Re: [Audyssey] blindgameware

2012-09-09 Thread Jim Kitchen

Hi Thomas,

Cool, thanks.  Any time that you feel like it go ahead and send the information 
about the Candy Land game.  I will definitely keep it until I get started on 
making the game.  I would need all of the information like the names of the 
squares, the information for all of the cards, the rules etc.  I remember that 
the squares had pictures of what they were, but other than that, it has been 
like fifty years since I have played the game.

Thanks again.

BFN

Jim

Vote!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] blindgameware

2012-09-08 Thread dark

Hi tom.

?

wel describing them similar to lolly pops or jaw breakers makes a bit more 
sense to me, sinse we do have those, though a couple of others things you 
mention like life savers we don't.


?

the soft candy as you mentioned gummies etc are generally called jellies 
over here, particularly in the form of jelly babies that are shaped like 
sort of people and come in fruite flavours relative to their colour.


The 4th doctor actually used to carry around jelly babies in his pocket, and 
scenes of him walking up to threatening aliens and saying in the unique tone 
that only tom baker could would you like a jelly baby! was hilarious!


?

I also remember a wonderfull occasion in colidge when I was trying to write 
an essay on carl marks in just one night, frantically trying to find a copy 
of capital on the internet in English, and because colidge in their infinite 
wisdom had stopped serving food and because I didn't have time for the half 
hour walk down into town, that meant all I could get to sustain myself was 
what I could find at the vending machine,  this being a very large bag 
of jelly babies and a bottle of red bull!


?

weerdly enough the essay did rather well! :D.

?

there are also lots of other things, jelly snakes, jelly worms, jelly coler 
bottles, rings, fried eggs etc, though confusingly enough jelly beans 
doesn't quite refer to the same stuff sinse jelly beans also have a hard 
coating and tend to come in different flavours, indeed when berty bots' 
every flavour beans were markited they were basically jelly beans in 
different types.


?

There are also some sweets that are made of soft, chewy more pure sugar that 
is not jelly, and usually come in quite bright colours, and one very popular 
sweet for young children is dolly mixtures, which tend to be a mix of these 
brightly coloured sugar sweets in different sorts and the more chewable 
jellies.


?

there is then of course if we're talking about chewy sweets, lickerish, 
particularly lickerish alsorts which are a collection of different chewable 
sweets often with the solid sugar stuff I mentioned but involving lickerish, 
which has a rather unique flavour that some people like and others don't.


?

I've myself always been more of a fan of biscuites, toffee, or chocolate 
(and with as muchcoco as possible), as opposed to the more pure sugar type 
of sweets, though my brother is a fan of jellies particularly harribo, and 
there was an old man who was a friend of my parents (sort of a surrogate 
granddad), who used to always buy my brother and I lickerish alsorts 
especially at christmas, so once in a while I get some to remind me of him 
specifically.


?

Generally though for me chocolate, biscuits and caramel take pride of place, 
indeed I have to go shopping later today and I just might treat myself to 
some stem ginger biscuits, the sort that have actual chunks of fairly chewy 
ginger route in them.


?

Beware the Grue!

?

Dark.


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Re: [Audyssey] blindgameware

2012-09-08 Thread Ben
Thom,
I'll just say this to try and correct you now First, we do have candy
canes, although they are really associated with Christmas.  And second of
all, isn't that slightly prejudiced against the u.k? so everyone else uses
the u.s. version and the u.k. uses a different one? I'm not sure whether
that's fair. And i'll be honest, the reason why we think the Christian views
of the u.s, are so nuts, is that they are so up front with their views,
seemingly meant to be converting and forced on others.  Although, this is
certainly not true, it just comes across that way both in fiction and in
reality, in certain cases.  But if I have offended any on this list by
saying what I think - my opinions, I will be happy to make apologies.

Ben.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 07 September 2012 17:35
To: Gamers Discussion list
Subject: Re: [Audyssey] blindgameware

Hi Dark,

Interesting. I just finished reading the web page you linked to below
and besides a very informative read I now understand why when
Scholastic reprinted the Harry Potter books for the U.S. market they
performed extensive rewriting of the actual text. While the British
and Americans might both speak English the fact of the matter is there
is far more differences between Britain and America than just
language. There are plenty of social and cultural issues to consider
here.

While most Americans probably wouldn't have a problem of using post
instead of mail there are British terms that would be slightly
offensive to Americans. Off the top of my head I'll take the issue of
using the toilet. Where I live we tend to indirectly say what we mean
by saying we have to go to the bathroom, we want to use the restroom,
or as my Grandma would say the lady's room. If someone were more
direct and saying they have to use the toilet many would find that a
bit crude and uncouth. My grandma would no sooner have said use the
toilet than she would have said she needed to take a crap or pee
because it would have been too direct and uncouth. Of course, this is
changing as younger Americans feel more comfortable of saying what
they mean.

That said, I found it interesting that the article you posted states
that in Britain they don't have the fundamentalist Christian groups
like we have in the U.S. The author went as far to say that most
British people would feel more comfortable about talking about their
sex life than their religion. I found it a bit funny he stated most
British people find our brand of fundamentalist  Christianity
insincere or down right nuts. Here in the U.S. that's totally the
opposite in places like the Bible Belt and running into someone with a
fundamentalist point of view is pretty common. I should know since I'm
married to one. :D

Anyway, getting back to the topic at hand, I do see the problem here
of Candy Land Vs. something else. To begin with a Gingerbread Cookie
in the U.S. is a small crunchy cookie in the shape of a gingerbread
man. What you chaps would call a biscuit.  From what I've managed to
read is that Candy Canes simply do not exist in Britain and seems to
be an American sweet. A Sour Patch is a round gummy sweet that is very
sweet and very sour at the same time. They tend to be very sticky when
you lick them so I guess that's why landing on one causes you to lose
a turn in the game.

Bottom line, I think what we'd have to do if we created a Candy Land
game is have a custom version for the U.K. From what I gather your
concepts of sweets is fairly different from ours with sweets we don't
have here, and sweets we have here aren't popular over there. Its no
wonder certain things like Candy Cane Forests don't make sense to you
because you don't have them.

Then again, there are a lot of things about British lifestyle and
American life style that are so different its like stepping into the
Twilight Zone or something. I remember reading about British
chocolate, how its made, and it sounds completely disgusting to me. Of
course, I've never tried it so can't comment from experience, but its
definitely different from what I'd be use to as an American.

Same goes for the British concept of hot chocolate. The author who
wrote that article you sent stated that most British people don't
drink hot chocolate with marshmallows in it. To be honest I find that
hard to believe because almost every American I know would kill you if
you left the marshmallows  out of their hot chocolate. Its as though
we aren't living in too separate countries but on two different
planets in cases like that. Lol!

Cheers!


On 9/6/12, dark d...@xgam.org wrote:
 Hi Tom.

 Well, I'm not sure if the exact game was ever markited over here under
that

 name, though I do remember playing ones with similar rules as a child.

 For example, me being an avid Thomas the tank engine enthusiast, my mum
 bought, and indeed brailled a game called thomas the Tank engine all
 changed, which

Re: [Audyssey] blindgameware

2012-09-07 Thread Jim Kitchen

Hi Desiree,

I have wanted to make Candy Land.  I just do not remember the board or exactly 
how the game goes like I did with Master Mind, Chutes and Ladders, Skunk, 
Yahtzee etc.  I did have Life and Monopoly when I became totally blind.  A 
couple read me the squares on the board, the cards etc so that I could write 
the games and I gave the games to them for their kids.  Guess I should buy 
Candy Land and write the game.

Working on another adult game right now though.

BFN

Jim

Vote!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] blindgameware

2012-09-07 Thread Thomas Ward
Hi Dark,

Interesting. I just finished reading the web page you linked to below
and besides a very informative read I now understand why when
Scholastic reprinted the Harry Potter books for the U.S. market they
performed extensive rewriting of the actual text. While the British
and Americans might both speak English the fact of the matter is there
is far more differences between Britain and America than just
language. There are plenty of social and cultural issues to consider
here.

While most Americans probably wouldn't have a problem of using post
instead of mail there are British terms that would be slightly
offensive to Americans. Off the top of my head I'll take the issue of
using the toilet. Where I live we tend to indirectly say what we mean
by saying we have to go to the bathroom, we want to use the restroom,
or as my Grandma would say the lady's room. If someone were more
direct and saying they have to use the toilet many would find that a
bit crude and uncouth. My grandma would no sooner have said use the
toilet than she would have said she needed to take a crap or pee
because it would have been too direct and uncouth. Of course, this is
changing as younger Americans feel more comfortable of saying what
they mean.

That said, I found it interesting that the article you posted states
that in Britain they don't have the fundamentalist Christian groups
like we have in the U.S. The author went as far to say that most
British people would feel more comfortable about talking about their
sex life than their religion. I found it a bit funny he stated most
British people find our brand of fundamentalist  Christianity
insincere or down right nuts. Here in the U.S. that's totally the
opposite in places like the Bible Belt and running into someone with a
fundamentalist point of view is pretty common. I should know since I'm
married to one. :D

Anyway, getting back to the topic at hand, I do see the problem here
of Candy Land Vs. something else. To begin with a Gingerbread Cookie
in the U.S. is a small crunchy cookie in the shape of a gingerbread
man. What you chaps would call a biscuit.  From what I've managed to
read is that Candy Canes simply do not exist in Britain and seems to
be an American sweet. A Sour Patch is a round gummy sweet that is very
sweet and very sour at the same time. They tend to be very sticky when
you lick them so I guess that's why landing on one causes you to lose
a turn in the game.

Bottom line, I think what we'd have to do if we created a Candy Land
game is have a custom version for the U.K. From what I gather your
concepts of sweets is fairly different from ours with sweets we don't
have here, and sweets we have here aren't popular over there. Its no
wonder certain things like Candy Cane Forests don't make sense to you
because you don't have them.

Then again, there are a lot of things about British lifestyle and
American life style that are so different its like stepping into the
Twilight Zone or something. I remember reading about British
chocolate, how its made, and it sounds completely disgusting to me. Of
course, I've never tried it so can't comment from experience, but its
definitely different from what I'd be use to as an American.

Same goes for the British concept of hot chocolate. The author who
wrote that article you sent stated that most British people don't
drink hot chocolate with marshmallows in it. To be honest I find that
hard to believe because almost every American I know would kill you if
you left the marshmallows  out of their hot chocolate. Its as though
we aren't living in too separate countries but on two different
planets in cases like that. Lol!

Cheers!


On 9/6/12, dark d...@xgam.org wrote:
 Hi Tom.

 Well, I'm not sure if the exact game was ever markited over here under that

 name, though I do remember playing ones with similar rules as a child.

 For example, me being an avid Thomas the tank engine enthusiast, my mum
 bought, and indeed brailled a game called thomas the Tank engine all
 changed, which worked exactly the same way with drawing cards and advancing

 several spaces or going backwards, but with stations on the board instead of

 locations like the candy forest etc, and the game's objective was to reach
 the engine shed in the middle of the board.

 The unique rule however that I think was specific to that game was
 occasionally you'd pick up a card saying all change and get to pick a
 player to swap positions with on the board.

 As regards the hole candy thing, well it depends upon the type really. I
 have no idea for instance what sour patches are,  unless they're what in

 England are called wine gums or jellies. Gingerbread is very common over
 here though and nearly all bakers sell it, but usually in the form of ginger

 bread men or just gingerbread biscuits, sinse over here biscuits refers
 mostly to anything like shortbread, gingerbread, rich tea, digestives etc,
 and the term cookies is only used of very soft, often large 

Re: [Audyssey] blindgameware

2012-09-07 Thread Thomas Ward
Hi Jim,

If you need any help let me know. My son has a copy of Candy Land
although I it is slightly different from the one I had as a kid. Its a
newer board, but the game play is the same. If there is anything you
need to know I could help out without you having to buy the game.

On 9/7/12, Jim Kitchen j...@kitchensinc.net wrote:
 Hi Desiree,

 I have wanted to make Candy Land.  I just do not remember the board or
 exactly how the game goes like I did with Master Mind, Chutes and Ladders,
 Skunk, Yahtzee etc.  I did have Life and Monopoly when I became totally
 blind.  A couple read me the squares on the board, the cards etc so that I
 could write the games and I gave the games to them for their kids.  Guess I
 should buy Candy Land and write the game.

 Working on another adult game right now though.

 BFN

  Jim

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Re: [Audyssey] blindgameware

2012-09-07 Thread dark

Hi Tom.

interesting, I actually didn't know in America use the toilet would be 
considdered a vulgar expression. There are of course less polite ways of 
referring to the toilet, such as the bog, the crapper, the shithole, or in 
scotland the cludgy, but there is nothing at all wrong with toilet at all, 
and if you did! refer to it as say the lady's or the gents (short for 
gentlemen's sinse the term mens room never existed here either), most people 
would assume you were being overly dainty or trying to be specifically upper 
class.


