Re: Luxology Modo 50% off for this mailing list - A new word from Brad Peebler

2014-03-07 Thread Kevin mc bride
Would love a webinar as well. Count me in if its going ahead. On 7 March 2014 15:56, Robert Kjettrup rob...@maydayfilm.dk wrote: only been a lurker on this list, but a relative long time Softimage user (since XSI v4), and considering my next options so count me in an webinar too Robert

Re: Maya feature request from Softimage users

2014-03-07 Thread Nic Sievers
nope, I haven't used it. I should have specifically said its a rumor, instead of I believe. On Fri, Mar 7, 2014 at 9:50 AM, Christopher Crouzet christopher.crou...@gmail.com wrote: And I believe you're breaking the NDA here? On 7 March 2014 12:47, Nic Sievers siev...@gmail.com wrote:

Re: Luxology Modo 50% off for this mailing list - A new word from Brad Peebler

2014-03-07 Thread Francisco Criado
+1 2014-03-07 14:50 GMT-03:00 Kevin mc bride kev@gmail.com: Would love a webinar as well. Count me in if its going ahead. On 7 March 2014 15:56, Robert Kjettrup rob...@maydayfilm.dk wrote: only been a lurker on this list, but a relative long time Softimage user (since XSI v4), and

Re: Luxology Modo 50% off for this mailing list - A new word from Brad Peebler

2014-03-07 Thread Dave Thomlison
Webinar sounds great. +1 On Fri, Mar 7, 2014 at 12:54 PM, Francisco Criado malcriad...@gmail.comwrote: +1 2014-03-07 14:50 GMT-03:00 Kevin mc bride kev@gmail.com: Would love a webinar as well. Count me in if its going ahead. On 7 March 2014 15:56, Robert Kjettrup

Re: Maya feature request from Softimage users

2014-03-07 Thread Emilio Hernandez
Oh I thought it was mentioned officialy by Autodesk. If that was the case probably will be the opposite. But if it is a rumor then it might be there We just need like 6 years so it will become true. --- Emilio Hernández VFX 3D

Re: SI and Houdini

2014-03-07 Thread Adam Sale
Thanks Jordi! On Mar 7, 2014 9:00 AM, Jordi Bares jordiba...@gmail.com wrote: For those that are looking at Houdini for rigging and animation... some tiny examples http://www.youtube.com/watch?v=sOTBdRdClFE http://www.youtube.com/watch?v=I-cKnahxkUo

Re: Maya feature request from Softimage users

2014-03-07 Thread Adam Sale
Gator Decent set of shatter and sim tools ala implosia and momentum Face robot type functionality On Mar 7, 2014 10:00 AM, Emilio Hernandez emi...@e-roja.com wrote: Oh I thought it was mentioned officialy by Autodesk. If that was the case probably will be the opposite. But if it is a rumor

Re: Maya feature request from Softimage users

2014-03-07 Thread Emilio Hernandez
Ability to change the same parameters in a multi selection objects --- Emilio Hernández VFX 3D animation. 2014-03-07 12:03 GMT-06:00 Adam Sale adamfs...@gmail.com: Gator Decent set of shatter and sim tools ala implosia and momentum Face

Re: Maya feature request from Softimage users

2014-03-07 Thread Rob Chapman
No icons..? :D On 7 Mar 2014 18:10, Emilio Hernandez emi...@e-roja.com wrote: Independency of child parameters from parent objects. LIke for example if you want to hide the parent and leave the child visible, and not spread all of this throught the hierarchy.

Re: Maya feature request from Softimage users

2014-03-07 Thread Jason S
Problem-solving without problem-solving-code-departments On 03/07/14 13:15, Emilio Hernandez wrote: +1 --- Emilio Hernández VFX 3D animation. 2014-03-07 12:14 GMT-06:00 Rob Chapman tekano@gmail.com mailto:tekano@gmail.com:

Re: Maya feature request from Softimage users

2014-03-07 Thread Jason S
Problem-solving without problem-solving-code-departments On 03/07/14 13:15, Emilio Hernandez wrote: +1 --- Emilio Hernández VFX 3D animation. 2014-03-07 12:14 GMT-06:00 Rob Chapman tekano@gmail.com mailto:tekano@gmail.com:

Re: Maya feature request from Softimage users

2014-03-07 Thread Emilio Hernandez
Independency of child parameters from parent objects. LIke for example if you want to hide the parent and leave the child visible, and not spread all of this throught the hierarchy. --- Emilio Hernández VFX 3D animation. 2014-03-07 12:05

