Re: [Audyssey] Eurofly German Translation
Hi, As far as I know, no. But you can contact the developers and ask what is needed to translated the game to german. - Original Message - From: "julian dreykorn" To: "'Gamers Discussion list'" Sent: Tuesday, February 7, 2017 8:33 PM Subject: [Audyssey] Eurofly German Translation Hi all, I found the game Eurofly and it looked interesting. But on the site, there was no German version of this game. Has anyone of you heard of a German language pack or is even making one? Best regards, Julian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] guide! How to play online PSP games!
Hey Devin, Given tat this is an eulator and that there are multiple games, is there a documentation or a general manual on what button on the keyboard represents or simulates its equivalent button on the joystick? Or, is there a manual for each game's commands? How should I learn how to kick, combo etc if I haven't played a psp game on a psp device before? Thank you very much for this one! Best, Miloš Pržić Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Devin Prater" To: ; "Gamers Discussion list" ; Sent: Sunday, January 15, 2017 7:40 PM Subject: Re: [Audyssey] guide! How to play online PSP games! Yes, this is for the emulator. Sent with AquaMail for Android http://www.aqua-mail.com On January 15, 2017 12:31:49 PM wrote: Hi, I take it this is to an emulator? I do have an actual hardware based psp. I haven’t used it in ages, though. Sent from Mail for Windows 10 From: Devin Prater Sent: January 15, 2017 12:27 PM To: Gamers Discussion list; kukovecand...@gmail.com Subject: Re: [Audyssey] guide! How to play online PSP games! Link to what? All the info you need is there, I think. Sent with AquaMail for Android http://www.aqua-mail.com On January 15, 2017 12:16:20 PM "kukovecand...@gmail.com" wrote: PLEASE LINK Devin Prater je 15.1.2017 ob 18:40 napisal: Hi all. So, after months of knowing a little about this, I've finally, today, found out the last piece of info on this topic that I needed. So, I'll now write a guide which will, if circulated to other gamers, revolutionize multiplayer gaming... I think. The PSP is the system I chose for this, mainly because, on PC, it's pretty easy to set this up. On Android, you'll need sighted assistance, and a pretty powerful device, and even that may not be enough, as I've not tried it. Another reason I've chosen it is because all major games are represented. Soul Calibur, Broken destiny, Mortal Kombat, Unchained, Tekkon 5 and 6, BlazBlue, Disidia Final Fantasy, Naruto, and Dragon Ball Z, they're all there. So now that I've hopefully gotten your excitement and motivation up, let's go! First, get ppsspp, from ppsspp.org Next, unzip the file you downloaded, and start the 64-bit .exe file. Put a shortcut on your desktop if you want, it's the file you'll be using. Next, close that poor instance of PPSSPP, and go into memstick\psp\system\ppsspp.ini. There, in that file of strange words where what is true and false is an edit away, look for this line: proAdhocServer = localhost Replace it with this: proAdhocServer = coldbird.net This will set the online functionality to jump on the coldbird.net server. while you're in this file, change the wlan to true, and the adhock server to false. The reason for this is so that PPSSPP can access the network, and so that the adhock server, which we won't need, won't interfere with things. Now, you can play PSP games, offline and online! With fighting games, I recommend doing some training/practice to find a character you're comfortable with before jumping on this server, as some people may not go easy on you. Also, this is not a blind-only server, so some will be playing games that we cannot play. As for setting up times for playing, I'm sure we can either use this list, or audiogames forum, which isn't working right at the moment I think, could just be me, although the list may be better, as filling the forum with all that will get annoying for those who don't play video games, but there are more people on the forum than on this list. Hmm. Any ideas about that? Now, that last part... pro.coldbird.net has a listing of what games are being played, and how many people are playing. This will allow you to know if there are people playing the game you are. So, this concludes this guide, I hope that someone finds it useful, and anyone who can access the forum may put this guide up there so everyone else can see it. -- pozdrav andrej kukovec skajp ime andrej.kukovec --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list
Re: [Audyssey] eurofly issue
Hello, The ranks don't coincide with the cattegories available. You have to progress a little bit more in order to have the second cattegory planes available. Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "daniel wolak" To: "Gamers Discussion list" Sent: Sunday, January 15, 2017 10:49 AM Subject: [Audyssey] eurofly issue GHi all, I've been playing around with Eurofly for the latfew days and am having a strange issue: Even though I am now at rank 2, I am unable to see category 2 planes in the select aircraft diologue of free flying. Anyone know how to see category two aircrafts I.E. is there a command ETC to switch to these? Thanks much, Daniel --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The train now standing at platform N A Soft is Tube Sim, and its ready to depart.
Hey all, I don't like when people start talking about one thing by leaving intact a subject line. But answering to every message with something like "What does this have to do with the subject line of this message?" is also a topic which doesn't have anything to do with the subject line! Now to the subject. :) I have a problem with the deadman's witch. Sometimes, when I want to start from a station, it just won't budge. It turns on after some time at random, although I don't do anything. It makes me sometimes get late a minute or even two, so what is the problem? Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Friday, December 23, 2016 6:27 PM Subject: Re: [Audyssey] The train now standing at platform N A Soft is Tube Sim, and its ready to depart. Does this apply to the train simulation game as indicated by the subject line? If you think you're finished, you! really! are! finished!! -Original Message- From: John Sanders Sent: Friday, December 23, 2016 9:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] The train now standing at platform N A Soft is Tube Sim, and its ready to depart. Hi, I'm having a problem with Euro Fly. It doesn't really tell me what to do for the tasks. How should I go about turning down the sounds of the com radio noises and the music? I can't hear what sapi is saying. I hope to hear from you soon. Sincerely, John Sanders On 12/22/2016 11:53 PM, Jason Milyo wrote: Hello everyone, I really love Eurofly yes I have crashed numerous of times but by getting help from other experienced users I am now able to take flights and land successfully and also I have accomplished 21 of the tasks so far in the game and I am very addicted to it and I think Eurofly will get better with the help of others of course meaning recording of streams for airports accurate maps of airports and more planes as well so I think as this game is updated periodically the game will be better and also translators are probably needed for translating the instructions so I think this game will become our successful flight simulator, now we just need a truck simulator and a bus simulator and have both simulators be constructed just like Eurofly and the new train simulator game. I wish someone will be able to create a Maden football simulator and a MLB baseball simulator I love all the games that are created now, and they will become better in the future also we need more accessible games for the droid as well, there seems to be more games accessible for the iphone platform and we droid users feel left out when you only make accessible games for one platform in the phone world. On 12/22/2016 8:29 PM, lori duncan wrote: A different one for sure! On 22/12/2016 23:55, Joshua Kennedy wrote: we already have a free flight simulator. its called euroFly. or do you want a different one? On 12/21/2016 10:41 PM, Austin Pinto wrote: Nick you made my day. i just wished i could play ts after seeing my friends play it. now i hope we get flight simulater On 12/22/16, Rajmund wrote: Hi Nick, Do you, at this point, accept constructive feedback and suggestions? Sent from a Braille Sense - Original Message - From: Nick and Gemma Adamson To: 'Gamers Discussion list' Date: Wednesday, December 21, 2016 9:23 pm Subject: [Audyssey] The train now standing at platform N A Soft is Tube Sim, and its ready to depart. Hi All. After months of development and testing I'm pleased to announce that Tube Sim, The latest game from N A Soft has been released. Tube Sim is a train simulator for windows based on the London Underground system played completely in audio. Using over 600 sounds learn how to drive a train on this iconic part of London. Tube sim has been designed to be as realistic as possible using information based on the real world train system. One place that it does differ from the real world, you can drive it for free. So grab the dead man handle. Close your doors and let's go underground. Get more information and the game from: http://ndadamson.com/index.php"slab=tube-sim Both an installer and portable version of the game are available. Happy driving. Nick. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to ga
[Audyssey] Is All in Play alive?
Hello all, I got a kind of nostalgia for good old days when there were poker tournaments on All in Play. Yes, there is a pretty good Quentin's Poker texas hold'em, but still I would like to ask, how alive is All in Play nowadays? I subscribed for a month on it some 2 years ago, I had a problem with the subscription for some reason, they answered and fixed it. However, I am not sure there were many tournaments back then as there were in, say, 2007. So how is the situation? Are there tournaments? Are there people around or everyone passed on free game servers such as RS Games and Quentin's Playroom? Nothing against those free ones, though, I am subscribed to both of them and am frequently on the Playroom, but wold be glad to participate on one of those old-time tournaments. Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] An Interactive Fiction Interpreter most accessible with NVDA
Thanks Jacob! Will try these add-ons as soon as I can! Best, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Jacob Kruger" To: "Gamers Discussion list" Sent: Wednesday, August 17, 2016 7:31 PM Subject: Re: [Audyssey] An Interactive Fiction Interpreter most accessible with NVDA While there are NVDA add-ons meant to help with IF games, etc., I have also in past used a version of winFrotz that offers it's own TTS reading/output - the version have here at moment is 1.16. However, I have NVDA add-ons both for general IF, and windows frotz itself installed, and with a quick test now, NVDA was quite happy to both automatically read output, and could also just use navigator keystrokes to also read the text in the output window. Now, will also say that am not 100% sure which of these add-ons does all the work, or if it's a combination, but, you can get both the interactive fiction interpreter add-on, and the windows frotz add-on from the following add-on listing page: http://jeff.tdrealms.com/NVDA.htm Stay well Jacob Kruger Blind Biker Skype: BlindZA "Resistance is futile, but, acceptance is versatile..." On 2016-08-17 7:02 PM, Milos Przic wrote: Hello all, My question is actually in the subject line. I started using NVDA and I think that it is going to become my primary screen reader. Jaws was my priority until a few days ago, so I am still getting used to. When I was playing if games before, I would mainly use Jaws cursor to navigate in the text. I was using Filfre and the thing went well. However, I don't think that NVDA is actually going to read the text automatically, and the navigation by navigator object seems a little strange... What are your experiences with IF and NVDA? Thanks to everybody in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] An Interactive Fiction Interpreter most accessible with NVDA
Hello all, My question is actually in the subject line. I started using NVDA and I think that it is going to become my primary screen reader. Jaws was my priority until a few days ago, so I am still getting used to. When I was playing if games before, I would mainly use Jaws cursor to navigate in the text. I was using Filfre and the thing went well. However, I don't think that NVDA is actually going to read the text automatically, and the navigation by navigator object seems a little strange... What are your experiences with IF and NVDA? Thanks to everybody in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Manamon fighting the shadow master.
Hello all, And how to pass that tunnel? I finish there and am unsure how to finish it, I always go in circles... Also, how and where do I change manamons? I have more than 6 but only 6 are getting shown. I once found a teleport or something like that, but I forgot where it is... Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Tobias Vinteus" To: "Gamers Discussion list" Sent: Wednesday, August 10, 2016 2:23 PM Subject: Re: [Audyssey] Manamon fighting the shadow master. Having progressed beyond that part I can say that it seems the shadow master is a task for much further into the game, however, I'm also curious. Suppose that you were to painstakingly to level up you party and succeed in defeating his fourth manamon, rather than getting captured and having to complete the tunnels part, is that even possible, and would the story then take another branch? On Wed, 10 Aug 2016, michael barnes wrote: Hello. I was wondering what would happen if I beat the shadow master the first time? What is the last manamon that he sends out to fight? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!
Oops, I didn't see that you answered. Thanks! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Shaun Everiss" To: "Gamers Discussion list" Sent: Friday, July 22, 2016 6:37 AM Subject: Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG! To be honest you need to go up all of the floors in the clocktower beating everyone you meet along the way. Eventually you will find the strongest trainer in the level. His muther is the leader, if you beat him you will impress him enough to get the stadium open. Even when thats done there are 2 people below the leader to fight. Hint, if you have 2 transformed units then you probably can ace this. You should then be able to get various loot from both oponents. On 22/07/2016 11:41 a.m., loriduncan wrote: I'm the same, still looking for the first leader to smash down, also I baught 2 manamon from the market place, but when i sellect party from the options menu to view what I baught, all I see is my first one I got from the ladie's office, no others. What am I doing wrong? From Lori. -----Original Message- From: Milos Przic Sent: Friday, July 22, 2016 12:04 AM To: Gamers Discussion list Subject: Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG! Hi Shaun and all, But I can't even find the first stadium. I go from the house, I go to the Amiga town (I don't know the right spelling), and there is only the hotel and the market place. I can do everything there, and go to the west in the woods. Somebody there tells me that those woods lead to the first stadium city, but it seams that the woods are closed by walls from all the sides. What am I doing wrong there? Thanks to everybody in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Shaun Everiss" To: "Gamers Discussion list" Sent: Thursday, July 21, 2016 9:55 PM Subject: Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG! Yes, it is. according to aron this game is a pokemon clone, its got bits of ugio and various japanese animation cartoons in it to. Same principal slightly different tings just enough to get away from copywrite. My issue is now I have beaten the first stadium, and hit the field outside of town on the east side but it looks like I have battled everything in this ariea and I have no idea where to go right now. I could go back I guess but forward I am unsure. On 22/07/2016 3:24 a.m., michael barnes wrote: Hey. Is it me or is this very simulor to Pokemon? When I was trying out the demo it brought back memeries of playing the Pokemon games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. . --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. . --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!
Thanks Shaun! I usually don't look so often for spoilers and hints though... Still the stadium there isn't open and I don't seam to find the solution to their problem. I will visit the bell tower once again, hoping that there lies the thing... Is it the right way? Best, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Shaun Everiss" To: "Gamers Discussion list" Sent: Friday, July 22, 2016 6:33 AM Subject: Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG! H well wander round, talk to all you meet, its a bit tricky, there are 2 metle clankings at the far left edge of the screen. anyway once you find one that says the city is ahead walk up straight till you find another sign to the left, after that walk left till you find it its still a little ways forward but you will get there. On 22/07/2016 11:04 a.m., Milos Przic wrote: Hi Shaun and all, But I can't even find the first stadium. I go from the house, I go to the Amiga town (I don't know the right spelling), and there is only the hotel and the market place. I can do everything there, and go to the west in the woods. Somebody there tells me that those woods lead to the first stadium city, but it seams that the woods are closed by walls from all the sides. What am I doing wrong there? Thanks to everybody in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Shaun Everiss" To: "Gamers Discussion list" Sent: Thursday, July 21, 2016 9:55 PM Subject: Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG! Yes, it is. according to aron this game is a pokemon clone, its got bits of ugio and various japanese animation cartoons in it to. Same principal slightly different tings just enough to get away from copywrite. My issue is now I have beaten the first stadium, and hit the field outside of town on the east side but it looks like I have battled everything in this ariea and I have no idea where to go right now. I could go back I guess but forward I am unsure. On 22/07/2016 3:24 a.m., michael barnes wrote: Hey. Is it me or is this very simulor to Pokemon? When I was trying out the demo it brought back memeries of playing the Pokemon games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. . --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. . --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!
Hi Shaun and all, But I can't even find the first stadium. I go from the house, I go to the Amiga town (I don't know the right spelling), and there is only the hotel and the market place. I can do everything there, and go to the west in the woods. Somebody there tells me that those woods lead to the first stadium city, but it seams that the woods are closed by walls from all the sides. What am I doing wrong there? Thanks to everybody in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Shaun Everiss" To: "Gamers Discussion list" Sent: Thursday, July 21, 2016 9:55 PM Subject: Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG! Yes, it is. according to aron this game is a pokemon clone, its got bits of ugio and various japanese animation cartoons in it to. Same principal slightly different tings just enough to get away from copywrite. My issue is now I have beaten the first stadium, and hit the field outside of town on the east side but it looks like I have battled everything in this ariea and I have no idea where to go right now. I could go back I guess but forward I am unsure. On 22/07/2016 3:24 a.m., michael barnes wrote: Hey. Is it me or is this very simulor to Pokemon? When I was trying out the demo it brought back memeries of playing the Pokemon games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. . --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New game, crazy party and card battle
Hello, I didn't look through my inbox to the end to see if anyone has proposed a solution as of yet. So sorry if I repeat something that was just said here, but here is the solution if you use Jaws. On the webpage they say that the game sometimes doesn't work well with Jaws. So that gave me an idea immediately when my errows didn't work at the starting screen with the language selection. So I pressed insert and number 3 on the number pad, which is the command called "enter key to pass through", which, as it says, lets you use a key which would normally interfear with Jaws. So after pressing insert and 3, I just arrowed down and found english. Of course, I will change it later for practicing my french, but it is another story. :) Best, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Sunday, May 29, 2016 10:43 PM Subject: Re: [Audyssey] New game, crazy party and card battle Seems like, as part of the download link, it is indicated that this is a beta. Could that be the reason? If you think you're finished, you! really! are! finished!! -Original Message- From: dark Sent: Sunday, May 29, 2016 3:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] New game, crazy party and card battle Hmmm, most odd. If you go to http://forum.audiogames.net/viewtopic.php?id=18915&p=2 someone else appears to be having the same problem so try checking the responses they get, I had no issues, I don't know if there is an update or something. Al the best, Dark. - Original Message - From: "Ron Schamerhorn" To: "Gamers Discussion list" Sent: Sunday, May 29, 2016 8:19 PM Subject: Re: [Audyssey] New game, crazy party and card battle Hi Dark and others Maybe today isn't my lucky day. I used the link from your message, but still when I go to run the game it first asks to select the language. I've not yet found the way to tell it I want English. Tried using the arrow keys, tab, and simply hitting E but to no avail. I'll keep at it but no thoughts what else to attempt. Thanks much Ron On 5/29/2016 2:48 PM, dark wrote: Hi Ron. There is a french and english version. Assuming I wasn't an idiot and posted a link to the french one by mistake, you should see on the website two links to the different versions. Here's a direct link to the page with the download and instructions for the english version. http://pragmapragma.free.fr/crazy-party/en/index.php Hth. Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2015.0.6201 / Virus Database: 4568/12319 - Release Date: 05/29/16 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Interactive fiction: left and right hand title view
Hi all, I am playing a game on my android phone using the text fiction app. I remember a long while ago that I red about a possibility to turn on and off a left and right hand title view in every if interpreter. The left hand of the title has the current room, the right hand has the score, date and time, or any other important element of the game. I am now playing a game (Dangerous curves) which requires following the time, and my text fiction interpreter doesn't tell me what time it is when announcing my current location. I remember that there was a command to turn it on and off, but I can't remember it at all! So can someone please tell me what the command is? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] possible idea for new game.
