Re: [Audyssey] Bokura no deibouken
The first post of the bokura no daibouken topic on the audiogames forum will have it. If that doesn't work, let me know and I'll give you the link to the actual website. Dropbox would be easier, because you don't have to run it through google translate or anything like that. - Original Message - From: "Milos Przic" To: "Gamers Discussion list" Sent: Thursday, January 17, 2013 7:02 AM Subject: [Audyssey] Bokura no deibouken Hi all, How to obtain this game? I have hurd about it on the list, but was not interested much till I hurd the demo. Thanks in advance, and best regards! Miloš Pržic msn: milos.pr...@gmail.com skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Dragon Answers Questions
Hi Tom. that is the case about third party reviews, but equally I've noticed that reviews can vary a lot in quality. Generally speaking, the main reasons people tend to write reviews are if they absolutely love, or absolutely hate something, thus a large quantity of reviews tend to be either universally negative or universally positive, if something is "okay" people are far less likely to review it. this also means that people tend to either ultra praise good aspects or harp on about bad aspects quite extensively, which is again why i personally tend to take most reviews with a good pinch of salt, and with a review I would probably only be likely to get something if I really trusted the reviewer, and indeed if it was something in a catagory of games I already knew I liked. Thus, king of dragon pass is an rpg stratogy game, but since I very much like that sort of game, I was more inclined to buy it just! on reviews. The same may not be true for other game types, since if someone gave a massive praising review to a sports, racing or arcade game, they may enjoy that genre of game more than I do and are thus far more likely to praise certain aspects, or dam others that wouldn't bother me. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Dragon Answers Questions
Hi Tom. I haven't actually! at this point pirated any games to try them, i merely pointed out that this is a motivation which I've observed some people have, and one thing I might considder myself if occasion arose, for all that I'd always want to support developers of accessible games as much as possible. Another way to considder things might be as borrowing, since after all back in the days before I tried many downloadable games, it was quite common for my friends and I to swap games around to see what they were like even if we didn't necessarily buy a copy. Of course, sometimes we'd borrow a game from a friend, really like it and want! to buy a copy (such was the case with weaponlord for instance), but that was by no means certain. On the experience point, One thing I have noticed is that the more complex the game in it's controls, interface and actions, the more difficult it is to understand until you have played it. A basic sterrio targit style game is relatively easy to know what is going on from listening to a demonstration, since after all all you need to master in the game are quick reactions. But something which is designed more completely as a realistic game where the user needs to develope skilsl in order to play, games like swamp, zero site, Lone wolf and of course rail racer are quite another matter. It was more this aspect I was thinking of with raceway. Frankly I don't myself know (or indeed have that much interest in), the rules of either formula one or! nascar racing because as I said racing just isn't something that interests me. if I bought a racing title, would depend entirely on whether I found the games mechanics and mode of play actually to my liking, which is something I could not determine other than by trying it myself. the same might be said for sports titles like Jim kitchin's golf or baseball. I have no actual interest in the activities of playing golf or baseball, and was therefore primarily interested in the games from the perspective of their challenge to the player, which is something I'd only understand by trying them. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Dragon Answers Questions
I've never pirated, and I won't. As you say, it's stealing, which is not right. But especially for the developers of games for the blind, stealing hurts them worse due to the relatively small income they get from customers. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, January 17, 2013 11:47 PM Subject: Re: [Audyssey] The Dragon Answers Questions Hi Dark, There is no denying that the ability to play a demo is better than just hearing about a game via written game reviews and/or a podcast. I take your point about Railracer as I wouldn't have been interested in that game myself had I just listened to Che's podcast on the subject. However, when I played the beta I did find I liked the game as you did. Although, I think the real issue here is a question of ethics as much as proper marketing of a product. That is to say you freely admit you would have no whims about pirating a game if there isn't a demo available. Steeling a game is still steeling regardless of if the purpose is to tryout the product in the expectation of buying it. That's a bit like walking into Wal-Mart steeling a few movies off the shelf, take them home, watch them, and return to the store to pay up if you liked them. I think most people would say that action is unethical. However, as I've pirated software in the past just to try it out myself I'm not the right person to talk about ethics as it is a case of the pot calling the kettle black. :D All the same you have a point. Something like USA Raceway is based on American Nascar racing. That is to say it is based on an American sport, and the rules are different in Nascar than Formula 1 which Europeans are familiar with. Without a demo I'd be hard pressed to write a review or create a podcast that could convince people that my game is a better racing game than Topspeed. It would be easier to let them just play it and decide for themselves. Something else is an audio review or podcast can't really give a new gamer the experience of new concepts and ideas. Take my 3d game engine. I can write FPS games where you go forward, backwards, left, right, up, or down in a true 3d environment. I can write about it until my fingers are sore or talk about it until I'm blue in the face but can not pass on what that feels like nearly as well as letting someone play it for themselves. Cheers! On 1/17/13, dark wrote: Hi Tom. another fact to considder, is that often the experience of playing a game is very different to that of hearing about it. A perfect example hear is rail racer. I do not myself enjoy racing games, they are not something that tends to interest me in the least. Thus I wasn't absolutely enthusiastic about rail racer. nor did the podcast Che made about the game precisely enthrall me either because the concept of riding round a track on a machine bolted to it on a rail where you couldn't actually hit the sides or crash struck me as even less interesting than usual racing games. However because! there was a demo available, and because I know myself that the experience of playing a game can be vastly different from hearing about it I tried the thing and found my previous assumptions to be wrong. in the case of rail racer in fact, I'd argue that the reason the game works is in it's mechanics and fine tuning and the need to develope the necessary judgement and coordination to play properly, things which are not clear from a review or a podcast, and only become clear when you try the game for yourself. This is especially true of games hwich might be extremely well designed, but in genres or settings that you would not normally play. You mention your own experience with sarah as an example, but even if Kelly or someone similar made a podcast would you have been likely to buy the game without a demo? I know for a fact I myself would not have bought railracer without that demo, and would (I'm sorry to say), be unlikely to considder buying any other racing title unless a demo was available since it is a subject and genre of games that I just do not generally find interests me. So if you for instance produced race way and had no demo, I would probably not buy a copy myself however good the game might be and quite likely even if someone made a podcast about it. In that case however I probably would be more likely to play a pirated copy just to see what the game was like, far more likely than if a demo was available in fact. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any qu
Re: [Audyssey] Darren's podcasts.
