hehe, i was thinking about this 1 week ago :D
2009/6/4 Gary Stanley g...@velocity-servers.net
At 09:08 PM 6/3/2009, Oliver Salzburg wrote:
I run a box with 4 L4D servers on it.
The average ping is around 30 and I am wondering if I could further
improve it with srcds settings. I never
thanks everyone for fast reply,
unfortunately i'm still having the same problem.
here's what i'v done and so:
Nikolay:
g...@milowice2:~/test$ strace -e trace=file ./hldsupdatetool.bin
execve(./hldsupdatetool.bin, [./hldsupdatetool.bin], [/* 20 vars */])
= -1 ENOENT (No such file or directory)
2009/6/3 vac - Wojtek Gajda v...@milowice.net:
few days ago everything (srcds_amd, srcds_run etc.) was working fine.
i think that i have started having this problem after small kernel upgrade
2.6.26-1 - 2.6.26-2
(but i'm not quite sure - dont remeber when i did the upgrade).
now srcds_run
Installed SELinux by accident?
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ferenc Kovacs
Sent: donderdag 4 juni 2009 9:49
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] No
Dnia 04-06-2009 o 09:49:14 Ferenc Kovacs i...@tyrael.hu napisał(a):
2009/6/3 vac - Wojtek Gajda v...@milowice.net:
few days ago everything (srcds_amd, srcds_run etc.) was working fine.
i think that i have started having this problem after small kernel
upgrade
2.6.26-1 - 2.6.26-2
(but i'm
On 04.06.2009 11:48, vac - Wojtek Gajda wrote:
Nikolay:
g...@milowice2:~/test$ strace -e trace=file ./hldsupdatetool.bin
execve(./hldsupdatetool.bin, [./hldsupdatetool.bin], [/* 20 vars */])
= -1 ENOENT (No such file or directory)
strace: exec: No such file or directory
libc.so:
At 04:01 AM 6/4/2009, vac - Wojtek Gajda wrote:
Dnia 04-06-2009 o 09:49:14 Ferenc Kovacs i...@tyrael.hu napisa³(a):
2009/6/3 vac - Wojtek Gajda v...@milowice.net:
few days ago everything (srcds_amd, srcds_run etc.) was working fine.
i think that i have started having this problem after
On 04-06-2009 10:00:56 Nikolay Shopik sho...@inblock.ru wrote:
Installed SELinux by accident?
dont know how to check it, i just tried this:
milowice2:~# dpkg -l | grep SELinux
ii checkpolicy 2.0.16-1
SELinux policy compiler
ii libselinux1
At 04:01 AM 6/4/2009, vac - Wojtek Gajda wrote:
Dnia 04-06-2009 o 09:49:14 Ferenc Kovacs i...@tyrael.hu napisa³(a):
2009/6/3 vac - Wojtek Gajda v...@milowice.net:
few days ago everything (srcds_amd, srcds_run etc.) was working fine.
i think that i have started having this problem after
On 04-06-2009 10:00:56 Nikolay Shopik sho...@inblock.ru wrote:
On 04.06.2009 11:48, vac - Wojtek Gajda wrote:
Nikolay:
g...@milowice2:~/test$ strace -e trace=file ./hldsupdatetool.bin
execve(./hldsupdatetool.bin, [./hldsupdatetool.bin], [/* 20 vars
*/])
= -1 ENOENT (No such file or
On 04-06-2009 10:10:39 Gary Stanley g...@velocity-servers.net wrote:
At 04:01 AM 6/4/2009, vac - Wojtek Gajda wrote:
Dnia 04-06-2009 o 09:49:14 Ferenc Kovacs i...@tyrael.hu napisa³(a):
2009/6/3 vac - Wojtek Gajda v...@milowice.net:
few days ago everything (srcds_amd, srcds_run etc.) was
I have a request. Most likely a bit radical for your design, but very
much wanted.
The problem is as following. Steam uses IE as engine to display stuff in
the store, the motd etc etc.
As you know, IE is used less and less, and people now a days chose not
to install or update IE at all because
gecko (firefox) is fine :D
2009/6/4 Saint K. sai...@specialattack.net
I have a request. Most likely a bit radical for your design, but very
much wanted.
The problem is as following. Steam uses IE as engine to display stuff in
the store, the motd etc etc.
As you know, IE is used less and
Your last response was mutilated.
Anyways, you're going to have to make sure there are glibc libararies
installed for x86/i386 binaries.
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Your last response was mutilated.
Anyways, you're going to have to make sure there are glibc libararies
installed for x86/i386 binaries.
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It would certainly be nice.