Well I don't see myself as a programmer either, but am starting step by step. When I wil have more time, I will probably contact someone to help me understand some of the concepts. John offered you help, hope that the same could be true for me also, and yes, I promiss not to be too anoying. :) Best, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "goshawk on horseback" To: "john" Cc: Sent: Friday, December 04, 2015 2:00 PM Subject: Re: [Audyssey] possible idea for new game. the more I think about it, the more I would actually like to see this game come in to being. unfortunately, I never have been, and never will be any sort of programmer. Simon - Original Message - From: "john" To: "goshawk on horseback" ; "Gamers Discussion list" Sent: Friday, December 04, 2015 12:22 PM Subject: Re: [Audyssey] possible idea for new game. This doesn't sound like an agonizingly hard game to implement, honestly. As long as the dev knows how to build whatever environment you want (side scroller vs 3-d or whatever) the concepts you describe, on the surface at least, don't look that bad. If you're really serious about trying to make this a reality, I'd suggest drafting a more detailed concept for the game - write up everything from scoring to speed of various characters, because that's what you would need to provide for development to get started. For me at least, game design - balancing it, adding to it and then balancing those additions - has been one of the most complicated parts of development, at least from a time spent perspective. If you can take out all that work (and maybe give the dev sounds for the game as well) I really don't think this would be to hard to build, as long as you can find a dev willing to put in the time. Either that, or as Milos said, you can always learn bgt yourself. If you go that rout, I'd be happy to try and get you started; there's a learning curve and a mindset you need in order to start programming, but once you have that down, the actual code isn't that bad. ------ From: "goshawk on horseback" Sent: Friday, December 04, 2015 6:36 To: "Milos Przic" Cc: Subject: Re: [Audyssey] possible idea for new game. I have to say that this is rather disappointing news, as I would have no idea where to start. Simon - Original Message - From: "Milos Przic" To: "goshawk on horseback" ; "Gamers Discussion list" Sent: Thursday, December 03, 2015 8:07 AM Subject: Re: [Audyssey] possible idea for new game. Simon, I haven't had a ride for ages now! Well yes, a nice idea. I have a totally different kind of idea in my head, but I decided to start learning bgt for this matter, and hope one day to be able to implement it. If not, then the falt is noone's but mine only... There were many ideas on this list brought by us users, but the developers, I would say, don't like much hearing those, because only they know how much work a gae like your or mine can involve... So that's my advice, as when you have an idea, the real-life practice shows that only you can implement it, unles someone else asks you for it. Best, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "goshawk on horseback" To: Sent: Tuesday, November 17, 2015 9:53 AM Subject: [Audyssey] possible idea for new game. hello all, this is a very much half formed idea at the moment, but thought I would throe it out there to see what people think. the idea I had, was for a horse riding game, where the back story is, that whilst on holiday, you decide to hire a horse and check out the countryside, unfortunately however, the only horse hire business in the area, is run by a rather grumpy and sadistic individual, (possibly called sadistic Stacy) who only really likes 3 things in life, her horses, sitting around watching tv, and having a nice full cash till. 5 things she really hates, are customers, receiving complaints, having horses come back in poor condition, riders coming back late, and having to get off of her behind to go collect a horse and rider. as you are on holiday, you only have a certain budget to spend, which would normally get you a number of rides, but received complaints, injuries to the horse, coming back late, and having to be collected, will all cost extra. even more unfortunately for you, (as in real life sometimes), the countryside is full of mean spirited individuals, such as farmers who will complain to Stacy if you damage too much of there crops, or scare there sheep. you can avoid them by sticking to the roads, but then you will have delivery van, and truck drivers, who will have to slow down for you if you don't, or can't pull over in time, and th
Re: [Audyssey] possible idea for new game.
Simon, I haven't had a ride for ages now! Well yes, a nice idea. I have a totally different kind of idea in my head, but I decided to start learning bgt for this matter, and hope one day to be able to implement it. If not, then the falt is noone's but mine only... There were many ideas on this list brought by us users, but the developers, I would say, don't like much hearing those, because only they know how much work a gae like your or mine can involve... So that's my advice, as when you have an idea, the real-life practice shows that only you can implement it, unles someone else asks you for it. Best, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "goshawk on horseback" To: Sent: Tuesday, November 17, 2015 9:53 AM Subject: [Audyssey] possible idea for new game. hello all, this is a very much half formed idea at the moment, but thought I would throe it out there to see what people think. the idea I had, was for a horse riding game, where the back story is, that whilst on holiday, you decide to hire a horse and check out the countryside, unfortunately however, the only horse hire business in the area, is run by a rather grumpy and sadistic individual, (possibly called sadistic Stacy) who only really likes 3 things in life, her horses, sitting around watching tv, and having a nice full cash till. 5 things she really hates, are customers, receiving complaints, having horses come back in poor condition, riders coming back late, and having to get off of her behind to go collect a horse and rider. as you are on holiday, you only have a certain budget to spend, which would normally get you a number of rides, but received complaints, injuries to the horse, coming back late, and having to be collected, will all cost extra. even more unfortunately for you, (as in real life sometimes), the countryside is full of mean spirited individuals, such as farmers who will complain to Stacy if you damage too much of there crops, or scare there sheep. you can avoid them by sticking to the roads, but then you will have delivery van, and truck drivers, who will have to slow down for you if you don't, or can't pull over in time, and they will also complain to Stacy about this. there are also idiot motorbikers on the roads, some of who will also complain about you slowing them down, but some of whom will just belt past you, scaring your horse, which could cause it to go haring off in to a field of crops or sheep, either damaging, or scaring the hell out of them. some other fields have bulls in them, who will not be happy to see you, and may come after you if you spend too long in there fields, if they catch you and collide with your horse, this will cause the horse an injury. there are also sometimes loose dogs that will think it is fun to chase your horse, and bite it if they catch it. there are some decent horse tracks, which one can canter or gallop on, useful for out pacing the dogs, or making up time. there are also very muddy tracks, which may cause your horse to slip and fall if you go up them too fast. there could be some streams that need to be jumped, either as short cuts, or again, good for shaking off the dogs. the bull fields could have electric fences, which an idea could be that you need to lure the bull in to it, which will discourage it from chancing you any more, with out your horse hitting the fence. another possibility is that some better horses may be able to jump the fences, where as the bull would slam headlong in to the fence. some of the roads have good verges which you can pull the horse over on when required, but some of them have ditches, so that you can't pull over with out causing your horse to slip and fall in to them, causing an injury. some of the ditches, which could be along side roads, tracks, or fields, also may have fly tipped loose plastic sheeting in, which will flap around in the wind, and scare your horse, causing it to run off somewhere else, as mentioned earlier. you can only go at a walk or trot on the roads, as going any faster on them will cause the horse an injury owing to the harder surface. there could also be pig pens, on the corners of some roads or tracks, which need to be avoided by going to the other side of the road or track, as passing too close to these will also scare the horse, (strange but true fact, horses really don't like pigs). you can only go at walk if you need to cut through a sheep field, as going any faster will scare the sheep, leading to a complaint, possibly unless you can exit that field in time, before the farmer notices you. the same could be the case if you end up in a field of crops, if you can get out of it in time, the farmer may not notice you, so won't complain. there could be a few sorts of game, one could be a timed one, another could be where you just have to get round the rout w
[Audyssey] BGT link
Hi all, The link for downloading BGT on the blastbay.com website doesn't work. Can someone send me the right one? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] An accessible digital chessboard
Hi, I said "chessboard", quite because I was refering to a physical chessboard. I hurd a long while ago on this list that a digital (physical) chessboard is out there, that has the magnetic places for the pieces, and had also a software in it that could actually move the pieces, serving as your oponent, but, not sure though, it also could record logs and positions when you were playing with a human oponent usint it. Best, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Jody McKinniss" To: "Gamers Discussion list" Sent: Sunday, November 01, 2015 4:20 PM Subject: Re: [Audyssey] An accessible digital chessboard Are you asking about a program on your PC, or are you asking about an actual physical chessboard? On 11/1/15, Milos Przic wrote: Hi all, More than a year ago, even a few years ago, if I remember right, someone (I think it was Charles) wrote about a chessboard that has an AI built in, that is pritty accessible. If I am right, can someone tell me what stage it is in now, what are the prices, and give me the link to the order and the description/specs web page? If not the one I am refering to, does anyone know about another accessible digital chessboard? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] An accessible digital chessboard
Hi all, More than a year ago, even a few years ago, if I remember right, someone (I think it was Charles) wrote about a chessboard that has an AI built in, that is pritty accessible. If I am right, can someone tell me what stage it is in now, what are the prices, and give me the link to the order and the description/specs web page? If not the one I am refering to, does anyone know about another accessible digital chessboard? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Frustrated with the gate, beating the grey lady.
Hahaha yes, the little gremlin is very nice and funny one. I am now so confident of my character that I most often kill the lady without losing a single life. I do this by jumping 3 jumps from her to the right (if possible hit her first once), then I turn and shoot 1 or even 2 arrows if she is far enough. Then jump back or over her, depending on where I have more space. The things that can kill in the process are the nasty gosts but I often kill her before she summons them! Best, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Desiree Oudinot" To: "Gamers Discussion list" Sent: Thursday, October 22, 2015 4:35 AM Subject: Re: [Audyssey] Frustrated with the gate, beating the grey lady. I totally agree with your sentiments. I think she should have been a later boss too. I was so frustrated that I was wishing for cheat codes, just so I could get past her. But after a couple hours of trying, I finally beat her. You need to hit her, then jump over her, then try to hit her again, and jump in the opposite direction while she's frozen and screaming in pain. Repeat the process until she's dead, which, frankly, does take far longer than it should. I know I'm not explaining it well, and it didn't make any sense to me either until I'd actually done it. When I got to the little gremlin dude, as I call him, which is the second boss, it was so much easier to beat him than the Gray Lady that I was really questioning why he wasn't the first boss. On 10/22/2015 4:35 PM, loriduncan wrote: Hi guys, I'm really struggling to beat the Grey lady in The Gate. I've tried the jumping 4 times to the right away from her, then turning back and shooting, but nothing works. I shoot and hit her once, then when I jump quickly to my right, she gets me, no matter how quickly I jump. What am I doing wrong? It's really anoying me, especially as she's the first boss, she'd have been better off being a boss either on hard mode, or a later boss in the game. From Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The gate, the first boss
Hello all, If the game has only 10 levels, therefore 3 more related to the demo version, and 5 bosses (so those 3 levels should then be those 3 bosses), I think that even the current price is too high for the content that will be unlocked. 10, even 15 dollars would be more realistic for that. On the other hand, for their another title, Psyco Strike, I would have given even more money as unlocking the demo gives many more possibilities. I didn't want to talk against anyone on the list or to discourage the work of the developers, no, I wish them to keep up the good work, but for this game I see the price unrealistic. Thanks to al in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, October 16, 2015 8:48 PM Subject: Re: [Audyssey] The gate, the first boss I actually just treated myself and bought the game. I'm on level four now I believe where the falling rocks start showing up. Focus your powers and prepare for buttle. -Original Message- From: Milos Przic Sent: Friday, October 16, 2015 11:46 AM To: Gamers Discussion list Subject: Re: [Audyssey] The gate, the first boss Hey Brian, I actually succeeded in hitting her more than once. I shoot two arrows and then jump over her or jump backing away from her. I finished the demo, the other boss was very sympatic! :) Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, October 16, 2015 6:57 PM Subject: Re: [Audyssey] The gate, the first boss Took me a couple tries but I finally beat her! And as difficult as she is the step-by-step guide did not, in fact lesson the sense of achievement I felt. Spoiler! But for those having trouble with her I would actually suggest four rather than three jumps each time and don't, repeat, don't! try to hit her more than once! You might be able to but you'll almost certainly die. Focus your powers and prepare for buttle. -Original Message- From: Jody McKinniss Sent: Friday, October 16, 2015 10:22 AM To: Gamers Discussion list Subject: Re: [Audyssey] The gate, the first boss Brian: I ordinarily wouldn't give spoilers step by step on killing a boss, but in this particular case I'll be nice. When you start the level, as she draws close to you, jump over and away, toward the right. You have a lot more room to maneuver away from the staircase. Usually three jumps after she is behind you is far enough away. Quickly turn and shoot, and as you do, immediately jump back to the left. Again, three jumps past her should give you enough time to turn and shoot. Remember to jump quickly after the arrow leaves your bow. Repeat, right, then left, then right, then left, three jumps past her, until she's dead. On 10/16/15, Bryan Peterson wrote: You also have practically no room to move. No matter how I jump she nearly always gets me right off the bat. And even when I do manage to get away from her for a few precious moments I almost can't hit her because she's right on top of me. And if I do I then have no chance to get away from her. And this is on the Easy difficulty mind. Like I said before I love a good challengin boss fight, I just think this goes a little too far. Focus your powers and prepare for buttle. -Original Message- From: Jody McKinniss Sent: Friday, October 16, 2015 9:39 AM To: Gamers Discussion list Subject: Re: [Audyssey] The gate, the first boss All I will say is that you have two really good friends in this fight. They are your bow, and your legs...for jumping. On 10/16/15, Bryan Peterson wrote: Yeah, hence why I say unfair. Focus your powers and prepare for buttle. -Original Message- From: john Sent: Friday, October 16, 2015 7:56 AM To: Gamers Discussion list Subject: Re: [Audyssey] The gate, the first boss Don't forget the fact that you're trapped against the left side of the level, so you can't really move away from her. -- From: "Bryan Peterson" Sent: Friday, October 16, 2015 9:53 To: "Gamers Discussion list" Subject: Re: [Audyssey] The gate, the first boss I'm in the same boat.I would dare go so far as to call this boss borderline if not unfair. I mean yeah I love a good challenge but I think this goes a bit too far. Either she needs to not be able to kill you in one hit or there need to be more extra lives leading up to her. It also doesn't help that there are not one but two trap doors in the level which make it hard to keep track of things. Focus your powers and prepare for buttle. -Original Message- From: Milos Przic Sent: Friday, October 16, 2015 7:23 AM To: Gamers Discussion list Subject: [Audysse
Re: [Audyssey] The gate, the first boss
Hey Brian, I actually succeeded in hitting her more than once. I shoot two arrows and then jump over her or jump backing away from her. I finished the demo, the other boss was very sympatic! :) Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, October 16, 2015 6:57 PM Subject: Re: [Audyssey] The gate, the first boss Took me a couple tries but I finally beat her! And as difficult as she is the step-by-step guide did not, in fact lesson the sense of achievement I felt. Spoiler! But for those having trouble with her I would actually suggest four rather than three jumps each time and don't, repeat, don't! try to hit her more than once! You might be able to but you'll almost certainly die. Focus your powers and prepare for buttle. -Original Message- From: Jody McKinniss Sent: Friday, October 16, 2015 10:22 AM To: Gamers Discussion list Subject: Re: [Audyssey] The gate, the first boss Brian: I ordinarily wouldn't give spoilers step by step on killing a boss, but in this particular case I'll be nice. When you start the level, as she draws close to you, jump over and away, toward the right. You have a lot more room to maneuver away from the staircase. Usually three jumps after she is behind you is far enough away. Quickly turn and shoot, and as you do, immediately jump back to the left. Again, three jumps past her should give you enough time to turn and shoot. Remember to jump quickly after the arrow leaves your bow. Repeat, right, then left, then right, then left, three jumps past her, until she's dead. On 10/16/15, Bryan Peterson wrote: You also have practically no room to move. No matter how I jump she nearly always gets me right off the bat. And even when I do manage to get away from her for a few precious moments I almost can't hit her because she's right on top of me. And if I do I then have no chance to get away from her. And this is on the Easy difficulty mind. Like I said before I love a good challengin boss fight, I just think this goes a little too far. Focus your powers and prepare for buttle. -Original Message- From: Jody McKinniss Sent: Friday, October 16, 2015 9:39 AM To: Gamers Discussion list Subject: Re: [Audyssey] The gate, the first boss All I will say is that you have two really good friends in this fight. They are your bow, and your legs...for jumping. On 10/16/15, Bryan Peterson wrote: Yeah, hence why I say unfair. Focus your powers and prepare for buttle. -Original Message- From: john Sent: Friday, October 16, 2015 7:56 AM To: Gamers Discussion list Subject: Re: [Audyssey] The gate, the first boss Don't forget the fact that you're trapped against the left side of the level, so you can't really move away from her. -- From: "Bryan Peterson" Sent: Friday, October 16, 2015 9:53 To: "Gamers Discussion list" Subject: Re: [Audyssey] The gate, the first boss I'm in the same boat.I would dare go so far as to call this boss borderline if not unfair. I mean yeah I love a good challenge but I think this goes a bit too far. Either she needs to not be able to kill you in one hit or there need to be more extra lives leading up to her. It also doesn't help that there are not one but two trap doors in the level which make it hard to keep track of things. Focus your powers and prepare for buttle. -Original Message- From: Milos Przic Sent: Friday, October 16, 2015 7:23 AM To: Gamers Discussion list Subject: [Audyssey] The gate, the first boss Hi all, The game is a nice one! I play on easy level with guide turned on. Now: S P O I L E R I passed the first two levels and found the gray lady (50 shades of the gray lady? That's how sadistic she is). She seams impossible! I listenned to the guide, who told me that the idea is not to get neither near nor far from her, but no matter what I do, after a first few shots at her she appears and takes a big bite of me! I tried jumping over her, tried nearing a little then shooting, tried a combo at her but nothing! Is there a trick to get rid of her? Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can mak
Re: [Audyssey] The gate, the first boss
Hey Jody, I actually passed her before I red your message, and thanks anyway! :) Best, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Jody McKinniss" To: "Gamers Discussion list" Sent: Friday, October 16, 2015 6:22 PM Subject: Re: [Audyssey] The gate, the first boss Brian: I ordinarily wouldn't give spoilers step by step on killing a boss, but in this particular case I'll be nice. When you start the level, as she draws close to you, jump over and away, toward the right. You have a lot more room to maneuver away from the staircase. Usually three jumps after she is behind you is far enough away. Quickly turn and shoot, and as you do, immediately jump back to the left. Again, three jumps past her should give you enough time to turn and shoot. Remember to jump quickly after the arrow leaves your bow. Repeat, right, then left, then right, then left, three jumps past her, until she's dead. On 10/16/15, Bryan Peterson wrote: You also have practically no room to move. No matter how I jump she nearly always gets me right off the bat. And even when I do manage to get away from her for a few precious moments I almost can't hit her because she's right on top of me. And if I do I then have no chance to get away from her. And this is on the Easy difficulty mind. Like I said before I love a good challengin boss fight, I just think this goes a little too far. Focus your powers and prepare for buttle. -Original Message- From: Jody McKinniss Sent: Friday, October 16, 2015 9:39 AM To: Gamers Discussion list Subject: Re: [Audyssey] The gate, the first boss All I will say is that you have two really good friends in this fight. They are your bow, and your legs...for jumping. On 10/16/15, Bryan Peterson wrote: Yeah, hence why I say unfair. Focus your powers and prepare for buttle. -Original Message- From: john Sent: Friday, October 16, 2015 7:56 AM To: Gamers Discussion list Subject: Re: [Audyssey] The gate, the first boss Don't forget the fact that you're trapped against the left side of the level, so you can't really move away from her. -- From: "Bryan Peterson" Sent: Friday, October 16, 2015 9:53 To: "Gamers Discussion list" Subject: Re: [Audyssey] The gate, the first boss I'm in the same boat.I would dare go so far as to call this boss borderline if not unfair. I mean yeah I love a good challenge but I think this goes a bit too far. Either she needs to not be able to kill you in one hit or there need to be more extra lives leading up to her. It also doesn't help that there are not one but two trap doors in the level which make it hard to keep track of things. Focus your powers and prepare for buttle. -Original Message- From: Milos Przic Sent: Friday, October 16, 2015 7:23 AM To: Gamers Discussion list Subject: [Audyssey] The gate, the first boss Hi all, The game is a nice one! I play on easy level with guide turned on. Now: S P O I L E R I passed the first two levels and found the gray lady (50 shades of the gray lady? That's how sadistic she is). She seams impossible! I listenned to the guide, who told me that the idea is not to get neither near nor far from her, but no matter what I do, after a first few shots at her she appears and takes a big bite of me! I tried jumping over her, tried nearing a little then shooting, tried a combo at her but nothing! Is there a trick to get rid of her? Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have
[Audyssey] The gate, the first boss
Hi all, The game is a nice one! I play on easy level with guide turned on. Now: S P O I L E R I passed the first two levels and found the gray lady (50 shades of the gray lady? That's how sadistic she is). She seams impossible! I listenned to the guide, who told me that the idea is not to get neither near nor far from her, but no matter what I do, after a first few shots at her she appears and takes a big bite of me! I tried jumping over her, tried nearing a little then shooting, tried a combo at her but nothing! Is there a trick to get rid of her? Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Psycho Strike - New Action/Strategy Game
Hello, Every stage except the party, but also except the police station. The police station finishes when you pick up a special item or when you kill all the policemen there, I couldn't figure out. Anyway, a nice game! I still didn't buy the full version, but I will be buying it as soon as I have some money on my creditcard. Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Tuesday, April 28, 2015 11:55 PM Subject: Re: [Audyssey] Psycho Strike - New Action/Strategy Game Every stage except the party has an exit, found at the left side of the area. To access this, walk up to it and press Shift+Enter. The party mission will end once you have killed everyone in the room, but most other missions end when you decide to leave. - Original Message - From: "john" To: "Gamers Discussion list" Sent: Tuesday, April 28, 2015 5:39 PM Subject: Re: [Audyssey] Psycho Strike - New Action/Strategy Game Could you please specify where? I've read through it three or four times and haven't been able to find the info. I saw the shift enter to leave a mission here on list, but I'm not sure where it was figured out. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Bridge baron Jaws scripts
Hi, I wanted to try out the mentioned game, but following the link on the Audiogames.net I get the 404 error and am unable to download the script files. Can someone give me the right link, or send me those files? Thanks in advance to all, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Close-quarter fight in 3d vilocity?
