You know, you really oughtn't to make assumptions as to what I have, or have not, done. Based on that last post, you are operating under the assumption that I have not made any attempt at communicating Alter Aeon's issues to Dentin. Guess what, I have, on numerous occasions. Do you know what happened? Do you know what I was told? To put it politely, I was told where to get off, and in most instances, in very direct language. That was if they were feeling polite, in many other instances, I was called a troll and much worse. So I think you need to get off your high horse and stop making assumptions.
As for my years of experience as a gamer, it is what makes me right. I have seen multiple game systems and see what works (and sometimes, what does not). There is a reason things are done a certain way and not simply because it has always been done in that manner. As an aside, I had a look at the latest edition of the Dungeons and Dragons rules and at the Knock spell. Guess what? it works as it has ever done. On 1/11/17, Keith S <ks.steinbac...@gmail.com> wrote: > then type the word idea and then make the statement regarding the knock > spell. > > As for you having so much experience as a gamer, perhaps you could become a > builder and make changes to the game yourself. I played toril and > cyberassault and they both had their issues and I didn't put my nose in the > air and tout my 29 years of gaming experience in the pen and paper RPG > world. > > Keith > ----- Original Message ----- > From: Justin Jones > To: Gamers Discussion list > Sent: Wednesday, January 11, 2017 11:13 AM > Subject: Re: [Audyssey] Alteraeon knock spell > > > Or maybe you ought to stop defending poor design and balance choices, > especially because you know it is precisely that. > > In the meantime, I have no intention of quitting Alter Aeon. I look on > my role as an educator, a person who, with my over thirty-years of > gaming experience, can point out the flaws in the game. Not because I > wish to troll or grief, but because I am hoping that if enough of us > are heard, that Dentin and the rest will stop listening to the tiny > clique of sicophants they surround themselves with and actually turn a > good game (Alter Aeon's current state) into a great game. > > On 1/11/17, Keith S <ks.steinbac...@gmail.com> wrote: > > then stop playing alteraeon if you don't have faith in the admins and > > builders > > ----- Original Message ----- > > From: Justin Jones > > To: Gamers Discussion list > > Sent: Wednesday, January 11, 2017 9:54 AM > > Subject: Re: [Audyssey] Alteraeon knock spell > > > > > > I do not have confidence in Dentin and the rest, vis-à-vis development > > and balance. They have proven, time and time again that they have no > > clue what they are doing. > > > > For instance: the leatherworking skill. Great idea in concept; create > > items and carve on them, perhaps for personal use or for sale to other > > players. There is only one serious difficulty: the items in question > > bind to your character. If you check the help file (and I just did to > > verify this) there is no indication that when you use leatherworking > > that the item will bind to that character. Had I known this from the > > start, I would not have wasted the pracs on the skinning and > > leatherworking skills. > > > > Also, arguing that no one would take pick locks if Knock worked as it > > ought is faulty logic. > > > > On 1/11/17, dark <d...@xgam.org> wrote: > > > Well from what I've seen thus far, knock and picklock are about the > same > > in > > > > > > terms of the doors they can open, it's just the mechanics that are > > > different, or to put it another way, I've never encountered a door > that > > can > > > > > > be picked but can't be knock spelled or visa versa, though there are > > > certainly doors that are imune to both and need a key. > > > > > > All the best, > > > > > > DArk. > > > > > > > > > --- > > > Gamers mailing list __ Gamers@audyssey.org > > > If you want to leave the list, send E-mail to > > > gamers-unsubscr...@audyssey.org. > > > You can make changes or update your subscription via the web, at > > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > > All messages are archived and can be searched and read at > > > http://www.mail-archive.com/gamers@audyssey.org. > > > If you have any questions or concerns regarding the management of > the > > list, > > > please send E-mail to gamers-ow...@audyssey.org. > > > > > > > > > -- > > Justin M. Jones, M.A. > > atreides...@gmail.com > > (254) 624-9155 > > 701 Ewing St. #509-C, Ft. Wayne IN, 46802 > > > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > > gamers-unsubscr...@audyssey.org. > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/gamers@audyssey.org. > > If you have any questions or concerns regarding the management of the > > list, > > please send E-mail to gamers-ow...@audyssey.org. > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > > gamers-unsubscr...@audyssey.org. > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/gamers@audyssey.org. > > If you have any questions or concerns regarding the management of the > list, > > please send E-mail to gamers-ow...@audyssey.org. > > > > > -- > Justin M. Jones, M.A. > atreides...@gmail.com > (254) 624-9155 > 701 Ewing St. #509-C, Ft. Wayne IN, 46802 > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > -- Justin M. Jones, M.A. atreides...@gmail.com (254) 624-9155 701 Ewing St. #509-C, Ft. Wayne IN, 46802 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.