Re: [hlds_linux] [hlds] Left 4 Dead Demo Dedicated Server filesavailable

2008-11-10 Thread Jordy van Wolferen
This is only for an AMD64 box. Maybe you can update the necessary packages for 32 bit, without upgrading to lenny. On Mon, Nov 10, 2008 at 7:33 AM, [EMAIL PROTECTED] wrote: Its a 32bit intel box, -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

Re: [hlds_linux] The 1000fps problem

2008-11-10 Thread xLnT
There is one provider that have 1000fps constantly (with drops down to 500fps sometimes) on their server, or perhaps they are faking the output of rcon stats. I have tried asking them, but no luck. So youre telling me its not possible? Regards. Gary Stanley wrote: At 05:52 AM 11/9/2008,

Re: [hlds_linux] The 1000fps problem

2008-11-10 Thread Kveri
but with no other services running, like apache mysql etc. Just hlds. Kveri xLnT wrote / napísal(a): There is one provider that have 1000fps constantly (with drops down to 500fps sometimes) on their server, or perhaps they are faking the output of rcon stats. I have tried asking them, but

Re: [hlds_linux] The 1000fps problem

2008-11-10 Thread Kveri
it is possible. linux hernel 1000Hz, low latency desktop, -pingboost 3, sys_ticrate 1000 xLnT wrote / napísal(a): There is one provider that have 1000fps constantly (with drops down to 500fps sometimes) on their server, or perhaps they are faking the output of rcon stats. I have tried

Re: [hlds_linux] [hlds] Left 4 Dead Demo Dedicated Server filesavailable

2008-11-10 Thread Arthur
Any hints as to which packages? New to Linux its proving a steep learning curve - windows is so much easier :( -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jordy van Wolferen Sent: Monday, 10 November 2008 7:22 PM To: Half-Life dedicated Linux

Re: [hlds_linux] [hlds] Left 4 Dead DemoDedicated Server filesavailable

2008-11-10 Thread Steven Hartland
- Original Message - From: Crazy Canucks [EMAIL PROTECTED] My servers are bandwidth challenged. When I switched to Linux I was able to essentially double the update rate for my servers. I can only guess that Windows attaches some kind of bulky header to the packets which Linux

Re: [hlds_linux] [hlds] Left 4 Dead DemoDedicatedServer filesavailable

2008-11-10 Thread Ronny Schedel
No data is erased, all libraries and programs gets just an update. Does all the data get erased by doing this upgrade? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jordy van Wolferen Sent: Monday, 10 November 2008 9:52 PM To: Half-Life

Re: [hlds_linux] The 1000fps problem

2008-11-10 Thread en3my
If you've managed to get 970+ FPS without constant drops to 500-750 you are lucky one or linux/HLDS guru :) I belive even CS pro-players won't be able to feel the drops on your server. Best example to ensure yourself that stable 1000FPS is possible is to rent HLDS from www.game-hosting.com (im

[hlds_linux] L4D server issue's summery

2008-11-10 Thread Saint K.
I thought I'd post a summery of the current issue's we're experiencing with L4D as a lot got done in random mails on the list. Here it goes; Linux: Can't create more then 4 servers when using normal command line +ip +port Linux: Can't rcon query servers when -fork is used and +ip is unset Linux:

Re: [hlds_linux] The 1000fps problem

2008-11-10 Thread xLnT
I have no other services running but opensshserver, Using -pingboost 3 you get a speeded server. And this provider don't have speeded servers. Regards. Kveri wrote: but with no other services running, like apache mysql etc. Just hlds. Kveri xLnT wrote / napísal(a): There is one

Re: [hlds_linux] The 1000fps problem

2008-11-10 Thread Kveri
Use sys_ticrate 1000 not 1 Kveri Sent from my iPhone On 10 Nov 2008, at 12:43, xLnT [EMAIL PROTECTED] wrote: I have no other services running but opensshserver, Using -pingboost 3 you get a speeded server. And this provider don't have speeded servers. Regards. Kveri wrote: but

