Re: [hlds_linux] Half-Life 1 Engine Update Released

2008-10-23 Thread crow
Hi! All of our servers are constantly crashing after the last update (AMD Opteron, Kernel 2.6.21 #1 SMP PREEMPT). Please fix it asap. GDB output: Auto detecting CPU Using AMD Optimised binary. Enabling debug mode Auto-restarting the server on crash Console initialized. scandir failed:/usr/loca

Re: [hlds_linux] Half-Life 1 Engine Update Released

2008-10-23 Thread StRaT0
e and then try updating again, that > should help. >> -Original Message- >> From: [EMAIL PROTECTED] [mailto:hlds_linux- >> [EMAIL PROTECTED] On Behalf Of Joachim Sehlstedt >> Sent: Wednesday, October 22, 2008 9:23 PM >> To: Half-Life dedicated Linux serve

Re: [hlds_linux] Half-Life 1 Engine Update Released

2008-10-22 Thread Alfred Reynolds
22, 2008 9:23 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Half-Life 1 Engine Update Released > > Jason Ruymen wrote: > > A new set of Steamworks features have been released for all Half-Life > 1 engine multiplayer games: Counter-Strike 1

Re: [hlds_linux] Half-Life 1 Engine Update Released

2008-10-22 Thread Joachim Sehlstedt
Jason Ruymen wrote: > A new set of Steamworks features have been released for all Half-Life 1 > engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress > Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1 > Deathmatch. The update includes Steamworks features

Re: [hlds_linux] Half-Life 1 Engine Update Released

2008-10-22 Thread D & J Brown
d, 22 Oct 2008 19:43:57 -0700 > Subject: Re: [hlds_linux] Half-Life 1 Engine Update Released > > Well, this appears to have broken my Deathmatch Classic servers > > /hlds_run: line 342: 3057 Segmentation fault $HL_CMD > > The previous version runs so I replaced files

Re: [hlds_linux] Half-Life 1 Engine Update Released

2008-10-22 Thread Mark
: [hlds_linux] Half-Life 1 Engine Update Released A new set of Steamworks features have been released for all Half-Life 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1 Deathmatch. The update includes Steamworks

[hlds_linux] Half-Life 1 Engine Update Released

2008-10-22 Thread Jason Ruymen
A new set of Steamworks features have been released for all Half-Life 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1 Deathmatch. The update includes Steamworks features such as player avatars in t

Re: [hlds_linux] Half-Life 1 Engine update released

2005-10-07 Thread Martin Zwickel
-- On Thu, 6 Oct 2005 15:27:25 -0700 "Alfred Reynolds" <[EMAIL PROTECTED]> bubbled: > We have released an update to the Half-Life 1 engine. Run the > hldsupdatetool to get this update. > > The update is optional and applies to ALL mods that run under the > Half-Life 1 engine. > > This update fixes

[hlds_linux] Half-Life 1 Engine update released

2005-10-06 Thread Alfred Reynolds
We have released an update to the Half-Life 1 engine. Run the hldsupdatetool to get this update. The update is optional and applies to ALL mods that run under the Half-Life 1 engine. This update fixes a crash on launch caused by a particular generation of GLIBC. - Alfred ___

RE: [hlds_linux] Half-Life 1: Engine update released

2005-10-05 Thread Alfred Reynolds
linux] Half-Life 1: Engine update released > On Wed, 5 Oct 2005, Alfred Reynolds wrote: > > Hi Alfred, > > > We are working on debugging the crash problems some people are > > having. In the mean time you can roll back to the previous version > > by adding "-be

Re: [hlds_linux] Half-Life 1: Engine update released

2005-10-05 Thread Stan Bubrouski
I think they already do that as I have seen Alfred suggest using the same command line in the past after other problem updates. Anyone else confirm this? -sb On 10/5/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > On Wed, 5 Oct 2005, Alfred Reynolds wrote: > > Hi Alfred, > > > We are workin

RE: [hlds_linux] Half-Life 1: Engine update released

2005-10-05 Thread g-lists
On Wed, 5 Oct 2005, Alfred Reynolds wrote: Hi Alfred, We are working on debugging the crash problems some people are having. In the mean time you can roll back to the previous version by adding "-beta betalinux" to the command line of the hldsupdatetool. - Alfred Would it be possible to alw

RE: [hlds_linux] Half-Life 1: Engine update released

2005-10-05 Thread Alfred Reynolds
TECTED] On Behalf Of JCHost.net - Support Sent: Monday, October 03, 2005 10:33 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Half-Life 1: Engine update released > I can't stand seg faults. I had this problem once, removing the > ClientRegistry.blob file seemed to tempora

