online, 3...paper and pencil 5 or 6

Keith
  ----- Original Message ----- 
  From: Justin Jones 
  To: Gamers Discussion list 
  Sent: Tuesday, January 10, 2017 11:08 AM
  Subject: Re: [Audyssey] Alteraeon knock spell


  Bash door would be okay, actually, but not as a skill. It ought to be
  something that anyone can do, it is strength-based and can only be
  done to certain doors.

  Also, I am fine with doors that specifically require a key to open.
  Not every door ought to be pickable/knockable (it's a word now,
  so...), but the majority of them ought to be (and, from what I can
  tell, they are).

  I don't mean to be condescending with this question, Kieth, but how
  many other role-playing games have you played?

  On 1/10/17, Keith S <ks.steinbac...@gmail.com> wrote:
  > at this rate, they might as well have a warrior skill like chop door or bash
  > door.
  >
  > Keith
  >   ----- Original Message -----
  >   From: Justin Jones
  >   To: Gamers Discussion list
  >   Sent: Tuesday, January 10, 2017 10:10 AM
  >   Subject: Re: [Audyssey] Alteraeon knock spell
  >
  >
  >   Pretty much this. Every other role-playing game I have ever played
  >   (and I have played a lot of them) has the knock spell a guaranteed
  >   success when used. I understand the need for balance, but there are
  >   far better ways to accomplish this than the current one in use.
  >
  >   The only way I would pick up Knock is if my primary was a Mage and I
  >   had a lot of Mage cast gear on. Even then, I am not certain if it is
  >   worth the pracs when I could simply take levels in Thief and the pick
  >   locks skill.
  >
  >   On 1/10/17, Jude DaShiell <jdash...@panix.com> wrote:
  >   > Why not just have knock blow the hinge pins out of the door?
  >   >
  >   > On Tue, 10 Jan 2017, dark wrote:
  >   >
  >   >> Date: Tue, 10 Jan 2017 06:26:00
  >   >> From: dark <d...@xgam.org>
  >   >> Reply-To: Gamers Discussion list <gamers@audyssey.org>
  >   >> To: Gamers@audyssey.org
  >   >> Subject: [Audyssey] Alteraeon knock spell
  >   >>
  >   >> Hi.
  >   >>
  >   >> I've been trying to do the drow city close to fort Magnitia, and ran
  >   >> across a door that was locked.
  >   >> I tried the knock spell a bunch of times, and despite havig 25 int and
  > 18
  >   >> dex couldn't get through at all. I've neglected learning lock picking
  >   >> since as a druid mage I really should be using magic rather than dex,
  >   >> however it seems that KNock pretty much is just lock picking with a
  > mana
  >   >> cost, which makes it a bit pointless, and also a problem if you don't
  > have
  >   >> high dex, indeed I got killed because I ran out of mana on the bloody
  > door
  >   >> (that and I didn't have a livoak at the time).
  >   >>
  >   >> I was therefore wondering if the knock spell could be made a bit more
  >   >> effective as an alternative tto lock picking given that it costs mana
  > to
  >   >> use. Indeed what might be fun is if the knock spell, instead of simply
  >   >> replicating the lock picking skill with a spell opened the door in a
  >   >> different way, for example with the first casting having the mage
  >   >> concentrate and grasp the tumblers in the lock one by one before
  > turning
  >   >> them, meaning knock would always work, but at an increased mana cost.
  >   >>
  >   >> Heck necromancers could have a versio where they create a literal
  > skeleton
  >   >> key out of harvested bones, which could be more efficient on mana than
  > the
  >   >> mage version, but require teeth.
  >   >>
  >   >> I know the game often has several ways of doing the same thing, for
  >   >> example the spells candle, crystal light and continual light, but it'd
  > be
  >   >> really useful if in this case the spell did a little more than just
  >   >> replicate  lock pick and so could be a bit more useful to none
  > thieves.
  >   >>
  >   >> All the best,
  >   >>
  >   >> Dark.
  >   >> ---
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  >
  >   --
  >   Justin M. Jones, M.A.
  >   atreides...@gmail.com
  >   (254) 624-9155
  >   701 Ewing St. #509-C, Ft. Wayne IN, 46802
  >
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  -- 
  Justin M. Jones, M.A.
  atreides...@gmail.com
  (254) 624-9155
  701 Ewing St. #509-C, Ft. Wayne IN, 46802

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