X-drivers for fMSX 2.5

2001-11-20 Thread A. Metselaar
The following message is a courtesy copy of an article that has been posted to comp.sys.msx as well. Hi all, I have released version 2.5/3.3 of my X-drivers for fMSX (finally). New features: - support for the new features in fMSX 2.5 - new code structuremakes it easier to improve

fMSX v.2.5 for Mac is Out (Beta)

2001-08-26 Thread Philip Pera
Title: fMSX v.2.5 for Mac is Out (Beta) At least some good news for Mac users ... This is a beta version, carbonized for MacOS X, supports MSX1, MSX and MSX2+ - no sound support, but will come with final version to be released before October 1st. http://www.emulation.net/msx

improved xdrivers for fmsx 2.4 are out

2001-06-05 Thread Arnold Metselaar
Hello, I made improved X-drivers for for version 2.4 of fMSX (an MSX-emulator) available on the web at http://www.math.utwente.nl/~metselaa/msx/X-drivers.html . Enjoy Arnold Metselaar -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html

Re: improved xdrivers for fmsx 2.4 are out

2001-06-05 Thread Wilbert Berendsen
Today at 2:42pm, Arnold Metselaar said: Hello, I made improved X-drivers for for version 2.4 of fMSX (an MSX-emulator) available on the web at http://www.math.utwente.nl/~metselaa/msx/X-drivers.html Hi, I tried the drivers on my Pentium 75, but the emulation was a bit slower than

Re: fMSX (was: Re: Open letter to person calling himself Takamichi)

2001-05-01 Thread Joost Yervante Damad
to negotiate Marat. He never noticed if no one told him. For your notice, Japanese MSX peers did not regard this as illegal, but they were more offended by the fact ASCII did not develop by their own. I did not like the fMSX solution (because fMSX is really crappy), but I agree with ASCII

Re: fMSX

2001-05-01 Thread M. J. Bethlehem
What you say makes sense. However, does MESS run on UNIX, or is it easily portable to that platform? If not I'll stick to fMSX for my games for a while, and check in upon MESS every now and then. To think of it... I actually saw a reference to MESS on a website once, can't remember which

Re: fMSX (was: Re: Open letter to person calling himself Takamichi)

2001-05-01 Thread M. J. Bethlehem
Okay, it seems that I've outsmarted myself again *lol*. You already have the links to the applicable essays in your post. I should read more carefully. My apologies. Besides, I'd be happy to join the development team. Martin. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html

Re: fMSX

2001-05-01 Thread Joost Yervante Damad
'M. J. Bethlehem' wrote about 'Re: fMSX' - Tue, May 01, 2001 at 07:53:42AM CEST What you say makes sense. However, does MESS run on UNIX, or is it easily portable to that platform? If not I'll stick to fMSX for my games for a while, and check in upon MESS every now and then. It's more

Re: fMSX

2001-05-01 Thread Joost Yervante Damad
'Joost Yervante Damad' wrote about 'Re: fMSX' - Tue, May 01, 2001 at 09:02:08AM CEST 'M. J. Bethlehem' wrote about 'Re: fMSX' - Tue, May 01, 2001 at 07:53:42AM CEST SNIP http://www.debian.org/intro/free If I remember correctly the biggest problem is that MESS contains a not allowed to use

Re: fMSX

2001-05-01 Thread Daniel Jorge Caetano
On Tue, 1 May 2001 09:08:58 +0200, Joost Yervante Damad wrote: http://www.debian.org/intro/free If I remember correctly the biggest problem is that MESS contains a not allowed to use commercially notice. What about contacting the authors? The existing license maybe is not the only thing the

Re: fMSX

2001-05-01 Thread Joost Yervante Damad
'Daniel Jorge Caetano' wrote about 'Re: fMSX' - Tue, May 01, 2001 at 05:00:30PM CEST On Tue, 1 May 2001 09:08:58 +0200, Joost Yervante Damad wrote: http://www.debian.org/intro/free If I remember correctly the biggest problem is that MESS contains a not allowed to use commercially notice

Re: fMSX

2001-05-01 Thread Daniel Jorge Caetano
On Tue, 1 May 2001 17:55:11 +0200, Joost Yervante Damad wrote: What about contacting the authors? The existing license maybe is not the only thing the author will agree. ASCII just has to sit and talk about with the author... I don't see what ASCII has to do with emulation the MSX on UNIX.