Re: Maya feature request from Softimage users

2014-03-07 Thread Emilio Hernandez
Ability to drag and drop objects in the outliner under other objects like the explorer. Ability to have non transformation groups Pfff I am working in Maya right now, as I am required to do so, the list is so long as I continue to do stuff. ---

Re: Maya feature request from Softimage users

2014-03-07 Thread Jordi Bares
The more I read the more futile the effort seems… there is absolutely no way Autodesk is going to understand it… :-P Sorry for ruining the party.. Jordi Bares jordiba...@gmail.com On 7 Mar 2014, at 18:22, Emilio Hernandez emi...@e-roja.com wrote: Ability to drag and drop objects in the

Re: Maya feature request from Softimage users

2014-03-07 Thread Peter Agg
Ability to drag and drop objects in the outliner under other objects like the explorer. Use the middle mouse button. Ability to have non transformation groups You mean like XSI's groups? They're called sets - you can drag things in but you need to use a Connection Editor to take things out. .

Re: Maya feature request from Softimage users

2014-03-07 Thread Jonah Friedman
Guys, guys, let's be reasonable, I only want four things. 1. Rethink the everything is a node floating at the root level thing and redo it to have nested nodes. It was a noble idea 20 years ago, but experience has taught us it's a bad idea. Make the node graphs the menu commands generate

Re: Maya feature request from Softimage users

2014-03-07 Thread Siew Yi Liang
Hello Jeremie! Missing GATOR and ICE the most, and clusters riding with the mesh by default, and the procedural workflow throughout. :D Also having a proper shapes manager, although there is one little script by Daniel S. Lima which mimics XSI's shape manager and is really nice to work with

Re: Maya feature request from Softimage users

2014-03-07 Thread Emilio Hernandez
+1 --- Emilio Hernández VFX 3D animation. 2014-03-07 12:14 GMT-06:00 Rob Chapman tekano@gmail.com: No icons..? :D On 7 Mar 2014 18:10, Emilio Hernandez emi...@e-roja.com wrote: Independency of child parameters from parent objects.

Re: Maya feature request from Softimage users

2014-03-07 Thread Emilio Hernandez
Well I just tried to use the middle mouse button in the outliner and it does not work. Yes, then you need to get the connection editor to remove things --- Emilio Hernández VFX 3D animation. 2014-03-07 12:25 GMT-06:00 Peter Agg

Re: Maya feature request from Softimage users

2014-03-07 Thread Luc-Eric Rousseau
On Fri, Mar 7, 2014 at 1:22 PM, Emilio Hernandez emi...@e-roja.com wrote: Ability to drag and drop objects in the outliner under other objects like the explorer. remember that drag and drop in Maya is on the Middle Mouse button, then check again if you can't do it. Drag and drop an object onto

Re: Maya feature request from Softimage users

2014-03-07 Thread Emilio Hernandez
To get into the connection editor to remove things? And I am sorry but the middle mouse button is not working. --- Emilio Hernández VFX 3D animation. 2014-03-07 12:30 GMT-06:00 Luc-Eric Rousseau luceri...@gmail.com: On Fri, Mar 7, 2014

Re: Maya feature request from Softimage users

2014-03-07 Thread Jason S
Who's looking for Autodesk understanding? Expecting AutoBorg to have understanding is indeed futile. On 03/07/14 13:25, Jordi Bares wrote: The more I read the more futile the effort seems… there is absolutely no way Autodesk is going to understand it… :-P Sorry for ruining the party..

Re: Maya feature request from Softimage users

2014-03-07 Thread Peter Agg
Well I just tried to use the middle mouse button in the outliner and it does not work. Well, it certainly should! http://download.autodesk.com/global/docs/maya2014/en_us/index.html?url=files/Nodes_and_attributes_View_and_edit_the_hierarchy_of_nodes.htm,topicNumber=d30e25645 On 7 March 2014

Re: Maya feature request from Softimage users

2014-03-07 Thread Eric Thivierge
Middle mouse button does work. Been using it for 6 months or so. It's most likely user error or maybe your mouse doesn't have a middle mouse button? :P On Friday, March 07, 2014 1:33:22 PM, Jason S wrote: Who's looking for Autodesk understanding? Expecting AutoBorg to have understanding is

RE: Maya feature request from Softimage users

2014-03-07 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
Unfortunately that is an issue that preceded AD. -- Joey Ponthieux LaRC Information Technology Enhanced Services (LITES) Mymic Technical Services NASA Langley Research Center __ Opinions stated here-in are strictly those of the author and do not