Hi all, I've red the readme file on the site, and was just curious about a new feature that is added. So yes, I am looking for an info that can be a spoiler even before trying it out, but still... The new feature unables you to get into a close-quarter fight with someone. I just wanted to ask, is it at the end with Brutus, or fights can occur somewhere else? I ask also because there is written that you will have to fight some "characters", so as it is written in plural, I wonder whom do you have to fight? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Text-based Twitter games, here's what I've just found
Hi all, Here is an acricle from the Guardian newspaper about new text-based Twitter games. I don't have the time to try it and to report here, but I hope that someone will find this interesting and start playing: http://www.theguardian.com/technology/2015/jan/14/choose-your-own-adventure-twitter-game-review-call-of-duty?CMP=ema_827 Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A rare one from me: an idea for a game based on Castaways and Lone Wolf
Hi Tom, As for the time, it would depend on the developer's research and his way of programming. You would have supplies that gradually burn away: food, fresh water, fuel etc. You have the automatic professions as cooks like in Castaways, may be even signalmen and sonar crew, then you have parts of the crew you set parameters and they perform them until you change them or they have to change because something happens in the game, such as engineers. For example, you set the corse and speed, but the ship finds an enemy and you want to get to the full speed to engage it, so you command them to do that. Or the ship gets hit and you command them to find the damage on the engines and then to repair it etc. And finally, there are those who have to be commanded every time manually such as weapons crew. Prepare, load, aim, fire. But in the meantime they are idle and, well, just spend resources. Of course, there should be the speed parameter too, so that you can't command the engine crew to set at full speed and remain that way forever, because there is so called cruising speed that is some 30-40% less than the full speed, but spends 50-60% less fuel, so when you go at full speed you burn your fuel faster, and at cruising speed you travel more for the same energy. Then when the ship is, say, at 20% of the available resources there is a warning and the player should call or find a supply ship or a friendly port to replenish. If the ship is available to embark helicopters or is even an aircraft carrier, there would be the aviation control. The dedicated crew would be instructed to and a number of aircraft determined by the player would take off, so the ship's attack, defence and search would be widenned, but on the other hand the player shouldn't forget to instruct the crew to refuel and replenish the aircraft before the takeoff or after landing back. When the ship is hit, the firemen crew is instructed to neutralize fire at the hit part of the ship, and the facilities on that ship's part would malfunction or function with less quality or efficacy: water penetration reduces speed, but the player shouldn't forget to command the engineers to lower the speed or water would penetrate more quickly, some random crew would be lost, weapons could malfunction and the weapons' crew could remain idle, but as all the crew on a ship is trained to work on neutralizing fire and helping in situations when the ship is hit, the weapons' crew can then take jobs of the firemen, so when they help the firemen the number of ticks to repair the damages is reduced. It would be very complicated as a project even to imagine, but as I said before, the concepts already exist in various games. I hope that I was more detailed this time in terms of game mechanics and how things work. I am glad that you are interested in the idea, so if you have more questions regarding this, ask away. :) Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, January 04, 2015 1:16 PM Subject: Re: [Audyssey] A rare one from me: an idea for a game based on Castaways and Lone Wolf Hi Milos, I get that. I guess my last message wasn't clear as to what I'm looking for. What I'm looking for is very detailed specifics on game mechanics of how it works rather than just a generic outline of the game. For example, each crewmen on the ship has to have a job or a number of jobs that falls in his or her jurisdiction. If so what tasks will each crewmen carry out. If one is an engineer what would he or she do besides standing around in the engine room drinking cups of coffee playing poker with the other engineers? If a crewmen happens to be a weapons tech responsible for loading and arming missiles and torpedoes in a combat situation what does that crewmen do while not in a combat situation? How many engineers, communication techs, weapons techs, etc are required for any specific job? My point here is that there is lots to think about and all you have done to this point is give me a very broad outline for a game but have not talked about the sorts of details one would need in order to code it. That's the difference between ideas and coding them. There are mechanics of how it is all suppose to work, good or bad consequences if this or that happens, and a lot of details are required to make something that actually works. To give you an idea take Castaways. A hunter brings back a new kill every so many ticks. The kind of details therefore a developer would need to know is how many ticks should elapse between a new kill, how long it will take for someone to skin it, etc before it can be cooked. The same sort of concept holds true for your ship game. If there are engine troubles how long will it take for your crew of engineers to fix it. What is a reasona
Re: [Audyssey] A rare one from me: an idea for a game based on Castaways and Lone Wolf
Hi Tom, The game would use sounds and text (sapi or screen reader). The mechanics could be similar to those in castaways, where you can set the speed of the game (mesured in ticks or whatever) and the player would have to manipulate with the environment like in castaways, or even like in Time of Conflict, by selecting a cattegory or a person, then a necessary command that is currently available. Or it can be even turn-based, where you set parameters and tasks for the turn and the game calculates everything for the turn to happen. For example, in the last turn, an enemy sub was detected. You assign the sonar crew the task to locate it, the crew that controls the voyage to set the speed to maximum, and the depth charges crew to fire once the sub gets in certain range. Then of course, the submarine can change corse and speed or (rarely but possibly) surface to attack with the artilerry. Then you may outmaneuver the sub by assigning various tasks to various crewmembers etc. And although this example is for the turn-based possibility, it would be even more interesting in the realtime or in the relative time like in Castaways. Missions can be premade like in Castaways, or there could be a possibility for creating maps and missions like in TOC and Lone Wolf. Is there anything else? Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, January 03, 2015 2:40 PM Subject: Re: [Audyssey] A rare one from me: an idea for a game based on Castaways and Lone Wolf Hi Milos, My initial thought here is this is a good idea in concept. However, unfortunately we need more than just an idea to be able to program it. We need to know more about the mechanics of how the game is to work, what objectives there are, and so forth. At this point the concept while good is a bit vague to me. I'd like to have a more detailed outline of the game to consider coding something like this. Cheers! On 1/3/15, Milos Przic wrote: Hi all, and happy new year! I usually don't express my game ideas since i (still) don't know programming but know how hard it is to do a game from scratch and to program at all. However, this time I have to, because (1) we already have basic concepts for the idea, and (2) because I have to tell it to someone who will fully understand it! The concept 1 would be like in castaways, where you have multiple persons to control. The game would be a ship simulation game (a cargo ship, a tug, but preferably a warship) that can have multiple missions (the basic concept 2 like in lone wolf), and would function by assigning tasks to different crew cattegories and single persons, or to officers that command the crew. For example, there is a gun officer (or the gunners cattegory), the kitchen officer (cooks part of the crew), fire controll, aviation, signaling officer (signalmen cattegory), officers or crew dedicated to torpedos and various other types of weapons such as machine guns, mines, depth charges, etc, men dedicated to maintaining and survivability of the ship, to communication with the land or other vestles, those that work with the corse, stability and other sailing issues of the ship with the captain (the player's name) as the leader. Various officers or cattegories would of course have different possibilities that could update according to the task, to the accomplishment of other cattegories' part of the mission, to the needs in a certain moment etc. Then of course the online playing mode, where an individual would be a captain who controls a ship and then the ships form an alliance or a battle groups, or fight amongst themselves. Or, a player can be an officer (cooks, gunners etc) that has single persons under controll and is able to assign tasks to them in order to contribute to the hole system of the ship. I know that it should be a project that has many requirements in terms of research, programming, investing, server maintaining in case of the online playing etc, but also I think that we have enough concepts to start with. And if we have in mind that Jeremy assembled his first version of Castaways in only a week, I think that in a few months or in a year one can make a stable version of the game I suggest. And yes, I would be willing to pay for that game, 100 euros or even more. Also, I am sure that the game enthusiasts such as Tom and Dark would be glad to contribute. So that's it. If in some near or far future I learn how to program, I may start something like this. But I don't plan to start learning this year, and all of my tries to learn programming have failed till now. So I ask developers to think about this, and I am sure that it can be even prophitable as there are some of us who would be ready to pay enough for that, either because we have passion for games, or because we have passion
[Audyssey] A rare one from me: an idea for a game based on Castaways and Lone Wolf
Hi all, and happy new year! I usually don't express my game ideas since i (still) don't know programming but know how hard it is to do a game from scratch and to program at all. However, this time I have to, because (1) we already have basic concepts for the idea, and (2) because I have to tell it to someone who will fully understand it! The concept 1 would be like in castaways, where you have multiple persons to control. The game would be a ship simulation game (a cargo ship, a tug, but preferably a warship) that can have multiple missions (the basic concept 2 like in lone wolf), and would function by assigning tasks to different crew cattegories and single persons, or to officers that command the crew. For example, there is a gun officer (or the gunners cattegory), the kitchen officer (cooks part of the crew), fire controll, aviation, signaling officer (signalmen cattegory), officers or crew dedicated to torpedos and various other types of weapons such as machine guns, mines, depth charges, etc, men dedicated to maintaining and survivability of the ship, to communication with the land or other vestles, those that work with the corse, stability and other sailing issues of the ship with the captain (the player's name) as the leader. Various officers or cattegories would of course have different possibilities that cou ld update according to the task, to the accomplishment of other cattegories' part of the mission, to the needs in a certain moment etc. Then of course the online playing mode, where an individual would be a captain who controls a ship and then the ships form an alliance or a battle groups, or fight amongst themselves. Or, a player can be an officer (cooks, gunners etc) that has single persons under controll and is able to assign tasks to them in order to contribute to the hole system of the ship. I know that it should be a project that has many requirements in terms of research, programming, investing, server maintaining in case of the online playing etc, but also I think that we have enough concepts to start with. And if we have in mind that Jeremy assembled his first version of Castaways in only a week, I think that in a few months or in a year one can make a stable version of the game I suggest. And yes, I would be willing to pay for that game, 100 euros or even more. Also, I am sure that the game enthusiasts such as Tom and Dark would be glad to contribute. So that's it. If in some near or far future I learn how to program, I may start something like this. But I don't plan to start learning this year, and all of my tries to learn programming have failed till now. So I ask developers to think about this, and I am sure that it can be even prophitable as there are some of us who would be ready to pay enough for that, either because we have passion for games, or because we have passion for ships. Best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] FS Navigator
Hi all, What are your experiences with the fs navigator combined with the Microsoft's flight simulator 2004? Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Force feedback
Hi all, I was thinking of buying a steering wheel and a flight controller to be able to play Top Speed and TDV in a more realistic way. What are your experiences? I am particularely interested in devices with force feedback. How realistic can it be? Is it a simple vibration on impact that reminds of a vibration of a mobile phone, or it can really shake you at times where the impact should be hard? In adition, are flight controllers as big as steering wheels, or they are more like joysticks? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] About celtic tribes?
Hi all, What about the android version of Lords and Knights? I tried to play but am not sure how accessible it is, as I couldn't even start the game! The registration process wouldn't end at all, and I uninstalled it, but the game itself seamed very interesting... Also, is Celtic Tribes available on Android too? If yes, how accessible is it? I wouldn't ask here if I had time to check for myself, but I am very busy these days and months, so I am sorry to not be able to find some time for experimenting and reporting to the list... Best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Sunday, December 14, 2014 5:37 PM Subject: Re: [Audyssey] About celtic tribes? If it is like lords and knights, very much so, the game is entirely focused on attacking other players, and when you attack people them lose resources etc. that is why I do not plan to play lords and knights in the long term, really I wish there was a propper civilization and settling game that didn't have all this stupid number crunch pvp nonsense! All the best, Dark. There is always more to know, more to see, more to learn. The world is vast and wondrous strange and there are more things benieth the stars than even the archmaesters of the citadel can dream. - Original Message - From: "Christina" To: "'Gamers Discussion list'" Sent: Sunday, December 14, 2014 4:34 PM Subject: Re: [Audyssey] About celtic tribes? Hi. Is it PVP? Thanks. Christina -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Karl Belanger Sent: Sunday, December 14, 2014 11:25 AM To: Gamers Discussion list Subject: Re: [Audyssey] About celtic tribes? It's basically a mod. The buildings, units, and missions have different names, some researches and missions have different results, but they play very similar. Sent from my iPhone On Dec 14, 2014, at 07:14, dark wrote: I have asked this on the audiogames.net forum, but then I remembered there are a good few Ios users here who might know as well. I've just written an entry for lords and knights with a description for the audiogames.net database. I know Celtic tribes is another game from the same company and another mmorpg, and sinse it's got a page on Applevis it is accessible. What I wonder however is how similar is it to lords and knights? Is it simply a mod of the same game rather like the storm8 ones, or does it do anything different? If it is a mod, I can basically just rejigger the Lords and knights db page, if however it is a different game then I probably need to go and try it myself, and I'm a lazy person :D. The same company also had several other games, has anyone tried those (they apparently have some rpgs as opposed to actual mmorpgs, though the only games I've heard of there's in terms of access are Celtic tribes and Lords and Knights). Any thoughts? There is always more to know, more to see, more to learn. The world is vast and wondrous strange and there are more things benieth the stars than even the archmaesters of the citadel can dream. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyss
Re: [Audyssey] jim's pizza delivery game
You can actually upgrade but I'll not spoil. Also the warnings from the police at first afraid me, but when you get used to them you don't give a f*, like in the real life. :) I played through the end already, and can say, Jim, keep up the good work, and continue implementing your creativity in those exelent games! Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Lori Duncan" To: "Gamers Discussion list" Sent: Friday, October 24, 2014 9:34 PM Subject: Re: [Audyssey] jim's pizza delivery game Yummy, you guys are making me hungry now, though as to the game, I'm struggling to find my way around the town and already got a warning from the police for going too fast! I was only doing 40, come on! It'd be cool if you could upgrade your transport's engens and have it dodge police cars lol. From Lori. -Original Message- From: Thomas Ward Sent: Friday, October 24, 2014 7:59 PM To: Gamers Discussion list Subject: Re: [Audyssey] jim's pizza delivery game Hi Charles, Good grief! Those are some massive pizzas. Sounds practically big enough to feed a dinosaur. LOL. Actually I have seen them that big but have never ordered one myself. A local restaurant called Fox's Pizza here has there deluxe party pizza which I believe is about 30 inches in diameter. It is generally available for birthday parties and things like that. I have no idea how much it costs since I have never had any reason to buy one that big, but I do imagine it costs quite a bit more than their standard large pizzas. I'd be surprised if it was anything less than $25. Cheers! On 10/24/14, Charles Rivard wrote: I know of such a place. However, the pizza is 18 inches in diameter, and even if you do not order double toppings or cheese, it costs about $25. They really pile on the topping, though, and nothing is premade. Another place here charges $25 for their largest cheese pizza and each additional topping is $4. Keep in mind, though, that this is a 30 inch pizza that is supposed to be for parties. It is a rectangular shape, 24 inches by 30, cut into squares. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Language was: should I steal these titles?
