Does Redshift have any plans for Houdini? Have you all found there are many opportunities for remote Houdini work? I wonder since it's a smaller market share that the competent artists may be able to negotiate better circumstances like remote or better pay?
On Wed, Mar 18, 2015 at 9:54 AM, Francois Lord <flordli...@gmail.com> wrote: > If you are a Softimage power user, it will take a lot of time to get back > to that level in Houdini. However, you don't need to be a Houdini power > user to use Houdini. Learn the basics (basic modeling, basic UVs, basinc > animation, etc) and then choose an area where you want to dive first. Most > people choose simulation because it's where Houdini really excels, but you > don't have to do like everyone. If you choose lookdev, you will quickly > realize that Mantra is very much like Arnold. You end up being up and > running very quickly, and can work on production shots. > > Houdini is a lot more fun to learn and work with than all the rumors I > heard about it over the years. And no, it's not just for technical people. > > > On 18-Mar-15 08:51, Leendert A. Hartog wrote: > >> I might have quoted too much in my previous post. The idea that you're >> thrown back to (almost) entry-level skill set, competing "against people >> straight out of collage" is a plight, >> one would imagine, every Softimage user will have to suffer as it takes >> time to get back on track (on a "serious" level with new software >> regardless of which software he or she choses. >> I just expressed my concerns that "in the end" this wouldn't take any >> less long with Houdini (although the "ride" would undoubtedly be more >> enjoyable, one would think). >> And the sentiments towards Autodesk go without saying, I guess... ;) >> >> Greetz >> Leendert >> >> Gerbrand Nel schreef op 18-3-2015 om 13:23: >> >>> and got to a point where I can compete against people straight out of >>> collage. >>> >> >> >