Re: Maya feature request from Softimage users

2014-03-07 Thread Emilio Hernandez
Oh that is a new feature in 2014? If that is so I am in 2013. --- Emilio Hernández VFX 3D animation. 2014-03-07 12:33 GMT-06:00 Peter Agg peter@googlemail.com: Well I just tried to use the middle mouse button in the outliner and it

Re: Maya feature request from Softimage users

2014-03-07 Thread Emilio Hernandez
Well Eric it is not working for me in 2013. I don't if has something to do with preferences. I have no need to lie. --- Emilio Hernández VFX 3D animation. 2014-03-07 12:35 GMT-06:00 Eric Thivierge ethivie...@hybride.com: Middle mouse

Re: Maya feature request from Softimage users

2014-03-07 Thread Peter Agg
Nope, it's been the default behaviour for ages. Certainly in 2013. On 7 March 2014 18:36, Emilio Hernandez emi...@e-roja.com wrote: Oh that is a new feature in 2014? If that is so I am in 2013. --- Emilio Hernández VFX 3D animation.

DAVE school's scholarship for 3 lucky US Softimage users

2014-03-07 Thread Marc-Andre Carbonneau
Interesting offer for who is elligible! http://community.thefoundry.co.uk/discussion/topic.aspx?f=4t=85615

Re: Maya feature request from Softimage users

2014-03-07 Thread Steven Caron
from what i understand, keep in mind i am no maya expert, some of those things are available already... gator = attribute transfer http://goo.gl/zFQ0Py operator stack reordering = deformation order http://goo.gl/nHzWJF On Fri, Mar 7, 2014 at 8:59 AM, Jeremie Passerin gerem@gmail.comwrote:

Re: Maya feature request from Softimage users

2014-03-07 Thread Luc-Eric Rousseau
On Fri, Mar 7, 2014 at 11:59 AM, Jeremie Passerin gerem@gmail.com wrote: I would really like to hear Autodesk plan to incorporate some of those features in Maya. I'm guessing there not all super easy to merge, but some of them would be considered as amazing new feature by the Maya users.

Re: Maya feature request from Softimage users

2014-03-07 Thread Raffaele Fragapane
Yeah, but they're kind of like painting a pinto red and slapping a horse sticker on it and calling it a Ferrari. The attribute transfer will usually give people cancer, and the stack reordering will garble your scene into oblivion every other day due to the fact the graph underneath is just not

Re: Maya feature request from Softimage users

2014-03-07 Thread Emilio Hernandez
Thanks Siew. Now it is working. Didn't realize that swithing a display mode will make things work different in the outliner. --- Emilio Hernández VFX 3D animation. 2014-03-07 12:37 GMT-06:00 Siew Yi Liang soni...@gmail.com: Hello

Re: Maya feature request from Softimage users

2014-03-07 Thread Raffaele Fragapane
That's good to hear. I never heard of that nor was asked anything, nor know of any of my connections having been feedbacked much, but I'm glad to hear you've been furiously asking whoever. On Sat, Mar 8, 2014 at 5:41 AM, Luc-Eric Rousseau luceri...@gmail.comwrote: On Fri, Mar 7, 2014 at 11:59

Update to the Softtimage Transition Plan

2014-03-07 Thread Maurice Patel
Hi everyone, I have an update to the Softimage Transition Plan to share with you: When we created the initial Softimage transition plan our desire was to provide our customers with an easy, no-cost path to transition to either 3ds Max or Maya. We have been monitoring all of your feedback on

Re: Maya feature request from Softimage users

2014-03-07 Thread Dave Thomlison
Ability to open more than one outliner? On Fri, Mar 7, 2014 at 1:41 PM, Luc-Eric Rousseau luceri...@gmail.comwrote: On Fri, Mar 7, 2014 at 11:59 AM, Jeremie Passerin gerem@gmail.com wrote: I would really like to hear Autodesk plan to incorporate some of those features in Maya. I'm

Re: Maya feature request from Softimage users

2014-03-07 Thread Peter Agg
Ability to open more than one outliner? If you want a quick workaround then you can go to 'Panels' and click on 'Tear off Copy'. I didn't realise that about the MMB parenting either! That's... not a good feature. On 7 March 2014 18:44, Dave Thomlison dthomli...@gmail.com wrote: Ability to

Re: Update to the Softtimage Transition Plan

2014-03-07 Thread Jordi Bares
At least something reasonable. thx Jordi Bares jordiba...@gmail.com On 7 Mar 2014, at 18:44, Maurice Patel maurice.pa...@autodesk.com wrote: Hi everyone, I have an update to the Softimage Transition Plan to share with you: When we created the initial Softimage transition plan our desire

Re: Maya feature request from Softimage users

2014-03-07 Thread Emilio Hernandez
This is the kind of things... So if I need to sort thing alphabetically, the MMB to rearrange the hierarchy not works. Then I need to switch back the display mode for it to work Way to go! --- Emilio Hernández VFX 3D animation.