Hahaha I do know, but I can't make them pronounce it the correct way as it would be realy hard for them! It's even hard for my friends who are not from Serbia although they don't have synthisized pronounciation (evil grin). It is written P r z i c, and pronounced so that the stress is on the r, z is pronounced like french g when written in front of an e or an i, and the final c like ch in child. If there were an article in front of my sirname, I would have to contact everyone responsable for implementing eloquence into their programs, so they would change it or go to the cort (another evil grin). Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Stephen" To: "Gamers Discussion list" Sent: Thursday, October 02, 2014 10:28 PM Subject: Re: [Audyssey] Language was: should I steal these titles? Hi Milos. Speaking of language, have you heard how some synthesisers pronounce your surname? It's quite naughty. At 10:10 PM 10/2/2014, you wrote: Hi, Let me put here my two cents as I get tired of near-to-nonsense content by some people. On one hand we have here a possibility of a litteral translation of a metaphor. To steal, in some languages, can be used as a metaphor for to take, just to make the meaning stronger, so if we assume that Ishan, for whom I don't know what his mother tongue is, wanted to express himself with a metaphor like that, then the question is nonsense because, if you take something from someone, change something here and there, that's anyway not your product, and therefore there is no metaphor in your word! If he really thaught to steal a product because of his lack of ideas, money, etc, trying before that to get sympathies of developers by making accusations like he did, there is an appropriate proverb in Serbia which, when translated in english says (excuse my strong language here): whatever others talk about, a bich talks about honor. I don't want to offend anyone, the subject of the proverb is only metaphoric! Best, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Thursday, October 02, 2014 12:26 PM Subject: Re: [Audyssey] should I steal these titles? The very question in the subject line says that the answer is no, unless the one asking is a child who doesn't know better. "Should I steal?" Obviously not. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Lisa Hayes" To: "Gamers Discussion list" Sent: Wednesday, October 01, 2014 11:22 PM Subject: Re: [Audyssey] should I steal these titles? and what is the differenbe between you doing this and you complaining about others cracking software not a bit isham. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, October 02, 2014 1:14 PM Subject: Re: [Audyssey] should I steal these titles? Hi Ishan, Absolutely not. It is unethical to take someone else's ideas, the name of a game, etc and try and sell it as your own creation. The fact you recognize it as steeling should tell you that it is unethical, and that you don't really have a right to do this legally or ethically. For one thing there is international and national copyright laws that protect a developer's right to his or her ideas and creations. If you create a new game called Super Liam using Liam's sounds, music, game characters, etc you can legally be sued for copyright infringement. The only way around this is to get permission from the copyright holder, and usually that may involve some sort of contract where you pay him/her a certain amount of money to use their trademarks. Copyright law not withstanding there is a question of ethics here too. If a developer be it Liam, Philip, etc creates a game what right do you have to just take their sounds, music, game ideas, etc and rewrite it, and sell it as your own work. That's not the same as walking into a store and steeling something, but it is still theft of someone else's property. Steeling is still steeling and most people consider steeling an unethical practice. On 10/1/14, ishan dhami wrote: Hi all should I steal these titles I mean name of audio games? If a person specially an audio game programmer should steal these titles or not? like super liam q9 and tarzan junior if a person will programme these games in a new way then should this is acceptable? will customers want to buy it? Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at ht
Re: [Audyssey] should I steal these titles?
Hi, Let me put here my two cents as I get tired of near-to-nonsense content by some people. On one hand we have here a possibility of a litteral translation of a metaphor. To steal, in some languages, can be used as a metaphor for to take, just to make the meaning stronger, so if we assume that Ishan, for whom I don't know what his mother tongue is, wanted to express himself with a metaphor like that, then the question is nonsense because, if you take something from someone, change something here and there, that's anyway not your product, and therefore there is no metaphor in your word! If he really thaught to steal a product because of his lack of ideas, money, etc, trying before that to get sympathies of developers by making accusations like he did, there is an appropriate proverb in Serbia which, when translated in english says (excuse my strong language here): whatever others talk about, a bich talks about honor. I don't want to offend anyone, the subject of the proverb is only metaphoric! Best, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Thursday, October 02, 2014 12:26 PM Subject: Re: [Audyssey] should I steal these titles? The very question in the subject line says that the answer is no, unless the one asking is a child who doesn't know better. "Should I steal?" Obviously not. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Lisa Hayes" To: "Gamers Discussion list" Sent: Wednesday, October 01, 2014 11:22 PM Subject: Re: [Audyssey] should I steal these titles? and what is the differenbe between you doing this and you complaining about others cracking software not a bit isham. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, October 02, 2014 1:14 PM Subject: Re: [Audyssey] should I steal these titles? Hi Ishan, Absolutely not. It is unethical to take someone else's ideas, the name of a game, etc and try and sell it as your own creation. The fact you recognize it as steeling should tell you that it is unethical, and that you don't really have a right to do this legally or ethically. For one thing there is international and national copyright laws that protect a developer's right to his or her ideas and creations. If you create a new game called Super Liam using Liam's sounds, music, game characters, etc you can legally be sued for copyright infringement. The only way around this is to get permission from the copyright holder, and usually that may involve some sort of contract where you pay him/her a certain amount of money to use their trademarks. Copyright law not withstanding there is a question of ethics here too. If a developer be it Liam, Philip, etc creates a game what right do you have to just take their sounds, music, game ideas, etc and rewrite it, and sell it as your own work. That's not the same as walking into a store and steeling something, but it is still theft of someone else's property. Steeling is still steeling and most people consider steeling an unethical practice. On 10/1/14, ishan dhami wrote: Hi all should I steal these titles I mean name of audio games? If a person specially an audio game programmer should steal these titles or not? like super liam q9 and tarzan junior if a person will programme these games in a new way then should this is acceptable? will customers want to buy it? Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are ar
Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.
Hi Nick, I have a problem after installing the game. When I try opening it I get the mising shortcut dialogbox that says that there is no file called pb main.exe. I don't know why does it happen, but it happenned once more before with another game. What would you advise me to do? Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Nick Adamson" To: Sent: Thursday, September 25, 2014 11:54 PM Subject: [Audyssey] Announcing the first release of Park Boss,an amusement park simulator. Have you ever been to an amusement park and thought that it would be easy to run or you could do a better job? Do you want to play an audio only game that doesn't depend on quick reactions but uses your brain to work things out? Have you ever wanted to hit a sock stuffed with paper with a wooden stick after it's fallen through a tube? If the answer is yes to any of these questions then Park Boss is for you. Park Boss, the latest free release from N A Soft, is an amusement park simulator for Windows where you're the boss. Every choice you make has an impact on how successful your park is. You can choose from over 70 attractions, choose how your park is laid out and what sort of food you sell. Make the wrong choices, don't employ enough staff or don't pay them enough, charge to much for food or tickets and visitors won't come. Manage marketing campaigns, react to events at the park and even play and ride some of the attractions. Park Boss is played using a simple set of menus which give you access to nearly limitless combinations of choices. Once you've opened your park walk around it in an immersive audio experience and talk to your visitors to see what they think of your park. Listen to what they say; there feedback can help you improve the park. To find out more and download this audio game visit the N A Soft website at http://www.ndadamson.com Thanks and happy bossing. Nick. N A Soft --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: [atig-nz] Testers wanted for accessible games
Ishan, you just run the game and wait till it loads. When the music starts with a gong, you press enter and will get to the main menu. I don't know polish well either, but it was not a problem. Best, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "ishan dhami" To: "Gamers Discussion list" Sent: Friday, September 12, 2014 7:51 PM Subject: Re: [Audyssey] Fwd: [atig-nz] Testers wanted for accessible games Hi milos sir can u tell me how you run the game. because the developer lives in new zealand and the site in polish and the game is not running. I am not able to understanding this sorry Ishan On 9/12/14, Milos Przic wrote: Hello, I think that the question I am going to ask can spoil the game, so please, read on only if you know a little more about the game or want it spoiled. S P O I L E R Is this all? I get the message that the story will continue soon in the next part: 1812 the sole of Russia. It's obvious that it is another title, but there is also a continue button that brings me again the ending dialog. Is the other title out, or it is included in the game? I ask this also because the title is a little strange when compared to the Korwin's diary entry, that is, the 12th of joon and it is not winter time. So I understood it as a kind of a prolog to the actual game when suddanly it ends... And if this is the only part available, is it possible that it took the developer 2 years (or even more depending on when in 2012 he started)? Not that I am blaming him, I only liked the game! But still, I remember when Jeremy did Castaways in only a few weeks, and Castaways is way more complex than this one. And although much time was spent on acting and sound here, which is not case with Castaways, the actual programming didn't seam much complex as everything is in lists and menus. Again, I don't like to sound rood here, so please don't understand my message in that manner. We didn't have until now a game with this particular historical setting. Even in the mainstream market you won't find much games that involve russian-polish conflicts since 15th sentury through the napoleonic wars as here the case is. So I liked it and probably will contact the developer at least to congratulate him on this. Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "shaun everiss" To: Sent: Friday, September 12, 2014 4:03 AM Subject: [Audyssey] Fwd: [atig-nz] Testers wanted for accessible games this just came in my inbox. please support this guy he is a local to my country. Actually was supprised that someone in new zealand developed this stuff. \ I am Jarek Beksa. I spent several years developing a computer-based audio game called 1812: Heart of Winter. I have been delighted to find that this has been highly entertaining and stimulating to non-sighted people. And I am also very enthusiastic to carry that work on through doing a PhD at AUT in supervision with Dr Philip Carter. I want to build on what we learnt from Heart of Winter and further the development of audio games. This could include ways to involve users in the development, identifying the attractive features, creating content, developing interfaces for blind people, and so on. We are very keen to meet up with interested people who want to contribute. This involvement may just be in using the games or it could be more. 1812: Heart of Winter can be downloaded for free. iOS: <https://itunes.apple.com/us/app/1812-heart-of-winter/id543164461?mt=8>https://itunes.apple.com/us/app/1812-heart-of-winter/id543164461?mt=8 PC Windows: <https://www.dropbox.com/sh/9t2h6olz505s15r/AACOeRTpUdMYxFGP3bF2JVUma>https://www.dropbox.com/sh/9t2h6olz505s15r/AACOeRTpUdMYxFGP3bF2JVUma I am looking forward to meeting with you and learning how we might work together. Jarek Beksa (<mailto:jbe...@aut.ac.nz>jbe...@aut.ac.nz) (supervisor) Dr Philip Carter (<mailto:pcar...@aut.ac.nz>pcar...@aut.ac.nz) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org
Re: [Audyssey] Fwd: [atig-nz] Testers wanted for accessible games
Hello, I'll write to him to ask if he would be willing to implement his games for android (as he did it for the IOS already). I am aware that here on the list most people think that IOS is more popular in the gaming comunity, but believe me, Android has more and more users among the blind in Europe and Asia (I'm not sure for USA, Australia and Africa though). I would like to be one of his international helpers, not only as a gamer but also as someone who knows and can do good and thourrow historical researching. So yes, I was impressed more than most often when I see a new game or developer come out on the audiogaming scene. Best, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Friday, September 12, 2014 11:07 PM Subject: Re: [Audyssey] Fwd: [atig-nz] Testers wanted for accessible games Milos, well this was essentually a tech demo. more will come out at some point. From what the developer told me this morning over email, there are some local prototypes to test first, probably with local testers like myself before others get them outside new zealand. both on touch and pc. Right now thats about all I know, as I have only just dumped to him my contact for international and local since he is in my country. I will try to keep people up to date. smeveriss.wordpress.com is the blog I use for most updates. If I get another project or so or enough to warrent where I get enough I may create another blog for all that. At 04:17 a.m. 13/09/2014, you wrote: Hello, I think that the question I am going to ask can spoil the game, so please, read on only if you know a little more about the game or want it spoiled. S P O I L E R Is this all? I get the message that the story will continue soon in the next part: 1812 the sole of Russia. It's obvious that it is another title, but there is also a continue button that brings me again the ending dialog. Is the other title out, or it is included in the game? I ask this also because the title is a little strange when compared to the Korwin's diary entry, that is, the 12th of joon and it is not winter time. So I understood it as a kind of a prolog to the actual game when suddanly it ends... And if this is the only part available, is it possible that it took the developer 2 years (or even more depending on when in 2012 he started)? Not that I am blaming him, I only liked the game! But still, I remember when Jeremy did Castaways in only a few weeks, and Castaways is way more complex than this one. And although much time was spent on acting and sound here, which is not case with Castaways, the actual programming didn't seam much complex as everything is in lists and menus. Again, I don't like to sound rood here, so please don't understand my message in that manner. We didn't have until now a game with this particular historical setting. Even in the mainstream market you won't find much games that involve russian-polish conflicts since 15th sentury through the napoleonic wars as here the case is. So I liked it and probably will contact the developer at least to congratulate him on this. Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "shaun everiss" To: Sent: Friday, September 12, 2014 4:03 AM Subject: [Audyssey] Fwd: [atig-nz] Testers wanted for accessible games this just came in my inbox. please support this guy he is a local to my country. Actually was supprised that someone in new zealand developed this stuff. \ I am Jarek Beksa. I spent several years developing a computer-based audio game called 1812: Heart of Winter. I have been delighted to find that this has been highly entertaining and stimulating to non-sighted people. And I am also very enthusiastic to carry that work on through doing a PhD at AUT in supervision with Dr Philip Carter. I want to build on what we learnt from Heart of Winter and further the development of audio games. This could include ways to involve users in the development, identifying the attractive features, creating content, developing interfaces for blind people, and so on. We are very keen to meet up with interested people who want to contribute. This involvement may just be in using the games or it could be more. 1812: Heart of Winter can be downloaded for free. iOS: <https://itunes.apple.com/us/app/1812-heart-of-winter/id543164461?mt=8>https://itunes.apple.com/us/app/1812-heart-of-winter/id543164461?mt=8 PC Windows: <https://www.dropbox.com/sh/9t2h6olz505s15r/AACOeRTpUdMYxFGP3bF2JVUma>https://www.dropbox.com/sh/9t2h6olz505s15r/AACOeRTpUdMYxFGP3bF2JVUma I am looking forward to meeting with you and learning how we might work together. Jarek Beksa (<mailto:jbe...@aut.ac.nz>jbe...@aut.ac.nz) (supervisor) Dr Philip Carter (<mailto:pcar..
Re: [Audyssey] Fwd: [atig-nz] Testers wanted for accessible games
Hello, I think that the question I am going to ask can spoil the game, so please, read on only if you know a little more about the game or want it spoiled. S P O I L E R Is this all? I get the message that the story will continue soon in the next part: 1812 the sole of Russia. It's obvious that it is another title, but there is also a continue button that brings me again the ending dialog. Is the other title out, or it is included in the game? I ask this also because the title is a little strange when compared to the Korwin's diary entry, that is, the 12th of joon and it is not winter time. So I understood it as a kind of a prolog to the actual game when suddanly it ends... And if this is the only part available, is it possible that it took the developer 2 years (or even more depending on when in 2012 he started)? Not that I am blaming him, I only liked the game! But still, I remember when Jeremy did Castaways in only a few weeks, and Castaways is way more complex than this one. And although much time was spent on acting and sound here, which is not case with Castaways, the actual programming didn't seam much complex as everything is in lists and menus. Again, I don't like to sound rood here, so please don't understand my message in that manner. We didn't have until now a game with this particular historical setting. Even in the mainstream market you won't find much games that involve russian-polish conflicts since 15th sentury through the napoleonic wars as here the case is. So I liked it and probably will contact the developer at least to congratulate him on this. Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "shaun everiss" To: Sent: Friday, September 12, 2014 4:03 AM Subject: [Audyssey] Fwd: [atig-nz] Testers wanted for accessible games this just came in my inbox. please support this guy he is a local to my country. Actually was supprised that someone in new zealand developed this stuff. \ I am Jarek Beksa. I spent several years developing a computer-based audio game called 1812: Heart of Winter. I have been delighted to find that this has been highly entertaining and stimulating to non-sighted people. And I am also very enthusiastic to carry that work on through doing a PhD at AUT in supervision with Dr Philip Carter. I want to build on what we learnt from Heart of Winter and further the development of audio games. This could include ways to involve users in the development, identifying the attractive features, creating content, developing interfaces for blind people, and so on. We are very keen to meet up with interested people who want to contribute. This involvement may just be in using the games or it could be more. 1812: Heart of Winter can be downloaded for free. iOS: <https://itunes.apple.com/us/app/1812-heart-of-winter/id543164461?mt=8>https://itunes.apple.com/us/app/1812-heart-of-winter/id543164461?mt=8 PC Windows: <https://www.dropbox.com/sh/9t2h6olz505s15r/AACOeRTpUdMYxFGP3bF2JVUma>https://www.dropbox.com/sh/9t2h6olz505s15r/AACOeRTpUdMYxFGP3bF2JVUma I am looking forward to meeting with you and learning how we might work together. Jarek Beksa (<mailto:jbe...@aut.ac.nz>jbe...@aut.ac.nz) (supervisor) Dr Philip Carter (<mailto:pcar...@aut.ac.nz>pcar...@aut.ac.nz) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games
stealing? Yes and no. Has anyone noticed that Liam decided to drop everything after people complaining about replacement delays? That is only a way how not to show gratitude to custommers. You are right, his software is his, but is also own by those who paid to him. In this comunity I can say that I am making something, release a publick beta of a demo, say that I accept preorders, take a hundred dollars and every now and then send an email that everything will be right. So you can't accuse me as I explicitly said that I am working on my project. Or I can simply vanish (who says that this is my real name?) after I have took a few preorders. It is not a case for Liam, but I simply say what one can do here. Or to be more precise, the developers can do whatever they want! Ok, the custommers can be very meen, asking for this and that to be implemented, but just look at the stats. How many new complex and paid games were released in the last few years? What about Tom's, Phillip's and others' serious complex projects planned for years? I understand that those people have their time, work and family, but if you promiss, you can't simply say that there is no money. There will be no money if we continue this way! I am not willing to pay something before I know what I can expect. I did it once and I'll never do it again. I will not say what I paid for, but there was no demo (although the title was very atractive along with the game description), but the replay value was equal to 0. And if I have to pay 20 euros for a game that I will play once, I'll never buy anything! And yes, Charles will get angry with me like he did the last time I mentioned this when he said that I promote cracking, but in those cases the products are more exposed to cracking quite because of the developers' irresponsibility. Why shouldn't I find somewhere an iso file of Chillingham, for example? Someone's work and effort? Yes and it is very kind and nice of these people, but if you want to make something, you have to maintain it. As when one gets enough money for his or her product and leaves everything (after having frustrated the custommers with delays like Liam have done), the custommers will be less confident towards all the others who do the same work, in this case developers. I am not promoting cracking, nor do I tell people not to trust Tom, Jeremy and others, I just say how our international community reacts to the things like the one we are just wittnessing, and noone can help it! Best regards, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Saturday, September 06, 2014 7:45 PM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games He's not stealing anything. The software is his to begin with. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "ishan dhami" To: "Gamers Discussion list" Sent: Saturday, September 06, 2014 3:20 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games Hi super liam and judgement day they both are good games surely liam don't want to become a super hero liam gives me disappointment and sadness. since I don't know about the super egg hunt so I cannot say whether it should be abandonware or not. but I can say that if you are not able to preduce these games release them as freeware products. everyone have a right to play games and you cannot steal it. Liam sir are you listening? Thanks Ishan On 9/6/14, Christopher Hallsworth wrote: Thanks for the agreement! Very shoddy practice in my opinion. At least Justin was decent enough to offer all his games including the unlocker program he uses to generate the hardware specific codes. Yes it had a price tag of it but was sure very popular to us. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 08:05, dark wrote: I agree chrstopher. While it is Liam's privilige to stop selling the games, it is very scummy that nobody will ever be able to play them ever again, and will lose him much respect in the community. Beware the Grue! Dark. - Original Message - From: "Christopher Hallsworth" To: "Gamers Discussion list" Sent: Saturday, September 06, 2014 7:59 AM Subject: Re: [Audyssey] Fwd: LWorks discontinuing sales of Legacy games I don't know why they can't make them as abandonware. Also what's happening with Super Egg Hunt are they still going to offer that. Confident they are but this wasn't mentioned here. Christopher Hallsworth Student at the Hadley School for the Blind www.hadley.edu On 06/09/2014 05:19, shaun everiss wrote: Hi all. this comes from l-works. Aparently no mor
Re: [Audyssey] entombed, please help
In the last versions he is really tough. I assume you don't have the full game, but I baught it and I don't kill him when I encounter it. I try not to bump into him when I am at the seventh floor for the first time, but I go down and level up a little, then whenI find better weapons and when I am stronger with all my party, I return and kill him. Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "lucky" To: "Gamers Discussion list" Sent: Friday, August 01, 2014 5:44 PM Subject: [Audyssey] entombed, please help Hi folks I got stuck in entombed. I'm facing with one boss in 7th floor which is called Drake and really don't know how to kill him. This is for the who knows which time. I tried many combinations, with rases and many different jobs but nothing. Can you guys give me some tips or tricks how to defeat him? Thanks in advance and have a nice gaming --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] An IF interpreter for android other than text fiction?
