Like a dream Jordi. :-)

On Wed, Mar 18, 2015 at 12:13 PM, Jordi Bares Dominguez <
jordiba...@gmail.com> wrote:

> I agree with Francois, little steps, start with the simple stuff, from
> modelling and animation, rigging (SOPs specially) and lighting, then move
> into VEX and VFX also in chunks, fluids, pyro, then particles and last DOPs
> (dynamics) which is where the meat is.
>
> With regards with Redshift, I really hope so.
>
> Regarding freelance work... you will have less competition for a high end
> market that is desperate for talent. How does it sound?
>
> ;)
>
> jb
>
>
> On 18 Mar 2015, at 14:37, Byron Nash <byronn...@gmail.com> wrote:
>
> Does Redshift have any plans for Houdini? Have you all found there are
> many opportunities for remote Houdini work? I wonder since it's a smaller
> market share that the competent artists may be able to negotiate better
> circumstances like remote or better pay?
>
> On Wed, Mar 18, 2015 at 9:54 AM, Francois Lord <flordli...@gmail.com>
> wrote:
>
>> If you are a Softimage power user, it will take a lot of time to get back
>> to that level in Houdini. However, you don't need to be a Houdini power
>> user to use Houdini. Learn the basics (basic modeling, basic UVs, basinc
>> animation, etc) and then choose an area where you want to dive first. Most
>> people choose simulation because it's where Houdini really excels, but you
>> don't have to do like everyone. If you choose lookdev, you will quickly
>> realize that Mantra is very much like Arnold. You end up being up and
>> running very quickly, and can work on production shots.
>>
>> Houdini is a lot more fun to learn and work with than all the rumors I
>> heard about it over the years. And no, it's not just for technical people.
>>
>>
>> On 18-Mar-15 08:51, Leendert A. Hartog wrote:
>>
>>> I might have quoted too much in my previous post. The idea that you're
>>> thrown back to (almost) entry-level skill set, competing "against people
>>> straight out of collage" is a plight,
>>> one would imagine, every Softimage user will have to suffer as it takes
>>> time to get back on track (on a "serious" level with new software
>>> regardless of which software he or she choses.
>>> I just expressed my concerns that "in the end" this wouldn't take any
>>> less long with Houdini (although the "ride" would undoubtedly be more
>>> enjoyable, one would think).
>>> And the sentiments towards Autodesk go without saying, I guess... ;)
>>>
>>> Greetz
>>> Leendert
>>>
>>> Gerbrand Nel schreef op 18-3-2015 om 13:23:
>>>
>>>> and got to a point where I can compete against people straight out of
>>>> collage.
>>>>
>>>
>>>
>>
>
>

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