Re: [Audyssey] tips on programming
Hi Thomas, wow, I wasn't aware Win 8 was as crazy as that. I thought they were supposed to be doing a big push for accessibility and are supposedly developing their own screen reader a'la Voiceover?… Yes?… Anyway, on the subject of Mac / iOS, remember that all the dev tools are free so yes, it will cost a bit up front but after that, with the exception of your developer membership ($99 per year) everything you need to write apps is free. Plus, the Mac OS updates are like $29 so even that is ridiculously inexpensive! :) If you wanted, you could also look for a refurbished Mac Mini which would be more than capable of running XCode. So you could use that for your development machine. -Just some thoughts… Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 2, 2012, at 3:18 PM, Thomas Ward wrote: Hi Cara, Wow! I had no idea that there were that many blind iPhone users. I knew they were becoming popular, people have mentioned them a lot on lists, but definitely I underestimated the actual size of those who own and use them. Which goes to show that there is a substantial market that is being overlooked because of the prevailing opinion that Windows is the only show in town. That 1,238 members of the VI Phone list is larger than Audyssey and I believe the audio games forum combined. That's a huge market we could in theory target if we wanted to break into it. As for getting a Mac and developing games for Mac's and iPhones I've definitely thought about it. I don't have the cash right now, but I've been thinking about switching to Mac for quite a while now do to purely practical reasons. One, I'm beta testing Windows 8 and to be perfectly honest about it I'm not impressed. There are things here and there I like about Windows 8, but over all I don't really care for it. Many of the UI changes such as the ribbons, the new start screen setup, and the general look and feel of the OS isn't appealing to me. Its designed for a touch screen and if you are blind and have to use a keyboard to get around its not really that user friendly or intuitive. The desktop has pretty much been phased out of use so I can't just copy my icons to the desktop like on prior versions of Windows which means I either have to dock them to the taskbar, fight with the confusing startscreen arrangement, or use run to launch the program. That part of it royally sucks. So I'm not really looking forward to using Win 8 in any copacity for my personal use. Second, while I am a faithful Linux user I'm smart enough to see that accessibility isn't as good as it could be. Apple is still far ahead because they have a dedicated team of developers who work on VoiceOver and do access testing with Cocoa to make sure the standard graphics toolkit etc is reasonably accessible with VoiceOver out of the box. As a result when I looked at 10.7 I couldn't believe how user friendly and accessible the design was, and it just keeps getting better. With Ubuntu 12.04 in some regards access took a massive step backwards. Unity 3D the default graphical environment is an accessibility nightmare. The Unity 2D environment is much better, but I still find installing gnome-classic as the most accessible graphical environment to date for Linux. Its a workable solution, but not without doing some extra configuration and having some experience configuring the system to have maximum accessibility. That's fine for an experienced Linux user like myself, as I know how to configure it to get it to do what I want, but experience or not its still frustrating to have to reconfigure everything to get access working as good as it can be. So I've been thinking that Mac OS right now might cost more up front to invest in, but its probably the best solution for a blind user. It seems Apple's accessibility has been growing by leaps and bounds and its worth the investment. Cheers! On 4/2/2012 1:08 AM, Cara Quinn wrote: > Hi Thomas, yes, as of right now, not including some members I've not approved > yet, we have 1238 people on VIPhone which is the iOS users' list. > > So yes, there is most definitely a thriving community here and mine is just > one list! :) > > So I'd honestly encourage anyone who has thought of developing for iOS to get > a Mac of some kind, an iOS device and start coding with Objective C! :) > There's totally a market for it! > > People really want more games that are not only accessible, but that are > creative in their accessibility. I.E. There are already many games which are > accessible on iOS, but really taking the idea of audio games and running with > it to bring a richer audio experience as many audio game developers for > Windows are used to doing would be fabulous for the iDevices. Furthermore, > there is actually also even a sighted market for audio games on the iDevices > which you really don't see on
Re: [Audyssey] tips on programming
Hi Thomas, you would need to create a basic app in XCode on a Mac, but that is as simple as opening XCode and creating a new project. Once you do that, you can use any number of interpreters. Here's a link to a Python interpreter on the Apple App Store. http://itunes.apple.com/us/app/python-for-ios/id485729872?ls=1&mt=8 So you can write in Python if you choose. I haven't looked these up, but there are also apparently even several BaSIC interpreters for iOS as well. So the quick answer is yes, you can code for iOS with other languages. Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 2, 2012, at 1:30 PM, Thomas Ward wrote: Hi Cara, Yeah, but I can't just write a program in Java or Python on my Linux box and slap it on my iPhone right? I still have to end up creating some app using Object C and the iOS SDK or it won't work. At least that's my understanding of iOS development as it currently stands. On 4/2/2012 3:35 PM, Cara Quinn wrote: > Orin, Is that a question or a statement? ;) > > No, you can use other languages. However depending on what they are, they may > need to be interpreted into Obj C. > > For example, I can place lines of C++ code right in the middle of my Obj C > code and it works just fine. Not all languages will behave like this though… > > Smiles, > > Cara :) > --- > View my Online Portfolio at: > > http://www.onemodelplace.com/CaraQuinn > > Follow me on Twitter! > > https://twitter.com/ModelCara > > On Apr 2, 2012, at 4:30 AM, Orin wrote: > > You know, does Apple only let you code games in Objective C? That's kind of a > slap in the face to people who prefer other languages such as Python. I'm in > the Mac dev program so I'd love to create a game, but I can't get my head > around BGT, which means I won't be able to get my head around Objective C. I > was looking at Patyon and the syntax and everything is just easier, plus I > like how you can test if something works or if you are doing it right in the > Python shell. > Orin > orin8...@gmail.com > Twitter: http://www.twitter.com/orinks > Skype: orin1112 > > > > On Apr 2, 2012, at 1:08 AM, Cara Quinn wrote: > >> Hi Thomas, yes, as of right now, not including some members I've not >> approved yet, we have 1238 people on VIPhone which is the iOS users' list. >> >> So yes, there is most definitely a thriving community here and mine is just >> one list! :) >> >> So I'd honestly encourage anyone who has thought of developing for iOS to >> get a Mac of some kind, an iOS device and start coding with Objective C! :) >> There's totally a market for it! >> >> People really want more games that are not only accessible, but that are >> creative in their accessibility. I.E. There are already many games which are >> accessible on iOS, but really taking the idea of audio games and running >> with it to bring a richer audio experience as many audio game developers for >> Windows are used to doing would be fabulous for the iDevices. Furthermore, >> there is actually also even a sighted market for audio games on the iDevices >> which you really don't see on the PC / Mac. >> >> Anyway, very interesting topic indeed. I do hope people here will start >> realizing this market is not only improving but is actually exploding over >> night. -Seriously… >> >> anyway, have a terrific night!… >> >> Smiles, >> >> Cara :) >> --- >> View my Online Portfolio at: >> >> http://www.onemodelplace.com/CaraQuinn >> >> Follow me on Twitter! >> >> https://twitter.com/ModelCara >> >> On Apr 1, 2012, at 8:29 PM, Thomas Ward wrote: >> >> >> Hi Cara, >> >> Wow! Thanks for sharing. I wasn't aware the Mac and iOS community was that >> large either. However, I do know where you are coming from though. >> >> The Linux community is often under rated here as well because I've gotten to >> know people over on the Orca List, the Speakup List, Emacspeak List, Ubuntu >> Accessibility List, etc and while there is a certain amount of overlap >> between lists the community does seem to be fairly large now. Especially, >> among foreign blind users that can't afford the price of Windows or Mac. >> Perhaps this opinion that there aren't enough Linux or Mac users around to >> make it worth a developer's time is simply because the people who say those >> things haven't spent time on lists where Mac and Linux users hang out. >> >> On 4/1/2012 9:35 PM, Cara Quinn wrote: >>> Hi trouble, I know your sentiments seem correct in your assertion about the >>> amount of Windows gamers vs potential Mac / iOS etc gamers, but let me >>> share something. >>> >>> Perhaps you already know I moderate two lists for visually impaired Mac / >>> iOS users. On only one of those lists alone there are at least three times >>> as many members as on this one. -And, we're getting about 10 to 20 new >>> members each week on each list… >>> >>> So to sa
Re: [Audyssey] Question on game product ID when reinstalling the game.
Hello, Thomas. Yes that is actually what I was talking about. By the way how would I change the account name? Is this a computer account or something else? If computer then how would I change my name in Windows xp? Thanks for your help! -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Question on game product ID when reinstalling the game.
Hi Michael, What game specifically is giving you this issue? If it is one of the GMA Games I can tell you the keys are tied to a specific user account. If You had a Michael account and then used Mike the next time you'd have to get a new registration key or remove the Mike account and add a Michael account instead. Hope that makes sense. HTH On 4/3/2012 12:35 AM, michael barnes wrote: Hello, All. Last week I was going through my computer and I deleted a file by mistake, so I had to reload Windows. The first thing is that I have learn that before deleting files ask someone about it first if I'm not sure what it is for or what it does. So here is the question I would like to ask, Why is it when a person goes to reload Windows I get a different product ID for the game that I am re-registering to have the full version? I would think that if you are on the same machine and using the same version of Windows you would not have to request another key. If someone could please help me with this that would be great! I am also wondering if there might be away to set the product ID back to the last ID that I had for the game? If someone has had this issue before I would love to hear how you change the product ID so you could register the game using an old registration key that you have paid for in the past? Thanks for the help! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Question on game product ID when reinstalling the game.