Re: fMSX

2001-05-01 Thread Joost Yervante Damad
'Daniel Jorge Caetano' wrote about 'Re: fMSX' - Tue, May 01, 2001 at 06:15:46PM CEST On Tue, 1 May 2001 17:55:11 +0200, Joost Yervante Damad wrote: What about contacting the authors? The existing license maybe is not the only thing the author will agree. ASCII just has to sit and talk

MSX Player vs other emus (was Re: fMSX)

2001-05-01 Thread Patriek Lesparre
What is the added value of MSX Player against a community developed portable MSX emulator? I don't think the community will make a MSX emulator that's portable to mobile phones. Because you will have to program it for Intent. what stops some nice MSX/unix hackers to make a better emulator?

Re: MSX Player vs other emus (was Re: fMSX)

2001-05-01 Thread Joost Yervante Damad
'Patriek Lesparre' wrote about 'MSX Player vs other emus (was Re: fMSX)' - Tue, May 01, 2001 at 10:31:30PM CEST What is the added value of MSX Player against a community developed portable MSX emulator? I don't think the community will make a MSX emulator that's portable to mobile phones

X-drivers for fMSX; version 2.3/3.2 is out

2001-01-26 Thread A. Metselaar
The following message is a courtesy copy of an article that has been posted to comp.sys.msx as well. hi, Version 2.3/3.2 of my X-drivers for fMSX is out. New features since 2.3/3.0: works with fMSX v. 2.3 major changes in code for image generation to gain speed since 2.3/3.1

fMSX for Dreamcast

2001-01-23 Thread TFH/Fony
Hello, I ussually don't post any emulation news here anymore, but I thought you guys might think this is interesting: There is an MSX Emulator for the dreamcast now. This easy package makes it possible for you to burn your own CDwith an MSX1 MegaROM and to play this on your DC. It works

RE: and asciis emu? (was RE: fMSX license and MESS)

2000-12-16 Thread Airam Rguez.
Hi MSXers "Alex Wulms" [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]">news:[EMAIL PROTECTED]... And that is the difference between us and ASCII. ASCII can get access to the DESIGN of the VDP, the FMPAC and all other MSX chips used, through their well-established contacts within the

Re: fMSX 2.3 released

2000-12-16 Thread Alex Wulms
] Allright, but isn't annoying that he's earning money with work ] done in fMSX-Unix? Most of the source code developed 4 fMSX-Unix may ] have been ported to fMSX-Windows, and Marat is getting money with ] Sean's, Maarten's and Alex's work. Nobody is forced to buy fMSX-Windows from Marat

Re: and asciis emu? (was RE: fMSX license and MESS)

2000-12-15 Thread Tomas Karlsson
"Alex Wulms" [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]">news:[EMAIL PROTECTED]... And that is the difference between us and ASCII. ASCII can get access to the DESIGN of the VDP, the FMPAC and all other MSX chips used, through their well-established contacts within the Japanese

Re: fMSX 2.3 released

2000-12-15 Thread Ricardo Jurczyk Pinheiro
Em ter, 12 dez 2000, Alex Wulms escreveu: ] I just wanted to tell you that fMSX 2.3 was released, in case you didn't read ] it on the newsgroup or on MEP. ] ] Marat is fudeba. ] People fix and improve his fMSX for UNIX (hi Alex, Maarten and ] Sean!) and he gets the money from

Re: fMSX problem with FD loading fixed

2000-12-14 Thread Manuel Bilderbeek
If you apply these patches, the unpatched FD35A will run on fMSX. However, since FD uses SCREEN7 and Marat's X11 drivers display only the even pixels, it's very hard to read the text. So you'll have to wait until Arnold Metselaar releases an fMSX 2.3 version of his X11 drivers; those do

fMSX license and MESS

2000-12-14 Thread Fabio R. Schmidlin
Alex Wulms wrote: ] ] I just wanted to tell you that fMSX 2.3 was released, in case you didn't read ] it on the newsgroup or on MEP. ] ] Marat is fudeba. ] People fix and improve his fMSX for UNIX (hi Alex, Maarten and ] Sean!) and he gets the money from stupid Windows

Re: fMSX license and MESS

2000-12-14 Thread Sean Young
On Thu, Dec 14, 2000 at 03:27:33PM -0200, Fabio R. Schmidlin wrote: So IMHO, if anyone want to contribute with a real OpenSource project, help Sean Young with the really cool MSX driver for MESS. The MAME and MESS projects are both overhelming and serious. And they're portable too. Sean Young

and asciis emu? (was RE: fMSX license and MESS)