On Thu, Jun 4, 2009 at 1:31 AM, Saint K. sai...@specialattack.net wrote:
I have a request. Most likely a bit radical for your design, but very
much wanted.
The problem is as following. Steam uses IE as engine to display stuff in
the store, the motd etc etc.
As
I dont know if they can since they use the hacks that are specific to IE for
the overlay. Plus they are probably not willing to rewrite the ingame
browser at all. But they may use your default browser eventually.
On Thu, Jun 4, 2009 at 1:33 AM, Nightbox alexandrualexa...@gmail.comwrote:
gecko
aptitude reinstall lib32gcc1 libc6-dev-i386 libc6-i386 ia32-libs
fix the problem!
still dont know why it did broke but its fine now.
thanks everyone for help!
---
vac
04-06-2009 10:39:13 Gary Stanley g...@velocity-servers.net:
Your last response was mutilated.
Anyways, you're going to have
i imagine it would be quite a lot of work to integrate another engine into
the overlay.
But it would so be worth it to get rid of IE from my life completely.
On Thu, Jun 4, 2009 at 6:47 PM, DontWannaName! ad...@topnotchclan.comwrote:
I dont know if they can since they use the hacks that are
The IE component is probably the hardest part with setting up steam client
on linux operating systems, so it'd be nice to get rid of it, but I don't
think this is the place to discuss this. Maybe shoot an email out to gabe?
Sent from my Android Phone
On Jun 4, 2009 6:03 AM, Arg!
It is possible to include an internal browser with Steam that would work
on multiple platforms thus replacing the whole need for IE in the first
place. However, they will not even attempt it yet, since Steam is
currently Windows only on clientside so it is not really needed, even
though the
2009/6/4 DontWannaName! ad...@topnotchclan.com:
I dont know if they can since they use the hacks that are specific to IE for
the overlay.
Hacks in what sense? While I don't imagine it's easy to layer a
browser over a game using DirectX, it shouldn't be any harder to add
in any arbitrary
If I recall correctly, Valve are investigating other browsers as they don't
like some parts of the embedded IE (there's a forum post somewhere). I
think part of the issue was finding one with enough embedding functionality
that's also lightweight from an install point of view (considering it
I'll second and third this. It seems that most game developers make use
of the IE browser engine. Might have something to do with the way M$
has bought its way into our educational systems...
Craig H wrote:
It would certainly be nice.
On Thu, Jun 4, 2009 at 1:31 AM, Saint K.
Bump
Thomas Kalman wrote:
Hi there,
I would like to discuss a solution for the problem with forcing cvars like
sys_ticrate via start-commandline.
The blocking of the alias commandline is making it unpossible to force any
commands like sys_ticrate. Is there any possibilty of forcing
No, it's to do with the fact that on a windows box, it's the one embeddable
browser you can guarentee will be installed. Nothing to do with brainwashed
or bribed programmers.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
Didn't find the original thread, but I found a repost of Valve's stance on
this, including why they use it (it's available on all PCs) and why they'd
want to change it (in-game browser is a bit of a hack)
http://forums.steampowered.com/forums/showpost.php?p=9907668postcount=2
-Original
I can understand the earlier choice of using IE as engine. Although now
the market is changing, MS is being forced to de-attach IE from windows
most likely; I feel its time for a change, especially now when we start
to notice our users are having issues with the old IE6 engine.
Cheers,
Indeed; while originally Valve used IE for reliability (you knew it was
there), the reason for changing would also be reliability (you know it'll
render the same in all clients)
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
This needs to be fixed asap in sv_pure.
-TheG
On Wed, Jun 3, 2009 at 11:18 PM, Donnie Newlove
donnie.newl...@gmail.com wrote:
It's becoming quite obvious to me now why some players like to
customize these particle systems...
I can't see anything fishy about that noid hud though.
On Wed,
Why is this issue brought up on a linux-server mailinglist? It has
NOTHING to do with this list or the people reading it! :\
This will only serve to getting less attention from developers and
users regarding the important topics at hand -- use the forums and
steam-client suggestion thread
i predict the new update: fixed particles in sv_pure :)
2009/6/4 Björn Rohlén gry...@gmail.com
This needs to be fixed asap in sv_pure.
-TheG
On Wed, Jun 3, 2009 at 11:18 PM, Donnie Newlove
donnie.newl...@gmail.com wrote:
It's becoming quite obvious to me now why some players like to
I just had some fun on game-monitor.com and i fellt over this
http://www.game-monitor.com/search.php?search=rcon_passwordtype=variablegame=tf2
All seem to run with sourcemod... is there an exploid?