Hello, All. Last week I was going through my computer and I deleted a file by mistake, so I had to reload Windows. The first thing is that I have learn that before deleting files ask someone about it first if I'm not sure what it is for or what it does. So here is the question I would like to ask, Why is it when a person goes to reload Windows I get a different product ID for the game that I am re-registering to have the full version? I would think that if you are on the same machine and using the same version of Windows you would not have to request another key. If someone could please help me with this that would be great! I am also wondering if there might be away to set the product ID back to the last ID that I had for the game? If someone has had this issue before I would love to hear how you change the product ID so you could register the game using an old registration key that you have paid for in the past? Thanks for the help! -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp Weapons Thoughts
hi, some of my ideas in the third map what about adding new effects like poison and you'd hunt for antidotes to cure the poisoning and more cool items -- From: "Johnny Tai" Sent: Monday, April 02, 2012 9:07 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Swamp Weapons Thoughts I would love to have different pistol options...cause I still want me a magnum desert eagle! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. "If you think you are beaten, you are; If you think you dare not, you don't; If you'd like to win, but you think you can't, It's almost a cinch you won't; If you think you'll lose, you've lost, For out in the world you'll find Success begins with a fellow's will It's all in the state of mind. "Full many a race is lost Ere even a race is run, And many a coward fails Ere even his work's begun. Think big, and your deeds will grow, Think small and you fall behind, Think that you can, and you will; It's all in the state of mind. "If you think you are outclassed, you are; You've got to think high to rise; You've got to be sure of yourself before You can ever win a prize. Life's battle doesn't always go To the stronger or faster man; But sooner or later, the man who wins Is the fellow who thinks he can." --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help
Hi, Ok, since the arrow keys are working, it is definitely not the Jaws thing. How about, in many of my games you must use the enter key next to the letters, not the enter key on the number pad. Both will work in my game menu program and some of the games but not others. I hope that might help. BFN Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Hi, The only explanation I can come up with that hasn't been mentioned on this thread so far would be to make sure an antivirus program or firewall isn't blocking the game. I don't see why it would try to block the Kitchensinc games, since none of them connect to the internet, but Top Speed will almost certainly make your firewall pop up a few times. You just have to click on the allow button and it should work after that. A hotkey for jaws would be useful for figuring out if this is the problem. Then your friend can load Jaws and see if a window from his firewall or antivirus is there. If the music is too loud, he can go into the volume control and turn down the volume for the application. It's probably not his computer that's frozen, probably just the game, and after he figures out whether this is the problem, he can either click on the appropriate button to run it properly or simply go into task manager by hitting control shift escape and killing the program that way, saving him from having to do a reboot. Hth, Desiree On 4/2/12, MamaPeach wrote: > Thanks but I remembered to do that because that is the only way I got them > to work for me when I installed them. He can see all of the games in the > game menu and he can click on the name of a game, but once it goes to that > particular game, he can not click on any of the options for that game, like > start game, exit, change voice, change rate, nothing. > > -Original Message- > From: Ron Schamerhorn > Sent: Monday, April 02, 2012 5:39 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Game Help, Please > > Hey Mama Peach and all > > I think I recall what the issue might be your friend is having. Since > Jim's games automatically extract themselves to the winkit folder when > installed, I believe they extract to the program files folder as opposed to > the programx86 folder where the main Kitchen's in should be. I just > remembered someone else having a similar issue. All that needs done is to > just copy the game files into the other folder. > > HTH > > - Original Message - > From: "Thomas Ward" > To: "Gamers Discussion list" > Sent: Monday, April 02, 2012 3:40 PM > Subject: Re: [Audyssey] Game Help, Please > > > > Hi, > > Hmmm...It shouldn't matter If he quits Jaws before or after the game > starts. Once Jaws is unloaded it frees up the keyboard hooks it uses to > monitor keyboard input and DirectInput can acquire full control of the > keyboard. Although, it might be worth a try to test this just to be > sure. However, I don't really see this making any difference. > > > On 4/2/2012 7:07 AM, MamaPeach wrote: >> Well, he turns off Jaws, but it is after he has started the games. I >> even do that and I have no trouble playing any of the games. I will >> work with him on maybe shutting off Jaws totally and then starting the >> games. Maybe setting up a hot key or something so he can find the >> games more easily. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp Weapons Thoughts
The Glock 19 can also be converted, paralegally, into an autofiring weapon by filing down the trigger break. I don't know how to do it, but I think it's funny, in a sort of scary way. As for the weapons stuff, what I essentially invisioned in my post was. 1: melee weapons 2: Pistols 3: Shotguns 4: Scoped Rifles 5: Submachineguns (essentially somewhere between a pistol and an automatic rifle, usually not held one handed but can be in a pinch, carbine length or shorter, 6: battle rifles/assault rifles (the difference being the size of bullet fired as both are automatic), 7: flamethrower (although I suggest that as a precaution against poluting the environment even further with fire and toxins, the benzine be removed from the fuel, essentially making the device a gasoline shooting, flame on, water gun), 8: Chainsaw, 9 or 0: Light Machineguns (machineguns are light, medium, or heavy, and this applies not only to weight but to size of ammunition and amount carried, with light usually carried by specially trained infantry), 0 or hyphen: minigun (Actually, the minigun is probably a medium machinegun, meaning it could be carried in emergencies but is probably best used in emplacements. Occasionally, mediums are vehicle mounted.) Actually, if we were going to follow my idea, I suggest strongly that the minigun, for several reasons listed below, be changed to fire .45 ammo, which should I think be the same price as 9mm, because both are very popular and quite old. The .45 ACP cartridge fires the largest bullet in swamp so far, which would make it perfect for a medium machinegun. Also, because the 7.62, if we followed my idea, would be used by the M-40 sniper rifle in Option 4, AK-47/M-14 battle rifle in secondary option 6, the M-60 in option 9 or 0, and the minigun in option 0 or hyphen. That makes four users of 7.62MM, the most expensive bullet in the game at four reputation a bullet to purchase. Since the minigun fires an ungodly number of these little guys, it's about 1200 rep to fill it up. If .45 ACP was used, and if it was the same price as 9MM is now, which I think is 24 reputation, the minigun could be filled for I think about 620, about half the price. I'll end on this note. I don't know what Kai is doing right now. I know that, so far, Kai and Jeremy have been a great team, and I hope that my occasional criticisms haven't made either one sore at me. If what's happened so far is any indication, there's a lot of good stuff to look forward to. SIgned: Dakotah Rickard On 4/2/12, Ken wrote: > Yes, I'd love to see the Mac 10. This handgun can, though illlegally, be > converted into a fully automatic weapon which fires, I kid you not, 32.5 > rounds per second. That would put t on a par with the minigun! > - Original Message - > From: "Dakotah Rickard" > To: "Gamers Discussion list" > Sent: Monday, April 02, 2012 1:02 PM > Subject: [Audyssey] Swamp Weapons Thoughts > > >> Hello Gamers, and Jeremy Kaldobsky in particular. >> >> I was thinking about some things, having played Swamp 1.9 for a little >> while. We are now at the point where many weapons options are >> possible. What I mean by that is that, for example, we could have >> pistol options. >> >> We now have nothing that uses .45 ACP, so it has been removed from >> play. However, there are weapons ranging from the standard m-1911 >> pistol to the Mac-10 and similar submachineguns that could use .45 >> ACp. >> >> But we already have the Glock 19 and the MP5, or so you might say. >> However, we could still bring this into play, without limiting >> functionality. It would involve rearranging some things and changing >> another, but I get the inspiration from the way things were once in >> Swamp anyway, so it shouldn't be a surprise to any but the newest >> players. >> >> When Jeremy first provided the silencer option for the pistol, it was >> accessed by pressing the number 2 twice. It, in effect, loaded another >> weapon file into play, the file for the silenced pistol. I suggest >> that we could have multiple options under a category by this method, >> so we could have the Glock 19, which uses 9MM and the, I think it's >> Springfield m-1911 or anything else that uses .45 ACP. You could >> access the Glock 19 by pressing the number 2 one time, and the >> Springfield by pressing it again, or if switching from another weapon, >> by pressing it twice. Also, I'm sure it would be possible to do that >> if the character only had one of those pistols, pressing the number 2 >> would go straight to it, no matter whether it was the Glock or the >> Springfield. >> >> Brief list of rearrangements and additions: >> Press 1: >> Axe or Machete. Machete has a faster rate but less overall damage) >> >> Press 2: >> Glock 19 using 9MM or Springfield M-1911 which uses .45 ACP. There's >> no reason that both couldn't be suppressed, although they'd require >> different suppressors. The .45 should, I feel, have less range, be >> louder, and do more damage. >> >> P
Re: [Audyssey] tips on programming
Hi Orin, Yeah, but I guess as long as it is on their own hardware Apple doesn't care. They just get piffy with people who have non-apple hardware attempting to virtualize Mac OS along side Linux or Windows. As long as people pay for the software why should they care if it is on a Toshiba, Del, Compaq, etc? I suppose its all a part of their marketing strategy. If you want the software then they require you run it exclusively on their hardware and only their hardware. That said, there are ways to get around it if someone doesn't mind violating a few rules. I've seen some Youtube videos where people have installed VMware Player and got Mac OS to work on their desktop or laptop. Unfortunately it requires an Intel processor to work successfully and half my machines use AMD processors so virtualizing Mac OS on this laptop wouldn't work at all. On 4/2/2012 7:25 PM, Orin wrote: Hmm. Yet they add machine support to their VmWare Fusion so you can virtualize Mac on another Mac. How convenient… Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Hmm. Yet they add machine support to their VmWare Fusion so you can virtualize Mac on another Mac. How convenient… Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Apr 2, 2012, at 3:51 PM, Thomas Ward wrote: > > Hi Orin, > > Unfortunately, the only way to program games and apps for iOS devices is to > program it in Objective C with their proprietary tools and proprietary APIs. > Plus since Apples license agreement for Mac OS prevent companies like VMware > adding virtualization support for Mac OS to their virtual machines we end up > having to buy a Mac to do it. As a result its not really a viable option for > most developers as there is quite a bit of startup cost involved in acquiring > the hardware and software required to write iOS applications. That's why I > definitely won't be writing anything for iOS in the near future. > > Cheers! > > On 4/2/2012 7:30 AM, Orin wrote: >> You know, does Apple only let you code games in Objective C? That's kind of >> a slap in the face to people who prefer other languages such as Python. I'm >> in the Mac dev program so I'd love to create a game, but I can't get my head >> around BGT, which means I won't be able to get my head around Objective C. I >> was looking at Patyon and the syntax and everything is just easier, plus I >> like how you can test if something works or if you are doing it right in the >> Python shell. >> Orin >> orin8...@gmail.com >> Twitter: http://www.twitter.com/orinks >> Skype: orin1112 >> >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Thanks but I remembered to do that because that is the only way I got them to work for me when I installed them. He can see all of the games in the game menu and he can click on the name of a game, but once it goes to that particular game, he can not click on any of the options for that game, like start game, exit, change voice, change rate, nothing. -Original Message- From: Ron Schamerhorn Sent: Monday, April 02, 2012 5:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hey Mama Peach and all I think I recall what the issue might be your friend is having. Since Jim's games automatically extract themselves to the winkit folder when installed, I believe they extract to the program files folder as opposed to the programx86 folder where the main Kitchen's in should be. I just remembered someone else having a similar issue. All that needs done is to just copy the game files into the other folder. HTH - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, April 02, 2012 3:40 PM Subject: Re: [Audyssey] Game Help, Please Hi, Hmmm...It shouldn't matter If he quits Jaws before or after the game starts. Once Jaws is unloaded it frees up the keyboard hooks it uses to monitor keyboard input and DirectInput can acquire full control of the keyboard. Although, it might be worth a try to test this just to be sure. However, I don't really see this making any difference. On 4/2/2012 7:07 AM, MamaPeach wrote: Well, he turns off Jaws, but it is after he has started the games. I even do that and I have no trouble playing any of the games. I will work with him on maybe shutting off Jaws totally and then starting the games. Maybe setting up a hot key or something so he can find the games more easily. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Hi Cara, Wow! I had no idea that there were that many blind iPhone users. I knew they were becoming popular, people have mentioned them a lot on lists, but definitely I underestimated the actual size of those who own and use them. Which goes to show that there is a substantial market that is being overlooked because of the prevailing opinion that Windows is the only show in town. That 1,238 members of the VI Phone list is larger than Audyssey and I believe the audio games forum combined. That's a huge market we could in theory target if we wanted to break into it. As for getting a Mac and developing games for Mac's and iPhones I've definitely thought about it. I don't have the cash right now, but I've been thinking about switching to Mac for quite a while now do to purely practical reasons. One, I'm beta testing Windows 8 and to be perfectly honest about it I'm not impressed. There are things here and there I like about Windows 8, but over all I don't really care for it. Many of the UI changes such as the ribbons, the new start screen setup, and the general look and feel of the OS isn't appealing to me. Its designed for a touch screen and if you are blind and have to use a keyboard to get around its not really that user friendly or intuitive. The desktop has pretty much been phased out of use so I can't just copy my icons to the desktop like on prior versions of Windows which means I either have to dock them to the taskbar, fight with the confusing startscreen arrangement, or use run to launch the program. That part of it royally sucks. So I'm not really looking forward to using Win 8 in any copacity for my personal use. Second, while I am a faithful Linux user I'm smart enough to see that accessibility isn't as good as it could be. Apple is still far ahead because they have a dedicated team of developers who work on VoiceOver and do access testing with Cocoa to make sure the standard graphics toolkit etc is reasonably accessible with VoiceOver out of the box. As a result when I looked at 10.7 I couldn't believe how user friendly and accessible the design was, and it just keeps getting better. With Ubuntu 12.04 in some regards access took a massive step backwards. Unity 3D the default graphical environment is an accessibility nightmare. The Unity 2D environment is much better, but I still find installing gnome-classic as the most accessible graphical environment to date for Linux. Its a workable solution, but not without doing some extra configuration and having some experience configuring the system to have maximum accessibility. That's fine for an experienced Linux user like myself, as I know how to configure it to get it to do what I want, but experience or not its still frustrating to have to reconfigure everything to get access working as good as it can be. So I've been thinking that Mac OS right now might cost more up front to invest in, but its probably the best solution for a blind user. It seems Apple's accessibility has been growing by leaps and bounds and its worth the investment. Cheers! On 4/2/2012 1:08 AM, Cara Quinn wrote: Hi Thomas, yes, as of right now, not including some members I've not approved yet, we have 1238 people on VIPhone which is the iOS users' list. So yes, there is most definitely a thriving community here and mine is just one list! :) So I'd honestly encourage anyone who has thought of developing for iOS to get a Mac of some kind, an iOS device and start coding with Objective C! :) There's totally a market for it! People really want more games that are not only accessible, but that are creative in their accessibility. I.E. There are already many games which are accessible on iOS, but really taking the idea of audio games and running with it to bring a richer audio experience as many audio game developers for Windows are used to doing would be fabulous for the iDevices. Furthermore, there is actually also even a sighted market for audio games on the iDevices which you really don't see on the PC / Mac. Anyway, very interesting topic indeed. I do hope people here will start realizing this market is not only improving but is actually exploding over night. -Seriously… anyway, have a terrific night!… Smiles, Cara :) --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Hey Mama Peach and all I think I recall what the issue might be your friend is having. Since Jim's games automatically extract themselves to the winkit folder when installed, I believe they extract to the program files folder as opposed to the programx86 folder where the main Kitchen's in should be. I just remembered someone else having a similar issue. All that needs done is to just copy the game files into the other folder. HTH - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, April 02, 2012 3:40 PM Subject: Re: [Audyssey] Game Help, Please Hi, Hmmm...It shouldn't matter If he quits Jaws before or after the game starts. Once Jaws is unloaded it frees up the keyboard hooks it uses to monitor keyboard input and DirectInput can acquire full control of the keyboard. Although, it might be worth a try to test this just to be sure. However, I don't really see this making any difference. On 4/2/2012 7:07 AM, MamaPeach wrote: > Well, he turns off Jaws, but it is after he has started the games. I > even do that and I have no trouble playing any of the games. I will > work with him on maybe shutting off Jaws totally and then starting the > games. Maybe setting up a hot key or something so he can find the > games more easily. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] latest playroom
Hello, As usual: http://qcsalon.net/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Hi Cara, Yeah, but I can't just write a program in Java or Python on my Linux box and slap it on my iPhone right? I still have to end up creating some app using Object C and the iOS SDK or it won't work. At least that's my understanding of iOS development as it currently stands. On 4/2/2012 3:35 PM, Cara Quinn wrote: Orin, Is that a question or a statement? ;) No, you can use other languages. However depending on what they are, they may need to be interpreted into Obj C. For example, I can place lines of C++ code right in the middle of my Obj C code and it works just fine. Not all languages will behave like this though… Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 2, 2012, at 4:30 AM, Orin wrote: You know, does Apple only let you code games in Objective C? That's kind of a slap in the face to people who prefer other languages such as Python. I'm in the Mac dev program so I'd love to create a game, but I can't get my head around BGT, which means I won't be able to get my head around Objective C. I was looking at Patyon and the syntax and everything is just easier, plus I like how you can test if something works or if you are doing it right in the Python shell. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Apr 2, 2012, at 1:08 AM, Cara Quinn wrote: Hi Thomas, yes, as of right now, not including some members I've not approved yet, we have 1238 people on VIPhone which is the iOS users' list. So yes, there is most definitely a thriving community here and mine is just one list! :) So I'd honestly encourage anyone who has thought of developing for iOS to get a Mac of some kind, an iOS device and start coding with Objective C! :) There's totally a market for it! People really want more games that are not only accessible, but that are creative in their accessibility. I.E. There are already many games which are accessible on iOS, but really taking the idea of audio games and running with it to bring a richer audio experience as many audio game developers for Windows are used to doing would be fabulous for the iDevices. Furthermore, there is actually also even a sighted market for audio games on the iDevices which you really don't see on the PC / Mac. Anyway, very interesting topic indeed. I do hope people here will start realizing this market is not only improving but is actually exploding over night. -Seriously… anyway, have a terrific night!… Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 1, 2012, at 8:29 PM, Thomas Ward wrote: Hi Cara, Wow! Thanks for sharing. I wasn't aware the Mac and iOS community was that large either. However, I do know where you are coming from though. The Linux community is often under rated here as well because I've gotten to know people over on the Orca List, the Speakup List, Emacspeak List, Ubuntu Accessibility List, etc and while there is a certain amount of overlap between lists the community does seem to be fairly large now. Especially, among foreign blind users that can't afford the price of Windows or Mac. Perhaps this opinion that there aren't enough Linux or Mac users around to make it worth a developer's time is simply because the people who say those things haven't spent time on lists where Mac and Linux users hang out. On 4/1/2012 9:35 PM, Cara Quinn wrote: Hi trouble, I know your sentiments seem correct in your assertion about the amount of Windows gamers vs potential Mac / iOS etc gamers, but let me share something. Perhaps you already know I moderate two lists for visually impaired Mac / iOS users. On only one of those lists alone there are at least three times as many members as on this one. -And, we're getting about 10 to 20 new members each week on each list… So to say that there is only a hand full of potential Mac / iOS gamers is not quite right. :) -Know what I mean?… Thanks, and have an awesome evening!… Smiles, Cara :) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org.
Re: [Audyssey] tips on programming
Hi Orin, Unfortunately, the only way to program games and apps for iOS devices is to program it in Objective C with their proprietary tools and proprietary APIs. Plus since Apples license agreement for Mac OS prevent companies like VMware adding virtualization support for Mac OS to their virtual machines we end up having to buy a Mac to do it. As a result its not really a viable option for most developers as there is quite a bit of startup cost involved in acquiring the hardware and software required to write iOS applications. That's why I definitely won't be writing anything for iOS in the near future. Cheers! On 4/2/2012 7:30 AM, Orin wrote: You know, does Apple only let you code games in Objective C? That's kind of a slap in the face to people who prefer other languages such as Python. I'm in the Mac dev program so I'd love to create a game, but I can't get my head around BGT, which means I won't be able to get my head around Objective C. I was looking at Patyon and the syntax and everything is just easier, plus I like how you can test if something works or if you are doing it right in the Python shell. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Hi, Hmmm...It shouldn't matter If he quits Jaws before or after the game starts. Once Jaws is unloaded it frees up the keyboard hooks it uses to monitor keyboard input and DirectInput can acquire full control of the keyboard. Although, it might be worth a try to test this just to be sure. However, I don't really see this making any difference. On 4/2/2012 7:07 AM, MamaPeach wrote: Well, he turns off Jaws, but it is after he has started the games. I even do that and I have no trouble playing any of the games. I will work with him on maybe shutting off Jaws totally and then starting the games. Maybe setting up a hot key or something so he can find the games more easily. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Orin, Is that a question or a statement? ;) No, you can use other languages. However depending on what they are, they may need to be interpreted into Obj C. For example, I can place lines of C++ code right in the middle of my Obj C code and it works just fine. Not all languages will behave like this though… Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 2, 2012, at 4:30 AM, Orin wrote: You know, does Apple only let you code games in Objective C? That's kind of a slap in the face to people who prefer other languages such as Python. I'm in the Mac dev program so I'd love to create a game, but I can't get my head around BGT, which means I won't be able to get my head around Objective C. I was looking at Patyon and the syntax and everything is just easier, plus I like how you can test if something works or if you are doing it right in the Python shell. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Apr 2, 2012, at 1:08 AM, Cara Quinn wrote: > Hi Thomas, yes, as of right now, not including some members I've not approved > yet, we have 1238 people on VIPhone which is the iOS users' list. > > So yes, there is most definitely a thriving community here and mine is just > one list! :) > > So I'd honestly encourage anyone who has thought of developing for iOS to get > a Mac of some kind, an iOS device and start coding with Objective C! :) > There's totally a market for it! > > People really want more games that are not only accessible, but that are > creative in their accessibility. I.E. There are already many games which are > accessible on iOS, but really taking the idea of audio games and running with > it to bring a richer audio experience as many audio game developers for > Windows are used to doing would be fabulous for the iDevices. Furthermore, > there is actually also even a sighted market for audio games on the iDevices > which you really don't see on the PC / Mac. > > Anyway, very interesting topic indeed. I do hope people here will start > realizing this market is not only improving but is actually exploding over > night. -Seriously… > > anyway, have a terrific night!