fields, like Scale back to 1, 1, 1 and
Skew back to 0, 0, 0...
4. Select the Level (parentlevel of the Cube), use the 'Normalize/Scale'
Tool on it.
5. Set the 'Chor' Cycle field back to the 'keyfr' chor again.
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User
Didnt see anything in your initial post that indicated that you needed
really fast help..
if you had, I might had been faster in offering help...
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
I am sorry about not trying the answers
to get fixed.
Sorry to hear its your last RS anim experience.. =(
I will myself, always and forever, be a RS animator.. no matter what.. but
hopefully RS anim sys will finally get its overhaul (both featurewise and
bugwise.).. =)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud
, that after played the anim to end, the Sphere is not
moved to complete the last part, but it will if you click the Anim window
slider knob...
so some kind of update/refresh type of lag..
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D
Hi Martin..
Custom channels are not showing up at all in the chor win, at least not in
the Input Tabs Attributes list...
So I guess they cant be used.
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Have you tried outputing fade
-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Thanks Stefan I really appreciate your solution.
I am so rusty in 3D after so many years.
Jean-Sebastien Perron
www.NeuroWorld.ws
On 11-02-02 12:17 PM, Beg-inner wrote:
Hi Jean-Sebastien
One way is to use the Extend Tool (Scale in one
= 0 !
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
I don't remember :
I want to select 5 points of a subdivision object.
Then scale them to 0 on the Y axis.
I normally do this so they make a perfect horizontal line.
Jean-Sebastien
Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
What started in 2004 as retro 8bit 3D modeler for laser projector games (a
la Vectrex) .
Morphed into a regular 3D animation tool in 2005.
Then in 2006 became what it is now with every innovations included
post not to get through.
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
- Original Message -
From: yra scherb
To: Beg-inner
Cc: user-list@light.realsoft3d.com
Sent: Tuesday, January 11, 2011 10:28 AM
Subject: Re
..=)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
- Original Message -
From: Dmitriy Osminskiy
To: begg...@telia.com
Cc: user-list@light.realsoft3d.com
Sent: Monday, January 10, 2011 8:47 PM
Subject: Re: particle
Hi
invisible if
you only want to color the particles and NOT the emitter itself)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
- Original Message -
From: yra scherb
To: user-list@light.realsoft3d.com
Sent: Thursday, January 06
Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
- Original Message -
From: Mark Heuymans atha...@casema.nl
To: user-list@light.realsoft3d.com
Sent: Sunday, December 12, 2010 7:58 PM
Subject: Re: Good old time
Ahhh, Real3d 1.4 on the Amiga, that's how I started 3d
be available in all modern 3D sw, so in
RS
Sorry to hear that you moved away from RS
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
- Original Message -
From: Juha Mukari
To: user-list@light.realsoft3d.com
Sent
Satu back on the RS Team, she was the perfect communicator
between RS and its userbase..=)
(not at all that Juha and Vesa aren´t, but they have full focus on
developing and coding RS and so they should have ! =)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User
/showthread.php?t=90617
Enjoy...
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
- Original Message -
From: Arjo Rozendaal
To: reallist
Sent: Tuesday, December 29, 2009 11:30 AM
Subject: sculptris
Hi list,
A funny way
Hi Mark..
Yep commentary would be a nice addition.
You are most welcome.
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi all..
I saw by a chance yesterday, that 7th of october, RS site had added a
Tutorial section with some
Hi all..
I saw by a chance yesterday, that 7th of october, RS site had added a
Tutorial section with some Video Tutorials, and more to come.
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Carlo
I have been away for a few days... (had computer problems and havent been able
to boot up...until now =(
Oki.. hope you n your family had a nice time on the vacation !
Looking forward to a new DA beta ! tia !
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner
Hi...
So.. any new DA betas with bugfixes on the way ?
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
- Original Message -
From: Carlo Lanzotti
To: user-list@light.realsoft3d.com
Sent: Sunday, August 15, 2010 12:21 AM
Hi Marc and Hans..
That guy made a ton of cool n fun images..
thx for the reminder of them again..!
It would be nice if the RS list had such a thing.. as a daily image.. or at
least a daily post of some sort=)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User
Hi Carlo and all..
You are most welcome..
and thank you too..
K sounds like a good plan, lets now all get down and finally do what it takes
to get this done n released..
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi all,
I
2
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
some action on the Char Anim front...
TIA..
Keep up the great work...and let the fun start
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Robert,
Far away ;-) Actual DynAtomic can do better (Lots of interpenetrations
aspects of RS, that opens a
complete new world, and gives a cool control over things..
