Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-17 Thread Kyle Sanderson
;> mechanism instead of having two), but why is this "a good thing" for >>> others? >>> >>> -Original Message- >>> From: >>> hlds_linux-bounces@list.**valvesoftware.com >>> [mailto:hlds_linux-bounces@**list.valvesoftware.com

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-17 Thread ics
age- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of doc Sent: Friday, February 17, 2012 4:44 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released For every complaint th

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-17 Thread Frank
ilt around. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: Friday, February 17, 2012 10:55 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortres

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-17 Thread AnAkIn .
" for others? > > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of doc > Sent: Friday, February 17, 2012 4:44 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hl

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-16 Thread hlds
m [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of doc Sent: Friday, February 17, 2012 4:44 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released For every complaint that gets filed I'd like to vote FOR steam ove

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-16 Thread doc
For every complaint that gets filed I'd like to vote FOR steam overlay/inventory trading. I think it's a good thing and more importantly: haters gotta hate. On Thu, Feb 16, 2012 at 5:56 PM, Frank wrote: > To be honest I was expecting a roll-back to at least the Option of having > in-game trade o

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-16 Thread Frank
To be honest I was expecting a roll-back to at least the Option of having in-game trade overlay returned. Can someone at least reply if this is being looked at after all the opposition and complaints its gotten? On another note glad to see the client crashes fixed and the server restart requests..

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-16 Thread doc
He's commenting to the fact that if you turn off the steam overlay you can no longer trade, as it uses the steam overlay to preform the trade. On Tue, Feb 14, 2012 at 11:26 PM, dan wrote: > On 15/02/2012 03:26, Mart-Jan Reeuwijk wrote: > >> And there is a option in steam to disable the steam ove

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread dan
On 15/02/2012 03:26, Mart-Jan Reeuwijk wrote: And there is a option in steam to disable the steam overlay in-game oh, wait, that aint a option anymore with this... They've added enforced trading? -- Dan. ___ To unsubscribe, edit your list prefer

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Mart-Jan Reeuwijk
om: Andrew >To: Half-Life dedicated Linux server mailing list > >Sent: Wednesday, 15 February 2012, 1:15 >Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released > >> oh my. That's a change. > >And one I've been looking forward too. Thanks Valve! > >

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Mart-Jan Reeuwijk
dedicated Linux server >mailing list >Sent: Wednesday, 15 February 2012, 3:35 >Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released > > >Especially the In-game Steam browser and In-Game trading being an Internet >Explorer. >This should be set in an option in-ga

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Russell Smith
They're making $100 a pop on those notifications. I don't think they care. On 2/14/2012 6:52 PM, Jesse Molina wrote: That being said, in-game notifications are still being displayed, and are as annoying as ever. Valve will either have to issue another update, or grit their teeth and eat it f

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Jesse Molina
The trolls are really having their fun now. I just saw one involving Hitler and Anne Frank. Totally worth $100. Interesting observation: I was sitting with TF2 on the startup screen, idle, and had gotten a few of the world notifications. I went to click and see what interesting things pe

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Sazpaimon
er mailing list'< hlds_linux@list.valvesoftware.com> Sent: Wednesday, 15 February 2012, 2:26 Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released - Updated the in-game trading system to use the Steam trading menus This is one fix that IMO shouldn't have been done... and

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Bruno Garcia
valvesoftware.com> > >Sent: Wednesday, 15 February 2012, 2:26 > >Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released > > > >- Updated the in-game trading system to use the Steam trading menus > > > > > >This is one fix that IMO shouldn&#x

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Nomaan Ahmad
Does this mean if steam is down, no trading? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Mart-Jan Reeuwijk
x27; > >Sent: Wednesday, 15 February 2012, 2:26 >Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released > >- Updated the in-game trading system to use the Steam trading menus > > >This is one fix that IMO shouldn't have been done... and should be changed

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread DarthNinja
Relevant to anger administration. On Tue, Feb 14, 2012 at 8:49 PM, Frank wrote: > You damn right its relevant to server administration... this was within the > server update and pushed right thru my servers. > This hurts the direct purpose of my servers to the point I'm grinding > finger > nail