Re: Update to the Softtimage Transition Plan

2014-03-07 Thread Ognjen Vukovic
Any chance of you guys selling Softimage to someone else? On Fri, Mar 7, 2014 at 7:44 PM, Maurice Patel maurice.pa...@autodesk.comwrote: Hi everyone, I have an update to the Softimage Transition Plan to share with you: When we created the initial Softimage transition plan our desire was to

Re: Maya feature request from Softimage users

2014-03-07 Thread Halim Negadi
Can't live wihout middle mouse button menus behaviour, I got this implemented in relight the first two weeks I spent at the Bakery. On Fri, Mar 7, 2014 at 7:38 PM, Peter Agg peter@googlemail.com wrote: Nope, it's been the default behaviour for ages. Certainly in 2013. On 7 March 2014

Re: DAVE school's scholarship for 3 lucky US Softimage users

2014-03-07 Thread Maurício PC
Damn! I hate living way south sometimes ... :/ On Fri, Mar 7, 2014 at 3:38 PM, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com wrote: Interesting offer for who is elligible! http://community.thefoundry.co.uk/discussion/topic.aspx?f=4t=85615 -- gonebadfx.com - your source for

Re: Maya feature request from Softimage users

2014-03-07 Thread Luc-Eric Rousseau
On Fri, Mar 7, 2014 at 1:49 PM, Emilio Hernandez emi...@e-roja.com wrote: This is the kind of things... So if I need to sort thing alphabetically, the MMB to rearrange the hierarchy not works. Then I need to switch back the display mode for it to work Way to go! well you can't

Re: Update to the Softtimage Transition Plan

2014-03-07 Thread Eric Turman
Thanks Maurice...this is a significant change. A couple of things that are still not clear. 1) When do we have to make the decision by. 2) if we find that it is just not working out, will we be able to perpetually use the version of Soft and Maya frozen at the end of that subscription? On Fri,

Re: Maya feature request from Softimage users

2014-03-07 Thread Halim Negadi
+1 I think there a way to do so using a mel command. On Fri, Mar 7, 2014 at 7:44 PM, Dave Thomlison dthomli...@gmail.com wrote: Ability to open more than one outliner? On Fri, Mar 7, 2014 at 1:41 PM, Luc-Eric Rousseau luceri...@gmail.comwrote: On Fri, Mar 7, 2014 at 11:59 AM, Jeremie

Re: Maya feature request from Softimage users

2014-03-07 Thread Raffaele Fragapane
Much like Maya users picking up XSI and bitching about the schematic being inferior to the HG for scene management (it is), it's a classic thing for XSI users to bitch about the outliner being inferior to the explorer (it is). For hierarchy management the HG is a better place to be by a long shot.

Re: Maya feature request from Softimage users

2014-03-07 Thread Siew Yi Liang
Indeed there is: As MEL: tearOffPanel Outliner2 outlinerPanel false; This is because UI windows in Maya afaik are given specific names and you cannot have two open 'viewports' which share the same name, so just create a new one! And tear that off instead. And I agree, this should be part of

Re: Maya feature request from Softimage users

2014-03-07 Thread Meng-Yang Lu
And implemented poorly. Largely because of the lack of an operator stack. If you apply transfer attributes further down the line, you're gonna have a bad time freezing it to improve performance. Stack reordering is fine. Again, the ability to edit that stack is what's missing. -Lu On Fri,

Re: Update to the Softtimage Transition Plan

2014-03-07 Thread Jonah Friedman
This is a clear improvement and much more fair. Thank you. On Fri, Mar 7, 2014 at 1:53 PM, Eric Turman i.anima...@gmail.com wrote: Thanks Maurice...this is a significant change. A couple of things that are still not clear. 1) When do we have to make the decision by. 2) if we find that it