Re: [hlds_linux] [hlds] Left 4 Dead Demo Dedicated Server filesavailable

2008-11-10 Thread Jordy van Wolferen
how do you remove the LD_PRELOAD paramater? Just do a export LD_PRELOAD= LD_PRELOAD overrides a library that is loaded. So you can use this lib only for the l4d server and not break the rest of your system, The easiest way to get everything running is to upgrade etch to lenny. apt-get update

Re: [hlds_linux] [hlds] Left 4 Dead DemoDedicated Server filesavailable

2008-11-10 Thread Jordy van Wolferen
I just updated my server to lenny, because that's a cleaner way to fix this.. The update is very simple: Change etch to lenny in /etc/apt/sources.list apt-get update apt-get dist-upgrade and answer a few questions. My update went very smooth, no problems at all. On Mon, Nov 10, 2008 at 11:27

Re: [hlds_linux] [hlds] Left 4 Dead DemoDedicated Server filesavailable

2008-11-10 Thread Jordy van Wolferen
Nope. This is very basic stuff, go google a bit and learn :) On Mon, Nov 10, 2008 at 12:04 PM, [EMAIL PROTECTED] wrote: Does all the data get erased by doing this upgrade? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jordy van Wolferen Sent:

Re: [hlds_linux] [hlds] Left 4 Dead DemoDedicated Server filesavailable

2008-11-10 Thread moe
Does all the data get erased by doing this upgrade? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jordy van Wolferen Sent: Monday, 10 November 2008 9:52 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] [hlds] Left 4 Dead

Re: [hlds_linux] [hlds] Left 4 Dead Demo Dedicated Server filesavailable

2008-11-10 Thread Midnight
You can script Windows also for that matter, and setup cron jobs. Sounds like you just didn't put the time into it on Windows like you did on Linux. You might have doubled the update rate, doesn't mean you are getting double the data. Game data is game data, it's not going to be any

[hlds_linux] hl1 update and freebsd

2008-11-10 Thread Marcos Zapata
Hi, i'm new to the list. I would like to know if there's any news, fixes or workarounds on the 'stalled cross-threaded pipe' error that began to happen after we updated our servers on freebsd. i used to run a private dod clan server with the old engine without problems. thanks. kind regards.

Re: [hlds_linux] The 1000fps problem

2008-11-10 Thread J T
I don't get it? Are you advertising that game-hosting.com gives better performance? I can has performance? Use sys_ticrate 1000 not 1, Kveri ? On Mon, Nov 10, 2008 at 6:47 AM, en3my [EMAIL PROTECTED] wrote: If you've managed to get 970+ FPS without constant drops to 500-750 you are

[hlds_linux] L4D server issue's summery

2008-11-10 Thread Saint K.
I thought I'd post a summery of the current issue's we're experiencing with L4D as a lot got done in random mails on the list. Here it goes; Linux: Can't create more then 4 servers when using normal command line +ip +port Linux: Can't rcon query servers when -fork is used and +ip is unset Linux:

Re: [hlds_linux] [hlds] Left 4 Dead Demo Dedicated Server filesavailable

2008-11-10 Thread Crazy Canucks
I'm not going to argue with you, you obviously know everything there is to know about everything, so there wouldn't be much point, now would there? And you are most certainly entitled to your opinion... ;) Drek Midnight wrote: You can script Windows also for that matter, and setup cron

Re: [hlds_linux] [hlds] Left 4 Dead Demo Dedicated Server filesavailable

2008-11-10 Thread J T
I've had debian installed for some time and its a great distro. However it takes longer for versions of specific software to make its way into the stable branch. And sometimes testing can become pretty unstable. I'm starting to like ubuntu more. On Mon, Nov 10, 2008 at 7:37 AM, Kveri [EMAIL

Re: [hlds_linux] The 1000fps problem

2008-11-10 Thread Faustas Buškevičius
-pingboost 3 only gives speeded servers when used in combination with sys_ticrate 1. Using -pingboost 3 with sys_ticrate 1000 will not cause any speed related problems at all. On an unrelated, personal and subjective side note, I haven't seen more than 0.75% CPU usage via rcon stats on any of

Re: [hlds_linux] [hlds] Left 4 Dead Demo Dedicated Server filesavailable

2008-11-10 Thread Crazy Canucks
Can't help you with your specific problem, and this is a bit ot, but stick with Linux, you'll be happy you did. I switched from Windows to Linux, and yes, it was a steep learning curve, but once I started figuring things out, I was extremely happy I did. Just an example of the benefits: I

