Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/Rascal README.Rascal, NONE,

2005-11-30 Thread Curtis L. Olson

Martin Spott wrote:


I'm very much surprised to see that you intend to use YASim for an
aircraft, that you want to model based on existing flight data.
Do you actually expect YASim to be the right tool for that job or is it
simply leftover from using the Cub layout as basis ? I might miss the
point but to my understanding it is expected be much easier to feed
real data into JSBSim.

Just being _very_ curious  ;-)
 



Well right now there is no rascal specific dynamics model for any of our 
core fdm engines, so there's not really all that much to be curious 
about ...


Regards,

Curt.

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/Rascal README.Rascal, NONE,

2005-11-30 Thread Curtis L. Olson

Martin Spott wrote:


I'm very much surprised to see that you intend to use YASim for an
aircraft, that you want to model based on existing flight data.
Do you actually expect YASim to be the right tool for that job or is it
simply leftover from using the Cub layout as basis ? I might miss the
point but to my understanding it is expected be much easier to feed
real data into JSBSim.

Just being _very_ curious  ;-)
Martin.
 



We went out and flew our Rascal today to collect some more video and 
data.  I posted some pictures here:


http://www.flightgear.org/~curt/Models/Special/Rascal110_2/

We had very light / calm winds so I'm hoping the 
position/attitude/velocity data comes out pretty clean.


Curt.

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:data/Aircraft/Lockheed1049/Models

2005-11-28 Thread Dave Culp
On Sunday 27 November 2005 08:56 pm, Jon Berndt wrote:

 No. The VRP defines the location of an agreed-upon reference point in
 structural coordinates. The CG, eyepoint, gear locations, etc. are all
 defined (in JSBSim) in structural frame.
 ...

That was my understanding of it, but it seemed to not work with ___'s 
Connie model.  Upon further review it looks like ___'s Connie model has 
an x-offset of about 14 meters, and I can't figure out why.  So, I'll drop my 
investigation of it.


Dave

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RE: [Flightgear-devel] Re: [Flightgear-cvslogs]CVS:data/Aircraft/Lockheed1049/Models

2005-11-28 Thread Jon Berndt
 That was my understanding of it, but it seemed to not work with ___'s
 Connie model.  Upon further review it looks like ___'s Connie model has
 an x-offset of about 14 meters, and I can't figure out why.  So, I'll drop my
 investigation of it.

 Dave

:-)

Once we get the new JSBSim FDM into FGFS CVS I'll have a look at it (there's 
always
something _just_before_ the good stuff on my todo list).

Jon


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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/Lockheed1049/Models

2005-11-27 Thread Dave Culp
On Sunday 27 November 2005 05:19 pm, Martin Spott wrote:

  Sets correctly the VRP at the nose :

 Yep, the VRP appears actually to be located at the nose, but the offset
 to the CG is still missing  :-)
 Have a try, look at the aircraft from an outside view (chase view w/o
 yaw), activate the HUD and see where the center of the HUD points at:
 It points at the nose whereas it _should_ point at somewhere near the
 wing root, actually at the CG. Currently the FDM still 'thinks' the CG
 is at the nose.


One thing that may be confusing is that the VRP setting given by aeromatic is 
wrong.   In the JSBSim configuration file If the CG location is X, Y, Z,  
then the VRP location is -X, -Y, -Z.I had thought that AC_VRP defines the 
location of the VRP, however it actually defines the location of the VRP 
*from* the CG (?).   I never noticed it in the T-38 and other smaller 
airplanes because the effect is hard to see.  In a big airplane like the 1049 
you can see it.

The above may seem authoritative, but I'm really only 90% sure it's correct :)
I know you have all been waiting impatiently for another VRP thread.

Dave



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RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:data/Aircraft/Lockheed1049/Models

2005-11-27 Thread Jon Berndt
 One thing that may be confusing is that the VRP setting given by aeromatic is
 wrong.   In the JSBSim configuration file If the CG location is X, Y, Z,
 then the VRP location is -X, -Y, -Z.I had thought that AC_VRP defines the
 location of the VRP, however it actually defines the location of the VRP
 *from* the CG (?).   I never noticed it in the T-38 and other smaller
 airplanes because the effect is hard to see.  In a big airplane like the 1049
 you can see it.

 The above may seem authoritative, but I'm really only 90% sure it's correct :)
 I know you have all been waiting impatiently for another VRP thread.

 Dave

No. The VRP defines the location of an agreed-upon reference point in structural
coordinates. The CG, eyepoint, gear locations, etc. are all defined (in JSBSim) 
in
structural frame. By convention, we've agreed that the nose is typically a good 
reference
point, because it is (or should be obvious) to both the 3D model designer and 
the FDM
designer. The CG generally cannot be used, because it moves - sometimes that 
movement
could be profound.

Think of it this way: the structural frame is a fixed, solid, coordinate frame 
that
permeates the aircraft structure. The structural frame we use MUST have X 
positive out the
back, and Y out the right wing. The Z axis completes the right-handed system 
positive
upwards. The _origin_ is what is usually found to be confusing. Often, the 
origin is
located by having the X axis be coincident with the fuselage centerline, with 
X=0 at the
tip of the nose - but THAT IS NOT A REQUIREMENT. If the origin is 200 inches in 
front of
the nose, then the VRP could be defined as (200, 0, 0). If the 3D model designer
understands that, the aircraft model can be placed with the nose at the 
location pointed
to by JSBSim. The VRP is the registration mark that relates what is reported 
by JSBSim
and what part of the 3D model is placed at what location in the 3D world.

Within JSBSim, the equations of motion are all done relative to the CG. 
However, JSBSim
can send to FlightGear the lat/lon/alt of ANY desired point on the aircraft, at 
any time,
in any orientation (it's not hard). We just have to agree on WHICH point is 
being sent.
That's what the VRP is all about.

I pray to God that explains it for the last time! :-)

Jon


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Re: [Flightgear-devel] Re: [Flightgear-cvslogs]

2005-11-24 Thread Martin Spott
Jon Berndt wrote:

 I *think* I know who did this model. I'll notify/ask him abou tit. Thanks for 
 noticing the
 VRP aspect.

This aspect is my favourite one  :-)

Thanks for speaking up,

Martin.
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RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:data/Aircraft/Lockheed1049 - New

2005-11-23 Thread Jon Berndt
 The Constellation looks pretty nice, but has a significant drawback:
 The author has forgotten to implement the offset between FDM center and
 visual reference point. This means the aircraft rotates around it's
 nose which makes it almost impossible to accurately rotate for liftoff.
 Furtheron it looks really funny when the aircraft wags the whole
 body when you use the elevator  ;-)

 Syd, I presume this is your work. Would you mind adding this offset ?

 Thanks,
   Martin.

I *think* I know who did this model. I'll notify/ask him abou tit. Thanks for 
noticing the
VRP aspect.

Jon


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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/c182 c182-set.xml, 1.6,

2005-11-10 Thread Buchanan, Stuart

--- Martin Spott [EMAIL PROTECTED] wrote:
 I can't resist the suspicion that there's something wrong with the 3D
 model. At least I get the glider to see and I yet didn't find yout why.
 Several XML files and the AC file do have DOS line endings but this
 doesn't cause the trouble   I've already removed all of them,

Have you synced Instruments-3d ?

The new C182 model requires the new yoke, flaps and trimwheel that I
submitted at the same time. I assume they were all checked in at the same
time.

-Stuart



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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/c182 c182-set.xml, 1.6,

2005-11-10 Thread Erik Hofman

Buchanan, Stuart wrote:


Have you synced Instruments-3d ?

The new C182 model requires the new yoke, flaps and trimwheel that I
submitted at the same time. I assume they were all checked in at the same
time.


Oops, they hadn't.

Erik

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/c182 c182-set.xml, 1.6,

2005-11-10 Thread Curtis L. Olson

Martin Spott wrote:


I can't resist the suspicion that there's something wrong with the 3D
model. At least I get the glider to see and I yet didn't find yout why.
Several XML files and the AC file do have DOS line endings but this
doesn't cause the trouble   I've already removed all of them,
 



Anyone still having problems with this, even after the most recent round 
of instrument commits?


Curt.

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-11-10 Thread Martin Spott
Curtis L. Olson wrote:
 Martin Spott wrote:

I can't resist the suspicion that there's something wrong with the 3D
model. At least I get the glider to see and I yet didn't find yout why.
Several XML files and the AC file do have DOS line endings but this
doesn't cause the trouble   I've already removed all of them,
  


 Anyone still having problems with this, even after the most recent round 
 of instrument commits?

Works perfectly now - as far as I can tell from a short test,
Martin.
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/ATC

2005-10-26 Thread Martin Spott
Martin Spott wrote:

 I have the impression that the changes to the FlightGear subtree didn't
 make it into CVS - at least they didn't appear on checkout. Am I the
 only one who misses these changes ?

Silly me: I set a Tag in my CVS tree last week 

Sorry,
Martin.
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RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/ATCAIEntity.cxx, 1.12,

2005-10-26 Thread Vivian Meazza
Alex Romosan


 Vivian Meazza [EMAIL PROTECTED] writes:
 
  Alex Romosan asked:
 
  Vivian Meazza [EMAIL PROTECTED] writes:
 
   The function in AIFlightPlan.cxx was not defined in AIFlightPlan.hxx
 so
  far
   as the compiler was concerned.
  
   It now compiles and runs OK
 
  i don't understand. does the cvs version compile or do you still have
  to make those changes to get it to compile?
 
 
  Before I made the corrections cvs failed to compile. After I made the
  corrections (those in the diff) cvs compiled and ran.
 
 this is why i would've have liked to see the original error message.
 if the compiler didn't like those changes here it should've not liked
 them everywhere else. unfortunately i don't have cygwin installed to
 compile it myself.
 