Hi darren. If you use the ss wizard you can freely just cut and paste files much as you would in windows explorer and create a folder, however you can also just copy links straight out of it and write them up as a list by hitting ctrl l, and then pass the list around. I'd be happy with either method myself since I'd be interested to hear your podcasts and if they review games to put links to them on audiogames.net game pages. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Dragon Answers Questions
Lol charls, that is a very good point. it's rare that a trailer will say "play this game! it's sort of got some good points, but these things about it are bad, still buy it anyway!" :D. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Button labeling.
Hello. When I go to label buttons in a iOS game sometimes the label does not show. For exsample I label the buttons in Smack me and when I exit the game and come back to it later the buttons are not label. Can someone please help with this? Thanks! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] corruption of champions
Hi everyone! I've played this game a while ago and gave up, started again yesterday and if we count these 2 days i've played more than 12 hours so far, i'm on level 11. this is a text based single player storytelling/rpg/sex game... I think that bladestorm360 found it at first and mentioned it in the ag forum. this game is in the same style of the if game flexible survival. If you've played the hellmoo and found it disgusting, stop reading and delete all e-mails with this subject right now. Hellmoo is a game for kids compared to this one. I can't say more because it would be inapropriate here, but if you like rpg's and adult games go check this one out. it's playable with nvda. here's the site: http://fenoxo.com/play/ this guy updates the game frequently so i recommend checking the site at least once per week to download the latest build. you will need flash player in order for the .suf file to work(if windows asks what program you want to use to open the file just use internet explorer or your preferred browser). hope you all enjoy the game and don't get too addicted like i did, i'll stop for a few days though. lol! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Darren's podcasts.
Hi. Thanks for the kind words. All of my podcasts are on sendspace, but I do not have them all in a folder. I need to make that happen at some point though... -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of MissWings Sent: Thursday, January 17, 2013 2:55 PM To: Gamers Discussion list Subject: [Audyssey] Darren's podcasts. Hi Darren. I'm planning on downloading this podcast, but I was wondering if you might have a folder of all your podcasts that we could go and look through? I've downloaded your podcasts on Dimensions, Soul Trapper and Swamp, but I didn't know this one had been done. I'm a bit behind in mail, so it's possible I just missed where you posted it, but I was just curious. Jess At 06:10 AM 1/17/2013, you wrote: >Have a listen to my smack me podcast! >http://www.sendspace.com/pro/dl/cl8gj2 > >-Original Message- >From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of michael >barnes >Sent: Thursday, January 17, 2013 12:43 AM >To: gamers@audyssey.org >Subject: [Audyssey] Help with Smack Me. > >Hey. >What are the buttons from left to right? >Thanks. > >--- >Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, >send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gamers@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gamers@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. > > >- >No virus found in this message. >Checked by AVG - www.avg.com >Version: 10.0.1430 / Virus Database: 2638/5539 - Release Date: 01/17/13 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Dragon Answers Questions
That's a good point. Of course an advertisement sounds great, that's what it's supposed to do. All ads are supposed to psych the viewer up for something. Evaluating the product to see how it fits your specific needs is really the only way to go. On 1/17/13, Charles Rivard wrote: > Come to think of it, have you ever heard of a game, or any product for that > > matter, that did not sound great in the advertisement for it? With this in > > mind, can you accurately judge a product by it's ad? The same is true for a > > trailer. This is why I think that a demo is the most honest and best way to > > judge a game. You try before you buy and you be the judge. This is why I > am in favor of game demos. > > --- > Shepherds are the best beasts, but Labs are a close second. > - Original Message - > From: "Desiree Oudinot" > To: "Gamers Discussion list" > Sent: Thursday, January 17, 2013 5:42 PM > Subject: Re: [Audyssey] The Dragon Answers Questions > > >>I agree with what all of you are saying. I would much rather know what >> I'm getting before I buy it. Even if a game sounds great from the >> description, I may not enjoy the game at all, and would have regretted >> buying it. As an example, I thought that Operation Blacksquare would >> be a game I would really get into. The concept of it sounded awesome. >> After trying it, I became very frustrated, and gave up on it >> eventually. It was much more difficult than I expected it to be. Now, >> granted, this is a free title, but let's suppose that it had been a >> paid game, and there was no demo. Even if I only spent 5 or 10 dollars >> on it, I still would have been pretty mad that I would have wasted >> even that small amount of money. >> >> On 1/17/13, hayden presley wrote: >>> You know, Dark, I was considering that about demo-less games. It is >>> probably >>> more likely someone will end up pirating the ting to give it a try, and >>> for >>> the less scrupulous among us will probably just keep the pirated copiy >>> they >>> were given. >>> >>> Best Regards, >>> Hayden >>> >>> >>> -Original Message- >>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark >>> Sent: Thursday, January 17, 2013 6:39 AM >>> To: Gamers