Re: [Audyssey] challenge for developers, post xp windows

2013-05-02 Thread Ken The PionEar

This sounds like a cool minigame. Shaking the gates: moneydrop
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .

Crazy Ken
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 01, 2013 8:53 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


besides, the man has so much money, shaking him until lots of cash falls 
out you could use it to pay off everyone else :D.


Beware the Grue!

dark.
- Original Message - 
From: James Bartlett jab8...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 01, 2013 11:02 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Yes this much is true, but I don't think that there would be anoff room 
in a truck for all those people. So it is much eazier to just kidnap the 
one that started it all. lol


--
From: Dallas O'Brien dallas.r.obr...@gmail.com
Sent: Tuesday, April 30, 2013 6:23 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] challenge for developers, post xp windows

Why on earth would you go after Bill Gates, LOL. He no longer has very 
much to do with Microsoft. Most of everything has passed on to other 
people long ago.

LOL
Perhaps you should track down the people responsible for the changes you 
don't like, and chase them down and kidnap them.

Hehehehehehehehe

Regards



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Re: [Audyssey] challenge for developers, post xp windows

2013-05-02 Thread James Bartlett

Hi

   well I don't have a problem with n v d a myself. I've messed around with 
it a little bit, but the thing is that in order to not only learn windows 8 
I now have to learn how to use a new screen reader to. witch will just make 
the learning that much longer for me. I'm not aganst learning new things. So 
now instead of it taking me a week or two to learn a new oS it will now take 
me two or three times as long.


bfn
James

--
From: Dallas O'Brien dallas.r.obr...@gmail.com
Sent: Wednesday, May 01, 2013 4:52 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] challenge for developers, post xp windows

I'm sorry, but I don't see how just because jaws can't access windows 
eight correctly, that it means windows eight is in accessible. Due to the 
fact that NVDA works with it perfectly well, and yes, I have tested jaws 
14 myself. And I agree, JAWS 14 is hopeless in windows eight. But I don't 
think that that is Windows as a problem, I believe that that is Freedom 
scientific, saying that they have adapted the program for windows eight, 
when in actual fact, when I have tested it, it has very little access to 
the new functions of windows eight at all. So I would hazard a guess, that 
if you tried something like NVDA, I would think that you would find 
windows eight as accessible, if not more so, then other versions.

Regards:
Dallas


On 02/05/2013, at 4:45, James Bartlett jab8...@gmail.com wrote:

Yes I do know that little tidbit, but I was just joking around l o l. I 
was just trying to add a little huommer to the topic. I think that some 
people are missunderstanding what Dark was trying to say. He's not 
pointing the finger at the programers. Just at MS for not thinking things 
out like all ways. They did the same thing back with windows 2000 that 
had so many bugs it wasn't funny. then what they do they fix the problems 
and no time later they releassed the same produck, but just by a 
different name. Hello windows mE. then they did the same thing with vista 
and 7. they are the same thing just with all the bugs worked out, and now 
they have win 8. witch to me just is not screen reader friendlyI'm 
running jaws 14 that was made for win 8 and it is still a pain in the 
but. I think what Dark was trying to do here was bring us togetheras a 
community and try to solv this problem as far as not being abel to run 16 
bit games anymore.


bfn
James

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-02 Thread Dallas O'Brien
Hi.
The only thing to keep in mind here, is that although the blind community still 
like their 16-bit applications, 99.9% of the rest of the world, stopped using 
16-bit, a long, long, long! Time ago. LOL. And that, is what Microsoft have to 
keep in mind, when creating an operating system. There is very little point, in 
keeping a huge amount of code, just to keep 16-bit alive, when very few people 
are using it. And of course, you can still run a version of the older operating 
system, in a VM where, or other virtual machine. For all intents and purposes, 
you could have a Windows 8 computer, and have virtual versions of Windows 7, 
windows XP, windows ME, or any other version you desire. Or even Linnux on top 
of that, so I don't see that these are generally reasons not to upgrade.

Don't get me wrong here guys, windows XP was fantastic in its time. But 
although XP still has its uses, for the older applications, Windows 7 upgraded 
things in a way, that most people don't realise, until they use it for a while.
Very much like Windows 8 did so, and I have used windows eight now, for nearly 
2 years. So I have had the chance to play around with it, and see the overall 
usage of it over a period of time. I agree however, that windows eight is a bit 
of a change, if you're not ready for it. It is different enough, to confuse 
people quite a bit. That's probably the only thing, that Microsoft made a 
mistake with. They changed the UI a little too much, and it's now very 
difficult to learn to use it at first. Once you do use it for awhile though, 
and you're used to it, it's fantastic.
Regards:
Dallas


On 02/05/2013, at 15:53, Stephen whocr...@internode.on.net wrote:

 I don't think it's the changes to the interface that is the sole concern.  
 It's more like not being able to play 16 bit games on a 64 bit system, the 
 dropping of old legacy hardware from new pcs such as serial ports and 
 parallel ports, I still use my old artic transport to play old dos games that 
 don't read well with jaws and NVDA, and some hardware I use requires the use 
 of an lpt port and no, it's not a printer, and it's USB counterpart is 
 extremely buggy.  So I think the main concern that's holding me back is, Can 
 I get a 64 bit machine with onboard parallel and serial ports? Can I make 
 full use of these serial and parallel ports from within a virtual machine 
 like VMware?
 if the answer is yes, then I may just may considering upgrading to w7 and 
 running legacy software and hardware under a virtual machine.
 
 At 03:31 PM 5/2/2013, you wrote:
 Hi Dallas,
 
 Yes, that is true. Microsoft is generally pretty good of keeping their
 customer base in the know of what is changing and why, but either
 because of lack of funds or a desire simply not to upgrade a lot of
 blind gamers choose not to update knowing it years in advance. So I
 agree regardless of what the reason is for not updating they can't
 really be surprised when something like this happens. If they are
 surprised by all the changes in user interface then they must not be
 paying attention to changes in the computer tech field, or simply
 indifferent to what is going on around them until they have no choice
 but to recognize the changes are coming.
 
 Cheers!
 