Re: [hlds_linux] [hlds] Left 4 Dead DemoDedicated Server filesavailable

2008-11-10 Thread Crazy Canucks
Well, whatever it is, Windows does something differently, because as I said, I was able to just about double the update rate for my servers when I switched to Linux. Drek Steven Hartland wrote: - Original Message - From: Crazy Canucks [EMAIL PROTECTED] My servers are bandwidth

Re: [hlds_linux] [hlds] Left 4 Dead Demo Dedicated Server filesavailable

2008-11-10 Thread Kveri
try gentoo, everything in testing branch (~) is pretty stable. Kveri J T wrote / napísal(a): I've had debian installed for some time and its a great distro. However it takes longer for versions of specific software to make its way into the stable branch. And sometimes testing can become

[hlds_linux] 32 vs. 64 Bit

2008-11-10 Thread David A. Parker
Hello, I was just wondering if there is an advantage to running srcds on a 64-bit vs. 32-bit OS right now. I've noticed a lot of people on the list seem to be running 64-bit distros. I'm running my servers on 32-bit operating systems with kernel support for 4GB of memory. Thanks,

Re: [hlds_linux] [hlds] Left 4 Dead Demo Dedicated Server filesavailable

2008-11-10 Thread Kveri
Nothing but true :). Sent from my iPhone On 10 Nov 2008, at 11:04, Crazy Canucks [EMAIL PROTECTED] wrote: Can't help you with your specific problem, and this is a bit ot, but stick with Linux, you'll be happy you did. I switched from Windows to Linux, and yes, it was a steep learning

Re: [hlds_linux] The 1000fps problem

2008-11-10 Thread xLnT
Hi. Just tested one server with -pingboost 3 and +sys_ticrate 1000 on my 1000hz kernel, No Preemt, Tickless. And it was even worse then with -pingboost 2 and +sys_ticrate 1000. got about 900fps fairly stable with the pingboost 3 option. And 980fps stable with -pingboost 2 option. Wierd.

Re: [hlds_linux] [hlds] Left 4 Dead Demo Dedicated Server filesavailable

2008-11-10 Thread J T
So I've heard. I remember using gentoo a couple years ago, compiling everything was the only reason I didn't stay. And apt and .deb packaging is just awesome, I can recompile if required and push packages to all my machines. Has gentoo adopted packaging at all? On Mon, Nov 10, 2008 at 9:22 AM,

Re: [hlds_linux] 32 vs. 64 Bit

2008-11-10 Thread Ferenc Kovacs
2008/11/10 David A. Parker [EMAIL PROTECTED] Hello, I was just wondering if there is an advantage to running srcds on a 64-bit vs. 32-bit OS right now. I've noticed a lot of people on the list seem to be running 64-bit distros. I'm running my servers on 32-bit operating systems with

[hlds_linux] -fork configuration tip

2008-11-10 Thread Chris Green
On the launch line, you can do +exec server_cfg##.cfg. This will cause each server instance to exec its own unique config file (in this example, server_cfg01.cfg, server_cfg02.cfg, ... ). We do this on our internal servers. ___ To unsubscribe, edit

Re: [hlds_linux] -fork configuration tip

2008-11-10 Thread Saint K.
Hi, Thanks for the hint! It's working like a charm! (Tip: Don't forget to remove your server.cfg, otherwise it will still execute that). Are there any more tip's 'n tricks with that -fork option? Cheers -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

[hlds_linux] Status

2008-11-10 Thread Erik Johnson
First off, thanks to everyone for running servers for the demo. We knew going into the release that we were going to need to figure out some ways to make it worth it for server administrators, and now we have a ton of feedback to work with. Right now we're looking at ways that server

Re: [hlds_linux] -fork configuration tip

2008-11-10 Thread Saint K.
Hi, Thanks for the hint! It's working like a charm! (Tip: Don't forget to remove your server.cfg, otherwise it will still execute that). Are there any more tip's 'n tricks with that -fork option? Cheers -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

