XSI Generating temp files for every piece of geometry generated?

2020-03-06 Thread Fabian Schnuer Gohde
Hi, I've been running a batch operation dealing with tons of plants being generated and saved to models. I've noticed my system drive filling up (not where the plants are stored). On closer inspection xsi seems to generate S3D.tmp files in C:\Users\UserName\AppData\Local\Temp\XSI_Temp_x ev

Re: Any Dinosaurs Still Lurking?

2018-05-20 Thread Fabian Schnuer Gohde
Still here and using xsi most days. Best regards, Fabian On 11 May 2018 at 18:23, Bradley Gabe wrote: > Just curious? > > Now that I’m a resident in San Antonio, I was reminiscing about old > SIGGRAPHs on the Riverwalk, and came to the realization that the Softimage > mailing lists, for me at l

Getting shortast distance between a set of points and object

2018-04-09 Thread Fabian Schnuer Gohde
Hi, I'm writing some code to automatically line up tiles og geo-data. Since they are based on cloud data the edges don't line up perfectly. So I put two tiles next to each other and for all the edge points on the candidate I would like to check the minimum distance to the other mesh. If the averag

Re: Friday Flashback #336

2018-04-09 Thread Fabian Schnuer Gohde
wasn't the 2.0 t-shirt one that looked like a sports shirt with 2.0 on the arms and so on? -Fabian On 6 April 2018 at 22:12, Stephen Blair wrote: > *this is where it begins* > https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3vg&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNz

no frame numbers in output filename?

2017-07-04 Thread Fabian Schnuer Gohde
Hi, is there some way to force xsi to not add frame numbers to the output files other than a post render script that goes around renaming files? Best regards, Fabian -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the sub

xsi wiki offline?

2017-07-03 Thread Fabian Schnuer Gohde
Hi, has the wiki moved to a new address? Best regards, Fabian -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

AddCallbackItem menu item variable

2017-04-03 Thread Fabian Schnuer Gohde
Hi, is there a way to pass a string from the menu item to the callback handler function. For dynamically created menu items I'd like to attach some information (directory path) that is passed from the menu item to the callback function. For some reason I can't set .Help for submenu or callback item

Re: value field expression input not working anymore

2017-02-27 Thread Fabian Schnuer Gohde
Is your decimal mark ","? If that is the case, I think it doesn't work, > you need to have "." as decimal mark. > > > > On Mon, Feb 27, 2017 at 8:48 AM, Toonafish wrote: > > Did you try "L(100)" ? > > - Ronald > > > > On 2/

value field expression input not working anymore

2017-02-26 Thread Fabian Schnuer Gohde
Hi, entering expressions like r(0,360) or l(0,100) in the MCP panel transform fields doesn't work anymore. I've had this before a long time ago but can't remember how I fixed it. Any suggestions? Thank you, Fabian -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listp

Re: Excel spreadsheet import

2016-11-10 Thread Fabian Schnuer Gohde
if CSV is not an option maybe try as a starting point. http://www.python-excel.org/ and a python SOP would probably be the fastest route to victory. I've streaming large CSV files (underwater survey data) into houdini via python sop before and it works a treat. Best regards, Fabian On 10 November

Softimage 3d review

2016-10-23 Thread Fabian Schnuer Gohde
I came across this article by chance today and found it mildly entertaining. https://books.google.no/books?id=PQnEyUwwXt8C&pg=PA218 -Fabian -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confir

Re: Vray - Max to Soft

2016-09-15 Thread Fabian Schnuer Gohde
Hi, I've built something for this, not releasable yet but saves a lot of time as it is, really busy this week but contact me next week if you still need it and we can sort something out. (gohde.no for contact info) -Fabian On 30 August 2016 at 12:50, Adam Seeley wrote: > Hello all, > > Is there

Re: Wiki EOL soon

2016-09-13 Thread Fabian Schnuer Gohde
Hi, if Matt is unable I'm happy to host the old wiki on my server. It has lots of unused bandwidth and space and runs nightly backups. I've sent a mail to Maurice earlier and again now. Also I'll remain an active Softimage user for at least another 2-3 years and my server will remain active for the