 
 On 5/2/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
  Another thing to bear in mind, when considering how fast Microsoft have
  change things on people, is that it was not actually that surprising. For
  example VB, and other codes, Microsoft in fact told people years ago what 
  it
  was going to do. Same with Windows XP, it's not as if Microsoft have come 
  to
  us this year, and said we're going to take XP away from you next year, In
  fact,
  We knew that It was going to be disappearing in 2014, at least five years
  ago. LOL. So people have had plenty of time to look at changing, it's just
  that some people have stuck to XP, for compatibility reasons, or simply
  because they Don't realise the benefits of changing sooner. Or perhaps that
  they are I'm able to learn, hands-on, with an operating system. Some people
  do prefer to use an operating system some, before they use it permanently 
  on
  their own machine. So I would say that this is not entirely Microsoft's
  fault, I would say that it's actually the user's fault, at least in part,
  for not taking note as to what Microsoft have been warning them for years,
  would be happening.
  Regards:
  Dallas
 
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-02 Thread James Bartlett
l o l nothing at all. It was just the fact that we were talking about mS, 
Bill, and arrest with hackers. that it kind of jogged my memery that's all.


bfn
James

--
From: Thomas Ward thomasward1...@gmail.com
Sent: Wednesday, May 01, 2013 8:41 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] challenge for developers, post xp windows


Hi James,

Excuse me here, but what in the blue blazes does that have to do with
the topic at hand?

Cheers!

On 5/1/13, James Bartlett jab8...@gmail.com wrote:

Hello

this is something that a a lot of people don't know about Mr.gates, 
But


do you know that he has anarest rackerd. I Found it back like 6years ago. 
I


don't know what it was for, but it was def his mug shot. it looked to me 
to


be from the 70s. I'll never forget that smile and those big nerdy 
glasses.

Even thoe I'll never be abel to see again that pitcher will all ways be
burnt in to my brain. l o l

bfn
James


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-02 Thread James Bartlett
l o l funny you say that I was thinking the same thing when he said it l o 
l.


bfn
James

--
From: Ken The PionEar kenwdow...@me.com
Sent: Thursday, May 02, 2013 2:08 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] challenge for developers, post xp windows


This sounds like a cool minigame. Shaking the gates: moneydrop
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .

Crazy Ken
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 01, 2013 8:53 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


besides, the man has so much money, shaking him until lots of cash falls 
out you could use it to pay off everyone else :D.


Beware the Grue!

dark.
- Original Message - 
From: James Bartlett jab8...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 01, 2013 11:02 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Yes this much is true, but I don't think that there would be anoff room 
in a truck for all those people. So it is much eazier to just kidnap the 
one that started it all. lol


--
From: Dallas O'Brien dallas.r.obr...@gmail.com
Sent: Tuesday, April 30, 2013 6:23 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] challenge for developers, post xp windows

Why on earth would you go after Bill Gates, LOL. He no longer has very 
much to do with Microsoft. Most of everything has passed on to other 
people long ago.

LOL
Perhaps you should track down the people responsible for the changes 
you don't like, and chase them down and kidnap them.

Hehehehehehehehe

Regards



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Re: [Audyssey] challenge for developers, post xp windows

2013-05-02 Thread shaun everiss

its more the interface changes happening all at once.
suddenly its accept this new interface or die and I have issues with this.

At 05:06 PM 5/2/2013, you wrote:
Another thing to bear in mind, when considering how fast Microsoft 
have change things on people, is that it was not actually that 
surprising. For example VB, and other codes, Microsoft in fact told 
people years ago what it was going to do. Same with Windows XP, it's 
not as if Microsoft have come to us this year, and said we're going 
to take XP away from you next year, In fact,
We knew that It was going to be disappearing in 2014, at least five 
years ago. LOL. So people have had plenty of time to look at 
changing, it's just that some people have stuck to XP, for 
compatibility reasons, or simply because they Don't realise the 
benefits of changing sooner. Or perhaps that they are I'm able to 
learn, hands-on, with an operating system. Some people do prefer to 
use an operating system some, before they use it permanently on 
their own machine. So I would say that this is not entirely 
Microsoft's fault, I would say that it's actually the user's fault, 
at least in part, for not taking note as to what Microsoft have been 
warning them for years, would be happening.

Regards:
Dallas


On 02/05/2013, at 9:00, shaun everiss sm.ever...@gmail.com wrote:

 Hmmm I would aggree with ou tomas but really, my issue is that ms 
just banged changes on us.

 If it was slowly done then maybe it wouldn't matter.

 At 04:04 AM 5/2/2013, you wrote:
 Hi Dallas,

 Agreed. It is sort of amusing because as you said Microsoft has stuck
 with the XP look and feel for so long that users forgot what it was
 like to go from Windows 3.1 to Windows 95 or from Windows 98 to XP.
 Both offered major changes in the user interface and I don't remember
 people screaming quite as loudly or as fanatically as they are over
 Windows 7 and Windows8.

 However, what I think they need is a point of comparison. As you
 pointed out is that other operating systems haven't stood still or
 been quite as static as Windows has been for the last ten or so years.
 The Linux graphical desktop environments like Gnome have constantly
 been updating and evolving little by little until we have something
 completely different from what we had ten ore more years ago. Today
 Gnome 3.8 is as different from Gnome 2.8 as Windows 8 is from XP, but
 that change was gradual rather than over night. There was some
 grumbling on the Orca list when Gnome whent from Gnome 2.32 to 3.0,
 but those were mainly over access issues rather than the UI changes.

 This might sound a bit harsh,but I think Windows users are a bit
 spoiled by the fact Microsoft chose to keep their user interface as
 long as they have. Apple, Linux, FreeBSD, Solaris, and pretty much
 anybody who is anyone has been changing their user interfaces from
 version to version and Microsoft just chose to hit their customers all
 at once rather than ease them into it the way other software companies
 have.