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Frank
iling list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released Relevant to server administration. On 2/14/2012 8:26 PM, Frank wrote: > - Updated the in-game trading system to use the Steam trading menus > > > This is one fix that IMO shouldn't have been done... an

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Nicholas Hastings
Relevant to server administration. On 2/14/2012 8:26 PM, Frank wrote: - Updated the in-game trading system to use the Steam trading menus This is one fix that IMO shouldn't have been done... and should be changed back tomorrow. The purpose of trades in game were to do some of the small ones qu

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Jesse Molina
This slightly off topic. My apologies. It's like the Cuntsman all over again. Ultimately, you can't stop goons from being goons. http://habitatchronicles.com/2007/03/the-untold-history-of-toontowns-speedchat-or-blockchattm-from-disney-finally-arrives/ "We spent several weeks building a U

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Frank
- Updated the in-game trading system to use the Steam trading menus This is one fix that IMO shouldn't have been done... and should be changed back tomorrow. The purpose of trades in game were to do some of the small ones quick and simple. You now have to wait for the steam screen to popup which

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread doc
Don't complain too loudly or they will turn on Strange Weapon level-up notifications again. On Tue, Feb 14, 2012 at 5:06 PM, Russell Smith wrote: > These are new so it's expected a lot of people will be buying them right > now, but it's incredibly annoying that these messages are broadcast > glob

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Russell Smith
These are new so it's expected a lot of people will be buying them right now, but it's incredibly annoying that these messages are broadcast globally. In the time span of 20 minutes about 10 of these messages popped up. The whole server was complaining about them. On 2/14/2012 5:00 PM, Jesse

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Jesse Porter
Oh, valve :) http://i.imgur.com/AZptS.png ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Andrew
> oh my. That's a change. And one I've been looking forward too. Thanks Valve! On Tue, Feb 14, 2012 at 6:13 PM, doc wrote: >> Updated the Heavy's sandvich so it will only resupply ammo if the owner > picks it up after dropping it. This means the only way to gain health from > the sandvich is by

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread doc
> Updated the Heavy's sandvich so it will only resupply ammo if the owner picks it up after dropping it. This means the only way to gain health from the sandvich is by eating it. oh my. That's a change. On Tue, Feb 14, 2012 at 4:12 PM, Connor M. wrote: > Issac already stated this, but ROT13 encry

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Connor M.
Issac already stated this, but ROT13 encrypted for Updated localization files. Valve's playing games with us with this. On Tue, Feb 14, 2012 at 6:11 PM, David Parker wrote: > Ok, I just have to ask. What's up with: > > - Hcqngrq gur ybpnyvmngvba svyrf > > ? > >- Dave >

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Sadiq Saif
Its "updated localization files in rot13". On 2/14/2012 7:11 PM, David Parker wrote: > Ok, I just have to ask. What's up with: > > - Hcqngrq gur ybpnyvmngvba svyrf > > ? > > - Dave > > > > > > > -Original Message- > From: Eric Smith > To: Half-Life dedicated Win32 serve

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread David Parker
Ok, I just have to ask. What's up with: - Hcqngrq gur ybpnyvmngvba svyrf ? - Dave   -Original Message- From: Eric Smith To: Half-Life dedicated Win32 server mailing list , Half-Life dedicated Linux server mailing list , "'hlds_annou...@list.valvesoftware.com'" Sent: Tue,

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-11 Thread Freddie
On 2/11/2012 6:44 AM, ics wrote: The "updated localization files" became an "inside joke" some time ago. There were only minor changes to TF2 announced and always localization files updated at the end. Then one time there was no changes on localization files. This led to intensive laugh at SPUF

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-11 Thread Mart-Jan Reeuwijk
nah, their joke will be to make it in normal English, but only not sending the announcement to you ... > > From: ics >To: Half-Life dedicated Linux server mailing list > >Sent: Saturday, 11 February 2012, 13:44 >Subject: Re: [hlds_lin

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-11 Thread ics
The "updated localization files" became an "inside joke" some time ago. There were only minor changes to TF2 announced and always localization files updated at the end. Then one time there was no changes on localization files. This led to intensive laugh at SPUF and Valve got into the fun and s

