[hlds_linux] Start another child from parent?

2008-11-22 Thread [EMAIL PROTECTED]
Hi, is there a way to start a new child from the parent process? I want to find out how many server my hardware can handle and it would be nice to test this without starting the whole fork. Thx -- Erstellt mit Operas revolutionärem E-Mail-Modul: http://www.opera.com/m2/

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-15 Thread [EMAIL PROTECTED]
On Sat, 15 Nov 2008 16:35:55 +0100, Chris Green [EMAIL PROTECTED] wrote: We did a simple rcon test of the binary before sending it out, and it worked fine. Not sure what is going on. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Saint K

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-15 Thread [EMAIL PROTECTED]
it's srcds_run On Sat, 15 Nov 2008 17:44:03 +0100, Chris Green [EMAIL PROTECTED] wrote: Is that your argument list for srcds_run or srcds_i486? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Saturday, November 15

Re: [hlds_linux] HLStastX usage

2008-06-21 Thread [EMAIL PROTECTED]
move to www.psychostats.com. the new version is out now for a few weeks and it rocks! On Sat, 21 Jun 2008 18:12:43 +0200, Keeper [EMAIL PROTECTED] wrote: I know this is not a source game issue, but since it is written for and used by source game operators I wanted to ask here

[hlds_linux] Hitbox damage values DoDS

2008-05-23 Thread [EMAIL PROTECTED]
Is there a list somewhere of the hitbox damage values for weapons? I'm trying to figure out what defines a headshot kill in dods. Will a headshot from any weapon (incl melee) inflict100+ damage? I've seen one shot head kills by almost all of the weapons, but I need to make sure if the

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-04 Thread [EMAIL PROTECTED]
: On Wednesday 03 of October 2007 20:17:45 Theo Macris wrote: -- [ Picked text/plain from multipart/alternative ] CentOS4 x86 CONFIG_HZThat does not seem to be a part of my config. [EMAIL PROTECTED] boot]$ cat config-2.6.9-55.plus.c4smp|grep -i hz CONFIG_MACHZ_WDT=m I did come up with some

Re: [hlds_linux] The 1000 FPS Fairy Tale

2007-10-04 Thread [EMAIL PROTECTED]
is? I have done some research and some are saying CentOS default is 1k others are saying default is 250. I have no entry in my config file so is there any other way to query this info? -Theo On 10/4/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: 1khz for Linux is superior to the default (often 250

[hlds_linux] HL2 Rcon via Linux =)

2007-09-23 Thread [EMAIL PROTECTED]
, command|c=s = \$command ); Getops::Long full documentation here: http://perldoc.perl.org/Getopt/Long.html Hope this helps On 9/22/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Using this installed: http://turkeyfiles.escapedturkey.net/misc/scripts/root/rcon

Re: [hlds_linux] HL2 Rcon via Linux =)

2007-09-23 Thread [EMAIL PROTECTED]
Oops! http://turkeyfiles.escapedturkey.net/misc/hl1andhl2/hl2rcon.pl Should be: http://turkeyfiles.escapedturkey.net/misc/hl1andhl2/hl2rcon.tgz Then extract that to use kkrcon.pl =) [EMAIL PROTECTED] wrote: This worked perfectly. If anyone wants to do this, here are the instructions

[hlds_linux] Anyone good with perl scripting?

2007-09-22 Thread [EMAIL PROTECTED]
Using this installed: http://turkeyfiles.escapedturkey.net/misc/scripts/root/rcon-hl2-0.02.tar.gz trying to make a script that reads parameters (hl2rcon.pl): #!/usr/bin/perl my $rcon = Rcon::HL2-new( hostname = $ipaddress:$port, password = $pass, timeout = 3, ); $rcon-run($command); print

Re: [hlds_linux] Anyone good with perl scripting?

2007-09-22 Thread [EMAIL PROTECTED]
); Getops::Long full documentation here: http://perldoc.perl.org/Getopt/Long.html Hope this helps On 9/22/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Using this installed: http://turkeyfiles.escapedturkey.net/misc/scripts/root/rcon-hl2-0.02.tar.gz trying to make a script that reads

[hlds_linux] TF2 Linux Command Line

2007-09-20 Thread [EMAIL PROTECTED]
Does anyone have a good start command line, or do we just run it like css with a different -game command? Thank you. =) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds_linux] Banned?