Re: [hlds_linux] The 1000fps problem

2008-11-10 Thread en3my
2 Faustas: I think if they've hacked the output of stats - fps value, they would not change the stats - cpu use field. Don't they? :) Any way, not me nor my friends have a single complain about GH.com servers. That's why i belive the text i see in stats command and i belive stable 1000 fps is

Re: [hlds_linux] -fork configuration tip

2008-11-10 Thread gameadmin
Hi Chris, That's fantastic :D Have you been able to reproduce the issue some of us are having with the Linux server listening on more than one UDP port, which interferes with running more than a handful of servers on one box? -Original Message- From: [EMAIL PROTECTED]

Re: [hlds_linux] Status

2008-11-10 Thread Ronny Schedel
Very good, thank you very much. Valve is listening to their customers, better than some other companies. Best regards Ronny Schedel First off, thanks to everyone for running servers for the demo. We knew going into the release that we were going to need to figure out some ways to make

Re: [hlds_linux] 32 vs. 64 Bit

2008-11-10 Thread Admin
David A. Parker wrote: Hello, I was just wondering if there is an advantage to running srcds on a 64-bit vs. 32-bit OS right now. I've noticed a lot of people on the list seem to be running 64-bit distros. I'm running my servers on 32-bit operating systems with kernel support for 4GB of

Re: [hlds_linux] [hlds] Left 4 Dead Demo Dedicated Server filesavailable

2008-11-10 Thread Patrick Lahni
Hrm, tried doing this on our Debian Etch AMD64 installation and I keep getting the following: ERROR: ld.so: object '/mnt/local/steam/tmp/lib32/libc-2.7.so' from LD_PRELOAD cannot be preloaded: ignored. Auto detecting CPU ERROR: ld.so: object '/mnt/local/steam/tmp/lib32/libc-2.7.so' from

[hlds_linux] freebsd

2008-11-10 Thread Marcos Zapata
Hi, i'm new to the list. I would like to know if there's any news, fixes or workarounds on the 'stalled cross-threaded pipe' error that began to happen after we updated our servers on freebsd. i used to run a private dod clan server with the old engine without problems. thanks. kind regards.

Re: [hlds_linux] Status

2008-11-10 Thread David A. Parker
That's excellent. Out of curiosity, will the bandwidth control cvars like sv_maxrate, sv_minrate, sv_maxupdaterate, sv_minupdaterate, etc., be included in the final release? Thanks, Dave Erik Johnson wrote: First off, thanks to everyone for running servers for the demo. We knew

Re: [hlds_linux] The 1000fps problem

2008-11-10 Thread Faustas Buškevičius
Take it easy :) I didn't say they hacked it. Since CPU values have been known to be reported incorrectly, there's no reason why fps values would *always* be reliable and accurate. In response to OP, try running 1000hz, not tickless kernel. Kveri has suggested doing so in the past. I think it's

Re: [hlds_linux] Status

2008-11-10 Thread AnAkIn .
There's no need of sv_maxupdaterate/sv_minupdaterate because the server's FPS is locked to 30, so the max update rate is 30. I don't know about sv_maxrate/sv_minrate...there is probably a reason it's not here. 2008/11/10 David A. Parker [EMAIL PROTECTED] That's excellent. Out of curiosity,

Re: [hlds_linux] L4D - host.txt and motd.txt

2008-11-10 Thread David A. Parker
Is 500x100 the correct size for the banner? Thanks, Dave Patrick Shelley wrote: 1sane - lol tom - thanks On 11/7/08, Tom Leighton [EMAIL PROTECTED] wrote: You have to put html into motd.txt dont you? So a meta refresh? Patrick Shelley wrote: I have made a banner -

Re: [hlds_linux] -fork configuration tip

2008-11-10 Thread Anthal
As a note, this only works if you do NOT have a server.cfg file. I'll do some more testing later to see if the server.cfg only overwrites the settings contained within the file, or if it ignores the server_cfg##.cfg files all together. Chris Green wrote: On the launch line, you can do +exec

Re: [hlds_linux] L4D - host.txt and motd.txt

2008-11-10 Thread bl4nk
At 1280x1024, the banner is 574x115 pixels. You have to push the image down and over 1 pixel for it to align properly inside of the space provided though. This is pretty easy to do, but here's a quick sample on how to do it with simple html/css: html body style=margin:0; padding:1px;