 --alex--
 

A quick inspection of the diff should show you that the compiler didn't like
'string' in the .hxx file where 'const string' was used in the .cxx. I
changed the .hxx file. Perhaps I should have changed the .cxx, but anyway it
works. 

It is entirely possible that the fault lies in the cvs version that I have
here, but I think I have the correct HEAD version.

V. 


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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/ATCAIEntity.cxx, 1.12,

2005-10-26 Thread Erik Hofman

Vivian Meazza wrote:


It is entirely possible that the fault lies in the cvs version that I have
here, but I think I have the correct HEAD version.


It looks like your src/AIModels/AIFlightPlanCreate.cxx isn't up to date.
You might want to run cvs up -PdAC AIFlightPlanCreate.cxx

Erik

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/ATC AIEntity.cxx, 1.12,

2005-10-25 Thread Erik Hofman

Martin Spott wrote:


I have the impression that the changes to the FlightGear subtree didn't
make it into CVS - at least they didn't appear on checkout. Am I the
only one who misses these changes ?


I guess so, the CVS changelog was sent out to me by mail.

Erik

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RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/ATC AIEntity.cxx, 1.12,

2005-10-25 Thread Vivian Meazza
Erik Hofman

 
 Martin Spott wrote:
 
  I have the impression that the changes to the FlightGear subtree didn't
  make it into CVS - at least they didn't appear on checkout. Am I the
  only one who misses these changes ?
 
 I guess so, the CVS changelog was sent out to me by mail.
 
 Erik
 

I'd be more impressed if this extensive change to CVS compiled under Cygwin,
so far I've found and corrected half a dozen errors, but now I think I've
stuck on

AIFlightPlan.cxx:69: error: passing `const std::string' as `this' argument
of `std::basic_string_CharT, _Traits, _Alloc std::basic_string_CharT,
_Traits, _Alloc::operator=(const _CharT*) [with _CharT = char, _Traits =
std::char_traitschar, _Alloc = std::allocatorchar]' discards qualifiers

SNAFU

Vivian


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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/ATC AIEntity.cxx, 1.12,

2005-10-25 Thread Andy Ross
Vivian Meazza discovered:
 AIFlightPlan.cxx:69: error: passing `const std::string' as `this' argument
 of `std::basic_string_CharT, _Traits, _Alloc std::basic_string_CharT,
 _Traits, _Alloc::operator=(const _CharT*) [with _CharT = char, _Traits =
 std::char_traitschar, _Alloc = std::allocatorchar]' discards
 qualifiers

Heh, don't you just *love* C++ error messages? :)
Translated:

  AIFlightPlan.cxx:69: error: passing `const string' as `this' argument
  of `string::operator=()' discards qualifiers

You can't assign to a const object, basically.  No idea why this compiles
correctly on other platforms...

Andy


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RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/ATCAIEntity.cxx, 1.12,

2005-10-25 Thread Vivian Meazza
Andy Ross

 
 Vivian Meazza discovered:
  AIFlightPlan.cxx:69: error: passing `const std::string' as `this'
 argument
  of `std::basic_string_CharT, _Traits, _Alloc
 std::basic_string_CharT,
  _Traits, _Alloc::operator=(const _CharT*) [with _CharT = char, _Traits
 =
  std::char_traitschar, _Alloc = std::allocatorchar]' discards
  qualifiers
 
 Heh, don't you just *love* C++ error messages? :)
 Translated:
 
   AIFlightPlan.cxx:69: error: passing `const string' as `this' argument
   of `string::operator=()' discards qualifiers
 
 You can't assign to a const object, basically.  No idea why this compiles
 correctly on other platforms...
 

Cracked that one - I introduced it in correcting others. So all done now. 

Just preparing a diff of the changes that I had to apply to get Cygwin to
compile.

Thanks

Vivian


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RE: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS:FlightGear/src/ATCAIEntity.cxx, 1.12,

2005-10-25 Thread Vivian Meazza
Vivian Meazza wrote

 
 Andy Ross
 
 
  Vivian Meazza discovered:
   AIFlightPlan.cxx:69: error: passing `const std::string' as `this'
  argument
   of `std::basic_string_CharT, _Traits, _Alloc
  std::basic_string_CharT,
   _Traits, _Alloc::operator=(const _CharT*) [with _CharT = char,
 _Traits
  =
   std::char_traitschar, _Alloc = std::allocatorchar]' discards
   qualifiers
 
  Heh, don't you just *love* C++ error messages? :)
  Translated:
 
AIFlightPlan.cxx:69: error: passing `const string' as `this' argument
of `string::operator=()' discards qualifiers
 
  You can't assign to a const object, basically.  No idea why this
 compiles
  correctly on other platforms...
 
 
 Cracked that one - I introduced it in correcting others. So all done now.
 
 Just preparing a diff of the changes that I had to apply to get Cygwin to
 compile.
 

I attach a diff against CVS - HEAD which I applied to get CVS to compile
under Cygwin. It may not be the best or preferred way to do it, but the
patch works here, so far as I can see.

Regards,

Vivian


CVS.diff
Description: Binary data
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RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/ATCAIEntity.cxx, 1.12,

2005-10-25 Thread Vivian Meazza
Alex Romosan asked

 
 Vivian Meazza [EMAIL PROTECTED] writes:
 
  I attach a diff against CVS - HEAD which I applied to get CVS to compile
  under Cygwin. It may not be the best or preferred way to do it, but the
  patch works here, so far as I can see.
 
 
 diff -u -w -b -r1.11 AIFlightPlan.hxx
 --- AIFlightPlan.hxx25 Oct 2005 13:49:56 -  1.11
 +++ AIFlightPlan.hxx25 Oct 2005 19:17:09 -
 @@ -77,14 +77,14 @@
time_t getStartTime() { return start_time; };
 
voidcreate(FGAirport *dep, FGAirport *arr, int leg, double alt,
 double speed, double lat, double lon,
 -bool firstLeg, double radius, const string fltType,
 const string aircraftType, const string airline);
 +bool firstLeg, double radius, string fltType, string
 aircraftType, string airline);
 
void setLeg(int val) { leg = val;};
void setTime(time_t st) { start_time = st; };
int getGate() { return gateId; };
double getLeadInAngle() { return leadInAngle; };
 -  const string getRunway() { return rwy._rwy_no; };
 -  const string getRunwayId() { return rwy._id; };
 +  string getRunway() { return rwy._rwy_no; };
 +  string getRunwayId() { return rwy._id; };
void setRepeat(bool r) { repeat = r; };
bool getRepeat(void) { return repeat; };
void restart(void);
 
 why do you need to do this? 

Er ... because Cygwin wouldn't compile?

what was the error when trying to compile
 the cvs version?


The function in AIFlightPlan.cxx was not defined in AIFlightPlan.hxx so far
as the compiler was concerned.

It now compiles and runs OK

V. 
 


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RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/ATCAIEntity.cxx, 1.12,

2005-10-25 Thread Vivian Meazza

Alex Romosan asked:
 
 Vivian Meazza [EMAIL PROTECTED] writes:
 
  The function in AIFlightPlan.cxx was not defined in AIFlightPlan.hxx so
 far
  as the compiler was concerned.
 
  It now compiles and runs OK
 
 i don't understand. does the cvs version compile or do you still have
 to make those changes to get it to compile?


Before I made the corrections cvs failed to compile. After I made the
corrections (those in the diff) cvs compiled and ran.

V.


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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/sr20 sr20-set.xml, NONE, 1.1

2005-10-09 Thread Erik Hofman

Martin Spott wrote:

Erik Hofman wrote:


Update of /var/cvs/FlightGear-0.9/data/Aircraft/sr20
In directory baron:/tmp/cvs-serv4330/Aircraft/sr20

Added Files:
	sr20-set.xml 
Log Message:

Add some missing files.



I'd suggest these changes to get things going:


Ehm, allright. Done.

Erik

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-06 Thread Erik Hofman

Dave Culp wrote:

This sounds more like HAA  (height above airport) or HAT (height above 
touchdown).  Height AGL should be the current height above the ground 
directly below the aircraft. 


Height AGL should change as the terrain below the aircraft changes.


What would expect the HUD to display? I'm quite sure that the F-16 
doesn't have a terrain database or an AGL radar.


Erik

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-06 Thread Frederic Bouvier
Quoting Erik Hofman:

 Dave Culp wrote:

  This sounds more like HAA  (height above airport) or HAT (height above
  touchdown).  Height AGL should be the current height above the ground
  directly below the aircraft.
 
  Height AGL should change as the terrain below the aircraft changes.

 What would expect the HUD to display? I'm quite sure that the F-16
 doesn't have a terrain database or an AGL radar.

So the HUD is displaying the height for the last known QFE ?

-Fred

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-06 Thread Erik Hofman

Frederic Bouvier wrote:


So the HUD is displaying the height for the last known QFE ?


I think so. I suppose it just a barometric instrument with a digital 
display. It is synchronized by ATC reports.


Erik

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-06 Thread Mathias Fröhlich

Curt,

Is on my todo list for tomorrow (friday) since I saw Melchior's patch.

 Greetings

   Mathias

On Dienstag 04 Oktober 2005 20:52, Curtis L. Olson wrote:
 For what it's worth, I don't like this patch.  It shouldn't make much
 difference on 24/32 bit cards, which is probably  most everyone now
 anyway, but I think there is a different problem brewing somewhere.

 I haven't had time to look into it, but the AGL reading on the HUD no
 longer reads correctly.  Somewhere along the lines we have introduced
 some sort of height above ground bugs.  I don't know if that is in the
 ground cache code or elsewhere, but the HUD above ground display isn't
 working right anymore.