2007-09-20 Thread [EMAIL PROTECTED]
I'm getting the following on my server. Was the IP banned for too many update attempts? [EMAIL PROTECTED] hlds_source]$ ./steam -command update -game tf -dir /home/hltest/hlds_source -retry -verify_all Checking bootstrapper version ... Updating Installation ContentServer rejected client session

Re: [hlds_linux] Banned?

2007-09-20 Thread [EMAIL PROTECTED]
in the directory and it will work again. On 9/20/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: I'm getting the following on my server. Was the IP banned for too many update attempts? [EMAIL PROTECTED] hlds_source]$ ./steam -command update -game tf -dir /home/hltest/hlds_source -retry -verify_all Checking

Re: [hlds_linux] Team Fortress 2 Server Updated/Linux Server available

2007-09-20 Thread [EMAIL PROTECTED]
/datacache_i486.so Thu Sep 20 21:19:57 EDT 2007: Server Quit So I check bin/datacache_i486.so, and the file is completely empty? Heh, if it's not one thing, it's another... On 9/20/07, Ryan Schremp [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Jason, to you and Alfred

Re: [hlds_linux] FPS vs -tickrate

2007-05-04 Thread [EMAIL PROTECTED]
Hey whisper. found this at your wiki Is pingboost still used for SRCDS? I thought it was, but I don't deal with Linux SRCDS day in day out so I wouldn't know for 100% sure, but as far as I knew it does still exist for SRCDS. Please have a look at this: http://www.r99t.de/support/pingboost.jpg

Re: [hlds_linux] FPS vs -tickrate

2007-05-04 Thread [EMAIL PROTECTED]
My english is bad, really bad. ;) Whisper wrote: -- [ Picked text/plain from multipart/alternative ] Fell free to fix it :) One of the main reasons why I use a wiki now for my explanations. Cheers On 5/4/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Hey whisper. found this at your wiki

[hlds_linux] 1000 FPS with Source

2007-03-27 Thread [EMAIL PROTECTED]
I am having trouble getting source to run at 1000 FPS.In non source I only had to set the tic and fps to 1000 and I was able to run 1000 FPS. Now I tried to do that with Source, and I can not seem to get over 300 or so in source. Am I missing something on getting 1000 FPS to work with

[hlds_linux] The green console?

2007-03-13 Thread [EMAIL PROTECTED]
Erm, what about the green console? It's gone right now. Does anyone have a fix or workaround? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Please remove the unwanted functionality ( cl_restrict_server_commands )

2007-03-06 Thread [EMAIL PROTECTED]
, Nullbit [EMAIL PROTECTED] wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] To Alfred's boss May I suggest that you remove all traces of the functionality of cl_restrict_server_commands or at least default the values to an acceptable

[hlds_linux] Source Tic Rate

2007-02-03 Thread [EMAIL PROTECTED]
How can someone verify if a Source game is running at 100 tic? I know in the HL1 you could use NetGraph 3 and you could use the in-out to see tic rate. I have been told by several providers that this is not accurate in Source and would like to know of a way to verify the tic rate in Source.

[hlds_linux] Source Tic Rate

2007-02-03 Thread [EMAIL PROTECTED]
How can someone verify if a Source game is running at 100 tic? I know in the HL1 you could use NetGraph 3 and you could use the in-out to see tic rate. I have been told by several providers that this is not accurate in Source and would like to know of a way to verify the tic rate in Source.

Re: [hlds_linux] cvarblock 1.1

2006-12-22 Thread [EMAIL PROTECTED]
grammaton782 schrieb: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] alfred i would like to thank you something happened, i think no one would believe... under normal circumstances after removing revert helping bio 2 develop the

[hlds_linux] Servers wont start

2006-12-16 Thread [EMAIL PROTECTED]
I can not get my servers to run for nothing. I do not see any problems with the setup. I have updated, and still have the same problem. The server starts for 2 secs then stops. The console does not have any errors attributing to the problem. Is anyone else having problems?