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-11 Thread Emil Larsson
Localizationdata updated. Or less literally "Updated localization files". Little surprised people are confused here, since it's a example of where a germanic language (German) is similar to another germanic language (English). I hope they keep using the native names for localization update, it's a

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-11 Thread doc
Tha fuq is - Lokalisierungsdateien aktualisiert On Fri, Feb 10, 2012 at 2:42 PM, E3pO wrote: > when they rejoin the server... > On Feb 10, 2012 5:00 PM, "Russell Smith" > wrote: > > > How would you report a crash in game if your game crashed? > > > > On 2/10/2012 1:29 PM, Mart-Jan Reeuwijk wrot

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-10 Thread E3pO
when they rejoin the server... On Feb 10, 2012 5:00 PM, "Russell Smith" wrote: > How would you report a crash in game if your game crashed? > > On 2/10/2012 1:29 PM, Mart-Jan Reeuwijk wrote: > >> Almost would want a plugin to have a "!report" to be popping up in their >> chat if they "disconnect

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-10 Thread Russell Smith
How would you report a crash in game if your game crashed? On 2/10/2012 1:29 PM, Mart-Jan Reeuwijk wrote: Almost would want a plugin to have a "!report" to be popping up in their chat if they "disconnected" shorter then 20 minutes ago and give 'm a menu with that to select what happened optio

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-10 Thread Mart-Jan Reeuwijk
__ > From: Tyler Davies >To: Half-Life dedicated Linux server mailing list > >Sent: Friday, 10 February 2012, 20:20 >Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released > >This was happening on my servers even before yesterdays update. Almost

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-10 Thread Eric Riemers
ruari 2012 20:59 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released I haven't had any server crashing issues, but lots of client crashes where more than half of the server crashes simultaneously. The OS X client has also been br

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-10 Thread Russell Smith
I haven't had any server crashing issues, but lots of client crashes where more than half of the server crashes simultaneously. The OS X client has also been broken since before yesterdays patch as well. The problems seemed to have started when the Steam client update came out on the 7th. My

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-10 Thread Michael Johansen
I get this shit all the time. It is not an attack, it can't be. I just moved servers and the stuff continues. > From: lambdace...@gmail.com > Date: Fri, 10 Feb 2012 20:47:47 +0100 > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] Mandatory Team Fortress

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-10 Thread ics
0 server crashes for me, have you guys checked that it's not one of your plugins that is causing those crashes? I've seen client crashes, some but not too many yet. People come back and say their game crashed. Complain the same over irc too. -ics 10.2.2012 21:20, Tyler Davies kirjoitti: Thi

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-10 Thread Lambda
Same thing, players reporting crashes and servers going empty from a second to another. I've myself experienced this, Join the server and play normally, client freezes (can't even minimize) for like 5-10 seconds, this freeze repeats 3 times then a 30 second or more freeze followed with the entire

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-10 Thread Jesse Porter
1. My mac players have pretty much given up on the game after this last update. Things "just crash" when launching TF2 and others say this happens with any game (so may be a steam update & not TF2). 2. Replays will crash when clicking on "Watch/ Edit". Thought it might be due to the latest update,

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-10 Thread Tyler Davies
This was happening on my servers even before yesterdays update. Almost 85% of clients would disconnect as a result of a timeout. They rejoin the server right after the crash, saying that "hl2.exe has stopped working." I'll try and get the logs in a bit. On Fri, Feb 10, 2012 at 1:54 PM, Chris Orysc

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-10 Thread Nikolay Shopik
Yep, even more crashes. And no replay ever worked for me, crash instantly. On 10.02.2012 22:33, st...@simiancage.org wrote: Unfortunately we've now seen an increase in server crashes and client crashes, haven't looked at logs yet but has anyone else been getting the same? -Original Message-

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-10 Thread Chris Oryschak
Same problem here. I've had almost the a full server drop in player count because of this. TF2 ends up crashing (happened to me 2x yesterday evening). The console would say the user timed out.. probably from hl2.exe crashed. Chris On Fri, Feb 10, 2012 at 1:33 PM, wrote: > Unfortunately we've

