Does Redshift have any plans for Houdini? Have you all found there are many
opportunities for remote Houdini work? I wonder since it's a smaller market
share that the competent artists may be able to negotiate better
circumstances like remote or better pay?

On Wed, Mar 18, 2015 at 9:54 AM, Francois Lord <flordli...@gmail.com> wrote:

> If you are a Softimage power user, it will take a lot of time to get back
> to that level in Houdini. However, you don't need to be a Houdini power
> user to use Houdini. Learn the basics (basic modeling, basic UVs, basinc
> animation, etc) and then choose an area where you want to dive first. Most
> people choose simulation because it's where Houdini really excels, but you
> don't have to do like everyone. If you choose lookdev, you will quickly
> realize that Mantra is very much like Arnold. You end up being up and
> running very quickly, and can work on production shots.
>
> Houdini is a lot more fun to learn and work with than all the rumors I
> heard about it over the years. And no, it's not just for technical people.
>
>
> On 18-Mar-15 08:51, Leendert A. Hartog wrote:
>
>> I might have quoted too much in my previous post. The idea that you're
>> thrown back to (almost) entry-level skill set, competing "against people
>> straight out of collage" is a plight,
>> one would imagine, every Softimage user will have to suffer as it takes
>> time to get back on track (on a "serious" level with new software
>> regardless of which software he or she choses.
>> I just expressed my concerns that "in the end" this wouldn't take any
>> less long with Houdini (although the "ride" would undoubtedly be more
>> enjoyable, one would think).
>> And the sentiments towards Autodesk go without saying, I guess... ;)
>>
>> Greetz
>> Leendert
>>
>> Gerbrand Nel schreef op 18-3-2015 om 13:23:
>>
>>> and got to a point where I can compete against people straight out of
>>> collage.
>>>
>>
>>
>

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