Totally agree Perry.

On Fri, Mar 7, 2014 at 7:37 PM, Perry Harovas <perryharo...@gmail.com>wrote:

> Mihai:
>
> My attitude is NOT "uh, lets try to make the best of it"
>
> My attitude is: "Goodbye, I am going elsewhere. If they treat me and my
> peers this way, then I will not be a part of their success."
>
> The fact that I am not personally attacking anyone should NOT be mistaken
> for a "Meh" attitude.
> I just chose not to react like that.
>
> Here at home, of course, I am swearing all the time.
>
> I just feel that after all my years with Alias PowerAnimator, then Maya,
> then Softimage I am tired of it.
> Learning more 3D software should not be ANOTHER thing that I have to do. I
> could switch right back to Maya right now, I co-authored a freaking 818
> page book
> about Maya in 1999 for God sakes, but I will not switch to Maya. Ever.
>
> For a time, I was the loudest supporter of Maya on the face of planet
> earth. Then it screwed me in production for too many years.
> so I moved on to Softimage. I was FAR happier there. Then Autodesk
> purchased them, and I was worried, but the product was all I cared about.
>
> Now they have removed that product.
> I want a great product and no worries that the company I am purchasing
> from is lying to me.
> So since there does not seem to be anything I can do about it, I am doing
> the only thing I can do, which is move on.
> I am voting with my wallet, the only vote in this I seem to get.
>
> This is possibly the WORST way to end a customer relationship EVER.
> Autodesk just alienated many people in one fell swoop, they planted major
> doubt in the minds of ALL their DCC customers.
>
> What a bad decision. I am angry, I am sad, I am *tremendously *pissed off.
>
> However, I am not  "uh, lets try to make the best of it".
>
>
>
>
>
> On Fri, Mar 7, 2014 at 4:59 PM, Mihai Iliuta <mihai...@gmail.com> wrote:
>
>> No Perry, sometimes, just sometimes you have to say enough is enough.
>>
>> Your reactions make me want to ask you: what would it take to finally
>> make you say enough is enough? What would it take for you to say, I know
>> this isn't the most practical thing to do, I know it isn't the most
>> rational, but it's the right thing to do.
>>
>> You allow yourselves to get fucked over and over again, and each time
>> have the same reaction...."uh, lets try to make the best of it".
>>
>>
>>
>> On Fri, Mar 7, 2014 at 10:55 PM, Perry Harovas <perryharo...@gmail.com>wrote:
>>
>>> And to be clear, I agree with Mauricio too.
>>>
>>> I hate everything about this decision, but resorting to
>>> swearing and name calling won't help the situation.
>>>
>>>  Not to dismiss the anger that Mihai has, as I have it too, just saying
>>> that being
>>> less aggressive and insulting will more likely keep the discussion
>>> flowing.
>>>
>>>
>>>
>>>
>>> On Fri, Mar 7, 2014 at 4:51 PM, Daniel Kim <danielki...@gmail.com>wrote:
>>>
>>>> Agree with Mauricio
>>>>
>>>>
>>>> -------------------------------------------------------------------
>>>> Daniel Kim
>>>> Animation Director & Professional 3D Generalist
>>>> http://www.danielkim3d.com
>>>> -------------------------------------------------------------------
>>>>
>>>>
>>>>
>>>>
>>>> On Sat, Mar 8, 2014 at 10:46 AM, Maurício PC <goneba...@gmail.com>wrote:
>>>>
>>>>> Come on ... is not like he has the final say on things. Attacking him
>>>>> personally won't solve a thing.
>>>>>
>>>>> Let's all act like grown ups.
>>>>>
>>>>>
>>>>> I curse AD as a company ... but as a company it has employees and most
>>>>> of the time they don't have a fault on how things worked out.
>>>>>
>>>>>
>>>>> Anyway ... just chill out on the personal attacks.
>>>>>
>>>>>
>>>>> On Fri, Mar 7, 2014 at 6:43 PM, Mihai Iliuta <mihai...@gmail.com>wrote:
>>>>>
>>>>>> You are listening??
>>>>>>
>>>>>> Ok, listen to your own bullshit:
>>>>>>
>>>>>> "The first is to flatly call out that the rumor that the eol of
>>>>>> Softimage and 3dsmax is upon us is totally false."
>>>>>>
>>>>>> "Cory Mogk is now also responsible for Softimage and we have been
>>>>>> working with the team on the future of the product with lots of key
>>>>>> customers."
>>>>>>
>>>>>> "We understand people make their living from this software and that
>>>>>> they make huge decisions about their projects and companies and we take
>>>>>> that responsibility very seriously."
>>>>>>
>>>>>> "Again the door is open to contact us or challenge us. Please let
>>>>>> everyone you know their products are safe."
>>>>>>
>>>>>>
>>>>>> So today, we can safely say you are a lying piece of shit. You have
>>>>>> no dignity, you have no character, and you have no word. I can't imagine
