Ow and thanks John, i have been shown this prior by one of the color keyers, most haunting, its a pleasure to see fresh things, and definitely that is an incentive we are gunning for.
On 15 March 2013 22:52, Sebastien Sterling <sebastien.sterl...@gmail.com>wrote: > Thanks Steven, a fist full of people here, have been beta testing Arnold > for the past couple of months, however they seem to have come down pretty > split 50/50 half. > > pros - > > > - Amazing GI, catches so much more then 3Dlight > - can handle massive scenes > - Anything polygon renders really fast > - user friendly and intuitive (at least for basic operations) > - great feedback from previews > - sss is really nice too > > > cons- > > > > - it's seems to struggle with fur and transparency, and that's a > problem > - difficult to anticipate render times ( wild differences between > users ranging from 6min to 48min to past an hour per frame) > - and of course the GRAINZZ ! (nothing you won't have heard before) > > > I am part of those who would like to see Arnold installed, however old > habits die hard and there seems to be a fair amount of ill will on behalf > of some of the testers, however things like fur we don't have the luxury to > ignore; there are quite a few fur ballz in this feature, a few feathery > ones too. > > > it would be safer not to purchase it and that is why we of the pro Arnold > are looking for external examples and observations. which might tip the > balance. > > > On 15 March 2013 22:16, John Clausing <jclausin...@yahoo.com> wrote: > >> We just finished this with Arnold >> >> http://vimeo.com/61292772 >> >> We love it,the integrated GI, and Final rendering are terrific. >> It takes a bit of time to figure out the optimization, but we love its >> very unique look. >> >> John Clausing >> Director of CG >> Poetica >> >> >> Sent from my iPhone >> >> On Mar 15, 2013, at 4:41 PM, Sebastien Sterling < >> sebastien.sterl...@gmail.com> wrote: >> >> Good evening/day everyone ! >> >> >> The people i am working for are currently debating whether or not to take >> on Arnold, as their official renderer on their next feature film. One of my >> character fx friends has been Beta testing it to great effect, and now has >> to make a case for the switch from 3DLIGHT to Arnold. >> >> >> >> If there are any Arnoldites out their, i was wondering if you had any >> test renders demonstrating Arnolds efficiencies\ deficiencies VS other >> renderers; It doesn't matter if its softimage maya or modo.. or mental ray, >> PR man, vray, maxwell... >> >> The extra data would be very much appreciated especially with identical >> scenes, written observations are equally welcome. >> >> So if you've anything at all to share, many thanks ;) >> >> >