Re: [hlds_linux] VALVe wants advertisements in CS 1.6

2006-12-08 Thread [EMAIL PROTECTED]
[EMAIL PROTECTED] schrieb: Go away, you don't need to run these servers. Running these server is for free, you do not pay licenses for it, do you!? In personal I would agree to attach advertisement in CS 1.6 - may Valve hire new anticheat coders... ;) -Ursprüngliche Nachricht- Von

Re: [hlds_linux] Source Engine Update Released

2006-11-30 Thread [EMAIL PROTECTED]
Jason Ruymen schrieb: Updates to the Source Engine have been released. Please run hldsupdatetool to make sure your server is up-to-date. Here are the list of changes: Source Engine: - Added cvars to let the server prevent clients setting unreasonable network settings: sv_mincmdrate,

Re: [hlds_linux] Source Engine Update Released

2006-11-30 Thread [EMAIL PROTECTED]
Graham Robinson schrieb: Valve comment to mattie (eventscripts guy) http://forums.mattie.info/cs/forums/viewtopic.php?t=10300 Hi All- Here's some elaboration: There's a new function in IVEngineServer and IServerPluginHelpers called StartQueryCvarValue that the server can use to query cvars on

[hlds_linux] RE: 1. Weapon buying limit per user (ics)

2006-11-27 Thread [EMAIL PROTECTED]
Just thinking if a global limit was set on weapons, not only would it solve the glock script issue but also see an end to team nade spamming from spawn. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Feature request: sv_consistency

2006-11-23 Thread [EMAIL PROTECTED]
Jani Tiira schrieb: -- [ Picked text/plain from multipart/alternative ] Right now sv_consistency itself doesn't check that much. With an texture wallhack you can easily access the server. What we've done to solve this is use CVAR-X to check the consistency of these files. Since the new cvar

[hlds_linux] RE: TV Source problems

2006-11-17 Thread [EMAIL PROTECTED]
Changing the tv_dispatchmode did not make a difference. Again, this was working prior to the dynamic pricing update. Is this working for anyone right now? -Original Message- From: Martin Otten [mailto:[EMAIL PROTECTED] Sent: Thursday, November 16, 2006 11:37 AM To: hlds_linux

[hlds_linux] TV Source problems

2006-11-15 Thread [EMAIL PROTECTED]
Is anyone else having trouble using TV Proxy connections? We get the server is up and SRC TV is up as Master Only. Relay server is up and connected. When a client tries to connect to the Relay server, they get (No SourceTV relay available). We have searched steam postings and did not see

Re: [hlds_linux] Counter-Strike: Source update released

2006-09-12 Thread [EMAIL PROTECTED]
Daron Dodd schrieb: -- [ Picked text/plain from multipart/alternative ] How can i get this update if my update tool just exits saying Aborted on linux. no matter what parameters i pass to it... it just exits Aborted On 9/12/06, Jason Ruymen [EMAIL PROTECTED] wrote: Required updates to Counter

Re: [hlds_linux] Ping...

2006-08-07 Thread [EMAIL PROTECTED]
pong Joachim Sehlstedt kirjoitti: pong kama wrote: Damn this list is quiet ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Half-Life 2: Deathmatch update released

2006-07-11 Thread [EMAIL PROTECTED]
Jason Ruymen schrieb: An update to Half-Life 2: Deathmatch has been released. Linux servers will be updated automatically. Windows servers will need to run the hldsupdatetool to get this update. Here are the changes: - Added a player ready command. If 'mp_readyrestart' is enabled, then the

Re: [hlds_linux] Steam Bug/Exploit

2006-06-18 Thread [EMAIL PROTECTED]
know and it will be fixed. Only thing making it public does is makes life hell before they fix it. Kingsley - Original Message - From: [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Sunday, June 18, 2006 11:34 AM Subject: Re: [hlds_linux] Steam Bug/Exploit Greetings I

Re: [hlds_linux] Steam Bug/Exploit

2006-06-17 Thread [EMAIL PROTECTED]
paranoid. Alfred Reynolds ([EMAIL PROTECTED]) is the Valve guy who tends to pipe in on this list most often; you may want to send future warnings directly to him. Criticism of the openness aside, thanks for warning us about possible weird disconnects of the players on our servers. Let's hope

Re: [hlds_linux] Half-Life 2: Deathmatch update released

2006-06-15 Thread [EMAIL PROTECTED]
Alfred Reynolds schrieb: An update to Half-Life 2: Deathmatch has been released. Run the hldsupdatetool to get this update. This update fixes the healthpack and debris clipping bugs from the release earlier today. This update also includes a proper Linux version. The update details from the