Discussion list >>> Subject: Re: [Audyssey] The Dragon Answers Questions >>> >>> Hi Tom. >>> >>> another fact to considder, is that often the experience of playing a >>> game >>> is >>> very different to that of hearing about it. A perfect example hear is >>> rail >>> racer. >>> >>> I do not myself enjoy racing games, they are not something that tends to >>> interest me in the least. Thus I wasn't absolutely enthusiastic about >>> rail >>> racer. nor did the podcast Che made about the game precisely enthrall me >>> either because the concept of riding round a track on a machine bolted >>> to >>> it >>> on a rail where you couldn't actually hit the sides or crash struck me >>> as >>> even less interesting than usual racing games. >>> >>> However because! there was a demo available, and because I know myself >>> that >>> the experience of playing a game can be vastly different from hearing >>> about >>> it I tried the thing and found my previous assumptions to be wrong. >>> >>> in the case of rail racer in fact, I'd argue that the reason the game >>> works >>> is in it's mechanics and fine tuning and the need to develope the >>> necessary >>> judgement and coordination to play properly, things which are not clear >>> from >>> a review or a podcast, and only become clear when you try the game for >>> yourself. >>> >>> This is especially true of games hwich might be extremely well designed, >>> but >>> in genres or settings that you would not normally play. You mention your >>> own >>> experience with sarah as an example, but even if Kelly or someone >>> similar >>> made a podcast would you have been likely to buy the game without a demo? >>> >>> I >>> know for a fact I myself would not have bought railracer without that >>> demo, >>> and would (I'm sorry to say), be unlikely to considder buying any other >>> racing title unless a demo was available since it is a subject and genre >>> >>> of >>> games that I just do not generally find interests me. >>> >>> So if you for instance produced race way and had no demo, I would >>> probably >>> not buy a copy myself however good the game might be and quite likely >>> even >>> if someone made a podcast about it. >>> >>> In that case however I probably would be more likely to play a pirated >>> copy >>> just to see what the game was like, far more likely than if a demo was >>> available in fact. >>> >>> Beware the grue! >>> >>> Dark. >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org If you want to leave the >>> list, >>> send E-mail to gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>
Re: [Audyssey] The Dragon Answers Questions
Come to think of it, have you ever heard of a game, or any product for that matter, that did not sound great in the advertisement for it? With this in mind, can you accurately judge a product by it's ad? The same is true for a trailer. This is why I think that a demo is the most honest and best way to judge a game. You try before you buy and you be the judge. This is why I am in favor of game demos. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Desiree Oudinot" To: "Gamers Discussion list" Sent: Thursday, January 17, 2013 5:42 PM Subject: Re: [Audyssey] The Dragon Answers Questions I agree with what all of you are saying. I would much rather know what I'm getting before I buy it. Even if a game sounds great from the description, I may not enjoy the game at all, and would have regretted buying it. As an example, I thought that Operation Blacksquare would be a game I would really get into. The concept of it sounded awesome. After trying it, I became very frustrated, and gave up on it eventually. It was much more difficult than I expected it to be. Now, granted, this is a free title, but let's suppose that it had been a paid game, and there was no demo. Even if I only spent 5 or 10 dollars on it, I still would have been pretty mad that I would have wasted even that small amount of money. On 1/17/13, hayden presley wrote: You know, Dark, I was considering that about demo-less games. It is probably more likely someone will end up pirating the ting to give it a try, and for the less scrupulous among us will probably just keep the pirated copiy they were given. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Thursday, January 17, 2013 6:39 AM To: Gamers Discussion list Subject: Re: [Audyssey] The Dragon Answers Questions Hi Tom. another fact to considder, is that often the experience of playing a game is very different to that of hearing about it. A perfect example hear is rail racer. I do not myself enjoy racing games, they are not something that tends to interest me in the least. Thus I wasn't absolutely enthusiastic about rail racer. nor did the podcast Che made about the game precisely enthrall me either because the concept of riding round a track on a machine bolted to it on a rail where you couldn't actually hit the sides or crash struck me as even less interesting than usual racing games. However because! there was a demo available, and because I know myself that the experience of playing a game can be vastly different from hearing about it I tried the thing and found my previous assumptions to be wrong. in the case of rail racer in fact, I'd argue that the reason the game works is in it's mechanics and fine tuning and the need to develope the necessary judgement and coordination to play properly, things which are not clear from a review or a podcast, and only become clear when you try the game for yourself. This is especially true of games hwich might be extremely well designed, but in genres or settings that you would not normally play. You mention your own experience with sarah as an example, but even if Kelly or someone similar made a podcast would you have been likely to buy the game without a demo? I know for a fact I myself would not have bought railracer without that demo, and would (I'm sorry to say), be unlikely to considder buying any other racing title unless a demo was available since it is a subject and genre of games that I just do not generally find interests me. So if you for instance produced race way and had no demo, I would probably not buy a copy myself however good the game might be and quite likely even if someone made a podcast about it. In that case however I probably would be more likely to play a pirated copy just to see what the game was like, far more likely than if a demo was available in fact. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers ma