Interestingly enough though, even in the British editions of harry potter, 
Jk rowling still occasionally refers to the bathroom though she also uses 
loo or toilet as well. I'm not sure if this was either a picked up 
Americanism on her part, or because like a lot of large institutions she 
imagined hogwarts having combined toilet and bathroom facilities, though she 
never mentions there being a bath in moaning murtle's toilet or there being 
a toilet in the prefect's bathroom so on this I'm not sure.


As to the hole subject of sweets, I've seen! candy canes in American 
programs, but what they taste like or are composed of I have no idea.


I suspect we do have soemthing similar to the sour patches you mention, 
sinse we do have a lot of what we'd call jellies, such as wine gums, harribo 
etc, some of which can be pretty sour and chewy, though they wouldn't really 
be distinguished with a universal name like sour patches.


Chocolate I can give you a hole discourse on sinse like coffee it's 
something I''m a little serious about. I have no idea what Us chocolate is 
like at all or what the differences are precisely, but I do know a lot of Uk 
chocolate has far too little coco, --- especially those manufactured mars, 
neslay, which is precisely why I myself only tend to buy chocolate that has 
a whacking great coco percentage and is usually german or swiss and bought 
from specialist shops.


I do know a lot of things in the Us contain a lot more corn syrup, including 
things like bread and tomatoe ketchup, which thus makes them often taste 
quite sweet to people who are used to the British versions,  indeed a 
friend of mine who frequently goes to the states for his job says this 
drives him absolutely up the wall, buying a savory sandwich and finding it 
tastes to him like it's been made with slices of cake rather than bread.


As to religion, well over here fundamentalism is much more the exception 
than the rule and you would be thought of as rather nuts if you had such 
beliefs, and probably avoided.


When I was attending church each week, the idea of the vicar shouting at the 
congrigation, going on a wrant about hell and demons or anything like that 
would be quite unthinkable, indeed outside of bible readings I only ever 
remember hell being mentioned as separation from god, or as a state of 
mind, and demons never mentioned at all.


likewise, the idea of someone actually condemning! others in a religious 
service,  though it might happen with some fundamentalist fringe groups 
would be very much frowned upon over here.


i think the statement about people not talking about religion is slightly 
incorrect, or may be on the part of bias from the author, though then again 
as a philosophy student I tend to find I get into discussions with people 
about religion anyway. I will say though that it's far less likely in such 
discussions to run into someone who won't be to a degree accepting, though 
of course it does happen.


Just as in many parts of the world the British are thought of as up tite, 
obsessed with tradition and incapable of showing emotion, over here a common 
sterriotype about americans is that Americans are loud, over emotional and 
do things to excess.


of course, this is a sterriotype and so not true of any individual american, 
but just like some other sterriotypical beliefs about nations, for instance 
that germans are very good at organizing or that Japanese are very polite, 
there may be a grane of truth in such beliefs as they apply to the over all 
spirit of a culture, just as it is true that displays of emotion, or indeed 
affection are still slightly discouraged in Britain, indeed when I studdied 
sartre's theory of emotions which stated that inner states of emotions were 
entirely characterized and subordinated to the outward actions of the body, 
and of society's interactions with the body, the lecturer noted that Sartre 
was of course french, where emotions were much more physically expressed, 
and the idea of someone say feeling intensive joy or disgust but not 
reacting physically would not be one that would occur to Sartre.


Before however this gets too far into a social and existential analysis I'd 
better stop as that deffinately! goes beyond the bounds of what should be on 
the list, indeed perhaps we should discuss this privately off list.


Beware the Grue!

Dark. 



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If 

Re: [Audyssey] blindgameware

2012-09-07 Thread dark
if you let me know the titles of squares and their functions, I could have a 
go at suggesting British alternatives, --- for example being stuck in 
treacle toffie and missing a turn would make a little more sense in 
Britain., though of course Jim could just make the thing editable as he did 
monopoly.


Beware the grue!

Dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 07, 2012 5:37 PM
Subject: Re: [Audyssey] blindgameware



Hi Jim,

If you need any help let me know. My son has a copy of Candy Land
although I it is slightly different from the one I had as a kid. Its a
newer board, but the game play is the same. If there is anything you
need to know I could help out without you having to buy the game.

On 9/7/12, Jim Kitchen j...@kitchensinc.net wrote:

Hi Desiree,

I have wanted to make Candy Land.  I just do not remember the board or
exactly how the game goes like I did with Master Mind, Chutes and 
Ladders,

Skunk, Yahtzee etc.  I did have Life and Monopoly when I became totally
blind.  A couple read me the squares on the board, the cards etc so that 
I
could write the games and I gave the games to them for their kids.  Guess 
I

should buy Candy Land and write the game.

Working on another adult game right now though.

BFN

 Jim


---
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list,
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Re: [Audyssey] blindgameware

2012-09-07 Thread Bryan Peterson
Well candy canes are a hard candy that you would suck on. As for flavors 
they tend to come in a variety. The most common is peppermint but I've also 
had chocolate.




But thou must!
-Original Message- 
From: dark

Sent: Friday, September 07, 2012 12:32 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] blindgameware

Hi Tom.

interesting, I actually didn't know in America use the toilet would be
considdered a vulgar expression. There are of course less polite ways of
referring to the toilet, such as the bog, the crapper, the shithole, or in
scotland the cludgy, but there is nothing at all wrong with toilet at all,
and if you did! refer to it as say the lady's or the gents (short for
gentlemen's sinse the term mens room never existed here either), most people
would assume you were being overly dainty or trying to be specifically upper
class.

Interestingly enough though, even in the British editions of harry potter,
Jk rowling still occasionally refers to the bathroom though she also uses
loo or toilet as well. I'm not sure if this was either a picked up
Americanism on her part, or because like a lot of large institutions she
imagined hogwarts having combined toilet and bathroom facilities, though she
never mentions there being a bath in moaning murtle's toilet or there being
a toilet in the prefect's bathroom so on this I'm not sure.

As to the hole subject of sweets, I've seen! candy canes in American
programs, but what they taste like or are composed of I have no idea.

I suspect we do have soemthing similar to the sour patches you mention,
sinse we do have a lot of what we'd call jellies, such as wine gums, harribo
etc, some of which can be pretty sour and chewy, though they wouldn't really
be distinguished with a universal name like sour patches.

Chocolate I can give you a hole discourse on sinse like coffee it's
something I''m a little serious about. I have no idea what Us chocolate is
like at all or what the differences are precisely, but I do know a lot of Uk
chocolate has far too little coco, --- especially those manufactured mars,
neslay, which is precisely why I myself only tend to buy chocolate that has
a whacking great coco percentage and is usually german or swiss and bought
from specialist shops.

I do know a lot of things in the Us contain a lot more corn syrup, including
things like bread and tomatoe ketchup, which thus makes them often taste
quite sweet to people who are used to the British versions,  indeed a
friend of mine who frequently goes to the states for his job says this
drives him absolutely up the wall, buying a savory sandwich and finding it
tastes to him like it's been made with slices of cake rather than bread.

As to religion, well over here fundamentalism is much more the exception
than the rule and you would be thought of as rather nuts if you had such
beliefs, and probably avoided.

When I was attending church each week, the idea of the vicar shouting at the
congrigation, going on a wrant about hell and demons or anything like that
would be quite unthinkable, indeed outside of bible readings I only ever
remember hell being mentioned as separation from god, or as a state of
mind, and demons never mentioned at all.

likewise, the idea of someone actually condemning! others in a religious
service,  though it might happen with some fundamentalist fringe groups
would be very much frowned upon over here.

i think the statement about people not talking about religion is slightly
incorrect, or may be on the part of bias from the author, though then again
as a philosophy student I tend to find I get into discussions with people
about religion anyway. I will say though that it's far less likely in such
discussions to run into someone who won't be to a degree accepting, though
of course it does happen.

Just as in many parts of the world the British are thought of as up tite,
obsessed with tradition and incapable of showing emotion, over here a common
sterriotype about americans is that Americans are loud, over emotional and
do things to excess.

of course, this is a sterriotype and so not true of any individual american,
but just like some other sterriotypical beliefs about nations, for instance
that germans are very good at organizing or that Japanese are very polite,
there may be a grane of truth in such beliefs as they apply to the over all
spirit of a culture, just as it is true that displays of emotion, or indeed
affection are still slightly discouraged in Britain, indeed when I studdied
sartre's theory of emotions which stated that inner states of emotions were
entirely characterized and subordinated to the outward actions of the body,
and of society's interactions with the body, the lecturer noted that Sartre
was of course french, where emotions were much more physically expressed,
and the idea of someone say feeling intensive joy or disgust but not
reacting physically would not be one that would occur to Sartre.

Before however this gets too far

Re: [Audyssey] blindgameware

2012-09-07 Thread Thomas Ward
Hi Dark,

Well, as for Candy Canes they are basically long sticks of peppermint
candy made into the shape of a walking cane or a capital J if you
prefer. As I understand it the guy who originally created this sweet
was a Christian and he wanted to make a Christmas Candy for children
that reminded them of the meaning of Christmas. So he took peppermint
candy molded it into the shape of a capital J and added white and red
stripes. The white stood for purity and the red stripes stood for the
blood of Jesus. Initially they didn't take off in America, but some
candy company  decided to buy the idea and renamed them Candy Canes.
that's why every Christmas Santa Claus hands them out to children
although the religious intent or meaning of the candy has long been
lost on most Americans. They just associate Candy Canes with Santa. :D

The lack of cocoa is exactly what I meant about British chocolate
sounding awful. Most American chocolates have a high amount of cocoa
in them. A lot of them are based more or less on Swiss chocolates and
like pretty much everything else when people from Europe immigrated to
the U.S. they brought their recipes and favorite foods  with them.
Certain groups such as the Amish actually still make cheese,
chocolates, and other foods just like they did a hundred years ago
which preserves the flavor and taste. Its for that reason I love to
buy chocolates from the Amish because they tend to be richer and have
a higher cocoa content then the name brand chocolates.

Anyway, if you wish to discuss anything regarding social differences
etc we definitely should take it off list. This is drifting way off
topic, and as much as I'd love a public debate on this Auddyssey just
isn't that kind of forum.

Cheers!


On 9/7/12, dark d...@xgam.org wrote:
 Hi Tom.

 interesting, I actually didn't know in America use the toilet would be
 considdered a vulgar expression. There are of course less polite ways of
 referring to the toilet, such as the bog, the crapper, the shithole, or in
 scotland the cludgy, but there is nothing at all wrong with toilet at all,

 and if you did! refer to it as say the lady's or the gents (short for
 gentlemen's sinse the term mens room never existed here either), most people

 would assume you were being overly dainty or trying to be specifically upper

 class.

 Interestingly enough though, even in the British editions of harry potter,
 Jk rowling still occasionally refers to the bathroom though she also uses

 loo or toilet as well. I'm not sure if this was either a picked up
 Americanism on her part, or because like a lot of large institutions she
 imagined hogwarts having combined toilet and bathroom facilities, though she

 never mentions there being a bath in moaning murtle's toilet or there being

 a toilet in the prefect's bathroom so on this I'm not sure.

 As to the hole subject of sweets, I've seen! candy canes in American
 programs, but what they taste like or are composed of I have no idea.

 I suspect we do have soemthing similar to the sour patches you mention,
 sinse we do have a lot of what we'd call jellies, such as wine gums, harribo

 etc, some of which can be pretty sour and chewy, though they wouldn't really

 be distinguished with a universal name like sour patches.

 Chocolate I can give you a hole discourse on sinse like coffee it's
 something I''m a little serious about. I have no idea what Us chocolate is
 like at all or what the differences are precisely, but I do know a lot of Uk

 chocolate has far too little coco, --- especially those manufactured mars,
 neslay, which is precisely why I myself only tend to buy chocolate that has

 a whacking great coco percentage and is usually german or swiss and bought
 from specialist shops.

 I do know a lot of things in the Us contain a lot more corn syrup, including

 things like bread and tomatoe ketchup, which thus makes them often taste
 quite sweet to people who are used to the British versions,  indeed a
 friend of mine who frequently goes to the states for his job says this
 drives him absolutely up the wall, buying a savory sandwich and finding it
 tastes to him like it's been made with slices of cake rather than bread.

 As to religion, well over here fundamentalism is much more the exception
 than the rule and you would be thought of as rather nuts if you had such
 beliefs, and probably avoided.