2000-12-14 Thread marco . frissen
btw, any news on the 'official' ASCII emulator, which should be out in jan next year? Or am I too optimistic? Regards, Marco -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html

Re: and asciis emu? (was RE: fMSX license and MESS)

2000-12-14 Thread Fabio R. Schmidlin
Hi, Marco! [EMAIL PROTECTED] wrote: btw, any news on the 'official' ASCII emulator, which should be out in jan next year? Or am I too optimistic? AFAIK it will not be FreeSoftware... :( Maybe freeware, but not *Free* Software. --- "``Free software'' is a matter of liberty,

Re: and asciis emu? (was RE: fMSX license and MESS)

2000-12-14 Thread Sean Young
On Thu, Dec 14, 2000 at 07:21:33PM +0100, [EMAIL PROTECTED] wrote: btw, any news on the 'official' ASCII emulator, which should be out in jan next year? Or am I too optimistic? Well I don't see that ASCII or that group is in a better postition that we are in creating an emulator. Except for

RE: and asciis emu? (was RE: fMSX license and MESS)

2000-12-14 Thread marco . frissen
: To: [EMAIL PROTECTED] : Subject: Re: and asciis emu? (was RE: fMSX license and MESS) : AFAIK it will not be FreeSoftware... :( : : Maybe freeware, but not *Free* Software. : -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html

Re: fMSX license and MESS

2000-12-14 Thread Maarten ter Huurne
On Thursday 14 December 2000 17:27, you wrote: I understand your point, but I totally agree with Adriano about the fMSX license. The fMSX is a freeware with "source code available". The implicit license says "You help me, I sell". Theres nothing that assures you this will

Re: and asciis emu? (was RE: fMSX license and MESS)

2000-12-14 Thread Alex Wulms
and error to find out how the chips have been designed... Kind regards, Alex Wulms -- Visit The MSX Plaza (http://www.inter.nl.net/users/A.P.Wulms) for info on XelaSoft, Merlasoft, Quadrivium, SD-Snatcher on fMSX, the MSX Hardware list, XSA Disk images, documentation, Japanese MSX news from

Re: fMSX 2.3 released

2000-12-12 Thread Eric . Boon
Alex Wulms wrote: [((X 2) 15) + ((Y 511) 7) + ((X 511) 2)] According to Hans Guijt, it is a one-bit rotation to the right. Or to the left. I do not remember exactly but the whole address is rotated with one bit in both screen 8 and screen 7. He implemented it this way in fMSX

Re: fMSX 2.3 released

2000-12-12 Thread Alex Wulms
] ] I just wanted to tell you that fMSX 2.3 was released, in case you didn't read ] it on the newsgroup or on MEP. ] ] Marat is fudeba. ] People fix and improve his fMSX for UNIX (hi Alex, Maarten and ] Sean!) and he gets the money from stupid Windows users. Very cool... I don't

Re: fMSX 2.3 released

2000-12-12 Thread Alex Wulms
for the VDP command emulation (copy, block fill, ] line etc). It is very accurate, both in command execution (for example, SD ] Snatcher runs) and in timing (it calculates how long commands take on a real ] MSX and emulates that). Please note that as of fMSX 2.2, this command engine is part of the standard

Re: fMSX 2.3 released

2000-12-11 Thread Sean Young
On Sun, Dec 10, 2000 at 05:54:04PM +, Maarten ter Huurne wrote: Both SCREEN7 and SCREEN8 are only available on machines with 128K VRAM. That 128K VRAM is devided over 2 64K RAM ICs. To get the most speed out of the RAM, both ICs are addressed alternatingly (that's my theory anyway).

Re: fMSX 2.3 released

2000-12-11 Thread Maarten ter Huurne
On Monday 11 December 2000 11:46, you wrote: So in SCREEN8 the formula to get the address of a pixel is: (taken from modified V9938.c) #define VDP_VRMP8(X, Y) (VRAM + ((X1)16) + ((Y511)7) + ((X255)1)) So when OUT (#98) is done the address latch is remapped like: remapped =

Re: fMSX 2.3 released

2000-12-11 Thread Sean Young
On Mon, Dec 11, 2000 at 01:18:42PM +, Maarten ter Huurne wrote: On Monday 11 December 2000 11:46, you wrote: SCREEN7 reorder is more difficult to implement than SCREEN8, because what appears to be a byte to the programmer is actually spread over two VRAM locations. For example, when