 On 5/1/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
  It's kind of ironic. Apple in a lot of ways, invented what we 
now know as
  windows. Microsoft actually use the ideas that apple used 
originally. Mind

  you, Apple didn't invent it either really. They technically got it from
  Xerox. LOL. So blame Xerox.
  The interesting thing about this, is that people are 
complaining about how
  different windows 8 is to Windows 7 and earlier. Because 
Microsoft didn't

  change very much in Windows for so long, So the  change now has come as
  somewhat of a shock to some people. Especially those that have 
been using

  windows for some time.
  Of course, Apple has been changing continually, over a long 
period of time,

  making small changes here and there, so as not to make it such a jarring
  experience. Microsoft has made the mistake, of waiting too long before
  making a change to windows in a major way. Whereas Apple has 
done it slowly

  over about 10 years.
 
  It's kind of amusing, to hear people talking about 32-bit and 64-bit
  Windows, and what software can run on one and what can't run 
on the other.

  Because, quite simply, Apple made the choice to go permanently 64-bit.
  Because of this, they don't tend to have this kind of problem. About the
  only thing that doesn't run now, Would  be older apps designed 
for the old
  processes. So Apple have in fact made the jump to 64-bit 
completely, whereas
  windows is still again, a kind of half way measure, where you 
can do both.
  It would be so much simpler, if Microsoft would do the same. 
Make everything

  64-bit, if you want support for anything else, you will have to use
  emulators, or an old computer.
  And in fact, from all the information we have got now, the next major
  version of windows, is going to do Exactly that. There will be no 32-bit
  version. And it's about time. LOL. All of our computers that 
we have bought
  for the last six years or more, minus the 

Re: [Audyssey] challenge for developers, post xp windows

2013-05-02 Thread Thomas Ward
Hi,

And to add to Dallas's post one reason Windows 7 and Windows 8 run as
well as they do is because Microsoft did some long over do house
cleaning when it comes to legacy code and libraries. They did their
best to trim the fat per say out of the operating system, and some
stuff clearly had to go because they have been around too long, were
causing problems maintaining, and that is why, for example, all the
Visual Basic 6 libraries were removed. Its legacy code from 15 years
ago that was quite frankly no longer needed by the majority of Windows
users.

Our problem is that many of our developers chose to use VB 6 for all
their games and applications and when Microsoft decided to drop
support for it many developers got left holding the bag. Since many of
them aren't professionals they don't know any other programming
languages and will have to relearn everything from scratch in order to
update where someone who was programming for a company in VB 6 10
years ago got paid training to migrate to VB .NET, C# .NET, or
something else so were eased into the process by their employers a
long time ago. Developers like myself who largely use C or C++ were
better equipped for the changes just because I wasn't tied to a
technology that was phased out of existence.

Cheers!

On 5/2/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 Hi.
 The only thing to keep in mind here, is that although the blind community
 still like their 16-bit applications, 99.9% of the rest of the world,
 stopped using 16-bit, a long, long, long! Time ago. LOL. And that, is what
 Microsoft have to keep in mind, when creating an operating system. There is
 very little point, in keeping a huge amount of code, just to keep 16-bit
 alive, when very few people are using it. And of course, you can still run a
 version of the older operating system, in a VM where, or other virtual
 machine. For all intents and purposes, you could have a Windows 8 computer,
 and have virtual versions of Windows 7, windows XP, windows ME, or any other
 version you desire. Or even Linnux on top of that, so I don't see that these
 are generally reasons not to upgrade.

 Don't get me wrong here guys, windows XP was fantastic in its time. But
 although XP still has its uses, for the older applications, Windows 7
 upgraded things in a way, that most people don't realise, until they use it
 for a while.
 Very much like Windows 8 did so, and I have used windows eight now, for
 nearly 2 years. So I have had the chance to play around with it, and see the
 overall usage of it over a period of time. I agree however, that windows
 eight is a bit of a change, if you're not ready for it. It is different
 enough, to confuse people quite a bit. That's probably the only thing, that
 Microsoft made a mistake with. They changed the UI a little too much, and
 it's now very difficult to learn to use it at first. Once you do use it for
 awhile though, and you're used to it, it's fantastic.
 Regards:
 Dallas


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-02 Thread Dallas O'Brien
Hi, yes windows eight is way, way, way! More stable then XP.
As for accessibility, it is more so, probably not immensely so. However there 
are a lot of things that allow screen readers to access things now, that they 
could not before. New APIs, and other various techniques can now be used, that 
are simply not available in XP.
And back to the stability, yes, it is very, very, very much more stable. I am 
running windows 8 pro, and I think I restarted my PC last about four weeks ago. 
And as a note, that is on my netbook. LOL. So you can imagine, what it would be 
like running on a proper full-sized notebook, or a tower computer. Even better 
of course. And windows eight is phenomenally faster on a netbook or any system 
really, then XP Vista or seven.
Regards:
Dallas


On 01/05/2013, at 2:08, Charles Rivard wee1s...@fidnet.com wrote:

 How is Windows 8 more accessible than XP?  Also, is it more stable?  How well 
 do older games that we have purchased run using Windows *?
 
 One thing I will say is that Windows Narrator has undergone vast improvements 
 over what was in XP.
 
 --
 If guns kill people, writing implements cause grammatical and spelling errors!
 - Original Message - From: Dallas O'Brien 
 dallas.r.obr...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, April 30, 2013 8:33 AM
 Subject: Re: [Audyssey] challenge for developers, post xp windows
 
 
 Hi, also, I'm not too sure where the idea that Microsoft has not been 
 helping accessibility in more modern versions of windows.
 In fact, Windows 7, and more especially windows 8, are far more accessible 
 than XP ever was. And their knew protocols, and APIs, that provide better 
 accessibility now, then before. So again, not sure where this one came from.
 And I agree,, having an old machine with the older OS, is often the better 
 option. Obviously, if you're fine with what you have now, then stay with it.
 However, XP will be losing support as of this time next year. So I would 
 suggest, that you start looking at moving ahead now, before you're forced to.
 Mainly, because of the security risk you will be dealing with, when XP no 
 longer is being provided the security updates. And in this modern world, 
 where you are connected so much, to the Internet, it would be pointless to 
 remain in a less secure OS.
 I myself, am seriously considering going with a Mac for my next computer, 
 and dual booting windows on it. Best of both worlds. The only problem with 
 that, is the cost of a Mac out right. Anyway, on with the games. LOL.
 Regards:
 Dallas
 
 
 On 30/04/2013, at 22:39, Draconis i...@dracoent.com wrote:
 
 Hi Dark,
 
 My responses are throughout.
 