Re: [hlds_linux] -fork configuration tip

2008-11-10 Thread Anthal
server.cfg is overwriting any settings in server_cfg##.cfg. Example: You have in server.cfg: hostname Test with server.cfg And in server_cfg01.cfg: hostname Test with server_cfg01.cfg rcon_password test The hostname of the server will be Test with server.cfg, and there will be an rcon password

Re: [hlds_linux] L4D - host.txt and motd.txt

2008-11-10 Thread David A. Parker
Thanks! I wanted to ask the graphic designer in our PR department to create a banner, but I wasn't exactly sure what size to ask for. This really helps. Thanks also for the tip on shifting the image so it is aligned in the box correctly. Do you put the HTML into the host.txt file? -

Re: [hlds_linux] -fork configuration tip

2008-11-10 Thread Adam Nowacki
I run it with -fork 12 -port 3 (never got it to work correctly with ##), server port is 3 ... 30011 Saint K. wrote: Hi, Thanks for the hint! It's working like a charm! (Tip: Don't forget to remove your server.cfg, otherwise it will still execute that). Are there any more tip's 'n

Re: [hlds_linux] L4D - host.txt and motd.txt

2008-11-10 Thread Patrick Shelley
For me - even at 1024x768 it cuts off the end. dont put the html in the host.txt - just point to html page with the banner within that. On 11/10/08, David A. Parker [EMAIL PROTECTED] wrote: Thanks! I wanted to ask the graphic designer in our PR department to create a banner, but I wasn't

Re: [hlds_linux] freebsd

2008-11-10 Thread Petr Jelinek
Marcos Zapata wrote: Hi, i'm new to the list. I would like to know if there's any news, fixes or workarounds on the 'stalled cross-threaded pipe' error that began to happen after we updated our servers on freebsd. i used to run a private dod clan server with the old engine without problems.

Re: [hlds_linux] freebsd

2008-11-10 Thread Marcos Zapata
no workaround what so ever? its kind of frustating and installing linux is out of the question right now. Thanks for the prompt answer. On Mon, Nov 10, 2008 at 6:18 PM, Petr Jelinek [EMAIL PROTECTED] wrote: Marcos Zapata wrote: Hi, i'm new to the list. I would like to know if there's any news,

[hlds_linux] proper command line to start forked servers autorestart fix?

2008-11-10 Thread Rick Payton
Well now that we know how to set server configs per forked server, what is the exact command line we should use to start forked servers? Also can someone repost the autorestart fix? Mahalo! mauirixxx ___ To unsubscribe, edit your list

Re: [hlds_linux] -fork configuration tip

2008-11-10 Thread Jordy van Wolferen
Is it possible the set the port number in the config file with fork? I tried it but it doesn't work. I have 4 servers, but the port numbers not always the same. On Mon, Nov 10, 2008 at 10:17 PM, Adam Nowacki [EMAIL PROTECTED] wrote: I run it with -fork 12 -port 3 (never got it to work

Re: [hlds_linux] freebsd

2008-11-10 Thread Petr Jelinek
Marcos Zapata wrote: no workaround what so ever? its kind of frustating and installing linux is out of the question right now. Thanks for the prompt answer. I found out that setting CPU_MHZ environmental variable (in script or in command line) to value lower then the actual frequency of CPU

Re: [hlds_linux] freebsd

2008-11-10 Thread kama
I have reduced the amount of crashes by setting CPU_MHZ to a lower value than the CPU's max, that has been suggested before. I was encounterning up to 70 crashes per server per day. Now its never over 20 and often below 12. Its not perfect, but it sure helps me. Never the less, we are hit hard

Re: [hlds_linux] Status

2008-11-10 Thread Jon Swope
I seem to be alone in this, but I rather like the matchmaking system for the client side. It creates a much more user-friendly way to quickly join a game, as well as an easy way to create a game with a group of friends. The NAT traversal for local servers has been fantastic. That said, I can