-
Mailing List Conversations - mail...@ml86.de - Please don´t spam :)
It has everything to do with it. Me as server admin notice issues with the
display of MOTD screens on our servers. Therefore this list is the appropriate
place to post such a question.
I have no client reason to request a browser engine switch. My question is
formulated from a server op's
Never seen problems using MOTD and framesets. CSS2 was quite well
supported.
- Original Message -
From: Saint K. sai...@specialattack.net
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Thursday, June 04, 2009 4:36 PM
Subject: Re: [hlds_linux]
That's scary. And if you take the game=tf2 off the end of that URL,
you get the rcon passwords for a ton of servers running a variety of
games (TF2, CS:S, etc.)
- Dave
Maximilian L. wrote:
I just had some fun on game-monitor.com and i fellt over this
i want to put animate flash on motd... but flash don't animate on motd in
game ;/
2009/6/4 Evaldas Žilinskas hlds_li...@gameconnect.lt
Never seen problems using MOTD and framesets. CSS2 was quite well
supported.
- Original Message -
From: Saint K. sai...@specialattack.net
To:
If you have ever done any windows programming, it is very easy to add in
an IE window into your programs. Valve can also rely on every windows
client having a IE browser available to use, along with all the benefits
of having IE (integrated media player, etc.). Alot of people forget the
Jesus Christ... that needs to be fixed ASAP
On Thu, Jun 4, 2009 at 6:55 AM, David A. Parker dpar...@utica.edu wrote:
That's scary. And if you take the game=tf2 off the end of that URL,
you get the rcon passwords for a ton of servers running a variety of
games (TF2, CS:S, etc.)
- Dave
It would be better to have it fixed in sv_consistency + allow sv_pure to
check the particles/ folder.
They also need to fix the exploits to bypass sv_consistency and sv_pure 1
which have been existing for years now. They probably already know about
this.
2009/6/4 Nightbox
Nice one. They probably have some buggy plugins on their servers.
2009/6/4 David A. Parker dpar...@utica.edu
That's scary. And if you take the game=tf2 off the end of that URL,
you get the rcon passwords for a ton of servers running a variety of
games (TF2, CS:S, etc.)
- Dave
@Evaldas Žilinskas: IE6 lacks a notable number of things including support
for transparent .PNG files.
On Thu, Jun 4, 2009 at 6:49 AM, Evaldas Žilinskas hlds_li...@gameconnect.lt
wrote:
Never seen problems using MOTD and framesets. CSS2 was quite well
supported.
- Original Message
Lol. That No Steam servers.
I just connected to one through HLSW, did a status and they almost have all
STEAM_0:0:0 SteamIDs
Also, sm plugins list:
NOSTEAM (1.2.0) by Rin
Good for them I guess, they shouldn't be using nosteam :p
2009/6/4 Craig H robolea...@gmail.com
Jesus Christ... that
Fixed by who? Obviously caused by some plugin or script running on some
plugin and not Valve.
-ics
Craig H kirjoitti:
Jesus Christ... that needs to be fixed ASAP
On Thu, Jun 4, 2009 at 6:55 AM, David A. Parker dpar...@utica.edu wrote:
That's scary. And if you take the game=tf2 off the
And people using this exploit may fall under a vac banned I guess?
On Thu, Jun 4, 2009 at 4:13 PM, AnAkIn . anakin...@gmail.com wrote:
It would be better to have it fixed in sv_consistency + allow sv_pure to
check the particles/ folder.
They also need to fix the exploits to bypass
Editing game files like particles/materials/models/sounds never gave any VAC
ban.
2009/6/4 Coldorak coldorak@gmail.com
And people using this exploit may fall under a vac banned I guess?
On Thu, Jun 4, 2009 at 4:13 PM, AnAkIn . anakin...@gmail.com wrote:
It would be better to have it
oh, nvm, you mean the sv_pure/sv_consistency exploit.
No, you can't get VAC banned, it's a very simple ingame exploit that anyone
could do.
2009/6/4 AnAkIn . anakin...@gmail.com
Editing game files like particles/materials/models/sounds never gave any
VAC ban.
2009/6/4 Coldorak
Wow, this is a reply to a thread with a new topic which already was a
reply to a thread with a new topic.
A few more and I have to get Guiness on the phone.
Maximilian L. wrote:
I just had some fun on game-monitor.com and i fellt over this
Only if a third party program is used and that is not necessarily the case.
On Thu, Jun 4, 2009 at 4:25 PM, Coldorak coldorak@gmail.com wrote:
And people using this exploit may fall under a vac banned I guess?
