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David Bliss wrote:
>>From what I understand, Joe Shmoe isn't the issue, it's the corporations.
> Joe Shmoe will publish his changes, the corporation will not.
> 
> Valve has a perfectly good game engine in Halflife 2, but what about
> everyone else? Imaginary Games Inc modifies Soya to include extra features
> (eg, different sounds for each sound-producing collision), have better
> performance, or both. The company sells an SDK, publishes original Soya
> source code, but not the modifications.
> 

That would violate GPL v.2 already. Soya is protected against this. You
have to distribute the source for the actual code used to produce the
binaries, distributing the unmodified source is not enough. This was
tested in court several times already - search for the various Busybox
cases.

Jan
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