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi List
Assigning negative values in the Self Illumination material just saved
my life
Hi Neil
Yep, there are always more things going on, that one dont foresee.. (the
solution I finds myself, are too many times only fixing some of it..)
I bet also that most things can be customized.. if knowing how..=) as usual..
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud
for just the
fun of it...
Nice to hear that you are on the list
and even more nice to hear that you are not lost..=)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Stefan,
I'll do my very best to finish it ;-)
Even
researching, please feel free to share.
btw..
I have always been exited when seeing some new stuff from you...!
So hopefully the Meskanens will have something up their sleeves so you can
keep on creating inspirational images..!
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner
to see that RS room...
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Thanks guys! I should have shown it earlier.
Time to start work on the RS room, dig up some old projects to share..
-Mark
Hi Neil
Thx..
Its
Hi Mark..
Just had a look through of some list mails..and found this one again..
Just got curious.. did you finish that anim ?, did you post it on the list
and I missed it ?
would be very cool to see it...
TIA
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User
Hi Matthias...
My exploration of list mails goes on.. and found this..
Did you finalized this anim and prj ?
Would be cool to see it..
TIA
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Forgotten to say:
Final Prj will/should
Hi Mark..
Hey that was very nice to see !
Thx for letting us have a sneakpeek.. !
and yeah.. it showed that you had great fun doing those character anims...
gl with upcoming anims !
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi
Express 6.00.2900.3028
X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.3350
Hi Mark..
That cellar is really coming along nicely..
cool renderings..
Will be nice to see the cellars secrets..!
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D
at it..!
as its always nice to see cool prjs and how its done..,as I have always been
an eager learner..
TIA n gl with your websiting...
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Stefan,
nope, never finished it.
At all I have
Hi Neil
Thx..
Its always fun to go through post from the past, and bring them to the surface
again,
as there are so many gems like this one by Mark and the one from Matthias.. and
so on
Thx again to Mark.., great work there
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud
around..?
Or did you do those hidden ones deliberately ?
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi all,
I did some work on the cellar. You can now walk into the hall and at the
end down the stairs into the cellar. Surprises
of doing this..
I hope I am not confusing more than I try to help..!
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Massive. Thanks Stefan.
Also I recall that Andy did a reflection control Tut in a 3DWorld mag at one
stage.
Neil
it..)
Maybe what your implementation ideas can be the way to do it... but I am not
the man to know..
btw it really should be more docs/tuts on how to use UserCustomChannels
but I guess there are a lot of things that needs more docs =)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner
with next...
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi List
http://www..dimensionzero.co.nz/dz-vids/DZ07-Episode7_lr.mov
Should get to it. 120megs or so.
Onto the next thing now.
N.
,
as my goal is to apply values to many objects in one go.. using RangeZ..
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
- Original Message -
From: Neil Cooke
To: user-list@light.realsoft3d.com
Sent: Tuesday, June 01
objects, and not to
talk about editing keys in the chor win.. =)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
I'm slow. I would create VSL materials and give them to groups of objects.
Then animate the constant within the materials
Hi Matthias..
Thanks for this idea and sample scenes...
I will try it out and see how it works..
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Some sample scene
Color is based on xyz vis js
In VSL color copied to reflection
Hi all...
RS channels like Alpha, Fade and so on.. is accessed by GetAlpha() and
SetAlpha() and so on.
But how do I access for example an ownmade channel MyChannel in the
'Channels' Tab of the 'Select' Window in JS ?
TIA
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud
of
the channel for the 2nd effect..
Hope it makes sense...
Hopefully there is a way to access Custom User Channels in JS
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Stefan,
if I'm right, then that's not possible
alive..
Good luck with the rest of it and thanks again..
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi all,
I finally put some serious work into my site, the expo part is nearing
completion - only Abuja has a pop-up portfolio
else than Carmack found out how to do it on geometry..=)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
http://www.youtube.com/watch?v=Q-ATtrImCx4
Jean-Sebastien Perron
www.NeuroWorld.ws
it.. !
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
http://unlimiteddetailtechnology.com/
It's a very simple technology : raycasting like wolfenstein but
raycasting(not raytracing) in 3D with a sparse octree.
Sparse Octree is only a way
Hi Lee...
That looks really cool !
Would have been awesome to see it all animated, but with those kind of
rendertimes.. ouch..
Thx for sharing, keep them coming.. !