Re: [Audyssey] The Dragon Answers Questions
I agree with what all of you are saying. I would much rather know what I'm getting before I buy it. Even if a game sounds great from the description, I may not enjoy the game at all, and would have regretted buying it. As an example, I thought that Operation Blacksquare would be a game I would really get into. The concept of it sounded awesome. After trying it, I became very frustrated, and gave up on it eventually. It was much more difficult than I expected it to be. Now, granted, this is a free title, but let's suppose that it had been a paid game, and there was no demo. Even if I only spent 5 or 10 dollars on it, I still would have been pretty mad that I would have wasted even that small amount of money. On 1/17/13, hayden presley wrote: > You know, Dark, I was considering that about demo-less games. It is > probably > more likely someone will end up pirating the ting to give it a try, and for > the less scrupulous among us will probably just keep the pirated copiy they > were given. > > Best Regards, > Hayden > > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark > Sent: Thursday, January 17, 2013 6:39 AM > To: Gamers Discussion list > Subject: Re: [Audyssey] The Dragon Answers Questions > > Hi Tom. > > another fact to considder, is that often the experience of playing a game > is > very different to that of hearing about it. A perfect example hear is rail > racer. > > I do not myself enjoy racing games, they are not something that tends to > interest me in the least. Thus I wasn't absolutely enthusiastic about rail > racer. nor did the podcast Che made about the game precisely enthrall me > either because the concept of riding round a track on a machine bolted to > it > on a rail where you couldn't actually hit the sides or crash struck me as > even less interesting than usual racing games. > > However because! there was a demo available, and because I know myself that > the experience of playing a game can be vastly different from hearing about > it I tried the thing and found my previous assumptions to be wrong. > > in the case of rail racer in fact, I'd argue that the reason the game works > is in it's mechanics and fine tuning and the need to develope the necessary > judgement and coordination to play properly, things which are not clear > from > a review or a podcast, and only become clear when you try the game for > yourself. > > This is especially true of games hwich might be extremely well designed, > but > in genres or settings that you would not normally play. You mention your > own > experience with sarah as an example, but even if Kelly or someone similar > made a podcast would you have been likely to buy the game without a demo? I > know for a fact I myself would not have bought railracer without that demo, > and would (I'm sorry to say), be unlikely to considder buying any other > racing title unless a demo was available since it is a subject and genre of > games that I just do not generally find interests me. > > So if you for instance produced race way and had no demo, I would probably > not buy a copy myself however good the game might be and quite likely even > if someone made a podcast about it. > > In that case however I probably would be more likely to play a pirated copy > just to see what the game was like, far more likely than if a demo was > available in fact. > > Beware the grue! > > Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, > send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Dragon Answers Questions
You know, Dark, I was considering that about demo-less games. It is probably more likely someone will end up pirating the ting to give it a try, and for the less scrupulous among us will probably just keep the pirated copiy they were given. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Thursday, January 17, 2013 6:39 AM To: Gamers Discussion list Subject: Re: [Audyssey] The Dragon Answers Questions Hi Tom. another fact to considder, is that often the experience of playing a game is very different to that of hearing about it. A perfect example hear is rail racer. I do not myself enjoy racing games, they are not something that tends to interest me in the least. Thus I wasn't absolutely enthusiastic about rail racer. nor did the podcast Che made about the game precisely enthrall me either because the concept of riding round a track on a machine bolted to it on a rail where you couldn't actually hit the sides or crash struck me as even less interesting than usual racing games. However because! there was a demo available, and because I know myself that the experience of playing a game can be vastly different from hearing about it I tried the thing and found my previous assumptions to be wrong. in the case of rail racer in fact, I'd argue that the reason the game works is in it's mechanics and fine tuning and the need to develope the necessary judgement and coordination to play properly, things which are not clear from a review or a podcast, and only become clear when you try the game for yourself. This is especially true of games hwich might be extremely well designed, but in genres or settings that you would not normally play. You mention your own experience with sarah as an example, but even if Kelly or someone similar made a podcast would you have been likely to buy the game without a demo? I know for a fact I myself would not have bought railracer without that demo, and would (I'm sorry to say), be unlikely to considder buying any other racing title unless a demo was available since it is a subject and genre of games that I just do not generally find interests me. So if you for instance produced race way and had no demo, I would probably not buy a copy myself however good the game might be and quite likely even if someone made a podcast about it. In that case however I probably would be more likely to play a pirated copy just to see what the game was like, far more likely than if a demo was available in fact. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Dragon Answers Questions