Re: [hlds_linux] *Alfred* Very high CPU usage since HLDS Engine upgrade 35

2006-05-27 Thread [EMAIL PROTECTED]
people don't notice the problem because their users aren't as demanding as ours, because they're using different ticrate/pingboost settings or because they simple run less servers which makes the number of complaining customers smaller ;-) -- Mike Noordermeer [EMAIL PROTECTED

Re: [hlds_linux] *Alfred* Very high CPU usage since HLDS Engine upgrade 35

2006-05-26 Thread [EMAIL PROTECTED]
not something I consider a solution either, since I don't want to lock the processes). None of the boxes are using PowerNow/CoolQuiet or w/e. I'll try to plan some maintenance to switch to a 32 bit OS on some machines, we'll see if that helps. -- Mike Noordermeer [EMAIL PROTECTED

Re: [hlds_linux] CSS Cheats

2006-05-23 Thread [EMAIL PROTECTED]
ics schrieb: How about fixing the srcds renice cpu 100% usage problem or the high cpu usage itself on srcds which countless of users have mentioned on this list? So far we have had 0 official replys on these matters and they are not even listed on the known issues list. -ICS

Re: [hlds_linux] *Alfred* Very high CPU usage since HLDS Engine upgrade 35

2006-05-23 Thread [EMAIL PROTECTED]
Hello Alfred Thanks for your reply. I don't think that it's a multi-core CPU Problem, as I got the same problem on our single core Server (AMD Athlon 64 3700+). Our both Servers, one Athlon 4200+ dualcore and one Athlon 64 3700+ are running Suse 10.0 64 bit. But we also had the problem when I

Re: [hlds_linux] *Alfred* Very high CPU usage since HLDS Engine upgrade 35

2006-05-23 Thread [EMAIL PROTECTED]
Is there a big difference in performance, between using HLDS/SRDS in 32/64 mode? What takes more CPU, 32 or 64 bit? Gary wrote: At 04:38 PM 5/23/2006, [EMAIL PROTECTED] wrote: But we also had the problem when I installed Debian 3.1 64 bit, to test. So it's no Operating System Problem

Re: [hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-05-22 Thread [EMAIL PROTECTED]
Greetings I'm really running out of Ideas on this problem. Even tried to disable Metamod all Plugins completely, with the result that the v35 Server will still use alot more CPU. Your turn Valve. Offtopic: I can confirm the Source DS problem Rikard Bremark wrote about. Exactly the same here.

Re: [hlds_linux] CSS Cheats

2006-05-21 Thread [EMAIL PROTECTED]
Greetings The problem is, that you won't recognize a good cheater. You can just suspect, cause of the Stats. The newest Generation of Aimbots have tweaks and Features, that will make the aimbot look like real aiming. Theres even one Feature that will disable all Hacks automaticly, when someone

Re: [hlds_linux] CSS Cheats

2006-05-19 Thread [EMAIL PROTECTED]
Greetings Would be nice if you could upload, or send us this Plugin. cheers SecurityFox Andrew Forsberg schrieb: On Thu, 2006-05-18 at 20:41 +0100, Knuts wrote: It would appear three cheats can be detected in a players cvars as reported by rcon user or from a demo by using demofreak.

Re: [hlds_linux] CSS Cheats

2006-05-18 Thread [EMAIL PROTECTED]
Greetings You are absolutely right. 100% agreed. cheers SecurityFox [EMAIL PROTECTED] schrieb: I know multiple websites with more than a handful of very good cs/css/etc. hacks. My clan tried to re-integrate sreenshotclient on our servers a while ago, therefore I searched for alot of hacks

Re: [hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-05-13 Thread [EMAIL PROTECTED]
Greetings I've tried running v35 without Pingboost now, with the result, that it is absolutely no Pingboost problem. Running v35 without Pingboost with 24 Players - 100% Cpu. Running v29 without Pingboost with 24 Players 56% Cpu. It must be something else. Does anyone know what the changes were

Re: [hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-05-07 Thread [EMAIL PROTECTED]
on an issue on cpu usage? On 5/7/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Another possible Reason: Pingboost I'm using -pingboost 3 on my Server. Any other People, having Problems since v35 running Pingboost? And are you People that have no Problems running Pingboost too? If not, maybe you

[hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-05-06 Thread [EMAIL PROTECTED]
Greetings This Problem doesn't seem to be Operating System based. We switched our Server OS from Suse 10.0 64 bit to Debian 3.1 64 bit today, and the Problem of Engine v35 using 30-40% more CPU is still existant. So, its not OS based and not CPU based. (I remember Intel and AMD Users