On Thu, Jun 4, 2009 at 4:13 PM, AnAkIn . anakin...@gmail.com wrote:
It would
Seem like the TF2.LT guy running cracked servers is on this list, he just
removed the rcon passwords :)
2009/6/4 ics i...@ics-base.net
Fixed by who? Obviously caused by some plugin or script running on some
plugin and not Valve.
-ics
Craig H kirjoitti:
Jesus Christ... that needs to be
Steam should use Gecko or Webkit, IE engine is really old, slow, etc etc
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Ehm... all publics material wallhack are still working and allowed
without ANY PUNISH from Valve on more then 90% TF2 servers.. Valve is
forcing ppls to use material cheats? Reason? Or Valve is just happy
when ppls use wallhacks and achievementy hacks ?
So unless valve fixes that, everyone can cheat and never get banned :/
On Thu, Jun 4, 2009 at 4:32 PM, Donnie Newlove donnie.newl...@gmail.comwrote:
Only if a third party program is used and that is not necessarily the
case.
On Thu, Jun 4, 2009 at 4:25 PM, Coldorak coldorak@gmail.com
I'd like to respond to this as someone with experience developing
programs with all 3 major browser engines (IE, WebKit and Gecko)
embedded:
2009/6/4 Carl aidsf...@gmail.com:
If you have ever done any windows programming, it is very easy to add in
an IE window into your programs. Valve can
Sure thing, this is a key issue of Steam. IE is evil so P2P content
distribution, better server browser and other minor features can wait
till we finish the holy quest of removing IE dependency from Steam.
Yeah!
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2009/6/4 Roman Hatsiev otst...@gmail.com:
Sure thing, this is a key issue of Steam. IE is evil so P2P content
distribution, better server browser and other minor features can wait
till we finish the holy quest of removing IE dependency from Steam.
Yeah!
There's really no need to troll this
Regarding P2P, there is no need for it (yet) because Steam content
servers seem to be able to cope with current need of bandwidth just
fine. I looked them time to time on free TF2 weekend when a lot of
players got on downloading TF2 and there was around 40%-50% use on them
globally at peak
tl;dr the whole topic but I've investigated this issue before, after
scanning the Source Engine leak, I saw a folder called *QHTM* in the
*VGUI*folder.
*QHTM* seems like entirely it's own engine, it's very lightweight and small:
http://www.gipsysoft.com/qhtm/
2009/6/4 ics i...@ics-base.net
I also think that the Steam client needs to lose some fat. In it's
current state I find that it's far too bloated and is far to resource
intensive.
I know a lot of people who chose not to activate games through Steam
for this reason.
By moving to a different browser, they could also cater
Rather farfetched reasons if you ask me. And my point is that there
are far too many other features which could be more beneficial to all
players.
Speaking of your download speed, 'works fine for me' is not really
convincing argument. I have full 100Mbps downloading from P2P networks
and never
WebKit would probably be the best choice from a technical point of view
(IMHO), but we've got to remember that from Valve's point of view - this
would rank fairly low on the priority list versus things like L4D2 or
finding and fixing new exploits in TF2.
On the flip side, the steam platform
That's an argument _against_ changing browser. If they went with a
different rendering engine they'd have to bundle it with the steam client.
By using IE, they don't have to. Better arguments are:
- Don't have to test the steam client pages against multiple versions of IE
- Server operators
Bump!!! Answer please!
Thomas Kalman wrote:
Hi there,
I would like to discuss a solution for the problem with forcing cvars like
sys_ticrate via start-commandline.
The blocking of the alias commandline is making it unpossible to force any
commands like sys_ticrate. Is there any possibilty
I'm fairly certain that the Steam software engineers are completely separate
from the game programmers. That is one area where they have designated
projects.
-Mike
On Thu, Jun 4, 2009 at 1:34 PM, Will Dowling w...@autodeist.com wrote:
WebKit would probably be the best choice from a technical
Spamming the list with bump messages won't help.
2009/6/4 Thomas Kalman thomas.kal...@shark-systems.de
Bump!!! Answer please!
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Erm. That thing about taking a bitmap then applying it is bullshit. I can
watch YouTube videos in my overlay :|
2009/6/4 Mike Zimmermann rem...@gmail.com
I'm fairly certain that the Steam software engineers are completely
separate
from the game programmers. That is one area where they have
Doesnt matter if it admin running cracked server, also legit servers
are hacked. Who the hell is doing it??
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No, it's only on servers using a plugin to make them cracked servers.
Please, don't defend them, even if you are from cs.rin.ru.
2009/6/4 w4rezz w4r...@gmail.com
Doesnt matter if it admin running cracked server, also legit servers
are hacked. Who the hell is doing it??