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-10 Thread staff
Unfortunately we've now seen an increase in server crashes and client crashes, haven't looked at logs yet but has anyone else been getting the same? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-02 Thread James Puckett
yuki dont be a dick ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-02 Thread Yuki
*Only* stops the server from crashing? Is this not the hlds mailing list? On 02/02/2012 22:38, Robert Paulson wrote: The holiday punch only stops the server from crashing. It doesn't prevent the hl2.exe has stopped working client crashes that are much more pervasive. On Thu, Feb 2, 2012 at 2:19

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-02 Thread Robert Paulson
The holiday punch only stops the server from crashing. It doesn't prevent the hl2.exe has stopped working client crashes that are much more pervasive. On Thu, Feb 2, 2012 at 2:19 PM, Eric Riemers wrote: > - Fixed a server crash caused by Holiday Punch critical attacks on physics > objects > > I h

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-02 Thread Eric Riemers
- Fixed a server crash caused by Holiday Punch critical attacks on physics objects I hope that solves a few random crashes :) thanks for the update. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smit

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-26 Thread timur 'grammaton' celikkesen
dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released Counter-Strike: Source was not affected by today's release. -Eric -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftwar

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-26 Thread Bruno Garcia
x-boun...@list.valvesoftware.com [mailto: > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frank > > Sent: Thursday, January 26, 2012 5:01 PM > > To: 'Half-Life dedicated Linux server mailing list' > > Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-26 Thread Alex Kowald
the fix released soon. > > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frank > Sent: Thursday, January 26, 2012 5:01 PM > To: 'Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-26 Thread Eric Smith
Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released Are the changes on Counter-Strike: Source documented? On Thu, Jan 26, 2012 at 10:07 PM, Frank wrote: > Thanks Fletch for the quick answer! > > -Original Message- > From

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-26 Thread Bruno Garcia
alf Of Fletcher > Dunn > Sent: Thursday, January 26, 2012 8:03 PM > To: 'Half-Life dedicated Linux server mailing list' > Cc: Half-Life dedicated Win32 server mailing list > (h...@list.valvesoftware.com) > Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Release

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-26 Thread Frank
Half-Life dedicated Win32 server mailing list (h...@list.valvesoftware.com) Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released The restart request message is broken. Sorry, you'll need to manually restart. Hoping to get the fix released soon. -Original Message- F

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-26 Thread Fletcher Dunn
2012 5:01 PM To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released I've not yet seen a Master Server Restart request sent out to any of my servers... -Original Message- From: hlds_linux-boun...@li

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-26 Thread Frank
I've not yet seen a Master Server Restart request sent out to any of my servers... -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, January 26, 2012 7:51 PM To: 'Half-Life dedicate

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-26 Thread gameadmin
Thanks! Speaking of the quick-fix... a medic by himself can deploy uber and become invulnerable. A medic by himself who deploys quick-fix does not get increased self-healing. Is this a bug or intended? > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_l

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-18 Thread Claudio Beretta
While it takes some time to validate the files, before and after the validation hldsupdatetool spends most of the time apparently doing nothing and waiting for the content servers. If you launch an update 2 hours after it is published, it is very fast. If you launch an update 2 minutes after it is

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-18 Thread Jeff Sugar
Yeah, something where you can specify a -rev = version.number (& -rev = 'latest'?) would definitely be really useful. As you said, when used, there would be no check whatsoever. The updatetool would then download ONLY the files updated/changed between the input revision and the one previous. Doesn

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-18 Thread Eric Riemers
Agree on this, i just issue a update on all servers at the same time since if 1 start the others are laggy anyway. On Wed, 18 Jan 2012 12:55:40 +0100, Peter Reinhold wrote: > On 18.01.2012 12:01, Claudio Beretta wrote: >> Exactly >> I don't know which is the problem, but it easy to observe that

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-18 Thread Peter Reinhold
On 18.01.2012 12:01, Claudio Beretta wrote: Exactly I don't know which is the problem, but it easy to observe that the Steam client works perfectly with little delay and fast download speed while hldsupdatetool on windows and linux takes ages to start downloading even small updates. I think

