Thought you might enjoy this one: https://vimeo.com/122130309 - image
processing with Canvas using our GPU compute capability.
In this video we take a look at using Fabric Canvas for image processing.
Since the KL language that underlies Canvas has full GPU support, we
experimented with a
We have been buzzing all week as this is the first time we've been able to
show a 'real world' use case for the GPU compute stuff with a big delta.
Good timing since we are presenting it at GTC next week ;)
On 13 March 2015 at 15:14, Steven Caron car...@gmail.com wrote:
paul, you guys are
paul, you guys are making me so giddy! these are exactly the things i want
to do with fabric
On Fri, Mar 13, 2015 at 12:04 PM, Paul Doyle technove...@gmail.com wrote:
Thought you might enjoy this one: https://vimeo.com/122130309 - image
processing with Canvas using our GPU compute capability.
Wow, very .. exciting! love what it’s doing with the image processing and how
it goes that easily into the GPU.
-Draise
PH: +57 313 811 6821
From: Paul Doyle
Sent: Friday, March 13, 2015 14:04:43
To: softimage@listproc.autodesk.com
Thought you might enjoy this
From a non-character perspective though, are we still able to do particle
type stuff or is Fabric / Canvas not geared up in that way?
On 12 March 2015 at 13:14, Eric Thivierge ethivie...@hybride.com wrote:
One thing you kind of see / feel already is that you can start mixing
things you
One thing you kind of see / feel already is that you can start mixing
things you normally couldn't in ICE. An example is to read in an
alembic and have it as an input into a rig. An example is to load an
alembic of your ground and have your leg solvers collide with it. Of
note would be that
I would think so. There is not that much in particles going on. I remember
seeing some SPH examples.
I would also like to see simple standalone for Fabric so there would not be
the application specific splice in the middle.
Its nice to hear its planned. : )
- J
On 12 March 2015 at 16:41, Chris
There is no standard particle system / nodes currently but eventually
there will be. Nothing stopping you from doing one yourself or someone
else doing it. I think TD's will have good employment opportunities in
the short and long term with this kind of work. It's not a bad thing. :)
Eric T.
This certainly looks amazing, but the obvious question is how similar is
this to ICE? What are the differences, benefits, positives, negatives, etc
etc
It certainly looks a lot like ICE! Which I like!
On 12 March 2015 at 00:00, Paul Doyle technove...@gmail.com wrote:
We have a standalone, it
Thanks Paul,
I'll take a look on si-community. Looks exciting though.
On 12 March 2015 at 11:24, Paul Doyle technove...@gmail.com wrote:
Hi Chris - there are a few people from this list on our alpha, so they
might come and answer that question.
Lifted from my response to a similar question
Hi Chris - there are a few people from this list on our alpha, so they
might come and answer that question.
Lifted from my response to a similar question on si-community:
That's a really lengthy topic that I would rather someone like EricT
covered I also don't want to get into 'but ICE can do
Paul is on the alpha, but waiting until we have the viewport for the
standalone (or the Softimage integration.
We have already implemented a bunch of deformers, including delta mush:
http://fabricengine.com/rigging-toolbox/ (although not yet in the DFG).
It's all KL...
On 11 March 2015 at 16:56,
I recall already being one working in
fabric no?
On 03/11/15 16:56, Sebastien Sterling wrote:
i suppose an interesting one to try would be delta mush, a
few pwoplw came up with that by themselves.
What
i suppose an interesting one to try would be delta mush, a few pwoplw came
up with that by themselves.
What ever happened to Pooby ?
On 11 March 2015 at 02:00, Paul Doyle technove...@gmail.com wrote:
Created a new section to track demos people build in the test group:
I suppose, it would be awfully interesting to have a small standalone
environment in which to test deformers and solvers independently of other
apps, but that might start to look worryingly like a DCC :P
all in good time ;)
On 11 March 2015 at 20:58, Paul Doyle technove...@gmail.com wrote:
We have a standalone, it just doesn't have the viewport hooked in yet (but
you can do all the data processing you like). The next alpha will have it.
The standalone is for building specialised applications (viewers, playback
tools etc). Canvas graphs move seamlessly between the Fabric standalone
*
--
*From:* softimage-boun...@listproc.autodesk.com [
softimage-boun...@listproc.autodesk.com] on behalf of Paul Doyle [
technove...@gmail.com]
*Sent:* Friday, March 06, 2015 3:32 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming
] on behalf of Paul
Doyle [technove...@gmail.com mailto:technove...@gmail.com ]
Sent: Friday, March 06, 2015 3:32 PM
To: softimage@listproc.autodesk.com
mailto:softimage@listproc.autodesk.com
Subject: Introducing Canvas - visual programming for Fabric Engine 2.0
Hi guys - I know you've been
Ah thanks. That's good to know.
On Tue, Mar 10, 2015 at 2:39 PM, Eric Thivierge ethivie...@hybride.com
wrote:
Hey Leonard,
You can set an environment variable that Canvas looks to for custom
presets. You then make folders within it and can organize them that way.
