Hi,
RoyalRender now has a "keep open" option for the scene you send it, so even if 
you are sending it one frame at a time rather than a bunch it should wait until 
you explicitly send it another scene before flushing the current one!

Cheers 

Lawrence 

> On 20 May 2016, at 21:13, Ed Manning <etmth...@gmail.com> wrote:
> 
> It's not Maya's fault. It's how the render manager, in this case Royal, has 
> its options set.
> 
> There is something bad about Maya and certain read/write operations over 
> network, but I don't think this is that.
> 
> Unless you're trying to render on Windows render nodes to a Linux or OS X 
> server running a bad SMB stack.
> 
> In which case you might as well be in the Sarlacc Pit.
> 
> 
> 
>> On Fri, May 20, 2016 at 3:46 PM, Sven Constable <sixsi_l...@imagefront.de> 
>> wrote:
>> Maya also loads the scene at every frame? I was thinking only 3dsmax had 
>> this awful behavior. If they would know how elegant softimage batch 
>> rendering actually is…
>> 
>>    
>> 
>>  
>> 
>> From: softimage-boun...@listproc.autodesk.com 
>> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ed Manning
>> Sent: Friday, May 20, 2016 9:15 PM
>> To: softimage@listproc.autodesk.com
>> Subject: Re: Maya the server destroyer
>> 
>>  
>> 
>> use the "render local" option, which writes the images to a temp directory 
>> on the render machines, then copies to the server.
>> set chunk size to a large number to minimize the number of times the scene 
>> has to be loaded by the network machines
>> turn off any unnecessary aovs
>> try to set up local simulation caches on the render machines
>> don't know what renderer you're using, but most can save you a lot of disk 
>> read if you convert all textures to tiled mipmapped versions
>> for that matter, you might want to set up local texture caches too.
>>  
>> 
>>  
>> 
>>  
>> 
>> On Fri, May 20, 2016 at 1:16 PM, Steve Parish <porkypar...@gmail.com> wrote:
>> 
>> My Maya misery continues..
>> 
>>  
>> 
>> We can't seem to be able to submit jobs without bringing the server to its 
>> knees. Anything with simulation or large scenes just jams everything up. I 
>> can only really submit to 3 machines.
>> 
>>  
>> 
>> We're using Royal Render..
>> 
>>  
>> 
>> Any suggestions?
>> 
>>  
>> 
>> Thanks
>> 
>> Steve P
>> 
>> 
>> ------
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
>> "unsubscribe" in the subject, and reply to confirm.
>> 
>>  
>> 
>> 
>> ------
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
>> "unsubscribe" in the subject, and reply to confirm.
> 
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> "unsubscribe" in the subject, and reply to confirm.
------
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to