 *snip*
 1: compatibility with dos applications.
 
 As a huge fan of text rpgs, I play not a few games with dos such as 
 fallthru, and age of legends, yet thanks to microsoft that would not be 
 possible on a 64 bit machine. For sighted users this isn't a problem since 
 they can use the dosbox emulator, and indeed newer dos, or dos style 
 applications are still being developed using it, noteably Eamon deluxe 
 (and since there are over 270 Eamon games that is quite a lot just on it's 
 own). If a developer created a screen reader friendly version of dosbox or 
 a similar way to run 16 bit console window applications, it would mean 
 that older games, which have been playable for the past 30 years would 
 continue to be so for the blind community. This is something I know the 
 developer of Eamon deluxe has been looking into and discussing with the 
 dosbox dev team, but perhaps some assistance from a programmer with more 
 knolidge of screen readers' interaction with windows would be of help, 
 that is unless someone cannot create say a small application that outputs 
 dos text to sapi or similar.
 *snip*
 
 First, there is a certain amount of irony that the first point on your 
 list is essentially that you want to be able to cling to the past in order 
 to move into the future. It is sort of like saying, thirty years ago, that 
 you wouldn't use a CD player because it couldn't play your vinyl records. 
 I use this analogy as someone who has a fair number of rare vinyl records 
 which do not exist in modern formats. This doesn't keep me from having a 
 CD player, or, these days, using iTunes. The vast, vast, vast majority of 
 Windows users never upgrade their existing machine. They go buy a cheap 
 new computer which happens to have the latest OS on it. When this occurs, 
 rather than going through channels to keep using obsolete software, hang 
 on to the old machine to play such games, and keep that machine in as good 
 repair as possible, much as I have had to do with vinyl record players 
 over the years.
 
 I still have my working Apple 2GS computer as well, specifically for the 
 nostalgia playing the old games I had for it. I've had it for, likely, 
 longer than many of the participants of this list have been alive, and it 
 still works, because I've

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Enes,

That is quite possible. I've not done a lot of performance testing on
that yet, but one thing I can say is because 64-bit processors can
handle long doubles it will be far more accurate and precise about in
game calculations involving angles and distances. Plus if a game
developer throws in multithreading, duel core support, etc it will
certainly run far better than a single threaded application. Plus
since 64-bit ops like Windows 7 and Windows 8 can support up to 128 GB
of ram there is more ram to work with when loading sounds and music.
Although, I don't know of any audio game that needs that much ram.
Lol.

Cheers!


On 4/30/13, enes enes.sari...@gmail.com wrote:
 hi,
 so will games which are compiled as 64 bit have a performance difference
 when ran on a 64 bit capable pc

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Stephen,

That depends on which version of Windows 7 you get. If you get the
standard 32-bit edition all or most of your old 16-bit Dos games
should run.

For example, right now I have Piledriver and Eamon Deluxe  both
running on my Compaq laptop running Windows 7 32 bit edition and those
Dos based games run fine. I also have tried Scare and Dos Frotz on the
same machine with no problems.

However, older 16-bit games will not run on 64-bit versions of Windows
7 at all. I should know. I have a Toshiba here with a 64-bit version
of Windows 7, soon to be Windows 8, and nothing written in the 80's
and 90's will run on it.

Cheers!

On 5/1/13, Stephen whocr...@internode.on.net wrote:
 if I switch to windows 7, will I still be able to play old dos games
 like fallthru effectively?

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Shaun,

I am afraid I don't follow your logic here. I don't see what waiting
for Jim Kitchen, GMA, Aprone, etc to upgrade to VB .NET or whatever
has to do with you upgrading to say Windows 7. The fact of the matter
is most of their games, the current ones written in VB 6, run fine on
Windows 7 as is. So I don't see why you or anyone would have to wait.

For example, I have three different computers currently running
Windows 7 and a lot of those games run fine on them provided the VB 6
runtime libraries are installed and User Account Control is disabled.
Right now I am on a laptop with Windows 7 and this computer has Lone
Wolf, Tank Commander, Shades of Doom, Monkey Business, Sarah,
Castaways, and just about all of Jim Kitchen's games installed on it.
So I don't really get why you couldn't just use Windows 7 right now.

Cheers!

On 4/30/13, shaun everiss sm.ever...@gmail.com wrote:
 Hi tom.
 Don't take this wrongly but I know several devs jim kitchen, aprone,
 I think gma maybe a few more that still use 6.
 If all devs dropped 6 and went to whatever I would have no issue with
 upgrading!
 Yes I realise some of them are upgrading but not all.
 You guys need to realise that the only reason we even bother with vb6
 these days is that you guys write in it still.
 I wouldn't care if we went to vb dotnet.
 my win7 system has 3.51 and 4.5 right now!
 My xp system has all of them ofcause oh my win7 system does have 1.1
 sp1 but thats it really.
 I think most of us are ready to switch.
 Would I pay for a dos emulator?
 If it came with a bunch of games, I would.
 probably no more than 10-15 bucks but I'd gladly buy a worth while
 emulator especially if I could use all the older stuff from yesteryear.
 I probably wouldn't pay more than 15-20 though for it.
 I am no programmer but dosbox being accessable sounds like
 a  community project to me though I can't program.
 All we would need to do is have either some dll that could support 16
 bit apps or simply be having a windows console app what could run 16
 bit apps but onvert them to 32 bit like go32 cwsmi or dos4gw if we
 had a wrapper like that  that would rock.
 Or even making the programs think they were running in 16 bits but
 actually run them at 64 bits.
 How long would it take ot write or get a good enough
 converter/wrapper and a console program.

