Re: [hlds_linux] TF2 idle achivement servers

2009-05-24 Thread Bryan DeGrendel
I saw someone in a spawn standing still and swinging their melee weapon over and over again over the course of multiple matches. Presumably farming for unlocks. I don't really mind people joining achievement servers to get unlocks, but it's annoying to have any members of your team sitting in the

Re: [hlds_linux] VALVe, server slots question

2007-10-19 Thread Bryan Beaudreault
i second the motion of having the cap raised to at least 25. I've had to drop my public slots to 22 in order to have reserved slots (which is how i pay for the server) and still having even teams when no admins are o I have to agree with that. My servers are payed for with donations, and it is

Re: [hlds_linux] VALVe, server slots question

2007-10-19 Thread Bryan Beaudreault
to note that hacking the precompiled dlls shipped with srcds would be in breach of the terms of service you accept by using hldsupdatetool and installing the server, and asking valve to condone this activity does not make sense. Bryan Beaudreault wrote

Re: [hlds_linux] Seg fault after latest TF2 update (ctf_2fort only?)

2007-10-09 Thread Bryan Beaudreault
Same here. 2fort is very popular on my server, and it restarts whenever the server goes to that map. Need a fix asap please! :( Thanks On 10/9/07, Nye Liu [EMAIL PROTECTED] wrote: Same here. btw, it only seems to affect ctf_2fort on my server. running latest debian unstable libc6 with

Re: [hlds_linux] What would you recommend?

2007-08-01 Thread Bryan
[ Converted text/html to text/plain ] IMHO you would be better off doing a scratch install on the windows machines along with the mods you want then dragging maps and etc in. I have both a win and linux box. I find the windows version easier to manage at times. Just make sure you back up your

Re: [hlds_linux] Undetected Hacks

2007-07-26 Thread Bryan
PB has that option in its cheat detection system. If you follow the discussions on the cheater/hackers websites, they put a lot of effort into either loading a premade clean screenshot or turn the hacks off as it takes the screen shot. Screen shots are a good option but as with all things, if its

Re: [hlds_linux] IMPORTANT NOTICE!

2007-05-27 Thread Bryan
While it is the wrong listthis is the latest in a series of attempts by hackers to obtain your account information. They have come on with the damdest names. I usually tell them to FOAD... Crazy_One PS ICS you could have been nicer, layoff the caffinated stuff and you will return to

Re: AW: [hlds_linux] CS 1.6 in game Ads

2007-03-10 Thread Bryan
yourself. [EMAIL PROTECTED] kirjoitti: Hi Bryan, hi folks. So did we! We have shutdown all CounterStrike1.6 servers so far until valve roll back or gives administrator an option to disable ANY advertisement serverside (so client dont see any advertisement when on their servers!). Valve has no costs

Re: AW: [hlds_linux] CS 1.6 in game Ads

2007-03-10 Thread Bryan
much money to valve and the money has to come somewhere. Get a life or go fuck yourself. [EMAIL PROTECTED] kirjoitti: Hi Bryan, hi folks. So did we! We have shutdown all CounterStrike1.6 servers so far until valve roll back or gives administrator an option to disable ANY advertisement serverside

Re: [hlds_linux] CS 1.6 in game Ads

2007-03-09 Thread Bryan
[ Converted text/html to text/plain ] We have made that decision, our CS 1.6 server is down for good. In game advertising is wrong. Should they push it to CSS then we will shut that server down as well. Crazy_One David Williams wrote: if you read tyhe TOS it states that valve can change of modify

Re: [hlds_linux] CS 1.6 in game Ads

2007-03-07 Thread Bryan
Just remember its $0.50 a minute on your soap box :) Seriously though you are right to a large extent, until people stick to their guns and say NO MORE CS then it will go on. Crazy_One John Sheu wrote: /rant Quite frankly, I am sick and tired of hearing people whine about thi_. Don't get me

Re: [hlds_linux] CS 1.6 in game Ads

2007-03-06 Thread Bryan
[ Converted text/html to text/plain ] From the discussions last night with fellow gamers and server admins last night, there is going to be a huge backlash against this. I for one have paid for my HL and CSS WITHOUT adverts. To now tell me as a server owner/admin I have to let VALVE advertise on a