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-18 Thread Claudio Beretta
Exactly I don't know which is the problem, but it easy to observe that the Steam client works perfectly with little delay and fast download speed while hldsupdatetool on windows and linux takes ages to start downloading even small updates. On Wed, Jan 18, 2012 at 11:57 AM, dan wrote: > On 18/0

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-18 Thread dan
On 18/01/2012 10:14, Eric Riemers wrote: All tf2 servers, issuing a quit at the same time.. I wonder what the download server would think of that.. ;-) Nothing at all. It's a trivial issue. Clients update automatically, there are, obviously, far more clients than servers (as well as thousands

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-18 Thread Mart-Jan Reeuwijk
es, clients dropping connection and w/e always happens with a 10+ byte update. > > From: Eric Riemers >To: 'Half-Life dedicated Linux server mailing list' > >Sent: Wednesday, 18 January 2012, 11:14 >Subject: Re: [hlds_linux] Mandatory

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-18 Thread Eric Riemers
: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released On 18/01/2012 08:58, PharaohsPaw wrote: > Looks like about all I can really do if I want a true "fuhgeddaboudit" > auto-updating solution The only way we can get this

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-18 Thread dan
On 18/01/2012 08:58, PharaohsPaw wrote: Looks like about all I can really do if I want a true "fuhgeddaboudit" auto-updating solution The only way we can get this is if Valve fix -autoupdate Whatever 3rd party tool someone else writes to autoupdate may require updating itself if Valve change

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-18 Thread PharaohsPaw
>> Unless there's some really weird issue with certain update servers this ^^^ is a pretty good candidate if you ask me Anyway, there are people who "have never had a problem". At least one of them who uses nemrun, but only as a way to tell the many, many actual servers they run to initiate t

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-18 Thread PharaohsPaw
u and return codes >> -Original Message- >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- >> boun...@list.valvesoftware.com] On Behalf Of PharaohsPaw >> Sent: 17 January 2012 20:46 >> To: Half-Life dedicated Linux server mailing list >> Sub

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-18 Thread Eric Riemers
Sent: woensdag 18 januari 2012 0:38 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released There is a bug related to autoupdating right now. It was introduced when we switched from the UDP heartbeating (and only affects TF for this

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-17 Thread Frank
nuary 17, 2012 6:38 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released There is a bug related to autoupdating right now. It was introduced when we switched from the UDP heartbeating (and only affects TF for this reason). It wi

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-17 Thread Jesse Porter
Has valve considered throwing together a few more medieval mode maps since we have all these goony medieval hats? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/list

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-17 Thread Fletcher Dunn
...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] on behalf of Russell Smith [ve...@tinylittlerobots.us] Sent: Tuesday, January 17, 2012 1:59 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released Neither of my servers set to

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-17 Thread doc
Could you start giving us the version number that TF2 is updating to? I don't think it's a big deal in the grand scheme of things - just to make it easier at a glance. On Tue, Jan 17, 2012 at 1:59 PM, Russell Smith wrote: > Neither of my servers set to autoupdate received any notification. I had

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-17 Thread Russell Smith
Neither of my servers set to autoupdate received any notification. I had to manually restart them both to get the update. On 1/17/2012 1:54 PM, Andrew DeMerse wrote: It was definitely marked as required. My servers saw the version change and updated. On Tue, Jan 17, 2012 at 4:34 PM, Ronny Sch

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-17 Thread Andrew DeMerse
It was definitely marked as required. My servers saw the version change and updated. On Tue, Jan 17, 2012 at 4:34 PM, Ronny Schedel wrote: > It's not marked as required, automatic update does not work, manual update > is need. Players with new version cannot connect to servers with old > version.