 If we get that problem fixed so the system knows the correct AGL, then
 we wouldn't need to make this particular huge hack 5 times worse.

 Somehow the gear still knows where the ground is, but I recall specific
 patches to the individual FDM's.  I've lost track of what is going on
 with this section of code, but it's important and it really should get
 fixed before we get too much further!

 I'm going out of town on thursday and rushing to get a bunch of other
 stuff done in the mean time, so I really can't look at this in the near
 term, but someone really needs to volunteer to step up and track down
 what is going on here.

 Regards,

 Curt.

 Melchior Franz wrote:
 Update of /var/cvs/FlightGear-0.9/FlightGear/src/Main
 In directory baron:/tmp/cvs-serv754
 
 Modified Files:
  renderer.cxx
 Log Message:
 prevent view through big hole in carrier deck
 
 
 Index: renderer.cxx
 ===
 RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/renderer.cxx,v
 retrieving revision 1.27
 retrieving revision 1.28
 diff -C2 -r1.27 -r1.28
 *** renderer.cxx 1 Oct 2005 09:56:53 -   1.27
 --- renderer.cxx 4 Oct 2005 18:01:45 -   1.28
 ***
 *** 499,503 
   - cur_fdm_state-get_Runway_altitude_m();
 
 ! if ( agl  10.0 ) {
   scene_nearplane = 10.0f;
   scene_farplane = 12.0f;
 --- 499,503 
   - cur_fdm_state-get_Runway_altitude_m();
 
 ! if ( agl  50.0 ) {
   scene_nearplane = 10.0f;
   scene_farplane = 12.0f;
 
 
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-06 Thread Mathias Fröhlich
On Dienstag 04 Oktober 2005 22:17, Melchior FRANZ wrote:
 * Curtis L. Olson -- Tuesday 04 October 2005 22:02:
  You've been granted CVS commit access so use your best judgement.

 Yes. I don't usually touch such things, because I don't understand much
 of this. I did it anyway, because:

 - this change was already in cvs since a great while, and only had been
   reverted recently

 - the commit log of the reverting patch didn't explain why this was
 reverted; it was part of a completely different change and looked like an
 accident

Well, I reverted.
Just because, as it was introduced the first time it was a workaround for 
something, at this time, hard to fix.
At that time, the renderer had a different understanding of ground level than 
the gear code.
I changed that at some time and removed the workaround.
I thought that it was clear that it was a workaround, and I silently restored 
the old, more correct, behavour.

   Greetings

 Mathias

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-05 Thread Erik Hofman

Melchior FRANZ wrote:

* Curtis L. Olson -- Tuesday 04 October 2005 22:22:

Somewhere since the last release, that got broke and it must get fixed.  
If that was fixed you wouldn't be seeing a hole in the carrier deck. 


The bug was AFAIK there ever since we have helicopters. The same holes
were on rooftops.


Looking at the code (and only at the code) it looks more like a 
misunderstanding than a bug.


What happens with the HUD is that it behaves like a normal instrument 
now (and not a perfect one) by that it specifies the AGL relative to the 
last known good elevation (the airport elevation). I assume it worked 
more like a radar that could precisely determine the AGL at the aircraft 
location.


So what basically happens now is that at the (startup) airport the AGL 
would be reported correctly, but once the terrain elevation increases 
the reported AGL won't change (like in real life).


Maybe we need a different naming for exact AGL (which is computed 
correctly BTW, but under a different name).


Erik

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-05 Thread Dave Culp
 So what basically happens now is that at the (startup) airport the AGL
 would be reported correctly, but once the terrain elevation increases
 the reported AGL won't change (like in real life).

This sounds more like HAA  (height above airport) or HAT (height above 
touchdown).  Height AGL should be the current height above the ground 
directly below the aircraft. 

Height AGL should change as the terrain below the aircraft changes.

Dave

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-04 Thread Curtis L. Olson

Melchior FRANZ wrote:


* Curtis L. Olson -- Tuesday 04 October 2005 20:52:
 


For what it's worth, I don't like this patch.
   



I find the hole more annoying. Unfortunately, I can't fix what
you think is the real problem. Shall I revert for now? 
 



I'm not saying the hole isn't annoying, I'm just saying that there is a 
bug because for some reason, the sim thinks you are  10 meters AGL when 
you are sitting on the carrier deck.  There is some ground intersection 
problem going on there.  If the ground interesection was computed 
correctly, the system would think you are  10 meters AGL and everything 
would work the way it is intended.


I'd really like for this to get fixed the right way.  When we slap on 
bandaids without fixing the underlying problems, we end up with a system 
that has a lot of bandaids on top of a rotting infrastructure.  
Similarly whenever we see a stray crash or segfault we should pursue it 
with our utmost agression and stamp those out right away.  Anytime we 
leave these sorts of crashes and problems for later, we end up with a 
system full of unexpected, unexplained, impossible to debug crashes.  
That kind of software is an incredible pain to operate.


In the past I had more time to defend against these things, right now I 
don't.  You've been granted CVS commit access so use your best 
judgement.  I'd just hate to have this slip through the cracks, and when 
someone tries to land on an object that is 50.01 meters tall or more, 
they are going to get a hole again.  We could just remove that check and 
leave the near clip plane in close all the time, but then our terrain 
rendering will really stink for anyone with a 16bit depth buffer ...


It's not an easy problem, but slapping a bandaid ontop will probably 
mask it long enough so that the person who introduced the orignal 
problem will be long gone before we get bit again and no one will know 
how to fix it ...


Regards,

Curt.

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-04 Thread Curtis L. Olson

Melchior FRANZ wrote:


* Curtis L. Olson -- Tuesday 04 October 2005 22:02:

 


You've been granted CVS commit access so use your best judgement.
   



Yes. I don't usually touch such things, because I don't understand much
of this. I did it anyway, because:

- this change was already in cvs since a great while, and only had been
 reverted recently

- the commit log of the reverting patch didn't explain why this was reverted;
 it was part of a completely different change and looked like an accident

- I mentioned it in this message and got no reactions:
 http://mail.flightgear.org/pipermail/flightgear-devel/2005-October/039285.html
 not that this is necessarily an agreement, but together with the other
 two reasons I though it would be OK, and better than the whole, which
 I consider a show-stopper.



 

I'd just hate to have this slip through the cracks, and when  
someone tries to land on an object that is 50.01 meters tall or more, 
they are going to get a hole again.  We could just remove that check and 
leave the near clip plane in close all the time, but then our terrain 
rendering will really stink for anyone with a 16bit depth buffer ...
   



Andy (via IRC) has also looked at the code and suggested that the whole
'if' case is probably not needed any more. I just tested it, and
indeed, with only

   scene_nearplane = groundlevel_nearplane-getDoubleValue();
   scene_farplane = 12.0f;

the hole doesn't occur any more. I'll be doing some more tests.
But I won't touch that code again without explicit OK from an expert.  :-)
 



Just know that with the near plane set close in, there isn't enough 
depth buffer resolution on 16 bit cards to properly draw the terrain.  
If you look at mountains in the distance, you get lots of odd z-buffer 
fighting.  This is on 16 bit cards.


If we don't care about 16 bit cards any more (that used to be our only 
option in the old voodoo-1/2/3 days) then we could remove that whole if 
statement.


For what it's worth, my laptop can only run FlightGear acceptably in 16 
bit mode so I'm slightly worried about the ramifications of this change.


Ultimately we *really* need to fix the above ground level calculations.  
Somewhere since the last release, that got broke and it must get fixed.  
If that was fixed you wouldn't be seeing a hole in the carrier deck. 
(And the AGL computations in the rest of the sim would start working 
correctly again.)


Regards,

Curt.

--
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HumanFIRST Program  http://www.humanfirst.umn.edu/
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-09-16 Thread Erik Hofman

Martin Spott wrote:


No such message as this one ?

cc-1020 cc: ERROR File = arch/irix/iris.c, Line = 415
  The identifier AL_FORMAT_QUAD8_LOKI is undefined.

  case AL_FORMAT_QUAD8_LOKI:


Ah, yes, now that you mention it.
You will need to add #include AL/alext.h right after AL/al.h

Erik

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RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear configure.ac, 1.94, 1.95

2005-09-16 Thread Vivian Meazza
Erik Hofman

 Martin Spott wrote:
  Hello Erik,
 
  Erik Hofman wrote:
 
 Update of /var/cvs/FlightGear-0.9/FlightGear
 In directory baron:/tmp/cvs-serv29428
 
 Modified Files:
 configure.ac
 Log Message:
 Prepare for OpenAL 1.1 and a separate alut lubrary.

Er ... Erik are you about to break Cygwin again?

Regards

Vivian 


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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear configure.ac, 1.94, 1.95

2005-09-16 Thread Erik Hofman

Vivian Meazza wrote:


Er ... Erik are you about to break Cygwin again?


No, should I?

Erik

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear configure.ac, 1.94, 1.95

2005-09-16 Thread Erik Hofman

Vivian Meazza wrote:


Er ... Erik are you about to break Cygwin again?


BTW, form the openal (1.1) Changelog:

* More fixes for Cygwin/MinGW compilation plus some #include cleanups. 
The linux subtree compiles now under Linux, MinGW/MSYS and Cygwin 
(with and without -mno-cygwin).


Erik

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RE: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS:FlightGear configure.ac, 1.94, 1.95

2005-09-16 Thread Vivian Meazza
Erik Hofman

 Vivian Meazza wrote:
 
  Er ... Erik are you about to break Cygwin again?
 