 When I was attending church each week, the idea of the vicar shouting at the

 congrigation, going on a wrant about hell and demons or anything like that
 would be quite unthinkable, indeed outside of bible readings I only ever
 remember hell being mentioned as separation from god, or as a state of
 mind, and demons never mentioned at all.

 likewise, the idea of someone actually condemning! others in a religious
 service,  though it might happen with some fundamentalist fringe groups

 would be very much frowned upon over here.

 i think the statement about people not talking about religion is 

Re: [Audyssey] blindgameware

2012-09-07 Thread Desiree Oudinot
There are fruit fflavored candy canes, too. I've had cherry and blueberry ones.

On 9/7/12, Bryan Peterson bpeterson2...@cableone.net wrote:
 Well candy canes are a hard candy that you would suck on. As for flavors
 they tend to come in a variety. The most common is peppermint but I've also

 had chocolate.



 But thou must!
 -Original Message-
 From: dark
 Sent: Friday, September 07, 2012 12:32 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] blindgameware

 Hi Tom.

 interesting, I actually didn't know in America use the toilet would be
 considdered a vulgar expression. There are of course less polite ways of
 referring to the toilet, such as the bog, the crapper, the shithole, or in
 scotland the cludgy, but there is nothing at all wrong with toilet at
 all,
 and if you did! refer to it as say the lady's or the gents (short for
 gentlemen's sinse the term mens room never existed here either), most
 people
 would assume you were being overly dainty or trying to be specifically
 upper
 class.

 Interestingly enough though, even in the British editions of harry potter,
 Jk rowling still occasionally refers to the bathroom though she also uses
 loo or toilet as well. I'm not sure if this was either a picked up
 Americanism on her part, or because like a lot of large institutions she
 imagined hogwarts having combined toilet and bathroom facilities, though
 she
 never mentions there being a bath in moaning murtle's toilet or there being
 a toilet in the prefect's bathroom so on this I'm not sure.

 As to the hole subject of sweets, I've seen! candy canes in American
 programs, but what they taste like or are composed of I have no idea.

 I suspect we do have soemthing similar to the sour patches you mention,
 sinse we do have a lot of what we'd call jellies, such as wine gums,
 harribo
 etc, some of which can be pretty sour and chewy, though they wouldn't
 really
 be distinguished with a universal name like sour patches.

 Chocolate I can give you a hole discourse on sinse like coffee it's
 something I''m a little serious about. I have no idea what Us chocolate is
 like at all or what the differences are precisely, but I do know a lot of
 Uk
 chocolate has far too little coco, --- especially those manufactured mars,
 neslay, which is precisely why I myself only tend to buy chocolate that has
 a whacking great coco percentage and is usually german or swiss and bought
 from specialist shops.

 I do know a lot of things in the Us contain a lot more corn syrup,
 including
 things like bread and tomatoe ketchup, which thus makes them often taste
 quite sweet to people who are used to the British versions,  indeed a
 friend of mine who frequently goes to the states for his job says this
 drives him absolutely up the wall, buying a savory sandwich and finding it
 tastes to him like it's been made with slices of cake rather than bread.

 As to religion, well over here fundamentalism is much more the exception
 than the rule and you would be thought of as rather nuts if you had such
 beliefs, and probably avoided.

 When I was attending church each week, the idea of the vicar shouting at
 the
 congrigation, going on a wrant about hell and demons or anything like that
 would be quite unthinkable, indeed outside of bible readings I only ever
 remember hell being mentioned as separation from god, or as a state of
 mind, and demons never mentioned at all.

 likewise, the idea of someone actually condemning! others in a religious
 service,  though it might happen with some fundamentalist fringe groups
 would be very much frowned upon over here.

 i think the statement about people not talking about religion is slightly
 incorrect, or may be on the part of bias from the author, though then again
 as a philosophy student I tend to find I get into discussions with people
 about religion anyway. I will say though that it's far less likely in such
 discussions to run into someone who won't be to a degree accepting, though
 of course it does happen.

 Just as in many parts of the world the British are thought of as up tite,
 obsessed with tradition and incapable of showing emotion, over here a
 common
 sterriotype about americans is that Americans are loud, over emotional and
 do things to excess.

 of course, this is a sterriotype and so not true of any individual
 american,
 but just like some other sterriotypical beliefs about nations, for instance
 that germans are very good at organizing or that Japanese are very polite,
 there may be a grane of truth in such beliefs as they apply to the over all
 spirit of a culture, just as it is true that displays of emotion, or indeed
 affection are still slightly discouraged in Britain, indeed when I studdied
 sartre's theory of emotions which stated that inner states of emotions were
 entirely characterized and subordinated to the outward actions of the body,
 and of society's interactions with the body, the lecturer noted that Sartre
 was of course french

Re: [Audyssey] blindgameware

2012-09-07 Thread Thomas Ward
Hi Dark,

Well, in Candy Land there really aren't that many squares besides the
Molasses Pits and/or Sticky Patches that have any real functionality
in the game. The Candy Cane Forest, for example, is just a place in
Candy Land that you can move forward or backward to when that card is
drawn. Same for the Gingerbread House and the lollipops. They are more
or less background scenery and have no real functionality as far as
game mechanics goes. Of course, if you are one or two squares away
from the Candy Castle, at the end of the board, and get a Gingerbread
House card that can set you back clear to the beginning of the board
where the Gingerbread House is. Grr.

Cheers!


On 9/7/12, dark d...@xgam.org wrote:
 if you let me know the titles of squares and their functions, I could have a

 go at suggesting British alternatives, --- for example being stuck in
 treacle toffie and missing a turn would make a little more sense in
 Britain., though of course Jim could just make the thing editable as he did

 monopoly.

 Beware the grue!

 Dark.

---
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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] blindgameware

2012-09-07 Thread shaun everiss

well its the loo here, and the bog.
My parents don't care for  such a rood word but all the 
youngies  including me just use it, for one thing its shorter than 
toilet and well whatever.


At 07:32 p.m. 7/09/2012 +0100, you wrote:

Hi Tom.

interesting, I actually didn't know in America use the toilet 
would be considdered a vulgar expression. There are of course less 
polite ways of referring to the toilet, such as the bog, the 
crapper, the shithole, or in scotland the cludgy, but there is 
nothing at all wrong with toilet at all, and if you did! refer to 
it as say the lady's or the gents (short for gentlemen's sinse the 
term mens room never existed here either), most people would assume 
you were being overly dainty or trying to be specifically upper class.


Interestingly enough though, even in the British editions of harry 
potter, Jk rowling still occasionally refers to the bathroom 
though she also uses loo or toilet as well. I'm not sure if this was 
either a picked up Americanism on her part, or because like a lot of 
large institutions she imagined hogwarts having combined toilet and 
bathroom facilities, though she never mentions there being a bath in 
moaning murtle's toilet or there being a toilet in the prefect's 
bathroom so on this I'm not sure.


As to the hole subject of sweets, I've seen! candy canes in American 
programs, but what they taste like or are composed of I have no idea.


I suspect we do have soemthing similar to the sour patches you 
mention, sinse we do have a lot of what we'd call jellies, such as 
wine gums, harribo etc, some of which can be pretty sour and chewy, 
though they wouldn't really be distinguished with a universal name 
like sour patches.


Chocolate I can give you a hole discourse on sinse like coffee it's 
something I''m a little serious about. I have no idea what Us 
chocolate is like at all or what the differences are precisely, but 
I do know a lot of Uk chocolate has far too little coco, --- 
especially those manufactured mars, neslay, which is precisely why I 
myself only tend to buy chocolate that has a whacking great coco 
percentage and is usually german or swiss and bought from specialist shops.


I do know a lot of things in the Us contain a lot more corn syrup, 
including things like bread and tomatoe ketchup, which thus makes 
them often taste quite sweet to people who are used to the British 
versions,  indeed a friend of mine who frequently goes to the 
states for his job says this drives him absolutely up the wall, 
buying a savory sandwich and finding it tastes to him like it's been 
made with slices of cake rather than bread.


As to religion, well over here fundamentalism is much more the 
exception than the rule and you would be thought of as rather nuts 
if you had such beliefs, and probably avoided.


When I was attending church each week, the idea of the vicar 
shouting at the congrigation, going on a wrant about hell and demons 
or anything like that would be quite unthinkable, indeed outside of 
bible readings I only ever remember hell being mentioned as 
separation from god, or as a state of mind, and demons never mentioned at all.


likewise, the idea of someone actually condemning! others in a 
religious service,  though it might happen with some 
fundamentalist fringe groups would be very much frowned upon over here.


i think the statement about people not talking about religion is 
slightly incorrect, or may be on the part of bias from the author, 
though then again as a philosophy student I tend to find I get into 
discussions with people about religion anyway. I will say though 
that it's far less likely in such discussions to run into someone 
who won't be to a degree accepting, though of course it does happen.


Just as in many parts of the world the British are thought of as up 
tite, obsessed with tradition and incapable of showing emotion, over 
here a common sterriotype about americans is that Americans are 
loud, over emotional and do things to excess.


of course, this is a sterriotype and so not true of any individual 
american, but just like some other sterriotypical beliefs about 
nations, for instance that germans are very good at organizing or 
that Japanese are very polite, there may be a grane of truth in such 
beliefs as they apply to the over all spirit of a culture, just as 
it is true that displays of emotion, or indeed affection are still 
slightly discouraged in Britain, indeed when I studdied sartre's 
theory of emotions which stated that inner states of emotions were 
entirely characterized and subordinated to the outward actions of 
the body, and of society's interactions with the body, the lecturer 
noted that Sartre was of course french, where emotions were much 
more physically expressed, and the idea of someone say feeling 
intensive joy or disgust but not reacting physically would not be 
one that would occur to Sartre.


Before however this gets too far into a social and existential 

Re: [Audyssey] blindgameware

2012-09-07 Thread dark
Hmmm, your statement a hard candy is one I'm a little confused by 
bryan,  unless they're like sticks of rock that we have over here but 
even then, rock can sometimes be chewee as well.


Beware the Grue!

Dark.
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 07, 2012 9:39 PM
Subject: Re: [Audyssey] blindgameware


Well candy canes are a hard candy that you would suck on. As for flavors 
they tend to come in a variety. The most common is peppermint but I've 
also had chocolate.




But thou must!
-Original Message- 
From: dark

Sent: Friday, September 07, 2012 12:32 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] blindgameware

Hi Tom.

interesting, I actually didn't know in America use the toilet would be
considdered a vulgar expression. There are of course less polite ways of
referring to the toilet, such as the bog, the crapper, the shithole, or in
scotland the cludgy, but there is nothing at all wrong with toilet at 
all,

and if you did! refer to it as say the lady's or the gents (short for
gentlemen's sinse the term mens room never existed here either), most 
people
would assume you were being overly dainty or trying to be specifically 
upper

class.

Interestingly enough though, even in the British editions of harry potter,
Jk rowling still occasionally refers to the bathroom though she also 
uses

loo or toilet as well. I'm not sure if this was either a picked up
Americanism on her part, or because like a lot of large institutions she
imagined hogwarts having combined toilet and bathroom facilities, though 
she
never mentions there being a bath in moaning murtle's toilet or there 
being

a toilet in the prefect's bathroom so on this I'm not sure.

As to the hole subject of sweets, I've seen! candy canes in American
programs, but what they taste like or are composed of I have no idea.

I suspect we do have soemthing similar to the sour patches you mention,
sinse we do have a lot of what we'd call jellies, such as wine gums, 
harribo
etc, some of which can be pretty sour and chewy, though they wouldn't 
really

be distinguished with a universal name like sour patches.

Chocolate I can give you a hole discourse on sinse like coffee it's
something I''m a little serious about. I have no idea what Us chocolate is
like at all or what the differences are precisely, but I do know a lot of 
Uk

chocolate has far too little coco, --- especially those manufactured mars,
neslay, which is precisely why I myself only tend to buy chocolate that 
has

a whacking great coco percentage and is usually german or swiss and bought
from specialist shops.

I do know a lot of things in the Us contain a lot more corn syrup, 
including

things like bread and tomatoe ketchup, which thus makes them often taste
quite sweet to people who are used to the British versions,  indeed a
friend of mine who frequently goes to the states for his job says this
drives him absolutely up the wall, buying a savory sandwich and finding it
tastes to him like it's been made with slices of cake rather than bread.

As to religion, well over here fundamentalism is much more the exception
than the rule and you would be thought of as rather nuts if you had such
beliefs, and probably avoided.

When I was attending church each week, the idea of the vicar shouting at 
the

congrigation, going on a wrant about hell and demons or anything like that
would be quite unthinkable, indeed outside of bible readings I only ever
remember hell being mentioned as separation from god, or as a state of
mind, and demons never mentioned at all.

likewise, the idea of someone actually condemning! others in a religious
service,  though it might happen with some fundamentalist fringe 
groups

would be very much frowned upon over here.

i think the statement about people not talking about religion is slightly
incorrect, or may be on the part of bias from the author, though then 
again

as a philosophy student I tend to find I get into discussions with people
about religion anyway. I will say though that it's far less likely in such
discussions to run into someone who won't be to a degree accepting, though
of course it does happen.