Re: HL1 Segfaults (was: Re: [hlds_linux] Half-Life 1: Engine update)released

2005-10-05 Thread g-lists
On Wed, 5 Oct 2005 [EMAIL PROTECTED] wrote: I have mirrored the v20 server engine files on our linux box to help out with bandwidth http://195.242.238.15/patches/update20.tar.bz2 just in case anyone has probs. Thanks, I saw this posted on steampowered forums earlier. Maybe you should send t

Re: HL1 Segfaults (was: Re: [hlds_linux] Half-Life 1: Engine update)released

2005-10-05 Thread col
I have mirrored the v20 server engine files on our linux box to help out with bandwidth http://195.242.238.15/patches/update20.tar.bz2 just in case anyone has probs. I would suggest you navigate to your root game server folder. ie /home/hlds then type wget http://195.242.238.15/patches/updat

Re: HL1 Segfaults (was: Re: [hlds_linux] Half-Life 1: Engine update)released

2005-10-05 Thread Gary
Try a newer glibc (2.3.5) to see if it still segfaults. At 08:58 AM 10/5/2005, [EMAIL PROTECTED] wrote: On Tue, 4 Oct 2005 [EMAIL PROTECTED] wrote: yes. one of my servers died and now isnt restarting, segfaults instead. I killed another one to test, and it has the same segfaulting issue. Debia

Re: HL1 Segfaults (was: Re: [hlds_linux] Half-Life 1: Engine update)released

2005-10-05 Thread g-lists
On Wed, 5 Oct 2005 [EMAIL PROTECTED] wrote: On Tue, 4 Oct 2005 [EMAIL PROTECTED] wrote: yes. one of my servers died and now isnt restarting, segfaults instead. I killed another one to test, and it has the same segfaulting issue. Debian 3.1. gcc 3.3.5, kernel is 2.6.10. glibc is 2.3.2. Is an

HL1 Segfaults (was: Re: [hlds_linux] Half-Life 1: Engine update)released

2005-10-05 Thread g-lists
On Tue, 4 Oct 2005 [EMAIL PROTECTED] wrote: yes. one of my servers died and now isnt restarting, segfaults instead. I killed another one to test, and it has the same segfaulting issue. Debian 3.1. gcc 3.3.5, kernel is 2.6.10. glibc is 2.3.2. Is anyone else seeing this problem? My server is sti

Re: [hlds_linux] Half-Life 1: Engine update released

2005-10-04 Thread g-lists
says both was updated. Hl1 and a source update >> - Original Message - >> From: "Michael McKoy" <[EMAIL PROTECTED]> >> To: >> Sent: Tuesday, October 04, 2005 2:31 AM >> Subject: Re: [hlds_linux] Half-Life 1: Engine update released >

RE: [hlds_linux] Half-Life 1: Engine update released

2005-10-03 Thread JCHost.net - Support
linux@list.valvesoftware.com Subject: RE: [hlds_linux] Half-Life 1: Engine update released How do you roll it back? I'm getting the same thing? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kingsley Foreman Sent: Tuesday, October 04, 2005

RE: [hlds_linux] Half-Life 1: Engine update released

2005-10-03 Thread Jeff Martin
was updated. Hl1 and a source update >> - Original Message - >> From: "Michael McKoy" <[EMAIL PROTECTED]> >> To: >> Sent: Tuesday, October 04, 2005 2:31 AM >> Subject: Re: [hlds_linux] Half-Life 1: Engine update released >> >> >>

Re: [hlds_linux] Half-Life 1: Engine update released

2005-10-03 Thread Kingsley Foreman
esday, October 04, 2005 2:31 AM Subject: Re: [hlds_linux] Half-Life 1: Engine update released Half-life 1? ... Steam is updated HL2.. - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: ; ; <[EMAIL PROTECTED]> Sent: Monday, October 03, 2005 8:0

Re: [hlds_linux] Half-Life 1: Engine update released

2005-10-03 Thread Dean Holland
of crash report -- Dean Erling K. Sæterdal wrote: Steampowered says both was updated. Hl1 and a source update - Original Message - From: "Michael McKoy" <[EMAIL PROTECTED]> To: Sent: Tuesday, October 04, 2005 2:31 AM Subject: Re: [hlds_linux] Half

Re: [hlds_linux] Half-Life 1: Engine update released

2005-10-03 Thread Erling K. Sæterdal
Steampowered says both was updated. Hl1 and a source update - Original Message - From: "Michael McKoy" <[EMAIL PROTECTED]> To: Sent: Tuesday, October 04, 2005 2:31 AM Subject: Re: [hlds_linux] Half-Life 1: Engine update released Half-life 1? ... Steam is updated HL2..