… > > Smiles, > > Cara :) > --- > View my Online Portfolio at: > > http://www.onemodelplace.com/CaraQuinn > > Follow me on Twitter! > > https://twitter.com/ModelCara > > On Apr 1, 2012, at 8:29 PM, Thomas Ward wrote: > > > Hi Cara, > > Wow! Thanks for sharing. I wasn't aware the Mac and iOS community was that > large either. However, I do know where you are coming from though. > > The Linux community is often under rated here as well because I've gotten to > know people over on the Orca List, the Speakup List, Emacspeak List, Ubuntu > Accessibility List, etc and while there is a certain amount of overlap > between lists the community does seem to be fairly large now. Especially, > among foreign blind users that can't afford the price of Windows or Mac. > Perhaps this opinion that there aren't enough Linux or Mac users around to > make it worth a developer's time is simply because the people who say those > things haven't spent time on lists where Mac and Linux users hang out. > > On 4/1/2012 9:35 PM, Cara Quinn wrote: >> Hi trouble, I know your sentiments seem correct in your assertion about the >> amount of Windows gamers vs potential Mac / iOS etc gamers, but let me share >> something. >> >> Perhaps you already know I moderate two lists for visually impaired Mac / >> iOS users. On only one of those lists alone there are at least three times >> as many members as on this one. -And, we're getting about 10 to 20 new >> members each week on each list… >> >> So to say that there is only a hand full of potential Mac / iOS gamers is >> not quite right. :) -Know what I mean?… >> >> Thanks, and have an awesome evening!… >> >> Smiles, >> >> Cara :) > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
That is, in a word, bizarre. I've never encountered that problem on any of my computers. Not even my newer laptop which has an AMD64 processor and Windows 7 on it. I've even run several of Jim Kitchens games on my Linux computers using Wine, the Windows emulator, without experiencing that issue. On 4/2/2012 6:54 AM, MamaPeach wrote: He has turned his UAC off so I was told that should work. The games install fine. He doesn't get an error, just can't click on any menu options in Jim Kitchens Games, Top Speed 3 or River Raiders. He can play some games that are ones that do not require an install but those that we have installed so far, he can't go past the menu options because he cannot hit his enter key with any results. The game just sits there.. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp Weapons Thoughts
Yes, I'd love to see the Mac 10. This handgun can, though illlegally, be converted into a fully automatic weapon which fires, I kid you not, 32.5 rounds per second. That would put t on a par with the minigun! - Original Message - From: "Dakotah Rickard" To: "Gamers Discussion list" Sent: Monday, April 02, 2012 1:02 PM Subject: [Audyssey] Swamp Weapons Thoughts Hello Gamers, and Jeremy Kaldobsky in particular. I was thinking about some things, having played Swamp 1.9 for a little while. We are now at the point where many weapons options are possible. What I mean by that is that, for example, we could have pistol options. We now have nothing that uses .45 ACP, so it has been removed from play. However, there are weapons ranging from the standard m-1911 pistol to the Mac-10 and similar submachineguns that could use .45 ACp. But we already have the Glock 19 and the MP5, or so you might say. However, we could still bring this into play, without limiting functionality. It would involve rearranging some things and changing another, but I get the inspiration from the way things were once in Swamp anyway, so it shouldn't be a surprise to any but the newest players. When Jeremy first provided the silencer option for the pistol, it was accessed by pressing the number 2 twice. It, in effect, loaded another weapon file into play, the file for the silenced pistol. I suggest that we could have multiple options under a category by this method, so we could have the Glock 19, which uses 9MM and the, I think it's Springfield m-1911 or anything else that uses .45 ACP. You could access the Glock 19 by pressing the number 2 one time, and the Springfield by pressing it again, or if switching from another weapon, by pressing it twice. Also, I'm sure it would be possible to do that if the character only had one of those pistols, pressing the number 2 would go straight to it, no matter whether it was the Glock or the Springfield. Brief list of rearrangements and additions: Press 1: Axe or Machete. Machete has a faster rate but less overall damage) Press 2: Glock 19 using 9MM or Springfield M-1911 which uses .45 ACP. There's no reason that both couldn't be suppressed, although they'd require different suppressors. The .45 should, I feel, have less range, be louder, and do more damage. Press 3: Browning Citori or Benelli, both using shotgun shells. Press 4: Winchester using 5.56 MM or M40 using 7.62MM. Press 5: MP5 using 9MM or Mac-10 using .45 ACP. I suggest that they could also be suppressed, but Mac-10 has shorter range and is louder. Press 6: AR-15 using 5.56 or AK (47 or otherwise) which uses 7.62. Someone has already done what appears to be an outstanding job of making an AK-47 sounding rifle in one of the weapons mods in the Swamp shared Dropbox folder under the weapons.zip "Assault" folder. Alternatively, the m14 Battle Rifle could be used. Press 7: Flamethrower, would use fuel and would be so awesome. Zombie Survivors' Guide says no, but I say barbecued dead-head. Military flamethrowers could be called the M-2, but flamethrowers are surprisingly, and scarily, easy to build at home. I could build one, and I know very little about pipes and such. Press 8: Chainsaw which uses fuel. Press 9: I can't think of anything, although we could just move the next category back one. Press 0: M60 which uses 7.62MM or M-249, I think it is, SAW (Squad Automatic Weapon) which uses 5.56MM. Press Hyphen: Vulcan Minigun which uses 7.62MM like a beast. I have recommended that the Winchester and m-40 be combined here, rather than separated as they were, both to save space on the number row for future weapons and because their functions are similar. Also, be aware that 9MM and 5.56MM are both used thrice, with .45 ACP, shotgun shells, and fuel being used twice. This is another one of my trademark long e-mails, so I beg pardon and hope you all made it through. Happy Killin'. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Hi Philip, Thanks. Hopefully this project will turn out as good as it sounds. At this point its as much experimental as based on background research. this will be the first time an audio game developer will be considering using SDL, the Simple Direct Media Layer, as a core part of an audio game engine. I'm unclear how successful I'll be with it because SDL Mixer is a very very generic API for mixing and playing audio. While it has 2d stereo panningwhich is fine for some games I'll probably have to invest some time in developing some modules for FMOD or OpenAL for anything that requires 5.1 3d audio support. That said, I have a pretty good idea of what should be possible using this engine. There are some limitations like the lack of 5.1 surround sound support for more realistic 3d audio environments, no force feedback support for joysticks, and things like that, but I can think of several good games that don't require those advanced features anyway. I know several games for Linux that are decent games that don't really need that sort of thing to be good. There is Lin City which is a free open source clone of Sim City. There is Free Civ which is a clone of Civilization. There is Flight Gear which is a clone of Microsoft Flight Simulator. Not to mention all the free arcade games like Asteroids, Missile Command, Frozen Bubble, Super Tux, Packman, etc. All are written using SDL so even though its not in the same league as DirectX I think we can bring some relatively decent games to the platform. Plus as I'm not dealing with a lot of 3d graphics and such Python should be able to handle the games well enough. Cheers! On 4/2/2012 4:35 AM, Philip Bennefall wrote: Hi Thomas, Then we're on the same wavelength. Best of luck with your engine, I hope it's well received and that you make some nice games with it! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] IPhone: was Re: tips on programming
Ill be on those lists soon, cause I'm getting an IPhone in just a couple weeks--and I'm so excited! - Original Message - From: "Cara Quinn" To: "Gamers Discussion list" Sent: Sunday, April 01, 2012 9:35 PM Subject: Re: [Audyssey] tips on programming Hi trouble, I know your sentiments seem correct in your assertion about the amount of Windows gamers vs potential Mac / iOS etc gamers, but let me share something. Perhaps you already know I moderate two lists for visually impaired Mac / iOS users. On only one of those lists alone there are at least three times as many members as on this one. -And, we're getting about 10 to 20 new members each week on each list… So to say that there is only a hand full of potential Mac / iOS gamers is not quite right. :) -Know what I mean?… Thanks, and have an awesome evening!… Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 1, 2012, at 4:37 AM, Trouble wrote: Well Ryan is not far off on his thoughts for platform. If you would think a moment. Just where do the majority of the blind or disabled get there computer/ The go to the government and orgs. Witch have contracts with FS and that means windows based computers. Not many orgs want to go against contract and get a Mac from Apple. Just because cross platform sounds nice, it's not practical think in the blind community. There are still only a handful that run Mac or linix. Those are mostly thought of as private ventures. That is why support for linix stuff is not really that good for us disabled. Yes, your going to say it is, but in reality it is being left behind and broken with every build. When doing programming for the mas community. You have to look at the reality and not what is fantasy only the game goes that rout. At 11:27 PM 3/31/2012, you wrote: Hi Ryan, Well, that is debatible, and to be honest is a bit bias. What I mean by that is you are assuming that everyone uses Windows and that Mac OS and Linux users aren't included in this discussion. As I recall the initial message asked what language or languages would be good for writing games for Mac, Linux, mobile devices, etc and BGT doesn't remotely cover that aspect of his message. While I will agree that BGT is a nice tool it is not the be all and end all of accessible game development. Cheers! On 3/31/2012 5:44 PM, Ryan Strunk wrote: I completely echo this sentiment. BGT has a lot of great features that would cover anything you want to accomplish in terms of creating an audio game. Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] latest playroom
hi where can i get the latest version of the playroom? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp Weapons Thoughts
I would love to have different pistol options...cause I still want me a magnum desert eagle! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp Weapons Thoughts
Well I've been thinking of an sw mod for a while, although now my sound works, I'll resume work on my own little zombie based project -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: 02 April 2012 18:31 To: Gamers Discussion list Subject: Re: [Audyssey] Swamp Weapons Thoughts Dakotah all I can say is that I think you'll be very very happy with what Kai has been working on for a while now. It seems the two of you have been on the same page. > Hello Gamers, and Jeremy Kaldobsky in > particular. > > I was thinking about some things, having played Swamp 1.9 for a little > while. We are now at the point where many weapons options are > possible. What I mean by that is that, for example, we could have > pistol options. > > We now have nothing that uses .45 ACP, so it has been removed from > play. However, there are weapons ranging from the standard > m-1911 > pistol to the Mac-10 and similar submachineguns that could use .45 > ACp. > > But we already have the Glock 19 and the MP5, or so you might say. > However, we could still bring this into play, without limiting > functionality. It would involve rearranging some things and changing > another, but I get the inspiration from the way things were once in > Swamp anyway, so it shouldn't be a surprise to any but the newest > players. > > When Jeremy first provided the silencer option for the pistol, it was > accessed by pressing the number 2 twice. It, in effect, loaded another > weapon file into play, the file for the silenced pistol. I suggest > that we could have multiple options under a category by this method, > so we could have the Glock 19, which uses 9MM and the, I think it's > Springfield m-1911 or anything else that uses .45 ACP. You could > access the Glock 19 by pressing the number 2 one time, and the > Springfield by pressing it again, or if switching from another weapon, > by pressing it twice. Also, I'm sure it would be possible to do that > if the character only had one of those pistols, pressing the number 2 > would go straight to it, no matter whether it was the Glock or the > Springfield. > > Brief list of rearrangements and additions: > Press 1: > Axe or Machete. Machete has a faster rate but less overall > damage) > > Press 2: > Glock 19 using 9MM or Springfield M-1911 which uses .45 ACP. > There's > no reason that both couldn't be suppressed, although they'd require > different suppressors. The .45 should, I feel, have less range, be > louder, and do more damage. > > Press 3: > Browning Citori or Benelli, both using shotgun shells. > > Press 4: > Winchester using 5.56 MM or M40 using 7.62MM. > > Press 5: > MP5 using 9MM or Mac-10 using .45 ACP. I suggest that they could also > be suppressed, but Mac-10 has shorter range and is louder. > > Press 6: > AR-15 using 5.56 or AK (47 or otherwise) which uses 7.62. > Someone has > already done what appears to be an outstanding job of making an AK-47 > sounding rifle in one of the weapons mods in the Swamp shared Dropbox > folder under the weapons.zip "Assault" folder. > Alternatively, the m14 > Battle Rifle could be used. > > Press 7: > Flamethrower, would use fuel and would be so awesome. > Zombie > Survivors' Guide says no, but I say barbecued dead-head. > Military > flamethrowers could be called the M-2, but flamethrowers are > surprisingly, and scarily, easy to build at home. I could build one, > and I know very little about pipes and such. > > Press 8: > Chainsaw which uses fuel. > > Press 9: > I can't think of anything, although we could just move the next > category back one. > > Press 0: > M60 which uses 7.62MM or M-249, I think it is, SAW (Squad Automatic > Weapon) which uses 5.56MM. > > Press Hyphen: > Vulcan Minigun which uses 7.62MM like a beast. > > I have recommended that the Winchester and m-40 be combined here, > rather than separated as they were, both to save space on the number > row for future weapons and because their functions are similar. > Also, be aware that 9MM and 5.56MM are both used thrice, with .45 ACP, > shotgun shells, and fuel being used twice. > > This is another one of my trademark long e-mails, so I beg pardon and > hope you all made it through. > > Happy Killin'. > > Signed: > Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2114/4910 - Release Date: 04/02/12 --- Gamers mail