Re: [hlds_linux] restarting rounds

2007-03-05 Thread Bryan
Here is the OGL RB config with the LO3 imbedded. // OGL CS 5v5 Server Config V6.0 // http://www.worldogl.com // Modified 07/31/06 by [EMAIL PROTECTED] // Remember to put the command LOG ON in your autoexec.cfg for the // server so it will log the matches // Alias Settings For LO3 Script alias

Re: [hlds_linux] Speakeasy security module wont load no matter what

2007-02-14 Thread Bryan
[ Converted text/html to text/plain ] Please manual reading is for sissies. I have managed to keep out linux box running for years running a multitude of game servers including CS, CSS, BF2, many iterations of Quake without RTFM. Geeze Crazy_One PS I do have friends who I would consider Linux

Re: [hlds_linux] tickrate

2006-12-08 Thread Bryan
He means well I suppose, we really should let the him out of the catacombs more often.. Crazy_One Whisper wrote: -- [ Picked text/plain from multipart/alternative ] Please ignore Kyle for the sake of the sanity of the rest of this list Thanks On 12/9/06, kyle [EMAIL PROTECTED] wrote:

Re: [hlds_linux] Serious problems at Valve?

2006-10-01 Thread Bryan
Are we sure this isn't a amx_mod, admin_mod problem? I have never ever given out my client info. Steam however said my account was used in 2 different locations and kicked me. It dropped most of the server. Upon trying to reenter the server it said my steamid was already on the server! I have

RE: [hlds_linux] Recent metamod addon modules crashing

2006-03-04 Thread Bryan Yablonski
as they are functional characters without. And regex entries should be always below the steam ids in the users.ini. Black Knight (Falko Hartmann) Message: 13 Subject: RE: [hlds_linux] Recent metamod addon modules crashing Date: Wed, 1 Mar 2006 21:22:39 -0800 From: Bryan Yablonski [EMAIL PROTECTED

RE: [hlds_linux] Recent metamod addon modules crashing

2006-03-01 Thread Bryan Yablonski
at all? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Yablonski Sent: Tuesday, February 28, 2006 9:17 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Recent metamod addon modules crashing This is a multi-part message in MIME format

RE: [hlds_linux] Recent metamod addon modules crashing

2006-03-01 Thread Bryan Yablonski
I removed the regex entries from users.ini for my clan name [Better]. In users.ini I had to prefix the ['s with \[. The flood plugin is still failing. Something in the server seems to have changed. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan

[hlds_linux] Recent metamod addon modules crashing

2006-02-28 Thread Bryan Yablonski
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Somehow recently in the last couple weeks someone has been able to crash parts of my server. I've seen hlguard turned off and adminmod blowing up. After the suspect user logged in after a fresh

Re: [hlds_linux] Updating VAC2

2006-02-17 Thread Bryan
that are complaining about VAC2 not working on your league. Require that they all record a demo or have a hltv that are recording. Most of the cheats can be found by looking at demos, its still the fastest way of detecting a cheater. /Bjorn On Thu, 16 Feb 2006, Bryan wrote: I would like to add

Re: [hlds_linux] Updating VAC2

2006-02-17 Thread Bryan
do you know it works? Would you keep such a program? No, we need to see results. As for delayed banning: think of this Bryan, is it better for a thief to be afraid he might be caught, or for him to actually GET CAUGHT IN THE ACT. If you saw a guy speeding, driving recklessly, and he was pulled over

Re: [hlds_linux] Updating VAC2

2006-02-16 Thread Bryan
I would like to add a different aspect to this. When cheat programs actively kicked players from the server for using or turning on thier cheats it gave the cheaters feedback that their coding wasn't working. With the delayed banning this can and does give the cheaters a moment to stop and worry

Re: [hlds_linux] SV_DOWNLOAD_URL-Problem

2006-02-13 Thread Bryan
You could almost do a Thesis on that much information ;) CO Ondřej Hošek wrote: http://www.steampowered.com/index.php?area=faq Riiight... that's a whole lot more information than I expected. ~~ Ondra Bart Seghers wrote: Exactly waht I mean my friend. It's even in the FAQs @

Re: [hlds_linux] Server Password

2005-12-21 Thread Bryan
sv_password should be in your server.cfg file. CO JCHost.net - Support wrote: Interesting this was the response: sv_password sv_password = loomie ( def. ) notify - Server password for entry into multiplayer games Funny thing is I've checked both autoexe3ec.cfg and game.cfg and there is

Re: [hlds_linux] Oh no a new subject line!