Just as in many parts of the world the British are thought of as up tite,
obsessed with tradition and incapable of showing emotion, over here a 
common

sterriotype about americans is that Americans are loud, over emotional and
do things to excess.

of course, this is a sterriotype and so not true of any individual 
american,
but just like some other sterriotypical beliefs about nations, for 
instance

that germans are very good at organizing or that Japanese are very polite,
there may be a grane of truth in such beliefs as they apply to the over 
all
spirit of a culture, just as it is true that displays of emotion, or 
indeed
affection are still slightly discouraged in Britain, indeed when I 
studdied
sartre's theory

Re: [Audyssey] blindgameware

2012-09-07 Thread dark

Hi tom.

Fair enough. If the squares you mention are the only ones in the game, then 
only some would need changing sinse we have gingerbread and lolly pops over 
here too, --- -though here molasus is purely a cooking ingredient and not 
really something that would be considdered as generally a sweet for 
children, though some sweets may contain it, like honey.


Beware the Grue!

Dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 07, 2012 9:55 PM
Subject: Re: [Audyssey] blindgameware



Hi Dark,

Well, in Candy Land there really aren't that many squares besides the
Molasses Pits and/or Sticky Patches that have any real functionality
in the game. The Candy Cane Forest, for example, is just a place in
Candy Land that you can move forward or backward to when that card is
drawn. Same for the Gingerbread House and the lollipops. They are more
or less background scenery and have no real functionality as far as
game mechanics goes. Of course, if you are one or two squares away
from the Candy Castle, at the end of the board, and get a Gingerbread
House card that can set you back clear to the beginning of the board
where the Gingerbread House is. Grr.

Cheers!


On 9/7/12, dark d...@xgam.org wrote:
if you let me know the titles of squares and their functions, I could 
have a


go at suggesting British alternatives, --- for example being stuck in
treacle toffie and missing a turn would make a little more sense in
Britain., though of course Jim could just make the thing editable as he 
did


monopoly.

Beware the grue!

Dark.


---
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list,
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Re: [Audyssey] blindgameware

2012-09-07 Thread Thomas Ward
Hi Dark,

Right. All of that is pretty flexible as far as I am concerned. If I
wanted to make an exact copy of the game I certainly can but I see no
problem with making custom boards to suit other nationalities given
there are so many different candies or sweets out there. That said,
the game is so basic I could create any number of simple board games
using the same mechanics and game play.

For example, imagine taking the classic Candy Land and giving it a
Halloween type theme. Instead of the Candy Cane Forest you might have
the Haunted Forest. Instead of a Gingerbread House we could have the
Zombie Graveyard. Instead of a Sticky Patch we could have a Pumkin
Patch. Instead of the Candy Castle we have Dracula's Castle.
Basically, instead of Candy Land we get something like Monster Land.
Lol!

Cheers!


On 9/7/12, dark d...@xgam.org wrote:
 Hi tom.

 Fair enough. If the squares you mention are the only ones in the game, then

 only some would need changing sinse we have gingerbread and lolly pops over

 here too, --- -though here molasus is purely a cooking ingredient and not
 really something that would be considdered as generally a sweet for
 children, though some sweets may contain it, like honey.

 Beware the Grue!

 Dark.

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Re: [Audyssey] blindgameware

2012-09-07 Thread Thomas Ward
Hi Dark,

Well, in this case hard candy is just that. Things like Jolly
Ranchers, Jaw Breakers, some lollipops, and so on are a very hard
candy that could break a tooth if you bite them. You suck them until
they are soft and then eat them or just suck them until they
completely melt in your mouth. So by hard candy they really mean hard
candy. :D

Soft candy are things like gummy worms, gummy bears, sour patches, and
star burst which are very soft and chewy.

Interesting enough though there are some candies like Lifesavers that
come in a hard candy form or as soft candy. The soft Lifesavers are
called Gummy Savers and, I personally think they taste better than the
original hard candy Lifesavers. Just thinking of Lifesavers makes me
want to go out an buy a couple of packs of mixed berry or wild berry
savers. Lol!

 On 9/7/12, dark d...@xgam.org wrote:
 Hmmm, your statement a hard candy is one I'm a little confused by
 bryan,  unless they're like sticks of rock that we have over here but
 even then, rock can sometimes be chewee as well.

 Beware the Grue!

 Dark.

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Re: [Audyssey] blindgameware

2012-09-07 Thread dark

Hi Tom.

that is an interesting idea, indeed while the game candy land as I said 
doesn't exist over here as far as I know, there are plenty of similar ones.


I mentioned the thomas the tank engine themed game I used to have when i was 
little. I've also seen and played a game based on Charley and the chocolate 
factory (the book, rather than the tim berton film).


This used dice rather than cards, but had the same basic snakes and ladders 
type of theme, ie, get to the end as soon as possible. what was fun that 
instead of ladders you got things like helped out Mr. wonker or you drink 
fizzy lifting drinks and puff up to a new stage and instead of snakes you 
got you tried to drink from the chocolate river and were sucked down a 
pipe just like augustus gloop in the book or film.


Beware the grue!

Dark. 



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Re: [Audyssey] blindgameware

2012-09-06 Thread Desiree Oudinot
Ok, Back off this guy. I agree with you that the Pac Mate is outdated,
and I personally was not impressed with the fact that he chose to
develop for that unstable system first before Windows, but come on.
You said it yourself, the Klango version of Whack-a-mole has to be
paid for. This doesn't. Don't turn a new developer away with
negativity before seeing what he has up his sleeve.

On 9/2/12, shaun everiss sm.ever...@gmail.com wrote:
 Hi all
 no one seems to have responded to this so I will do so.
 Travis, firstly welcome to the list.
 I think new development should be encouraged.
 Thats the good stuff.
 There is a bit of a problem though.
 1.  no pc
 Sure you support packmate and packmate only but there is more out
 there than packmate.
 Secondly either you have a dim view of what the blind play or are
 quite new to the scene.
 There! are! to! many! board! games!
 There are at least 3 versions of monopoly for windows based systems I
 know of all free.
 kitchensinc rsgames and I think quentin c do those.
 all in play and kitchensinc do poker.
 Blindsoftware has a memmory and kitchensinc has simon which is
 simular to a memmory game.
 I have seen a version of whack a mole in klango and I think
 braillesoft has one which is free you need to buy the klango version.
 Whack a mole can stay but the rest.
 There are more than pack mates, iphones, android devices, pcs mainly
 windows xp and 7 mostly these days.
 We don't need a new load of board games and sertainly not for
 something like the pack mate sertainly its not a major platform,
 braillesoft is already doing packmate and a few other braille devices.
 true their games are in windows but I have never found them all that
 entertaining.
 Saying that I'd like to test anything which is windows compatible.


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Re: [Audyssey] blindgameware

2012-09-06 Thread Desiree Oudinot
The website is hadley.edu. Most of their courses can be done online,
but you also have the option to have them sent through the mail in
either audio, Braille or large print formats.

On 9/3/12, Roger devin Prater r.d.t.pra...@gmail.com wrote:
 Now, that's awesome! What is their website? Do they do this ellectronically

 or through the mail or something?
 - Original Message -
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, September 03, 2012 11:40 AM
 Subject: Re: [Audyssey] blindgameware


 Hi Roger,

 Yes, the Hadley courses are all free.


 On 9/2/12, Roger devin Prater r.d.t.pra...@gmail.com wrote:
 Hmm, I've heard a lot about this Hadley thing, is it free?

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Re: [Audyssey] blindgameware

2012-09-06 Thread Desiree Oudinot
Ah, I remember Trouble. We never had any of the ones with different
themes that you guys are talking about, I just had the original. I
agree, it would be a lot more fun as a computer game, because it would
be more accessible.
I think it would be kind of cool to have a Candy Land game for the
computer too, for the kids and kids at heart, :d. I'm actually
surprised that no one has done that yet. The other game that would be
really neat if made accessible, though I'm honestly not sure if it
could be done, is Catch Phrase. For those who don't know, Catch Phrase
is an electronic game that displays clues to a word on a screen, and
someone has to try to describe what the word or phrase is without
actually using those words. You have something like 30 seconds to pass
the game back and forth between however many teams are playing and
give clues. Whoever is left holding the game when time runs out gets a
point, and, of course, that's not a good thing, like hot potato or
something. You don't want to be the one holding it. As I said, I
highly doubt something like that could be done, since the computer
would have to simulate fairly intelligent thought to give unique
clues, but that's a game that I've played a lot with people and have
often wished I could be the one giving the clues instead of having to
have someone else on my team speak for me.

On 9/2/12, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Shaun,

 HmmmA couple of board games that are quite popular here in the
 U.S.A. but aren't accessible are Trouble and Sorry. Trouble is
 basically a game where you pop the bubble in the center of the board
 and move according to the dice roll.  Sorry is a game where you draw a
 card that allows you to move x number of spaces, and if you get a
 Sorry Card you can bump somebody off the board back to Home. Both
 would be very very simple to program.

 On 9/2/12, shaun everiss sm.ever...@gmail.com wrote:
 well since we are into board games not accessable, I'd like ulsas but
 I forgot the instructions to that.
 I'd also would like popomatic but never figured it out.

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Re: [Audyssey] blindgameware

2012-09-06 Thread Thomas Ward
Hi,

Yeah, I am a bit surprised no one has created an accessible version of
Candy Land myself. It is a fairly simple game to create and play, and
given how popular it is in the U.S. it seems like a logical choice for
new and aspiring programmers. Perhaps I will write one in Python and
stick it up on my developers site as a demonstration game. :D

On 9/3/12, Desiree Oudinot turtlepowe...@gmail.com wrote:
 Ah, I remember Trouble. We never had any of the ones with different
 themes that you guys are talking about, I just had the original. I
 agree, it would be a lot more fun as a computer game, because it would
 be more accessible.
 I think it would be kind of cool to have a Candy Land game for the
 computer too, for the kids and kids at heart, :d. I'm actually
 surprised that no one has done that yet. The other game that would be
 really neat if made accessible, though I'm honestly not sure if it
 could be done, is Catch Phrase. For those who don't know, Catch Phrase
 is an electronic game that displays clues to a word on a screen, and
 someone has to try to describe what the word or phrase is without
 actually using those words. You have something like 30 seconds to pass
 the game back and forth between however many teams are playing and
 give clues. Whoever is left holding the game when time runs out gets a
 point, and, of course, that's not a good thing, like hot potato or
 something. You don't want to be the one holding it. As I said, I
 highly doubt something like that could be done, since the computer
 would have to simulate fairly intelligent thought to give unique
 clues, but that's a game that I've played a lot with people and have
 often wished I could be the one giving the clues instead of having to
 have someone else on my team speak for me.


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Re: [Audyssey] blindgameware

2012-09-06 Thread dark

If you don't mind me asking, what is candy land?

Like the trouble game you mention, I suspect that is one we don't have over 
here, indeed sinse in Britain the word candy isn't half as widely used and 
usually only refers to very specific types of sweets, a game named candy 
land would probably need a name change to be understood anyway which is also 
likely why I haven't heard of it.


Beware the grue!

Dark.
-  



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Re: [Audyssey] blindgameware

2012-09-06 Thread Thomas Ward
Hi Dark,

Candy Land is a popular American board game for children. The board is
essentially several colored squares such as blue, red, yellow, and
green with some  special places such as the Candy Cane Forest, sticky
patches, Gingerbread Man, and so on. Each player can pick out a token
of a boy or girl, and the object of the game is to be the first to get
your token to the Candy Castle on the other side of the board. The
game is played by drawing a color card from the deck and moving the
number of spaces shown on the card. If you pick up a card with two
yellow squares on it you move two yellow squares on the board. If you
pick up one of the special cards like the Candy Cane Forest you either
need to move forward to or back to the Candy Cane Forest on the board.
If you land on a sticky patch you lose a turn. Make sense?

Regarding the name I suppose someone could in theory rename it Sugar
Land, Sweet Land, or something like that but having grown up with the
game since childhood I'd find such names bazaar to say the least. Then
again, do you even have candy canes gingerbread cookies, sour patches,
and things like that in the first place?

Cheers!


On 9/6/12, dark d...@xgam.org wrote:
 If you don't mind me asking, what is candy land?

 Like the trouble game you mention, I suspect that is one we don't have over

 here, indeed sinse in Britain the word candy isn't half as widely used and

 usually only refers to very specific types of sweets, a game named candy
 land would probably need a name change to be understood anyway which is also

 likely why I haven't heard of it.

 Beware the grue!

 Dark.
 -

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Re: [Audyssey] blindgameware

2012-09-06 Thread Ron Kolesar

Hey tom.
I had that game when I waws little.
If we're talking about board games?
Don't forget snoopy come home as well. GRIN.



Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week.
-Original Message- 
From: Thomas Ward

Sent: Thursday, September 06, 2012 12:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] blindgameware

Hi,

Yeah, I am a bit surprised no one has created an accessible version of
Candy Land myself. It is a fairly simple game to create and play, and
given how popular it is in the U.S. it seems like a logical choice for
new and aspiring programmers. Perhaps I will write one in Python and
stick it up on my developers site as a demonstration game. :D

On 9/3/12, Desiree Oudinot turtlepowe...@gmail.com wrote:

Ah, I remember Trouble. We never had any of the ones with different
themes that you guys are talking about, I just had the original. I
agree, it would be a lot more fun as a computer game, because it would
be more accessible.
I think it would be kind of cool to have a Candy Land game for the
computer too, for the kids and kids at heart, :d. I'm actually
surprised that no one has done that yet. The other game that would be
really neat if made accessible, though I'm honestly not sure if it
could be done, is Catch Phrase. For those who don't know, Catch Phrase
is an electronic game that displays clues to a word on a screen, and
someone has to try to describe what the word or phrase is without
actually using those words. You have something like 30 seconds to pass
the game back and forth between however many teams are playing and
give clues. Whoever is left holding the game when time runs out gets a
point, and, of course, that's not a good thing, like hot potato or
something. You don't want to be the one holding it. As I said, I
highly doubt something like that could be done, since the computer
would have to simulate fairly intelligent thought to give unique
clues, but that's a game that I've played a lot with people and have
often wished I could be the one giving the clues instead of having to
have someone else on my team speak for me.



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Re: [Audyssey] blindgameware

2012-09-06 Thread Thomas Ward
Hi Ron,

Snoopy Come Home? I'm sorry but I've never heard of that game. Could
you explain it to me. Sounds like something I would have liked when I
was younger.

Cheers!


On 9/6/12, Ron Kolesar kolesar16...@roadrunner.com wrote:
 Hey tom.
 I had that game when I waws little.
 If we're talking about board games?
 Don't forget snoopy come home as well. GRIN.



 Ron and current Leader Dog boz who states
 that a service dog beats a cane paws down any day of the week.

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Re: [Audyssey] blindgameware

2012-09-06 Thread dark

Hi Tom.

Well, I'm not sure if the exact game was ever markited over here under that 
name, though I do remember playing ones with similar rules as a child.


For example, me being an avid Thomas the tank engine enthusiast, my mum 
bought, and indeed brailled a game called thomas the Tank engine all 
changed, which worked exactly the same way with drawing cards and advancing 
several spaces or going backwards, but with stations on the board instead of 
locations like the candy forest etc, and the game's objective was to reach 
the engine shed in the middle of the board.


The unique rule however that I think was specific to that game was 
occasionally you'd pick up a card saying all change and get to pick a 
player to swap positions with on the board.


As regards the hole candy thing, well it depends upon the type really. I 
have no idea for instance what sour patches are,  unless they're what in 
England are called wine gums or jellies. Gingerbread is very common over 
here though and nearly all bakers sell it, but usually in the form of ginger 
bread men or just gingerbread biscuits, sinse over here biscuits refers 
mostly to anything like shortbread, gingerbread, rich tea, digestives etc, 
and the term cookies is only used of very soft, often large sized chewie 
affairs that I believe are supposedly a more American style of recipe, or at 
least thought to be.


I think if candy land were! produced over here it would probably go under 
the name sweety land, sinse overe here sweets serves as something of a 
catch all term the way candy does in the states, with sweeties as a more 
childish version.


Btw, sinse the question of English language and to an extent cultural 
differences from the states has come up before, I recently heard about this 
extremely good artical intended to help Americans who might want to write 
accurately about Britain (especially as regards harry potter).


http://members.madasafish.com/~cj_whitehound/Fanfic/Britpicks.htm

While I think it is perhaps in some places a little more specific to 
scotland,  for instance it mentions beef being expensive and thus less 
commonly eaten in Britain (yet I eat roast beef extremely often), and the 
term carry out being often used where as myself I've never heard of that 
expression and takeaway is the usual, it's still a very good artical and 
should provide an interesting read on precisely issues such as candy vs 
sweets etc which have come up on list before.


Beware the grue!

Dark. 



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Re: [Audyssey] blindgameware

2012-09-06 Thread Ron Kolesar

It was baced on the peanuts film snoopy come home.
You simply had to get snoopy home by the roll of the dice.
Just like all board games.
It had it's colorable squares and it's pitfalls.
It was cool when we wre young many many mooons agao. GRIN.



Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week.
-Original Message- 
From: Thomas Ward

Sent: Thursday, September 06, 2012 3:22 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] blindgameware

Hi Ron,

Snoopy Come Home? I'm sorry but I've never heard of that game. Could
you explain it to me. Sounds like something I would have liked when I
was younger.

Cheers!


On 9/6/12, Ron Kolesar kolesar16...@roadrunner.com wrote:

Hey tom.
I had that game when I waws little.
If we're talking about board games?
Don't forget snoopy come home as well. GRIN.



Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week.


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Re: [Audyssey] blindgameware

2012-09-06 Thread dark
Again Ron, not a game we have over here, though this time I can absolutely 
see why sinse the charley brown characters and commics never caught on over 
here (I have only heard of them through a very short lived hana barbara 
cartoon that I watched when i was little but which pretty much vanished 
after one brief series).


Beware the Grue!

Dark. 



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Re: [Audyssey] blindgameware

2012-09-03 Thread Jim Kitchen

Hi Dark,

I'm sorry, but I am not into the dungeons and dragons type of game.  However 
within a few weeks I will be releasing a public beta of Dungeon Master.

Dungeon Master is an adult sexual adventure game.
Warning* Dungeon Master includes acts of Sado-Masochism and sex.  If such 
things offend you, do not play this game.

And Dungeon Master is not a text parser input game, it is instead a menu driven 
adventure game.

The reason that I am calling it a beta is because even though it will have 
several locations, I have not even gotten down to the dungeon locations yet.

BFN

Jim

Born to be spanked.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] blindgameware

2012-09-03 Thread Jim Kitchen

Hi Thomas,

Yep when I was young we played Sorry, Trouble, Headache and Parcheesi.  My only 
problem with creating say Parcheesi is coming up with a good way to review the 
board so that you can make and educated move.

BFN

Jim

Nobody knows the trouble I have been.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] blindgameware

2012-09-03 Thread Jim Kitchen

Hi Roger,

Yes Sir the Hadly courses are all free.

Wish that Charles was here, he would have all of the information for you.  
Especially since he has a chat about chess and the Hadly course.

BFN

Jim

Once a king always a king but once a knights enough

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] blindgameware

2012-09-03 Thread dark
Fair enough on the dungeons and dragons business I know different people 
have different preferences.


Indeed, just as an example, I am extremely! uncomfortable with s/xual 
content (though i wouldn't exactly call this a preference), so I will not be 
playing your dungeon master game, though I hope other people enjoy it.


Beware the grue!

Dark. 



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Re: [Audyssey] blindgameware

2012-09-03 Thread Thomas Ward
Hi Roger,

Yes, the Hadley courses are all free.


On 9/2/12, Roger devin Prater r.d.t.pra...@gmail.com wrote:
 Hmm, I've heard a lot about this Hadley thing, is it free?

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Re: [Audyssey] blindgameware

2012-09-03 Thread Roger devin Prater
Now, that's awesome! What is their website? Do they do this ellectronically 
or through the mail or something?
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, September 03, 2012 11:40 AM
Subject: Re: [Audyssey] blindgameware



Hi Roger,

Yes, the Hadley courses are all free.


On 9/2/12, Roger devin Prater r.d.t.pra...@gmail.com wrote:

Hmm, I've heard a lot about this Hadley thing, is it free?


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Re: [Audyssey] blindgameware

2012-09-02 Thread Thomas Ward
Hi Shaun,

Might I make a suggestion here. I think you are being overly critical
of Travis. While it is true there are plenty of card and board games
available for VI players there is always room for a new developer to
put his or her own spin on an old game. For one thing card and board
games are easy to develop, especially for a first time game developer,
and it gives him/her good practice for bigger and better things. For
another each developer may add features not available in a prior
version that would make it a more appealing version of that game. So
let's not cut a new developer short before he or she gets started.

I'll use myself as an example. There are plenty of card and board
games for Windows, but the same can't be said about Mac OS or Linux
currently. As a result once I'm done with MOTA, Raceway, etc I plan to
spend some time developing games like War, Uno, Blackjack, Monopoly,
etc for non-Windows platforms such as Mac and Linux. Some might make
the case that there are already too many card and board games, but
that only really applies to Windows gamers. Those of us who choose not
to use Windows don't have that much to choose from. So if I proceed
with my plan to port said games to Mac and Linux I'd essentially be
adding to an already large list of games in the same genre, but it
would be for a completely different target group. It looks to me that
Travis's current games mainly applies to notetakers which is a
different target group and deserves just as much attention as the
bigger well known platforms in my book.


The one thing that gets me about your argument is this. You slam
Travis for creating too many card and board games, and then complain
that there are no PC versions of said games. If there are too many
card and board games for you why are you worrying about a PC version
of them?

Cheers!


On 9/2/12, shaun everiss sm.ever...@gmail.com wrote:
 Hi all
 no one seems to have responded to this so I will do so.
 Travis, firstly welcome to the list.
 I think new development should be encouraged.
 Thats the good stuff.
 There is a bit of a problem though.
 1.  no pc
 Sure you support packmate and packmate only but there is more out
 there than packmate.
 Secondly either you have a dim view of what the blind play or are
 quite new to the scene.
 There! are! to! many! board! games!
 There are at least 3 versions of monopoly for windows based systems I
 know of all free.
 kitchensinc rsgames and I think quentin c do those.
 all in play and kitchensinc do poker.
 Blindsoftware has a memmory and kitchensinc has simon which is
 simular to a memmory game.
 I have seen a version of whack a mole in klango and I think
 braillesoft has one which is free you need to buy the klango version.
 Whack a mole can stay but the rest.
 There are more than pack mates, iphones, android devices, pcs mainly
 windows xp and 7 mostly these days.
 We don't need a new load of board games and sertainly not for
 something like the pack mate sertainly its not a major platform,
 braillesoft is already doing packmate and a few other braille devices.
 true their games are in windows but I have never found them all that
 entertaining.
 Saying that I'd like to test anything which is windows compatible.


 ---
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 All messages are archived and can be searched and read at
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 please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] blindgameware

2012-09-02 Thread Travis

Hello,

I would just like to add a little two cents into this. The games that I have 
created  on my website thus far, are specifically for the PAC Mate and 
Windows Moble. They are infact the fruits of some of my first creations. The 
Wack-a-Mole  on the Braillesoft site is my creation. I was affiliated with 
Braillesoft when I got started. After launching my own site, I went back and 
fixed some bugs in the program and re-released it on my own site. I am 
working on a few live action games that I believe will be found to be 
challenging . They are also copy written to me. They are not someone else's 
idea redone.
Also as I said in an earlier post, I am hoping, by end of week, to have a 
section of my site up that will support Windows Desktop.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 8:34 AM
Subject: Re: [Audyssey] blindgameware



Hi Shaun,

Might I make a suggestion here. I think you are being overly critical
of Travis. While it is true there are plenty of card and board games
available for VI players there is always room for a new developer to
put his or her own spin on an old game. For one thing card and board
games are easy to develop, especially for a first time game developer,
and it gives him/her good practice for bigger and better things. For
another each developer may add features not available in a prior
version that would make it a more appealing version of that game. So
let's not cut a new developer short before he or she gets started.

I'll use myself as an example. There are plenty of card and board
games for Windows, but the same can't be said about Mac OS or Linux
currently. As a result once I'm done with MOTA, Raceway, etc I plan to
spend some time developing games like War, Uno, Blackjack, Monopoly,
etc for non-Windows platforms such as Mac and Linux. Some might make
the case that there are already too many card and board games, but
that only really applies to Windows gamers. Those of us who choose not
to use Windows don't have that much to choose from. So if I proceed
with my plan to port said games to Mac and Linux I'd essentially be
adding to an already large list of games in the same genre, but it
would be for a completely different target group. It looks to me that
Travis's current games mainly applies to notetakers which is a
different target group and deserves just as much attention as the
bigger well known platforms in my book.


The one thing that gets me about your argument is this. You slam
Travis for creating too many card and board games, and then complain
that there are no PC versions of said games. If there are too many
card and board games for you why are you worrying about a PC version
of them?

Cheers!


