transparency is tricky for sure, but not impossible to improve. arnold is almost unmatched when it comes to fur/hair/strands, at least in the raytracing market.
i would suggest, getting the solid angle crew to look at some of your issues. i am sure they would like to see you use it and would help address the fur and transparency issues you might have. On Fri, Mar 15, 2013 at 2:52 PM, Sebastien Sterling < sebastien.sterl...@gmail.com> wrote: > > cons- > > > > - it's seems to struggle with fur and transparency, and that's a > problem > - difficult to anticipate render times ( wild differences between > users ranging from 6min to 48min to past an hour per frame) > - and of course the GRAINZZ ! (nothing you won't have heard before) > >