2005-11-28 Thread Bryan
Oh come now, he hasn't beaten that dead horse enought yet. He has at least 50 posts remaining before he gives in. Crazy_One ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] [HELP] CD-Proof hacks are in fact the safest vac2 hacks!!

2005-11-15 Thread Bryan
In many ways that will significantly reduce hacks. Up to know they have relied on the expected return answer by the anti-cheat software to let them know if or if not their hacks are detected. This is being used on the BF2 community to great sucess. Many folks are being globally banned for actions

Re: [hlds_linux] VAC Banning

2005-10-25 Thread Bryan
This is true but other gaming industries are doing global bans. For example if you are caught doing certain cheats in BF2 your hardware id is banned. Not only is your ban permenant in BF2, the player is globally banned in any games supported by PB. It is a start in the right direction. It at

Re: [hlds_linux] VAC Banning

2005-10-25 Thread Bryan
system. Publicly humiliating users will only encourage them to keep doing what they originally got 'banned' for, because they have nothing to lose. /ges At 05:27 PM 10/25/2005, Bryan wrote: This is true but other gaming industries are doing global bans. For example if you are caught doing

Re: [hlds_linux] VAC Banning

2005-10-25 Thread Bryan
loosing a customer. That doesn't make sense to do anything like that. Just ensure for all new games the same measures are put in place to detect cheats in that game and then you'll not loose out. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Sent

Re: [hlds_linux] VAC Banning

2005-10-25 Thread Bryan
Erik Hollensbe wrote: On Oct 25, 2005, at 4:28 PM, Bryan wrote: Well I don't agree with you. If I have learned nothing else in my many years of gaming it this, anything coded by a human can be hacked by another human. I can rest assure you that if gamer x was publicly known he would be much

RE: [hlds_linux] Sickened by arrogant GSPs

2005-10-16 Thread bryan
Its amazing how much more resources these servers take now days. My first CS server ran on a PII450...I thought it was great to upgrade to a dual PIII 800 box LOL! Crazy_One -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric (Deacon) Sent: Sunday,

RE: [hlds_linux] Sickened by arrogant GSPs

2005-10-16 Thread bryan
Its amazing how much more resources these servers take now days. My first CS server ran on a PII450...I thought it was great to upgrade to a dual PIII 800 box LOL! Crazy_One -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric (Deacon) Sent: Sunday,

RE: [hlds_linux] Remote Desktop Connection for SUSE 10.0

2005-10-15 Thread bryan
Do you really need to show us just how big an ass you can be? There is no need for that here. You could at least be civilized. If you don't want to read it delete it... Crazy_One -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Regime Sent: Saturday,

RE: [hlds_linux] Re: hlds_linux digest, Vol 1 #4684 - 1 msg

2005-10-07 Thread bryan
This sounds like the CS exploit way back whenThe player changed his model on the fly and the other clients didn't have the model and were discoed from the server. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Friday, October

RE: [hlds_linux] FPS Cap at 333.44?

2005-10-01 Thread bryan
Are we starting to see coding targeted at WinX servers and less effort being towards Linux server coding? There has been a slow but steady erosion of Linux server coding. My original CS server was a mere PII 450, I thought I had a dream server when I upgraded to dual P3 800's. We just replaced our

RE: [hlds_linux] CS:S | DoD:S Segmentation Fault.

2005-10-01 Thread bryan
Subject: RE: [hlds_linux] CS:S | DoD:S Segmentation Fault. Bryan nice call man I would have never figured that out. Worked. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Saturday, October 01, 2005 2:15 PM To: hlds_linux

RE: [hlds_linux] CS:S | DoD:S Segmentation Fault.