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Charles Rivard
I see the business side of it as well, but am more concerned with the 
visually impaired consumers who game developers are marketing to.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Draconis i...@dracoent.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 11:47 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Charles,

The biggest reason for this is the future. Look what has happened to BSC 
games. XP has far more years behind than ahead. We can't afford to make 
games that might, at best, have only 2 or 3 years of a life span.


And, at present, we are in a weird transition time. We have roughly equal 
numbers of Win7 and Win XP users at the moment, with XP only a very slight 
advantage, judging by the visitor stats to the Draconis website. If we 
focus on XP, we're compromising the experience for users of new versions 
of Windows, in order to support users who can only realistically continue 
using XP for a very short time to come, comparatively speaking.


The only logical thing to do is support as much as we can, with a focus on 
the newer systems, which eventually everyone will be using like it or not. 
Otherwise, we're pouring our effort into something that, in just a few 
years, will be useless. Draconis, at least, is trying to avoid the fate 
BSC titles now face.


Microsoft could have made this transition smoother for developers and 
users alike, but didn't . We're all muddling through.


On Apr 30, 2013, at 12:28 PM, Charles Rivard wee1s...@fidnet.com 
wrote:


Why shouldn't it be the other way around?  Support what is used by the 
users rather than use what isn't supported and then try to support what 
is used?


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - From: Dallas O'Brien 
dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 8:42 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Hi, on top of all this, there is one simple thing to look at. Look at 
the main gaming industry. There are a lot of games out there that do not 
support anything less than Windows 7. So we aren't the first to see this 
happen. In fact, the audio games industry is being held back by the fact 
that we are being encouraged to keep supporting old OSs.
So I think it's time that we look at the bigger picture of computing, 
and the capabilities that new OSs provide, and look at upgrading and 
what it would providers, rather than what it does not provide us!


Regards:
Dallas


On 30/04/2013, at 22:50, Thomas Ward thomasward1...@gmail.com wrote:


Hi Dark,

Like so many things in life there are two sides to every argument, and
I certainly can't dispute that the issues you raised are valid, but
there is another side to the debate as well.

It is true that on 64-bit versions of Vista, Windows 7, and Windows 8
it is not possible to play older 16-bit Dos games without a
third-party emulator like Dosbox which is unfortunately not
accessible. However, the real problem is not Windows, but the newer
64-bit processors themselves as they can not execute 16-bit
applications natively which is why Microsoft dropped 16-bit support in
newer versions of Windows.  The problem for developers like Microsoft
is why should they spend time and money trying to support old 16-bit
applications that is no longer supported by the hardware of today when
there are free applications like Dosbox available?

However, the problem with making Dosbox accessible is easier said than
done. From what I know of Dosbox in order to make it accessible a
developer would be better off rewriting the emulator completely from
scratch. That is no minor undertaking, and are you and the rest of the
V.I. community willing to pay for this to be done?

The second issue you raised is that of Visual Basic 6 support. I
frankly don't know what you expect us developers to do about that
situation. In my opinion there is frankly nothing we can do about that
situation directly. The only thing we can do as end users and
developers is encourage those using Visual Basic to upgrade to
something more modern as quickly as they can to avoid any more
needless compatibility issues. Otherwise we are going to experience
more issues like those with the BSC games and Windows 8 as newer
versions of Windows become available.

What I am about to say will sound harsh to many, but I think it needs
to be said. As early as 2006 I remember Microsoft actively encouraging
Visual Basic 6 developers to upgrade to VB .NET and to move away from
DirectX 8 as time was running out. Most of the mainstream developers
listened and chose to begin upgrading their software to VB .NET 2005.
Here we are nearly 7 years later and the majority of audio game
developers are still using it even though Visual Basic 6 was
discontinued as far back as 2008. So any

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread shaun everiss

Again I aggree with you draconis.
That was why I eventually decided to get a box with no more than 4gb.
I was running with half that.
I can now use and continue to use 32 bit software 
even though its not the best to do so.

On the subject of dosbox frank has told me that he does not know much c at all.
just basic right now.
He does say one day he will learn c and c++ but till that day he is stuck.
he has an idea what is going on.
Basically the output of dosbox is not a physical 
output but an image of the output.
and since our readers can not read images of 
anything what so ever, we are stuck not that anything works inside that box.
Another  way to do things is to use something 
that will run your 16 bit programs in 32 bit mode 
like the djgpp tads runtimes and things though 
not to many programs will run in 32 bit mode.

either that or using the windows console we could emulate dos that way I guess.
For games and simple things though xp is still 
better than 7, in navigation and other things.
Even when I get this new laptop finally set up 
its likely that half the time I will be doing all 
serious work on my xp box and not my 7 box.
When my xp box dies, I will indevour to get a 
desktop, that will run 32 bit software maybe xp or a vm of xp.

I prefur native but oh well.
Eventually I am planning to get a home server for 
backups and then ofcause  it won't really matter.
I'll just make a image of xp on the server, 
somehow login and boot whatever system I have active and play via the server.


At 12:39 AM 5/1/2013, you wrote:

Hi Dark,

My responses are throughout.

*snip*
 1: compatibility with dos applications.

 As a huge fan of text rpgs, I play not a few 
games with dos such as fallthru, and age of 
legends, yet thanks to microsoft that would not 
be possible on a 64 bit machine. For sighted 
users this isn't a problem since they can use 
the dosbox emulator, and indeed newer dos, or 
dos style applications are still being 
developed using it, noteably Eamon deluxe (and 
since there are over 270 Eamon games that is 
quite a lot just on it's own). If a developer 
created a screen reader friendly version of 
dosbox or a similar way to run 16 bit console 
window applications, it would mean that older 
games, which have been playable for the past 30 
years would continue to be so for the blind 
community. This is something I know the 
developer of Eamon deluxe has been looking into 
and discussing with the dosbox dev team, but 
perhaps some assistance from a programmer with 
more knolidge of screen readers' interaction 
with windows would be of help, that is unless 
someone cannot create say a small application 
that outputs dos text to sapi or similar.