Hi all, I wrote here a few days ago and had same issues as the others... So reposting again my question. Is there an IF interpreter other than Text Fiction that is accessible with Talkback, and that can work with glulx and other if formats? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Time of conflict mailing list
Hi all, I would like to play and exchange toc maps, but I don't find the toc mailinglist infor on the site. I wrote to David but he didn't answer. Can someone provide the list info? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Announcing release of Traders of Known Space
Hello, Excuse my impatience, but can I ask what the new game called interceptor will be about? Thanks in advance and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Valiant Galaxy Associates" To: Sent: Saturday, June 21, 2014 2:56 AM Subject: [Audyssey] Announcing release of Traders of Known Space Valiant Galaxy Associates is proud to announce the release of our first free game.While we were waiting to get all the bugs worked out of our first commercial game, Interceptor (coming soon), we decided to devise a simple trading game.That game is here and called Traders of Known Space.The year is 3051 and the human federations of planets are at war with aliens known as the grays, but even during a war, commerce continues.You are commander of an independent merchant ship that must make your way in these uncertain times.Buy goods cheap, sell goods at a premium, upgrade your ship, gather information, fight space battles, and avoid hazards.The game uses a map mode for navigating between planets, and a menu mode for performing actions in the game.It can be played with relatively few keyboarding skills.The game is completely self-voicing and requires no special equipment or software to play.You can find Traders of Known Space at http://www.valiantGalaxy.com under downloads.Documentation is available from inside the game as well as on the web site under games, then Traders of Known Space, then click here for documentation.Good luck, and we hope you enjoy the game.For questions, complaints, hate mail, bug reports, personal invitations, etc, send email to v...@valiantgalaxy.com <mailto:v...@valiantgalaxy.com>. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Help needed for lone wolf
Hello, Maybe your periscope is down? Try pressing the f3 to raise your periscope and then try with the v key. About the mines, they require a level of navigational skills. It activates when you collide with it, but still, don't go too near as when you want to manoeuvre you need some space and you will probably activate it. I try to go round it or find a way between mines, measuring carefully port and starboard angles with my sonar, so when I make sure that nothing is in front of me I pass by. A good way to find out if you are going to hit a mine is sending out a torpedo to see if it will activate it, but if you have enemies in the vicinity it is wiser not to do it. Best! Miloš Pržić Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Lori Duncan" To: Sent: Tuesday, June 03, 2014 7:16 PM Subject: [Audyssey] Help needed for lone wolf Hi everyone, I’ve finally managed to get Lone Wolf back up and running on my windows 7 system, but I’m noticing when I track things with my radar, it will say something like “Cargoship north, 5000 yards”, but when I press the v key, it then says nothing. I thought pressing the v key was the one to scan all around me, like the x does in Tank Commander. Also, is there a way I can learn about ranges of obsticles such as mines. I’m not sure how close to a mine I have to be before it activates, and because they don’t make a sound like the ones in Shades of Doom, I’m afraid to move. Maybe someone could give me some tips. Thanks from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] brief description of Risk
Hi Jeremy, Please don't appologize for this good and effective explanation! My friends play risk and I can't. But on the other hand, as dice and cards are envolved, I think that RS games and+or Quentin C can adapt them, as they did with a lot of card and dice rolling games. Thanks once again for the info! Best, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Jeremy Brown" To: "gamers" Sent: Tuesday, May 27, 2014 11:59 PM Subject: [Audyssey] brief description of Risk Since a number of people haven't encountered Risk or a clone of it, I thought I'd describe it briefly. Also, I'd like to thank everyone who's sent me suggestions both on and off the list. It's much appreciated. Risk is a game for 2-6 players played on a board with 42 countries. These countries are grouped into continents. (The world map is that of our Earth circa 1815, as the original game was supposed to model roughly Napoleonic era warfare). Each country is bordered by certain others, and countries across water from each other are joined by bridges over which pieces can move. All the pieces in the game are generic. There is an army which is a one hit figure. To attack a player moves 1 or more armies to an adjacent territory. One army must always be left in a territory as a marker of possession and as a garrison force. If a territory is conquered, then the player collects a card. The cards mirror the 42 countries, as well as two wild cards. Each card picutres a infantryman, a cavalry man, or a cannon. If you can make three of a kind of any of these, or one of each, then you can trade in the cards for extra armies at the beginning of your turn. At the beginning of the game you are given a certain number of armies based on the number of players playing, and countries are assigned randomly by deal of the cards. You place all your armies before play. At the beginning of your turn you gain armies from three sources: you gain 1 army for every three territories you possess with a minimum of 3 armies no matter what. If you control an entire continent you gain extra armies. larger or more difficult to defend continents give more armies. If you can trade in a three of a kind of cards you can gain extra armies. Combat is very simple. There are five dice with the game, 3 red, and 2 white. The defender has the white dice but may only roll 2 dice as long as he or she has more than 1 army in their territory to defend. The attacker can roll up to three dice, but the attacker can only roll dice equal to or less than his attacking force. I.e. if an attacker uses 5 armies he can roll 3 dice, but once that army drops to 2 armies, he can no longer roll 3 and must use 2 or 1 dice. The defender wins all ties. Otherwise who ever rolls highest wins. The top die of each player is compared then the next highest. If the defender rolls a 6 and 4 and the attacker rolls a 5 and a 4, each player loses one army. Battle is a matter of attrition where you wait for one side to either lose all their armies, or end the attack. There are more small rules about moving and consolidating a position, however, this gets across a basic idea of the game. If anyone has questions they may ask either on or off list. My main interest in it is that I have played this game for a long time, and at one point was involved in a large group of players that met once a week to play. It is a very simple game that can be extremely complex. Thanks and sorry for extra spam for those who have no interest in the game. Jeremy -- In the fight between you and the world--back the world! Frank Zapa --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] complains
Hello, Yes, but neither Thomas is paid for doing what he does, indeed I couldn't do such a thing in my free time. Also if he is a moderator it doesn't meen that he plays all games out there. You are relatively new to this list, but I am here for years now, and if you knew how many times it happend that noone replyed to my questions. Recently for example, noone answered to me how exactly to resolve a problem with Choice of games on android that I had and think am still having. I asked on the forum but nothing either. And what should I do? Should I unsubscribe? Of course not, because I don't have much free time like many of the people here, and it happened many times that I knew an answer to a question on this or another list and decided to write the email another time as I was haveng a quick check of my email, then the message gets deleted by chance and I don't respond to the person. It just happens when someone is busy most of the time, and you have to live with it whether you are on this list or not. These lists are for entertainment only, and if your priority in this life is only to have fun, don't expect that everyone thinks the same, as having fun for me and for most other people is only a little pause from the serious activities the life consists in such as work, studies, family etc. Even the game developers here do it mostly as a hobby and have more important things to do, so if even Thomas, Jeremy, Philip, Louis or whoever of them doesn't answer, you shouldn't get mad. And finally, you and I don't make much contributions to the list and to the gaming community. And if you and I leave the community or start complaining like this, what influence will it have on the people out there? So let's thank to the devs for what we currently have, as if we don't, we'll understandably lose it. If I were a dev, I would have probably stopped developing games till now quite because of this, but no, I don't want to discourage anyone. Guys, keep up the good work! And once if I get mad about something, I will probably just vanish... Best, Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "ishan dhami" To: "Gamers Discussion list" Sent: Saturday, May 10, 2014 12:29 PM Subject: Re: [Audyssey] complains Hi you can be right sir but thomas sir is the moderator of this list and his duty is to read all messages for checking purposes so I read he use to reply others but not me. Thanks Smilee! Ishan On 5/10/14, Anouk Radix wrote: Hi, I guess you have to remember that people are not paid helpers. Everyone is a gamer here and not everyone plays the seem games People are on this list for fun, not neccessarily to help others. Also, not everyone reads this list on a regular basis and some topics might be skipped if persons themselves dont have experience with it. Still, your choice of course. Greetings, Anouk, On 10 May 2014, at 10:28, ishan dhami wrote: Hi I'm leaving audyssey after sometime because my friends in audyssey are very unresponsive. I posted various time about the road to rage but nothing happen. I demoralised and now after sometime I leave. Smilee! Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All mes
Re: [Audyssey] Choice of games accessibility on android?
Hi Chris, I can't even pass the first screen... Did you use some unusual gestures? Did you somehow find the next button on the screen with help from a sided person? Swiping and clicking just doesn't work for me... Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Christopher Bartlett" To: "'Gamers Discussion list'" Sent: Sunday, May 04, 2014 4:33 PM Subject: Re: [Audyssey] Choice of games accessibility on android? It is possible. I have played through Choice of Broadsides and Choice of Kung Fu on my nexus 4. What's odd is that accessibility seems to change and get better after the first few screens. There are some oddities though: choice items are read twice if you are swiping through the options. Touch by explore seemed really laggy for some reason. Chris Bartlett -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Milos Przic Sent: Sunday, May 04, 2014 8:35 AM To: Gamers Discussion list Subject: [Audyssey] Choice of games accessibility on android? Hi all, I downloaded the Choice of Broadsides to experiment a little with a free title before I buy something, and am not sure if one can actually play using talkback. I read the screen without problems, but a double click on the Next Button when I swipe to it doesn't work, so I can't pass the first screen. When I try to find the buttons by touching and not by swiping, I can't find anything... Does anyone have experience with these games on Android? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Choice of games accessibility on android?
Hi all, I downloaded the Choice of Broadsides to experiment a little with a free title before I buy something, and am not sure if one can actually play using talkback. I read the screen without problems, but a double click on the Next Button when I swipe to it doesn't work, so I can't pass the first screen. When I try to find the buttons by touching and not by swiping, I can't find anything... Does anyone have experience with these games on Android? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Choiceofgames available to play in windows and mac
Hi Dark and all, I am not sure how their system works. I played their few free titles and the demos of more of the paid ones, and wanted to buy them. I saw that they are plaid in Chrom and waited to buy an androi phone and did it, but as I was learning I didn't buy anything yet. Now that they are available in windows, I decided finally to buy them to play on Android and on Windows too, but my main question is, is it possible to buy a game and play it on boath platforms? If so, how does it work if the account you make on the site for Windows version is not your google account? Also, once baught, do you have to be connected to the internet to play, or you can play offline? Thanks in advance and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "dark" To: Sent: Sunday, May 04, 2014 10:11 AM Subject: [Audyssey] Choiceofgames available to play in windows and mac Everytime choiceofgames have been mentioned previously, someone has asked if they're available in windows. Well good news, they are now! I'm just learnt that as well as being available to buy from the chrome web or apple ap stores for your favourite mobile device, you can also buy the games directly from the site with a credit card and account system (though this apparently requires cookies). previously the only way to play the games on a windows machine was to buy them from the google chrome store, and play them in chrome, sinse chrome is not a particularly accessible alternative this caused problems if you didn't have access to Ios or android. Well I'm pleased to say that has changed, and now you can buy the games directly from the choiceofgames site and play in whatever browser you want. Just go to where it says "play online" on the site and use the "buy game button" to setup an account and pay via credit card, though apparently it does require cookies to save your game. Hope people enjoy this, I've had fun with these games on my Iphone and I have always thought it's a shame that they've never been available on windows, though of course sinse they will run in any browser I'd assume they're playable on mac as well. And before someone asks the choiceofgames site can be found http://www.choiceofgames.com/ Hth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Accessible android games
Hi all, I baught a phone running android operating system. I followed the discussion about low interest of developing games for android, but still, are there game that are accessible? I don't ask only for those specifically made for the blind, but also for those that are accessible by chance if any? I know for text fiction interpreter and I know that there is a version of Quentin C's playroom, and for the Choice of games too, as well as other games like those. And yes, there is the Inquisitor. But is there something else? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed, the final battle!
I thaught of that one, but didn't arrive in time to deal with him. I tried to summon alisa's bones, but an error appears. Here it is. Version: 1.02K Jobs: | Fighter Assassin | Thief Monk | Bard Necromancer Message: Object reference not set to an instance of an object. Source: Entombed TargetSite: Void Act(AudioGame1.AbilityAttributes) Data: System.Collections.ListDictionaryInternal Stack:at AudioGame1.AbilityLich.Act(AbilityAttributes aa) at AudioGame1.Encounter.BattleAI(Combatant readyCombatant, Menu battleMenu, Player p, Dungeon d) at AudioGame1.Encounter.Update(GameTime gameTime, Player p, Menu battleMenu, Dungeon d) at AudioGame1.Game1.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.Run() at AudioGame1.Program.Main(String[] args) Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Saturday, January 18, 2014 2:22 AM Subject: Re: [Audyssey] Entombed, the final battle! The blueone. It doesn't do anything unless one of the others is killed. Then you can deal with Alissa and the others. Pinky, are you pondering what I'm pondering? -Original Message- From: Milos Przic Sent: Friday, January 17, 2014 6:11 PM To: Gamers Discussion list Subject: [Audyssey] Entombed, the final battle! Hi all, I am really stuck here. I have a party of 4: a fighter assassin, who is really powerful when flurrying after hiding (the combination was sufficient to kill the drake), a bard necromancer, a thief monk and the pet. I wanted to summon bones of a shaman but it didn't work, so I did it with a fighter. Now I come to Lisa and the friends! They summon each others bones, they restore each other and when Lisa transforms she kills u all! I once killed her with my deadly drake-killing combination but her party was first to summon her bones, so I couldn't do much about it. What is your advice? Is there one of the christals who should be attacked and killed first? Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Entombed, the final battle!