On 9/2/12, shaun everiss sm.ever...@gmail.com wrote:

Hi all
no one seems to have responded to this so I will do so.
Travis, firstly welcome to the list.
I think new development should be encouraged.
Thats the good stuff.
There is a bit of a problem though.
1.  no pc
Sure you support packmate and packmate only but there is more out
there than packmate.
Secondly either you have a dim view of what the blind play or are
quite new to the scene.
There! are! to! many! board! games!
There are at least 3 versions of monopoly for windows based systems I
know of all free.
kitchensinc rsgames and I think quentin c do those.
all in play and kitchensinc do poker.
Blindsoftware has a memmory and kitchensinc has simon which is
simular to a memmory game.
I have seen a version of whack a mole in klango and I think
braillesoft has one which is free you need to buy the klango version.
Whack a mole can stay but the rest.
There are more than pack mates, iphones, android devices, pcs mainly
windows xp and 7 mostly these days.
We don't need a new load of board games and sertainly not for
something like the pack mate sertainly its not a major platform,
braillesoft is already doing packmate and a few other braille devices.
true their games are in windows but I have never found them all that
entertaining.
Saying that I'd like to test anything which is windows compatible.


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If you have any questions or concerns regarding the management of the 
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Re: [Audyssey] blindgameware

2012-09-02 Thread Dakotah Rickard
Boardgames are an art worth saving, whether it's redoing someone
else's or making your own.

Boardgames have a certain charm which takes a bit of patience and
subtlety to appreciate. If I end up contributing anything to the
community after my game dev course this semester, it'll probably at
least start with boardgames. Even if I don't redo someone else's, I
will probably do something with them.

Don't knock it till you try it.

Signed:
Dakotah Rickard

On 9/2/12, Travis tra...@blindgameware.com wrote:
 Hello,

 I would just like to add a little two cents into this. The games that I have

 created  on my website thus far, are specifically for the PAC Mate and
 Windows Moble. They are infact the fruits of some of my first creations. The

 Wack-a-Mole  on the Braillesoft site is my creation. I was affiliated with
 Braillesoft when I got started. After launching my own site, I went back and

 fixed some bugs in the program and re-released it on my own site. I am
 working on a few live action games that I believe will be found to be
 challenging . They are also copy written to me. They are not someone else's

 idea redone.
 Also as I said in an earlier post, I am hoping, by end of week, to have a
 section of my site up that will support Windows Desktop.
 - Original Message -
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, September 02, 2012 8:34 AM
 Subject: Re: [Audyssey] blindgameware


 Hi Shaun,

 Might I make a suggestion here. I think you are being overly critical
 of Travis. While it is true there are plenty of card and board games
 available for VI players there is always room for a new developer to
 put his or her own spin on an old game. For one thing card and board
 games are easy to develop, especially for a first time game developer,
 and it gives him/her good practice for bigger and better things. For
 another each developer may add features not available in a prior
 version that would make it a more appealing version of that game. So
 let's not cut a new developer short before he or she gets started.

 I'll use myself as an example. There are plenty of card and board
 games for Windows, but the same can't be said about Mac OS or Linux
 currently. As a result once I'm done with MOTA, Raceway, etc I plan to
 spend some time developing games like War, Uno, Blackjack, Monopoly,
 etc for non-Windows platforms such as Mac and Linux. Some might make
 the case that there are already too many card and board games, but
 that only really applies to Windows gamers. Those of us who choose not
 to use Windows don't have that much to choose from. So if I proceed
 with my plan to port said games to Mac and Linux I'd essentially be
 adding to an already large list of games in the same genre, but it
 would be for a completely different target group. It looks to me that
 Travis's current games mainly applies to notetakers which is a
 different target group and deserves just as much attention as the
 bigger well known platforms in my book.


 The one thing that gets me about your argument is this. You slam
 Travis for creating too many card and board games, and then complain
 that there are no PC versions of said games. If there are too many
 card and board games for you why are you worrying about a PC version
 of them?

 Cheers!


 On 9/2/12, shaun everiss sm.ever...@gmail.com wrote:
 Hi all
 no one seems to have responded to this so I will do so.
 Travis, firstly welcome to the list.
 I think new development should be encouraged.
 Thats the good stuff.
 There is a bit of a problem though.
 1.  no pc
 Sure you support packmate and packmate only but there is more out
 there than packmate.
 Secondly either you have a dim view of what the blind play or are
 quite new to the scene.
 There! are! to! many! board! games!
 There are at least 3 versions of monopoly for windows based systems I
 know of all free.
 kitchensinc rsgames and I think quentin c do those.
 all in play and kitchensinc do poker.
 Blindsoftware has a memmory and kitchensinc has simon which is
 simular to a memmory game.
 I have seen a version of whack a mole in klango and I think
 braillesoft has one which is free you need to buy the klango version.
 Whack a mole can stay but the rest.
 There are more than pack mates, iphones, android devices, pcs mainly
 windows xp and 7 mostly these days.
 We don't need a new load of board games and sertainly not for
 something like the pack mate sertainly its not a major platform,
 braillesoft is already doing packmate and a few other braille devices.
 true their games are in windows but I have never found them all that
 entertaining.
 Saying that I'd like to test anything which is windows compatible.


 ---
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 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo

Re: [Audyssey] blindgameware

2012-09-02 Thread dark
There are actually several board games I'd love to play in accessible form, 
and of course right at the top of the list are the fantasy themed ones such 
as talisman, that played as simple rpgs, so any sort of accessible version 
of those, or indeed anything like it where you have basic character rules, 
different textual events with different squares and very simple dice combat 
mechanics would be wlecome indeed,  in fact sometimes I've wondered if 
Jim kitchin could create a fantasy boardgame dungeon creator similar to 
talisman with basic character stats and the ability to write different text 
descriptions on squares, or write different random encounter monster or item 
cards, after all, as the entire gamebook movement shows, rpg mechanics don't 
have to be hyper complex to be fun.


Beware the grue!

Dark. 



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Re: [Audyssey] blindgameware

2012-09-02 Thread Thomas Ward
Hi Dakotah,

Well said. Not only that but we've not even come close to exploring
all the possibilities of card and board games. As a kid I can remember
having several board games that have never been converted into PC
games. Off the top of my head I can remember playing Hotels, Free
Parking, Whirlpool, Big Deal, and a few other games that came out in
the 80's that are no longer around. Plus there were a number of
promotional games that came out based on some movie or television show
such as Batman, Scooby Do, Star Wars, etc that were somewhat unique.
Besides those there is nothing stopping someone from creating their
own unique card or board game with its own unique story, game play,
and playing cards. It just takes some imagination. So there is no need
to say that there are too many card and board games because there is
room to grow in that genre.

Cheers!


On 9/2/12, Dakotah Rickard dakotah.rick...@gmail.com wrote:
 Boardgames are an art worth saving, whether it's redoing someone
 else's or making your own.

 Boardgames have a certain charm which takes a bit of patience and
 subtlety to appreciate. If I end up contributing anything to the
 community after my game dev course this semester, it'll probably at
 least start with boardgames. Even if I don't redo someone else's, I
 will probably do something with them.

 Don't knock it till you try it.

 Signed:
 Dakotah Rickard


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Re: [Audyssey] blindgameware

2012-09-02 Thread Thomas Ward
Hi Dark,

True. I know of a few board games like that which have an RPG feel to
them but aren't that complex. Off the top of my head Dark World would
be such a game.

In Dark World the game board is basically a large evil castle. The
heroes such as a knight, ranger, dwarf, and so on start out with
standard weapons. However, as they play they can get magic items such
as healing potions to restore there stamina points, magic shoes that
give them an extra turn, or magic weapons that increases their attack
damage. All of the enemy creatures such as skeletons, ogres, goblins,
mummies, whatever have hit points too and if the hero's attack roll is
hire than the maximum hit points that creature is dead. In that way it
is like an RPG game but the use of dice and cards makes it more of a
board game with some RPG mechanics.

Cheers!




On 9/2/12, dark d...@xgam.org wrote:
 There are actually several board games I'd love to play in accessible form,

 and of course right at the top of the list are the fantasy themed ones such

 as talisman, that played as simple rpgs, so any sort of accessible version
 of those, or indeed anything like it where you have basic character rules,
 different textual events with different squares and very simple dice combat

 mechanics would be wlecome indeed,  in fact sometimes I've wondered if
 Jim kitchin could create a fantasy boardgame dungeon creator similar to
 talisman with basic character stats and the ability to write different text

 descriptions on squares, or write different random encounter monster or item

 cards, after all, as the entire gamebook movement shows, rpg mechanics don't

 have to be hyper complex to be fun.

 Beware the grue!

 Dark.

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Re: [Audyssey] blindgameware

2012-09-02 Thread dark

Hi tom.

Sounds just the sort of thing I mean, and in fact something I've always 
wanted to play.


then of course there were the several atmosphere games, hich ran along with 
the video and also involved rpg mechanics as you were playing various 
characters like a zombi, a mummy, a warewolf and a ghost, though admittedly 
there part of the game was also the music and sfx provided by the video and 
the appearence of the gate keeper who would pop up randomly and give 
challenges, rewards or punishments,  though thinking about it a little 
creative use of audio files could work there too, (I'd love to voice the 
gate keeper in a game, sinse he was so awsome).


One of my favourite scenes was when the gate keeper appeared and whisperred 
to the player who's turn it was come closer,  I've got something 
special to tell you then got the player to come closer and closer until you 
were literally sitting with your nose on the tv screen, at which point the 
gate keeper would scream don't come so! close to me again you scum sucking 
magart! :D.


Beware the Grue!

Dark. 



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Re: [Audyssey] blindgameware

2012-09-02 Thread Travis

Dark,
Would you please contact me off list? I would like to discuss your idea 
further. You  have peaked my interest, and I  would be willing to undertake 
your suggestion. Please send me an eMail to tra...@blindgameware.com. Thanks
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 10:58 AM
Subject: Re: [Audyssey] blindgameware


There are actually several board games I'd love to play in accessible 
form, and of course right at the top of the list are the fantasy themed 
ones such as talisman, that played as simple rpgs, so any sort of 
accessible version of those, or indeed anything like it where you have 
basic character rules, different textual events with different squares and 
very simple dice combat mechanics would be wlecome indeed,  in fact 
sometimes I've wondered if Jim kitchin could create a fantasy boardgame 
dungeon creator similar to talisman with basic character stats and the 
ability to write different text descriptions on squares, or write 
different random encounter monster or item cards, after all, as the entire 
gamebook movement shows, rpg mechanics don't have to be hyper complex to 
be fun.


Beware the grue!

Dark.

---
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Re: [Audyssey] blindgameware

2012-09-02 Thread Travis

Thomas,

I am always looking for new ideas for games, and I am more than willing to 
listen to the wants and needs of my customers. To you and anyone else, if 
you have an idea for a game and would like to see it out there, please send 
an eMail to suggesti...@blindgameware.com Thanks
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 11:13 AM
Subject: Re: [Audyssey] blindgameware



Hi Dakotah,

Well said. Not only that but we've not even come close to exploring
all the possibilities of card and board games. As a kid I can remember
having several board games that have never been converted into PC
games. Off the top of my head I can remember playing Hotels, Free
Parking, Whirlpool, Big Deal, and a few other games that came out in
the 80's that are no longer around. Plus there were a number of
promotional games that came out based on some movie or television show
such as Batman, Scooby Do, Star Wars, etc that were somewhat unique.
Besides those there is nothing stopping someone from creating their
own unique card or board game with its own unique story, game play,
and playing cards. It just takes some imagination. So there is no need
to say that there are too many card and board games because there is
room to grow in that genre.

Cheers!


On 9/2/12, Dakotah Rickard dakotah.rick...@gmail.com wrote:

Boardgames are an art worth saving, whether it's redoing someone
else's or making your own.

Boardgames have a certain charm which takes a bit of patience and
subtlety to appreciate. If I end up contributing anything to the
community after my game dev course this semester, it'll probably at
least start with boardgames. Even if I don't redo someone else's, I
will probably do something with them.

Don't knock it till you try it.

Signed:
Dakotah Rickard



---
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please send E-mail to gamers-ow...@audyssey.org.




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Re: [Audyssey] blindgameware

2012-09-02 Thread Jacob Kruger

I already put together my minimalistic RPG game engine...?

Game/map generator:
http://www.blindza.co.za/uploads/mapData/mapDataLBC_dist/mapDataGenLBCSQLite_dist.zip

Front-end for playing maps, etc.:
http://www.blindza.co.za/uploads/mapData/mapDataLBC_dist/mapDataLBCSQLite_dist.zip

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 5:58 PM
Subject: Re: [Audyssey] blindgameware


There are actually several board games I'd love to play in accessible 
form, and of course right at the top of the list are the fantasy themed 
ones such as talisman, that played as simple rpgs, so any sort of 
accessible version of those, or indeed anything like it where you have 
basic character rules, different textual events with different squares and 
very simple dice combat mechanics would be wlecome indeed,  in fact 
sometimes I've wondered if Jim kitchin could create a fantasy boardgame 
dungeon creator similar to talisman with basic character stats and the 
ability to write different text descriptions on squares, or write 
different random encounter monster or item cards, after all, as the entire 
gamebook movement shows, rpg mechanics don't have to be hyper complex to 
be fun.