I'd personally rather pay the $30 for a product I get to actually try before I buy. I know that the game I've tried from you in the past have been good, but generally speaking I am a littlee weary of a game which does not offer a demo. I've had similar experiences on my iPhone to Sarah in purchasing apps that, although they are cheep, add up over time. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Draconis Entertainment Sent: Thursday, January 17, 2013 10:40 AM To: Gamers Discussion list Subject: Re: [Audyssey] The Dragon Answers Questions One last point to throw out there on the demos topic. While there's been a bit of traffic on this list about this topic, it has come from only two or three users who feel pretty strongly about the topic. It reminds me a lot of 2007, when we announced that we would no longer be offering CD copies for purchases of our titles. We got a lot of email from a small group of people saying that we would lose all kinds of sales for this, that, or the other reason, if we didn't keep shipping out discs. In reality, it made absolutely no measurable difference to anyone, and was a knee jerk reaction to change. For nearly a decade and a half, there hasn't been anything significantly disruptive about the way in which audio games are offered. Generally speaking, and yes of course there are exceptions, developers have offered a demo that could be played and then unlocked for around $30-$40. We are experimenting with a different model now, and there is bound to be those who are uncomfortable with change. I'm not saying this is the case, necessarily, but just as an interesting hypothetical.if the choice, to all of you, the gamers, was between having great games that cost $5-$15 without a demo, or games with demos that cost $30-$40, which would you prefer? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Dragon Answers Questions
Hi, just my two cents on the demo topic here. If there was no demo for the $5 game and I only get text descriptions before buying it, I certainly would prefer the $30 game with the demo. Yes, it costs more. But when I can try it before I can be sure that it's a game I really wanted. If I spend $5 on a game I only read about before buying, it's possible that I realize that I really don't like it when I try it out after buying. With the $30 game I at least know that my money is well spent. It may be only $5 I lost on a game I didn't like, but it's still money and it adds up if this happens to me a few times. I experienced this kind of thing quite a few times already with Iphone apps which had no lite version. I purchased the app and noticed afterwards that it's not accessible with voiceover or that it was not what I hoped for in the description. So now I don't do that kind of thing anymore. And most apps don't even cost $5, but it still adds up after a while. Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Darren's podcasts.
Hi Darren. I'm planning on downloading this podcast, but I was wondering if you might have a folder of all your podcasts that we could go and look through? I've downloaded your podcasts on Dimensions, Soul Trapper and Swamp, but I didn't know this one had been done. I'm a bit behind in mail, so it's possible I just missed where you posted it, but I was just curious. Jess At 06:10 AM 1/17/2013, you wrote: Have a listen to my smack me podcast! http://www.sendspace.com/pro/dl/cl8gj2 -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Thursday, January 17, 2013 12:43 AM To: gamers@audyssey.org Subject: [Audyssey] Help with Smack Me. Hey. What are the buttons from left to right? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1430 / Virus Database: 2638/5539 - Release Date: 01/17/13 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Dragon Answers Questions
Of course, I would go for the $5, but that may be due, in part, to the fact that I know the quality of your games. Someone who does not know this fact may want a demo from an untried company. Just a thought. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Draconis Entertainment" To: "Gamers Discussion list" Sent: Thursday, January 17, 2013 10:40 AM Subject: Re: [Audyssey] The Dragon Answers Questions One last point to throw out there on the demos topic. While there's been a bit of traffic on this list about this topic, it has come from only two or three users who feel pretty strongly about the topic. It reminds me a lot of 2007, when we announced that we would no longer be offering CD copies for purchases of our titles. We got a lot of email from a small group of people saying that we would lose all kinds of sales for this, that, or the other reason, if we didn't keep shipping out discs. In reality, it made absolutely no measurable difference to anyone, and was a knee jerk reaction to change. For nearly a decade and a half, there hasn't been anything significantly disruptive about the way in which audio games are offered. Generally speaking, and yes of course there are exceptions, developers have offered a demo that could be played and then unlocked for around $30-$40. We are experimenting with a different model now, and there is bound to be those who are uncomfortable with change. I'm not saying this is the case, necessarily, but just as an interesting hypothetical…if the choice, to all of you, the gamers, was between having great games that cost $5-$15 without a demo, or games with demos that cost $30-$40, which would you prefer? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Smack me.