Re: Wiki EOL soon

2016-08-22 Thread Fabian Schnuer Gohde
Still Softimage all the way here. -Fabian On 22 August 2016 at 14:42, Morten Bartholdy wrote: > So you would like a showing of hands who still uses Softimage in > production and are to some degree reliant on having access to help such as > the Wiki every now and then. > > One big hand here! To m

Re: softimage missing from manage.autodesk.com

2016-08-19 Thread Fabian Schnuer Gohde
p but just wanted to say that I logged into my account to >> test and my products are also missing (Softimage 2011 and 2015). Maybe >> contact AD support? >> >> >> >> sven >> >> >> >> *From:* softimage-boun...@listproc.autodesk.com [mailto

Re: Wiki EOL soon

2016-08-19 Thread Fabian Schnuer Gohde
Speaking of backups, is there any way to make sure http://www.softimageblog.com can be viewed locally in the future? I still find myself there often enough. Best regards, Fabian On 19 August 2016 at 09:51, Morten Bartholdy wrote: > I have had HTTrack running for approximately 6,5 hours after w

softimage missing from manage.autodesk.com

2016-08-19 Thread Fabian Schnuer Gohde
Hi, it's been a while since I've done this but when logging into https://manage.autodesk.com to get my serial number to input at https://registeronce.autodesk.com I can't find Softimage listed under products. Is the old subscriptions web-system still available? Best regards, Fabian -- Softim

Re: Free speed test and exr info tool

2016-07-26 Thread Fabian Schnuer Gohde
Thank you. EXR tool is quite handy for checking incoming files. Link on website is http://www.binaryalchemy.de/develop/info/www.BinaryAlchemy.de/download/baVerifyExrModes_8b2.zip instead of http://www.BinaryAlchemy.de/download/baVerifyExrModes_8b2.zip -Fabian On 21 July 2016 at 00:12, Schoenberge

Re: Google Earth Pro 3D data or similar?

2016-05-13 Thread Fabian Schnuer Gohde
Hi, I have tried a few times and failed trying to get anything from Google Earth. I used public DEM/GeoTIFF data last time I had to do something like that. Depending where you are flying over there are also some good national databases out there. You have stuff like http://aescripts.com/geolayers/

Re: Maya/Bifrost

2016-04-25 Thread Fabian Schnuer Gohde
All else failing these guys might be able to hook you up with some incantations or hexes to help things along: https://translate.google.com/translate?sl=no&tl=en&js=y&prev=_t&hl=no&ie=UTF-8&u=https%3A%2F%2Fwww.bifrost.no%2F&edit-text=&act=url :-p -Fabian On 25 April 2016 at 20:08, Grahame Fuller

Re: Crate Alembic, get material names in xsi from 3dsmax abc file

2016-04-04 Thread Fabian Schnuer Gohde
actually came up with a fix inside of a day or so. It >> is too >> long ago so I don't remember the details, but it is worth checking I >> guess. >> >> Morten >> >> >> >> > Den 4. april 2016 klokken 00:24 skrev Fabian Schnuer Gohde >

Crate Alembic, get material names in xsi from 3dsmax abc file

2016-04-03 Thread Fabian Schnuer Gohde
Hi, is there a straightforward way of getting the material assignment info from an abc exported via crate for 3dsmax inside of xsi to re-create/assign materials with matching names? I'm exporting materials info from 3dsmax seperately and need to re-integrate that with the geometry. I have a "workin

Re: polygon area sum for normalizing texel density

2016-03-15 Thread Fabian Schnuer Gohde
day's Topics: > >1. Re: XSI and Window 10, the bright future (Luc-Eric Rousseau) >2. polygon area sum for normalizing texel density > (Fabian Schnuer Gohde) > > > -- > > Message: 1 > Date: M