Hi all, I am really stuck here. I have a party of 4: a fighter assassin, who is really powerful when flurrying after hiding (the combination was sufficient to kill the drake), a bard necromancer, a thief monk and the pet. I wanted to summon bones of a shaman but it didn't work, so I did it with a fighter. Now I come to Lisa and the friends! They summon each others bones, they restore each other and when Lisa transforms she kills u all! I once killed her with my deadly drake-killing combination but her party was first to summon her bones, so I couldn't do much about it. What is your advice? Is there one of the christals who should be attacked and killed first? Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Stuck in Entombed
Hi all, I purchased the game. Don't know if the problem is the fact that I loaded a game that I started in demo mode and then continued, going to the 8th floor, but the floor is completely explored and there is no stareway down. I have an adventurer in my party that has the sense secrets skill at maximum level, and I have been searching with the z key wherever I could, but no secret passage. What do you advise me to do? Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Problem running Entombed on Windows 7
Saved game? That's it! I accidentally coppied the saved games folder when I was coppying the data from the old computer. Now that I deleted it the game works! Thanks! :) Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, January 05, 2014 4:22 PM Subject: Re: [Audyssey] Problem running Entombed on Windows 7 Hi Milos: HmmIt looks to me like this runtime error was do to a program error when saving or loading something to your hard drive. What exactly were you doing when this error popped up? The reason I ask as this looks like an error that Jason will have to fix as it looks like it is programming related rather than a dependency issue as I had first thought. At best I can see it is unable to serialize something, possibly the high scores, and I've seen similar issues like that in Entombed before. The program is to say the least quite buggy, and they need to be fixed sooner or later. Cheers! On 1/5/14, Milos Przic wrote: Hi Tom and all, I installed the update also. Here is the error message. Thanks! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Problem running Entombed on Windows 7
Hi Tom and all, I installed the update also. Here is the error message. Thanks! Version: 1.02K Jobs: | Message: Object of type 'System.UInt32' cannot be converted to type 'System.Guid'. Source: mscorlib TargetSite: System.Object CheckValue(System.Object, System.Reflection.Binder, System.Globalization.CultureInfo, System.Reflection.BindingFlags) Data: System.Collections.ListDictionaryInternal Stack:at System.RuntimeType.CheckValue(Object value, Binder binder, CultureInfo culture, BindingFlags invokeAttr) at System.Reflection.RtFieldInfo.InternalSetValue(Object obj, Object value, BindingFlags invokeAttr, Binder binder, CultureInfo culture, Boolean doVisibilityCheck, Boolean doCheckConsistency) at System.Reflection.RtFieldInfo.InternalSetValue(Object obj, Object value, BindingFlags invokeAttr, Binder binder, CultureInfo culture, Boolean doVisibilityCheck) at System.Runtime.Serialization.FormatterServices.SerializationSetValue(MemberInfo fi, Object target, Object value) at System.Runtime.Serialization.FormatterServices.PopulateObjectMembers(Object obj, MemberInfo[] members, Object[] data) at System.Runtime.Serialization.Formatters.Binary.ReadObjectInfo.PopulateObjectMembers(Object obj, Object[] memberData) at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ParseObjectEnd(ParseRecord pr) at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Parse(ParseRecord pr) at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run() at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage) at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage) at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream) at AudioGame1.HighScoreList.Load() at AudioGame1.HighScoreList..ctor() at AudioGame1.Game1..ctor() at AudioGame1.Program.Main(String[] args) Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, January 05, 2014 1:55 PM Subject: Re: [Audyssey] Problem running Entombed on Windows 7 Hi Milos: I am afraid you will have to send that error message or at least the main gist of it otherwise we can't tell you what is wrong. I am running Entombed on Windows 7 without error so I can only assume it is a dependency issue. You are either missing the latest XNA Framework, or you have the new version of Entombed that uses the Microsoft SQL runtimes which can sometimes be problematic. Either way, it is essential that we get to read that error message so we can try and resolve the problems you are having. Cheers! On 1/5/14, Milos Przic wrote: Hi all, I don't know if there was a topic regarding this before, but then I didn't still have the Win 7 and if there was a topic I probably skipped it. I can't run the Entombed game on my new computer with Windows 7 32-bit. When I try to run it, I get a long error that I sent to an email address which I found on the Entombed site a few days ago, but I didn't get the response. I also downloaded the zip file containing all needed files separately but it didn't help either. I won't coppy the error here as it is pritty long and dont want to clutter up the allowed memory if it is not necessary. However if you want me to send the error please tell me and I will. Did anyone have this problem, and if yes, how did you deal with it? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow..
[Audyssey] Problem running Entombed on Windows 7
Hi all, I don't know if there was a topic regarding this before, but then I didn't still have the Win 7 and if there was a topic I probably skipped it. I can't run the Entombed game on my new computer with Windows 7 32-bit. When I try to run it, I get a long error that I sent to an email address which I found on the Entombed site a few days ago, but I didn't get the response. I also downloaded the zip file containing all needed files separately but it didn't help either. I won't coppy the error here as it is pritty long and dont want to clutter up the allowed memory if it is not necessary. However if you want me to send the error please tell me and I will. Did anyone have this problem, and if yes, how did you deal with it? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Inquisitor Adventure - Audiogame.
Hi Phil, Another few questions, as I am still not sure what to do, although I can't wait to start playing! 1. If i buy a new computer, do they offer replacement? 2. Do I first order the game, or is there a downloadable file into which I enter serial number or something like that? Best! Milos Przic twitter: MilosPrzic skype: Milosh-hs - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Sunday, December 22, 2013 12:42 PM Subject: Re: [Audyssey] The Inquisitor Adventure - Audiogame. I forgot the PC and Mac buying info: The Inquisitor Audiogame Adventure $26.64 Nicolas Eymerich, Inquisitor: The Plague Chapter 1 - Audiogame Platform: PC Windows (XP, Vista, 7, 8) Language: English, Latin, Italian Note: this is the audiogame only version, with no graphics! Chapter 1: Inquisitor, Eymerich is called back to Carcassone by the head of the Inquisition, a problem has arisen. But not everything is said. Demons, heretics and the Plague contaminate the place he is sent to. Minimum Requirements: Operative Systems: Windows XP, Vista, 7, 8 Graphics Card: DirectX9/OpenGL compatible RAM: 2GB CPU: 2Ghz Hard Disk: 1GB required http://sites.fastspring.com/ticonblu/product/eym01_audiogame_pc THE INQUISITOR AUDIOGAME, MAC VERSION $26.00 http://sites.fastspring.com/ticonblu/product/eym01_audiogame_mac --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Inquisitor Adventure - Audiogame.
Hello, I don't seam to find a link here that leads to the pc version. I am ready to purchase it immediately. One question though. Are there still graphic visible on the screen when in audio mode? Best! Miloš Pržic twitter: MilosPrzic skype: Milosh-hs - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Sunday, December 22, 2013 2:51 AM Subject: [Audyssey] The Inquisitor Adventure - Audiogame. The Inquisitor Adventure - Audiogame. by TIconBLU srl Ivan Venturi, creator, script writer, designer and producer of the Eymerich project. In the game you play Nicolas Eymerich, The Inquisitor, in 1364, the time of the plague. Nicolas Eymerich arrives in Carcassonne, the city of the Inquisition, where he is ordered to investigate what happened in a distant village in the South of France, a territory infested with the heresy of the Cathari. The Catholic Church has lost its influence and power there. This is evident with the congregation of the Dominicans towards the Cistercians in particular. Will omened signs have shown themselves. Eymerich must investigate. He perceives immediately that truth has been only partially revealed, he then manages to disclose it thanks to his in vestigation within the fortress, and to his acts of strength and brightness. However, There is something more. The nauseating smell of Satan is well perceived. That’s why Eymerich takes the power away from the abbot and becomes the Grand Inquisitor, while strange and obscure signs appear on the horizon. The village is tormented by a terrible presence, appearing on the last solstice of Summer, causing deformed fetuses and propagating the plague. A plague even more terrible than the one that decimated the known world just 20 years before. The journey is becoming more and more deadly and dangerous, an infernal nightmare. Madness and heresy have united, forests are on fire hiding monstrous creatures created by the ancient pagan myths, and the Cistercian castle has turned into an impregnable fortress where large stakes burn. None of that will stop Eymerich, he will eventually arrive to what is both cause and symptom of this pandemonium. This is the first among four chapters that will take Eymerich to combat the most ancient of evil, in the heart of medieval towns full of history and mystery, crossing different spatial and temporal planes. NICOLAS EYMERICH THE INQUISITOR (1320-1399) is the lead character in ten books by Valerio Evangelisti published in Italy (by Mondadori) and around the world. NICOLAS EYMERICH: INQUISITOR is the first volume in the saga of Interactive Novels about the Inquisitor, and is divided into four chapters: Chapter 1: the INQUISITOR, Eymerich is called back to Carcassone by the head of the Inquisition, a problem has arisen. But not everything is said. Demons, heretics and the Plague contaminate the place he is sent to. On sale for $10.99, reduced from $13.99 Chapter 2: the VILLAGE, Obscure tales are unveiled in the plague-ridden village. And the night is filled by the inhuman cries of the demon, who beside him gives birth to creatures beyond all horror. Chapter 3: the DEMON, In a now-dead wood, in the heart of the mountain burning with infernal flames, Eymerich and his brother finally face the Demon. Chapter 4: the ABBEY, But the awful truth is beyond the insurmountable walls of the Abbey, where pyres of bodies are burning, their smoke darkening the sky. Something very, very ancient has taken the form of Satan. WHO IS EYMERICH Nicolas Eymerich, Dominican, was born in Girona, Catalonia, A.D. 1320, and there he returned and died in 1399. Author of the Directorium Inquisitorum, the text that turned torture and unlimited power of the Sacred Inquisition into law. His right-hand man is friar Jacinto Corona from Valladolid. Jacinto Corona is the only person able to resist the overwhelming force of Eymerich’s cruel temper and sharp mind. Nicolas Eymerich’s knowledge of the sacred, profane and blasphemous texts is abundant and his complete lack of respect for human life is well known. Eymerich has one goal and one goal only: combat Satan. At all costs. Eymerich’s story is well documented, as well as is his fury to defend the power of the Catholic Church, especially during a tormented period when the Pope resided in Avignon and the Hundred Years’ War was raging on. However, many are the black spots in his adventurous life. A life full of wars, intrigues, plague, dead men and dangerous journeys. It is these gaps that Valerio Evangelisti, author of the books of Nicholas Eymerich, has filled in by narrating the events that cannot be found in history books, and never will be. There are things that have not to be handed down, facts that history prefers to forget. Events that would crumble the foundation of rational thinking. Valerio Evangelisti’s books of Nicholas Eymerich from have taken up this challenge, and we with him. In collaboration with UNIVERSAL ACCESS. The “Nicolas Eym
[Audyssey] Top 25 games in 2013
Hi all, I red about this in the newspaper (the link is belowe) and found this amazing. Are some of those games at least a little accessible? Has anyone hurd about the fifth on the list, called "Papers, please"? It seams very interesting and also quite possible to adapt, at least from my point of view as a gamer. What do you think? Best! Miloš Pržic twitter: MilosPrzic skype: Milosh-hs __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Some practical questions reguarding the Monopoly game
Hello all, it's me again with one more question. Now that I know how to distribute the money, it can happen that a player doesn't have a banknote of 2 dollars and has to pay. Can he give to a player to whom he has to pay another banknote and then the other player gives him the rest? Is it stated in the rules? Best regards, and thanks! Milos Przic twitter: MilosPrzic skype: Milosh-hs - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Monday, December 02, 2013 3:04 AM Subject: Re: [Audyssey] Some practical questions reguarding the Monopoly game Hi Milo. Firstly, if your braille monopoly is like the one I've owned it should have instructions in braille, but just in case not I'll answer your questions. Firstly regarding how to tell bought or mograged properties, well usually for sighted players laying the property cards along the side of the board will do, either face up with the wrent prices for when players own them, or face down with the morgage info if the back owns the properties. What your best off doing in a braille version though is just for everyone to keep tabs on what they own. i myself sort my properties into sets so if someone lands on one I own I can tell, indeed i have heard a rule that it's the players' responsability to take note when someone lands on her/his property and take money, though usually in practice whenever I've played most people are quick to remember anyway, especially if someone owns houses on a given road. Regarding the cash distribution, if I remember rightly it's two five hundreds, four one hundreds, one fifty, one twenty, two tens, one five, and five ones. aGain, sorting your money in cash order can help keep track of it too. hth. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Some practical questions reguarding the Monopoly game
Hello Sarah and Dark, My Monopoly game didn't come with a manual, so thanks! :) Best regards, Milos Przic twitter: MilosPrzic skype: Milosh-hs - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Monday, December 02, 2013 3:04 AM Subject: Re: [Audyssey] Some practical questions reguarding the Monopoly game Hi Milo. Firstly, if your braille monopoly is like the one I've owned it should have instructions in braille, but just in case not I'll answer your questions. Firstly regarding how to tell bought or mograged properties, well usually for sighted players laying the property cards along the side of the board will do, either face up with the wrent prices for when players own them, or face down with the morgage info if the back owns the properties. What your best off doing in a braille version though is just for everyone to keep tabs on what they own. i myself sort my properties into sets so if someone lands on one I own I can tell, indeed i have heard a rule that it's the players' responsability to take note when someone lands on her/his property and take money, though usually in practice whenever I've played most people are quick to remember anyway, especially if someone owns houses on a given road. Regarding the cash distribution, if I remember rightly it's two five hundreds, four one hundreds, one fifty, one twenty, two tens, one five, and five ones. aGain, sorting your money in cash order can help keep track of it too. hth. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Some practical questions reguarding the Monopoly game
Hi all, I think that this is not Off-Topic. It is about a game that is accessible, although it is not neither video nor audio game but a braille monopoly that I ordered on Ebay and it arrived some time ago. Now I am trying to play and have some questions, and if this is off-topic I will make no objections if the moderators close it. First, let me say that I know the rules and that I am very experienced player in all audio versions of Monopoly. So the rules are not the problem, but the questions are about applying them in the physical game, that is, how to do some things that the computer does in a digital version instead. 1. When your token lands on a field and you want to buy it, how do you do it? Do you just take the card where that property info is written? 2. How does one distribute the money? The board comes with a number of banknotes of 1, 5, 10, 50, 100 and 500 dollars. How to distribute the money at the beginning so that everyone has 1500 dollars as the rules state, and still to be able to pay, say, 2, 3, 14 or 223 dollars? 3. How to mark a property that is mortgaged? Another set of questions may come up soon, so thanks in advance! Best regards, Miloš Pržic twitter: MilosPrzic skype: Milosh-hs __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Hack and Other Simple Games
Hi Tom, I like the idea, spetialy this about the warriors! Personally, I am not quite a science fiction fan, but a gladiator or a warrior type game would be nice. And if it is simple and yet envolves some strategy and has good reply value (and preferably good sound effects), I am deffinitly going to play it. Best, Milos Przic twitter: MilosPrzic skype: Milosh-hs - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, November 24, 2013 1:59 AM Subject: [Audyssey] Hack and Other Simple Games Hi everyone, Recently on the Audiogames.net forum Harrylst announced he has ported Hack by Daniel Zingaro to the PC using the Blastbay Game Toolkit. For those of you who do not know what I am talking about Hack is a very simple but addictive game in which a player starts out with a Braille N' Speak Classic, and increasingly fights more and more complex notetakers by adding more ram and ways to hack the other notetakers. As I have said the game is fairly simple, but despite its simplicity it is a fun little game to play around with for a little while. As a result I have considered creating something similar, but instead of using notetakers I thought I might use something else such as robots or perhaps a warrior you could train to fight in gladiator type competitions. I am basically wondering if there is any interest in such a game as this? I know that such a game is likely to be fairly simplistic in nature, would in fact be very basic, but I currently don't have much time to devote to complex games like Mysteries of the Ancients or Raceway right now. So if I create anything at all it has to be fairly simple and easy to make. I realized that something like Hack is exactly the type of game I could create that would be fun, addictive, and not all that hard to make. Plus if I wrote it as a text based game I could create versions for Mac, Windows, and Linux without too much trouble which would make it available to pretty much anyone. Any thoughts on this idea? Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Time of comflict maps
Hi all, Although Toc is still not at its full glory, lacking online playing features and the other that we are awaiting, did anyone experiment with the map builder? If yes, is there a place where those who create maps for Toc exchange them? I think there is an aray of possibilities: from simulating a battle that happen somewhere during the two world wars, to imagining new ones... So, are there some more user-made maps? Best regards, and thanks in advance! Miloš Pržic twitter: MilosPrzic skype: Milosh-hs __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audyssey babble report for June 2013
Hello all, Just wondering, what happens with Dark? Where is he? There are no his messages during the hole fo the last month, and he was the one who every now and then joked about his first or second place on the list that Jim sends every month... Best, Milos Przic twitter: MilosPrzic skype: Milosh-hs - Original Message - From: "Jim Kitchen" To: "Audyssey" Sent: Monday, July 01, 2013 10:18 AM Subject: [Audyssey] Audyssey babble report for June 2013 100 people posted 933 messages. 127 From, Thomas Ward. 93 From, Josh Kennedy. 70 From, shaun everiss. 60 From, Jim Kitchen. 51 From, Chris H. 50 From, Charles Rivard. 48 From, James Bartlett. 36 From, Lisa Hayes. 34 From, Bryan Peterson. 15 From, Cara Quinn. 14 From, Dakotah Rickard. 13 From, Draconis. 12 From, Ian Reed. 12 From, Ken The PionEar. 12 From, Paul Lemm. 11 From, Desiree Oudinot. 11 From, john. 11 From, lenron brown. 10 From, Ron Kolesar. 9 From, Christina. 8 From, Tyler. 7 From, Angela Delicata. 7 From, Clement Chou. 7 From, Michael Taboada. 7 From, Trouble. 7 From, wayne17a. 6 From, Bogdan Muresan. 6 From, dbzfan. 6 From, Phil Vlasak. 5 From, Darren Harris. 5 From, Eleanor Robinson. 5 From, Jeremy Kaldobsky. 5 From, Johnny Tai. 5 From, joseph weakland. 5 From, Keith. 5 From, Liam Erven. 5 From, Will. 5 From, Zachary Kline. 4 From, Curt Taubert. 4 From, Dennis Towne. 4 From, Eleni. 4 From, Jesse Gaona. 4 From, Karen Palau. 4 From, loriduncan. 4 From, michael barnes. 4 From, Milos Przic. 4 From, Ryan Conroy. 3 From, Alexandra. 3 From, Darren Duff. 3 From, enes. 3 From, Jacob Kruger. 3 From, Kelly Sapergia. 3 From, Mich. 3 From, Mike Wassel. 3 From, Ryan Strunk. 3 From, Sky Mundell. 3 From, sylvester thomas III. 3 From, Willem Venter. 3 From, William Lomas. 2 From, Anouk Radix. 2 From, austin pinto. 2 From, blindndangerous. 2 From, Brandon Misch. 2 From, Devin Prater. 2 From, eargel. 2 From, hayden presley. 2 From, helmuth. 2 From, Lindsay Cowell. 2 From, lindsay_cowell. 2 From, MamaPeach. 2 From, Mike Maslo. 2 From, Nicol. 2 From, Ron Schamerhorn. 2 From, Sarah Haake. 1 From, angel.adorno1. 1 From, BlindLee55. 1 From, Brandon Peters. 1 From, BRYAN PETERSON. 1 From, Che Martin. 1 From, Damien C. S. Pendleton. 1 From, dan cook. 1 From, David Bartling. 1 From, David Mehler. 1 From, David. 1 From, dbartling714. 1 From, Dr Norman Waddington. 1 From, Gabriel Battaglia \(Kriyaban\). 1 From, Gamers List Guidelines Robot. 1 From, Greg Steel. 1 From, Ian McNamara. 1 From, James Howard. 1 From, Phil Vlasak. 1 From, Philip Bennefall. 1 From, Reinhard Stebner. 1 From, Richard Sherman. 1 From, Scott Chesworth. 1 From, simon dowling. 1 From, Steve Cullen. 1 From, Tony James. 1 From, Wil James. Archive file size 2487822 bytes Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] what will it take for this community to learn?