Re: [hlds_linux] Half-Life 1: Engine update released

2005-10-03 Thread Michael McKoy
Half-life 1? ... Steam is updated HL2.. - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: ; ; <[EMAIL PROTECTED]> Sent: Monday, October 03, 2005 8:08 PM Subject: [hlds_linux] Half-Life 1: Engine update released We have released an update to t

[hlds_linux] Half-Life 1: Engine update released

2005-10-03 Thread Alfred Reynolds
We have released an update to the Half-Life 1: Engine. Run the hldsupdatetool to get this update. The update is optional and fixes a name exploit that could cause a client crash. - Alfred ___ To unsubscribe, edit your list preferences, or view the list

RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-20 Thread kama
gt; > > > Linux has > > > > > > > integrated some threading support directly into the kernel, see > > > > > > > http://en.wikipedia.org/wiki/Native_POSIX_Thread_Library and > > > > > > > http://linuxdevices.com/articles/AT6753699

RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-19 Thread kama
LIBC or upgrading your kernel (the 2.6.x series in Linux > > > > > > has > > > > > > integrated some threading support directly into the kernel, see > > > > > > http://en.wikipedia.org/wiki/Native_POSIX_Thread_Library and > > > > > > http://linuxdevices.com/

RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-18 Thread kama
32.html ). > > > > > > > > > > SRCDS doesn't have this issue because it is not running the latest VAC > > > > > client (it will soon however). > > > > > > > > > > We are looking into other solutions (for example rewriting the c

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-17 Thread kama
On Tue, 16 Aug 2005, m0gely wrote: > kama wrote: > > > Hmm, I looked at our admin mailbox and it seems that I also gets a lot of > > crashes with the latest version of hlds. (30-50 per day) I'll try to > > upgrade to a newer glibc tomorrow and see if that will fixes the crash > > problem. > > I'm

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-16 Thread m0gely
kama wrote: Hmm, I looked at our admin mailbox and it seems that I also gets a lot of crashes with the latest version of hlds. (30-50 per day) I'll try to upgrade to a newer glibc tomorrow and see if that will fixes the crash problem. I'm guessing this is on your 4.9 machines? -- - m0gely htt

RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-16 Thread kama
ggering the library bug) but we have no > > > > solid dates for an update. In the meantime you can upgrade your > > > > library/kernel versions to those reported to work by others on this > > > > list. > > > > > > > > - Alfred > > > > >

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-16 Thread m0gely
Disregard that last question about linux_base-8 and glibc. Brain freeze. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesof

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-16 Thread m0gely
kama wrote: FreeBSD 4.9-STABLE #0: Mon Apr 26 00:23:33 CEST 2004 kern.clockrate: { hz = 1000, tick = 1000, tickadj = 1, profhz = 1024, stathz = 128 } linux_base-8-8.0_4 glibc-2.3.2 FreeBSD 4.9-STABLE #1: Tue Dec 14 10:41:28 CET 2004 kern.clockrate: { hz = 1000, tick = 1000, tickadj = 1, profhz

RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-16 Thread kama
bility of triggering the library bug) but we have no > > > solid dates for an update. In the meantime you can upgrade your > > > library/kernel versions to those reported to work by others on this > > > list. > > > > > > - Alfred > > > > >

RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-16 Thread Alfred Reynolds
005 11:21 AM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Half-Life 1: Engine update released > The problem appears to be a bug in the threading library exposed when > two threads wait on two different condition variables at the same > time. > Depending on your OS and pa

RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-16 Thread Gary
upgrade your > library/kernel versions to those reported to work by others on this > list. > > - Alfred > > Original Message > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of m0gely > Sent: Sunday, August 14, 2005 11:05 PM To: > hlds_linux@

RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-15 Thread kama
sage > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of m0gely > Sent: Sunday, August 14, 2005 11:05 PM To: > hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life > 1: Engine update released > > > Gary wrote: > > > > > Pe

RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-15 Thread Alfred Reynolds
EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: Sunday, August 14, 2005 11:05 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1: Engine update released > Gary wrote: > > > Personally, I would make every effort to run 5, because as some >

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-14 Thread m0gely
Gary wrote: Personally, I would make every effort to run 5, because as some others have said, it's not supported anymore, and has more fixes to the kernel (mpsafe net, more linux fixes etc) SRCDS runs fine though. I don't understand the problem here because I can get different results dependi

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-14 Thread James D
I can't even get the steam update script to work. I'm a Linux newbie so updating glibc scares the hell out of me. Not to mention the fact that I wouldn't know how to do it anyway. lol -James Joachim Sehlstedt wrote: Hi, What I did find out is that the server will only crash when running gl