Gary Stanley wrote:
At 09:08 PM 6/3/2009, Oliver Salzburg wrote:
I run a box with 4 L4D servers on it.
The average ping is around 30 and I am wondering if I could further
improve it with srcds settings. I never experience any lag when playing
on them but I thought the ping value can never
moldvaian server :D
2009/6/4 AnAkIn . anakin...@gmail.com
No, it's only on servers using a plugin to make them cracked servers.
Please, don't defend them, even if you are from cs.rin.ru.
2009/6/4 w4rezz w4r...@gmail.com
Doesnt matter if it admin running cracked server, also legit servers
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
I spent a little while looking into this, and found a few things:
1) The servers with rcon_password=1 are fine, and don't seem to have
been hacked. This is caused by the eventscripts rcon_lock plugin.
Aside from showing the rcon_password as 1 it
I suspect the needing-to-turn-into-bitmap thing only applies to the in-game
browser you get in the likes of tf2 or left4dead
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
boun...@list.valvesoftware.com] On Behalf Of Saul Rennison
Sent: 04 June
Indeed, and what's up with Steams constant I/O usage even when it's
supposed to be in idle?
My biggest beef with IE in Steam is security. We all know IE is not
know for it's high security and it continue to be the most targeted
browser and favorite entry point of malware. Using IE made sense when
That wouldn't be specific to IE though that would be the case for ANY
browser component used, so you point is invalid.
- Original Message -
From: Donnie Newlove donnie.newl...@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Thursday,
Im not even sure what this has to do with linux source servers any
more. This is hlds_linux right?
Steven Hartland wrote:
That wouldn't be specific to IE though that would be the case for ANY
browser component used, so you point is invalid.
- Original Message -
From: Donnie
True, but as I also said IE is by far the most target.
On Thu, Jun 4, 2009 at 11:49 PM, Steven Hartlandkill...@multiplay.co.uk wrote:
That wouldn't be specific to IE though that would be the case for ANY
browser component used, so you point is invalid.
- Original Message -
From:
But the risk to IE is greater because it dominates the Market, and
therefore is the biggest target for hacking.
Also, most people who use IE are technologically illiterate, and are
therefore more likely to end up accidentally installing malware on
their machines.
On 4 Jun 2009, at 22:49,
Saul,
The browser overlay uses standard Windows GDI to draw pages onscreen, the
Server's MOTD you are required to see after connecting to a server is drawn
by BitBlt (http://msdn.microsoft.com/en-us/library/dd183370%28VS.85%29.aspx)
doing a bitmap copy of the page to show a servers MOTD.
how to secure our servers against rcon_address crashes?
btw. VALVE fix this...
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I'd argue that MS is kept pretty good with security fixes, but I'd also
argue that that misses the bigger point. The reason people don't like using
IE for showing the MOTD is because of the range of versions people are
using. It follows that people aren't keeping it updated. From THAT, it
Any chance you could expand a bit? I for one have no idea what you mean.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
boun...@list.valvesoftware.com] On Behalf Of Zuko
Sent: 05 June 2009 00:56
To: Half-Life dedicated Linux server mailing
Windows 7 has an option to remove IE as part of windows features. There's
nothing to prevent oems (what with those fun lawsuits), especially those in
Europe from removing IE and bundling say Firefox and Opera.
Valve can no longer expect IE to be part of every PC.
Though I must say, there's a few
No habla english haha... probably has a hacked server anyways.
On Thu, Jun 4, 2009 at 5:52 PM, gamead...@127001.org wrote:
Any chance you could expand a bit? I for one have no idea what you mean.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
Even after you uninstall IE in Windows 7 the dlls that handle the
rendering is still there because so many 3rd party applications uses
them to render help files and such. So yes they can still expect it to
work even if you uninstall it, it's just the gui you uninstall.
1nsane wrote:
Windows 7
Oh fine then. :/
On Thu, Jun 4, 2009 at 10:17 PM, Joachim Sehlstedt u...@newstyledata.netwrote:
Even after you uninstall IE in Windows 7 the dlls that handle the
rendering is still there because so many 3rd party applications uses
them to render help files and such. So yes they can still
Well if you go to the news page from in Steam and click the Steam Adds
Weekly Top Sellers List and Current Specials
Listhttp://store.steampowered.com/news/2559/
url in the news column there is an rss url that opens up the actual xml file
code in Steam, not the RSS feed. Perhaps this is a setting
Under Windows 7, uninstalling IE just removes iexplore.exe
On Fri, Jun 5, 2009 at 1:25 PM, DontWannaName! ad...@topnotchclan.comwrote:
Well if you go to the news page from in Steam and click the Steam Adds
Weekly Top Sellers List and Current Specials
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