Beware the grue!

Dark.

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Re: [Audyssey] blindgameware

2012-09-02 Thread shaun everiss
Ok, so maybe I was a bit rough but understand that I really can't 
fully appreciate stuff if I can't play it on my platform choice not 
that I care about those things that much but I can't even try the 
games, I don't have nore wish to buy a packmate and the cost of  that 
for just games.

I guess I am just getting bored of board games which I guess is my own opinion.

At 09:34 a.m. 2/09/2012 -0400, you wrote:

Hi Shaun,

Might I make a suggestion here. I think you are being overly critical
of Travis. While it is true there are plenty of card and board games
available for VI players there is always room for a new developer to
put his or her own spin on an old game. For one thing card and board
games are easy to develop, especially for a first time game developer,
and it gives him/her good practice for bigger and better things. For
another each developer may add features not available in a prior
version that would make it a more appealing version of that game. So
let's not cut a new developer short before he or she gets started.

I'll use myself as an example. There are plenty of card and board
games for Windows, but the same can't be said about Mac OS or Linux
currently. As a result once I'm done with MOTA, Raceway, etc I plan to
spend some time developing games like War, Uno, Blackjack, Monopoly,
etc for non-Windows platforms such as Mac and Linux. Some might make
the case that there are already too many card and board games, but
that only really applies to Windows gamers. Those of us who choose not
to use Windows don't have that much to choose from. So if I proceed
with my plan to port said games to Mac and Linux I'd essentially be
adding to an already large list of games in the same genre, but it
would be for a completely different target group. It looks to me that
Travis's current games mainly applies to notetakers which is a
different target group and deserves just as much attention as the
bigger well known platforms in my book.


The one thing that gets me about your argument is this. You slam
Travis for creating too many card and board games, and then complain
that there are no PC versions of said games. If there are too many
card and board games for you why are you worrying about a PC version
of them?

Cheers!


On 9/2/12, shaun everiss sm.ever...@gmail.com wrote:
 Hi all
 no one seems to have responded to this so I will do so.
 Travis, firstly welcome to the list.
 I think new development should be encouraged.
 Thats the good stuff.
 There is a bit of a problem though.
 1.  no pc
 Sure you support packmate and packmate only but there is more out
 there than packmate.
 Secondly either you have a dim view of what the blind play or are
 quite new to the scene.
 There! are! to! many! board! games!
 There are at least 3 versions of monopoly for windows based systems I
 know of all free.
 kitchensinc rsgames and I think quentin c do those.
 all in play and kitchensinc do poker.
 Blindsoftware has a memmory and kitchensinc has simon which is
 simular to a memmory game.
 I have seen a version of whack a mole in klango and I think
 braillesoft has one which is free you need to buy the klango version.
 Whack a mole can stay but the rest.
 There are more than pack mates, iphones, android devices, pcs mainly
 windows xp and 7 mostly these days.
 We don't need a new load of board games and sertainly not for
 something like the pack mate sertainly its not a major platform,
 braillesoft is already doing packmate and a few other braille devices.
 true their games are in windows but I have never found them all that
 entertaining.
 Saying that I'd like to test anything which is windows compatible.


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Re: [Audyssey] blindgameware

2012-09-02 Thread shaun everiss

Ok, sorry if I was a bit rough then,

At 09:01 a.m. 2/09/2012 -0500, you wrote:

Hello,

I would just like to add a little two cents into this. The games 
that I have created  on my website thus far, are specifically for 
the PAC Mate and Windows Moble. They are infact the fruits of some 
of my first creations. The Wack-a-Mole  on the Braillesoft site is 
my creation. I was affiliated with Braillesoft when I got started. 
After launching my own site, I went back and fixed some bugs in the 
program and re-released it on my own site. I am working on a few 
live action games that I believe will be found to be challenging . 
They are also copy written to me. They are not someone else's idea redone.
Also as I said in an earlier post, I am hoping, by end of week, to 
have a section of my site up that will support Windows Desktop.

- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 8:34 AM
Subject: Re: [Audyssey] blindgameware



Hi Shaun,

Might I make a suggestion here. I think you are being overly critical
of Travis. While it is true there are plenty of card and board games
available for VI players there is always room for a new developer to
put his or her own spin on an old game. For one thing card and board
games are easy to develop, especially for a first time game developer,
and it gives him/her good practice for bigger and better things. For
another each developer may add features not available in a prior
version that would make it a more appealing version of that game. So
let's not cut a new developer short before he or she gets started.

I'll use myself as an example. There are plenty of card and board
games for Windows, but the same can't be said about Mac OS or Linux
currently. As a result once I'm done with MOTA, Raceway, etc I plan to
spend some time developing games like War, Uno, Blackjack, Monopoly,
etc for non-Windows platforms such as Mac and Linux. Some might make
the case that there are already too many card and board games, but
that only really applies to Windows gamers. Those of us who choose not
to use Windows don't have that much to choose from. So if I proceed
with my plan to port said games to Mac and Linux I'd essentially be
adding to an already large list of games in the same genre, but it
would be for a completely different target group. It looks to me that
Travis's current games mainly applies to notetakers which is a
different target group and deserves just as much attention as the
bigger well known platforms in my book.


The one thing that gets me about your argument is this. You slam
Travis for creating too many card and board games, and then complain
that there are no PC versions of said games. If there are too many
card and board games for you why are you worrying about a PC version
of them?

Cheers!


On 9/2/12, shaun everiss sm.ever...@gmail.com wrote:

Hi all
no one seems to have responded to this so I will do so.
Travis, firstly welcome to the list.
I think new development should be encouraged.
Thats the good stuff.
There is a bit of a problem though.
1.  no pc
Sure you support packmate and packmate only but there is more out
there than packmate.
Secondly either you have a dim view of what the blind play or are
quite new to the scene.
There! are! to! many! board! games!
There are at least 3 versions of monopoly for windows based systems I
know of all free.
kitchensinc rsgames and I think quentin c do those.
all in play and kitchensinc do poker.
Blindsoftware has a memmory and kitchensinc has simon which is
simular to a memmory game.
I have seen a version of whack a mole in klango and I think
braillesoft has one which is free you need to buy the klango version.
Whack a mole can stay but the rest.
There are more than pack mates, iphones, android devices, pcs mainly
windows xp and 7 mostly these days.
We don't need a new load of board games and sertainly not for
something like the pack mate sertainly its not a major platform,
braillesoft is already doing packmate and a few other braille devices.
true their games are in windows but I have never found them all that
entertaining.
Saying that I'd like to test anything which is windows compatible.


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Re: [Audyssey] blindgameware

2012-09-02 Thread shaun everiss
well since we are into board games not accessable, I'd like ulsas but 
I forgot the instructions to that.

I'd also would like popomatic but never figured it out.

At 01:35 p.m. 2/09/2012 -0500, you wrote:

Dark,
Would you please contact me off list? I would like to discuss your 
idea further. You  have peaked my interest, and I  would be willing 
to undertake your suggestion. Please send me an eMail to 
tra...@blindgameware.com. Thanks

- Original Message - From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 10:58 AM
Subject: Re: [Audyssey] blindgameware


There are actually several board games I'd love to play in 
accessible form, and of course right at the top of the list are the 
fantasy themed ones such as talisman, that played as simple rpgs, 
so any sort of accessible version of those, or indeed anything like 
it where you have basic character rules, different textual events 
with different squares and very simple dice combat mechanics would 
be wlecome indeed,  in fact sometimes I've wondered if Jim 
kitchin could create a fantasy boardgame dungeon creator similar to 
talisman with basic character stats and the ability to write 
different text descriptions on squares, or write different random 
encounter monster or item cards, after all, as the entire gamebook 
movement shows, rpg mechanics don't have to be hyper complex to be fun.


Beware the grue!

Dark.

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Re: [Audyssey] blindgameware

2012-09-02 Thread Roger devin Prater
And while we're at board games, does anyone know a good resource for 
learning chess and other board games like it?
- Original Message - 
From: shaun everiss sm.ever...@gmail.com
To: Travis tra...@blindgameware.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Sunday, September 02, 2012 6:01 PM
Subject: Re: [Audyssey] blindgameware


well since we are into board games not accessable, I'd like ulsas but I 
forgot the instructions to that.

I'd also would like popomatic but never figured it out.

At 01:35 p.m. 2/09/2012 -0500, you wrote:

Dark,
Would you please contact me off list? I would like to discuss your idea 
further. You  have peaked my interest, and I  would be willing to 
undertake your suggestion. Please send me an eMail to 
tra...@blindgameware.com. Thanks

- Original Message - From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 10:58 AM
Subject: Re: [Audyssey] blindgameware


There are actually several board games I'd love to play in accessible 
form, and of course right at the top of the list are the fantasy themed 
ones such as talisman, that played as simple rpgs, so any sort of 
accessible version of those, or indeed anything like it where you have 
basic character rules, different textual events with different squares 
and very simple dice combat mechanics would be wlecome indeed,  in 
fact sometimes I've wondered if Jim kitchin could create a fantasy 
boardgame dungeon creator similar to talisman with basic character stats 
and the ability to write different text descriptions on squares, or write 
different random encounter monster or item cards, after all, as the 
entire gamebook movement shows, rpg mechanics don't have to be hyper 
complex to be fun.


Beware the grue!

Dark.

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Re: [Audyssey] blindgameware

2012-09-02 Thread shaun everiss

I wouldn't mind sound chess or something like it.

At 06:04 p.m. 2/09/2012 -0500, you wrote:
And while we're at board games, does anyone know a good resource for 
learning chess and other board games like it?

- Original Message - From: shaun everiss sm.ever...@gmail.com
To: Travis tra...@blindgameware.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Sunday, September 02, 2012 6:01 PM
Subject: Re: [Audyssey] blindgameware


well since we are into board games not accessable, I'd like ulsas 
but I forgot the instructions to that.

I'd also would like popomatic but never figured it out.

At 01:35 p.m. 2/09/2012 -0500, you wrote:

Dark,
Would you please contact me off list? I would like to discuss your 
idea further. You  have peaked my interest, and I  would be 
willing to undertake your suggestion. Please send me an eMail to 
tra...@blindgameware.com. Thanks

- Original Message - From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 10:58 AM
Subject: Re: [Audyssey] blindgameware


There are actually several board games I'd love to play in 
accessible form, and of course right at the top of the list are 
the fantasy themed ones such as talisman, that played as simple 
rpgs, so any sort of accessible version of those, or indeed 
anything like it where you have basic character rules, different 
textual events with different squares and very simple dice combat 
mechanics would be wlecome indeed,  in fact sometimes I've 
wondered if Jim kitchin could create a fantasy boardgame dungeon 
creator similar to talisman with basic character stats and the 
ability to write different text descriptions on squares, or write 
different random encounter monster or item cards, after all, as 
the entire gamebook movement shows, rpg mechanics don't have to 
be hyper complex to be fun.


Beware the grue!

Dark.

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Re: [Audyssey] blindgameware

2012-09-02 Thread Travis

Roger,
I don't know of any resources  for learning chess, but I am pretty good at 
the game and would be willing to give you some pointers if you like.

You can write me off list at
Travis@blindgameware .com
so can anyone else who be interested in the topic.
- Original Message - 
From: Roger devin Prater r.d.t.pra...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 6:04 PM
Subject: Re: [Audyssey] blindgameware


And while we're at board games, does anyone know a good resource for 
learning chess and other board games like it?
- Original Message - 
From: shaun everiss sm.ever...@gmail.com
To: Travis tra...@blindgameware.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Sunday, September 02, 2012 6:01 PM
Subject: Re: [Audyssey] blindgameware


well since we are into board games not accessable, I'd like ulsas but I 
forgot the instructions to that.

I'd also would like popomatic but never figured it out.

At 01:35 p.m. 2/09/2012 -0500, you wrote:

Dark,
Would you please contact me off list? I would like to discuss your idea 
further. You  have peaked my interest, and I  would be willing to 
undertake your suggestion. Please send me an eMail to 
tra...@blindgameware.com. Thanks

- Original Message - From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 10:58 AM
Subject: Re: [Audyssey] blindgameware


There are actually several board games I'd love to play in accessible 
form, and of course right at the top of the list are the fantasy themed 
ones such as talisman, that played as simple rpgs, so any sort of 
accessible version of those, or indeed anything like it where you have 
basic character rules, different textual events with different squares 
and very simple dice combat mechanics would be wlecome indeed,  in 
fact sometimes I've wondered if Jim kitchin could create a fantasy 
boardgame dungeon creator similar to talisman with basic character stats 
and the ability to write different text descriptions on squares, or 
write different random encounter monster or item cards, after all, as 
the entire gamebook movement shows, rpg mechanics don't have to be hyper 
complex to be fun.


