It really does not matter as I got what I wanted: leathercraft no longer character binds. Druids can now carve on it, and potentially, create more powerful pieces to sell/use. The player economy on Alter Aeon is the worst I have ever seen in the nearly thirty years of gaming I have done. There are a number of factors, some functional, others structural, but this will help - just a little.
On 1/11/17, Paul Weston <paulweston...@gmail.com> wrote: > I have to disagree with your interpretation of the skill. > > Leatherworking is very low level (8) and has been provided to give everyone > a chance to improve their own equipment very slightly. It is the same as the > tailoring skill, also a low level skill and also for improving personal > items. > > It is not meant as a replacement for higher level druid carving but instead > as an opportunity for all classes and levels to get a small amount of > benefit for their eq. > > I think this shows actually a great deal of knowledge into how to balance > the game. > > It is unreasonable to expect that a skill that is available to all classes > level 8 and above is going to allow you to improve equipment to a standard > that would be profitable to sell or make your character super extra > powerful. > > Paul > > Asclepius / Meccano > -----Original Message----- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones > Sent: 11 January 2017 15:55 > To: Gamers Discussion list > Subject: Re: [Audyssey] Alteraeon knock spell > > I do not have confidence in Dentin and the rest, vis-à-vis development and > balance. They have proven, time and time again that they have no clue what > they are doing. > > For instance: the leatherworking skill. Great idea in concept; create items > and carve on them, perhaps for personal use or for sale to other players. > There is only one serious difficulty: the items in question bind to your > character. If you check the help file (and I just did to verify this) there > is no indication that when you use leatherworking that the item will bind to > that character. Had I known this from the start, I would not have wasted the > pracs on the skinning and leatherworking skills. > > Also, arguing that no one would take pick locks if Knock worked as it ought > is faulty logic. > > On 1/11/17, dark <d...@xgam.org> wrote: >> Well from what I've seen thus far, knock and picklock are about the >> same in >> >> terms of the doors they can open, it's just the mechanics that are >> different, or to put it another way, I've never encountered a door >> that can >> >> be picked but can't be knock spelled or visa versa, though there are >> certainly doors that are imune to both and need a key. >> >> All the best, >> >> DArk. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org If you want to leave the >> list, send E-mail to gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, please send E-mail to gamers-ow...@audyssey.org. >> > > > -- > Justin M. Jones, M.A. > atreides...@gmail.com > (254) 624-9155 > 701 Ewing St. #509-C, Ft. Wayne IN, 46802 > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, > send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > This email has been checked for viruses by Avast antivirus software. > https://www.avast.com/antivirus > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > -- Justin M. Jones, M.A. atreides...@gmail.com (254) 624-9155 701 Ewing St. #509-C, Ft. Wayne IN, 46802 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.