Re: XSI and Window 10, the bright future

2016-03-15 Thread Fabian Schnuer Gohde
-to-windows-7-or-windows-81 > ) > > > > This works, although in my experience some things messed up in the > > upgrade/downgrade process, so it's best to clone the drive. XSI and > > Adobe survive the process just fine, however. > > > > Personally, I

Re: Friday Flashback #266

2016-03-14 Thread Fabian Schnuer Gohde
Looks like Toonz still exists. http://www.toonz.com -F On 11 March 2016 at 20:36, Stephen Blair wrote: > Exporting Toonz scenes from Softimage|XSI 2.0 > http://wp.me/powV4-3iB > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "

polygon area sum for normalizing texel density

2016-03-14 Thread Fabian Schnuer Gohde
Hi, I'm setting up some texture baking and before re-inventing the wheel (and I'm running out of time on this project) I was wondering if there is a quick way (or if someone has a snippet of code) to quickly calculate the area of polygons in a mesh to set up the map resolution accordingly. Unwrappi

Re: XSI and Window 10, the bright future

2016-03-14 Thread Fabian Schnuer Gohde
t; middle of a render . > > From an interface point of view Windows 10 is miles ahead , however in > every other respect it’s a pain in the ass. Anyone who follows my twitter > account can see how often I rage about this, As soon as there is a decent > way to get NVidia Optimus wor

XSI and Window 10, the bright future

2016-03-13 Thread Fabian Schnuer Gohde
Hi, I've got machines with Win 8.1 Pro at the moment and with the free upgrade "deadline" approaching I'm thinking wether not not to take the plunge to Win10 during the summer. My main concern apart from privacy issues is that given the fact that there will now be continuous rolling windows upgrad

Re: City generator?

2016-02-25 Thread Fabian Schnuer Gohde
there is also http://www.kilad.net/ghosttown/ for 3dsmax in case you have that available. mvh, Fabian On 22 February 2016 at 11:07, Morten Bartholdy wrote: > I thought I once saw an ICE based City Generator system for XSI, but I > might be > mistaken. I found two systems on rray.de/xsi which lo

Re: Softimage and CMYK

2016-02-10 Thread Fabian Schnuer Gohde
Have a check if there are spot colors or laquer or similar layers in the file. They can cause funny results. In the latest Acrobat Pro DC (part of CC) under Tools>PrintProduction there is a color converter that might help get this into the sRGB world. Best of luck, Fabian On 10 February 2016 at 1

Re: Render Region and Autosave

2016-02-10 Thread Fabian Schnuer Gohde
I've now used the save reminder for a few days and that works a treat (I have my own incremental setup) Thank you very much everyone. -Fabian On 8 February 2016 at 15:23, Dan Yargici wrote: > Reinhard (mr. rray.de) made a save reminder event script. Rather than > actually saving, it just remind

Render Region and Autosave

2016-02-08 Thread Fabian Schnuer Gohde
Hi, I thought I'd ask in case anyone has run into this and has a workaround. With heavy scenes I regularly get lock-ups with the render region is open and autosave kicks in. This is with redshift so I'm not sure if the problem is solely there. Are there any hooks for a script or anything that sur

Re: Redshift users?

2016-01-05 Thread Fabian Schnuer Gohde
Pretty much only RS here too. Shading limitations and lack of sdk can be annoying but the rendertimes make up for it ;-) -Fabian On 5 January 2016 at 14:12, Juan Brockhaus wrote: > got one license and using it on the current project. > it's great. > > Juan > > > On Tue, Jan 5, 2016 at 1:58 PM,

Re: Query scene for geo intersection (raycast)

2015-11-11 Thread Fabian Schnuer Gohde
Thank you, that should cover a bunch of cases by itself and provide a good start for some other stuff. Much appreciated. Best regards, Fabian On 11 November 2015 at 15:13, Cesar Saez wrote: > I did this waaay back in the day, I'm not sure if it still works (who > knows!?) but sounds similar to

Re: Query scene for geo intersection (raycast)