Re: Maya feature request from Softimage users

2014-03-07 Thread Emilio Hernandez
Yes Raffaele, it is true, the Hypergraph Hierarcy is better, but then my worskpace is being reduced or I lost sight of other things if I zoom in to read the item. I actually seldom use the hyerarchy in Softimage. --- Emilio Hernández VFX 3D

Re: Maya feature request from Softimage users

2014-03-07 Thread Luc-Eric Rousseau
no UI way to open two outliners, however there is a splitter bar at the bottom of the outliner that you can drag to get two outliner panes. On Fri, Mar 7, 2014 at 1:56 PM, Siew Yi Liang soni...@gmail.com wrote: Indeed there is: As MEL: tearOffPanel Outliner2 outlinerPanel false; This is

Re: Update to the Softtimage Transition Plan

2014-03-07 Thread Jason S
Would that also extend ability to scale (get new licences) ? (at the very least for existing customers?) On 03/07/14 13:44, Maurice Patel wrote: Hi everyone, I have an update to the Softimage Transition Plan to share with you: When we created the initial Softimage transition plan our

Re: Update to the Softtimage Transition Plan

2014-03-07 Thread Jason S
And is indeed encouraging to see that SOME consideration is at play.. thank you. On 03/07/14 14:02, Jason S wrote: Would that also extend ability to scale (get new licences) ? (at the very least for existing customers?) On 03/07/14 13:44, Maurice Patel wrote: Hi everyone, I have an

Re: Maya feature request from Softimage users

2014-03-07 Thread Raffaele Fragapane
A handful, though they can be collapsed. You can create a panel, dump an outliner in it, then show that window. Looks something like this: window; frameLayout -labelVisible false; string $panel = `outlinerPanel`; string $outliner = `outlinerPanel -query -outlinerEditor $panel`; outlinerEditor

Re: Maya feature request from Softimage users

2014-03-07 Thread Chris Covelli
I would be very happy to see Maya make their hypershade more like the XSI rendertree. The hypershade feels like its trying to be node based, but not quite getting it. In XSI ou can see the ports and know instantly how everything is connected, whereas the hypershade just has boxes with lines

Re: Maya feature request from Softimage users

2014-03-07 Thread Raffaele Fragapane
That's what the Node Editor is trying to do. It still misses more than a handful of things to replace the (badly) aging HS, but it's certainly better, at least at showing ports, than the HS. The connection editor has, historically, been a blight on the face of software design, but the old windows

Re: Maya feature request from Softimage users

2014-03-07 Thread Meng-Yang Lu
The new node editor facilitates this in a similar fashion. You don't have to use the Hypershade. On Fri, Mar 7, 2014 at 11:07 AM, Chris Covelli ch...@polygonpusherinc.comwrote: I would be very happy to see Maya make their hypershade more like the XSI rendertree. The hypershade feels like

Re: Maya feature request from Softimage users

2014-03-07 Thread Emilio Hernandez
Another one. That I don't need to specify the blendshape node if there is only one blend shape node in that object, while I have other objects with blendshape nodes, each time I add a new blend shape to an object, if I have other objects with blendshapes nodes. I need to specify to which

Re: Maya feature request from Softimage users

2014-03-07 Thread Raffaele Fragapane
Bear in mind when dealing with shape work in Maya, and this is in general, that anything outside of Soft is primitive, half arsed, and generally painful. In those regards (shapes) Soft was and will probably always remain unbeaten. Prepare yourself for vast amounts of pain on every front. The

Re: Maya feature request from Softimage users

2014-03-07 Thread Meng-Yang Lu
Perhaps this is one of the features we should have AD take a look at. Though I think clusters is the foundation that allows shapes in Soft to be so powerful. Are we still decapitating heads in 2014? -Lu On Fri, Mar 7, 2014 at 11:14 AM, Raffaele Fragapane raffsxsil...@googlemail.com wrote:

Re: A list like this one but for Maya

2014-03-07 Thread Raffaele Fragapane
I would fully endorse it and participate in it, but yes, doing it so early would be a major PR ClusterF**k. No matter the intentions it could only be perceived negatively and kill a good and useful effort before it starts. Give it some time. On Sat, Mar 8, 2014 at 2:58 AM, Luc-Eric Rousseau

Re: Maya feature request from Softimage users

2014-03-07 Thread Mirko Jankovic
No one is actually thinking how much patching can Maya take? Adding more and more on top of old core... Frankenmayan On Fri, Mar 7, 2014 at 8:17 PM, Meng-Yang Lu ntmon...@gmail.com wrote: Perhaps this is one of the features we should have AD take a look at. Though I think clusters is the

