bugger, I'll never work again ........................................................................... http://www.hackneyeffects.com/https://vimeo.com/user4174293http://www.linkedin.com/pub/andi-farhall/b/496/b21
http://www.flickr.com/photos/lord_hackney/ http://spylon.tumblr.com/ This email and any attachments to it may be confidential and are intended solely for the use of the individual to whom it is addressed. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Hackney Effects Ltd.If you are not the intended recipient of this email, you must neither take any action based upon its contents, nor copy or show it to anyone.Please contact the sender if you believe you have received this email in error.------------------------------------------------------------ From: [email protected] Date: Wed, 18 Mar 2015 17:55:19 +0000 Subject: Re: scalar state still working? To: [email protected] sacrilege, the scene material has been compromised ;) On 18 March 2015 at 17:53, Andi Farhall <[email protected]> wrote: or like this ........................................................................... http://www.hackneyeffects.com/https://vimeo.com/user4174293http://www.linkedin.com/pub/andi-farhall/b/496/b21 http://www.flickr.com/photos/lord_hackney/ http://spylon.tumblr.com/ This email and any attachments to it may be confidential and are intended solely for the use of the individual to whom it is addressed. Any views or opinions expressed are solely those of the author and do not necessarily represent those of Hackney Effects Ltd.If you are not the intended recipient of this email, you must neither take any action based upon its contents, nor copy or show it to anyone.Please contact the sender if you believe you have received this email in error.------------------------------------------------------------ Date: Wed, 18 Mar 2015 17:27:14 +0000 Subject: Re: scalar state still working? From: [email protected] To: [email protected] If you're Arnolding then you can use the utility shader's ndoteye as incidence. A. On 18 March 2015 at 17:17, Orlando Esponda <[email protected]> wrote: try an incidence node connected to the input of a gradient mixer. On Wed, Mar 18, 2015 at 10:31 AM, Gerbrand Nel <[email protected]> wrote: Hey guys I remember using the scalar state node, with a gradient, to create a gradient based on incidence... this doesn't work any more?? Am I being dumb, or is it broken? G