Re: [hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-05-06 Thread [EMAIL PROTECTED]
in the fiber channel driver with a 64bit kernel. Steven Hartland wrote: [EMAIL PROTECTED] wrote: Greetings This Problem doesn't seem to be Operating System based. We switched our Server OS from Suse 10.0 64 bit to Debian 3.1 64 bit today, and the Problem of Engine v35 using 30-40% more CPU is still

Re: [hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-05-06 Thread [EMAIL PROTECTED]
Another possible Reason: Pingboost I'm using -pingboost 3 on my Server. Any other People, having Problems since v35 running Pingboost? And are you People that have no Problems running Pingboost too? If not, maybe you could try, to see if you get the same Problem?

Re: [hlds_linux] Vac turning off / Server going insecure regularly

2006-04-30 Thread [EMAIL PROTECTED]
Another Interesting Fact: It seems to happen more often to HL1 Servers, than HL2. I never see my HL2DM Server insecure. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds_linux] Vac turning off / Server going insecure regularly

2006-04-29 Thread [EMAIL PROTECTED]
Greetings Has anyone of you experienced the Problem of your Server going insecure regulary after a while, so you got to restart it, so have Vac running again? If yes, what can I do against it? cheers SecurityFox ___ To unsubscribe, edit your list

Re: [hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-04-26 Thread [EMAIL PROTECTED]
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I'm running a Amd Athlon 64 X2 4200+ Dual Core with 2 gb ram. As OS I got Suse 10.0 in 64 bit mode. My HLDS is running in 32 bit mode though, as my mod doesn't has a 64 bit binary. Does our Problem

Re: [hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-04-25 Thread [EMAIL PROTECTED]
For everyone having similar Problems, I found this Forum Thread: http://forums.steampowered.com/forums/showthread.php?s=threadid=414765 Which contains a link to the latest working, non-monster cpu usage HLDS Version, before Engine update 35. It would be very nice to hear something official from

[hlds_linux] (no subject)

2006-04-24 Thread [EMAIL PROTECTED]
mail2web - Check your email from the web at http://mail2web.com/ . ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] New HLDM map ARMY2 released

2006-04-18 Thread [EMAIL PROTECTED]
Looks very nice to me, will test it soon! Kevin Ottalini schrieb: I know there aren't a lot of HLDM servers out there but with so few new maps these days I thought I'd toss this out. Army2 - an original concept HLDM map ... about 11 months in the making. Pic:

Re: [hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-04-16 Thread [EMAIL PROTECTED]
Greetings So, when can we expect a fix for this Problem? I'm currently running the very old version v20 - great Performance, but as it is old, surely has some Bugs too. cheers SecurityFox ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds_linux] Worse performance since last update

2006-04-15 Thread [EMAIL PROTECTED]
others have picked up on these anomalies, especially on higher tickrate servers since the last compulsory / non-compulsory update. Cheers, - Jon Roberts Technical Director AmmoBOX Networks (Ltd) Web: www.ammobox.net Mail: [EMAIL PROTECTED

[hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-04-14 Thread [EMAIL PROTECTED]
Greetings Since I upgraded my Natural-Selection Linux Server from 'Linux Server Engine' version 29 to 35, it takes very high CPU usage. Around 20-30% more than usual, so that I had to reduce the Serverslots from 32 to 20, as else the Pings increase about 300, up to 600 and higher. I'm 100% sure,

Re: [hlds_linux] Very high CPU usage since HLDS Engine upgrade 35

2006-04-14 Thread [EMAIL PROTECTED]
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Yes, its absolutely not the mod, but the HLDS upgrade - I downgraded to Engine upgrade v20 now (was the newest-old one I could find), and we got no Problems - CPU usage normal. The Problems might also

[hlds_linux] Stalled cross-thread pipe

2006-02-18 Thread [EMAIL PROTECTED]
I have seen this on the steam forums from August last year. It seems to have been around since update 21. Is there a fix for this or does anyone know how to fix it? pipes.cpp (386) : Stalled cross-thread pipe pipes.cpp (386) : Fatal assert failed: ../clientdll/pipes.cpp, line 386. Application