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-17 Thread Ronny Schedel
It's not marked as required, automatic update does not work, manual update is need. Players with new version cannot connect to servers with old version. Too bad. Best regards Ronny -Ursprüngliche Nachricht- From: Eric Smith Sent: Tuesday, January 17, 2012 9:42 PM To: 'Half-Life dedi

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-17 Thread Chris Oryschak
st so happens all the ones at my side of the world are fine... >> >> -Original Message- >>> From: >>> hlds_linux-bounces@list.**valvesoftware.com[mailto: >>> hlds_linux- >>> boun...@list.valvesoftware.com**] On Behalf Of PharaohsPaw >>

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-17 Thread ics
Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released We've released a mandatory update to Team Fortress 2. The notes for the update are below. -Eric while [ true ] ; do echo "steam.inf missing" done ___

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-17 Thread gameadmin
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- > boun...@list.valvesoftware.com] On Behalf Of PharaohsPaw > Sent: 17 January 2012 20:46 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released > > > We've

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-17 Thread PharaohsPaw
> We've released a mandatory update to Team Fortress 2. The notes for the > update are below. > > -Eric while [ true ] ; do echo "steam.inf missing" done ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https:

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-01-17 Thread Alex Kowald
Thanks for the prior warning, update went smoothly. Much better to update while everyone's at work. ;) On Tue, Jan 17, 2012 at 3:42 PM, Eric Smith wrote: > We've released a mandatory update to Team Fortress 2. The notes for the > update are below. > > -Eric > > -- > >

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-23 Thread Giovanni Harting
And about 3/4 of the other players, too. Am 23.12.2011 21:09, schrieb Giovanni Harting: I got the third client crash in about 5 minutes Am 23.12.2011 20:24, schrieb Eric Smith: We've released a mandatory update for Team Fortress 2. The notes for the update are below. Thanks. -Eric ---

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-23 Thread Giovanni Harting
I got the third client crash in about 5 minutes Am 23.12.2011 20:24, schrieb Eric Smith: We've released a mandatory update for Team Fortress 2. The notes for the update are below. Thanks. -Eric Team Fortress 2 - Fixed a Spy-cicle exploit - Fixed

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-21 Thread Jesse Porter
So who's getting hitched, Tony? You can tell us. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-21 Thread Tony Paloma
al Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Wednesday, December 21, 2011 7:34 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 update releas

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-21 Thread Ross Bemrose
rom: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of E3pO Sent: Wednesday, December 21, 2011 10:28 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 update released Team Fortress 2 - Added comm

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-21 Thread Frank
ecember 21, 2011 10:28 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 update released Team Fortress 2 - Added community-created winter items to the drop lists, the craft tables, and the store - Added the Spirit of Giving - Gifts from Secret S

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-21 Thread E3pO
Team Fortress 2 - Added community-created winter items to the drop lists, the craft tables, and the store - Added the Spirit of Giving - Gifts from Secret Saxtons and Piles o' Gifts now have a chance to grant a gift in addition to whatever item they would have granted normally - Fixed hearing the d

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-21 Thread Frank
Just got another smaller update..what was that for? I see nothing listed on the update history and no email from here? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Wednesday, December 21,

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-21 Thread Eric Smith
011 5:25 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 update released Hey Eric, has something changed with the autoupdate side of the linux hlds server? They would normally get the console message "This server will update on map chang

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-21 Thread Frank
Wednesday, December 21, 2011 8:25 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 update released Hey Eric, has something changed with the autoupdate side of the linux hlds server? They would normally get the console message "This server

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-21 Thread BJ Snell
Hey Eric, has something changed with the autoupdate side of the linux hlds server? They would normally get the console message "This server will update on map change" when an update is out but for the last few weeks it doesn't happen. Prior to the last few weeks they have been updating like this o

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-16 Thread dan
On 17/12/2011 00:01, Fletcher Dunn wrote: Looks like there is a bug. It's a consequence of the new heartbeating through Steam instead of direct UDP to the GMS, combined with the fact that the GMS was hotfixed while your server was up. The GMS probably sent you the out-of-date message, but it

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-16 Thread Frank
-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 update released Looks like there is a bug. It's a consequence of the new heartbeating through Steam instead of direct UDP to the GMS, combined with the fact that the GMS was hotfixed while your server w

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-16 Thread Fletcher Dunn
m] On Behalf Of Valentin G. Sent: Friday, December 16, 2011 3:54 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 update released I know that this message will appear in the console. But when you want to check the server version with a simple

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2011-12-16 Thread 1nsane
on > push" > > or the email Eric sent earlier. > > > > -Original Message- > > From: hlds_linux-boun...@list.valvesoftware.com > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of > Valentin G. > > Sent: Friday, December 16, 2011 6:39 PM > > To: Hal

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