Re: A list like this one but for Maya

2014-03-07 Thread Raffaele Fragapane
The HE list back then, SGI and Alias times, was the exact equivalent of this place. I don't think it's even worth mentioning these days though, it's practically dead. On Fri, Mar 7, 2014 at 10:19 PM, Luc-Eric Rousseau luceri...@gmail.comwrote: there is an old maya mailing list, it's the google

Re: Maya feature request from Softimage users

2014-03-07 Thread Raffaele Fragapane
Clusters aren't really the key part to it, you do have equivalents in Maya after all and they do work and allow for isolation. The problem is XSI was the perfect storm for Shapes, some of its qualities that are shortcomings in some regards (stack instead of open nodes and so on) simply shone when

Re: Update to the Softtimage Transition Plan

2014-03-07 Thread Matt Morris
Thanks Maurice, that goes some way to help the situation. On 7 March 2014 19:04, Jason S jasonsta...@gmail.com wrote: And is indeed encouraging to see that SOME consideration is at play.. thank you. On 03/07/14 14:02, Jason S wrote: Would that also extend ability to scale (get new

Re: AAUTODESK TO DISCONTINUE MAYA WITH 2015 RELEASE!!!!

2014-03-07 Thread Francisco Criado
f**king autodesk maya's open procedural fx at 8:54 seems someone is stealing code from softimage... http://www.youtube.com/watch?v=sOVsEK44fh8 2014-03-07 12:21 GMT-03:00 Ognjen Vukovic ognj...@gmail.com: Shame ice 3.7 wouldn't be enough to help maya users out. :) On Fri, Mar 7, 2014 at

Re: Update to the Softtimage Transition Plan

2014-03-07 Thread Martin Chatterjee
Maurice, I am glad to hear that. At least in this respect this restores a tiny bit faith into believing that somebody at Autodesk is actually listening to us and is interested in our points of view. Although I am pretty sure that the main reason for this adjustment is probably not empathy but

Re: Update to the Softtimage Transition Plan

2014-03-07 Thread Alan Fregtman
Hi Maurice, This part: *the ability to continue to access Softimage indefinitely with your Subscription entitlement* If I understand correctly, you must keep paying subscription to keep your indefinite Softimage privileges? So if you stop paying subscription after April 2016, does Softimage

Re: Update to the Softtimage Transition Plan

2014-03-07 Thread Stephen Blair
They are perpetual licenses and will continue working whether you are on Subscription or not. On Fri, Mar 7, 2014 at 2:40 PM, Alan Fregtman alan.fregt...@gmail.comwrote: Hi Maurice, This part: *the ability to continue to access Softimage indefinitely with your Subscription entitlement* If

Re: Update to the Softtimage Transition Plan

2014-03-07 Thread Jason S
Oops sorry just saw that also applied to scaling.. thank you! On 03/07/14 14:02, Jason S wrote: Would that also extend ability to scale (get new licences) ? (at the very least for existing customers?) On 03/07/14 13:44, Maurice Patel wrote: Hi everyone, I have an update to the

Re: Update to the Softtimage Transition Plan

2014-03-07 Thread Emilio Hernandez
Definitivley a change. --- Emilio Hernández VFX 3D animation. 2014-03-07 13:42 GMT-06:00 Stephen Blair stephenrbl...@gmail.com: They are perpetual licenses and will continue working whether you are on Subscription or not. On Fri, Mar

Re: Maya feature request from Softimage users

2014-03-07 Thread Raffaele Fragapane
I think the core issue here isn't as much whether Maya can be patched or not, it surely can, the core is still functional and respectably open, if not without issues (and stability has been degrading compared to the past IME). The problem for a lot of people used to Soft is how much scavenging

Re: Maya feature request from Softimage users

2014-03-07 Thread Steven Caron
i understand this is the same with 3dsmax... On Fri, Mar 7, 2014 at 11:50 AM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: This is par for the course in Maya, compiled anything will NOT work on any major version other than the one it was compiled for.

Re: AAUTODESK TO DISCONTINUE MAYA WITH 2015 RELEASE!!!!