It's already very easy to
Hey Leonard,
You can set an environment variable that Canvas looks to for custom
presets. You then make folders within it and can organize them that way.
It's already very easy to organize the presets.
Eric T.
On 3/10/2015 9:36 AM, Leonard Koch wrote:
This looks really great.
To: softimage@listproc.autodesk.com mailto:
softimage@listproc.autodesk.com
Subject: Introducing Canvas - visual programming for Fabric
Engine 2.0
Hi guys - I know you've been waiting for quite a while for us to
start showing you what we've been up to since Siggraph. Finally we're
Created a new section to track demos people build in the test group:
http://fabricengine.com/canvas-user-demos/
http://fabricengine.com/canvas-user-demos/
Hopefully there'll be a lot more in there soon :)
On 10 March 2015 at 09:47, Leonard Koch leonardkoch...@gmail.com wrote:
Ah thanks. That's
@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming for Fabric Engine
2.0
Hi guys - I know you've been waiting for quite a while for us to
start showing you what we've been up to since Siggraph. Finally we're
there
and can give you a look :)
I'm really happy and proud
ntroducing
Canvas -
visual
programming
for Fabric
*
--
*From:* softimage-boun...@listproc.autodesk.com [
softimage-boun...@listproc.autodesk.com] on behalf of Paul Doyle [
technove...@gmail.com]
*Sent:* Friday, March 06, 2015 3:32 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming
visual
programming
for Fabric
- visual programming for Fabric
Engine 2.0
Hi guys - I know you've been waiting for quite a while for us to
start showing you what we've been up to since Siggraph. Finally we're
there
and can give you a look :)
I'm really happy and proud to give you the first proper look at
Canvas, our
...@gmail.com
mailto:technove...@gmail.com]
*Sent:* Friday, March 06, 2015 3:32 PM
*To:* softimage@listproc.autodesk.com
mailto:softimage@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming
To Paul and the other Fabric crew, I too want to thank you.
The thing I preach whenever possible is that we have to be ready to move
software apps at the drop of a hat (a point made crystal clear to me about
a year ago).
If there is one thing I miss, though, it is ICE. I am happy to use and
Thanks Perry - you're appreciation is appreciated :) I shall pass it on to
the team.
Your perception of what we're doing is spot on.
Cheers,
Paul
On 8 March 2015 at 22:08, Perry Harovas perryharo...@gmail.com wrote:
To Paul and the other Fabric crew, I too want to thank you.
The thing I
And I'm sure bunch of guys like me are waiting to see what great minds will
make for us to start making :) So far it is tool for making tools, and we
are waiting for tools ;)
Dumb down version for us artist with just couple buttons and text boxes to
tweak ;)
On Sun, Mar 8, 2015 at 3:41 AM,
*To:* softimage@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming for Fabric Engine
2.0
Hi guys - I know you've been waiting for quite a while for us to
start showing you what we've been up to since Siggraph. Finally we're
there
and can give you a look :)
I'm really happy
] on behalf of Paul Doyle [
technove...@gmail.com]
*Sent:* Friday, March 06, 2015 3:32 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming for Fabric
Engine 2.0
Hi guys - I know you've been waiting for quite a while for us to
start showing you what
...@listproc.autodesk.com [
softimage-boun...@listproc.autodesk.com] on behalf of Paul Doyle [
technove...@gmail.com]
*Sent:* Friday, March 06, 2015 3:32 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming for Fabric
Engine 2.0
Hi guys - I know you've been
]
*Sent:* Friday, March 06, 2015 3:32 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming for Fabric Engine
2.0
Hi guys - I know you've been waiting for quite a while for us to
start showing you what we've been up to since Siggraph. Finally we're
Canvas - visual programming for Fabric Engine
2.0
Hi guys - I know you've been waiting for quite a while for us to
start showing you what we've been up to since Siggraph. Finally we're
there
and can give you a look :)
I'm really happy and proud to give you the first proper look at
Canvas
...@listproc.autodesk.com] on behalf of Paul Doyle [
technove...@gmail.com]
*Sent:* Friday, March 06, 2015 3:32 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming for Fabric Engine 2.0
Hi guys - I know you've been waiting for quite a while for us
:* Friday, March 06, 2015 3:32 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming for Fabric Engine 2.0
Hi guys - I know you've been waiting for quite a while for us to
start showing you what we've been up to since Siggraph. Finally we're there
and can
Certainly for stuff like fluids they've got the pedigree :) I have only
seen the public demos though, I'm keen to see what's coming.
/diplomacy
On 7 March 2015 at 19:36, Raffaele Fragapane raffsxsil...@googlemail.com
wrote:
Surely Bifrost is what you aspire for your product to be when it grows
Surely Bifrost is what you aspire for your product to be when it grows up,
right? ;)
On Sun, Mar 8, 2015 at 5:41 AM, Paul Doyle technove...@gmail.com wrote:
That's what the alpha is for :) We aren't wedded to a particular design,
and we're drawing inspiration from modern systems like
Isn't the theory, that third parties could develop modules for fabric, like
Lagoa multiphisics ?, or the mootzoid suites ? i'm assuming it would if not
now eventually become theoretically possible for someone to create a flip
solver for fabric?