Re: fMSX 2.3 released

2000-12-11 Thread Maarten ter Huurne
On Monday 11 December 2000 12:20, you wrote: I have some doubts about the way I described SCREEN7. I can't get the pixel reorder working, which could be an implementation error, but could also mean I got the algorithm wrong. Last night I tried to figure it out on the MSX, but failed. :(

Re: fMSX 2.3 released

2000-12-11 Thread Sean Young
On Mon, Dec 11, 2000 at 01:45:55PM +, Maarten ter Huurne wrote: On Monday 11 December 2000 12:20, you wrote: I have some doubts about the way I described SCREEN7. I can't get the pixel reorder working, which could be an implementation error, but could also mean I got the algorithm

Re: fMSX 2.3 released

2000-12-11 Thread Alex Wulms
, Merlasoft, Quadrivium, SD-Snatcher on fMSX, the MSX Hardware list, XSA Disk images, documentation, Japanese MSX news from Ikeda and lots more. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html

Re: fMSX 2.3 released

2000-12-11 Thread Alex Wulms
According to Hans Guijt, it is a one-bit rotation to the right. Or to the left. I do not remember exactly but the whole address is rotated with one bit in both screen 8 and screen 7. He implemented it this way in fMSX-Amiga and games that did not work because of remapping now work fine. Kind

Re: fMSX 2.3 released

2000-12-11 Thread Alex Wulms
] - Original Message - ] From: "Alex Wulms" [EMAIL PROTECTED] ] To: [EMAIL PROTECTED] ] Sent: Sunday, December 10, 2000 16:06 ] Subject: Re: fMSX 2.3 released ] ] Hmmm, in the DOS-port it's as good as non existing. It only plays the ] notes.. That's is. It plays them with

Re: fMSX 2.3 released

2000-12-11 Thread Alex Wulms
] On Sunday 10 December 2000 15:06, you wrote: ] ] Hans Guijt wrote a very good fm-emulator for fMSX Amiga. I have the sources ] here. I will look into porting it to fMSX 2.3. ] ] As far as I know, Hans Guijt's code uses an OPL3 sound card for the Amiga. ] Since OPL3 cards are becoming

Re: fMSX 2.3 released

2000-12-11 Thread Adriano Camargo Rodrigues da Cunha
I just wanted to tell you that fMSX 2.3 was released, in case you didn't read it on the newsgroup or on MEP. Marat is fudeba. People fix and improve his fMSX for UNIX (hi Alex, Maarten and Sean!) and he gets the money from stupid Windows users. Very cool... Adriano Camargo

Re: fMSX 2.3 released

2000-12-11 Thread Mauricio Braga
Maarten ter Huurne wrote: Please do. Your V9938 command engine is great, so I'm looking forward to your FM engine. What is that v9938 command engine? Alex replaced the old vdp emulation Marat wrote for a new one? []'s Mauricio Braga. "Computadores fazem arte Artistas fazem dinheiro...

Re: fMSX 2.3 released

2000-12-11 Thread Maarten ter Huurne
On Monday 11 December 2000 00:51, you wrote: Please do. Your V9938 command engine is great, so I'm looking forward to your FM engine. What is that v9938 command engine? Alex replaced the old vdp emulation Marat wrote for a new one? Yes, he wrote a replacement for the VDP command

Re: fMSX 2.3 released

2000-12-10 Thread Mauricio Braga
as it was in Marcel DeKogel's fmsx-dos? FM-PAC ont he windows version is a lot better then before. I will try his DOS-version as well. SOund now depends on the quality of your sound card, as it uses the midi mapper ot play FM-routines. I see. Well, Marcel's fmsx-dos has a good fm emulation, I

Re: fMSX 2.3 released

2000-12-10 Thread Mauricio Braga
into this problem, it's probably related to line interrupts. I think there should be some problems with dinamic palletes as well. Anyway, I could get FD39 (Metal Gear) working in Marcel's Fmsx, although with some bugs. But I couldn't read the text on it, the fonts used were terrible. :-( What about fmpac

Re: fMSX 2.3 released

2000-12-10 Thread Arjan Bakker
Maarten wrote: I just tested with FD35A and that didn't work. It hangs while the text routine should be active. I'll look into this problem, it's probably related to line interrupts. Did you patch your FD35A with the patch-program that comes with FD39? If you did, it should work just fine

Re: fMSX 2.3 released

2000-12-10 Thread TFH/Fony
- Original Message - From: "Mauricio Braga" [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, December 10, 2000 11:42 Subject: Re: fMSX 2.3 released I see. Well, Marcel's fmsx-dos has a good fm emulation, I thought Marat was using his code. He wrote his own or is he us