Hi, I remember trying the free version of Smack Me, and couldn't get it to work at all. I mean I could bring up the app, but that was about it. Voiceover wouldn't read anything, and touching parts of the screen just took me into different screens, which were also unreadable. I ended up going for Bop It. Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website (KJS Productions): www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Dragon Answers Questions
One last point to throw out there on the demos topic. While there's been a bit of traffic on this list about this topic, it has come from only two or three users who feel pretty strongly about the topic. It reminds me a lot of 2007, when we announced that we would no longer be offering CD copies for purchases of our titles. We got a lot of email from a small group of people saying that we would lose all kinds of sales for this, that, or the other reason, if we didn't keep shipping out discs. In reality, it made absolutely no measurable difference to anyone, and was a knee jerk reaction to change. For nearly a decade and a half, there hasn't been anything significantly disruptive about the way in which audio games are offered. Generally speaking, and yes of course there are exceptions, developers have offered a demo that could be played and then unlocked for around $30-$40. We are experimenting with a different model now, and there is bound to be those who are uncomfortable with change. I'm not saying this is the case, necessarily, but just as an interesting hypothetical…if the choice, to all of you, the gamers, was between having great games that cost $5-$15 without a demo, or games with demos that cost $30-$40, which would you prefer? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Bokura no deibouken
Hi all, How to obtain this game? I have hurd about it on the list, but was not interested much till I hurd the demo. Thanks in advance, and best regards! Miloš Pržic msn: milos.pr...@gmail.com skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Dragon Answers Questions
Hi all, Thanks for all the feedback. Never expected to start such a lively conversation over the simple topic of demos, and our internal debate as to whether to continue offering them. As we said previously, it is an issue with a number of factors involved, and we will be weighing them all carefully. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Dragon Answers Questions
Lite versions are more common on iOS than Mac, but it is by no means a given that all developers do lite versions. The game engine works on iOS, so we plan to release titles for that platform eventually. On Jan 16, 2013, at 8:02 PM, michael barnes wrote: > Hey. > I agree with Dark. > I figure that Draconis was going to make a lite version of the games on the > Mac like other developers. > I do however have one question for Draconis. > Are you going to put the games on the iOS platform? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bokura no daibouken 2... the answer
The neospeech or voiceware Japanese voice. - Original Message - From: "Ben" To: "'Gamers Discussion list'" Sent: Thursday, January 17, 2013 1:03 AM Subject: Re: [Audyssey] Bokura no daibouken 2... the answer What synth do you use in the demo? Just wondering as it sounds cool. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: 17 January 2013 06:52 To: Gamers Discussion list Subject: [Audyssey] Bokura no daibouken 2... the answer So I'm pretty sure a lot of people here have been wondering just what Bokurano Daibouken is. Here's hoping this demo will shed some light on it, and why it's become, personally, my top audio game. If anyone asked me what my favorite game of the current time was, I would have to say bokura no daibouken 2. No disrespect meant to other developers, because I love all the games around right now and appreciate the hard work put in to them. but the sounds, music, gameplay challenge and sheer amount of content, weapons and items is staggering. I urge anyone who likes challenging action titles, or even people who just are interested in beat em ups but don't mind not getting much of the story to check out this game, and oyu won't be disappointed. https://dl.dropbox.com/u/3394499/bokura%20no%20daibouken%20demo.mp3 So here's my follow up to what I said in the recording. In order for the game to display properly, you have to change your system locale, or your non-unicode programs language to Japanese. This will have some small effects on your computer as a result. And the option you have to change will be named differently depending on windows 7 or xp, respectively. I mentioned health and upgrading in the demo... you can upgrade your health and buy more, but there are no actual upgradable weapons... just better variants of the one you have. I hope this information and the demo I put together quickly will shed some light on what this game actually is... and if there are any questions, feel free to ask and I will do my best to answer, along with all the people who are playing or have played this game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2013.0.2890 / Virus Database: 2638/6037 - Release Date: 01/16/13 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Arc of hope ideas
I'm studying mythology... I should know this. But it won't come to me... I'll venture a guess when I have more of an idea. lol - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, January 17, 2013 3:35 AM Subject: Re: [Audyssey] Arc of hope ideas Hi Phil Oh, let me just say the Ark won't be empty. After all, that is the entire point of finding it. It would be extremely anticlimactic to say the least if you open the Ark of Hope and find absolutely nothing inside. That would be a huge let down. No, if you open the Ark of Hope, which is the point of the game, you will let Elpis, the spirit of hope, out of the ark where upon she will give you the power to defeat the final boss. Anyone want to make a guess who will be the final boss? Hint: His name is often used in the English language to describe a certain state of mind, but he was a well known villain in the Greek legends as well. Cheers! On 1/17/13, Phil Vlasak wrote: Hi Thomas, On some of these I'm joking. But the idea that you open the box and it's empty or that the game is just over doesn't appeal to me. Opening the box filled with hope and hearing, Bob Hope singing Thanks for the Memory, would be really funny! Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Dragon Answers Questions