(I'm sure that: - One does not simply A Flip Solver)
Yes - writing extensions for Fabric is simple, as is wrapping an existing
C/C++ library as a Fabric extension. There are no dependencies on Fabric
Software to build anything, it's all there for developers to build upon.
More cool stuff next week, it should get you guys thinking :)
On 7 March
I'm just waiting for dat community to start forming, Rray.de's gona need a
new category soon, fingers crossed :P
On 8 March 2015 at 02:33, Paul Doyle technove...@gmail.com wrote:
Yes - writing extensions for Fabric is simple, as is wrapping an existing
C/C++ library as a Fabric extension.
, March 06, 2015 3:32 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming for Fabric Engine 2.0
Hi guys - I know you've been waiting for quite a while for us to start
showing you what we've been up to since Siggraph. Finally we're there and
can give you
!
*From:* softimage-boun...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] *On Behalf Of *Paul Doyle
*Sent:* Friday, March 06, 2015 3:32 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming for Fabric Engine 2.0
Hi guys - I
Paul, much respect for supporting such a wide range of DCCs including the
(not so) dead one. I'm sure like you say, Canvas will be here sooner than
we know it. But in the mean time the suspense is killing me =)
On Fri, Mar 6, 2015 at 4:49 PM, Paul Doyle technove...@gmail.com wrote:
It's coming
Well you can sign up for the alpha here:
http://fabricengine.com/canvas-testing-program/
We're not opening it up yet, but get on the list and when we do the SI drop
I'll post a reminder here :)
We're DCC-agnostic - Maya was inevitably a first-class citizen for us, but
our portability story is
-boun...@listproc.autodesk.com] *On Behalf
Of *Paul Doyle
*Sent:* Friday, March 06, 2015 3:32 PM
*To:* softimage@listproc.autodesk.com
mailto:softimage@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming for Fabric
Engine 2.0
-boun...@listproc.autodesk.com] on behalf of Paul Doyle
[technove...@gmail.com]
Sent: Friday, March 06, 2015 3:32 PM
To: softimage@listproc.autodesk.com
Subject: Introducing Canvas - visual programming for Fabric Engine 2.0
Hi guys - I know you've been waiting for quite a while for us to start
Great work!
Glad to hear about the Houdini supportplans too. That's where a lot of
ex-softies are going now. : )
-J
On 7 Mar 2015 01:05, Eric Turman i.anima...@gmail.com wrote:
Paul, much respect for supporting such a wide range of DCCs including the
(not so) dead one. I'm sure like you say,
@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming for Fabric Engine 2.0
Hi guys - I know you've been waiting for quite a while for us to start
showing you what we've been up to since Siggraph. Finally we're there and
can give you a look :)
I'm really happy and proud to give you
-boun...@listproc.autodesk.com] *On Behalf Of *Paul Doyle
*Sent:* Friday, March 06, 2015 3:32 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming for Fabric Engine 2.0
Hi guys - I know you've been waiting for quite a while for us to start
showing you what
] *On Behalf Of *Paul Doyle
*Sent:* Friday, March 06, 2015 3:32 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming for Fabric Engine 2.0
Hi guys - I know you've been waiting for quite a while for us to start
showing you what we've been up to since
@listproc.autodesk.com
*Subject:* Introducing Canvas - visual programming for Fabric
Engine 2.0
Hi guys - I know you've been waiting for quite a while for us
to start showing you what we've been up to since Siggraph.
Finally we're there and can give you a look
programming for Fabric Engine 2.0
Hi guys - I know you've been waiting for quite a while for us to start
showing you what we've been up to since Siggraph. Finally we're there and
can give you a look :)
I'm really happy and proud to give you the first proper look at Canvas,
our visual programming
Canvas - visual programming for Fabric Engine 2.0
Hi guys - I know you've been waiting for quite a while for us to start showing
you what we've been up to since Siggraph. Finally we're there and can give you
a look :)
I'm really happy and proud to give you the first proper look at Canvas, our
Hi guys - I know you've been waiting for quite a while for us to start
showing you what we've been up to since Siggraph. Finally we're there and
can give you a look :)
I'm really happy and proud to give you the first proper look at Canvas, our
visual programming system for Fabric 2.0.
Quick
It's really not that far off :)
On 6 March 2015 at 16:19, Eric Turman i.anima...@gmail.com wrote:
Fantastic! =) can't wait for it to get out of Alpha...and then
Beta...looks like it is going to be a bit of a wait for that. :( But a
platform independent ICE on Steroids =) sooo nice. Hope
Fantastic! =) can't wait for it to get out of Alpha...and then
Beta...looks like it is going to be a bit of a wait for that. :( But a
platform independent ICE on Steroids =) sooo nice. Hope we won't have
to wait too long.
I find my emotions swinging back and forth like Fry's face about death
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