 BTW, form the openal (1.1) Changelog:
 
 * More fixes for Cygwin/MinGW compilation plus some #include cleanups.
 The linux subtree compiles now under Linux, MinGW/MSYS and Cygwin
 (with and without -mno-cygwin).
 
 Erik
 

That sounds like really good news, but I hardly dare try - cvs has been more
or less broken under Cygwin since mid Aug. There are work-arounds but  

Vivian  


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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-09-16 Thread Martin Spott
Erik Hofman wrote:

 You will need to add #include AL/alext.h right after AL/al.h

Yep, looks good   adding to that I suggest to replace alut.h with
alext.h or simply remove it in simgear/sound/sample_openal.hxx, line
50, maybe line 47 as well as alut now lives in a separate tree in the
OpenAL source,

Thanks,
Martin.
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-09-16 Thread Martin Spott
Martin Spott wrote:

 Yep, looks good   adding to that I suggest to replace alut.h with
 alext.h or simply remove it in simgear/sound/sample_openal.hxx, line
 50, maybe line 47 as well as alut now lives in a separate tree in the
 OpenAL source,

O.k., I see, this is the wrong approach 

Martin.
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear configure.ac, 1.94, 1.95

2005-09-15 Thread Erik Hofman

Martin Spott wrote:

Hello Erik,

Erik Hofman wrote:


Update of /var/cvs/FlightGear-0.9/FlightGear
In directory baron:/tmp/cvs-serv29428

Modified Files:
	configure.ac 
Log Message:

Prepare for OpenAL 1.1 and a separate alut lubrary.



Did you actually manage to compile current OpenAL CVS on IRIX ?


Sure, just make sure there are no old headers (and library) installed 
somewhere and do a fresh make (dist)clean and make install.


Erik

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-09-15 Thread Martin Spott
Erik Hofman wrote:
 Martin Spott wrote:

 Did you actually manage to compile current OpenAL CVS on IRIX ?
 
 Sure, just make sure there are no old headers (and library) installed 
 somewhere and do a fresh make (dist)clean and make install.

No such message as this one ?

cc-1020 cc: ERROR File = arch/irix/iris.c, Line = 415
  The identifier AL_FORMAT_QUAD8_LOKI is undefined.

  case AL_FORMAT_QUAD8_LOKI:


Maybe I need to do a fresh checkout 

Martin.
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/utils/GPSsmooth Makefile.am,

2005-07-07 Thread Erik Hofman

Martin Spott wrote:


Solaris needs '$(X_EXTRA_LIBS)' as well to resolve dependencies that
are introduced by '-lplibnet',


Does $(opengl_LIBS) work as well?

Erik

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs]

2005-07-07 Thread Martin Spott
Erik Hofman wrote:
 Martin Spott wrote:
 
 Solaris needs '$(X_EXTRA_LIBS)' as well to resolve dependencies that
 are introduced by '-lplibnet',
 
 Does $(opengl_LIBS) work as well?

No, -lnsl and -lsocket are required,

Martin.
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs]

2005-07-07 Thread Erik Hofman

Martin Spott wrote:

Erik Hofman wrote:


Martin Spott wrote:


Solaris needs '$(X_EXTRA_LIBS)' as well to resolve dependencies that
are introduced by '-lplibnet',


Does $(opengl_LIBS) work as well?


No, -lnsl and -lsocket are required,


I already expected something like that, these are in network_LIBS
I've updated the file.

Erik

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/utils/GPSsmooth Makefile.am,

2005-07-06 Thread Erik Hofman

Martin Spott wrote:

Erik Hofman wrote:


Update of /var/cvs/FlightGear-0.9/FlightGear/utils/GPSsmooth
In directory baron:/tmp/cvs-serv8203

Modified Files:
	Makefile.am 
Log Message:

IRIX fixes.


Thanks - works,


'course it works, it's tested on IRIX :-)

Erik

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs]

2005-07-06 Thread Martin Spott
Erik Hofman wrote:

 'course it works, it's tested on IRIX :-)

Do you actually _run_ FG on IRIX recently or do you just use it for
testing the build ?

Martin.
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs]

2005-07-06 Thread Erik Hofman

Martin Spott wrote:


Do you actually _run_ FG on IRIX recently or do you just use it for
testing the build ?


I can't exactly call it 'running FlightGear' but I do start it once in a 
while. If we can track down the Nasal problem it actually runs quite 
well with 3d clouds (first time for big-endian systems like IRIX 
machines) and shadows.


Erik

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: docs/getstart/pdf FGShortRef.pdf, 1.8,

2005-06-20 Thread Curtis L. Olson

Martin Spott wrote:


BTW, did we have a consensus on the use of EMAil addresses in The
Manual ?
 



Because the manual gets posted online, and because of the huge spam 
problem with any email addresses that are posted online, I'd recommend 
against putting email addresses into the manual.  Perhaps an image of 
the email address, but these days, anything in clear text is immediately 
harvested and abused ...


Curt.

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: docs/getstart/pdf

2005-06-20 Thread Martin Spott
Curtis L. Olson wrote:

 Because the manual gets posted online, and because of the huge spam 
 problem with any email addresses that are posted online, I'd recommend 
 against putting email addresses into the manual.

O.k., that's fine with me - I just wanted to get some feedback before
removing all those addresses,

Martin.
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Re: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-31 Thread Mathias Fröhlich
On Montag 30 Mai 2005 08:50, Melchior FRANZ wrote:
 The FDMs are currently the only users of the groundcache, and yes, they
 benefit from it. A lot. Per-wheel/contact-point ground awareness hadn't
 been done before Mathias implemented the ground cache. And probably it
 would have been a big performance problem to constantly do intersection
 test with the whole tile. Still, I didn't mean to blame the problems on the
 FDMs. I just called it FDM stuttering because this is what the user sees
 (and because the ground-cache code is in the FDM/ directory :-) But the FDM
 only stuttered, because it wasn't called in time, because of unfortunate
 groundcache/beacon interaction. And that wasn't really a bug, either. 
 Neither in the beacon, nor in the ground cache. Just a detail that had to
 be tuned for better performance.   :-)

That approach to have croase objects for intersection tests and detaild ones 
for views is really a ood one. May be one can have models for a very low 
level of detail for that case.

Anyway, I am thinking and started playing with that ground cache being 
structured in an octree. That will make the lookup time about log(n) instead 
of n if n is the number of triangles in the cache.

   Greetings

Mathias

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Re: [Flightgear-devel]Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-31 Thread Mathias Fröhlich
On Montag 30 Mai 2005 14:21, Jon Stockill wrote:
 I'm not certain the area that the ground cache covers, but I suspect it
 has applications beyond just contact points. ISTR Lee was wanting to
 know ground elevation a distance ahead of the aircraft for the terrain
 following mode of the TSR2s autopilot - could this be used?
Hmm, not really.
The problem that cache solves is the lookup time when doing queries for 
altitude computations or in the future intersection tests with whatever (May 
be crashes with power lines?).
If you do that test once for each timeframe and only at one place per 
aircraft, you can well, and you even have to, traverse the whole scenegraph 
to get that information.
The time to traverse the whole scenegraph is too high if you want to know that 
information for many points and for different informations like the locations 
for the wires on the carrier.
So the trick is to build a as small as possible subset of the scenegraph and 
do queries there.
The smaller the cache is, the better are the response times.

So for that reason, I don't think that this is usable for this task at the 
moment.

What you will need for that will be more something similar like the 
groundcache covering a much bigger area.
But instead of putting every surface into that cache, one could preselect the 
objects depending on the distance and its size, that is ignore too small 
ones. And additionally, one should simplyfy the surfaces to some bigger ones 
if they are far away.
A structure like that might recycle and/or share some code with the 
groundcache.
And such a structure can probably be well used for an improoved implementation 
of radar contacts.

That problem is a typical LOD algorithm, I expect to find magnitudes of 
publications about such and fast algorithms.

   Greetings

Mathias

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Re: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Melchior FRANZ
* Jon Berndt -- Monday 30 May 2005 00:26:
  Melchior FRANZ wrote:
   When you fly over a beacon, the ground cache has to eat all these 
   triangles,
   which makes the FDM stutter or even hang. 

 Is the ground cache for the benefit of the FDM? 

The FDMs are currently the only users of the groundcache, and yes, they
benefit from it. A lot. Per-wheel/contact-point ground awareness hadn't been
done before Mathias implemented the ground cache. And probably it would have
been a big performance problem to constantly do intersection test with the
whole tile. Still, I didn't mean to blame the problems on the FDMs. I just
called it FDM stuttering because this is what the user sees (and because
the ground-cache code is in the FDM/ directory :-) But the FDM only stuttered,
because it wasn't called in time, because of unfortunate groundcache/beacon
interaction. And that wasn't really a bug, either.  Neither in the beacon,
nor in the ground cache. Just a detail that had to be tuned for better
performance.   :-)

m.

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Re: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Dave Culp
 Still, I didn't mean to blame the problems on the
 FDMs. I just called it FDM stuttering because this is what the user sees
 (and because the ground-cache code is in the FDM/ directory :-) But the FDM
 only stuttered, because it wasn't called in time, because of unfortunate
 groundcache/beacon interaction. 


The groundcache/beacon interaction was only effecting the Yasim FDM, correct?



Dave

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Re: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Melchior FRANZ
* Dave Culp -- Monday 30 May 2005 09:27:
 The groundcache/beacon interaction was only effecting the Yasim FDM, correct?

I've only tested it with YASim (bo105, b1900d) where I saw it before, but
not after fixing it. I can't say if it happened with JSBSim, although
I use both regularly.

m.

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RE: [Flightgear-devel]Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Jon Berndt
  Is the ground cache for the benefit of the FDM?