>>>>>> any developer feeling any pride anymore working for you or this fucked up
>>>>>> company. What you have done here and HOW you've done it, is irreparable 
>>>>>> and
>>>>>> you and your company is from now on going downhill. You expect anybody to
>>>>>> ever trust you or your company again? Is that worth anything for a
>>>>>> business? It's worth everything.
>>>>>>
>>>>>> Nobody finds it in the least suspicious why SI was killed now? When
>>>>>> the whole community around SI and the nr of independent developers 
>>>>>> working
>>>>>> developing tools for it was at an all time high???
>>>>>>
>>>>>> I don't know when you lost your balls and your word Mr. Vienneau, but
>>>>>> "good luck" regaining both.
>>>>>>
>>>>>> Piece of shit.
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Fri, Mar 7, 2014 at 10:05 PM, Perry Harovas <
>>>>>> perryharo...@gmail.com> wrote:
>>>>>>
>>>>>>> While Dan's heart is breaking (and so is mine), I still have (at
>>>>>>> least) one nagging question:
>>>>>>>
>>>>>>> Clearly this has been under discussion for a while at Autodesk, so
>>>>>>> why were the following comments
>>>>>>> from September 5th of 2012 made:
>>>>>>>
>>>>>>> *"The rumor that the EOL of Softimage and 3DS Max is upon us is
>>>>>>> totally false."*
>>>>>>>
>>>>>>> So, if I understand this correctly, what I get out of it is that
>>>>>>> when Autodesk assures customers that their product is not on the 
>>>>>>> chopping
>>>>>>> block,
>>>>>>> that statement is really only good for about a year and a half (less
>>>>>>> if you take into account that this EOL must have been decided a while 
>>>>>>> back).
>>>>>>>
>>>>>>> That doesn't imbue anyone with much confidence. I am not a 3DS Max
>>>>>>> user, but if I was, I think I'd be worried, and would take any Autodesk
>>>>>>> assurances that there was no reason to worry
>>>>>>> with a very large grain of salt.
>>>>>>>
>>>>>>> Can someone please, finally, address this?
>>>>>>>
>>>>>>> Thank you
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Fri, Mar 7, 2014 at 3:47 PM, Tim Crowson <
>>>>>>> tim.crow...@magneticdreams.com> wrote:
>>>>>>>
>>>>>>>>  Thanks Chris! And thanks as well for the update to the licensing
>>>>>>>> terms. That's a big deal.
>>>>>>>> -Tim
>>>>>>>>
>>>>>>>>
>>>>>>>> On 3/7/2014 2:14 PM, Dan Pejril wrote:
>>>>>>>>
>>>>>>>> Good to know you are listening.
>>>>>>>>
>>>>>>>> If you listen closely, you can heart my heart breaking....
>>>>>>>>
>>>>>>>> On 3/7/2014 3:01 PM, Chris Vienneau wrote:
>>>>>>>>
>>>>>>>> Hi everyone,
>>>>>>>>
>>>>>>>> I just want to let you know there are people from the maya dev and
>>>>>>>> pm teams coming online to this forum but we are shipping software and
>>>>>>>> answering a lot of calls but the mails you are writing are being passed
>>>>>>>> back and forth as they are coming at a furious pace. Stay tuned for 
>>>>>>>> some
>>>>>>>> answers and we plan on doing some private webinars under NDA for soft 
>>>>>>>> users
>>>>>>>> to ask questions direct to us. Anyone interested in such a thing please
>>>>>>>> write me a private mail at chris.vienn...@autodesk.com
>>>>>>>> <mailto:chris.vienn...@autodesk.com> <chris.vienn...@autodesk.com>.
>>>>>>>>
>>>>>>>> Thx.
>>>>>>>>
>>>>>>>> Cv/
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> --
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Perry Harovas
>>>>>>> 203-448-7206
>>>>>>> Animation and Visual Effects
>>>>>>>
>>>>>>> http://www.TheAfterImage.com <http://www.theafterimage.com/>
>>>>>>>
>>>>>>> -24 years experience
>>>>>>> -Co-Author of "Mastering 
>>>>>>> Maya"<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212>
>>>>>>> -Member of the Visual Effects Society 
>>>>>>> (VES)<http://www.visualeffectssociety.com/>
>>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> gonebadfx.com
>>>>> - your source for bad fx
>>>>>
>>>>
>>>>
>>>
>>>
>>> --
>>>
>>>
>>>
>>>
>>>
>>> Perry Harovas
>>> 203-448-7206
>>> Animation and Visual Effects
>>>
>>> http://www.TheAfterImage.com <http://www.theafterimage.com/>
>>>
>>> -24 years experience
>>> -Co-Author of "Mastering 
>>> Maya"<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212>
>>> -Member of the Visual Effects Society 
>>> (VES)<http://www.visualeffectssociety.com/>
>>>
>>
>>
>
>
> --
>
>
>
>
>
> Perry Harovas
> 203-448-7206
> Animation and Visual Effects
>
> http://www.TheAfterImage.com <http://www.theafterimage.com/>
>
> -24 years experience
> -Co-Author of "Mastering 
> Maya"<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212>
> -Member of the Visual Effects Society 
> (VES)<http://www.visualeffectssociety.com/>
>



-- 
gonebadfx.com
- your source for bad fx

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