2005-10-01 Thread bryan
PROTECTED] On Behalf Of JCHost.net - Support Sent: Saturday, October 01, 2005 4:19 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] CS:S | DoD:S Segmentation Fault. Bryan nice call man I would have never figured that out. Worked. -Original Message- From: [EMAIL PROTECTED

RE: [hlds_linux] CS:S | DoD:S Segmentation Fault.

2005-10-01 Thread bryan
going on? Jc -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of JCHost.net - Support Sent: Saturday, October 01, 2005 4:19 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] CS:S | DoD:S Segmentation Fault. Bryan nice call man I would have never

[hlds_linux] CS 1.6 build (3205)

2005-08-10 Thread Bryan Yablonski
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I just updated my CS 1.6 server with the latest stuff. Small problem. It's not reporting a lot of neat info that psychoquery uses to display its stuff. Stuff like the current map etc. Also the

Re: [hlds_linux] Steam Cisco

2004-11-29 Thread Bryan Socha
assuming its a proxy server? 50% on a 17xx servers is not that high, why do you think its going to fall over if you set it up different? Bryan Socha Accident. Adam 'Starblazer' Romberg wrote: I posted this on the forums, and for sake of my santy, I'm posting it here too. http://www.steampowered.com

RE: [hlds_linux] Servers (don't) show up in server list

2004-08-04 Thread Bryan R. Yablonski
I totally agree. Many of my regular players have expressed similar concerns. For some reason servers are not being listed properly. Keep on Keep'n on :) Bryan -Original Message- From: Matt White [mailto:[EMAIL PROTECTED] Sent: Monday, August 02, 2004 3:16 AM To: [EMAIL PROTECTED

Re: [hlds_linux] HLTV loop commands

2004-05-27 Thread Bryan Bilocura
Color code for solid red is FFFF From the HLTV Readme: localmsg text [duration pos x pos y color hex rgba] - same as msg, but only seen by local clients -- http://www.ownforever.com http://www.digital-chaos.net - Original Message - From: [EMAIL PROTECTED]

RE: [hlds_linux] [BETA] HLDS 3111c1

2003-06-06 Thread Bryan R. Yablonski
I run RedHat 7.1 on an Intel VC820 P3/933 RIMM memory and Counter-Strike mod and have seen average 30% cpu when server is full with 24 users with occasional peaks of 60%. The new engine has lower CPU usage but not as good as the old days. The good news is no core dumps since 3.1.1.1c1!! We do

[hlds_linux] Redhat 9 and Mandrake 9.1

2003-04-05 Thread Bryan R. Yablonski
For anyone who is interested you can participate in http://bitconjurer.org/BitTorrent/download.html and download RedHat 9 and other Linux distros at lightning speed. One catch you have to give some to get a lot! This is the best file sharing system I've ever seen. I was able to get a stream

RE: [OT][hlds_linux] Redhat 9 and Mandrake 9.1

2003-04-05 Thread Bryan R. Yablonski
. But no, no and no, I dont want to download files. I want to know about problem and things related to HL servers! So if you really need to post meaningless posts then put the [OT] tag in the subject... /Oscar On Sat, 5 Apr 2003 11:55:11 -0800 Bryan R. Yablonski [EMAIL PROTECTED] wrote: For anyone who

RE: [hlds_linux] Peeps crashing my servers

2003-03-21 Thread Bryan R. Yablonski
How does one pickup a flashbang? It's the bug, the kill self bound p buys flashbang and kills self rendering flash available for pickup. When the flash is picked up BOOM! ___ To unsubscribe, edit your list preferences, or view the list archives,

RE: [hlds_linux] Peeps crashing my servers

2003-03-21 Thread Bryan R. Yablonski
We're working on a fix. -Eric This is a good thing. Thanx!! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

RE: [hlds_linux] Peeps crashing my servers

2003-03-21 Thread Bryan R. Yablonski
As far as I know... It happens on my Win32 box... Haven't tried it on Linux yet =) Kevin The problem happens under Linux and Win32. BRY ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

RE: [hlds_linux] client crashing problem.

2003-03-21 Thread Bryan R. Yablonski
I can't figure it out what problem make the clients dropping and crashing. Are you running statsme with the knifekill.cfg??? That causes the exact same thing. This problem with statsme is different. The problem with dropping items when dead and a live one picking it up definitely crashes

RE: [hlds_linux] rcon hacking w/out being logged into server?