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
My latest picture
... hehe.. I certainly hope its not the last one.. ! =)
Always nice with a scare like that, once in a while, at least when its not
true.. ! =)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Lol - Just to clarify, that was a typo
Hi Mark..
Neat material there !
Nice and easy to use...
I am sure it can come in handy in many different situations..
Thx for sharing..!
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi all,
Here's the material I promised a few
a
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
.
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
browse and add an anim file to the VSL Texture
Object !))
3. Set the 'Animation Type' to 'None' or 'Key frame' and then back to
'Automatic'
(Now 'Frames' should show the correct number of your animation file !)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User
Hi Neil
Ok great..
Always nice to be able to help out and that it works.
I am looking forward to see the endresult of your project, the final
animation.
Good luck with it all.
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
1. Just
.. looks like a great prj you are working on, will be nice to see more of
the anim later on !
Keep up the good work !
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
- Original Message -
From: Neil Cooke
To: user-list
Hi Mark
Oki great..
You are most welcome !
Yep its undocumented, and sure is well worth to be mentioned in the manuals
as a nice tutorial or so...
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Mark..
Did you see this...?
Its
and for different users
workflow..
I hope some of it made some sense..!
*
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
- Original Message -
From: Mark Heuymans atha...@casema.nl
To: user-list@light.realsoft3d.com
Sent: Monday
Hi Matthias...
You are most welcome !
I am happy it works well..
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Uups, was me
Thanks again for this great trick, Stefan.
I've tried it again and again, works like a charm
Hi Matthias..
That looks really cool...!!!
Especially nice mood too it going old movie style...!
Thanks for showing and sharing these nice ones..
Well done
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
- Original Message
/channel.. ... not a completly new
created Macroslider from ground up..
TIA
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
- Original Message -
From: Frank Brübach frankys-realsoft-n...@web.de
To: user-list@light.realsoft3d.com
Hi again..
Here are a couple of those on the macroslider I found there...
http://www.realsoft.com/reference/javascript/real/gadget/r3macsli.html
http://www.realsoft.com/reference/javascript/real/widget/r3drmacsli.html
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User
Hi Matthias..
Oki cool..
Test it out and if you feel like it, tell me how it all worked out !
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Stefan,
sounds very interesting :-)
I'll give it a try.
Matthias
- Original
Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
hi matthias, stefan, I will check it also next days and try to build an js
example so far as I know yet this kind of sliders and find all necessary infos
about js handling for gui macro sliders :) but I think it's possible
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi all and the RS-Team ;-)
Marks scene is another good example
for the usage of the field evaluator.
Placement of the mushrooms.
My idea is:
Drop Mushroom in a level.
Move the mushroom level over the ground
with draw
)
2D_Particles_ColorizeGradients_02a.avi 3.5 mb
Emitted 2D particles that are colorized by the emitting curve's gradient
color...(simple but effective)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Matthias..
This is great stuff, well done..
Thx for sharing !
I will try to use it and do a test anim of my own based on this (when I get
energy)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi all,
attached is a link:
http
guess I could try to add some customchannels into RangeZ manually...as a
test..
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
rofl... I wish it wasnt the imagination that was the limit...at least not
in
my case... =)
Is that why I
Hi Mark..
Yep there it is..
And its awesome..and works excellent for those attributes and channels that
are built in and supported by RangeZ..
As I said in the other posts will experiment on customchannels..=)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User
example on this in the manuals..
TIA for any clue on how to set this up..
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Matthias
Thanks for showing this first try.. it looks nice !
Will be very intresting to see as this comes along...
I hope you get the workflow for image seq. to work as well..
Yep, any speedup to JS in RS and other things is good !
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner
this anim when its completed !!!
I also love that big painting of yours, it has a great fantasy/dreamy
feeling to it, cool !
Great work on both the painting and the anim !
Thanks for sharing and good luck with it.
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D
it can be fully used !
EndNote:
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Ha, found it:
Self.SetUVTextureMap(G:\\anim\\sphere0001.tga);
I'll post the final scene, if somebody is interested.
Matthias
Hi All,
does anybody know how
and not subskels...
Best regards,
Matthias
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
- Original Message -
From: Beg-inner begg...@spray.se
To: user-list@light.realsoft3d.com
Sent: Sunday, October 18, 2009 11:09 PM
Subject: Re
, like the 'Bend' Modifiers actually would
animate the Angle attribute and NOT as 'Points' (they now are animated by
keyframing the Bending endpoint... and so on))
I hope I havent made too many errors in the post or in my testing..=)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud
and/or fingers ?=)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
or
knows of a bugreport..