2015-11-11 Thread Fabian Schnuer Gohde
autodesk.com/global/docs/softimage2014/en_us/sdkguide/si_om/Geometry.GetRaycastIntersections.html > > > > On Tuesday, November 10, 2015, Fabian Schnuer Gohde > wrote: > >> Hi, >> is there some way in scripting to cast a ray and get the closest >> intersection position/

Query scene for geo intersection (raycast)

2015-11-10 Thread Fabian Schnuer Gohde
Hi, is there some way in scripting to cast a ray and get the closest intersection position/geo/object or similar info. I'm basically wanting to make some tools to quickly place objects to the floor and other locations for layout and set dressing. Like being able to select a hundred instances of som

Re: 3delight toon ink spread via ice attribute?

2015-11-08 Thread Fabian Schnuer Gohde
> in the rendertree to connect the weightmap to the 'host_modify_spread' port > > > http://1.bp.blogspot.com/-iAM_JloZwFU/Vj9Z-xa8FHI/B8E/UG3_5PQN6xs/s1600/Capture_3delight.JPG > > > works fine here > > > cheers > > > > > On 8 November 20

Re: 3delight toon ink spread via ice attribute?

2015-11-07 Thread Fabian Schnuer Gohde
Sat, Nov 7, 2015 at 7:40 AM, Fabian Schnuer Gohde > wrote: > >> Hi, >> does anyone know if it's possible with 3delight to drive the ink spread >> override in the Paint&Host shader via an animated ice attribute? >> >> Thank you, >> Fabian >

3delight toon ink spread via ice attribute?

2015-11-07 Thread Fabian Schnuer Gohde
Hi, does anyone know if it's possible with 3delight to drive the ink spread override in the Paint&Host shader via an animated ice attribute? Thank you, Fabian

Emitter name from EmitLocation?

2015-10-01 Thread Fabian Schnuer Gohde
Hi, I've got an "Emit From Curve" with a bunch of curves and is there a way to get the emitter geometry name from the "EmitLocation" in order to feed that into a "Normalized U to Curve Location" in order to manually move/stop the particles along the curve on which they were emitted? Thank you, Fab

Re: Generating and animating 4-polytopes in Softimage/ICE

2015-09-01 Thread Fabian Schnuer Gohde
http://mathworld.wolfram.com/120-Cell.html there is a mathematica notebook there and you can export 3d data from it. There might be a painless way to do this :-) Best regards, Fabian On 1 September 2015 at 22:31, Dave Sisk wrote: > We're looking at the possibility of animating a 120-cell rotat

Re: OT: Jurassic World, Mad Max, Avengers Ultron ... money

2015-07-27 Thread Fabian Schnuer Gohde
All very true. More than any fancy shading boohaa, believability within the laws of physical (even when stretched) is key for me to be willing to keep suspending my disbelief in an obviously ridiculous scenario. I'll go ahead and believe any outlandish magic/tech/gadget/superpower but the thing th

Re: GDC presentation: Guilty Gear Xrd and Softimage

2015-06-10 Thread Fabian Schnuer Gohde
@Pierre http://download.autodesk.com/global/docs/softimage2014/en_us/userguide/index.html?url=files/tex_editonobj_CreatingSubprojections.htm,topicNumber=d30e591106 last paragraph explains how to apply it to component selections via the texture editor and the "auto" Eugene is refering to is simple r

Re: GDC presentation: Guilty Gear Xrd and Softimage

2015-06-09 Thread Fabian Schnuer Gohde
Grab patches of polygons and run walking on mesh in the texture editor and play with settings (Ctrl+Shift+O, operator name is PolyUVContourStreching). Also Jester's Toolkit on rray.de has a few nice tools like MoveAndSew that work a treat for getting islands resulting from this patches up. -F On

UV walking on mesh

2015-06-07 Thread Fabian Schnuer Gohde
Now after everyone singing the praises of GATOR I thought it would be in order that if anyone knows who came up with the walking on mesh unwrapping please extend my eternal gratitude, this rainy sunday in the office it yet again saved my bacon like so many times before and turned a nightmare into a

Re: Copying geometry from one object to another

2015-06-04 Thread Fabian Schnuer Gohde
receing mesh and in the texture editor ctrl+v. And it actually works. Mesh+uv's transplanted and error prone re-wiring of all partitions and expressions avoided ;-) Good night. -Fabian On 5 June 2015 at 01:07, Fabian Schnuer Gohde wrote: > Indded :-) Thank you for the exhaustive reply.