Re: fMSX 2.3 released

2000-12-10 Thread Maarten ter Huurne
your readers will certainly appreciate the patch, I'd rather fix fMSX: it should be able to run anything a real MSX can. Bye, Maarten -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html

Re: fMSX 2.3 released

2000-12-10 Thread Maarten ter Huurne
On Sunday 10 December 2000 12:59, you wrote: I am kind of wondering when we will see the first MSX-Emulator with good MSX-Music MSX-Audio emulation. Still haven't seen any. PSG SCC don't seem to be a real problem, but FM-Sound seems to be quite hard for all our emulation programmers. The

Re: fMSX 2.3 released

2000-12-10 Thread TFH/Fony
- Original Message - From: "Maarten ter Huurne" [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, December 10, 2000 15:16 Subject: Re: fMSX 2.3 released The FM synthesis algorithm is pretty complex. There are many parameters and non-linear functions. I know... But th

Re: fMSX 2.3 released

2000-12-10 Thread Arjan Bakker
fix fMSX: it should be able to run anything a real MSX can. The patch changes some loading routines. The FD used to call $0144 to read sectors, the patch changes it in BDOS-equivalents. Here's a snippet from the old routine (disassembled from MAG-INIT.BIN): #D27C:LDA,(#D325

Re: fMSX 2.3 released

2000-12-10 Thread TFH/Fony
- Original Message - From: "Mauricio Braga" [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, December 10, 2000 14:14 Subject: Re: fMSX 2.3 released Since I have a CIEL MSX2+ turbo with fm, I wasn't that impressed too, but I must say that Marcel's fm is the best one

Re: fMSX 2.3 released

2000-12-10 Thread TFH/Fony
- Original Message - From: "Alex Wulms" [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, December 10, 2000 16:06 Subject: Re: fMSX 2.3 released Hans Guijt wrote a very good fm-emulator for fMSX Amiga. I have the sources here. I will look into porting it to fMSX 2.3. I

Re: fMSX 2.3 released

2000-12-10 Thread Maarten ter Huurne
On Sunday 10 December 2000 15:06, you wrote: Hans Guijt wrote a very good fm-emulator for fMSX Amiga. I have the sources here. I will look into porting it to fMSX 2.3. As far as I know, Hans Guijt's code uses an OPL3 sound card for the Amiga. Since OPL3 cards are becoming increasingly rare

Re: fMSX 2.3 released

2000-12-10 Thread Sean Young
On Sun, Dec 10, 2000 at 08:51:19AM -0200, Mauricio Braga wrote: The FM-PAC sound I'm hearing under Linux is not very good. As far as I know, it plays the right notes, but it doesn't emulate instruments. The Windows sound, which uses MIDI, is a lot better. MIDI is also possible under Linux

Re: fMSX 2.3 released

2000-12-10 Thread Sean Young
On Sun, Dec 10, 2000 at 05:02:35PM +, Maarten ter Huurne wrote: About V9938.c: the preparations for SCREEN8 reorder worked very well, I had to change only 1 line. However, SCREEN7 is harder because it puts the even pixels in the lowest 64K of VRAM and the odd pixels in the highest 64K of

fMSX problem with FD loading fixed

2000-12-10 Thread Maarten ter Huurne
JP#D24D So it's not related to line interrupts at all. I hope this helps... It sure did. Thanks! I put a breakpoint at #D27C and figured out the problem in no time. The fMSX implementation of #4010 (the diskROM routine for sector I/O) returns the number of sectors read/written in B

Re: fMSX 2.3 released

2000-12-10 Thread Maarten ter Huurne
On Sunday 10 December 2000 16:12, you wrote: The MAME emulation remaps OPLL registers to the OPL3; it doesn't do a very good job it. :( It's not worth porting at all. It doesn't even emulate volumes. The fMSX-Amiga code by Hans Guijt that Alex was referring to does exactly that: mapping

Re: fMSX 2.3 released

2000-12-10 Thread Tristan
The FM synthesis algorithm is pretty complex. There are many parameters and non-linear functions. I know... But there should be one emu-writer that will dive into it. So may MSX-Emulators, and still none with good MSX-Music/Audio emulation. It's a pitty :( Software FM simulation is