 *snip*

 First, there is a certain amount of irony 
that the first point on your list is 
essentially that you want to be able to cling 
to the past in order to move into the future. 
It is sort of like saying, thirty years ago, 
that you wouldn't use a CD player because it 
couldn't play your vinyl records. I use this 
analogy as someone who has a fair number of 
rare vinyl records which do not exist in modern 
formats. This doesn't keep me from having a CD 
player, or, these days, using iTunes. The vast, 
vast, vast majority of Windows users never 
upgrade their existing machine. They go buy a 
cheap new computer which happens to have the 
latest OS on it. When this occurs, rather than 
going through channels to keep using obsolete 
software, hang on to the old machine to play 
such games, and keep that machine in as good 
repair as possible, much as I have had to do 
with vinyl record players over the years.


I still have my working Apple 2GS computer as 
well, specifically for the nostalgia playing the 
old games I had for it. I've had it for, likely, 
longer than many of the participants of this 
list have been alive, and it still works, because I've taken care of it.


So, while your option of an accessible DOS 
emulator would be the ideal, it is something 
that is relatively easily worked around.


*snip*
 2: audio games created using vb6 and direct x.

 Microsoft have, as we've been told dropped 
vb6 support and messed about with many of their 
direct x components. with the number of 
accessible games being so small, it is a real 
shame when they cannot be run on newer machines 
due to lack of support for the components.


 Again, since windows xp existed as a viable 
os for close to 10 years and is still largely 
in use today, we're talking about a long period 
of time and not a few games, indeed a post last 
year on audiogames.net was from a 64 bit 
windows user who complained that the upgrade 
actually lost! them more than it gained. If I 
could be certain the dependencies to run games 
like classic pipe were still available in some 
sense for post xp windows, I'd be less concerned about upgrading my os.


 While I know vb6 is likely to continue as a 
viable option provided dependencies are 
installed, which is why developers like Jim and 

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Charles Rivard
How is Windows 8 more accessible than XP?  Also, is it more stable?  How 
well do older games that we have purchased run using Windows *?


One thing I will say is that Windows Narrator has undergone vast 
improvements over what was in XP.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Dallas O'Brien dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 8:33 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Hi, also, I'm not too sure where the idea that Microsoft has not been 
helping accessibility in more modern versions of windows.
In fact, Windows 7, and more especially windows 8, are far more accessible 
than XP ever was. And their knew protocols, and APIs, that provide better 
accessibility now, then before. So again, not sure where this one came 
from.
And I agree,, having an old machine with the older OS, is often the better 
option. Obviously, if you're fine with what you have now, then stay with 
it.
However, XP will be losing support as of this time next year. So I would 
suggest, that you start looking at moving ahead now, before you're forced 
to.
Mainly, because of the security risk you will be dealing with, when XP no 
longer is being provided the security updates. And in this modern world, 
where you are connected so much, to the Internet, it would be pointless to 
remain in a less secure OS.
I myself, am seriously considering going with a Mac for my next computer, 
and dual booting windows on it. Best of both worlds. The only problem with 
that, is the cost of a Mac out right. Anyway, on with the games. LOL.

Regards:
Dallas


On 30/04/2013, at 22:39, Draconis i...@dracoent.com wrote:


Hi Dark,

My responses are throughout.

*snip*

1: compatibility with dos applications.

As a huge fan of text rpgs, I play not a few games with dos such as 
fallthru, and age of legends, yet thanks to microsoft that would not be 
possible on a 64 bit machine. For sighted users this isn't a problem 
since they can use the dosbox emulator, and indeed newer dos, or dos 
style applications are still being developed using it, noteably Eamon 
deluxe (and since there are over 270 Eamon games that is quite a lot 
just on it's own). If a developer created a screen reader friendly 
version of dosbox or a similar way to run 16 bit console window 
applications, it would mean that older games, which have been playable 
for the past 30 years would continue to be so for the blind community. 
This is something I know the developer of Eamon deluxe has been looking 
into and discussing with the dosbox dev team, but perhaps some 
assistance from a programmer with more knolidge of screen readers' 
interaction with windows would be of help, that is unless someone cannot 
create say a small application that outputs dos text to sapi or similar.

*snip*


First, there is a certain amount of irony that the first point on your 
list is essentially that you want to be able to cling to the past in 
order to move into the future. It is sort of like saying, thirty years 
ago, that you wouldn't use a CD player because it couldn't play your 
vinyl records. I use this analogy as someone who has a fair number of 
rare vinyl records which do not exist in modern formats. This doesn't 
keep me from having a CD player, or, these days, using iTunes. The vast, 
vast, vast majority of Windows users never upgrade their existing 
machine. They go buy a cheap new computer which happens to have the 
latest OS on it. When this occurs, rather than going through channels to 
keep using obsolete software, hang on to the old machine to play such 
games, and keep that machine in as good repair as possible, much as I 
have had to do with vinyl record players over the years.


I still have my working Apple 2GS computer as well, specifically for the 
nostalgia playing the old games I had for it. I've had it for, likely, 
longer than many of the participants of this list have been alive, and it 
still works, because I've taken care of it.


So, while your option of an accessible DOS emulator would be the ideal, 
it is something that is relatively easily worked around.


*snip*

2: audio games created using vb6 and direct x.

Microsoft have, as we've been told dropped vb6 support and messed about 
with many of their direct x components. with the number of accessible 
games being so small, it is a real shame when they cannot be run on 
newer machines due to lack of support for the components.


Again, since windows xp existed as a viable os for close to 10 years and 
is still largely in use today, we're talking about a long period of time 
and not a few games, indeed a post last year on audiogames.net was from 
a 64 bit windows user who complained that the upgrade actually lost! 
them more than it gained. If I could be certain the dependencies to run 
games like classic pipe were still available in some sense for post

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread James Bartlett

Hello

   I tought myself how to use JAWS on XP back in 2010, but back in June of 
2012 I started taking a computer class that is not only for the blind, but 
is tought by the blind. they tought me how to use JAWS on windows 7. Now I 
was tought one and learn the other on my own, and I still perfer to use the 
one that I learned on my own over the one that I was tought. XP has a much 
smoother feel to it over windows 7, Like I said in a earlier post I bilt my 
computer from ground up. At first I had XP on it, but after I rebilt my old 
PC I put windows 7 on the newer one and xp on the older one. now on my 
wife's laptop she has windows 8. so I have used all 3 of mS oS's and I still 
like the feel to xp over the other 2, and don't even get me started on 
windows 8. I hate it. Yes it is screen reader friendly it's just not very 
smooth as far as I think.


bfn
James 



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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
It would also mean, that you can create games with very intense audio 
soundscapes, and still get very good response times out of the machine for 
navigating around and other actions within the game. Where as on 32-bit, you 
probably can't do that very easily, not with very intense audio soundscapes. It 
would take too much memory.