Beware the grue!

Dark.

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Re: [Audyssey] blindgameware

2012-09-02 Thread Thomas Ward
Hi Shaun,

HmmmA couple of board games that are quite popular here in the
U.S.A. but aren't accessible are Trouble and Sorry. Trouble is
basically a game where you pop the bubble in the center of the board
and move according to the dice roll.  Sorry is a game where you draw a
card that allows you to move x number of spaces, and if you get a
Sorry Card you can bump somebody off the board back to Home. Both
would be very very simple to program.

On 9/2/12, shaun everiss sm.ever...@gmail.com wrote:
 well since we are into board games not accessable, I'd like ulsas but
 I forgot the instructions to that.
 I'd also would like popomatic but never figured it out.

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Re: [Audyssey] blindgameware

2012-09-02 Thread Thomas Ward
Hi Jacob,

Yes, but it isn't open source as far as I know, and it is
minimalistic. I was thinking of a more advanced roll playing system
with the ability to add sounds, music, etc that your map generator
lacks so far. Although, if you'd be willing to go open source I could
see us colaberating on upgrading it with this stuff. :D

On 9/2/12, Jacob Kruger ja...@blindza.co.za wrote:
 I already put together my minimalistic RPG game engine...?

 Game/map generator:
 http://www.blindza.co.za/uploads/mapData/mapDataLBC_dist/mapDataGenLBCSQLite_dist.zip

 Front-end for playing maps, etc.:
 http://www.blindza.co.za/uploads/mapData/mapDataLBC_dist/mapDataLBCSQLite_dist.zip

 Jacob Kruger
 Blind Biker
 Skype: BlindZA
 '...fate had broken his body, but not his spirit...'


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Re: [Audyssey] blindgameware

2012-09-02 Thread Ron Kolesar

Man Tom.
Do I remember trouble. GRIN.
Now that sure is going back down memory lane when both my brother matt and I 
had vision. GRIN.

Disney even had their own version of trouble.
You had a puzzle of Mickey mouse.
Each part of Mickey had a number attached to that puzzle piece.
Just like the origianl trouble game, depending on what you got that's what 
puzzle piece you got.
The winner of course was the one who had their entire Mickey mouse puzzle 
together.

So thanks once again.
This would be a cool game if we could make it blind friendly.



Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week.
-Original Message- 
From: Thomas Ward

Sent: Sunday, September 02, 2012 9:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] blindgameware

Hi Shaun,

HmmmA couple of board games that are quite popular here in the
U.S.A. but aren't accessible are Trouble and Sorry. Trouble is
basically a game where you pop the bubble in the center of the board
and move according to the dice roll.  Sorry is a game where you draw a
card that allows you to move x number of spaces, and if you get a
Sorry Card you can bump somebody off the board back to Home. Both
would be very very simple to program.

On 9/2/12, shaun everiss sm.ever...@gmail.com wrote:

well since we are into board games not accessable, I'd like ulsas but
I forgot the instructions to that.
I'd also would like popomatic but never figured it out.


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Re: [Audyssey] blindgameware

2012-09-02 Thread Thomas Ward
Hi Ron,

Well my son likes Trouble, but his Trouble game is based on the Star
Wars: Clone Wars cartoons. Each piece has the face of a galactic hero
or villain on it. I think the blue pieces have Skywalker, Obi-won,
C-3PO, and R2-D2 on them.  The Red and Green pieces have villains like
Count Duku, General Grevous, battle droids, and things like that on
them.What makes this set especially cool is that the popper is
actually a big R2-D2  and when you press his dome down to roll the
dice he beeps and wistles just like the R2 in the movies and cartoons.
How's that for cool?

On 9/2/12, Ron Kolesar kolesar16...@roadrunner.com wrote:
 Man Tom.
 Do I remember trouble. GRIN.
 Now that sure is going back down memory lane when both my brother matt and I

 had vision. GRIN.
 Disney even had their own version of trouble.
 You had a puzzle of Mickey mouse.
 Each part of Mickey had a number attached to that puzzle piece.
 Just like the origianl trouble game, depending on what you got that's what
 puzzle piece you got.
 The winner of course was the one who had their entire Mickey mouse puzzle
 together.
 So thanks once again.
 This would be a cool game if we could make it blind friendly.



 Ron and current Leader Dog boz who states
 that a service dog beats a cane paws down any day of the week.

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Re: [Audyssey] blindgameware

2012-09-02 Thread Ron Kolesar

Now that's one we didn't hear about while growing up. GRIN.
Our cousin has every star war figure and he also has the space ships store 
as well.

He also has the transformers as well.
So long live the 70's GRIN.



Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week.
-Original Message- 
From: Thomas Ward

Sent: Sunday, September 02, 2012 9:59 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] blindgameware

Hi Ron,

Well my son likes Trouble, but his Trouble game is based on the Star
Wars: Clone Wars cartoons. Each piece has the face of a galactic hero
or villain on it. I think the blue pieces have Skywalker, Obi-won,
C-3PO, and R2-D2 on them.  The Red and Green pieces have villains like
Count Duku, General Grevous, battle droids, and things like that on
them.What makes this set especially cool is that the popper is
actually a big R2-D2  and when you press his dome down to roll the
dice he beeps and wistles just like the R2 in the movies and cartoons.
How's that for cool?

On 9/2/12, Ron Kolesar kolesar16...@roadrunner.com wrote:

Man Tom.
Do I remember trouble. GRIN.
Now that sure is going back down memory lane when both my brother matt and 
I


had vision. GRIN.
Disney even had their own version of trouble.
You had a puzzle of Mickey mouse.
Each part of Mickey had a number attached to that puzzle piece.
Just like the origianl trouble game, depending on what you got that's what
puzzle piece you got.
The winner of course was the one who had their entire Mickey mouse puzzle
together.
So thanks once again.
This would be a cool game if we could make it blind friendly.



Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week.


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Re: [Audyssey] blindgameware

2012-09-02 Thread Thomas Ward
Hi Ron,

Obviously. The Star Wars version of Trouble only came out a year or
two ago back when the Star Wars Clone Wars cartoons started showing on
the Cartoon Network.

As far as Star Wars collections goes I have a pretty sizable
collection myself.  I have several Rubber Made containers full of
figures, ships, and other Star Wars stuff I've been collecting for the
last 30 years or so. :D

On 9/2/12, Ron Kolesar kolesar16...@roadrunner.com wrote:
 Now that's one we didn't hear about while growing up. GRIN.
 Our cousin has every star war figure and he also has the space ships store
 as well.
 He also has the transformers as well.
 So long live the 70's GRIN.



 Ron and current Leader Dog boz who states

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Re: [Audyssey] blindgameware

2012-09-02 Thread Ron Schamerhorn

There's always the Hadley course for chess.


On 02-Sep-2012 9:27 PM, Travis wrote:

Roger,
I don't know of any resources  for learning chess, but I am pretty good
at the game and would be willing to give you some pointers if you like.
You can write me off list at
Travis@blindgameware .com
so can anyone else who be interested in the topic.
- Original Message - From: Roger devin Prater
r.d.t.pra...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 6:04 PM
Subject: Re: [Audyssey] blindgameware



And while we're at board games, does anyone know a good resource for
learning chess and other board games like it?
- Original Message - From: shaun everiss sm.ever...@gmail.com
To: Travis tra...@blindgameware.com; Gamers Discussion list
gamers@audyssey.org
Sent: Sunday, September 02, 2012 6:01 PM
Subject: Re: [Audyssey] blindgameware



well since we are into board games not accessable, I'd like ulsas but
I forgot the instructions to that.
I'd also would like popomatic but never figured it out.

At 01:35 p.m. 2/09/2012 -0500, you wrote:

Dark,
Would you please contact me off list? I would like to discuss your
idea further. You  have peaked my interest, and I  would be willing
to undertake your suggestion. Please send me an eMail to
tra...@blindgameware.com. Thanks
- Original Message - From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 10:58 AM
Subject: Re: [Audyssey] blindgameware



There are actually several board games I'd love to play in
accessible form, and of course right at the top of the list are the
fantasy themed ones such as talisman, that played as simple rpgs,
so any sort of accessible version of those, or indeed anything like
it where you have basic character rules, different textual events
with different squares and very simple dice combat mechanics would
be wlecome indeed,  in fact sometimes I've wondered if Jim
kitchin could create a fantasy boardgame dungeon creator similar to
talisman with basic character stats and the ability to write
different text descriptions on squares, or write different random
encounter monster or item cards, after all, as the entire gamebook
movement shows, rpg mechanics don't have to be hyper complex to be
fun.

Beware the grue!

Dark.

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Re: [Audyssey] blindgameware

2012-09-02 Thread shaun everiss

aah.
I never understood both those.

At 09:39 p.m. 2/09/2012 -0400, you wrote:

Hi Shaun,

HmmmA couple of board games that are quite popular here in the
U.S.A. but aren't accessible are Trouble and Sorry. Trouble is
basically a game where you pop the bubble in the center of the board
and move according to the dice roll.  Sorry is a game where you draw a
card that allows you to move x number of spaces, and if you get a
Sorry Card you can bump somebody off the board back to Home. Both
would be very very simple to program.

On 9/2/12, shaun everiss sm.ever...@gmail.com wrote:
 well since we are into board games not accessable, I'd like ulsas but
 I forgot the instructions to that.
 I'd also would like popomatic but never figured it out.

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Re: [Audyssey] blindgameware

2012-09-02 Thread Roger devin Prater

Hmm, I've heard a lot about this Hadley thing, is it free?
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca
To: Travis tra...@blindgameware.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Sunday, September 02, 2012 10:39 PM
Subject: Re: [Audyssey] blindgameware



There's always the Hadley course for chess.


On 02-Sep-2012 9:27 PM, Travis wrote:

Roger,
I don't know of any resources  for learning chess, but I am pretty good
at the game and would be willing to give you some pointers if you like.
You can write me off list at
Travis@blindgameware .com
so can anyone else who be interested in the topic.
- Original Message - From: Roger devin Prater
r.d.t.pra...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 6:04 PM
Subject: Re: [Audyssey] blindgameware



And while we're at board games, does anyone know a good resource for
learning chess and other board games like it?
- Original Message - From: shaun everiss 
sm.ever...@gmail.com

To: Travis tra...@blindgameware.com; Gamers Discussion list
gamers@audyssey.org
Sent: Sunday, September 02, 2012 6:01 PM
Subject: Re: [Audyssey] blindgameware



well since we are into board games not accessable, I'd like ulsas but
I forgot the instructions to that.
I'd also would like popomatic but never figured it out.

At 01:35 p.m. 2/09/2012 -0500, you wrote:

Dark,
Would you please contact me off list? I would like to discuss your
idea further. You  have peaked my interest, and I  would be willing
to undertake your suggestion. Please send me an eMail to
tra...@blindgameware.com. Thanks
- Original Message - From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 10:58 AM
Subject: Re: [Audyssey] blindgameware



There are actually several board games I'd love to play in
accessible form, and of course right at the top of the list are the
fantasy themed ones such as talisman, that played as simple rpgs,
so any sort of accessible version of those, or indeed anything like
it where you have basic character rules, different textual events
with different squares and very simple dice combat mechanics would
be wlecome indeed,  in fact sometimes I've wondered if Jim
kitchin could create a fantasy boardgame dungeon creator similar to
talisman with basic character stats and the ability to write
different text descriptions on squares, or write different random
encounter monster or item cards, after all, as the entire gamebook
movement shows, rpg mechanics don't have to be hyper complex to be
fun.

Beware the grue!

Dark.

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[Audyssey] blindgameware

2012-09-01 Thread shaun everiss

Hi all
no one seems to have responded to this so I will do so.
Travis, firstly welcome to the list.
I think new development should be encouraged.
Thats the good stuff.
There is a bit of a problem though.
1.  no pc
Sure you support packmate and packmate only but there is more out 
there than packmate.
Secondly either you have a dim view of what the blind play or are 
quite new to the scene.

There! are! to! many! board! games!
There are at least 3 versions of monopoly for windows based systems I 
know of all free.

kitchensinc rsgames and I think quentin c do those.
all in play and kitchensinc do poker.
Blindsoftware has a memmory and kitchensinc has simon which is 
simular to a memmory game.
I have seen a version of whack a mole in klango and I think 
braillesoft has one which is free you need to buy the klango version.

Whack a mole can stay but the rest.
There are more than pack mates, iphones, android devices, pcs mainly 
windows xp and 7 mostly these days.
We don't need a new load of board games and sertainly not for 
something like the pack mate sertainly its not a major platform, 
braillesoft is already doing packmate and a few other braille devices.
true their games are in windows but I have never found them all that 
entertaining.

Saying that I'd like to test anything which is windows compatible.


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