2003-02-27 Thread Bryan R. Yablonski
Oops, Yes! Disable rcon and use Adminmod for administration. Plus use a firewall. That otta do it. Too bad we don't have srcon. -Original Message- From: Eric (Deacon) [mailto:[EMAIL PROTECTED] Sent: Wednesday, February 26, 2003 6:55 PM To: [EMAIL PROTECTED] Subject: RE:

RE: [hlds_linux] New Security Modules -February 25

2003-02-25 Thread Bryan R. Yablonski
Hey now, I am with Valve on this one. Never release ALL the cheats that you can find and be VERY vague about the ones you can guarantee. Give the freaking hackers ZERO chance of learning new info directly from the developers. Great job there Valve. Keep up the good work. Sometimes

RE: [hlds_linux] rcon hacking w/out being logged into server?

2003-02-25 Thread Bryan R. Yablonski
I suggest always having a firewall in front of your server. Even simple software firewalls are enough to thwart the actions of fools that try to hack! Trust me if a real hacker set their sights on your server you will certainly loose! -Original Message- From: Brian A. Stumm

[hlds_linux] RE: [hlds_linux][OT] rcon hacking w/out being logged into server?

2003-02-25 Thread Bryan R. Yablonski
Really? -Original Message- From: Jeremy Brooking [mailto:[EMAIL PROTECTED] Sent: Tuesday, February 25, 2003 8:03 PM To: [EMAIL PROTECTED] Subject: RE: [hlds_linux] rcon hacking w/out being logged into server? On Wed, 2003-02-26 at 16:56, Bryan R. Yablonski wrote: I suggest always

[hlds_linux] Latest Security Updates not working again with WickedGL

2002-07-17 Thread Bryan Yablonski
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I just received a false cheat detection. I know there are no cheats or hacks on my Voodoo 3000 machines but all of them are being detected as having a cheat. I have no idea what to do except turn

RE: [hlds_linux] Memory Leak?

2001-11-01 Thread Bryan Socha
- From: Bryan Socha [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, November 01, 2001 4:58 PM Subject: RE: [hlds_linux] Memory Leak? welcome to hlds.. you'll also notice your pings going up to match the memory waste... I have a cerimonial reboot to help keep this in control

RE: [hlds_linux] Calculation for Max Players

2001-10-24 Thread Bryan Socha
I'm seeing a 25% increase with 1.1.0.8 and cs1.3 -Original Message- From: Ryan McCullough [mailto:[EMAIL PROTECTED]] Sent: Wednesday, October 24, 2001 4:59 PM To: '[EMAIL PROTECTED]' Subject: RE: [hlds_linux] Calculation for Max Players keep in mind that the spreadsheet was written

RE: [hlds_linux] what about smoke grenades?

2001-10-23 Thread Bryan Socha
this a client or server side fix? -Original Message- From: Eric Smith [mailto:[EMAIL PROTECTED]] Sent: Tuesday, October 23, 2001 4:36 PM To: Half-Life Dedicated Linux Server Mailing List Cc: Leon Hartwig Subject: RE: [hlds_linux] what about smoke grenades? We think we've found the

RE: 32player Maps for CS

2001-10-10 Thread Bryan Socha
Myself and about 10 other people have started a missing to find 32 player maps and convert the better ones... but the link below will get you started.. I'm not expecting to be done soon but I will post about it when we are done. -Original Message-From: Haste [mailto:[EMAIL

DAMN COLO COMPANIES...

2001-09-28 Thread Bryan Socha
about a 1/2 rack (18 Us).. Must be able to offer flat rate bandwidth and not those GB per month places. Bryan Socha www.uselessgaming.com

RE: DAMN COLO COMPANIES...

2001-09-28 Thread Bryan Socha
.. if you run phpnuke, I recommend switching before your users find the security holes in it.. Bryan -Original Message- From: Haste [mailto:[EMAIL PROTECTED]] Sent: Friday, September 28, 2001 2:15 PM To: [EMAIL PROTECTED] Subject: Re: DAMN COLO COMPANIES... Nooo, damn this weak recession