SO the question. How do you setup your farm. Which is better? Multiple cards per frame or a card per frame?
Artur 2016-01-19 0:50 GMT+01:00 Tim Crowson <[email protected]>: > We're use a 'garden' really... about a dozen dedicated machines, most with > 2xTitanX cards, and we have some workstations that can kick in if needed. > You can get through a lot with far less than before. And if you need to > upgrade, just pop in a different card. We went from dual 770s to dual > TitanXs with zero hassle and the performance improvement was as expected: > awesome. > > -Tim > > > > > On 1/17/2016 11:38 AM, Graham Bell wrote: > > I'd really like us to look at Redshift but too embedded with Vray. Keeping > an eye on the possible Max integration as that could turn heads. > How big a farm are people using for Redshift, because we do a lot of > rendering. > On Fri, 15 Jan 2016 at 16:57, balazs kiss < <[email protected]> > [email protected]> wrote: > >> Hi Morten, >> >> we're also on redshift here, and I've made another small studio to switch >> too ( by showing a few frames and the corresponding render times ).. great >> stuff :) >> >> On Fri, Jan 15, 2016 at 2:54 AM, Kris Rivel <[email protected]> wrote: >> >>> Loooooove RS! Switched over after briefly playing with Vray and never >>> looked back. It has been amazing so far. >>> >>> Kris >>> >>> On Fri, Jan 8, 2016 at 8:11 AM, Ognjen Vukovic < <[email protected]> >>> [email protected]> wrote: >>> >>>> I thought they mentioned having rendermaps in soft actually working >>>> partially, they were just looking for a method on how to implement it >>>> across the board. >>>> I could be completely wrong though. Either way i would like the >>>> volumes more :), sorry baking guys. >>>> >>>> On Fri, Jan 8, 2016 at 12:13 PM, Matt Morris < <[email protected]> >>>> [email protected]> wrote: >>>> >>>>> I'd say the timescale for rendermapping/baking will be months rather >>>>> than weeks - seems like complex volume rendering will come before baking. >>>>> >>>>> On 8 January 2016 at 09:28, Ognjen Vukovic < <[email protected]> >>>>> [email protected]> wrote: >>>>> >>>>>> It wasn't supported up till now, I think they will be introducing it >>>>>> in the coming weeks. >>>>>> >>>>>> On Fri, Jan 8, 2016 at 9:18 AM, James De Colling < >>>>>> <[email protected]>[email protected]> wrote: >>>>>> >>>>>>> sorry for the potentially silly question, but how is redshift with >>>>>>> Rendermap? we use it extensively with MR, and would need redshift to >>>>>>> have >>>>>>> the same capability >>>>>>> >>>>>>> James, >>>>>>> >>>>>>> On Fri, Jan 8, 2016 at 8:01 PM, Morten Bartholdy < >>>>>>> <[email protected]>[email protected]> wrote: >>>>>>> >>>>>>>> Wow, it is quite impressive what an impact Redshift has made >>>>>>>> already. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> I have done a fair amount of testing with Redshift too and find on >>>>>>>> average scenes to be 5-10 times faster than Arnold with comparable >>>>>>>> quality, >>>>>>>> plus a number of things are simpler to set up the way you want it, in >>>>>>>> part >>>>>>>> because of the rapid feedback in the renderregion. I have yet to test >>>>>>>> it on >>>>>>>> really complex scenes, so that will be the next thing to check. I >>>>>>>> agree on >>>>>>>> a lack of shader support in certain parts, especially compared to >>>>>>>> Arnold/Sitoa, so it is reassuring that Burtnyk and Co are so >>>>>>>> responsive :) >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> We will likely also incorporate it to some extent when it supports >>>>>>>> vdb and volumetric rendering and see where it takes us. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> Morten >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> Den 5. januar 2016 kl. 19:50 skrev "Emilio Hernández" < >>>>>>>> <[email protected]>[email protected]>: >>>>>>>> >>>>>>>> Softimage and Redshift. Best marriage ever! >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> I have 4 licenses. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>>> >>>>>> >>>>> >>>>> >>>>> -- >>>>> www.matinai.com >>>>> >>>> >>>> >>> >> > -- > > > > > *Tim Crowson **Lead CG Artist* > > > *Magnetic Dreams, Inc. *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, > TN 37214 > *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com > [email protected] > > *Confidentiality Notice: This email, including attachments, is > confidential and should not be used by anyone who is not the original > intended recipient(s). If you have received this e-mail in error please > inform the sender and delete it from your mailbox or any other storage > mechanism. Magnetic Dreams, Inc cannot accept liability for any statements > made which are clearly the sender's own and not expressly made on behalf of > Magnetic Dreams, Inc or one of its agents.* > > >