Re: Copying geometry from one object to another

2015-06-04 Thread Fabian Schnuer Gohde
to do it > by > hand. Scripting will only pay off if this is an ongoing thing. > > Matt > > > > > > Date: Thu, 4 Jun 2015 20:55:00 +0200 > From: Fabian Schnuer Gohde > Subject: Copying geometry from one object to another > To: softimage@listproc.autodesk.com

Re: Copying geometry from one object to another

2015-06-04 Thread Fabian Schnuer Gohde
problem getting a new mesh ? > If you just freeze the modelling stack after merging you can delete the > old mesh. > > 2015-06-04 21:18 GMT+02:00 Fabian Schnuer Gohde : > >> Hi, >> if you mean object merge then that creates a new object which wont help >> and MergePolyg

Re: Copying geometry from one object to another

2015-06-04 Thread Fabian Schnuer Gohde
he object you don't need anymore > and merge the new geometry to it. > This will merge everything you need (uvs, hard edges, clusters, shapes...) > > 2015-06-04 20:55 GMT+02:00 Fabian Schnuer Gohde : > >> Hi, >> I have a mesh that has received some fixes and new uv'

Copying geometry from one object to another

2015-06-04 Thread Fabian Schnuer Gohde
Hi, I have a mesh that has received some fixes and new uv's and I need to take geo/uvs/hardedges and copy that to an existing object replacing it's existing geometry/uvs/etc. allowing me to keep the object level stuff untouched (partitions, animation expressions, etc.) Using [apply delete i get ri

Re: Sample AOV's shot

2015-05-26 Thread Fabian Schnuer Gohde
https://www.dropbox.com/sh/vlc8ltkl9b81zhc/AABY6BIJV3qCm-4bwyufZENaa?dl=0 I made this a few years ago for a rendering course, contains a quick bit of footage and matching HDR taken here in Bergen, Norway. (HDR intensity is modified by eyeballing it in the env map settings) Contains xsi and maya sc

Re: Softimage > Blender (1 year later) + MayaLT 2016 ?'s (indie/ game dev centric/ UE4)

2015-05-05 Thread Fabian Schnuer Gohde
Thank you for taking the time, I'm still in xsi and will probably stay there for another 2-3 years before making a choice. This info is interesting as realtime is getting more important. The thing I'd be interested in case you have run into it in is how blender handles huge amounts of objects and c

Re: Softimage 2015 SP1

2015-02-11 Thread Fabian Schnuer Gohde
I upgraded over Christmas and I can't say that I feel the difference, so unless you are plagued by something that has been fixed I wouldn't bother. -Fabian On 11 February 2015 at 19:38, Stephen Blair wrote: > Hi > > You can't have both 2015 and 2015 SP1 installed. It's one or the other. No > co

Re: Maya, sheesh!

2015-02-10 Thread Fabian Schnuer Gohde
Hehe, sorry to laugh a little, 13-14 years ago, wanting to move on from max r2 I did a first bouncing ball tut in Maya and afterwards thought, there must be an easier way to do this, and Raff ended up convincing me to try XSI. Just give them a few more years, can't be long now ;-) -Fabian On 10 F

ping (testing new mail account)

2015-01-21 Thread Fabian Schnuer Gohde
testing -Fabian

References Models and Material libraries

2013-08-20 Thread Fabian Schnuer Gohde
Hi, after running into problems with material libs and reference models a few years ago I've avoided them like the plague and relied on some scripts to sync stuff on the fly where needed. I was wondering if anything has improved on that front and if a master scene with references models that in tur

Re: Friday Flashback #133

2013-08-20 Thread Fabian Schnuer Gohde
MMB to repeat something burried in a sub-menu is probably the one thing I find myself missing in just about any other application out there. I wish others were doing that. -Fabian On 19 August 2013 20:25, Luc-Eric Rousseau wrote: > On Mon, Aug 19, 2013 at 12:21 PM, Christoph Muetze > wrote: > >

Texture Editor, small annoying things.