2014-03-07 Thread Meng-Yang Lu
GUYS!!! GUYS!! Listen. I know you guys are angry. Upset. Heartbroken. Me too!! In the upcoming years, you're gonna have to make some hard decisions regarding your livelihood. Either continue using Soft in zombie form, jump to another software, or get forced to use Maya. The wisest thing to

Re: Maya feature request from Softimage users

2014-03-07 Thread Emilio Hernandez
Well as I am still working, I can add a lot of more things but after just the official announcment from Maurice Patel, that we can keep using Softimage forever and continue to have support. Back to deal with my MMB. Cheers! --- Emilio

Re: Maya feature request from Softimage users

2014-03-07 Thread Francisco Criado
Why not to rename xsi.exe to maya.exe and change the starting screen? that could be very easy implemented, and voila! all softimage tools and ui in maya :) 2014-03-07 16:50 GMT-03:00 Raffaele Fragapane raffsxsil...@googlemail.com: I think the core issue here isn't as much whether Maya can

Re: Maya feature request from Softimage users

2014-03-07 Thread Raffaele Fragapane
I wouldn't know, Max gives me gas, I don't do it. On Sat, Mar 8, 2014 at 6:52 AM, Steven Caron car...@gmail.com wrote: i understand this is the same with 3dsmax... On Fri, Mar 7, 2014 at 11:50 AM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: This is par for the course in Maya,

Re: Maya feature request from Softimage users

2014-03-07 Thread Siew Yi Liang
Hello Raffaele: As an aside, I would like to plug Daniel S. Lima's Sculpt InBetween Editor as an alternative to Rabbit Shapes for managing your corrective shapes in Maya...when you have time to try it, anyway: http://danielslima.com/sculpt-inbetween-editor-1-0/ It's free, too! And offers

RE: Update to the Softtimage Transition Plan

2014-03-07 Thread Maurice Patel
HI Eric These are good questions. I'll do my best to answer them 1) When do we have to make the decision by. You essentially have two years. The Transition Plan was created to give you be until April 30th 2016 to make a decision so there is no rush to do anything now. As long as you are

Re: Maya feature request from Softimage users

2014-03-07 Thread Meng-Yang Lu
This is a possibility with Fabric Engine in the mix for super speed. Here's hoping. On Fri, Mar 7, 2014 at 11:55 AM, Francisco Criado malcriad...@gmail.comwrote: Why not to rename xsi.exe to maya.exe and change the starting screen? that could be very easy implemented, and voila! all

Listening

2014-03-07 Thread Chris Vienneau
Hi everyone, I just want to let you know there are people from the maya dev and pm teams coming online to this forum but we are shipping software and answering a lot of calls but the mails you are writing are being passed back and forth as they are coming at a furious pace. Stay tuned for some

RE: Update to the Softtimage Transition Plan

2014-03-07 Thread Maurice Patel
Yes it would. If you need to scale production you will have two options. You will be able to purchase a 3 month or 1 year rental of the transition bundle to increase your Softimage seats or you can purchase the bundle itself. If you purchase the bundle new you will have the same rights as if

Re: Maya feature request from Softimage users

2014-03-07 Thread Eric Turman
**Workgroups *(Maya's plugin manager..ugh what a mess) **GATOR *(I've had Maya users nearly go into a seizure of disbelief when I've shown them GATOR in the past) **Stacks: Model, Shape, Animate, Secondary shape etc *(so useful to be able to partition operations for freezing etc.)

Re: Maya feature request from Softimage users

2014-03-07 Thread Raffaele Fragapane
while a lot of those things can be worked around or simply written, the lack of a property and parameter entity in Maya will have you up walls. Attributes can only be owned by nodes, and the sort-of-quasi-workaround of character set will cuase early baldness in any person trying to use it. BTW,

Another obituary

2014-03-07 Thread Stephan Hempel
http://www.redsharknews.com/post/item/1517-autodesk-shuts-down-softimage Cheers, Stephan

Re: Maya feature request from Softimage users

2014-03-07 Thread Eric Thivierge
Link? On Friday, March 07, 2014 3:08:48 PM, Raffaele Fragapane wrote: while a lot of those things can be worked around or simply written, the lack of a property and parameter entity in Maya will have you up walls. Attributes can only be owned by nodes, and the sort-of-quasi-workaround of

Re: Listening

2014-03-07 Thread Dan Pejril
Good to know you are listening. If you listen closely, you can heart my heart breaking On 3/7/2014 3:01 PM, Chris Vienneau wrote: Hi everyone, I just want to let you know there are people from the maya dev and pm teams coming online to this forum but we are shipping software and