P.S. When talking about those who offer us their games for free, that's completely another thing. No responsability of this kind, no possibility of making a crack, etc. Best, Milos Przic twitter: MilosPrzic skype: Milosh-hs - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, June 24, 2013 4:52 AM Subject: Re: [Audyssey] what will it take for this community to learn? Hi Milos, While I do agree that a developer should send out new or replacement license keys in a timely fassion I have always have believed in the 72 hour rule. That is a customer can expect a replacement key within three days upon request excluding weekends and holidays. That frees the developer up to fulfill personal commitments be it a job, family, doctor appointments, whatever while giving his or her customers a reasonable time frame to expect his or her license information. I personally feel 24 hours is cutting it short unless there is an automated system in place to serve the human operator when he/she is unavailable. On 6/23/13, Milos Przic wrote: Hi Charles, Yes. About release dates I agree 100 percent. But about getting registrations not quite. If one doesn't get the key in 24 hours, then the developer should be blamed. If I want money for my product, I have to check orders at least once in a day, otherwise I lose my clients and, yes, get them to opt for the cracked product rather than buying from another developer as they get frustrated quite like the developers do about the complaints. Best! Milos Przic twitter: MilosPrzic skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] what will it take for this community to learn?
Of course Tom. 3 working days should be enough, but the more responsible you are, more clients you will have. But 6 months? I understand that a developer invests in software, sounds etc, but it is not likely that one doesn't have at least a little profit from game developement. So if you want to make some money, even only to cover your investments, you have to be responsible, otherwise I said what will happen... Best! Milos Przic twitter: MilosPrzic skype: Milosh-hs - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, June 24, 2013 4:52 AM Subject: Re: [Audyssey] what will it take for this community to learn? Hi Milos, While I do agree that a developer should send out new or replacement license keys in a timely fassion I have always have believed in the 72 hour rule. That is a customer can expect a replacement key within three days upon request excluding weekends and holidays. That frees the developer up to fulfill personal commitments be it a job, family, doctor appointments, whatever while giving his or her customers a reasonable time frame to expect his or her license information. I personally feel 24 hours is cutting it short unless there is an automated system in place to serve the human operator when he/she is unavailable. On 6/23/13, Milos Przic wrote: Hi Charles, Yes. About release dates I agree 100 percent. But about getting registrations not quite. If one doesn't get the key in 24 hours, then the developer should be blamed. If I want money for my product, I have to check orders at least once in a day, otherwise I lose my clients and, yes, get them to opt for the cracked product rather than buying from another developer as they get frustrated quite like the developers do about the complaints. Best! Milos Przic twitter: MilosPrzic skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] what will it take for this community to learn?
Hello Bryan, english is not my first language although I study translation and know (or should have learned till now) the language very well. You got my point and thank you for thinking rather than jumping without using your brain. I still don't know what is wrong with my wording? Only that I said that in the first person? Yes, but let me ask something. How much of you would say that you would never ever do this? And if you all say no, how much of you would not tell the trooth? Everyone knows the answer to that. Best! Milos Przic twitter: MilosPrzic skype: Milosh-hs - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Monday, June 24, 2013 12:14 AM Subject: Re: [Audyssey] what will it take for this community to learn? Exactly. I know. It'd be almost impossible not to jump to that conclusion based on the wording he chose. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Charles Rivard Sent: Sunday, June 23, 2013 4:13 PM To: Gamers Discussion list Subject: Re: [Audyssey] what will it take for this community to learn? I meant exactly what I said. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Bryan Peterson" To: "'Gamers Discussion list'" Sent: Sunday, June 23, 2013 5:06 PM Subject: Re: [Audyssey] what will it take for this community to learn? Or that he persuades them to opt for the cracked product. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Ryan Strunk Sent: Sunday, June 23, 2013 3:56 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] what will it take for this community to learn? Bryan says there's no other interpretation for that quote than the one you supplied. That makes me sad, Brian. As for yours, Charles, let me try and help. Quote: "If I want money for my product, I have to check orders at least once in a day, otherwise I lose my clients and, yes, get them to opt for the cracked product rather than buying from another developer" end quote. I.E. If I don't supply codes to my clients soon enough, they, not I, are going to opt for piracy instead of waiting. That doesn't make it right, but I believe that was the point. But hey! You're ripping the guy a new one for what you think he said. I'm defending him from the vigorous ripping you want to give him with what I think he said. So let's try this: What did you really mean? More deep breaths, gentlemen, and let's try not to think the worst of one another, shall we? -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Sunday, June 23, 2013 3:18 PM To: Gamers Discussion list Subject: Re: [Audyssey] what will it take for this community to learn? Quote: "If I want money for my product, I have to check orders at least once in a day, otherwise I lose my clients and, yes, get them to opt for the cracked product rather than buying from another developer" end quote. How else can that be taken? Isn't he suggesting that if they don't get their registration key within 24 hours, they should get a pirated copy? And blaming a developer for not getting a registration code to a customer within 24 hours, even though they may have a very fair policy that you should wait for at least 72 hours is just flat crazy, because there may be Internet problems, or, as I pointed out, it might be during a week end. --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can
Re: [Audyssey] what will it take for this community to learn?
Hi Charles, Yes. About release dates I agree 100 percent. But about getting registrations not quite. If one doesn't get the key in 24 hours, then the developer should be blamed. If I want money for my product, I have to check orders at least once in a day, otherwise I lose my clients and, yes, get them to opt for the cracked product rather than buying from another developer as they get frustrated quite like the developers do about the complaints. Best! Milos Przic twitter: MilosPrzic skype: Milosh-hs - Original Message - From: "Charles Rivard" To: "audyssey gamers list" Sent: Sunday, June 23, 2013 4:00 AM Subject: [Audyssey] what will it take for this community to learn? A thought on impatience: Some people gripe about the length of time taken by developers to come out with a new game. Some people gripe if they don't get a registration key right away. Some people gripe about the fact that they don't have enough games to play. Strangely enough, these 3 complaints come from pretty much the same few people. These are also the same people who want cheat codes very shortly after they get a new game. Have you noticed what always seems to happen when these complainers really get on a roll? James North produced many very good games and then quit. Why did this occur?? Liam has voiced frustration, to say the least, and has openly voiced a consideration of quitting. Why? Other producers of games have also vacated the premises. Guess why? I commend those developers who have stuck it out and continue working for those of us who do care about and respect them. For those of us who don't, and who only care about themselves and what they want, when they want it and no later, what's it going to take for you to learn what you cause? It's about time you grow! up! and think about someone other than you for a change. Yes, I'm angry, and I think I have a darned good reason to be. Although I don't create games, I care about those who do, and it just flat burns me up when you drive these creators away with your selfish and downright childish behavior! --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Crossword and sudoku prises?
Hello all, There are certainly crosswords and sudoku offered by some newspapers for a prise when solved, and those are on the internet too. Are there any of those available and often updated that can be imported into the BG Sudoku or BG Crossword, played and solved, and sent back to the newspaper or whoever offers them? Best! Miloš Pržic msn: milos.pr...@gmail.com skype: Milosh-hs __ Information from ESET NOD32 Antivirus, version of virus signature database 8208 (20130409) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] What happens with Jeremy?
Hi all, I haven't hurd from Jeremy Kaldobsky for ages. I wrote to him a few days ago but he is nowhere to be seen. Is everything ok with him, or may be he is disappointed that we don't discuss so much about his games as we used to before? Best! Miloš Pržic msn: milos.pr...@gmail.com skype: Milosh-hs __ Information from ESET NOD32 Antivirus, version of virus signature database 7926 (20130124) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] BPC Programs updates?
Hello, I see on the updates section on the audiogames.net that something is added about the PBC Games, Treasure Hunt, Tournament and TDV, as belove the links it is written that they are updated on January 19th. On Munawar's site I can't find anything new, so please, what happens? Thanks! Miloš Pržic msn: milos.pr...@gmail.com skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bokura no deibouken
Hi, I found it! I found some of the japanese guy's other games. Are some of those a little translated as well? Best, Miloš Pržic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Friday, January 18, 2013 8:38 AM Subject: Re: [Audyssey] Bokura no deibouken The first post of the bokura no daibouken topic on the audiogames forum will have it. If that doesn't work, let me know and I'll give you the link to the actual website. Dropbox would be easier, because you don't have to run it through google translate or anything like that. ----- Original Message - From: "Milos Przic" To: "Gamers Discussion list" Sent: Thursday, January 17, 2013 7:02 AM Subject: [Audyssey] Bokura no deibouken Hi all, How to obtain this game? I have hurd about it on the list, but was not interested much till I hurd the demo. Thanks in advance, and best regards! Miloš Pržic msn: milos.pr...@gmail.com skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Bokura no deibouken
Hi all, How to obtain this game? I have hurd about it on the list, but was not interested much till I hurd the demo. Thanks in advance, and best regards! Miloš Pržic msn: milos.pr...@gmail.com skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Top Speed 3 and languages
Hi all, Can one install language packs on the Top Speed 3? There is an option within the game, but I am not sure if there are existing ones for this version... Best, Miloš Pržic msn: milos.pr...@gmail.com skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] unsean help needed
Hello, Unsean? Is it a typo or I haven't heard of the game? Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "joseph weakland" To: "Gamers Discussion list" Sent: Friday, August 17, 2012 11:34 PM Subject: Re: [Audyssey] unsean help needed i'm in the advanced course part called pressure switch maze does that help - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Friday, August 17, 2012 4:29 PM Subject: Re: [Audyssey] unsean help needed Hi Joseph. Which is the pressure switch maze? I'm afraid I don't recall it exactly. is that the one with different tones that you walk over? or is that the one with the various switches that change temperature etc. Btw, if you think that's bad wait until you try the actual alpha missions, the lion's den is pure evil! at least it was until I worked out how to pass it. :D. Beware the grue! Dark. - Original Message - From: "joseph weakland" To: "audyssey games list" Sent: Friday, August 17, 2012 9:28 PM Subject: [Audyssey] unsean help needed hello i'm on the advanced course pressure switch maze and am stumped can any one help me? email off list thanks if you prefer --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7395 (20120817) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7395 (20120817) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Road to rage
Hi Tom, Oh that's really nice. I don't know what the weather is like there now, but I certainly didn't want to make you understand me wrongly. I said that we are just used to hearing from you all the time, but the family and the private life should of course be always in the first place. Best, Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, July 18, 2012 4:17 PM Subject: Re: [Audyssey] Road to rage Hi Milos, Well, I can't speak for everyone, but part of the problem could simply be timing. First, as far as I know Road to Rage has only been out a couple of days. At least I didn't hear of it until a couple of days ago so I haven't had any time to download the game and play it. Second, is that it is summer and my wife and I have been out and about doing other things like walking, swimming, taking our son to the park, etc. Bottom line, because the weather is so nice I'm not stuck indoors all day playing games, chatting on Facebook, or responding to e-mail when there are better things to do outside. Something like Road to Rage might be a cool game, but I'll get to it when I don't have anything else to do such as a rainy day. Cheers! On 7/18/12, Milos Przic wrote: Hi all, I am worried. Why a new cool game like RTR doesn't get so much attention on the list? Tom, Dark and others are always here to give their expert opinions on a new product, and we all like to here that. What's up now? Only a few messages arrived till now about the game, and on the other hand, I see the activities online, it is always full of players. How should we explain this? By the way, my nick there is Mishko the Serb. So watch out! :) Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7309 (20120718) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7309 (20120718) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Train sims
Hi all, What's about the train simulations? There was one that I don't remember the name of, where you basicly use the i and k to drive, and there is another one, of wich I don't remember the name also, but that was not intended for blind but uses some speech and is farely accessible (or at least seamed so). Best, Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs __ Information from ESET NOD32 Antivirus, version of virus signature database 7308 (20120718) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Road to rage
Hi all, I am worried. Why a new cool game like RTR doesn't get so much attention on the list? Tom, Dark and others are always here to give their expert opinions on a new product, and we all like to here that. What's up now? Only a few messages arrived till now about the game, and on the other hand, I see the activities online, it is always full of players. How should we explain this? By the way, my nick there is Mishko the Serb. So watch out! :) Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs __ Information from ESET NOD32 Antivirus, version of virus signature database 7308 (20120718) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Spirited Voice Recordings needed.
Ah. So now I must confess that I haven't red the Hari Potter books... :) Best, Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Friday, June 22, 2012 10:59 PM Subject: Re: [Audyssey] Spirited Voice Recordings needed. Hi Milos, It came from this line in the HP Goblet of Fire book. Harry watching the goblins "Their English isn't too good ... it's like being back with all the Bulgarians at the Quidditch World Cup .This lot keep gabbling in Gobbledegook ... and I only know one word of Gobbledegook. Bladvak. It means 'pickax.' - Original Message - From: "Milos Przic" To: "Gamers Discussion list" Sent: Friday, June 22, 2012 4:04 PM Subject: Re: [Audyssey] Spirited Voice Recordings needed. Hi Phil, A goblin with a bulgarian accent? I know a few of those... :d Seriously, I know a few people that are of bulgarian origin and talk serbian with the bulgarian accent, but a creature like that would never acurre to me that way, so tell me how did the asociation come into mind? Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Friday, June 22, 2012 2:30 PM Subject: [Audyssey] Spirited Voice Recordings needed. Hi Folks, i sent this message a few weeks ago and got no response so here we go again. Some people have complained about the flat and dead voices of the ghosts in my Sarah game. I thought it was appropriate to use synthesized voices but who am I to argue with the public? I've added a bunch of real humans talking in the game but I have a need for voices for, The goblin, Peeves, Nearless Headless Nick, the Fat Friar, Moaning Myrtle, the fat lady, and Dobby. You need to record each phrase 2 times. This is for randomize sakes. Upon playing a voice in my game, it will randomize all the phrases to make it feel a bit more natural. For example: Very important! Please make sure you get the best out of your microphone, and environment. Be in a quiet as possible room, and remove anything that might make your microphone sound bad. This is serious! Otherwise, your voice might need to be rejected. Rejection is no problem, you can always try again. Just understand that I want to have the best possible quality in the game, and this includes voices! Please be as lively as possible while recording. And if it may involve screaming, so be it. Don't feel bad, the result will make it worthwhile! Try to emote everything as good as you can. For example, when you say "I'm hit!", make it sound serious. Accents are absolutely no problem. Talk in your normal accent, just like you normally would. Results can be sent via attached Mail to p...@pcsgames.net and I'll get back to you. Please send me the whole recording session in one mp3 file. This being you start recording, begin acting, then stop. Try not to stop after each recording. Don't worry, no one will ever hear your outtakes, and I won't judge you either. This just makes it much easier for me. Remember your microphone position, the room you were in, and the recording settings in case I need more recordings from you. Since the ghosts and creatures are all from the UK, To make sure you have a good enough accent, I'll need you to say a few test phrases. Moaning Myrtle: A high pitched teenage female voice interrupted by sobs and cries. My name is Myrtle. I do have feelings, you know. Even if I'm dead. Stop it. You're making fun of me. I've never come out to speak to anyone before. Well never for a girl. Dobby the house elf: His voice was high, a teeny, quivering squeak. I'm "Dobby, Miss. Just Dobby. Dobby the house-elf, bound to serve one house and one family forever. Begging your pardon, miss, Dobby has a helpful mirror, for you, Anytime, Miss, just say Dobby help, and Dobby will try. But Dobby is wanting paying for his work, miss. Dobby heard tell of it from the other house-elves when he came to Hogwarts, Miss if you want hiding, The ghosts can't find you in the broom cupboard. Binns: drones like an old vacuum cleaner voice dry, reedy, and wheezy; tends to drone on and on often cleared his throat with a small noise like chalk snapping I am Professor Binns. My subject is History. I deal with facts, not myths and legends It is such a very sensational, even ludicrous tale. it was an age when we were feared by common people. and suffered much persecution. It is believed to be some sort of monster, but I tell you, the thing does not exist. Peeves: often makes A loud, rude sound, like the air being let out of a balloon, or a pop sound. makes rude noises, an evil cackle and sometimes screeches, " I'm Peeves, run for your
Re: [Audyssey] Spirited Voice Recordings needed.