Re: fMSX 2.3 released

2000-12-10 Thread Maarten ter Huurne
On Sunday 10 December 2000 16:15, you wrote: About V9938.c: the preparations for SCREEN8 reorder worked very well, I had to change only 1 line. However, SCREEN7 is harder because it puts the even pixels in the lowest 64K of VRAM and the odd pixels in the highest 64K of VRAM. So a pair of

Re: fMSX 2.3 released

2000-12-10 Thread Mauricio Braga
TFH/Fony wrote: I see. Well, Marcel's fmsx-dos has a good fm emulation, I thought Marat was using his code. He wrote his own or is he using Mame's OPLL emulation? Well, I wasn't too impressed with the FM-PAC emulation by Marcel to be quite honest. Anyway, I don't know what routines Marat

Re: fMSX 2.3 released

2000-12-10 Thread Daniel Jorge Caetano
On Sun, 10 Dec 2000 16:39:31 +0100, TFH/Fony wrote: Hmmm, I don't know. it has been 7 months since the last release of BrMSX. I don't think Riccardo has done much with it. I guess he's too bussy with school. He can do it though, but I think that probably Yeongman Seo (ParaMSX) will be the first

Re: fMSX 2.3 released

2000-12-10 Thread Alex Wulms
good fm-emulator for fMSX Amiga. I have the sources here. I will look into porting it to fMSX 2.3. I was first planning to port it to fMSX 2.2, but Marat told me he was already working on FM-emulation for fMSX 2.3, so I stopped the work. Now I see will continue the work because the FM-emulation

fMSX 2.3 released

2000-12-09 Thread Maarten ter Huurne
Hi, I just wanted to tell you that fMSX 2.3 was released, in case you didn't read it on the newsgroup or on MEP. Also a tip for X11 users: if you get "Opening window... FAILED" when starting fMSX and you're using -DBPP32, try compiling with -DBPP24 instead (see

Re: fMSX 2.3 released

2000-12-09 Thread Mauricio Braga
hello Maarten: As an illustration to the advances in fMSX: it can now run The Source of Power by Anma. All the weird effects in this demo are displayed correctly. Also the new Matra games that use overscan run on fMSX now. Unknown Reality doesn't run yet, but I'm working on that... Does

Re: fMSX 2.3 released

2000-12-09 Thread TFH/Fony
Does it runs now the future disk magazine ? I would like to read them using my monitor. :-) Don't know yet... I;ll have a look What about fmpac sound? Is it as good as it was in Marcel DeKogel's fmsx-dos? FM-PAC ont he windows version is a lot better then before. I will try his DOS

Re: fMSX 2.3 released

2000-12-09 Thread Maarten ter Huurne
to line interrupts. What about fmpac sound? Is it as good as it was in Marcel DeKogel's fmsx-dos? The FM-PAC sound I'm hearing under Linux is not very good. As far as I know, it plays the right notes, but it doesn't emulate instruments. The Windows sound, which uses MIDI, is a lot better. MIDI

Re: Msx.tap file for the fmsx emulator

2000-07-08 Thread Albert Beevendorp
Hi, At 01:21 7-7-00 -0300, you wrote: I am using fmsx emulator to play The castle and Castle Excellent games. I am having trouble to save my games, but a friend told me to save the in a msx.tap file. But i just don't know where to find such file. Wonder if anyone can help me? I don't know about

Re: fMSX and PSG Player (Bittencourt)

2000-05-31 Thread Ricardo Bittencourt
Marco Antonio Simon dal Poz wrote: PSG Player requires fmsx-dos 1.4. I can update this software to the new psg format if you want, but I believe it'll be faster for you to search in funet for this old fmsx-dos version. Of course upgrading PSGP is a better idea. I don't

Re: fMSX and PSG Player (Bittencourt)

2000-05-31 Thread Marco Antonio Simon dal Poz
On Wed, 31 May 2000, Ricardo Bittencourt wrote: Of course upgrading PSGP is a better idea. I don't think that anyone is still using fmsx-dos 1.4, then upgrading PSGP is almost mandatory!!! I didn't tell him what was better, I told him what was faster :) I know, but now we

fMSX and PSG Player (Bittencourt)

2000-05-30 Thread Manuel Soler
Hi, Does anybody know why the output file from e.g. fmsx-dos -logsnd goo.psg goonies.rom can't be played by the psgp.exe player? The program says file corrupt. Does anybody know how to extract the musics from a .rom file? Thanks, Manuel __ Do

Re: fMSX and PSG Player (Bittencourt)