Re: Maya feature request from Softimage users

2014-03-07 Thread Jeremie Passerin
*Yeah, but they're kind of like painting a pinto red and slapping a horse sticker on it and calling it a Ferrari.* *The attribute transfer will usually give people cancer, and the stack reordering will garble your scene into oblivion every other day due to the fact the graph underneath is just not

Re: Maya feature request from Softimage users

2014-03-07 Thread Jeremie Passerin
Google ? :D http://mayafeedback.autodesk.com/forums/160518-small-annoying-things-to-fix-in-maya-forum On 7 March 2014 12:11, Eric Thivierge ethivie...@hybride.com wrote: Link? On Friday, March 07, 2014 3:08:48 PM, Raffaele Fragapane wrote: while a lot of those things can be worked around

Re: Maya feature request from Softimage users

2014-03-07 Thread Nic Sievers
Thanks for posting that link Jeremie! I was about to dig through my bookmarks for it. That list is great. Over the last few versions they have finally started picking off some really annoying behaivoirs/bugs. Obviously, thus the name of the list, duh. ;) But its great to be able to vote for

Re: Maya feature request from Softimage users

2014-03-07 Thread Eric Thivierge
It was more for having it here for everyone to quickly jump on without having to google. A lesser level of resistance. But thanks! :D On Friday, March 07, 2014 3:13:01 PM, Jeremie Passerin wrote: Google ? :D

Re: Maya feature request from Softimage users

2014-03-07 Thread Raffaele Fragapane
incidentally, you couldn't google that stuff On Sat, Mar 8, 2014 at 7:18 AM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: If someone can't google that stuff we don't want them in the field ;p On Sat, Mar 8, 2014 at 7:17 AM, Eric Thivierge ethivie...@hybride.comwrote: It was more

Re: Maya feature request from Softimage users

2014-03-07 Thread Raffaele Fragapane
If someone can't google that stuff we don't want them in the field ;p On Sat, Mar 8, 2014 at 7:17 AM, Eric Thivierge ethivie...@hybride.comwrote: It was more for having it here for everyone to quickly jump on without having to google. A lesser level of resistance. But thanks! :D On Friday,

Re: Update to the Softtimage Transition Plan

2014-03-07 Thread Leoung O'Young
Hi Maurice, I found out I have one 2011 Essential license which I can upgrade, the other 3 licenses are too old. Beside upgrading just that license, can I expand that license to an advance with render nodes and do I have rent options after the end of March timeline? Thanks, Leoung On

Re: Maya feature request from Softimage users

2014-03-07 Thread Eric Thivierge
I didn't say anyone couldn't, I said it would be quicker for people to respond and hop on it if they don't have to. Man, screw this, I'm switching to Maya, their mailing list is bet... wait a minute... On Friday, March 07, 2014 3:18:43 PM, Raffaele Fragapane wrote: incidentally, you couldn't

Re: Maya feature request from Softimage users

2014-03-07 Thread Adam Seeley
I try it in most software... just in case. A.   _ http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Halim Negadi hneg...@gmail.com To: softimage@listproc.autodesk.com Sent: Friday, 7 March 2014, 18:50 Subject:

Re: Maya feature request from Softimage users

2014-03-07 Thread Halim Negadi
As for shapes, I've never felt good with soft workflow. A few years ago we asked stargrav to develop us a soft version of BCS. It now works on both platforms and I can't live without it: http://www.stargrav.com/bcs.php On Fri, Mar 7, 2014 at 9:08 PM, Raffaele Fragapane

RE: Update to the Softtimage Transition Plan

2014-03-07 Thread Maurice Patel
Hi Alan, Sorry about the confusion - no, it does not stop working and you do not need to be on Subscription to continue to use Softimage When you purchase a software license you purchase the right to use it in perpetuity, although of course we cannot guarantee it will work on future hardware

Re: Update to the Softtimage Transition Plan

2014-03-07 Thread Stephen Blair
Hi Leoung As of the 2011 release, there was just one Softimage product. No more Advanced or Essentials. A network license of Softimage 2011 includes five Batch licenses. A standalone licenses of Softimage 2011 does not include any Batch licenses. On Fri, Mar 7, 2014 at 3:18 PM, Leoung O'Young

Re: Update to the Softtimage Transition Plan

2014-03-07 Thread Byron Nash
A question related to the Suites. Am I understanding it correctly that since we have a Maya Premium Suite now that includes Softimage, we will be upgraded to the Ultimate Suite at a later time? This would include a seat of Maya and Max, correct? When would that take place? On Fri, Mar 7, 2014 at

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