 The FDMs are currently the only users of the groundcache, and yes, they
 benefit from it. A lot. Per-wheel/contact-point ground awareness hadn't been
 done before Mathias implemented the ground cache. And probably it would have
 been a big performance problem to constantly do intersection test with the
 whole tile. Still, I didn't mean to blame the problems on the FDMs. I just

What I was curious about was if per-wheel contact point checking was being done 
when it
doesn't need to be done - that is, when the aircraft isn't even close to the 
ground?

Jon


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Re: [Flightgear-devel]Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Jon Stockill

Jon Berndt wrote:

Is the ground cache for the benefit of the FDM?


The FDMs are currently the only users of the groundcache, and yes, they
benefit from it. A lot. Per-wheel/contact-point ground awareness hadn't been
done before Mathias implemented the ground cache. And probably it would have
been a big performance problem to constantly do intersection test with the
whole tile. Still, I didn't mean to blame the problems on the FDMs. I just



What I was curious about was if per-wheel contact point checking was being done 
when it
doesn't need to be done - that is, when the aircraft isn't even close to the 
ground?


I'm not certain the area that the ground cache covers, but I suspect it 
has applications beyond just contact points. ISTR Lee was wanting to 
know ground elevation a distance ahead of the aircraft for the terrain 
following mode of the TSR2s autopilot - could this be used?


Jon


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Re: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Arnt Karlsen
On Mon, 30 May 2005 08:50:43 +0200, Melchior wrote in message 
[EMAIL PROTECTED]:

 * Jon Berndt -- Monday 30 May 2005 00:26:
   Melchior FRANZ wrote:
When you fly over a beacon, the ground cache has to eat all
these triangles, which makes the FDM stutter or even hang. 
 
  Is the ground cache for the benefit of the FDM? 
 
 The FDMs are currently the only users of the groundcache, and yes,
 they benefit from it. A lot. Per-wheel/contact-point ground awareness
 hadn't been done before Mathias implemented the ground cache. And
 probably it would have been a big performance problem to constantly do
 intersection test with the whole tile. Still, I didn't mean to blame
 the problems on the FDMs. I just called it FDM stuttering because
 this is what the user sees (and because the ground-cache code is in
 the FDM/ directory :-) But the FDM only stuttered, because it wasn't
 called in time, because of unfortunate groundcache/beacon interaction.
 And that wasn't really a bug, either.  Neither in the beacon, nor in
 the ground cache. Just a detail that had to be tuned for better
 performance.   :-)

..so we need it on the ground, and immediately before impact.  ;o)

..if we disable it at altitude, how much time do we need to load it
immediately before impact ?

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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Re: [Flightgear-devel]Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Lee Elliott
On Monday 30 May 2005 13:21, Jon Stockill wrote:
 Jon Berndt wrote:
 Is the ground cache for the benefit of the FDM?
 
 The FDMs are currently the only users of the groundcache,
  and yes, they benefit from it. A lot.
  Per-wheel/contact-point ground awareness hadn't been done
  before Mathias implemented the ground cache. And probably
  it would have been a big performance problem to constantly
  do intersection test with the whole tile. Still, I didn't
  mean to blame the problems on the FDMs. I just
 
  What I was curious about was if per-wheel contact point
  checking was being done when it doesn't need to be done -
  that is, when the aircraft isn't even close to the ground?

 I'm not certain the area that the ground cache covers, but I
 suspect it has applications beyond just contact points. ISTR
 Lee was wanting to know ground elevation a distance ahead of
 the aircraft for the terrain following mode of the TSR2s
 autopilot - could this be used?

 Jon

Hello Jon,

well remembered:)  I did give some thought to look-ahead 
algorithms and I think it would be possible to come up with a 
rolling max/min type algorithm that would only need one 
look-ahead sample per frame to get a good straight-line TF 
target agl.

Gets much more complicated if turning, of course:)

LeeE

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RE: [Flightgear-devel]Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Jon Berndt
 On Monday 30 May 2005 13:21, Jon Stockill wrote:
  I'm not certain the area that the ground cache covers, but I
  suspect it has applications beyond just contact points. ISTR
  Lee was wanting to know ground elevation a distance ahead of
  the aircraft for the terrain following mode of the TSR2s
  autopilot - could this be used?
 
  Jon

 Hello Jon,

 well remembered:)  I did give some thought to look-ahead
 algorithms and I think it would be possible to come up with a
 rolling max/min type algorithm that would only need one
 look-ahead sample per frame to get a good straight-line TF
 target agl.

 Gets much more complicated if turning, of course:)

 LeeE

If you are using look-ahead algorithms for terrain following (i.e. modeling a 
LANTIRN pod
or something) this should only be enabled when it is actually used - probably 
not many
models need that. Certainly, the C-172 does not.

Jon


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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-29 Thread Jon Stockill

Martin Spott wrote:

Melchior Franz wrote:


Update of /var/cvs/FlightGear-0.9/data/Models/Airport
In directory baron:/tmp/cvs-serv27845




Modified Files:
	beacon.xml beacon.ac 



Jon, are you going to update the respective entry in our database ?


It's not in there. Though there are database entries for the objects in 
the base package just so everything ties up the model isn't actually 
stored in the database. So we've nothing to change unless the path or 
filename changes.


--
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[EMAIL PROTECTED]

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-29 Thread Jon Stockill

Melchior FRANZ wrote:


For those who care: these changes to the beacon solve one of the recently
discussed problems with hanging FDM: The beacon is a quite expensive structure.
It consists of about 1000 vertices and 950 triangles, all on the same spot.
When you fly over a beacon, the ground cache has to eat all these triangles,
which makes the FDM stutter or even hang. Quite a waste of effort, for the
fraction of a second that it takes to pass the beacon. With these changes
most of the 950 faces are invisible to the ground cache. There's only a
simple invisible pyramid instead for intersection tests. This does, of course
mean that you can't fly between the rails through the beacon any more ...  ;-)
The rumour goes that fixes for the other crash/hang problems are already
done, too, and will soon be applied. (And they work quite well so far.  :-)


Is this something that people should consider for any high poly 
structures then?


--
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[EMAIL PROTECTED]

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-29 Thread Frederic Bouvier

Melchior FRANZ a écrit :


In less verbosity: this technique does only make sense for objects with high 
face
*density*, not high face *number*.
 


The beacon has a lot of vertical, or near vertical, faces.

-Fred



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RE: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-29 Thread Jon Berndt
 Melchior FRANZ wrote:
 
  For those who care: these changes to the beacon solve one of the recently
  discussed problems with hanging FDM: The beacon is a quite expensive 
  structure.
  It consists of about 1000 vertices and 950 triangles, all on the same spot.
  When you fly over a beacon, the ground cache has to eat all these triangles,
  which makes the FDM stutter or even hang. Quite a waste of effort, for the
  fraction of a second that it takes to pass the beacon. With these changes
  most of the 950 faces are invisible to the ground cache. There's only a
  simple invisible pyramid instead for intersection tests. This does, of 
  course
  mean that you can't fly between the rails through the beacon any more ...  
  ;-)
  The rumour goes that fixes for the other crash/hang problems are already
  done, too, and will soon be applied. (And they work quite well so far.  :-)
 
 Is this something that people should consider for any high poly 
 structures then?

Is the ground cache for the benefit of the FDM? 

Jon


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RE: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-29 Thread Jim Wilson
 From: Jon Berndt
 
  Melchior FRANZ wrote:
  
   For those who care: these changes to the beacon solve one of the recently
   discussed problems with hanging FDM: The beacon is a quite expensive 
   structure.
   It consists of about 1000 vertices and 950 triangles, all on the same 
   spot.
   When you fly over a beacon, the ground cache has to eat all these 
   triangles,
   which makes the FDM stutter or even hang. Quite a waste of effort, for the
   fraction of a second that it takes to pass the beacon. With these changes
   most of the 950 faces are invisible to the ground cache. There's only a
   simple invisible pyramid instead for intersection tests. This does, of 
   course
   mean that you can't fly between the rails through the beacon any more ... 

   The rumour goes that fixes for the other crash/hang problems are already
   done, too, and will soon be applied. (And they work quite well so far.  
  
  Is this something that people should consider for any high poly 
  structures then?
 
 Is the ground cache for the benefit of the FDM? 
 

In a way you could say that, but I think that these things get called an FDM 
issue,  because any time the plane stops it is blamed on the FDM.  More 
accurately, the above describes a situation where the program is getting hung 
up waiting for scenery related I/O and/or data crunching.

To answer your question, the ground cache is for the benefit of the pilot. :-)

Best regards,

Jim



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Re: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-29 Thread Mathias Fröhlich
On Montag 30 Mai 2005 03:55, Jim Wilson wrote:
 To answer your question, the ground cache is for the benefit of the
 pilot. :-)
I could not say that better!!!
:)

Greetings

Mathias

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/AIModel AIAircraft.cxx,

2005-05-08 Thread Erik Hofman
Martin Spott wrote:
Modified Files:
	AIAircraft.cxx 
Log Message:
Solaris fixes
  ^^
+ #elif defined(sun) || defined(sgi)
+ #  include ieeefp.h ^^^
Hehe  ;-)
Thanks for applying these fixes !
So far for my hope to sneak it in ;-)
Erik
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-05-08 Thread Martin Spott
Erik Hofman wrote:

 All these patches have been committed now. I still have to look into the 
 -pthread issue.

Oh, there's no hurry !
This weekend I replaced the Sparc20 on my internet gateway with an
Ultra2. While I successfully renewed the whole OS core for the 64-bit
architecture (kernel, kernel modules, core shared libs and system
utilities, maintenance updates, patches) I somehow managed to break the
development environment.

