I'd really like us to look at Redshift but too embedded with Vray. Keeping an eye on the possible Max integration as that could turn heads. How big a farm are people using for Redshift, because we do a lot of rendering. On Fri, 15 Jan 2016 at 16:57, balazs kiss <fospu...@gmail.com> wrote:
> Hi Morten, > > we're also on redshift here, and I've made another small studio to switch > too ( by showing a few frames and the corresponding render times ).. great > stuff :) > > On Fri, Jan 15, 2016 at 2:54 AM, Kris Rivel <krisri...@gmail.com> wrote: > >> Loooooove RS! Switched over after briefly playing with Vray and never >> looked back. It has been amazing so far. >> >> Kris >> >> On Fri, Jan 8, 2016 at 8:11 AM, Ognjen Vukovic <ognj...@gmail.com> wrote: >> >>> I thought they mentioned having rendermaps in soft actually working >>> partially, they were just looking for a method on how to implement it >>> across the board. >>> I could be completely wrong though. Either way i would like the volumes >>> more :), sorry baking guys. >>> >>> On Fri, Jan 8, 2016 at 12:13 PM, Matt Morris <matt...@gmail.com> wrote: >>> >>>> I'd say the timescale for rendermapping/baking will be months rather >>>> than weeks - seems like complex volume rendering will come before baking. >>>> >>>> On 8 January 2016 at 09:28, Ognjen Vukovic <ognj...@gmail.com> wrote: >>>> >>>>> It wasn't supported up till now, I think they will be introducing it >>>>> in the coming weeks. >>>>> >>>>> On Fri, Jan 8, 2016 at 9:18 AM, James De Colling < >>>>> james.decoll...@gmail.com> wrote: >>>>> >>>>>> sorry for the potentially silly question, but how is redshift with >>>>>> Rendermap? we use it extensively with MR, and would need redshift to have >>>>>> the same capability >>>>>> >>>>>> James, >>>>>> >>>>>> On Fri, Jan 8, 2016 at 8:01 PM, Morten Bartholdy <x...@colorshopvfx.dk >>>>>> > wrote: >>>>>> >>>>>>> Wow, it is quite impressive what an impact Redshift has made already. >>>>>>> >>>>>>> >>>>>>> >>>>>>> I have done a fair amount of testing with Redshift too and find on >>>>>>> average scenes to be 5-10 times faster than Arnold with comparable >>>>>>> quality, >>>>>>> plus a number of things are simpler to set up the way you want it, in >>>>>>> part >>>>>>> because of the rapid feedback in the renderregion. I have yet to test >>>>>>> it on >>>>>>> really complex scenes, so that will be the next thing to check. I agree >>>>>>> on >>>>>>> a lack of shader support in certain parts, especially compared to >>>>>>> Arnold/Sitoa, so it is reassuring that Burtnyk and Co are so responsive >>>>>>> :) >>>>>>> >>>>>>> >>>>>>> >>>>>>> We will likely also incorporate it to some extent when it supports >>>>>>> vdb and volumetric rendering and see where it takes us. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> Morten >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> Den 5. januar 2016 kl. 19:50 skrev "Emilio Hernández" < >>>>>>> emi...@e-roja.com>: >>>>>>> >>>>>>> Softimage and Redshift. Best marriage ever! >>>>>>> >>>>>>> >>>>>>> >>>>>>> I have 4 licenses. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>> >>>>>> >>>>> >>>> >>>> >>>> -- >>>> www.matinai.com >>>> >>> >>> >> >