Re: [hlds_linux] freebsd

2008-11-10 Thread Herk
Maybe it will be fixed faster than 1month (up-to 1year), btw CPU_MHZ doesn't helps me at all, still crashing like hell. Herk. On Mon, 10 Nov 2008 23:14:14 +0100 (CET), kama [EMAIL PROTECTED] wrote: I have reduced the amount of crashes by setting CPU_MHZ to a lower value than the CPU's max,

Re: [hlds_linux] Status

2008-11-10 Thread Manuel Dietrich
Great ideas! An Advanced-Button will be the best compromise between the easy new system and the old and good server browser... I hope that this will make it to the final 'cause it will not be little coding I guess :/ -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL

Re: [hlds_linux] freebsd

2008-11-10 Thread Marcos Zapata
this is my cpuinfo: processor : 0 vendor_id : GenuineIntel cpu family : 6 model : 7 model name : Intel(R) Core(TM)2 CPU 4300 @ 1.80GHz stepping: 2 processor : 1 vendor_id : GenuineIntel cpu family : 6 model : 7 model

Re: [hlds_linux] -fork configuration tip

2008-11-10 Thread J T
Is there anyway to log the console for each server? On Mon, Nov 10, 2008 at 2:08 PM, Jordy van Wolferen [EMAIL PROTECTED]wrote: Is it possible the set the port number in the config file with fork? I tried it but it doesn't work. I have 4 servers, but the port numbers not always the same. On

[hlds_linux] srcds port issue (can't start more than 5 servers) - workaround

2008-11-10 Thread gameadmin
Hey, I know some other people are having trouble running many instances of the Linux left4dead server on the one box, and I believe I have worked out at least a partial cause, and a workaround for the same. When you start up an hlds server, it tries to listen on the following ports:

[hlds_linux] Adrenaline Gamer Mod dont starts after Protokoll 48 Update

2008-11-10 Thread ReQual
Hello, I have the problem, that I dont get this AG-Server to run :( An easy Valve-Server (Standard Half-life) runs without Problems. I get the following error while starting the ag-server: *LoadLibrary failed on ./ag/dlls/ag_i386.so: ./ag/dlls/ag_i386.so: undefined symbol: pow Host_Error:

Re: [hlds_linux] Adrenaline Gamer Mod dont starts after Protokoll 48 Update

2008-11-10 Thread Cc2iscooL
If it works under a default install and not with the mod, you may need to get support from the developer of the mod rather than from here. On Mon, Nov 10, 2008 at 5:51 PM, ReQual [EMAIL PROTECTED] wrote: Hello, I have the problem, that I dont get this AG-Server to run :( An easy Valve-Server

[hlds_linux] Counter-strike server is crashing like mad

2008-11-10 Thread Rasta
Im running steam 32 slot server on ubuntu 9.40. I had no problems before patch. My hlds is up to date. Buti got this error: utlmemory.h (322) : Assertion Failed: IsIdxValid(i) Segmentation fault Then server restarts. Any reason for this? Or fix? Regards Rasta

Re: [hlds_linux] Adrenaline Gamer Mod dont starts after Protokoll48 Update

2008-11-10 Thread Kevin Ottalini
You need to create a 'steam_appid.txt' file with 70 in it in the server folder where the liblist.gam file is located, info is here: http://forums.steampowered.com/forums/showthread.php?t=739903 - Original Message - From: Cc2iscooL To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] freebsd

2008-11-10 Thread Petr Jelinek
Marcos Zapata wrote: cpu MHz : 1802.69 what should i set CPU_MHZ to? i run the servers with sudo and screen. thank all of you for your help. kind regards. something like CPU_MHZ=1700 sudo blabla you can check if it works by unmounting linux proc because hlds won't start unless it

[hlds_linux] Left 4 Dead Demo Update Available

2008-11-10 Thread Jason Ruymen
A required update for the Left 4 Dead Demo Dedicated Server has been released. Please run hldsupdatetool to receive the update. The specific changes include: - Tuned matchmaking to provide better search results - Added UI to host a game on a local server - Improvements and performance

Re: [hlds_linux] My first dedicated server with some problems

2008-11-10 Thread Nevermore
You have forgotten me :P!! I still need help! :P El dom, 09-11-2008 a las 12:15 -0200, Nevermore escribió: It's Debian 4.0 debian32:~# uname -a Linux debian32 2.6.18.8-xenU-32bit-prod-static #3 SMP Wed Aug 27 15:07:53 ART 2008 i686 GNU/Linux It only happens with Half-Life Deatmatch

