then type the word idea and then make the statement regarding the knock spell.
As for you having so much experience as a gamer, perhaps you could become a builder and make changes to the game yourself. I played toril and cyberassault and they both had their issues and I didn't put my nose in the air and tout my 29 years of gaming experience in the pen and paper RPG world. Keith ----- Original Message ----- From: Justin Jones To: Gamers Discussion list Sent: Wednesday, January 11, 2017 11:13 AM Subject: Re: [Audyssey] Alteraeon knock spell Or maybe you ought to stop defending poor design and balance choices, especially because you know it is precisely that. In the meantime, I have no intention of quitting Alter Aeon. I look on my role as an educator, a person who, with my over thirty-years of gaming experience, can point out the flaws in the game. Not because I wish to troll or grief, but because I am hoping that if enough of us are heard, that Dentin and the rest will stop listening to the tiny clique of sicophants they surround themselves with and actually turn a good game (Alter Aeon's current state) into a great game. On 1/11/17, Keith S <ks.steinbac...@gmail.com> wrote: > then stop playing alteraeon if you don't have faith in the admins and > builders > ----- Original Message ----- > From: Justin Jones > To: Gamers Discussion list > Sent: Wednesday, January 11, 2017 9:54 AM > Subject: Re: [Audyssey] Alteraeon knock spell > > > I do not have confidence in Dentin and the rest, vis-à-vis development > and balance. They have proven, time and time again that they have no > clue what they are doing. > > For instance: the leatherworking skill. Great idea in concept; create > items and carve on them, perhaps for personal use or for sale to other > players. There is only one serious difficulty: the items in question > bind to your character. If you check the help file (and I just did to > verify this) there is no indication that when you use leatherworking > that the item will bind to that character. Had I known this from the > start, I would not have wasted the pracs on the skinning and > leatherworking skills. > > Also, arguing that no one would take pick locks if Knock worked as it > ought is faulty logic. > > On 1/11/17, dark <d...@xgam.org> wrote: > > Well from what I've seen thus far, knock and picklock are about the same > in > > > > terms of the doors they can open, it's just the mechanics that are > > different, or to put it another way, I've never encountered a door that > can > > > > be picked but can't be knock spelled or visa versa, though there are > > certainly doors that are imune to both and need a key. > > > > All the best, > > > > DArk. > > > > > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > > gamers-unsubscr...@audyssey.org. > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/gamers@audyssey.org. > > If you have any questions or concerns regarding the management of the > list, > > please send E-mail to gamers-ow...@audyssey.org. > > > > > -- > Justin M. Jones, M.A. > atreides...@gmail.com > (254) 624-9155 > 701 Ewing St. #509-C, Ft. Wayne IN, 46802 > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > -- Justin M. Jones, M.A. atreides...@gmail.com (254) 624-9155 701 Ewing St. #509-C, Ft. Wayne IN, 46802 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.