Like a dream Jordi. :-) On Wed, Mar 18, 2015 at 12:13 PM, Jordi Bares Dominguez < jordiba...@gmail.com> wrote:
> I agree with Francois, little steps, start with the simple stuff, from > modelling and animation, rigging (SOPs specially) and lighting, then move > into VEX and VFX also in chunks, fluids, pyro, then particles and last DOPs > (dynamics) which is where the meat is. > > With regards with Redshift, I really hope so. > > Regarding freelance work... you will have less competition for a high end > market that is desperate for talent. How does it sound? > > ;) > > jb > > > On 18 Mar 2015, at 14:37, Byron Nash <byronn...@gmail.com> wrote: > > Does Redshift have any plans for Houdini? Have you all found there are > many opportunities for remote Houdini work? I wonder since it's a smaller > market share that the competent artists may be able to negotiate better > circumstances like remote or better pay? > > On Wed, Mar 18, 2015 at 9:54 AM, Francois Lord <flordli...@gmail.com> > wrote: > >> If you are a Softimage power user, it will take a lot of time to get back >> to that level in Houdini. However, you don't need to be a Houdini power >> user to use Houdini. Learn the basics (basic modeling, basic UVs, basinc >> animation, etc) and then choose an area where you want to dive first. Most >> people choose simulation because it's where Houdini really excels, but you >> don't have to do like everyone. If you choose lookdev, you will quickly >> realize that Mantra is very much like Arnold. You end up being up and >> running very quickly, and can work on production shots. >> >> Houdini is a lot more fun to learn and work with than all the rumors I >> heard about it over the years. And no, it's not just for technical people. >> >> >> On 18-Mar-15 08:51, Leendert A. Hartog wrote: >> >>> I might have quoted too much in my previous post. The idea that you're >>> thrown back to (almost) entry-level skill set, competing "against people >>> straight out of collage" is a plight, >>> one would imagine, every Softimage user will have to suffer as it takes >>> time to get back on track (on a "serious" level with new software >>> regardless of which software he or she choses. >>> I just expressed my concerns that "in the end" this wouldn't take any >>> less long with Houdini (although the "ride" would undoubtedly be more >>> enjoyable, one would think). >>> And the sentiments towards Autodesk go without saying, I guess... ;) >>> >>> Greetz >>> Leendert >>> >>> Gerbrand Nel schreef op 18-3-2015 om 13:23: >>> >>>> and got to a point where I can compete against people straight out of >>>> collage. >>>> >>> >>> >> > >