Re: [Audyssey] Swamp Weapons Thoughts
Dakotah all I can say is that I think you'll be very very happy with what Kai has been working on for a while now. It seems the two of you have been on the same page. > Hello Gamers, and Jeremy Kaldobsky in > particular. > > I was thinking about some things, having played Swamp 1.9 > for a little > while. We are now at the point where many weapons options > are > possible. What I mean by that is that, for example, we could > have > pistol options. > > We now have nothing that uses .45 ACP, so it has been > removed from > play. However, there are weapons ranging from the standard > m-1911 > pistol to the Mac-10 and similar submachineguns that could > use .45 > ACp. > > But we already have the Glock 19 and the MP5, or so you > might say. > However, we could still bring this into play, without > limiting > functionality. It would involve rearranging some things and > changing > another, but I get the inspiration from the way things were > once in > Swamp anyway, so it shouldn't be a surprise to any but the > newest > players. > > When Jeremy first provided the silencer option for the > pistol, it was > accessed by pressing the number 2 twice. It, in effect, > loaded another > weapon file into play, the file for the silenced pistol. I > suggest > that we could have multiple options under a category by this > method, > so we could have the Glock 19, which uses 9MM and the, I > think it's > Springfield m-1911 or anything else that uses .45 ACP. You > could > access the Glock 19 by pressing the number 2 one time, and > the > Springfield by pressing it again, or if switching from > another weapon, > by pressing it twice. Also, I'm sure it would be possible to > do that > if the character only had one of those pistols, pressing the > number 2 > would go straight to it, no matter whether it was the Glock > or the > Springfield. > > Brief list of rearrangements and additions: > Press 1: > Axe or Machete. Machete has a faster rate but less overall > damage) > > Press 2: > Glock 19 using 9MM or Springfield M-1911 which uses .45 ACP. > There's > no reason that both couldn't be suppressed, although they'd > require > different suppressors. The .45 should, I feel, have less > range, be > louder, and do more damage. > > Press 3: > Browning Citori or Benelli, both using shotgun shells. > > Press 4: > Winchester using 5.56 MM or M40 using 7.62MM. > > Press 5: > MP5 using 9MM or Mac-10 using .45 ACP. I suggest that they > could also > be suppressed, but Mac-10 has shorter range and is louder. > > Press 6: > AR-15 using 5.56 or AK (47 or otherwise) which uses 7.62. > Someone has > already done what appears to be an outstanding job of making > an AK-47 > sounding rifle in one of the weapons mods in the Swamp > shared Dropbox > folder under the weapons.zip "Assault" folder. > Alternatively, the m14 > Battle Rifle could be used. > > Press 7: > Flamethrower, would use fuel and would be so awesome. > Zombie > Survivors' Guide says no, but I say barbecued dead-head. > Military > flamethrowers could be called the M-2, but flamethrowers > are > surprisingly, and scarily, easy to build at home. I could > build one, > and I know very little about pipes and such. > > Press 8: > Chainsaw which uses fuel. > > Press 9: > I can't think of anything, although we could just move the > next > category back one. > > Press 0: > M60 which uses 7.62MM or M-249, I think it is, SAW (Squad > Automatic > Weapon) which uses 5.56MM. > > Press Hyphen: > Vulcan Minigun which uses 7.62MM like a beast. > > I have recommended that the Winchester and m-40 be combined > here, > rather than separated as they were, both to save space on > the number > row for future weapons and because their functions are > similar. > Also, be aware that 9MM and 5.56MM are both used thrice, > with .45 ACP, > shotgun shells, and fuel being used twice. > > This is another one of my trademark long e-mails, so I beg > pardon and > hope you all made it through. > > Happy Killin'. > > Signed: > Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp Weapons Thoughts
I'm no weapons expert, could you clarify which general type of weapon would be attached to each key, such as rifles pistols etc? - Original Message - From: Dakotah Rickard I was thinking about some things, having played Swamp 1.9 for a little while. We are now at the point where many weapons options are possible. What I mean by that is that, for example, we could have pistol options. We now have nothing that uses .45 ACP, so it has been removed from play. However, there are weapons ranging from the standard m-1911 pistol to the Mac-10 and similar submachineguns that could use .45 ACp. But we already have the Glock 19 and the MP5, or so you might say. However, we could still bring this into play, without limiting functionality. It would involve rearranging some things and changing another, but I get the inspiration from the way things were once in Swamp anyway, so it shouldn't be a surprise to any but the newest players. When Jeremy first provided the silencer option for the pistol, it was accessed by pressing the number 2 twice. It, in effect, loaded another weapon file into play, the file for the silenced pistol. I suggest that we could have multiple options under a category by this method, so we could have the Glock 19, which uses 9MM and the, I think it's Springfield m-1911 or anything else that uses .45 ACP. You could access the Glock 19 by pressing the number 2 one time, and the Springfield by pressing it again, or if switching from another weapon, by pressing it twice. Also, I'm sure it would be possible to do that if the character only had one of those pistols, pressing the number 2 would go straight to it, no matter whether it was the Glock or the Springfield. Brief list of rearrangements and additions: Press 1: Axe or Machete. Machete has a faster rate but less overall damage) Press 2: Glock 19 using 9MM or Springfield M-1911 which uses .45 ACP. There's no reason that both couldn't be suppressed, although they'd require different suppressors. The .45 should, I feel, have less range, be louder, and do more damage. Press 3: Browning Citori or Benelli, both using shotgun shells. Press 4: Winchester using 5.56 MM or M40 using 7.62MM. Press 5: MP5 using 9MM or Mac-10 using .45 ACP. I suggest that they could also be suppressed, but Mac-10 has shorter range and is louder. Press 6: AR-15 using 5.56 or AK (47 or otherwise) which uses 7.62. Someone has already done what appears to be an outstanding job of making an AK-47 sounding rifle in one of the weapons mods in the Swamp shared Dropbox folder under the weapons.zip "Assault" folder. Alternatively, the m14 Battle Rifle could be used. Press 7: Flamethrower, would use fuel and would be so awesome. Zombie Survivors' Guide says no, but I say barbecued dead-head. Military flamethrowers could be called the M-2, but flamethrowers are surprisingly, and scarily, easy to build at home. I could build one, and I know very little about pipes and such. Press 8: Chainsaw which uses fuel. Press 9: I can't think of anything, although we could just move the next category back one. Press 0: M60 which uses 7.62MM or M-249, I think it is, SAW (Squad Automatic Weapon) which uses 5.56MM. Press Hyphen: Vulcan Minigun which uses 7.62MM like a beast. I have recommended that the Winchester and m-40 be combined here, rather than separated as they were, both to save space on the number row for future weapons and because their functions are similar. Also, be aware that 9MM and 5.56MM are both used thrice, with .45 ACP, shotgun shells, and fuel being used twice. This is another one of my trademark long e-mails, so I beg pardon and hope you all made it through. Happy Killin'. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp 1.9 updated language file
Yeah, since the sounds are .wav, and since the language file is available, you could turn it into anything, from alien invasion to putting condoments on runaway hamburgers and hotdogs. Still, keep in mind that too heavily mod the game and you'll run around like a crazy, doing random weird stuff... Actually, never mind. That'd be amusing. Player under star wars mod: Take out those wookies at the command base! Swamp Player: What the heck are you talking about! Zombies are about to overrun me! Star Wars Player: Zombies? Get off this channel. This is a rebel alliance frequency! Signed: Dakotah Rickard On 4/2/12, Ben wrote: > Thanks, very usefull... not only for doing that, but for modding the game: > heheh... just a thought. > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Jeremy Kaldobsky > Sent: 02 April 2012 17:00 > To: audyssey > Subject: [Audyssey] Swamp 1.9 updated language file > > I think I forgot to mention on here that Swamp was updated to version 1.9 on > the main server. For that you have my apologies. :) > > For anyone interested, I've just assembled the newly updated language file > that will allow Swamp 1.9 to be translated in to any other ANSI languages. > I've also seen people use this file to create screen reader dictionary files > thus allowing Swamp to be translated in to Unicode languages as well. > > www.kaldobsky.com/audiogames/Swamplanguagefile.zip > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, > send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > - > No virus found in this message. > Checked by AVG - www.avg.com > Version: 2012.0.1913 / Virus Database: 2114/4910 - Release Date: 04/02/12 > > - > No virus found in this message. > Checked by AVG - www.avg.com > Version: 2012.0.1913 / Virus Database: 2114/4910 - Release Date: 04/02/12 > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Swamp Weapons Thoughts
Hello Gamers, and Jeremy Kaldobsky in particular. I was thinking about some things, having played Swamp 1.9 for a little while. We are now at the point where many weapons options are possible. What I mean by that is that, for example, we could have pistol options. We now have nothing that uses .45 ACP, so it has been removed from play. However, there are weapons ranging from the standard m-1911 pistol to the Mac-10 and similar submachineguns that could use .45 ACp. But we already have the Glock 19 and the MP5, or so you might say. However, we could still bring this into play, without limiting functionality. It would involve rearranging some things and changing another, but I get the inspiration from the way things were once in Swamp anyway, so it shouldn't be a surprise to any but the newest players. When Jeremy first provided the silencer option for the pistol, it was accessed by pressing the number 2 twice. It, in effect, loaded another weapon file into play, the file for the silenced pistol. I suggest that we could have multiple options under a category by this method, so we could have the Glock 19, which uses 9MM and the, I think it's Springfield m-1911 or anything else that uses .45 ACP. You could access the Glock 19 by pressing the number 2 one time, and the Springfield by pressing it again, or if switching from another weapon, by pressing it twice. Also, I'm sure it would be possible to do that if the character only had one of those pistols, pressing the number 2 would go straight to it, no matter whether it was the Glock or the Springfield. Brief list of rearrangements and additions: Press 1: Axe or Machete. Machete has a faster rate but less overall damage) Press 2: Glock 19 using 9MM or Springfield M-1911 which uses .45 ACP. There's no reason that both couldn't be suppressed, although they'd require different suppressors. The .45 should, I feel, have less range, be louder, and do more damage. Press 3: Browning Citori or Benelli, both using shotgun shells. Press 4: Winchester using 5.56 MM or M40 using 7.62MM. Press 5: MP5 using 9MM or Mac-10 using .45 ACP. I suggest that they could also be suppressed, but Mac-10 has shorter range and is louder. Press 6: AR-15 using 5.56 or AK (47 or otherwise) which uses 7.62. Someone has already done what appears to be an outstanding job of making an AK-47 sounding rifle in one of the weapons mods in the Swamp shared Dropbox folder under the weapons.zip "Assault" folder. Alternatively, the m14 Battle Rifle could be used. Press 7: Flamethrower, would use fuel and would be so awesome. Zombie Survivors' Guide says no, but I say barbecued dead-head. Military flamethrowers could be called the M-2, but flamethrowers are surprisingly, and scarily, easy to build at home. I could build one, and I know very little about pipes and such. Press 8: Chainsaw which uses fuel. Press 9: I can't think of anything, although we could just move the next category back one. Press 0: M60 which uses 7.62MM or M-249, I think it is, SAW (Squad Automatic Weapon) which uses 5.56MM. Press Hyphen: Vulcan Minigun which uses 7.62MM like a beast. I have recommended that the Winchester and m-40 be combined here, rather than separated as they were, both to save space on the number row for future weapons and because their functions are similar. Also, be aware that 9MM and 5.56MM are both used thrice, with .45 ACP, shotgun shells, and fuel being used twice. This is another one of my trademark long e-mails, so I beg pardon and hope you all made it through. Happy Killin'. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp 1.9 updated language file