Hi Tom. another fact to considder, is that often the experience of playing a game is very different to that of hearing about it. A perfect example hear is rail racer. I do not myself enjoy racing games, they are not something that tends to interest me in the least. Thus I wasn't absolutely enthusiastic about rail racer. nor did the podcast Che made about the game precisely enthrall me either because the concept of riding round a track on a machine bolted to it on a rail where you couldn't actually hit the sides or crash struck me as even less interesting than usual racing games. However because! there was a demo available, and because I know myself that the experience of playing a game can be vastly different from hearing about it I tried the thing and found my previous assumptions to be wrong. in the case of rail racer in fact, I'd argue that the reason the game works is in it's mechanics and fine tuning and the need to develope the necessary judgement and coordination to play properly, things which are not clear from a review or a podcast, and only become clear when you try the game for yourself. This is especially true of games hwich might be extremely well designed, but in genres or settings that you would not normally play. You mention your own experience with sarah as an example, but even if Kelly or someone similar made a podcast would you have been likely to buy the game without a demo? I know for a fact I myself would not have bought railracer without that demo, and would (I'm sorry to say), be unlikely to considder buying any other racing title unless a demo was available since it is a subject and genre of games that I just do not generally find interests me. So if you for instance produced race way and had no demo, I would probably not buy a copy myself however good the game might be and quite likely even if someone made a podcast about it. In that case however I probably would be more likely to play a pirated copy just to see what the game was like, far more likely than if a demo was available in fact. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Smack me.
One was a free version and one is the full version. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Wednesday, January 16, 2013 9:25 PM To: gamers@audyssey.org Subject: [Audyssey] Smack me. Hey. As you all know I had asked for some help concerning the Smack me game. However I didn't know that the one I had was different from the one that was in the app store. I had the one call Smack me how fast are you. The one in the app store is just called Smack me. However both are by the same developer. Except the first one is no longer in the app store and the second one is. I wonder what is the difference between the two version? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Help with Smack Me.
Have a listen to my smack me podcast! http://www.sendspace.com/pro/dl/cl8gj2 -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Thursday, January 17, 2013 12:43 AM To: gamers@audyssey.org Subject: [Audyssey] Help with Smack Me. Hey. What are the buttons from left to right? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Alter Aeon Anniversary Schedule
I actually never found it of any use until I saw someone tanking in it so I decided to give it a try. I never bothered with it before because you can't take it off and identify it, but it turned out to be pretty awesome so I'm glad I got it in the long run. Bone shield and even bone blade can be useful too, if for nothing more than the breath save, and especially once you get soul bind, or whatever it's called. I have a full necroclev set for my warrior, and when fully enchanted I can get my tank set well past 470 AC. I need to work on that a little since I saw someone with a 594 ac set a couple days ago. That would just be amazing. Who is your character on alter, by the way, if you don't mind me asking? -- From: "john" Sent: Thursday, January 17, 2013 04:27 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] Alter Aeon Anniversary Schedule Bone armor... that thing rules, even if necro's your fifth class. I built my warrior a 10 clevel set, bone armor's basically one of the best tank pieces I can find. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Alter Aeon Anniversary Schedule
Bone armor... that thing rules, even if necro's your fifth class. I built my warrior a 10 clevel set, bone armor's basically one of the best tank pieces I can find. - Original Message - From: "Shadow Dragon" That's the same combination my necro character uses, and it's a pretty powerful one. it also mixes very well with warrior, it's my third class on Gordan and it makes him an awesome tank with bone armor. Just a recommendation, but you might want to forego the demon familiar in place of a ghoul or more skeletons. The ghouls are primarily damage minions with a lot of specials. Mummies supposedly make good tanks, but I've never had any luck with them, and zombies are just placeholders till you get ghoul basically. Demon familiars can be useful, but I've never found them very helpful in soloing accept for maybe the green demon, which helps with regen rates a little. But personally, I prefer more damage. I go with ghouls, but I've also seen people do either more skeletal warriors or more mages if they need extra elemental damage. -- From: "Keith" I'm a 29th level necro, a 24 level cleric, a 20 level mage, a 14 level thief and a 7 level warrior I usually load up on minons ( I can have 2 skeletal warriors, 2 skeletal mages, a wood woad, and some typeof demon familiar, but I can also riase an undead ghoul, zombie, or mummy, but I have yet to try the mummy). So, my character is basically a blaster and a support character, (Summoning creatures to help do the hitting and drawing attacks so I can hit them with spells. What is your character's levels so far? Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Dragon Answers Questions