2000-05-30 Thread Ricardo Bittencourt
Manuel Soler wrote: Does anybody know why the output file from e.g. fmsx-dos -logsnd goo.psg goonies.rom can't be played by the psgp.exe player? The program says file corrupt. PSG Player requires fmsx-dos 1.4. You are probably using fmsx-dos 1.6. I can update

fMSX : X-drivers 2.1/2.0 are out

2000-05-24 Thread A. Metselaar
hi all, I released version 2.1/2.0 of my X-drivers for fMSX, see http://www.math.utwente.nl New in this version - support for screen 10/11 and 12 - horizontal scrolling - more accurate horizontal placement - new bugs You are encouraged to find and report bugs. Solutions are more than

New VDP Command engine for fMSX 2.1

2000-04-20 Thread Alex Wulms
Dear MSX fans, I have added a new VDP Command engine for fMSX 2.1 to the section fMSX of The MSX Plaza. The new engine is a replacement for the patch that I released in September last year. Highlights of the previous release: + SD-Snatcher works correctly Highlight of this release

fMSX BeOS

2000-02-28 Thread Marco Frissen
I just saw that there is now a BeOS version of fMSX. check it out at: http://bebits.bebits.com/app/876/ Marco MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put "unsubscribe msx [EMAIL PROTECTED]" (without the quotes) in the body (not the subject) of t

Fmsx on a Playstation

1999-10-06 Thread GUEANT Fabrice
The following web address is very interesting, it seems that the author manage to use the fmsx emulator on playstation, he did the test with 2 games : antartic adventure and road fighter. I have tried them on a simple playstation, and all was good except the speed which is a bit too slow

Re: Fmsx on a Playstation

1999-10-06 Thread frambel
At 09:53 06/10/99 +0200, you wrote: The following web address is very interesting, it seems that the author manage to use the fmsx emulator on playstation, he did the test with 2 games : antartic adventure and road fighter. I have tried them on a simple playstation, and all was good except

Playstation and fmsx doubt

1999-10-05 Thread Manuel Soler
Hello guys! I'm trying to learn HOW can the Playstation port of the fmsx emulator be used as the zip file (fmsx05p.zip) does not include clear instructions on the steps to follow in order to succeed. All I've been able to learn is that I have to convert .rom files to .h with the bintoh.exe

Re: sound with fmsx-dos

1999-10-04 Thread gekke_g
Hello Does anyone know how to configure the sound in fmsx-dos and fmsx (for windows)? The O.S. that I use is Windows NT and I only get sound with RuMSX. You can't here sounds with fmsx-dos, since Windows NT doesn't allow dos programs to access the soundcard (and other hardware). Fmsx

Re: fMSX for the FM-Towns O/S

1999-10-03 Thread Ricardo Jurczyk Pinheiro
At 22:59 26/09/99 +0200, you wrote: Anyway... From what I saw, FM-Towns seems to be some kind of a Linux-clone... I also don't know exactly how or what, but this is what I think after seeing tons of Japanese sites :-) If anyune can fill me in, or supply me with some more info regarding fMSX

Re: Sound in fmsx-dos and fmsx(win)

1999-10-02 Thread Giovanni R. Nunes
Hi, Does anyone know how to configure the sound in fmsx-dos and fmsx (for windows)? The O.S. that I use is Windows NT and I only get sound with RuMSX. Are you tried to include the "-sound" switch in command-line? --- Giovanni Nunes, [EMAIL PROTECTED] f u cn rd th

Re: Sound in fmsx-dos and fmsx(win)

1999-10-02 Thread Ivan Latorre
Hello Yes I´ve tried it with the -sound (0,1,2,3,4 and 5) option in the command line but it doesn´t work. I only get sound with the internal speaker (and of course you can´t hear good sound). I have installed in the computer a Sound Blaster 16 PnP. Thanks MSX Mailinglist. To

Sound in fmsx-dos and fmsx(win)

1999-10-01 Thread Ivan Latorre
Hello Does anyone know how to configure the sound in fmsx-dos and fmsx (for windows)? The O.S. that I use is Windows NT and I only get sound with RuMSX. Thanks MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [

fMSX for the FM-Towns O/S

1999-09-26 Thread TFH/Fony
Hello you all! Just to everyone know that after searching for a long, long time I finally found the FM-Towns port of fMSX. The latest official version is V1.5, but I even found a version from Mai '97 I didn't know about... Since there is no documentation for it, I don't know what to think

fMSX V2.1 has been Released

1999-09-07 Thread TFH/Fony
fMSX V2.1 for Unix has been released today. You can download it at: http://www.file-hunter.com Kindest Regards, Arnaud de Klerk MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without

fMSX for FM-Towns...

1999-08-08 Thread TFH
Hello you all... I am still looking for the MSX-Emulator fmsx for the FM-Towns OS. Is there anybody who could please e-mail it to: [EMAIL PROTECTED] ??? I would be most gratefull ! Kindest Regards, Arnaud Go visit the MSX Emulator Page (M.E.P.) http://go.to/msx http://www.mep.msxnet.org http

fMSX for FMTowns

1999-07-25 Thread TFH
Hello... I am still looking for fMSX for the FMTOWNS system Is there any one who can help me with this ? Kindest Regards, Arnaud de Klerk Go visit the MSX Emulator Page (M.E.P.) http://www.mep.msxnet.org http://surf.to/msxemu http://www.casema.net/~tfh ICQ:1446 MSX Mailinglist

fMSX V2.2 Beta 3 Amiga

1999-05-19 Thread TFH
fMSX Amiga v2.2 beta 3 has been released and can be downloaded from: http://www.mep.msxnet.org New features in this version are: - Added a semaphore in a rather critical place. This may fix some crashes, especially during reset. - Placed disk access routines in a separate task. This fixed

fMSX 2

1999-05-10 Thread Coen van der Geest
Hi there, does anyone know (Arnaud?) the additions in fMSX 2? And will there be a DOS version soon? Grtz Coen MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problem

Re: fMSX 2

1999-05-10 Thread Jorge Vidal Wulff
Coen van der Geest wrote: Hi there, does anyone know (Arnaud?) the additions in fMSX 2? And will there be a DOS version soon? Hi,wellabout the second question,just take a look at Marcel De Kogel's Homepage. And for the first,take a look at Marat's page. Bye. -- Jorge Vidal Wulff

Re: fMSX 2

1999-05-10 Thread TFH
As for a new DOS port of fMSX 2... Yes.. there will be one, but... it will take quite some time before it will get released, as Marcel de Kogel, who makes this port is far too busy to do it at the moment ! As for your second question, this is a bit too much to answer right here.. Simply go

fMSX Amiga 2.2 beta 2

1999-05-05 Thread TFH
Version 2.2 Beta 2 of fMSX Amiga has just been released and is now downloadable at: http://www.casema.net/~tfh So, for all those people who wnated to play Space Manbow on their Amiga's... This is your chance, it now works ! You do need a previous installation to get it up and running ! Greetz

fMSX ported to windows

1999-03-26 Thread TFH
The first port of fMSX to Windows is now available at: http://www.casema.net/~tfh Sorry that there are no more details over here, but I am in a bit of a hurry. So, just go to the emulator section and download it !!! Kind regards, the MEP-Crew Go visit the MSX Emulator Page (M.E.P.) http

Re: fMSX for PSX

1999-02-10 Thread Adol
How do I run it? please give me a link, I'd like to test it :) Club Hnostar a écrit: On 25/1/99 18:16 TFH wrote on MML : Well.. I have no PSX available, so I really cannot test it... So if anyone can do it for me, I would really like to hear something about it. And as for Well, I

Re: fMSX for PSX

1999-02-10 Thread Club Hnostar
On 25/1/99 18:16 TFH wrote on MML : Well.. I have no PSX available, so I really cannot test it... So if anyone can do it for me, I would really like to hear something about it. And as for Well, I don't have a real PSX, but I have the new PSX emulator for Macintosh G3 :-) I'll try to download

fMSX for PSX

1999-02-10 Thread TFH
Well Well Well.. No seemed to really know anything about it, and people were sending me in the wrong direction time after time again, but... It's finally there... I have been able to find the MSX emulator for the Playstation. It's online at: http://www.casema.net/~tfh now !!! I have also adde

[NEW] fMSX 2.0 Beta Released!

1999-02-10 Thread Marat Fayzullin
fMSX 2.0b is Out! After long delay, I have finally released a beta of the new version of fMSX, the ubiquituous MSX/MSX2/MSX2+ emulator! Complete list of features and the list of new features and fixes can be found in the documentation at http://www.komkon.org/fms/fMSX/ This is a quite raw

Re: memory problems with fmsx

1999-02-10 Thread Jorge Vidal Wulff
Stefano Fronteddu wrote: Hi to all, I'm here again for another question about fmsx. I made a .dsk copy of xevius (space arcade), but this is one of that games that when starts needs to press ctrl to have more memory. I tried with poke h,170, but it doesen't work. I also tried

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