Thanks, very usefull... not only for doing that, but for modding the game: heheh... just a thought. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: 02 April 2012 17:00 To: audyssey Subject: [Audyssey] Swamp 1.9 updated language file I think I forgot to mention on here that Swamp was updated to version 1.9 on the main server. For that you have my apologies. :) For anyone interested, I've just assembled the newly updated language file that will allow Swamp 1.9 to be translated in to any other ANSI languages. I've also seen people use this file to create screen reader dictionary files thus allowing Swamp to be translated in to Unicode languages as well. www.kaldobsky.com/audiogames/Swamplanguagefile.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2114/4910 - Release Date: 04/02/12 - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2114/4910 - Release Date: 04/02/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Swamp 1.9 updated language file
I think I forgot to mention on here that Swamp was updated to version 1.9 on the main server. For that you have my apologies. :) For anyone interested, I've just assembled the newly updated language file that will allow Swamp 1.9 to be translated in to any other ANSI languages. I've also seen people use this file to create screen reader dictionary files thus allowing Swamp to be translated in to Unicode languages as well. www.kaldobsky.com/audiogames/Swamplanguagefile.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] topspeed info
hello mama peach if you want to get in when i race please make sure my email address is allowed because I put you in my racing buddies group. When i email you will be notified when i host and for how long and when i get on. - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Monday, April 02, 2012 5:54 AM Subject: Re: [Audyssey] Game Help, Please He has turned his UAC off so I was told that should work. The games install fine. He doesn't get an error, just can't click on any menu options in Jim Kitchens Games, Top Speed 3 or River Raiders. He can play some games that are ones that do not require an install but those that we have installed so far, he can't go past the menu options because he cannot hit his enter key with any results. The game just sits there.. -Original Message- From: Valiant8086 Sent: Sunday, April 01, 2012 11:36 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi there. The person who is having trouble starting those two games might try running them as administrator. Hit the context key on the menu item that you would normally press enter on to launch the game and arrow down to run as administrator. Are they getting an error message? On Mar 31, 2012, at 9:40 PM, Phil Vlasak wrote: Hi, It could be that those games were written in a language that isn't supported by windows anymore such as Visual basic 6. Some game companies have added vb6 libraries to their game installations that fix that problem. If you downloaded and installed Shades of Doom or Jim Kitchen's WinKit, then you have those vb6 libraries and those games will work. Another hint is to install the games as an administrator instead of just install them. When you installed the games did you choose install as administrator? This choice is found by using the context menu key, which is to the right of the space bar between the alt and control keys. Phil - Original Message - From: "MamaPeach" To: "Dean Masters" ; "Gamers Discussion list" Sent: Saturday, March 31, 2012 8:19 PM Subject: Re: [Audyssey] Game Help, Please I am hoping that is all it is. He is trying that now. I was thinking it might be something with direct x but he has windows 7, 64 bit so I am guessing that he'd have a version that would work. -Original Message- From: Dean Masters Sent: Saturday, March 31, 2012 8:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Sometimes I have had this problem. I would restart my PC and then things would work. So I guess it refreshes the ram enough to play the games. Dean -Original Message- From: MamaPeach Sent: Saturday, March 31, 2012 5:54 PM To: Gamers Discussion list Subject: [Audyssey] Game Help, Please Hi Gamers, A friend of mine is having a problem with a couple of games. We both have installed the two games, River Raiders and Top Speed 3. I am able to use the games just fine. He, on the other hand, for some crazy reason, can't click on a menu option to start the games or anything. Any idea why this is happening to him. We both are running Windows 7, 64 bit machines. Like I said, both games work perfectly for me, but he can't even get past the main menus on either game. Please, any help would be appreciated. Mama Peach --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1424 / Virus Database: 2113/4906 - Release Date: 03/31/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to
Re: [Audyssey] Game Help, Please
He has unloaded Jaws, which is the only screenreader he uses, and he is still not able to click on menu options in the games so I can't see that it is Jaws causing this problem. -Original Message- From: Michael Feir Sent: Monday, April 02, 2012 11:11 AM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please The only thing that springs to mind immediately is that Jaws or another screen-reader might be interfering. If your friend can put the screen-reader to sleep or just unload it while he plays, that would likely do the trick. Just be certain that you make hotkeys that are easy to remember for loading the game once you quit the screen-reader. Most screen readers make a hotkey such as control-alt-n for loading NVDA as an example. Hope that helps. On 4/2/12, MamaPeach wrote: What, that he deleted it? This problem was happening before he deleted that folder, plus there was absolutely nothing in the folder. -Original Message- From: Shiny protector Sent: Monday, April 02, 2012 10:38 AM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Maybe that might be the problem. - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Monday, April 02, 2012 3:36 PM Subject: Re: [Audyssey] Game Help, Please Okay, he check to see what was in the Program Files 86 folder and it ended up being empty so he just deleted it. -Original Message- From: Thomas Ward Sent: Sunday, April 01, 2012 11:33 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi, It might be a problem. By default Windows 7 comes with Program files, where 64-bit apps goes, and Program Files (x86), where 32-bit apps goes, and the other directory shouldn't exist. I recommend he check what was installed to Program Files (86), and then try and install them to the proper location. In 90% of the cases most apps should go in c:\Program Files (x86). On 4/1/2012 11:24 PM, MamaPeach wrote: Me either. It makes no sense. I noticed something when we were looking around on his machine which is weird to me because my machine doesn't show this. When I had him go into the C drive to find program files, he has three program files folders, one is just program files, one is program files 86 and the other is program files X86. I only have program files and program files X86. Why would his have three and would this matter in any way? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Michael Feir Volunteer at The Dam http://www.thedam.org 2011-- Owner of Silver Smiles Join and share the silver lining in your life. Group homepage: http://groups.google.com/group/silver-smiles 2010-- Twitter: mfeir Skype: michael-feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 http://michaelfeir.blogspot.com/2009/01/personal-power.html A Life of Word and Sound 2003-2007 http://michaelfeir.blogspot.com/2009/01/life-of-word-and-sound.html Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: http://www.michaelfeir.b
Re: [Audyssey] Game Help, Please
We've already established that not to be the issue. Smile. As for me I'm as stumped as the rest of you. Are you threatening me? I am the great Cornholio! I come from Lake Titicaca! -Original Message- From: Michael Feir Sent: Monday, April 02, 2012 9:11 AM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please The only thing that springs to mind immediately is that Jaws or another screen-reader might be interfering. If your friend can put the screen-reader to sleep or just unload it while he plays, that would likely do the trick. Just be certain that you make hotkeys that are easy to remember for loading the game once you quit the screen-reader. Most screen readers make a hotkey such as control-alt-n for loading NVDA as an example. Hope that helps. On 4/2/12, MamaPeach wrote: What, that he deleted it? This problem was happening before he deleted that folder, plus there was absolutely nothing in the folder. -Original Message- From: Shiny protector Sent: Monday, April 02, 2012 10:38 AM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Maybe that might be the problem. - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Monday, April 02, 2012 3:36 PM Subject: Re: [Audyssey] Game Help, Please Okay, he check to see what was in the Program Files 86 folder and it ended up being empty so he just deleted it. -Original Message- From: Thomas Ward Sent: Sunday, April 01, 2012 11:33 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi, It might be a problem. By default Windows 7 comes with Program files, where 64-bit apps goes, and Program Files (x86), where 32-bit apps goes, and the other directory shouldn't exist. I recommend he check what was installed to Program Files (86), and then try and install them to the proper location. In 90% of the cases most apps should go in c:\Program Files (x86). On 4/1/2012 11:24 PM, MamaPeach wrote: Me either. It makes no sense. I noticed something when we were looking around on his machine which is weird to me because my machine doesn't show this. When I had him go into the C drive to find program files, he has three program files folders, one is just program files, one is program files 86 and the other is program files X86. I only have program files and program files X86. Why would his have three and would this matter in any way? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Michael Feir Volunteer at The Dam http://www.thedam.org 2011-- Owner of Silver Smiles Join and share the silver lining in your life. Group homepage: http://groups.google.com/group/silver-smiles 2010-- Twitter: mfeir Skype: michael-feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 http://michaelfeir.blogspot.com/2009/01/personal-power.html A Life of Word and Sound 2003-2007 http://michaelfeir.blogspot.com/2009/01/life-of-word-and-sound.html Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: http://www.michaelfei
Re: [Audyssey] Game Help, Please
The only thing that springs to mind immediately is that Jaws or another screen-reader might be interfering. If your friend can put the screen-reader to sleep or just unload it while he plays, that would likely do the trick. Just be certain that you make hotkeys that are easy to remember for loading the game once you quit the screen-reader. Most screen readers make a hotkey such as control-alt-n for loading NVDA as an example. Hope that helps. On 4/2/12, MamaPeach wrote: > What, that he deleted it? This problem was happening before he deleted that > folder, plus there was absolutely nothing in the folder. > > -Original Message- > From: Shiny protector > Sent: Monday, April 02, 2012 10:38 AM > To: Gamers Discussion list > Subject: Re: [Audyssey] Game Help, Please > > Maybe that might be the problem. > - Original Message - > From: "MamaPeach" > To: "Gamers Discussion list" > Sent: Monday, April 02, 2012 3:36 PM > Subject: Re: [Audyssey] Game Help, Please > > >> Okay, he check to see what was in the Program Files 86 folder and it ended >> >> up being empty so he just deleted it. >> >> -Original Message- >> From: Thomas Ward >> Sent: Sunday, April 01, 2012 11:33 PM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] Game Help, Please >> >> >> Hi, >> >> It might be a problem. By default Windows 7 comes with Program files, >> where 64-bit apps goes, and Program Files (x86), where 32-bit apps goes, >> and the other directory shouldn't exist. I recommend he check what was >> installed to Program Files (86), and then try and install them to the >> proper location. In 90% of the cases most apps should go in c:\Program >> Files (x86). >> >> >> On 4/1/2012 11:24 PM, MamaPeach wrote: >>> Me either. It makes no sense. I noticed something when we were looking >>> around on his machine which is weird to me because my machine doesn't >>> show this. When I had him go into the C drive to find program files, he >>> has three program files folders, one is just program files, one is >>> program files 86 and the other is program files X86. I only have program >>> files and program files X86. Why would his have three and would this >>> matter in any way? >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > -- Michael Feir Volunteer at The Dam http://www.thedam.org 2011-- Owner of Silver Smiles Join and share the silver lining in your life. Group homepage: http://groups.google.com/group/silver-smiles 2010-- Twitter: mfeir Skype: michael-feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 http://michaelfeir.blogspot.com/2009/01/personal-power.html A Life of Word and Sound 2003-2007 http://michaelfeir.blogspot.com/2009/01/life-of-word-and-sound.html Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: http://www.michaelfeir.blogspot.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-un