Re: [hlds_linux] Confused Steam-IDs

2006-02-18 Thread [EMAIL PROTECTED]
Is there any fix for this yet? I know it has only been 3 months since the report, and I don't want to rush you guys, but this is a real problem. Matt. LuZiFeR wrote: Hi, Since the last update of the HL1-Engine (maybe relate to this), The Steam_Ids of the players are appearing double... The

Re: [hlds_linux] Updating VAC2

2006-02-17 Thread [EMAIL PROTECTED]
kama wrote: Sooner or later a free AC will either die or they try to go commersial. Its how programmers works. They want to get payed for the time they spend programming. This is also the reason OpenSource projects are doomed. I believe the OpenSource era is soon dead. Some larger projects will

Re: [hlds_linux] Mailing List FR

2006-02-12 Thread [EMAIL PROTECTED]
Admin schrieb: French Mailing list for CS. sYs^ a écrit : Admin wrote: Bonjour à tous. Je viens de crée une mailing-list FR sur cs et ses serveurs, si ca vous dis vous pouvez vous inscrire ici : http://lists.hardserv.fr/mailman/listinfo/hardserv-cs Faites tourner ! @ bientot sur la

[hlds_linux] Question about VAC2

2006-01-13 Thread [EMAIL PROTECTED]
Hi y'all. Sure, its a dumb question, but i need the anwser ;) And here she is: Is VAC/VAC2 a serverside anticheat-tool oder clientside/serverside anticheat-tool? Can anyone give me an anwser? Thx in advance! regards -robert ___ To unsubscribe,

Re: [hlds_linux] Question about VAC2

2006-01-13 Thread [EMAIL PROTECTED]
Karl Shrubb schrieb: VAC 2 is built in to both client / server binaries. -- - Karl Shrubb, Software Engineer, INX-NETWORK LTD. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 13 January 2006 17:45 To: hlds_linux

[hlds_linux] PLease fix this!

2005-12-02 Thread [EMAIL PROTECTED]
Please fix this SDK-Bug/ERROR http://www.chatbear.com/board.plm?a=viewthreadt=710,1133488942,11585id=930189b=4986v=flatold ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] VAC Banning

2005-10-25 Thread [EMAIL PROTECTED]
Yeah Mike, thats true. If you got banned from a back catalogue game, you're still able to play HL2/CS:S/DoD:S etc.pp and imho it's okay. regards -r99t Mike Miller wrote: -- [ Picked text/plain from multipart/alternative ] Well, I've searched through the steampowered forums, and have been

Re: [hlds_linux] HL1 Dedicated server update

2005-08-28 Thread [EMAIL PROTECTED]
scandir failed:/home/server4/hlds/./valve/SAVE scandir failed:/home/server4/hlds/./platform/SAVE ./hlds_run: line 424: 28498 Segmentation fault $HL_CMD Add -debug to the ./hlds_run command line to generate a debug.log to help with solving this problem Sat Aug 27 21:43:10 CEST 2005: Server

[hlds_linux] cl_downloadfilter - Can someone explain this cvar?

2005-07-15 Thread [EMAIL PROTECTED]
Hi y'all! Can someone explain the cvar cl_downloadfilter and the options? I only know nosounds regards -r99t ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: Re: [hlds_linux] low fps - high cpu

2005-07-08 Thread [EMAIL PROTECTED]
often which could be related. CPU usage looks higher on average, but don't have any specific figures as wasn't really watching that close before. Machine is a dual xeon 3.2 2Gig ram, scsi hd, win2k3 server On 7/8/05, Christian Ingholt [EMAIL PROTECTED] wrote: Same here. Duael Exon 3.x 2gb memory

Re: [hlds_linux] Clanservers.com is doing bussiness on hlds-warez?

2005-05-28 Thread [EMAIL PROTECTED]
Shane Robinett schrieb: Someone is doing something illegal and likely affecting the business of everyone else and it's not proper to comment on it in a public forum? I disagree! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Marcel Beringer Sent

Re: [hlds_linux] Enable VAC on CS:Source

2005-05-23 Thread [EMAIL PROTECTED]
Damien schrieb: Hi I'd like to enable VAC on my CS:Source server. I know that VAC2 is in beta test, and not online for servers, but is there a way to put anti-cheats on my server ? Or I just have to wait, and track cheaters myself... Damien ___ To