As I slept very little the past two nights (I heavily mis-estimated the
required effort) I feel I'd better leave the box as-is for at least few
days   :-/

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-05-07 Thread Erik Hofman
Martin Spott wrote:
Martin Spott wrote:

I found a third location:

Great, with the patches I posted these days and an additional
'-lpthread' to the final linker run we're up to date with Solaris
portability,
All these patches have been committed now. I still have to look into the 
-pthread issue.

Erik
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-05-06 Thread Martin Spott
Martin Spott wrote:

 I found a third location:

Great, with the patches I posted these days and an additional
'-lpthread' to the final linker run we're up to date with Solaris
portability,

Martin.
-- 
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_os_sdl.cxx, 1.11, 1.12

2005-04-06 Thread James Turner
On 6 Apr 2005, at 11:14, Melchior FRANZ wrote:
So then add a #ifdef for OS-X around the resize event, so that it is
simply ignored? Did you send a bug report to the SDL people?
I think you misunderstand, it's not an SDL bug:
*FlightGear is relying on assumption about how OpenGL implementations 
work that does NOT hold on OS-X, and may not hold on some Windows 
drivers, but which happens to hold in the common case on Windows, and 
apparently always holds on Linux*

There are plenty of SDL + GL applications on the Mac that do re-sizing 
just fine, but they have the ability to initiate a vid-restart (as they 
correctly should on *every* platform, strictly speaking) when re-sized.

Of course, we can certainly live without the feature on Mac - just be 
aware the fault lies with FG / PLIB for not providing an API that is 
somewhat important in real-world situations. I for one would love to be 
able to switch from full-screen mode to windowed while running, for 
example.

HH
James
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_os_sdl.cxx, 1.11, 1.12

2005-04-06 Thread James Turner
On 6 Apr 2005, at 12:53, Melchior FRANZ wrote:
Err ... or is it SDL_SetVideoMode() in SDL's video/SDL_video.c? There's
a suspicious comment in there:
* WARNING, we need to make sure that the previous mode hasn't
* already been freed by the video driver.  What do we do in
* that case?  Should we call SDL_VideoInit() again?
*/
Would be nice if we could identify and fix the bug where it is, instead
of removing a useful feature that is certainly *not* the bug.
I'm going to restate the problem, just to be very clear.
- When a window is resized, SDL (or GLUT) need to re-allocate the GL 
context. The SDL documentation explicitly mentions that 
SDL_SetVideoMode will be called again with new size, so a new context 
will definitely get created on the Mac. I'm putting aside any platform 
specific ways to modify existing contexts.

- There is nothing (absolutely nothing) in the OpenGL spec about the 
sharing or lifetime of texture objects or displays lists across 
different contexts - logically they are completely separate.

- The current FlightGear code assumes that display lists and textures 
are preserved across a context switch.

- This has not been noticed for the past X years because it *so 
happens* that the Linux and stock Win32 implementations happen to 
implement the sharing behaviour between contexts, while OS-X does not. 
Both behaviours are completely valid and compliant implementations of 
the OpenGL spec.

- Most (if I'm being bitchy, *good*) scene-graph / engine libraries 
have some kind of 'invalidate' button you can kick that makes them 
delete all their display lists / textures and reload them. This is what 
Unreal / Quake / etc are doing which you change full-screen-ness or 
many other graphics settings while they running, i.e a vid restart.

- Making PLIB / FG support vid restarts would be a very good thing to 
do, but would be a lot of work and invasive. I would be happy to give 
it a go if I thought the patches would be accepted!

- Until such a change is made, re-sizing the window is not going to 
work right on OS-X

- We can live with this situation. But if there are any user bugs 
reported from Windows users with odd drivers about 'everything looking 
crazy after I resize the window', well, now you know :-)

Regards,
James
--
They are laughing with me, not at me.
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/fokker100/Models

2005-03-31 Thread Erik Hofman
Martin Spott wrote:
The model looks very nice and the handling feels pretty easy. It's only
Thanks.
that I'm missing the cabin door being coupled to the parking brake as
it was in your first version  ;-)
No, it's not ...
:-)
Erik
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs]

2005-03-31 Thread Martin Spott
Erik Hofman wrote:
 Martin Spott wrote:

 that I'm missing the cabin door being coupled to the parking brake as
 it was in your first version  ;-)
 
 No, it's not ...

Hmmm, I don't understand: Did you decouple the cabin door from the
parking brake intentionally because you thing the coupling is 'wrong'
or does it actually work at your end ?
At least I strongly believe the version that is in current CVS does
_not_ have this coupling,

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.115, 1.116

2005-01-29 Thread Erik Hofman
Frederic Bouvier wrote:
I can revert the patch or someone running windows should provide me a 
patch instead.

Erik
Well, reading this piece of code, I don't see how it could work. see 
below :

Index: fg_init.cxx
===
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/fg_init.cxx,v
retrieving revision 1.115
retrieving revision 1.116
diff -C2 -r1.115 -r1.116
*** fg_init.cxx27 Dec 2004 17:35:22 -1.115
--- fg_init.cxx29 Jan 2005 10:22:44 -1.116
***
*** 344,347 
--- 344,353 
 if ( !aircraft.empty() ) {
 

Aircraft not empty here, otherwise the test had failed
 SG_LOG(SG_INPUT, SG_INFO, aircraft =   aircraft );
 

This shouldn't change the aircraft variable
+ if ( aircraft.empty() ) {
 

useless test because aircraft is not empty ( see above )
+ // Check for $fg_root/system.fgfsrc
+ SGPath sysconf( globals-get_fg_root() );
+ sysconf.append( system.fgfsrc );
+ aircraft = fgScanForOption( --aircraft=, sysconf.str() );
+ }  

So the block above is never executed This is dead code.
 fgSetString(/sim/aircraft, aircraft.c_str() );
 } else {
 

-Fred

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.115, 1.116

2005-01-29 Thread Frederic Bouvier
Erik Hofman wrote :
Frederic Bouvier wrote:
I can revert the patch or someone running windows should provide me a 
patch instead.

Or do both, because the current patch seems useless.
Is it windows specific ?
-Fred

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.115, 1.116

2005-01-29 Thread Frederic Bouvier
Frederic Bouvier a écrit :
Erik Hofman wrote :
Frederic Bouvier wrote:
I can revert the patch or someone running windows should provide me a 
patch instead.

Or do both, because the current patch seems useless.
Is it windows specific ?

This one seems better ( move the added block 3 lines upward ) :
cvs -z4 -q diff -u fg_init.cxx (in directory 
I:\FlightGear\cvs\FlightGear\src\Main\)
Index: fg_init.cxx
===
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/fg_init.cxx,v
retrieving revision 1.116
diff -u -r1.116 fg_init.cxx
--- fg_init.cxx29 Jan 2005 10:22:44 -1.116
+++ fg_init.cxx29 Jan 2005 12:56:47 -
@@ -340,15 +340,15 @@
}
}

+if ( aircraft.empty() ) {
+// Check for $fg_root/system.fgfsrc
+SGPath sysconf( globals-get_fg_root() );
+sysconf.append( system.fgfsrc );
+aircraft = fgScanForOption( --aircraft=, sysconf.str() );
+}
// if an aircraft was specified, set the property name
if ( !aircraft.empty() ) {
SG_LOG(SG_INPUT, SG_INFO, aircraft =   aircraft );
-if ( aircraft.empty() ) {
-// Check for $fg_root/system.fgfsrc
-SGPath sysconf( globals-get_fg_root() );
-sysconf.append( system.fgfsrc );
-aircraft = fgScanForOption( --aircraft=, sysconf.str() );
-}
fgSetString(/sim/aircraft, aircraft.c_str() );
} else {
SG_LOG(SG_INPUT, SG_INFO, No user specified aircraft, using 
default );


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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.115, 1.116

2005-01-29 Thread Erik Hofman
Frederic Bouvier wrote:
Frederic Bouvier a écrit :
Erik Hofman wrote :
Frederic Bouvier wrote:
I can revert the patch or someone running windows should provide me a 
patch instead.

Or do both, because the current patch seems useless.
Is it windows specific ?

This one seems better ( move the added block 3 lines upward ) :
Ok thanks, it's committed now.
Just a note to developers, only real patches are accepted from now on. 
All other suggestions on how to fix things will be silently ignored by me.

Erik
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Weather rain.ac, NONE,

2005-01-03 Thread Dave Martin
On Monday 03 Jan 2005 16:11, Martin Spott wrote:
 Erik Hofman wrote:
  Update of /var/cvs/FlightGear-0.9/data/Models/Weather
  In directory baron:/tmp/cvs-serv28318/Models/Weather
 
  Added Files:
  rain.ac rain.rgb rain.xml
  Log Message:
  Add a basic model for rain. Test w. the pc-7

 This looks quite interesting but I realize that this might result in a
 bigger task because rain looks very different depending on where your
 viewpoint is (inside/outside) and at which speed you are cruising.
 Your model matches the rain while sitting on the runway, waiting for
 clearance situation. Rain during flight in a small four-seater looks
 like the screen steaming up combined with heavy clouds which a changing
 weighting depending on your cruise speed.

 I can't tell how rain looks at 150 kts and more 

 Martin.

Heavy precip in a PA28 at 80-110kts looks rather like an upwards waterfall on 
the windscreen.

