@Chris. Oh by the way did you know that now also Lightwave besides The Foundry is giving us a big discount to switch from Softimage to them?
Does this gives you a clue of what is coming? Definitivley I would seriosuly start thinking of that second meeting with the board, and stock holders that I told you. ------------------------------------------------------- Emilio Hernández VFX & 3D animation. 2014-03-08 11:19 GMT-06:00 Emilio Hernandez <emi...@e-roja.com>: > Thank you guys > > I am more cooled down now. > > I would like this, as you said, gets out of this list and starts > spreading. I am just wondering where it would be good to post it, so it > can reach further and into the eyes of the stock holders, and general > public. That my bet is they have been decieved by the guys who are afraid > of loosing their big and fancy titled jobs at Autodesk for such bad > decisions they have made, and now they are covering their asses by covering > themselves into a big "finanacial" smoke cloud by telling them: > > * "Ohh we tried, and Softimage is the responsible of making us loose > money, not our stupid decisions and acquirments we've made that we are > incompetent to further develop. Becuase we ripped their devs team and put > them into Maya. Because you know my fellow stock holders...., Maya is the > industry standard..."* > > If you want to start posting what I've mentioned in other places, feel > free to do it. Great things have been said in this list, and I believe > that all of our statements deserve to be heard, and not kept behind the > curtains like Autodesk did with Softimage. > > Yes exactly, how odd is that just when Softimage is starting to gain > momentum again, even without branding/marketing, Autodesk once again bury > Softimage, but this time they burried it for sure, instead of saying " > *Hey guys, finally after all of our trying, we are getting there!" * > And before we started all this riot, because maybe Autodesk thought that > we will be like sheeps been taken the slaughter house, will simply say "*Oh > bad thing. Ok, we will start using Maya...*", they had this policy of* > "And you know sheeps, If any of you, plans on sticking with Softimage > after April 2016, you will be hunted by our special butcher".* > > Autodesk claims that they have tried. I would like to know exactly how > they tried. @Chirs, I believe we are all ears if you want to explain us > how Autodesk "tried". And don't tell us "Oh it is because Maya is settled > in the industry being the standard tool". Your hell suite AKA Inferno, > Flame, Smoke, Flint *was* the standard tool. Unitl The Foundry came out > with Nuke. > > I am planning on doing more unbiased videos comparing more workflows to > achieve the same in both softwares. Maybe this videos will reach the eyes > of the stock holders, and they will find how they have been lied. > > @Chris, You are listening, well, we are acting. > > As Jordi said: You are still in a position where you can revert things, > and really get into track. First step to do so. Bring back to us > Softimage and really think into proper branding/marketing. > > If you want to cover your asses, blame it on us. Tell the stockholders > that the Softimage community was relectuant to change to Maya. That you > *tried*. > > Tell them also, that in a second analysis, you discovered that instead of > keeping the Softimage user base, we were stating to look at other options, > but none of them were from Autodesk products. > > Tell them that the most you were worried about is that some of us were > seriously taking the option of going with a MODO-Houding solution instead > of Maya, others will not upgrade to Softimage 2015 because we will stick > with Softimage, and that you are already loosing pace against * The > Foundry* and* SideFX*. So the most suitable of the three DCC tools that > you have to be a strong oponent with the rescent events of what is coming, > is that, if you develop further is Softimage as besides being a 3D > modeling, animation and rendering production proven software (and then you > pull out the PETA commercial, Elysium, and The Lego movie), it also has > already an integrated comp solution, that with just with a little bit of > further development, you will be ahead of the Nuke/Modo solution that The > Foundry is coming with at a very fast pace. > > You can close your presentation with your puss on boots eyes from Shrek > and tell them *"We tried..."* > > So, I gave you an idea of another smoke cloud to cover you asses again. > But this time in the right direction. > > > > > > > ------------------------------------------------------- > Emilio Hernández VFX & 3D animation. > > > 2014-03-08 8:09 GMT-06:00 Stefan Kubicek <s...@tidbit-images.com>: > > That's the problem with big corporations (and governments): Not a single >> person is ever responsible for anything. >> >> >> >> Come on ... is not like he has the final say on things. Attacking him >> personally won't solve a thing. >> >> Let's all act like grown ups. >> >> >> I curse AD as a company ... but as a company it has employees and most of >> the time they don't have a fault on how things worked out. >> >> >> Anyway ... just chill out on the personal attacks. >> >> >> On Fri, Mar 7, 2014 at 6:43 PM, Mihai Iliuta <mihai...@gmail.com> wrote: >> >>> You are listening?? >>> >>> Ok, listen to your own bullshit: >>> >>> "The first is to flatly call out that the rumor that the eol of >>> Softimage and 3dsmax is upon us is totally false." >>> >>> "Cory Mogk is now also responsible for Softimage and we have been >>> working with the team on the future of the product with lots of key >>> customers." >>> >>> "We understand people make their living from this software and that they >>> make huge decisions about their projects and companies and we take that >>> responsibility very seriously." >>> >>> "Again the door is open to contact us or challenge us. Please let >>> everyone you know their products are safe." >>> >>> >>> So today, we can safely say you are a lying piece of shit. You have no >>> dignity, you have no character, and you have no word. I can't imagine any >>> developer feeling any pride anymore working for you or this fucked up >>> company. What you have done here and HOW you've done it, is irreparable and >>> you and your company is from now on going downhill. You expect anybody to >>> ever trust you or your company again? Is that worth anything for a >>> business? It's worth everything. >>> >>> Nobody finds it in the least suspicious why SI was killed now? When the >>> whole community around SI and the nr of independent developers working >>> developing tools for it was at an all time high??? >>> >>> I don't know when you lost your balls and your word Mr. Vienneau, but >>> "good luck" regaining both. >>> >>> Piece of shit. >>> >>> >>> >>> >>> >>> >>> On Fri, Mar 7, 2014 at 10:05 PM, Perry Harovas >>> <perryharo...@gmail.com>wrote: >>> >>>> While Dan's heart is breaking (and so is mine), I still have (at least) >>>> one nagging question: >>>> >>>> Clearly this has been under discussion for a while at Autodesk, so why >>>> were the following comments >>>> from September 5th of 2012 made: >>>> >>>> *"The rumor that the EOL of Softimage and 3DS Max is upon us is totally >>>> false."* >>>> >>>> So, if I understand this correctly, what I get out of it is that when >>>> Autodesk assures customers that their product is not on the chopping block, >>>> that statement is really only good for about a year and a half (less if >>>> you take into account that this EOL must have been decided a while back). >>>> >>>> That doesn't imbue anyone with much confidence. I am not a 3DS Max >>>> user, but if I was, I think I'd be worried, and would take any Autodesk >>>> assurances that there was no reason to worry >>>> with a very large grain of salt. >>>> >>>> Can someone please, finally, address this? >>>> >>>> Thank you >>>> >>>> >>>> >>>> >>>> On Fri, Mar 7, 2014 at 3:47 PM, Tim Crowson < >>>> tim.crow...@magneticdreams.com> wrote: >>>> >>>>> Thanks Chris! And thanks as well for the update to the licensing >>>>> terms. That's a big deal. >>>>> -Tim >>>>> >>>>> >>>>> On 3/7/2014 2:14 PM, Dan Pejril wrote: >>>>> >>>>> Good to know you are listening. >>>>> >>>>> If you listen closely, you can heart my heart breaking.... >>>>> >>>>> On 3/7/2014 3:01 PM, Chris Vienneau wrote: >>>>> >>>>> Hi everyone, >>>>> >>>>> I just want to let you know there are people from the maya dev and pm >>>>> teams coming online to this forum but we are shipping software and >>>>> answering a lot of calls but the mails you are writing are being passed >>>>> back and forth as they are coming at a furious pace. Stay tuned for some >>>>> answers and we plan on doing some private webinars under NDA for soft >>>>> users >>>>> to ask questions direct to us. Anyone interested in such a thing please >>>>> write me a private mail at chris.vienn...@autodesk.com >>>>> <mailto:chris.vienn...@autodesk.com> <chris.vienn...@autodesk.com> . >>>>> >>>>> Thx. >>>>> >>>>> Cv/ >>>>> >>>>> >>>>> >>>>> -- >>>>> >>>>> >>>>> >>>> >>>> >>>> >>>> -- >>>> >>>> >>>> >>>> >>>> >>>> Perry Harovas >>>> 203-448-7206 >>>> Animation and Visual Effects >>>> >>>> http://www.TheAfterImage.com <http://www.theafterimage.com/> >>>> >>>> -24 years experience >>>> -Co-Author of "Mastering >>>> Maya"<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212> >>>> -Member of the Visual Effects Society >>>> (VES)<http://www.visualeffectssociety.com/> >>>> >>> >>> >> >> >> -- >> gonebadfx.com >> - your source for bad fx >> >> >> >> >> -- >> ------------------------------------------- >> Stefan Kubicek >> ------------------------------------------- >> keyvis digital imagery >> Alfred Feierfeilstraße 3 >> A-2380 Perchtoldsdorf bei Wien >> Phone: +43/699/12614231 >> www.keyvis.at ste...@keyvis.at >> -- This email and its attachments are -- >> --confidential and for the recipient only-- >> > >