Re: [Audyssey] Game Help, Please
What, that he deleted it? This problem was happening before he deleted that folder, plus there was absolutely nothing in the folder. -Original Message- From: Shiny protector Sent: Monday, April 02, 2012 10:38 AM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Maybe that might be the problem. - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Monday, April 02, 2012 3:36 PM Subject: Re: [Audyssey] Game Help, Please Okay, he check to see what was in the Program Files 86 folder and it ended up being empty so he just deleted it. -Original Message- From: Thomas Ward Sent: Sunday, April 01, 2012 11:33 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi, It might be a problem. By default Windows 7 comes with Program files, where 64-bit apps goes, and Program Files (x86), where 32-bit apps goes, and the other directory shouldn't exist. I recommend he check what was installed to Program Files (86), and then try and install them to the proper location. In 90% of the cases most apps should go in c:\Program Files (x86). On 4/1/2012 11:24 PM, MamaPeach wrote: Me either. It makes no sense. I noticed something when we were looking around on his machine which is weird to me because my machine doesn't show this. When I had him go into the C drive to find program files, he has three program files folders, one is just program files, one is program files 86 and the other is program files X86. I only have program files and program files X86. Why would his have three and would this matter in any way? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Maybe that might be the problem. - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Monday, April 02, 2012 3:36 PM Subject: Re: [Audyssey] Game Help, Please Okay, he check to see what was in the Program Files 86 folder and it ended up being empty so he just deleted it. -Original Message- From: Thomas Ward Sent: Sunday, April 01, 2012 11:33 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi, It might be a problem. By default Windows 7 comes with Program files, where 64-bit apps goes, and Program Files (x86), where 32-bit apps goes, and the other directory shouldn't exist. I recommend he check what was installed to Program Files (86), and then try and install them to the proper location. In 90% of the cases most apps should go in c:\Program Files (x86). On 4/1/2012 11:24 PM, MamaPeach wrote: Me either. It makes no sense. I noticed something when we were looking around on his machine which is weird to me because my machine doesn't show this. When I had him go into the C drive to find program files, he has three program files folders, one is just program files, one is program files 86 and the other is program files X86. I only have program files and program files X86. Why would his have three and would this matter in any way? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Okay, he check to see what was in the Program Files 86 folder and it ended up being empty so he just deleted it. -Original Message- From: Thomas Ward Sent: Sunday, April 01, 2012 11:33 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi, It might be a problem. By default Windows 7 comes with Program files, where 64-bit apps goes, and Program Files (x86), where 32-bit apps goes, and the other directory shouldn't exist. I recommend he check what was installed to Program Files (86), and then try and install them to the proper location. In 90% of the cases most apps should go in c:\Program Files (x86). On 4/1/2012 11:24 PM, MamaPeach wrote: Me either. It makes no sense. I noticed something when we were looking around on his machine which is weird to me because my machine doesn't show this. When I had him go into the C drive to find program files, he has three program files folders, one is just program files, one is program files 86 and the other is program files X86. I only have program files and program files X86. Why would his have three and would this matter in any way? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
I am not sure, like what? -Original Message- From: Shiny protector Sent: Monday, April 02, 2012 8:38 AM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hello, This may sound stupid, but does this fellow person you are talking about have something in his system which can block any attempts to access the games? It is the only thing I could think of right now, because I have not got any issues on running games in windows seven. Best, Muhammed. - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Monday, April 02, 2012 12:00 PM Subject: Re: [Audyssey] Game Help, Please Yep, that is where I had him install them to. Here is what happened when he tries to play. He clicks on Kitchens Inc on his desktop. The game loads just fine. He is able to arrow through the different games. He lands on say Spanker. He is able to click on that. Now when he arrows through these options, start game, change voice, change volume, etc., he can't click on anything, not even exit. So he tries to get out of this, but with no luck. He can't hit escape or alt f4, it just seems to have locked up his machine. He has to reboot his machine in order to make it go away. On River Raiders, he can load the game, arrow through the menu options but he cannot click on anything. He can hit the escape key and the game shuts down just fine. Same thing on Top Speed 3. -Original Message- From: Jacob Kruger Sent: Monday, April 02, 2012 1:33 AM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please The kitchenSink games need to be installed under program files (x86) since that's the sort of backward compatibility installation path for windows7 etc. HTH Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Monday, April 02, 2012 5:24 AM Subject: Re: [Audyssey] Game Help, Please Me either. It makes no sense. I noticed something when we were looking around on his machine which is weird to me because my machine doesn't show this. When I had him go into the C drive to find program files, he has three program files folders, one is just program files, one is program files 86 and the other is program files X86. I only have program files and program files X86. Why would his have three and would this matter in any way? -Original Message- From: Thomas Ward Sent: Sunday, April 01, 2012 11:20 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi, Ouch! That blows my theory out of the water. Apparently Michael had the same thought. I haven't a clue what to try next. On 4/1/2012 11:17 PM, MamaPeach wrote: He actually unloads Jaws all together so it isn't even running when he tries to play these games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your
Re: [Audyssey] Game Help, Please
Okay, I just had him unload jaws and then start the game and still nothing. The same thing happens, not able to click on menu options. I just don't understand this at all. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Hello, This may sound stupid, but does this fellow person you are talking about have something in his system which can block any attempts to access the games? It is the only thing I could think of right now, because I have not got any issues on running games in windows seven. Best, Muhammed. - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Monday, April 02, 2012 12:00 PM Subject: Re: [Audyssey] Game Help, Please Yep, that is where I had him install them to. Here is what happened when he tries to play. He clicks on Kitchens Inc on his desktop. The game loads just fine. He is able to arrow through the different games. He lands on say Spanker. He is able to click on that. Now when he arrows through these options, start game, change voice, change volume, etc., he can't click on anything, not even exit. So he tries to get out of this, but with no luck. He can't hit escape or alt f4, it just seems to have locked up his machine. He has to reboot his machine in order to make it go away. On River Raiders, he can load the game, arrow through the menu options but he cannot click on anything. He can hit the escape key and the game shuts down just fine. Same thing on Top Speed 3. -Original Message- From: Jacob Kruger Sent: Monday, April 02, 2012 1:33 AM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please The kitchenSink games need to be installed under program files (x86) since that's the sort of backward compatibility installation path for windows7 etc. HTH Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Monday, April 02, 2012 5:24 AM Subject: Re: [Audyssey] Game Help, Please Me either. It makes no sense. I noticed something when we were looking around on his machine which is weird to me because my machine doesn't show this. When I had him go into the C drive to find program files, he has three program files folders, one is just program files, one is program files 86 and the other is program files X86. I only have program files and program files X86. Why would his have three and would this matter in any way? -Original Message- From: Thomas Ward Sent: Sunday, April 01, 2012 11:20 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi, Ouch! That blows my theory out of the water. Apparently Michael had the same thought. I haven't a clue what to try next. On 4/1/2012 11:17 PM, MamaPeach wrote: He actually unloads Jaws all together so it isn't even running when he tries to play these games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamer
Re: [Audyssey] tips on programming
Orin, I don't know if things have changed at all over the past few years, but when I was developing I-phone stuff you could only write it with Objective C. It's not that bad but yes, if you struggled with BGT then I can see why you wouldn't care much for Objective C. > You know, does Apple only let you > code games in Objective C? That's kind of a slap in the face > to people who prefer other languages such as Python. I'm in > the Mac dev program so I'd love to create a game, but I > can't get my head around BGT, which means I won't be able to > get my head around Objective C. I was looking at Patyon and > the syntax and everything is just easier, plus I like how > you can test if something works or if you are doing it right > in the Python shell. > Orin > orin8...@gmail.com > Twitter: http://www.twitter.com/orinks > Skype: orin1112 > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
You know, does Apple only let you code games in Objective C? That's kind of a slap in the face to people who prefer other languages such as Python. I'm in the Mac dev program so I'd love to create a game, but I can't get my head around BGT, which means I won't be able to get my head around Objective C. I was looking at Patyon and the syntax and everything is just easier, plus I like how you can test if something works or if you are doing it right in the Python shell. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Apr 2, 2012, at 1:08 AM, Cara Quinn wrote: > Hi Thomas, yes, as of right now, not including some members I've not approved > yet, we have 1238 people on VIPhone which is the iOS users' list. > > So yes, there is most definitely a thriving community here and mine is just > one list! :) > > So I'd honestly encourage anyone who has thought of developing for iOS to get > a Mac of some kind, an iOS device and start coding with Objective C! :) > There's totally a market for it! > > People really want more games that are not only accessible, but that are > creative in their accessibility. I.E. There are already many games which are > accessible on iOS, but really taking the idea of audio games and running with > it to bring a richer audio experience as many audio game developers for > Windows are used to doing would be fabulous for the iDevices. Furthermore, > there is actually also even a sighted market for audio games on the iDevices > which you really don't see on the PC / Mac. > > Anyway, very interesting topic indeed. I do hope people here will start > realizing this market is not only improving but is actually exploding over > night. -Seriously… > > anyway, have a terrific night!… > > Smiles, > > Cara :) > --- > View my Online Portfolio at: > > http://www.onemodelplace.com/CaraQuinn > > Follow me on Twitter! > > https://twitter.com/ModelCara > > On Apr 1, 2012, at 8:29 PM, Thomas Ward wrote: > > > Hi Cara, > > Wow! Thanks for sharing. I wasn't aware the Mac and iOS community was that > large either. However, I do know where you are coming from though. > > The Linux community is often under rated here as well because I've gotten to > know people over on the Orca List, the Speakup List, Emacspeak List, Ubuntu > Accessibility List, etc and while there is a certain amount of overlap > between lists the community does seem to be fairly large now. Especially, > among foreign blind users that can't afford the price of Windows or Mac. > Perhaps this opinion that there aren't enough Linux or Mac users around to > make it worth a developer's time is simply because the people who say those > things haven't spent time on lists where Mac and Linux users hang out. > > On 4/1/2012 9:35 PM, Cara Quinn wrote: >> Hi trouble, I know your sentiments seem correct in your assertion about the >> amount of Windows gamers vs potential Mac / iOS etc gamers, but let me share >> something. >> >> Perhaps you already know I moderate two lists for visually impaired Mac / >> iOS users. On only one of those lists alone there are at least three times >> as many members as on this one. -And, we're getting about 10 to 20 new >> members each week on each list… >> >> So to say that there is only a hand full of potential Mac / iOS gamers is >> not quite right. :) -Know what I mean?… >> >> Thanks, and have an awesome evening!… >> >> Smiles, >> >> Cara :) > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Well, he turns off Jaws, but it is after he has started the games. I even do that and I have no trouble playing any of the games. I will work with him on maybe shutting off Jaws totally and then starting the games. Maybe setting up a hot key or something so he can find the games more easily. -Original Message- From: Pitermach Sent: Monday, April 02, 2012 4:42 AM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi, Maybe that person is running JAWS, and they don't quit or put it to sleep before playing the game? That seems to cause issues with most games. On 3/31/2012 11:54 PM, MamaPeach wrote: Hi Gamers, A friend of mine is having a problem with a couple of games. We both have installed the two games, River Raiders and Top Speed 3. I am able to use the games just fine. He, on the other hand, for some crazy reason, can't click on a menu option to start the games or anything. Any idea why this is happening to him. We both are running Windows 7, 64 bit machines. Like I said, both games work perfectly for me, but he can't even get past the main menus on either game. Please, any help would be appreciated. Mama Peach --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help