Dave Martin

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Weather rain.ac, NONE,

2005-01-03 Thread Erik Hofman
Martin Spott wrote:
Erik Hofman wrote:
Update of /var/cvs/FlightGear-0.9/data/Models/Weather
In directory baron:/tmp/cvs-serv28318/Models/Weather
Added Files:
	rain.ac rain.rgb rain.xml 
Log Message:
Add a basic model for rain. Test w. the pc-7

This looks quite interesting but I realize that this might result in a
bigger task because rain looks very different depending on where your
viewpoint is (inside/outside) and at which speed you are cruising.
Your model matches the rain while sitting on the runway, waiting for
clearance situation. Rain during flight in a small four-seater looks
like the screen steaming up combined with heavy clouds which a changing
weighting depending on your cruise speed.
Well, this will only cover a part of the rain problem. But I noticed 
there is a huge difference in appearance with different frame rates. It 
looks as expected on my O2 but it's totally screwed on my PC. :-(

Erik
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Weather rain.ac, NONE,

2005-01-03 Thread Dave Martin
On Monday 03 Jan 2005 17:32, Erik Hofman wrote:

 Well, this will only cover a part of the rain problem. 

I had an idea a while back that being able to change the specular material 
setting for runways / taxiways 'on the fly' could produce the sort of wet 
'sheen' you get on asphalt when it rains.

Dave Martin.

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Weather rain.ac, NONE,

2005-01-03 Thread Erik Hofman
Dave Martin wrote:
On Monday 03 Jan 2005 17:32, Erik Hofman wrote:

Well, this will only cover a part of the rain problem. 

I had an idea a while back that being able to change the specular material 
setting for runways / taxiways 'on the fly' could produce the sort of wet 
'sheen' you get on asphalt when it rains.
Good thinking!
In the mean time I've updated the rain animation again and fixed several 
 issues.

Erik
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RE: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS:data preferences.xml, 1.161, 1.162

2004-12-01 Thread Vivian Meazza
Curt wrote:

 As a project, FlightGear needs to depend on the stable releases of the
 stuff it depends on, not cvs development trees.  That get's to be too
 big of a mess.  Many distributions include the latest stable version of
 plib, and that is often easier to build.  It's ok for developers to use
 cvs versions of our dependencies, as long as they don't break
 compatibility with the latest stable version.

After about 1 second's consideration, I realized that of course this is the
only reasonable policy. Unfortunately, now I remember why I changed to using
crease:

Martin Spott wrote:
 Curtis L. Olson wrote:
 
Update of /var/cvs/FlightGear-0.9/releases
In directory baron:/tmp/cvs-serv18174
 
 
Added Files:
FlightGear-0.9.6.tar.gz 
Log Message:
Official source release for v0.9.6


 I'm asking just to find out: Do we all agree that it makes much sense
 to build the upcoming binary releases with a crease-patched version
 of current PLIB CVS ?


I will 

Erik

So we have the situation where at least some of the current binary releases,
do not follow this policy. The Windows for one seems to accept the crease
token. 

We speak of Mathias' crease patch, but we should remember that it also
produced around 40% increase in performance, certainly for Cygwin. I would
not like to go back to the status quo ante, but I realize the very good
rationale for it.

Regards,

Vivian 





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Re: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS:data preferences.xml, 1.161, 1.162

2004-12-01 Thread Erik Hofman
Vivian Meazza wrote:

So we have the situation where at least some of the current binary releases,
do not follow this policy. The Windows for one seems to accept the crease
token. 
The policy is not meant for the binary releases. A binary-release 
maintainer may even chose to use plib-1.7.3 if he/she wishes to do so. 
The policy is to make it _work_ with the latest official plib release.

We speak of Mathias' crease patch, but we should remember that it also
produced around 40% increase in performance, certainly for Cygwin. I would
not like to go back to the status quo ante, but I realize the very good
rationale for it.
The patch has been committed to plib CVS. Now we only (...) need to 
convince them to release a new stable version.

Erik
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RE: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS:data preferences.xml, 1.161, 1.162

2004-12-01 Thread Frederic Bouvier
Vivian Meazza wrote:
 So we have the situation where at least some of the current binary releases,
 do not follow this policy. The Windows for one seems to accept the crease
 token.

Binary releases, by definition, are not meant to be rebuild, so the hassle of
collecting patches and making all work is only supported by one volunteer, not
the average user that want to compile from scratch.

-Fred

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RE: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS:data preferences.xml, 1.161, 1.162

2004-12-01 Thread Vivian Meazza
Erik Hofman wrote:

 Vivian Meazza wrote:
 
 
  So we have the situation where at least some of the current binary
 releases,
  do not follow this policy. The Windows for one seems to accept the
 crease
  token.
 
 The policy is not meant for the binary releases. A binary-release
 maintainer may even chose to use plib-1.7.3 if he/she wishes to do so.
 The policy is to make it _work_ with the latest official plib release.

Now I'm confused. Make what work?

  We speak of Mathias' crease patch, but we should remember that it also
  produced around 40% increase in performance, certainly for Cygwin. I
 would
  not like to go back to the status quo ante, but I realize the very good
  rationale for it.
 
 The patch has been committed to plib CVS. Now we only (...) need to
 convince them to release a new stable version.
 

Excellent news, what about the joystick problem?

Regards,

Vivian



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Re: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS:data preferences.xml, 1.161, 1.162

2004-12-01 Thread Erik Hofman
Vivian Meazza wrote:
Erik Hofman wrote:

The policy is not meant for the binary releases. A binary-release
maintainer may even chose to use plib-1.7.3 if he/she wishes to do so.
The policy is to make it _work_ with the latest official plib release.

Now I'm confused. Make what work?
Sorry, I meant: ... make sure FlightGear will work at least with ...
Erik
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RE: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS:data preferences.xml, 1.161, 1.162

2004-12-01 Thread Frederic Bouvier
Quoting Vivian Meazza :
  The patch has been committed to plib CVS. Now we only (...) need to
  convince them to release a new stable version.
 

 Excellent news, what about the joystick problem?

not committed yet, but I just asked again on the plib list.

-Fred

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data preferences.xml, 1.161, 1.162

2004-11-30 Thread David Megginson
On Tue, 30 Nov 2004 14:55:29 + (UTC), Martin Spott
[EMAIL PROTECTED]

 Hm ? I thought Curt just made it working with stock PLIB - is it still
 broken ?

It uses the AC3D crease directive, which stock plib doesn't support.

More importantly, FlightGear still tries to load the Nimitz even when
I'm starting at an airport thousands of miles from KSFO.  Is there any
way to bind those AI's to a specific area, the way we do with static
scenery?


All the best,


David

-- 
http://www.megginson.com/

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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data preferences.xml, 1.161, 1.162

2004-11-30 Thread Jon Stockill
David Megginson wrote:
On Tue, 30 Nov 2004 14:55:29 + (UTC), Martin Spott
[EMAIL PROTECTED]
Hm ? I thought Curt just made it working with stock PLIB - is it still
broken ?

It uses the AC3D crease directive, which stock plib doesn't support.
At 03:47 today.
Modified Files:
	nimitz.ac
Log Message:
Remove crease tag so that people without custom patched versions of 
plib can still run FlightGear. :-)

--
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RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:data preferences.xml, 1.161, 1.162

2004-11-30 Thread Vivian Meazza

Melchior FRANZ
 
 * Jon Stockill -- Tuesday 30 November 2004 16:39:
  At 03:47 today.
 
  Modified Files:
  nimitz.ac
  Log Message:
  Remove crease tag so that people without custom patched versions of
  plib can still run FlightGear. :-)
 
 Yes, and at ... um ... right *now*:
 
   $ cd $FG_ROOT/Models/Geometry/Nimitz/
   $ find -name \*.ac|xargs grep crease|wc -l
   248
 
 so today's Nimitz has all the creases again. And FWIW:
 
   $ cd $FG_ROOT/Aircraft/
   $ find -name \*.ac|xargs grep crease|wc -l
   890
 

Sorry guys, I sent today's Nimitz before I realized that Curt was removing
crease tokens. Mind you, after all the effort we went to get it in ... I'm a
bit confused here. Mathias submitted a patch to plib, and I thought that
Wolfram Kuss had uploaded it. What's the problem - NIH (Not Invented Here)
or what?

I've been using 'crease' for a month or so now - The Spitfire/Seafire also
uses it. It's absolutely no problem for me to remove it, but it seems a
shame since it definitely improves appearance. 

Regards,

Vivian



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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:data preferences.xml, 1.161, 1.162

2004-11-30 Thread David Megginson
On Tue, 30 Nov 2004 18:40:53 -, Vivian Meazza
[EMAIL PROTECTED] wrote:

 Sorry guys, I sent today's Nimitz before I realized that Curt was removing
 crease tokens. Mind you, after all the effort we went to get it in ... I'm a
 bit confused here. Mathias submitted a patch to plib, and I thought that
 Wolfram Kuss had uploaded it. What's the problem - NIH (Not Invented Here)
 or what?

No, it's just a matter of stability.  We don't want FlightGear
releases to have to depend on prerelease CVS versions of plib, so we
have to wait until the next plib official release.  By the way, are
you certain now that the crease patch is in the plib CVS?

Since the loaders are not an integral part of the plib core, one
alternative would be to maintain our own AC3D loader in FlightGear,
based on the plib one.


All the best,


David

-- 
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RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:datapreferences.xml, 1.161, 1.162

2004-11-30 Thread Vivian Meazza
David Megginson 

 
 On Tue, 30 Nov 2004 18:40:53 -, Vivian Meazza
 [EMAIL PROTECTED] wrote:
 
  Sorry guys, I sent today's Nimitz before I realized that Curt was
 removing
  crease tokens. Mind you, after all the effort we went to get it in ...
 I'm a
  bit confused here. Mathias submitted a patch to plib, and I thought that
  Wolfram Kuss had uploaded it. What's the problem - NIH (Not Invented
 Here)
  or what?
 
 No, it's just a matter of stability.  We don't want FlightGear
 releases to have to depend on prerelease CVS versions of plib, so we
 have to wait until the next plib official release.  

