Ow and thanks John, i have been shown this prior by one of the color
keyers, most haunting, its a pleasure to see fresh things, and definitely
that is an incentive we are gunning for.

On 15 March 2013 22:52, Sebastien Sterling <sebastien.sterl...@gmail.com>wrote:

> Thanks Steven, a fist full of people here, have been beta testing Arnold
> for the past couple of months, however they seem to have come down pretty
> split 50/50 half.
>
> pros -
>
>
>    - Amazing GI, catches so much more then 3Dlight
>    - can handle massive scenes
>    - Anything polygon renders really fast
>    - user friendly and intuitive (at least for basic operations)
>    - great feedback from previews
>    - sss is really nice too
>
>
> cons-
>
>
>
>    - it's seems to struggle with fur and transparency, and that's a
>    problem
>    - difficult to anticipate render times ( wild differences between
>    users ranging from 6min to 48min to past an hour per frame)
>    - and of course the GRAINZZ ! (nothing you won't have heard before)
>
>
> I am part of those who would like to see Arnold installed, however old
> habits die hard and there seems to be a fair amount of ill will on behalf
> of some of the testers, however things like fur we don't have the luxury to
> ignore; there are quite a few fur ballz in this feature, a few feathery
> ones too.
>
>
> it would be safer not to purchase it and  that is why we of the pro Arnold
> are looking for external  examples and observations. which might tip the
> balance.
>
>
> On 15 March 2013 22:16, John Clausing <jclausin...@yahoo.com> wrote:
>
>> We just finished this with Arnold
>>
>> http://vimeo.com/61292772
>>
>> We love it,the integrated GI, and Final rendering are terrific.
>> It takes a bit of time to figure out the optimization, but we love its
>> very unique look.
>>
>> John Clausing
>> Director of CG
>> Poetica
>>
>>
>> Sent from my iPhone
>>
>> On Mar 15, 2013, at 4:41 PM, Sebastien Sterling <
>> sebastien.sterl...@gmail.com> wrote:
>>
>> Good evening/day everyone !
>>
>>
>> The people i am working for are currently debating whether or not to take
>> on Arnold, as their official renderer on their next feature film. One of my
>> character fx friends has been Beta testing it to great effect, and now has
>> to make a case for the switch from 3DLIGHT to Arnold.
>>
>>
>>
>> If there are any Arnoldites out their, i was wondering if you had any
>> test renders demonstrating Arnolds efficiencies\ deficiencies VS other
>> renderers; It doesn't matter if its softimage maya or modo.. or mental ray,
>> PR man, vray, maxwell...
>>
>> The extra data would be very much appreciated especially with identical
>> scenes, written observations are equally welcome.
>>
>> So if you've anything at all to share, many thanks ;)
>>
>>
>

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