2012-10-28 Thread Fabian Schnuer Gohde
Hi, having done a bunch of unwrapping of mechanical things the last week there are three little things that the texture editor could need (there are a few big things also but I'm trying to be realistic.) 1) Comment out the line of code that asks me if I want to swap out the texture with the stampe

Re: raafal

2012-10-13 Thread Fabian Schnuer Gohde
Who knows, it might help both the French and Anglo-Saxons to widen their respective linguistic horizons a bit. Something, in my experience, neither group would take damage from :-p -Fabian On 12 October 2012 19:40, Guy Rabiller wrote: > > Oh, I got it, sorry. > > Well, why not, I've never subsc

Re: uk subscription pricing

2012-05-04 Thread Fabian Schnuer Gohde
I'm a freelancer with a network lic and I've followed this thread. I've contacted my reseller and am awaiting reply what the total will be this year here (Norway). I think with last year's hike it came to almost the price of houdini escape, if it's gone up again I'm probably not able continuing wit

Re: This is a growing problem in the VFX industry.

2012-04-28 Thread Fabian Schnuer Gohde
t 2:02 PM, Fabian Schnuer Gohde < > list@schnuer.com> wrote: > >> 1) Less hours, probably check >> 2) More time for skiing, I guess >> 3) You have to buy the bicycles yourself in Norway anyway, maybe they are >> free in Sweden. >> 4) You should loo

Re: This is a growing problem in the VFX industry.

2012-04-28 Thread Fabian Schnuer Gohde
1) Less hours, probably check 2) More time for skiing, I guess 3) You have to buy the bicycles yourself in Norway anyway, maybe they are free in Sweden. 4) You should look for "Sykkelsutra" the Norwegian guide to multi-partner-sex-positions-on-bikes. Uses ancient Viking agility exercises to train y

Re: Geo lights

2012-04-24 Thread Fabian Schnuer Gohde
t; > On Tue, Apr 24, 2012 at 12:47 PM, Gerbrand Nel > wrote: > >> Yeah the constant material is working ok-ish for this. >> I'll give v-ray a try next. I need to present my client with a rendering >> solution, so I'm trying MR and Arnold at the moment. >> G >

Re: Geo lights

2012-04-24 Thread Fabian Schnuer Gohde
use the texture and uv to generate the light? > G > On 2012/04/24 12:05 PM, Gerbrand Nel wrote: > > Thanks! > I had a feeling the render time would go through the roof :) > > On 2012/04/24 11:56 AM, Fabian Schnuer Gohde wrote: > > Light > Area Light > User > Pi

Re: Geo lights

2012-04-24 Thread Fabian Schnuer Gohde
Light > Area Light > User > Pick Geo Then reserve a nice big time-slot on the renderfarm ;) Good luck, Fabian On 24 April 2012 11:46, Gerbrand Nel wrote: > Hey guys > I'm a bit rusty with mental ray, so excuse me if this is a super dumb > question. > Is there a way to turn geometry into lights

Re: OT: Any users in Norway?

2012-04-24 Thread Fabian Schnuer Gohde
ut there used to be, > I gave XSI and DS demos/workshops once, some ten years ago – one in > Alesund and one in Oslo. > Both combined there was about 20 customers attending – mostly for XSI. > > > *From:* Fabian Schnuer Gohde > *Sent:* Tuesday, April 24, 2012 1:28 AM > *To:*

OT: Any users in Norway?

2012-04-23 Thread Fabian Schnuer Gohde
Hi, just out of curiosity, is anyone else up here using xsi or does someone know of someone not on the list? (up here being that little strip of land between Kristiansand and Hammerfest) Thank you, Fabian