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi List,
In SDS creating an SDS surface using 4 point faces snapped (alt) to points
etc hardly anyone would strike this one I guess ... but if I've created
Hi Mark...
You are most welcome.. I do what I can when someone wants me to test
something...
btw. I am looking forward to see your animation when its done ! gl with it !
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Thanks Stefan
Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Stefan,
it's time consuming to learn the new apps
(Houdini and Maya, hehe and PMG,
I know Jean-Sebastien didn't like the last one).
Maybe the new RS will have some *.mdd import option.
It's
not unified rendered.. its additive illuminated where they overlap and
more faded where they dont,.,
Well I am no guru on VSL or materials in general... but those are my first
and fast takes on this fade issue =)
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User
, then its easier
for others on the beta team, me for example, to test it out if needed to
pinpoint the actual bug(s), so they can easier be found and fixed.
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Great news :-)
Many thanks
and good luck !
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
In other software I was making some blobby objects and rendering
them. In trying to do the same with RS I am encountering problems.
See attached graphic.
I made a tube
they are separate, than
when they are all points on the same object.
Thx for reminding about this way...
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Henry,
Making that object is very simple at most a couple of minutes:
Make the 4 spheres
Here are a couple of fast n simple example using Zaugs lovely Real
GreebleZ...
https://www.bredbandsbolaget.se/utdelat/1020427g9r/ToRsList/
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
In other software I was making some blobby
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi
All a bit quiet at the moment. Holiday season I guess.
So I thought for anyone who may be interested, I just updated my site.
All
images and animations were created in Realsoft.
http://www.pixelperfect.co.uk
in OGL,
but I still have fun with them now and then..
Thx for sharing...
Keep them coming.. always nice to see
Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
This animation is just a bunch a spheres with keys set only with my Rangez
script
Hi Stefan...
Thx for sharing such an awesome and cool model !
and thx again for the very nice tutorial.
I wish my lifesituation would not have been so completely messed up, so that
I could have energy to try them both out... =(
Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud
Test2 to see if I now can see my own posts to the list...
Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
test
Hi Zaug..
Great work as always... a nice set of scripts !
And as you already know, my favorite is and always has been, the Lovely
RangeZ ..!!!
Keep up the great work..
Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
All
your head in the opposite
direction.
I would like to see that same animation in the world of the first and last
images of your video.
Thanks for sharing Beg-inner
Jean-Sebastien Perron
www.CombadZ.com
Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User
motion.. hopefully with some waggons or other
on a track as well..!
I would like to see that same animation in the world of the first and last
images of your video.
Me too, well, I might do something with it or similar worlds on upcoming
CamFly anims..
Thanks for sharing Beg-inner
Hi Vesa
Thank you very much..!
Yep you are correct in your feeling.., its due to a JetPack driven character
style of the camera, at least that was my intent with it..=), and this guy is
also a Beg-inner on flying, and is therefor near to fall to the ground at any
time =)
The rails were just
Hi chris
Thanks a lot..!
Ok !, I have already thought of a workflow to do some nice banking corners,
and I will use that and also add some bouncing as well into upcoming roller
coaster anims
Thank you for your input !
Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner
longer Roller Coaster anims... (I really love RCs, both real
ones and computer generated ones...=)
Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Boris..
I just wanted to say thanks for all your hard work during the years on
this..
and good luck to Matthias..
Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi,
all thanks to Matthias :) for doing this great job
or
scripting..
Hopefully it can be done...or later implemented..
Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Well, you can't access particle size from VSL (afaik), so the only way
I can think of is to assign the material to a custom
..
If this had worked.. it would be far easier than using JS or..hmm hehe..
Maybe a bad example by me, since the texture should only control the size of
the particles.. but not their color=).. hmm
Thx in advance
Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User
in RS, since RS really should have a shaded
skel in its features...
Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Stefan,
The force visibility setting should be manage by Realsoft3D. I'll contact
Juha to see what's happen
this bug...
The fix would be very much appreciated..!
Thx in advance...
Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi all,
A new version of SkinManager (Version 0.8) for Realsoft3D V6 (Window - 32
Bits) version released
a character. .. it would be
lovely..!!!
Thx in advance...
btw.. I know you work hard to get DA ready for release, and I wish you good
luck and hope you get to see this baby out soon...!
Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi all
really long for that RealPuppet, so .. hope you will get DA out soon so
you can focus abit more on RP !!!
Thx in advance..
Take Care
Best Regards
SteFan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Chris, Stefan,
I'm working to fix SkelDia-SkinManager to make
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