transparency is tricky for sure, but not impossible to improve. arnold is
almost unmatched when it comes to fur/hair/strands, at least in the
raytracing market.

i would suggest, getting the solid angle crew to look at some of your
issues. i am sure they would like to see you use it and would help address
the fur and transparency issues you might have.


On Fri, Mar 15, 2013 at 2:52 PM, Sebastien Sterling <
sebastien.sterl...@gmail.com> wrote:
>
> cons-
>
>
>
>    - it's seems to struggle with fur and transparency, and that's a
>    problem
>    - difficult to anticipate render times ( wild differences between
>    users ranging from 6min to 48min to past an hour per frame)
>    - and of course the GRAINZZ ! (nothing you won't have heard before)
>
>

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