Hi Tom. Your assessment of pirate motivations seems reasonable, however again, I have equally run into people who pirate a game purely to try it. I remember for instance a couple of individuals (who shall remain nameless), saying as much on audiogames.net, that when a demo was in their opinion too short or inadequate, they played a pirated copy of the game as a method of trying more of it, then later bought it if they desired as much, heck, I could see myself playing a pirated game in similar circumstances for that reason, sinse there have been several titles in the past which I would've wanted to play first, precisely because! I don't exactly have massive amounts of cash and wish to be certain I'd enjoy a game first before committing. As to reviews, well for myself those only work if I trust the reviewer, and usually those on the apple ap store I do not simply because I am not sure of the compitancy of their judgement or whether they assess things similar to me. This is why I was willing to buy lost cities and king of dragon pass without! demos, since they were recommended by people I trusted such as Zackery clien, but am leary of buying E bop it. After all, a game is a far more complex and subjective object to assess than a heater, since a heater is only required to provide heat, be easily controllable and not break down frequently, where as a game's purpose is far more complex and far more tied to what a given individual would find amusing or entertaining or challenging or whatever. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Arc of hope ideas
Hi Thomas, On some of these I'm joking. But the idea that you open the box and it's empty or that the game is just over doesn't appeal to me. Opening the box filled with hope and hearing, Bob Hope singing Thanks for the Memory, would be really funny! Phil - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, January 17, 2013 12:35 AM Subject: Re: [Audyssey] Arc of hope ideas Um...Phil, are you serious or joking? :D Just for everyone's info the Ark of Hope is simply Pandora's Box under a different name. The myth is that Zeus, king of the gods, gave Pandora a beautiful box or jar as a wedding gift,but it was a trick. He told her not to open it up, and after some time she opens it letting all the evils into the world. Legend has it that Pandora closed the box or jar trapping the hope of mankind inside, and whoever opens Pandora's Box or Pandora's Jar will once again restore hope to the world. That's the basic legend I'm basing the game on. For the game I'm going with the more contemporary Pandora's Box story rather than Pandora's Jar simply because more people are familiar with the story of Pandora's Box rather than the original story about the jar. Plus another word for a wooden box is an ark, (a r k,) which kind of ties the game into Raiders of the Lost Ark which is one of the inspirations for this particular game. :D As to opening the ark I can think of two instances where two female characters have done it just for kicks. In Tomb Raider II: Cradle of Life Lara Croft does just that. She opens it up to discover Pandora's Box is empty.. There is also a Xena episode where she too opens Pandora's Box and finds it empty as well. Cheers! On 1/16/13, Phil Vlasak wrote: Hi Thomas, Since the arc of hope is the final goal of the game it would be interesting to have different ways to open it. 1. You open it in the dark with no torches lit and you hear the spirits swirl around you ala Raiders of the Lost Arc, but you don't die. 2. You have torches lit and when you open the arc you see the spirits and they burn you to death. 3. You find a special item that you use to open the arc with that neutralizes the spirits. 4. You blow the arc up and don't die but are cursed to be trapped in the place forever. 5. You use one of the scrolls to cast a protective shield around you when you open the arc. 6. You drink a potion that changes you into one of the arc's guards and when you open the arc it does not kill you. 7. When you open the arc the game says continued in Arc of Hope part two. 8. When you open the arc you finally hear the voice of Thomas Ward. 9. Inside the arc is a password to the USA Racing game. 10. Inside the arc you discover a staircase and you end up back on level one with 20,000 torches and potions and rounds of ammo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1430 / Virus Database: 2638/5537 - Release Date: 01/16/13 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bokura no daibouken 2... the answer
What synth do you use in the demo? Just wondering as it sounds cool. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: 17 January 2013 06:52 To: Gamers Discussion list Subject: [Audyssey] Bokura no daibouken 2... the answer So I'm pretty sure a lot of people here have been wondering just what Bokurano Daibouken is. Here's hoping this demo will shed some light on it, and why it's become, personally, my top audio game. If anyone asked me what my favorite game of the current time was, I would have to say bokura no daibouken 2. No disrespect meant to other developers, because I love all the games around right now and appreciate the hard work put in to them. but the sounds, music, gameplay challenge and sheer amount of content, weapons and items is staggering. I urge anyone who likes challenging action titles, or even people who just are interested in beat em ups but don't mind not getting much of the story to check out this game, and oyu won't be disappointed. https://dl.dropbox.com/u/3394499/bokura%20no%20daibouken%20demo.mp3 So here's my follow up to what I said in the recording. In order for the game to display properly, you have to change your system locale, or your non-unicode programs language to Japanese. This will have some small effects on your computer as a result. And the option you have to change will be named differently depending on windows 7 or xp, respectively. I mentioned health and upgrading in the demo... you can upgrade your health and buy more, but there are no actual upgradable weapons... just better variants of the one you have. I hope this information and the demo I put together quickly will shed some light on what this game actually is... and if there are any questions, feel free to ask and I will do my best to answer, along with all the people who are playing or have played this game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2013.0.2890 / Virus Database: 2638/6037 - Release Date: 01/16/13 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.