Yes, he starts the game menu and can arrow through all the different games, he can select one, but once he has chosen one to play, he cannot click on any menu options, such as starting the game. -Original Message- From: Jim Kitchen Sent: Monday, April 02, 2012 6:00 AM To: MamaPeach Subject: Re: [Audyssey] Game Help Please Hi, May I ask, does your friend start my game menu program and choose the game to play from there? Some of my games use Direct input and others just use the VB6 input. I am just wondering if the game menu works for him. Thanks BFN Jim You just get used to life being a bitch, and then it has puppies. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Yep, that is where I had him install them to. Here is what happened when he tries to play. He clicks on Kitchens Inc on his desktop. The game loads just fine. He is able to arrow through the different games. He lands on say Spanker. He is able to click on that. Now when he arrows through these options, start game, change voice, change volume, etc., he can't click on anything, not even exit. So he tries to get out of this, but with no luck. He can't hit escape or alt f4, it just seems to have locked up his machine. He has to reboot his machine in order to make it go away. On River Raiders, he can load the game, arrow through the menu options but he cannot click on anything. He can hit the escape key and the game shuts down just fine. Same thing on Top Speed 3. -Original Message- From: Jacob Kruger Sent: Monday, April 02, 2012 1:33 AM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please The kitchenSink games need to be installed under program files (x86) since that's the sort of backward compatibility installation path for windows7 etc. HTH Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Monday, April 02, 2012 5:24 AM Subject: Re: [Audyssey] Game Help, Please Me either. It makes no sense. I noticed something when we were looking around on his machine which is weird to me because my machine doesn't show this. When I had him go into the C drive to find program files, he has three program files folders, one is just program files, one is program files 86 and the other is program files X86. I only have program files and program files X86. Why would his have three and would this matter in any way? -Original Message- From: Thomas Ward Sent: Sunday, April 01, 2012 11:20 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi, Ouch! That blows my theory out of the water. Apparently Michael had the same thought. I haven't a clue what to try next. On 4/1/2012 11:17 PM, MamaPeach wrote: He actually unloads Jaws all together so it isn't even running when he tries to play these games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
He has turned his UAC off so I was told that should work. The games install fine. He doesn't get an error, just can't click on any menu options in Jim Kitchens Games, Top Speed 3 or River Raiders. He can play some games that are ones that do not require an install but those that we have installed so far, he can't go past the menu options because he cannot hit his enter key with any results. The game just sits there.. -Original Message- From: Valiant8086 Sent: Sunday, April 01, 2012 11:36 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi there. The person who is having trouble starting those two games might try running them as administrator. Hit the context key on the menu item that you would normally press enter on to launch the game and arrow down to run as administrator. Are they getting an error message? On Mar 31, 2012, at 9:40 PM, Phil Vlasak wrote: Hi, It could be that those games were written in a language that isn't supported by windows anymore such as Visual basic 6. Some game companies have added vb6 libraries to their game installations that fix that problem. If you downloaded and installed Shades of Doom or Jim Kitchen's WinKit, then you have those vb6 libraries and those games will work. Another hint is to install the games as an administrator instead of just install them. When you installed the games did you choose install as administrator? This choice is found by using the context menu key, which is to the right of the space bar between the alt and control keys. Phil - Original Message - From: "MamaPeach" To: "Dean Masters" ; "Gamers Discussion list" Sent: Saturday, March 31, 2012 8:19 PM Subject: Re: [Audyssey] Game Help, Please I am hoping that is all it is. He is trying that now. I was thinking it might be something with direct x but he has windows 7, 64 bit so I am guessing that he'd have a version that would work. -Original Message- From: Dean Masters Sent: Saturday, March 31, 2012 8:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Sometimes I have had this problem. I would restart my PC and then things would work. So I guess it refreshes the ram enough to play the games. Dean -Original Message- From: MamaPeach Sent: Saturday, March 31, 2012 5:54 PM To: Gamers Discussion list Subject: [Audyssey] Game Help, Please Hi Gamers, A friend of mine is having a problem with a couple of games. We both have installed the two games, River Raiders and Top Speed 3. I am able to use the games just fine. He, on the other hand, for some crazy reason, can't click on a menu option to start the games or anything. Any idea why this is happening to him. We both are running Windows 7, 64 bit machines. Like I said, both games work perfectly for me, but he can't even get past the main menus on either game. Please, any help would be appreciated. Mama Peach --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1424 / Virus Database: 2113/4906 - Release Date: 03/31/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please sen
Re: [Audyssey] Game Help
Please Hi, May I ask, does your friend start my game menu program and choose the game to play from there? Some of my games use Direct input and others just use the VB6 input. I am just wondering if the game menu works for him. Thanks BFN Jim You just get used to life being a bitch, and then it has puppies. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audyssey babble report for March 2012
Hi Christina, As always, you are quite welcome. Was kind of a slow month. One of the slowest ever. BFN - Original Message - Thanks as always for this, Jim. Christina -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Sunday, April 01, 2012 5:52 AM To: Audyssey Subject: [Audyssey] Audyssey babble report for March 2012 92 people posted 628 messages. Jim We ain't slow, we just nap when we're sleepy! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Hi, Maybe that person is running JAWS, and they don't quit or put it to sleep before playing the game? That seems to cause issues with most games. On 3/31/2012 11:54 PM, MamaPeach wrote: Hi Gamers, A friend of mine is having a problem with a couple of games. We both have installed the two games, River Raiders and Top Speed 3. I am able to use the games just fine. He, on the other hand, for some crazy reason, can't click on a menu option to start the games or anything. Any idea why this is happening to him. We both are running Windows 7, 64 bit machines. Like I said, both games work perfectly for me, but he can't even get past the main menus on either game. Please, any help would be appreciated. Mama Peach --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Hi Thomas, Then we're on the same wavelength. Best of luck with your engine, I hope it's well received and that you make some nice games with it! Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: ; "Gamers Discussion list" Sent: Monday, April 02, 2012 6:04 AM Subject: Re: [Audyssey] tips on programming Hi Philip, Yeah, I see. You have a good point there. I didn't really think about it that way, but you are right. I could have just stated features x, y, and z and left it at that rather than comparing it to BGT. I certainly understand your opinion, and why you feel like I was criticizing BGT. Next time I'll be more mindful of this, and attempt to just stick to features x, y, and z without attempting to compare a product of mine to someone else's product. As you say most people can do that themselves by downloading and trying each product and find out what they personally liked or disliked. Obviously, I'm excited about the new project, and I suppose I went a bit over the top. There are a lot of little things I like about my new engine. While I generally prefer C or C++ I'm growing to like Python more and more because it is quick, simple, and allows me to just do something without a lot of unecessary overhead. In a way the new engine is like BGT in that all the core modules are compiled, but are wrapped with a very quick and simple scripting language that allows me to get things done quicker and easier than I ever could in C++. In addition, I've actually redesigned some aspects of the engine from scratch to simplify them for myself as well as new programmers that never occured to me before. For example, in the Genesis engine, the one written in C++, I have a header file called serface.h which has several surface constants like dirt, snow, water, mud, stone, etc. While it is a pretty comprehensive list I'm still finding I have to add to that list of constants because as I write more games I need more customized surfaces. Well, I've totally simplified this in Open G3D. Instead of passing a constant variable like SURFACE_STONE I can just pass a string like "stone" which is far simpler than defining several constant variables. Its totally flexable because I can use a string of text to identify doors, walls, surfaces, etc which is not restricted to some predefined constants. I like it, and I'm strongly considering modifying the C++ version of the engine to adopt some of these new changes. Cheers! On 4/1/2012 7:24 PM, Philip Bennefall wrote: Hi Thomas, These things are certainly true, but that was not what I was taking issue with. My question was more along the lines of, why must you target BGT specifically? Why can you not simply say that this engine offers this and this feature, open source being considered a feature in this case, and then let the users do the comparison based on what they consider important? The end result when you write something like that newsletter becomes, at least in my eyes, a side by side list saying why your engine is superior. This is marketing, of course, but I think it would be just as effective just to point out the advantages that you see with your engine without putting other things down. It is possible to mention advantages without mentioning specific products that you want to beat, as it were. It's not really necessary as far as I'm concerned. You say that you are frustrated that BGT is being mentioned whenever someone is asking about developing audio games. Could this be because of merit? It sounds, forgive me for saying so, like a case of envy when viewed in that light. To take an example. When I put out the Perilous Hearts concept demo, I stressed the things that I thought made it worth playing. I could easily have done a side by side comparison with Mota, and pointed out things I didn't like about Mota and stated why my game does this or that in a better way. I chose not to do this because it doesn't really add to the effectiveness of my sales pitch, and it would be negative for you as a fellow game designer in such a small community. This is what I'm getting at. It's really not a question of what either of our engines can or cannot do, but rather how these things are presented. Naturally one does have to make direct comparisons sometimes, but I feel personally that this went a bit over the top especially considering the message from yesterday on top. I would like to just coexist peacefully without arguing who's engine is the best. That's up to the users. Make them aware of the features, cross platform or not, networking or not, etc etc and then let them determine what they want. I would be very surprised if people were not aware that there are other options besides BGT, so I don't think this has to be stressed any further as it is just common sense. No need to point out flaws in other products in order to accomplish ones own success, in such a small community as ours. That's really all I'm saying. I hope it makes sens