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-14 Thread Joachim Sehlstedt
Hi, What I did find out is that the server will only crash when running glibc 2.3.2 on Linux kernel 2.6.12.1, running kernel 2.6.8 works without no problem. I have not tested the kernels between those two. Upgrading to glibc 2.3.5 on kernel 2.6.12.1 made the problem go away. I've also talked a bi

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Gary
Personally, I would make every effort to run 5, because as some others have said, it's not supported anymore, and has more fixes to the kernel (mpsafe net, more linux fixes etc) -G At 01:33 AM 8/14/2005, m0gely wrote: m0gely wrote: But it's not crashing at least in the last few minutes. Ne

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread m0gely
m0gely wrote: But it's not crashing at least in the last few minutes. Nevermind, it is crashing excessivly still: steamclient.cpp (258) : Stalled cross-thread pipe steamclient.cpp (258) : Fatal assert failed: ../clientdll/steamclient.cpp, line 258. Application exiting. *sigh* -- - m0

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Steven Hartland
My bad would help if when I tested I loaded a map :P There's a few suspect calls to the ABI: linux_socketcall(0xe,0xbfbeddf0) ERR#55 'No buffer space available' linux_socketcall(0xe,0xbfbeddf0) ERR#55 'No buffer space available' Would need to add some extra proc

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Gary
Wrong. I get them on 3 of my releng_5 servers. At 07:54 PM 8/13/2005, Steven Hartland wrote: They dont happen on 5.4 and I doubt u'll get it pr back to 4.x ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: h

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Steven Hartland
They dont happen on 5.4 and I doubt u'll get it pr back to 4.x Steve / K - Original Message - From: "Gary" <[EMAIL PROTECTED]> Those seem to be harmless warnings. I'll debug it and maybe submit a pr-report with a patch. At 06:45 PM 8/13/2005, m0gely wrote: Gary wrote: I removed

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Gary
Those seem to be harmless warnings. I'll debug it and maybe submit a pr-report with a patch. -G At 06:45 PM 8/13/2005, m0gely wrote: Gary wrote: I removed linux_base-8 (glibc 2.3.2) and used the suse 9.3 base (glibc 2.3.4) and I don't have any problems. That worked. What Alfred told me (o

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread m0gely
Gary wrote: I removed linux_base-8 (glibc 2.3.2) and used the suse 9.3 base (glibc 2.3.4) and I don't have any problems. That worked. What Alfred told me (off list) indicated that 2.3.5 was more the target so I didn't try SUSE 9.3. I am still getting the: net.cpp (860) : Assertion Failed:

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Gary
Here's what I've found for BSD users (linux users might want to read). I believe glibc 2.3.2 and 2.3.3 are buggy (and old, 2.3.2 is from 2001 era).. VERY old glibc's, linux_base is redhat-6 :) [EMAIL PROTECTED] egrep -r glibc-2.2 linux_* linux_base/Makefile: glibc-2.2.5-44.legacy.3.i386.rpm:lega

RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Neptuno
Hi!! It occur some problem with the steam servers? In last hours I get the same error in all cstrike 1.6 servers! Auto detecting CPU Using Pentium II Optimised binary. Console initialized. Protocol version 47 Exe version 1.1.2.5/Stdio (cstrike) Exe build: 00:51:04 Aug 11 2005 (3213) STEAM Auth

RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread sirtom__
All major leagues in europe changed from Cheating-Death to VAC again. What about the people running 64bit machines and using the 64bit binaries? Is it still the truth, that running 64bit binaries implicates running the old VAC1? How can people check, which VAC is running on an opponents server? >

RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Alfred Reynolds
solution is found we will post a message here. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joachim Sehlstedt Sent: Friday, August 12, 2005 10:32 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1: Engine update

Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-12 Thread Joachim Sehlstedt
Hi! After this release all my servers just crashes, it happens right after all cvars are printed to the console for logging. Tried removing the metamod and just running a plain server, same problem. Server is fully updated and verified with -verify_all, operating system is Linux 2.6.x.y and glibc

RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-12 Thread Marcel
Good job. It works :-) - Marcel | -Original Message- | From: [EMAIL PROTECTED] [mailto:hlds_linux- | [EMAIL PROTECTED] On Behalf Of Alfred Reynolds | Sent: Saturday, August 13, 2005 1:38 AM | To: hlds_linux@list.valvesoftware.com | Subject: [hlds_linux] Half-Life 1: Engine update

[hlds_linux] Half-Life 1: Engine update released

2005-08-12 Thread Alfred Reynolds
We have released an update to the Half-Life 1: Engine. Run the hldsupdatetool to get this update. The update fixes a couple crashes on startup related to bad network configurations. This update supersedes the beta release from last night. - Alfred ___

<    1   2