Re: [hlds_linux] Counter-strike server is crashing like mad

2008-11-10 Thread Rodrigo Peña
That is because an exploit that exists in the new Update, every person who connect to your server with a modified client (No-Steam for example) will crash the server. No Fix available for _STEAM SERVERS_. I'm waiting a fix for steam servers we passed 1 week without response from valve. gL

[hlds_linux] Left 4 Dead Demo Update Available

2008-11-10 Thread zshadow
Is sv_unreserve no longer working for anyone else after this update? Running three severs here with sv_unreserve in each config, and I'm receiving the message Server is reserved only for members of the joining lobby on connect. Worked fine before the update.

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-10 Thread Ben
Have you got sv_allow_lobby_connect_only set to 0? Thats the command you need to be using if you want to allow direct connects to your server as well as lobby joins. zshadow wrote: Is sv_unreserve no longer working for anyone else after this update? Running three severs here with

[hlds_linux] Left 4 Dead Demo Update Available

2008-11-10 Thread zshadow
Yep, both sv_unreserve and sv_allow_lobby_connect_only 0 are set. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-10 Thread gameadmin
There's an environment variable you can set for that. Watch the spam just after the benchmark :) -Original Message- From: [EMAIL PROTECTED] [mailto:hlds_linux- [EMAIL PROTECTED] On Behalf Of Ben Sent: 11 November 2008 02:16 To: Half-Life dedicated Linux server mailing list Subject:

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-10 Thread Ben
One thing I wouldn't mind seeing is for it to cache the benchmark results to a file that it reads from if it exists, rather than perform the benchmark everytime the server starts up. With servers that are multi-CPU/core, running this benchmark (which uses up 90+% CPU on a core for a few

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-10 Thread gameadmin
You don't set sv_unreserve. You don't need it in your config. It is not a server setting. It's a server _command_ to remove any pending lobby reservations, should they not be timing out for some reason. So, for instance, should you be unable to join your server because of that error, and no

[hlds_linux] Left 4 Dead Demo Update Available

2008-11-10 Thread x3sphere
I see. Well, that's odd, because it was never doing this before the update. Do you know how to enter server commands while using the -fork option? I'm unable to see any console output when accessing the server through SSH and cannot enter in commands. I tried setting up telnet access as

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-10 Thread Chris Green
You should be able to telnet to each individual server instance at sequential ports. I am working on some code right now where you can telnet to the parent process and send it status commands, etc. Btw, telnet is just the raw way of getting at it - the intention is for people (especially

Re: [hlds_linux] Adrenaline Gamer Mod dont starts after Protokoll48 Update

2008-11-10 Thread ReQual
The Problem is, the Mod-writer don't program for this since 2004... I have already copyed the steam_appid.txt to the /ag directory from the /valve directory. The Problem is not, the Server isn't displayed in the Serverlists, It dont starts and put out the dll-load error... Kevin Ottalini

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-10 Thread Saint K.
Hi, The -fork is now messed up. It go's like this: Server 1: 27015 Server 2: 27016 Server 3: 27017 Server 4: 27018 Server 6: 27019 -- cfg for serv 6 assigned to server which is 5th in row Server 5: 27025 -- still 27020 isn't used but 27025 for the 6th instance. Cheers, -Original

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-10 Thread Saint K.
Hi, The -fork is now messed up. It go's like this: Server 1: 27015 Server 2: 27016 Server 3: 27017 Server 4: 27018 Server 6: 27019 -- cfg for serv 6 assigned to server which is 5th in row Server 5: 27025 -- still 27020 isn't used but 27025 for the 6th instance. Cheers, -Original

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-10 Thread Cc2iscooL
As far as the cfg issue, that may very well be a bug. The port issue is not a bug. That is to get around the SourceTV port. On Tue, Nov 11, 2008 at 1:12 AM, Saint K. [EMAIL PROTECTED] wrote: Hi, The -fork is now messed up. It go's like this: Server 1: 27015 Server 2: 27016 Server 3: