Totally agree Perry.
On Fri, Mar 7, 2014 at 7:37 PM, Perry Harovas <perryharo...@gmail.com>wrote: > Mihai: > > My attitude is NOT "uh, lets try to make the best of it" > > My attitude is: "Goodbye, I am going elsewhere. If they treat me and my > peers this way, then I will not be a part of their success." > > The fact that I am not personally attacking anyone should NOT be mistaken > for a "Meh" attitude. > I just chose not to react like that. > > Here at home, of course, I am swearing all the time. > > I just feel that after all my years with Alias PowerAnimator, then Maya, > then Softimage I am tired of it. > Learning more 3D software should not be ANOTHER thing that I have to do. I > could switch right back to Maya right now, I co-authored a freaking 818 > page book > about Maya in 1999 for God sakes, but I will not switch to Maya. Ever. > > For a time, I was the loudest supporter of Maya on the face of planet > earth. Then it screwed me in production for too many years. > so I moved on to Softimage. I was FAR happier there. Then Autodesk > purchased them, and I was worried, but the product was all I cared about. > > Now they have removed that product. > I want a great product and no worries that the company I am purchasing > from is lying to me. > So since there does not seem to be anything I can do about it, I am doing > the only thing I can do, which is move on. > I am voting with my wallet, the only vote in this I seem to get. > > This is possibly the WORST way to end a customer relationship EVER. > Autodesk just alienated many people in one fell swoop, they planted major > doubt in the minds of ALL their DCC customers. > > What a bad decision. I am angry, I am sad, I am *tremendously *pissed off. > > However, I am not "uh, lets try to make the best of it". > > > > > > On Fri, Mar 7, 2014 at 4:59 PM, Mihai Iliuta <mihai...@gmail.com> wrote: > >> No Perry, sometimes, just sometimes you have to say enough is enough. >> >> Your reactions make me want to ask you: what would it take to finally >> make you say enough is enough? What would it take for you to say, I know >> this isn't the most practical thing to do, I know it isn't the most >> rational, but it's the right thing to do. >> >> You allow yourselves to get fucked over and over again, and each time >> have the same reaction...."uh, lets try to make the best of it". >> >> >> >> On Fri, Mar 7, 2014 at 10:55 PM, Perry Harovas <perryharo...@gmail.com>wrote: >> >>> And to be clear, I agree with Mauricio too. >>> >>> I hate everything about this decision, but resorting to >>> swearing and name calling won't help the situation. >>> >>> Not to dismiss the anger that Mihai has, as I have it too, just saying >>> that being >>> less aggressive and insulting will more likely keep the discussion >>> flowing. >>> >>> >>> >>> >>> On Fri, Mar 7, 2014 at 4:51 PM, Daniel Kim <danielki...@gmail.com>wrote: >>> >>>> Agree with Mauricio >>>> >>>> >>>> ------------------------------------------------------------------- >>>> Daniel Kim >>>> Animation Director & Professional 3D Generalist >>>> http://www.danielkim3d.com >>>> ------------------------------------------------------------------- >>>> >>>> >>>> >>>> >>>> On Sat, Mar 8, 2014 at 10:46 AM, Maurício PC <goneba...@gmail.com>wrote: >>>> >>>>> Come on ... is not like he has the final say on things. Attacking him >>>>> personally won't solve a thing. >>>>> >>>>> Let's all act like grown ups. >>>>> >>>>> >>>>> I curse AD as a company ... but as a company it has employees and most >>>>> of the time they don't have a fault on how things worked out. >>>>> >>>>> >>>>> Anyway ... just chill out on the personal attacks. >>>>> >>>>> >>>>> On Fri, Mar 7, 2014 at 6:43 PM, Mihai Iliuta <mihai...@gmail.com>wrote: >>>>> >>>>>> You are listening?? >>>>>> >>>>>> Ok, listen to your own bullshit: >>>>>> >>>>>> "The first is to flatly call out that the rumor that the eol of >>>>>> Softimage and 3dsmax is upon us is totally false." >>>>>> >>>>>> "Cory Mogk is now also responsible for Softimage and we have been >>>>>> working with the team on the future of the product with lots of key >>>>>> customers." >>>>>> >>>>>> "We understand people make their living from this software and that >>>>>> they make huge decisions about their projects and companies and we take >>>>>> that responsibility very seriously." >>>>>> >>>>>> "Again the door is open to contact us or challenge us. Please let >>>>>> everyone you know their products are safe." >>>>>> >>>>>> >>>>>> So today, we can safely say you are a lying piece of shit. You have >>>>>> no dignity, you have no character, and you have no word. I can't imagine >>>>>> any developer feeling any pride anymore working for you or this fucked up >>>>>> company. What you have done here and HOW you've done it, is irreparable >>>>>> and >>>>>> you and your company is from now on going downhill. You expect anybody to >>>>>> ever trust you or your company again? Is that worth anything for a >>>>>> business? It's worth everything. >>>>>> >>>>>> Nobody finds it in the least suspicious why SI was killed now? When >>>>>> the whole community around SI and the nr of independent developers >>>>>> working >>>>>> developing tools for it was at an all time high??? >>>>>> >>>>>> I don't know when you lost your balls and your word Mr. Vienneau, but >>>>>> "good luck" regaining both. >>>>>> >>>>>> Piece of shit. >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> On Fri, Mar 7, 2014 at 10:05 PM, Perry Harovas < >>>>>> perryharo...@gmail.com> wrote: >>>>>> >>>>>>> While Dan's heart is breaking (and so is mine), I still have (at >>>>>>> least) one nagging question: >>>>>>> >>>>>>> Clearly this has been under discussion for a while at Autodesk, so >>>>>>> why were the following comments >>>>>>> from September 5th of 2012 made: >>>>>>> >>>>>>> *"The rumor that the EOL of Softimage and 3DS Max is upon us is >>>>>>> totally false."* >>>>>>> >>>>>>> So, if I understand this correctly, what I get out of it is that >>>>>>> when Autodesk assures customers that their product is not on the >>>>>>> chopping >>>>>>> block, >>>>>>> that statement is really only good for about a year and a half (less >>>>>>> if you take into account that this EOL must have been decided a while >>>>>>> back). >>>>>>> >>>>>>> That doesn't imbue anyone with much confidence. I am not a 3DS Max >>>>>>> user, but if I was, I think I'd be worried, and would take any Autodesk >>>>>>> assurances that there was no reason to worry >>>>>>> with a very large grain of salt. >>>>>>> >>>>>>> Can someone please, finally, address this? >>>>>>> >>>>>>> Thank you >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> On Fri, Mar 7, 2014 at 3:47 PM, Tim Crowson < >>>>>>> tim.crow...@magneticdreams.com> wrote: >>>>>>> >>>>>>>> Thanks Chris! And thanks as well for the update to the licensing >>>>>>>> terms. That's a big deal. >>>>>>>> -Tim >>>>>>>> >>>>>>>> >>>>>>>> On 3/7/2014 2:14 PM, Dan Pejril wrote: >>>>>>>> >>>>>>>> Good to know you are listening. >>>>>>>> >>>>>>>> If you listen closely, you can heart my heart breaking.... >>>>>>>> >>>>>>>> On 3/7/2014 3:01 PM, Chris Vienneau wrote: >>>>>>>> >>>>>>>> Hi everyone, >>>>>>>> >>>>>>>> I just want to let you know there are people from the maya dev and >>>>>>>> pm teams coming online to this forum but we are shipping software and >>>>>>>> answering a lot of calls but the mails you are writing are being passed >>>>>>>> back and forth as they are coming at a furious pace. Stay tuned for >>>>>>>> some >>>>>>>> answers and we plan on doing some private webinars under NDA for soft >>>>>>>> users >>>>>>>> to ask questions direct to us. Anyone interested in such a thing please >>>>>>>> write me a private mail at chris.vienn...@autodesk.com >>>>>>>> <mailto:chris.vienn...@autodesk.com> <chris.vienn...@autodesk.com>. >>>>>>>> >>>>>>>> Thx. >>>>>>>> >>>>>>>> Cv/ >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> -- >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> Perry Harovas >>>>>>> 203-448-7206 >>>>>>> Animation and Visual Effects >>>>>>> >>>>>>> http://www.TheAfterImage.com <http://www.theafterimage.com/> >>>>>>> >>>>>>> -24 years experience >>>>>>> -Co-Author of "Mastering >>>>>>> Maya"<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212> >>>>>>> -Member of the Visual Effects Society >>>>>>> (VES)<http://www.visualeffectssociety.com/> >>>>>>> >>>>>> >>>>>> >>>>> >>>>> >>>>> -- >>>>> gonebadfx.com >>>>> - your source for bad fx >>>>> >>>> >>>> >>> >>> >>> -- >>> >>> >>> >>> >>> >>> Perry Harovas >>> 203-448-7206 >>> Animation and Visual Effects >>> >>> http://www.TheAfterImage.com <http://www.theafterimage.com/> >>> >>> -24 years experience >>> -Co-Author of "Mastering >>> Maya"<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212> >>> -Member of the Visual Effects Society >>> (VES)<http://www.visualeffectssociety.com/> >>> >> >> > > > -- > > > > > > Perry Harovas > 203-448-7206 > Animation and Visual Effects > > http://www.TheAfterImage.com <http://www.theafterimage.com/> > > -24 years experience > -Co-Author of "Mastering > Maya"<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212> > -Member of the Visual Effects Society > (VES)<http://www.visualeffectssociety.com/> > -- gonebadfx.com - your source for bad fx