Re: [hlds_linux] Rumour: VALVe bullying server plugin developers

2005-05-20 Thread [EMAIL PROTECTED]
For those of you who would like to get the facts, read the thread beginning with this e-mail: http://www.mail-archive.com/hlcoders%40list.valvesoftware.com/msg12114.html -John Sheu mail2web - Check your email from the web at

[hlds_linux] Schnelle Neubesetzung

2005-03-25 Thread [EMAIL PROTECTED]
This is a multi-part message in MIME format. -- -- -- [ Picked text/plain from multipart/alternative ] Diese Entscheidung fiel auf einer Sitzung des mit Regierungsvollmachten ausgestatteten Koordinierungsrates der Opposition in der Hauptstadt Bischkek. Kulow war 2001 zu sieben Jahren Haft wegen

[hlds_linux] Kohls Stasi-Akten werden veröffentlicht

2005-03-24 Thread [EMAIL PROTECTED]
This is a multi-part message in MIME format. -- -- -- [ Picked text/plain from multipart/alternative ] Von heute an können Wissenschaftler und Journalisten die Stasi-Unterlagen von Altbundeskanzler Helmut Kohl lesen. Jedenfalls zum Teil. Die Bundesbehörde für die Stasi-Unterlagen unter der

[hlds_linux] Schnelle Neubesetzung

2005-03-24 Thread [EMAIL PROTECTED]
This is a multi-part message in MIME format. -- -- -- [ Picked text/plain from multipart/alternative ] Diese Entscheidung fiel auf einer Sitzung des mit Regierungsvollmachten ausgestatteten Koordinierungsrates der Opposition in der Hauptstadt Bischkek. Kulow war 2001 zu sieben Jahren Haft wegen

Re: [hlds_linux] Ventrilo as a cheat?

2005-01-09 Thread [EMAIL PROTECTED]
From: The Fool [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Ventrilo as a cheat? Date: Sun, 9 Jan 2005 16:15:32 +0100 hi all, I read an idea on a forum that ventrilo should be disabled somehow on CS:S game servers

Re: RE: [hlds_linux] OT: Blue Shift

2005-01-05 Thread [EMAIL PROTECTED]
Dear hlds_linux@list.valvesoftware.com, Thank you for your email we will respond to it ASAP. Regards The UltimateQuest Admin Team ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: RE: [hlds_linux] OT: Blue Shift

2005-01-05 Thread [EMAIL PROTECTED]
Dear hlds_linux@list.valvesoftware.com, Thank you for your email we will respond to it ASAP. Regards The UltimateQuest Admin Team ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: RE: [hlds_linux] OT: Blue Shift

2005-01-05 Thread [EMAIL PROTECTED]
Dear hlds_linux@list.valvesoftware.com, Thank you for your email we will respond to it ASAP. Regards The UltimateQuest Admin Team ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

RE: [hlds_linux] Ban list bug

2005-01-02 Thread [EMAIL PROTECTED]
exec banned.cfg writeid writeip try that all in your server.cfg so each map change it will run. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of kama Sent: Sunday, January 02, 2005 8:10 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Ban

RE: [hlds_linux] Ban list bug

2005-01-02 Thread [EMAIL PROTECTED]
, and Www.Digital10.net have you covered. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of hondaman Sent: Sunday, January 02, 2005 1:07 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Ban list bug I already have: exec banned_ip.cfg writeip exec

RE: [hlds_linux] Ban list bug

2005-01-02 Thread [EMAIL PROTECTED]
in a bit. ___ For all your Webhosting, Dedicated machine, and Gaming Needs. Www.HostInTheBox.net, and Www.Digital10.net have you covered. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of hondaman Sent: Sunday, January

RE: [hlds_linux] Ban list bug

2005-01-02 Thread [EMAIL PROTECTED]
. Www.HostInTheBox.net, and Www.Digital10.net have you covered. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of hondaman Sent: Sunday, January 02, 2005 2:39 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Ban list bug I dont have a banned.cfg

Re: [hlds_linux] Config maker

2004-12-11 Thread [EMAIL PROTECTED]
[EMAIL PROTECTED] schrieb: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Anyone know of a config maker for CSS HL2 ? Thx TLP -- ___ To unsubscribe, edit your list preferences, or view the list archives