Regards:
Dallas


On 01/05/2013, at 16:05, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Enes,
 
 That is quite possible. I've not done a lot of performance testing on
 that yet, but one thing I can say is because 64-bit processors can
 handle long doubles it will be far more accurate and precise about in
 game calculations involving angles and distances. Plus if a game
 developer throws in multithreading, duel core support, etc it will
 certainly run far better than a single threaded application. Plus
 since 64-bit ops like Windows 7 and Windows 8 can support up to 128 GB
 of ram there is more ram to work with when loading sounds and music.
 Although, I don't know of any audio game that needs that much ram.
 Lol.
 
 Cheers!
 
 
 On 4/30/13, enes enes.sari...@gmail.com wrote:
 hi,
 so will games which are compiled as 64 bit have a performance difference
 when ran on a 64 bit capable pc
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread James Bartlett

Hello

   Yes that is the one thing I like about 7 is the search option. The only 
thing I don't like about it is that if you are looking for a file lets say 
it's name is sounds but there are 10 other sounds files in your computer it 
doesn't show u the path of that file so you don't know where that file is. 
It can be anywear so if you are looking for a spisific file with in a file 
you got to go through them all.


bfn
James 



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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Charles,

Well, one thing Microsoft has done in Windows 8 that is superior to XP
is they have a new API called UI Automation which acts as a bridge
between the graphical controls on your screen and your screen reader.
It is for this reason that all the virtual intercept drivers and
off-screen models that Jaws, Window-Eyes, Supernova, etc were using
before are no longer necessary. Your screen reader can now get the
identity of any control and its status directly from the Windows API.
Unlike MsSAA, which is now deprecated, UI Automation is now a core
part of the Windows API so software developers don't have to do
anything special to make their Windows 8 applications screen reader
accessible. They just have to follow some basic standards and
guidelines.

UI Automation is in part why Narrator works so much better in Windows
8 than prior versions. All of Microsoft's flagship applications like
Internet Explorer, windows Live Mail, Wordpad, Notepad, Microsoft
Office 2010, use UI Automation so they are suppose to be screen reader
friendly out of the box. A lot of the apps you can download for
Windows 8 are fairly screen reader friendly because they use UI
Automation. I found a few that needed some accessibility improvements,
but by and large I think once UI Automation becomes more mainstream we
will see access improve on Windows 8 and later versions in general.

Microsoft SAPI has gotten a nice over hall as well. SAPI 5.5 comes
with a bunch more voices and they are light years better compared to
the SAPI voices for XP. Some of the new SAPI voices are almost as good
as the Vocalizer/Realspeak voices that comes with Jaws and they are
free. Plus they work with the SAPI 5 enabled games. While not
necessarily an accessibility improvement per say I think the new
voices is one reason to consider an upgrade.

Another thing about Windows 8 is there are a lot of new Windows 8 hot
keys to do various things such as Windows+f to find a file, Windows+c
to go to the charm bar, Windows+i to open your settings, Windows+q to
search your apps, Windows+tab to cycle throughopen apps,  Windows+w to
search your settings, etc. Basically, there are loads of hot keys
available to get around and use Windows 8 without the mouse or a
touchscreen.

Something else that improves the access of Windows 8 is being able to
pin commonly used applications to the task bar. Let's say you use
Internet Explorer all the time. You can press the context menu key on
it right arrow to Pin This Application to the Task Bar and it will
always be on your Task Bar and you don't have to go hunting through
the Start Screen to find it.Even better if it is the first item pinned
to your Task Bar pressing Windows+1 will jump directly to Internet
Explorer no matter where you are in Windows 8. Cool eh?

Cheers!

On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:
 How is Windows 8 more accessible than XP?  Also, is it more stable?  How
 well do older games that we have purchased run using Windows *?

 One thing I will say is that Windows Narrator has undergone vast
 improvements over what was in XP.

 --
 If guns kill people, writing implements cause grammatical and spelling
 errors!

---
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Stephen

OH Crudd!! I thought there was a catch.
Perhaps it would be good to get a machine with lots of gigs of ram, 
then install a virtual xp machine upon it and do it that way.

At 04:10 PM 5/1/2013, you wrote:

Hi Stephen,

That depends on which version of Windows 7 you get. If you get the
standard 32-bit edition all or most of your old 16-bit Dos games
should run.

For example, right now I have Piledriver and Eamon Deluxe  both
running on my Compaq laptop running Windows 7 32 bit edition and those
Dos based games run fine. I also have tried Scare and Dos Frotz on the
same machine with no problems.

However, older 16-bit games will not run on 64-bit versions of Windows
7 at all. I should know. I have a Toshiba here with a 64-bit version
of Windows 7, soon to be Windows 8, and nothing written in the 80's
and 90's will run on it.

Cheers!

On 5/1/13, Stephen whocr...@internode.on.net wrote:
 if I switch to windows 7, will I still be able to play old dos games
 like fallthru effectively?

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
Yes, that would probably be a good way around it. You want a machine with at 
least 8 GB of RAM. So that you can dedicate either 2 or 4 gigs to a virtual 
machine.
Yet another reason, I'm considering a Mac. I could have the Mac OS, if I have 
enough resaws is as well, I could then run windows eight or Windows 7 as a 
virtual machine.
I'm still not too sure if I want to go with a mac yet, I'm still trying to 
decide, and checking out the possibilities.
Regards:
Dallas


On 01/05/2013, at 17:09, Stephen whocr...@internode.on.net wrote:

 OH Crudd!! I thought there was a catch.
 Perhaps it would be good to get a machine with lots of gigs of ram, then 
 install a virtual xp machine upon it and do it that way.
 At 04:10 PM 5/1/2013, you wrote:
 Hi Stephen,
 
 That depends on which version of Windows 7 you get. If you get the
 standard 32-bit edition all or most of your old 16-bit Dos games
 should run.
 