Absolutely right, but here we are talking FG cvs with plib cvs (or not as
the case might be)

 By the way, are
 you certain now that the crease patch is in the plib CVS?

No, I'm not. I know Mathias forwarded it, and, as I said, I thought that
Wolfram had uploaded it. I'm using one of our patched versions because plib
cvs doesn't work with Cygwin, or at least didn't when I last looked a week
or so ago (joystick problems). Hence my question. 

 Since the loaders are not an integral part of the plib core, one
 alternative would be to maintain our own AC3D loader in FlightGear,
 based on the plib one.

In effect we are. I use the plib version provided on Martin Spott's site.
Very satisfactory and stable it is too, but of course it has to be
maintained. If plib has a problem with accepting patches, then perhaps this
is the way to go.

Nice to get this one sorted. 

Regards,

Vivian




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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:datapreferences.xml, 1.161, 1.162

2004-11-30 Thread Curtis L. Olson
Vivian Meazza wrote:
Absolutely right, but here we are talking FG cvs with plib cvs (or not as
the case might be)
 

Right, but if we depend on plib cvs, we could never again make a stable 
release until plib rolls the current cvs version into a stable release 
... that puts us in a bad position.

Regards,
Curt.
--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:data preferences.xml, 1.161, 1.162

2004-11-30 Thread Curtis L. Olson
Vivian Meazza wrote:
Sorry guys, I sent today's Nimitz before I realized that Curt was removing
crease tokens. Mind you, after all the effort we went to get it in ... I'm a
bit confused here. Mathias submitted a patch to plib, and I thought that
Wolfram Kuss had uploaded it. What's the problem - NIH (Not Invented Here)
or what?
I've been using 'crease' for a month or so now - The Spitfire/Seafire also
uses it. It's absolutely no problem for me to remove it, but it seems a
shame since it definitely improves appearance. 
 

As a project, FlightGear needs to depend on the stable releases of the 
stuff it depends on, not cvs development trees.  That get's to be too 
big of a mess.  Many distributions include the latest stable version of 
plib, and that is often easier to build.  It's ok for developers to use 
cvs versions of our dependencies, as long as they don't break 
compatibility with the latest stable version.

Regards,
Curt.
--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
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RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: datapreferences.xml, 1.161, 1.162

2004-11-30 Thread Vivian Meazza
Melchior FRANZ wrote:

 * Martin Spott -- Tuesday 30 November 2004 15:55:
  Erik Hofman wrote:
   Comment out the nimitz for now.
 
  Hm ? I thought Curt just made it working with stock PLIB - is it still
  broken ?
 
 Yes, he did. But Vivian's changes from today refer to a file nimitz-
 complex.ac,
 which isn't in CVS, and was apparently not sent to Erik. This made fgfs
 abort
 for me:
 
   WARNING: ssgLoadAC: Failed to open '/usr/local/share/FlightGear/\
   Models/Geometry/Nimitz/nimitz-complex.ac' for
 reading
   Fatal error: Failed to load 3D model

Just delete -complex

 
 There are other things to fix as well. While landing the FA-18A on the
 carrier
 worked beautifully after applying Mathias' patches directly, the recent
 changes
 to cvs don't allow carrier landings at all. The aircraft falls through the
 deck,
 even though I have the alternative carrier-enabled JSBSim version still
 installed.
 

Yes - that doesn't seem to work. I've tried going back to a date before
Mathias' patch, and the patch doesn't apply properly. We appear to have got
out of set somewhere along the line.

Regards,

Vivian 



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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:data

2004-11-30 Thread Martin Spott
David Megginson wrote:
 On Tue, 30 Nov 2004 18:40:53 -, Vivian Meazza

 No, it's just a matter of stability.  We don't want FlightGear
 releases to have to depend on prerelease CVS versions of plib, so we
 have to wait until the next plib official release.

I'm not convinced that this actually is the point. FlightGear has a
history of depending on a moving PLIB CVS target - Curt has 'convinced'
Steve Baker more than once to issue a PLIB release right before the
next FlightGear release. My custom patched versions of plib-package
is far more stable than PLIB CVS trees that have been mandantory many
times in the past - it even carries a time stamp  :-)

 [...] By the way, are
 you certain now that the crease patch is in the plib CVS?

This is the key point: PLIB folks (core developers) typically don't
feel much urge to commit a patch that they didn't invent themselves or
that servers their own purpose. Steve decided that he didn't have much
use for Mathias' patch so no one actually bothered to commit,

Martin.
-- 
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RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:data

2004-11-30 Thread Vivian Meazza

Martin Spott
 
  No, it's just a matter of stability.  We don't want FlightGear
  releases to have to depend on prerelease CVS versions of plib, so we
  have to wait until the next plib official release.
 
 I'm not convinced that this actually is the point. FlightGear has a
 history of depending on a moving PLIB CVS target - Curt has 'convinced'
 Steve Baker more than once to issue a PLIB release right before the
 next FlightGear release. My custom patched versions of plib-package
 is far more stable than PLIB CVS trees that have been mandantory many
 times in the past - it even carries a time stamp  :-)

So it is, and it works with Cygwin.
 
  [...] By the way, are
  you certain now that the crease patch is in the plib CVS?
 
 This is the key point: PLIB folks (core developers) typically don't
 feel much urge to commit a patch that they didn't invent themselves or
 that servers their own purpose. Steve decided that he didn't have much
 use for Mathias' patch so no one actually bothered to commit,
 

As I thought - NIH. I'm underwhelmed. So where do we go from here - do our
own loaders? Maintain our own version of PLIB?

Regards,

Vivian 



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RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:datapreferences.xml, 1.161, 1.162

2004-11-30 Thread Vivian Meazza
Melchior FRANZ wrote:

 
 * Vivian Meazza -- Tuesday 30 November 2004 20:47:
  Melchior FRANZ wrote:
 WARNING: ssgLoadAC: Failed to open '/usr/local/share/FlightGear/\
 Models/Geometry/Nimitz/nimitz-complex.ac' for
   reading
 Fatal error: Failed to load 3D model
 
  Just delete -complex
 
 Sure. I know how to fix trivial problems like these. I made a link
 instead.
 But this does still not wholly solve the problem, because now we are
 lacking
 a couple of textures that were removed. No problem, as long as the carrier
 is disabled, anyway.
 

Of course you can. I'll check the textures. Disabled - do you mean broken?

Regards,

Vivian



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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:data

2004-11-30 Thread Curtis L. Olson
Vivian Meazza wrote:
Martin Spott
 

No, it's just a matter of stability.  We don't want FlightGear
releases to have to depend on prerelease CVS versions of plib, so we
have to wait until the next plib official release.
 

I'm not convinced that this actually is the point. FlightGear has a
history of depending on a moving PLIB CVS target - Curt has 'convinced'
Steve Baker more than once to issue a PLIB release right before the
next FlightGear release. My custom patched versions of plib-package
is far more stable than PLIB CVS trees that have been mandantory many
times in the past - it even carries a time stamp  :-)
   

So it is, and it works with Cygwin.
 

[...] By the way, are
you certain now that the crease patch is in the plib CVS?
 

This is the key point: PLIB folks (core developers) typically don't
feel much urge to commit a patch that they didn't invent themselves or
that servers their own purpose. Steve decided that he didn't have much
use for Mathias' patch so no one actually bothered to commit,
   

As I thought - NIH. I'm underwhelmed. So where do we go from here - do our
own loaders? Maintain our own version of PLIB?
 

Don't forget we are all open-source developers here.  The plib guys are 
volunteers just like us.  It's pretty easy to be critical and jump ship 
(so to speak.)  It's harder to live with each other and work towards the 
common good of everyone ... especially with the weird characters that 
show up on the open-source scene.

We all are busy.  Steve is extremely busy.  It doesn't hurt to follow up 
on these things (more than once if needed.)  If done in a sensitive 
way, you can usually accomplish reasonable things with reasonable people.

Just keep in mind that we are all volunteers, all have day jobs, many of 
us have families, we can't all sit and monitor the FG or plib mailing 
lists 24/7 and drop everything to address every issue that comes up 
immediately when it comes up.

And also, please be aware that with the volume of mail that most of us 
get, if we can't do something right away (which is often/usually the 
case) the email quickly gets buried beneath a flood of newer requests 
and problems.  I'm always waiting for that lull in the action which 
would allow me to go back through my inbox(s) and address some of the 
backlog, but such a lull never (or rarely) happens.

Perhaps as a direct suggestion to the immediate issue of the crease 
patch, we should get more FG people onboard as plib contributors with 
cvs access so we can make direct contributions and get this fixed?

Regards,
Curt.
--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
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Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:data

2004-11-30 Thread Martin Spott
Curtis L. Olson wrote:

 We all are busy.  Steve is extremely busy.  It doesn't hurt to follow up 
 on these things (more than once if needed.)  If done in a sensitive 
 way, you can usually accomplish reasonable things with reasonable people.

I don't think anyone here is attempting to blame Steve for being
extremely busy. The simple question is - trying to get back to the
starting point - if it makes sense to hold back valuable improvement in
FlightGear just because you rely on a scene graph library where you
have to wait several months until 1.) someone is convenient with having
a look at your submission and 2.) this submission _might_ show up in a
release.
I created my private PLIB packages in an attempt to circumvent this
'lock' - until some better solution comes up. These packages carry a
'time stamp' and everyone is free to reference these.

 Perhaps as a direct suggestion to the immediate issue of the crease 
 patch, we should get more FG people onboard as plib contributors with 
 cvs access so we can make direct contributions and get this fixed?

This might be the ultimate solution. Until you/we are there, feel free
to rely on the 'intermediate',

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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