Re: [hlds_linux] Half-Life 2: Deathmatch update released

2004-12-10 Thread [EMAIL PROTECTED]
Alfred Reynolds schrieb: We have released an update to Half-Life 2: Deathmatch and the dedicated server. You need to run hldsupdatetool to get this update. This update tweaks several gameplay issues with Half-Life 2: Deathmatch and fixes a couple dedicated server problems. Details of the update

Re: [hlds_linux] valve what have you done ;(

2004-12-01 Thread [EMAIL PROTECTED]
[EMAIL PROTECTED] schrieb: Attempted to create unknown entity type weapon_crowbar! NULL Ent in GiveNamedItem! appears on every playerspawn in hl2dm... i mean... its THE CROWBAR, u cant take such a weapon out of the game... ___ To unsubscribe, edit your

RE: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-11-30 Thread [EMAIL PROTECTED]
for all you guys starting your new HL2 dm servers... www.HostInTheBox.net we sell dedicated hosting reasonably priced, and webhosting. we will sell game hosting seperately but if you are interested in just a game account email [EMAIL PROTECTED] enjoy!# located in dallas texas - good backbone

RE: [hlds_linux] HL2MP release, Counter-Strike: Source update.

2004-11-30 Thread [EMAIL PROTECTED]
i assume you mean to download ... its hl2mp ./steam -command update -game hl2mp -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of John Sent: Wednesday, December 01, 2004 12:43 AM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] HL2MP release, Counter-Strike

[hlds_linux] [OT] CVAR shader-details Source-Engine?

2004-11-28 Thread [EMAIL PROTECTED]
Hi y'all! I have a little question to you. I need the cvar to set my shader-details in a config. Does anyone know this cvar and can tell me, which cvar that is? regards -robert ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds_linux] Counter-strike Source Update...?

2004-11-23 Thread [EMAIL PROTECTED]
Michael McKoy schrieb: I'd really like to know when we can expect a CSS update. When it was officially released as part of the pre-order, it was very obvious very quick that it was really just the Beta with a few more maps added. When will the AI and bots be activated? When will we be allowed to

Re: [hlds_linux] Feature request: ingame admin menu

2004-11-19 Thread [EMAIL PROTECTED]
richy schrieb: Cant u use Commandmenu then? Can do most things for you. Regards Richy -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 19 November 2004 07:17 To: [EMAIL PROTECTED] Subject: [hlds_linux] Feature request: ingame admin

Re: [hlds_linux] CS:Source CFG help

2004-11-18 Thread [EMAIL PROTECTED] (FragHunter.Net)
list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux http://www.fraghunter.net/attach/csscvarslist.txt (http://www.fraghunter.net/attach/ more files) -- S pozdravem, [EMAIL PROTECTED] (FragHunter.Net) mailto:[EMAIL PROTECTED

Re: [hlds_linux] banned_user.cfg

2004-11-15 Thread [EMAIL PROTECTED]
10 kb is to much for the SourceEngine! U get this overflow-error. Only 8192 byte per cfg-file is allowed. VALVe have something todo! :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] CS Source Server download

2004-11-02 Thread [EMAIL PROTECTED]
[EMAIL PROTECTED] schrieb: is there any link which lets us download the dedicated server of counter strike source ? man this steam is not for me , i have tried both win32 linux stems clients but nither of em works , just want a plain server program for it simple

Re: [hlds_linux] cracked cs:source

2004-10-26 Thread [EMAIL PROTECTED]
[EMAIL PROTECTED] schrieb: hi does anyone know how effectively to detect clients which use cracked cssource versions. maybe steamid or something. ?? I think, we need a plugin or something like that to check some informations from the clients und ban automaticly the cracked clients. Hi@ SDK

Re: [hlds_linux] Another possible rcon exploit?

2004-10-26 Thread [EMAIL PROTECTED]
Marcel schrieb: Hello, Problem is still there - after some hours rcon doesn't work... Error message is: Unable to connect to remote server (xxx.xxx.xxx.xxx:x) This message is in the in-game console of CS:S when I try to execute an rcon command like rcon status. Please let me know when you need

Re: [hlds_linux] another crasher :(

2004-10-20 Thread [EMAIL PROTECTED]
James Sykes schrieb: I've seen this quite a lot, seems to take quite a lot of spamming before the server crashes though. -Original Message- From: Jurgen van den Handel [mailto:[EMAIL PROTECTED] Sent: 20 October 2004 18:03 To: [EMAIL PROTECTED] Subject: [hlds_linux] another crasher

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