Hi Phil, A goblin with a bulgarian accent? I know a few of those... :d Seriously, I know a few people that are of bulgarian origin and talk serbian with the bulgarian accent, but a creature like that would never acurre to me that way, so tell me how did the asociation come into mind? Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Friday, June 22, 2012 2:30 PM Subject: [Audyssey] Spirited Voice Recordings needed. Hi Folks, i sent this message a few weeks ago and got no response so here we go again. Some people have complained about the flat and dead voices of the ghosts in my Sarah game. I thought it was appropriate to use synthesized voices but who am I to argue with the public? I've added a bunch of real humans talking in the game but I have a need for voices for, The goblin, Peeves, Nearless Headless Nick, the Fat Friar, Moaning Myrtle, the fat lady, and Dobby. You need to record each phrase 2 times. This is for randomize sakes. Upon playing a voice in my game, it will randomize all the phrases to make it feel a bit more natural. For example: Very important! Please make sure you get the best out of your microphone, and environment. Be in a quiet as possible room, and remove anything that might make your microphone sound bad. This is serious! Otherwise, your voice might need to be rejected. Rejection is no problem, you can always try again. Just understand that I want to have the best possible quality in the game, and this includes voices! Please be as lively as possible while recording. And if it may involve screaming, so be it. Don't feel bad, the result will make it worthwhile! Try to emote everything as good as you can. For example, when you say "I'm hit!", make it sound serious. Accents are absolutely no problem. Talk in your normal accent, just like you normally would. Results can be sent via attached Mail to p...@pcsgames.net and I'll get back to you. Please send me the whole recording session in one mp3 file. This being you start recording, begin acting, then stop. Try not to stop after each recording. Don't worry, no one will ever hear your outtakes, and I won't judge you either. This just makes it much easier for me. Remember your microphone position, the room you were in, and the recording settings in case I need more recordings from you. Since the ghosts and creatures are all from the UK, To make sure you have a good enough accent, I'll need you to say a few test phrases. Moaning Myrtle: A high pitched teenage female voice interrupted by sobs and cries. My name is Myrtle. I do have feelings, you know. Even if I'm dead. Stop it. You're making fun of me. I've never come out to speak to anyone before. Well never for a girl. Dobby the house elf: His voice was high, a teeny, quivering squeak. I'm "Dobby, Miss. Just Dobby. Dobby the house-elf, bound to serve one house and one family forever. Begging your pardon, miss, Dobby has a helpful mirror, for you, Anytime, Miss, just say Dobby help, and Dobby will try. But Dobby is wanting paying for his work, miss. Dobby heard tell of it from the other house-elves when he came to Hogwarts, Miss if you want hiding, The ghosts can't find you in the broom cupboard. Binns: drones like an old vacuum cleaner voice dry, reedy, and wheezy; tends to drone on and on often cleared his throat with a small noise like chalk snapping I am Professor Binns. My subject is History. I deal with facts, not myths and legends It is such a very sensational, even ludicrous tale. it was an age when we were feared by common people. and suffered much persecution. It is believed to be some sort of monster, but I tell you, the thing does not exist. Peeves: often makes A loud, rude sound, like the air being let out of a balloon, or a pop sound. makes rude noises, an evil cackle and sometimes screeches, " I'm Peeves, run for your lives! GOT YOUR CONK!" Who's there? I Know you're there, even if I can't see you. Wandering around at midnight, Tut, tut, tut. Ah ha! Naughty, naughty, you'll get caughty." Nearless Headless Nick: In a friendly helpful tone. I would prefer you to call me Sir Nick. Anything I can do?" "Hello, hello, Enjoying yourself? You'd better get out of here. Fat Lady: She is not happy about being woken up an is a bit tipsy. Password? Who's there? Are you going to give me the password, or will I have to stay awake all night? goblin: In a low pitched Bulgarian accent. My name, Griphook You have some gold, Miss? Eye vill take, your gold. You can pick one voice or do several. Thanks, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make chang
Re: [Audyssey] Realism in military stratogy games
Hi Dark, That's more or less what I thaught. A certain number of turns would encreas the effectiveness of the unit, and when it reaches the maximum it starts to fall after a turn or after, for example, every two turns of inactivity. Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Thursday, June 21, 2012 12:10 AM Subject: Re: [Audyssey] Realism in military stratogy games Hi Milo. That is a good point, though I confess this isn't someone I've heard of in military terms. however I'm not sure about the replication of the mechanic as a simple cumulative chance, sinse it's equally possible for an army unit to be sat around with nobody to fight and no new orders for so long that their drill becomes stale and they become less! effective, ven if they aren't foraging on the land. Plus, from a game balance point of view if a unit can become better and better by doing nothing, this isn't much insentive to the player to use that unit. I'd probably suggest that rest be replicated as it in in a mud, where for a certain amount of actions the unit will be fine, however after a given point of moving, fighting, deploying or other actions the effectiveness of the unit decreases until it spends a turn doing nothing, ie, the prolonged forced activity has tired out the soldiers. Beware the grue! Dark. - Original Message - From: "Milos Przic" To: "Gamers Discussion list" Sent: Wednesday, June 20, 2012 8:48 PM Subject: Re: [Audyssey] Realism in military stratogy games Hi Dark, Good point. I would add one more thing to make things ever more realistic. In the military academies all over the World a strategy of vojvojda Zivojin Misic is being studied. The duke (vojvoda) was the leader of the first army during the World War I, and the army faught the austro hungarians at the river of Kolubara near valjevo, Serbia. Without going into many details, he simply let the soldiers to rest enough, and the trupes of the Austro Hungarians were defeeted. So,in the terms of gaming, and let's take TOC as an example again, the more soldiers march, the less possible is for them to win in a turn of the battle. The more turns they rest, the bigger possibility to win a turn... Your thaughts? Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "dark" To: Sent: Wednesday, June 20, 2012 11:32 AM Subject: [Audyssey] Realism in military stratogy games Hi. At the moment I've just started reading the sharpe series of books by Bernard cornwell, a set of books about a British rifleman set before and during the early 1800's, who starts off as a private and rises to become an officer, fighting first in the battles in India then in the napoleonic wars in flanders, spain and france, (I've read some of these before and seen the tv series with sean been, but I'd not read the ones set early in Sharpe's life in India). Cornwell is very historically accurate with the events, tactics and technology of the time, and indeed even when he takes poetic license he explains exactly what license he has taken in historical notes, so as well as being pretty good stories in their own right, the sharpe books give a real idea of how battles were fought at that time in history, (cornwell has also written similar books set in other historical periods, but the sharpe series are his most famous). The one thing however that really strikes me reading these books from a gaming perspective, is just how inadequate so many games are in portraying the situation, supplies, and tactics required by a miliary force. Even in time of conflict for instance, you don't have even an approximation of the sort of situations and decisions that make up a ilitary campaigne. To illustrate in the book I'm reading now, Sharpe's Triump (chronologicaly second in the series), two, a battle is taking place betwene a very large army formed of a confederation of the Mahrata indian princes, and two much smaller forces under the joint command of Sir arthur wellsley, later known as the duke of wellington. The indian force is ten times the size of the british force, and has a far greater load of artiliary behind them. Thus, in any purely numeric situation such as that in Toc, they should pretty much automatically win. however, there are several factors working against them. The bulk of the indian force are not carrying their own supplies, meaning that they are foraging the countryside for provisions, (including taking it from the local population), thus meaning that sinse resources in any given area are limited when it comes to supporting such a huge encampment, they are on a severe time limit. The british forces however carry their own food
Re: [Audyssey] Realism in military stratogy games
Hi Dark, Good point. I would add one more thing to make things ever more realistic. In the military academies all over the World a strategy of vojvojda Zivojin Misic is being studied. The duke (vojvoda) was the leader of the first army during the World War I, and the army faught the austro hungarians at the river of Kolubara near valjevo, Serbia. Without going into many details, he simply let the soldiers to rest enough, and the trupes of the Austro Hungarians were defeeted. So,in the terms of gaming, and let's take TOC as an example again, the more soldiers march, the less possible is for them to win in a turn of the battle. The more turns they rest, the bigger possibility to win a turn... Your thaughts? Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "dark" To: Sent: Wednesday, June 20, 2012 11:32 AM Subject: [Audyssey] Realism in military stratogy games Hi. At the moment I've just started reading the sharpe series of books by Bernard cornwell, a set of books about a British rifleman set before and during the early 1800's, who starts off as a private and rises to become an officer, fighting first in the battles in India then in the napoleonic wars in flanders, spain and france, (I've read some of these before and seen the tv series with sean been, but I'd not read the ones set early in Sharpe's life in India). Cornwell is very historically accurate with the events, tactics and technology of the time, and indeed even when he takes poetic license he explains exactly what license he has taken in historical notes, so as well as being pretty good stories in their own right, the sharpe books give a real idea of how battles were fought at that time in history, (cornwell has also written similar books set in other historical periods, but the sharpe series are his most famous). The one thing however that really strikes me reading these books from a gaming perspective, is just how inadequate so many games are in portraying the situation, supplies, and tactics required by a miliary force. Even in time of conflict for instance, you don't have even an approximation of the sort of situations and decisions that make up a ilitary campaigne. To illustrate in the book I'm reading now, Sharpe's Triump (chronologicaly second in the series), two, a battle is taking place betwene a very large army formed of a confederation of the Mahrata indian princes, and two much smaller forces under the joint command of Sir arthur wellsley, later known as the duke of wellington. The indian force is ten times the size of the british force, and has a far greater load of artiliary behind them. Thus, in any purely numeric situation such as that in Toc, they should pretty much automatically win. however, there are several factors working against them. The bulk of the indian force are not carrying their own supplies, meaning that they are foraging the countryside for provisions, (including taking it from the local population), thus meaning that sinse resources in any given area are limited when it comes to supporting such a huge encampment, they are on a severe time limit. The british forces however carry their own food supplies with them. While this does give them advantages in terms of maneuverability and time, it also dictates their movements quite severely, sinse the food and other supplies are carried by bullock carts, which require roads on which to move, and also which obviously can't move too fast. Then, there is the matter of formation. One of the advantages the british army at that time had against a larger force was that british army fought in just two ranks. The front rank would fire, then kneel and reload their weapons while the rank behind them fired. This two rank formation also let them more easily surround a larger enemy force. The distadvantage however, is that this formation was useless at stopping cavalry, sinse horses were fast enough to close quickly, break through the ranks and do huge amounts of damage, thus forcing the british soldiers to break their formation and form defensive squares whenever they came upon cavalry units (and didn't have any of their own cavalry to protect against them). On the other hand, the large columns the french fought in, while less affective in terms of volume of fire or ability to encircle an opponent, were far more defensible against cavalry attacks. However, both of these elements, supply lines and formations are things I think could be quite easily added to a military stratogy game such as time of conflict, by basically setting the properties of each unit. For instance, changing the formation of a unit could alter it's attack or defense value against both other types of unit and other formations, which would also make (as in reality), information about the enemy far mo
Re: [Audyssey] Rules for Dungeon board game
Hey Dark! I remember the talisman game. Yes, it was a little tricky but the most of the time I was successfull playing it. Where can one find this game? Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Monday, June 11, 2012 10:19 PM Subject: Re: [Audyssey] Rules for Dungeon board game I've never got to play any of those styles of board games due to access, so I'd love to see a computerized version, especially with a single player option and/or net play. I once located an online version of an old copy of the talisman board game, but it wasn't really that playable due to problems reading the board. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7213 (20120611) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7213 (20120611) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Top Speed Discovery
Hi Alfredo, I tried using morse code with my friends a little. It was quite a while ago, but it worked and it was interesting. Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "Alfredo Castaneda" To: "Gamers Discussion list" Sent: Sunday, June 03, 2012 10:01 AM Subject: [Audyssey] Top Speed Discovery Corrected Subject Line: Hello guys, Whilst in a game of Top Speed, something occurred to me as being something quite interesting to those of you who have a passion for communication other than casual means. I wondered why I did not think of it before. I was in a mufti-player race. You all know that the space bar acts like a horn, right? Well, I discovered that you can send messages over the wire by tapping on the bar as if it were a telegraph key. I thought it was a really interesting way to communicate, and I found the process to be quite slow, as the players of course did not know what Morse code is. I do not know if this has already been suggested, but is it possible that there could be chat communications, such as those set in Acefire, where one could type a message for all players to see, and it could read something like, Player X says: Message. Anyhow, I thought I might point this out. This was with Top Speed III by the way. On a side note here: My friends and I are finding out that when you are using a computer that is receiving internet from a router, you cannot host a game, but if you are on a computer that is on a LAN connection, and also broadcasting the wireless signal, then you can host games. Is this true? Alfredo- -- Alfredo C-Garcia. Skype: Casta947 Twitter: Casta947 Facebook: http://www.facebook.com/casta947 Klango: casta947 Aim: calfrd26 MSN: birdlover2...@hotmail.com Web site: http://dl.dropbox.com/u/5550379/alfredo_site/index.htm -- Alfredo C-Garcia. Skype: Casta947 Twitter: Casta947 Facebook: http://www.facebook.com/casta947 Klango: casta947 Aim: calfrd26 MSN: birdlover2...@hotmail.com Web site: http://dl.dropbox.com/u/5550379/alfredo_site/index.htm --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7192 (20120603) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7192 (20120603) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The three brothers are dead!
Hey Michael, But how did you find him? Does he also appear at random like the first two? Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "michael barnes" To: Sent: Thursday, May 24, 2012 9:21 AM Subject: [Audyssey] The three brothers are dead! Hey, I just beaten Dodge City Desperados for the second time! Here is what had happen to me. First I came across Dexter and it only took two shots, then I came across Clarence and it took two shots and I even miss him one time. The first shot I hit him the second shot I miss but the third shot I hit him. Then I came across the rat and had to get the bottle of medicine. I then came across the snake and didn't have any kind of medicine because I had to use it to heal myself from the rat that byte me. But to my supprise I made two moves and came across Rodney. It took me two shots with him. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7162 (20120523) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7162 (20120523) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The winner of the BGT competition, is...
Nice! I am glad for Nikola! Nice work! Nice work to the others, also. Spaceship is good, and Jeremy is very creative too, we know it from Swamp and Castaways, but, once again, congrats for Nikola! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Monday, May 14, 2012 9:48 AM Subject: [Audyssey] The winner of the BGT competition, is... Hi all! Finally, we have a confirmed winner of the BGT competition! Some recent unexpected freelance work delayed this announcement, since I wanted to do the thing properly and make sure I had counted everything exactly right. Now, however, the result is final. It was a very even competition. Obsessive Compulsive was generally ranked very highly for innovation, The Spaceship received very favorable scores on sound quality, and so did Playmania. The result is as follows: Third place: The spaceship. Second place: Obsessive Compulsive. First place: Playmania. Thus, we award the prise of BGT Pro Unlimited to Nikola Stojsic. Congratulations! We will now be taking down the games from our server, but of course we encourage the participants to host the files themselves so that these games are not lost. I feel that this competition worked out splendedly, and so I have plans to run another one either later this year or in the beginning of 2013. Thanks very much to the participants, and of course to all of those who took the time to vote! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7137 (20120514) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7137 (20120514) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Dodge city desperados again
Hoy I did that! Spoiler space I typed use key and the command worked. But still, there is not the third desperado... It is to throw the player off, you were right... Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "michael barnes" To: Sent: Sunday, May 13, 2012 3:03 PM Subject: Re: [Audyssey] Dodge city desperados again SPOILERS SPOILERS When you start the game get the gun then go to the store and get the key return to the office and go to the cell now type open door. I think that the cell is just to throw the player off. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7132 (20120512) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7132 (20120512) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Dodge city desperados again
I know. I take it and when I type the command I get the message that the cell is locked. Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Sunday, May 13, 2012 2:39 PM Subject: Re: [Audyssey] Dodge city desperados again SPOILER: There is a brass key in the back of the store. -Original Message- From: Milos Przic Sent: Sunday, May 13, 2012 7:39 AM To: Gamers Discussion list Subject: Re: [Audyssey] Dodge city desperados again Hey Michael, I know that, but the problem is another spoiler space I don't have an idea where to find the key. Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "michael barnes" To: Sent: Sunday, May 13, 2012 1:15 PM Subject: Re: [Audyssey] Dodge city desperados again That's one of the things that makes this version harder then the last, trying to find the last brother is hard. To open the cell if you got the key you can type open door and that will open the cell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7132 (20120512) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7132 (20120512) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7132 (20120512) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7132 (20120512) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Dodge city desperados again
hey it doesnt work here! Spoiler space When I type unlock cell, unlock jail, unlock door, or whatever, I get the message that tit is impossible... Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "michael barnes" To: Sent: Sunday, May 13, 2012 2:08 PM Subject: Re: [Audyssey] Dodge city desperados again SPOILER. Well you know when you get the key in the general store, go ahead and go back to your office and unlock the cell then you won't have to worry about it then. What I normally do is get the key then return to the office unlock the cell and then go get the other stuff. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7132 (20120512) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7132 (20120512) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Dodge city desperados again
Hey Michael, I know that, but the problem is another spoiler space I don't have an idea where to find the key. Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "michael barnes" To: Sent: Sunday, May 13, 2012 1:15 PM Subject: Re: [Audyssey] Dodge city desperados again That's one of the things that makes this version harder then the last, trying to find the last brother is hard. To open the cell if you got the key you can type open door and that will open the cell. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7132 (20120512) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7132 (20120512) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Dodge city desperados again
Hi all, I did evrything but spoiler space I can't seam to find the third brother. I took the bullets, I kill the first two, I had my meal, but I don't seam to find the way to locate him. I suspect he is in the jail, but there is no way for me to open it. Maybe the fat guy is my man? But if I shoot him, I get arrested. May be I have to wait for the night in the barber shop? The night has fallen and my mission was ended, but in the mean time I was outside the town looking for the thug... What would you suggest? Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs __ Information from ESET NOD32 Antivirus, version of virus signature database 7132 (20120512) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I finally figure it out about the rope.
I suspect he is locked in the jail in your office. Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "michael barnes" To: Sent: Saturday, May 12, 2012 2:15 PM Subject: Re: [Audyssey] I finally figure it out about the rope. I am having trouble finding the last brother, do you know where to find him? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7130 (20120511) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7130 (20120511) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I finally figure it out about the rope.
Nice. I was confused because twhnever I type throw rope I drop it. I was not in the quick sand in those moments though. It occured to me but I thaught that the command would do the same as before... Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "michael barnes" To: Sent: Saturday, May 12, 2012 12:12 PM Subject: [Audyssey] I finally figure it out about the rope. To get out of the quick sand in Dodge city desperados type throw rope and you will climb out. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7130 (20120511) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7130 (20120511) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] How to get out of the quick sand in DCD?
That's what I don't know too, and I get nervous because of that. But the quicksand in the middle of the tow, well, it is a little unrealistic... One more thing, can you kill using the hunting knife you get from the hotel? Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "michael barnes" To: Sent: Saturday, May 12, 2012 7:20 AM Subject: [Audyssey] How to get out of the quick sand in DCD? Hey, I am having some trouble when I get stuck in the quick sand. I have the rope but I am not sure the command to use it to get out of the sand. Can someone please tell me how to use the rope? Thanks! Even though I did do the voice acting Richard never gave me the secrets on the game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7130 (20120511) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7130 (20120511) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Dodge city help
But what is the command for climbing out? I typed everything possible... Or may be not? Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "michael barnes" To: Sent: Friday, May 11, 2012 9:05 PM Subject: Re: [Audyssey] Dodge city help Use the rope to climb out. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7130 (20120511) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7130 (20120511) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Dodge city help
Hey, I did it. I broke the stalactites and discovered the passage. I think I know how to continue after the rock, but I don't know how to ge out of the quicksand once I am caught there? Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "michael barnes" To: Sent: Friday, May 11, 2012 6:53 PM Subject: Re: [Audyssey] Dodge city help I believe you will need to go west five times. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7130 (20120511) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7130 (20120511) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Dodge city help
At the stalactites? I got there before, but whatever command I used nothing works... Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "michael barnes" To: Sent: Friday, May 11, 2012 6:53 PM Subject: Re: [Audyssey] Dodge city help I believe you will need to go west five times. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 7130 (20120511) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 7130 (20120511) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.