 For example, right now I have Piledriver and Eamon Deluxe  both
 running on my Compaq laptop running Windows 7 32 bit edition and those
 Dos based games run fine. I also have tried Scare and Dos Frotz on the
 same machine with no problems.
 
 However, older 16-bit games will not run on 64-bit versions of Windows
 7 at all. I should know. I have a Toshiba here with a 64-bit version
 of Windows 7, soon to be Windows 8, and nothing written in the 80's
 and 90's will run on it.
 
 Cheers!
 
 On 5/1/13, Stephen whocr...@internode.on.net wrote:
  if I switch to windows 7, will I still be able to play old dos games
  like fallthru effectively?
 
 ---
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
Note. You could pin apps to the taskbar in Windows 7 as well. LOL. That is not 
a windows 8 thing.
Regards:
Dallas


On 01/05/2013, at 17:00, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Charles,
 
 Well, one thing Microsoft has done in Windows 8 that is superior to XP
 is they have a new API called UI Automation which acts as a bridge
 between the graphical controls on your screen and your screen reader.
 It is for this reason that all the virtual intercept drivers and
 off-screen models that Jaws, Window-Eyes, Supernova, etc were using
 before are no longer necessary. Your screen reader can now get the
 identity of any control and its status directly from the Windows API.
 Unlike MsSAA, which is now deprecated, UI Automation is now a core
 part of the Windows API so software developers don't have to do
 anything special to make their Windows 8 applications screen reader
 accessible. They just have to follow some basic standards and
 guidelines.
 
 UI Automation is in part why Narrator works so much better in Windows
 8 than prior versions. All of Microsoft's flagship applications like
 Internet Explorer, windows Live Mail, Wordpad, Notepad, Microsoft
 Office 2010, use UI Automation so they are suppose to be screen reader
 friendly out of the box. A lot of the apps you can download for
 Windows 8 are fairly screen reader friendly because they use UI
 Automation. I found a few that needed some accessibility improvements,
 but by and large I think once UI Automation becomes more mainstream we
 will see access improve on Windows 8 and later versions in general.
 
 Microsoft SAPI has gotten a nice over hall as well. SAPI 5.5 comes
 with a bunch more voices and they are light years better compared to
 the SAPI voices for XP. Some of the new SAPI voices are almost as good
 as the Vocalizer/Realspeak voices that comes with Jaws and they are
 free. Plus they work with the SAPI 5 enabled games. While not
 necessarily an accessibility improvement per say I think the new
 voices is one reason to consider an upgrade.
 
 Another thing about Windows 8 is there are a lot of new Windows 8 hot
 keys to do various things such as Windows+f to find a file, Windows+c
 to go to the charm bar, Windows+i to open your settings, Windows+q to
 search your apps, Windows+tab to cycle throughopen apps,  Windows+w to
 search your settings, etc. Basically, there are loads of hot keys
 available to get around and use Windows 8 without the mouse or a
 touchscreen.
 
 Something else that improves the access of Windows 8 is being able to
 pin commonly used applications to the task bar. Let's say you use
 Internet Explorer all the time. You can press the context menu key on
 it right arrow to Pin This Application to the Task Bar and it will
 always be on your Task Bar and you don't have to go hunting through
 the Start Screen to find it.Even better if it is the first item pinned
 to your Task Bar pressing Windows+1 will jump directly to Internet
 Explorer no matter where you are in Windows 8. Cool eh?
 
 Cheers!
 
 On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:
 How is Windows 8 more accessible than XP?  Also, is it more stable?  How
 well do older games that we have purchased run using Windows *?
 
 One thing I will say is that Windows Narrator has undergone vast
 improvements over what was in XP.
 
 --
 If guns kill people, writing implements cause grammatical and spelling
 errors!
 
 ---
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Stephen

Doesn't UIA automation work on windows 7 too?
At 05:00 PM 5/1/2013, you wrote:

Hi Charles,

Well, one thing Microsoft has done in Windows 8 that is superior to XP
is they have a new API called UI Automation which acts as a bridge
between the graphical controls on your screen and your screen reader.
It is for this reason that all the virtual intercept drivers and
off-screen models that Jaws, Window-Eyes, Supernova, etc were using
before are no longer necessary. Your screen reader can now get the
identity of any control and its status directly from the Windows API.
Unlike MsSAA, which is now deprecated, UI Automation is now a core
part of the Windows API so software developers don't have to do
anything special to make their Windows 8 applications screen reader
accessible. They just have to follow some basic standards and
guidelines.

UI Automation is in part why Narrator works so much better in Windows
8 than prior versions. All of Microsoft's flagship applications like
Internet Explorer, windows Live Mail, Wordpad, Notepad, Microsoft
Office 2010, use UI Automation so they are suppose to be screen reader
friendly out of the box. A lot of the apps you can download for
Windows 8 are fairly screen reader friendly because they use UI
Automation. I found a few that needed some accessibility improvements,
but by and large I think once UI Automation becomes more mainstream we
will see access improve on Windows 8 and later versions in general.

Microsoft SAPI has gotten a nice over hall as well. SAPI 5.5 comes
with a bunch more voices and they are light years better compared to
the SAPI voices for XP. Some of the new SAPI voices are almost as good
as the Vocalizer/Realspeak voices that comes with Jaws and they are
free. Plus they work with the SAPI 5 enabled games. While not
necessarily an accessibility improvement per say I think the new
voices is one reason to consider an upgrade.

Another thing about Windows 8 is there are a lot of new Windows 8 hot
keys to do various things such as Windows+f to find a file, Windows+c
to go to the charm bar, Windows+i to open your settings, Windows+q to
search your apps, Windows+tab to cycle throughopen apps,  Windows+w to
search your settings, etc. Basically, there are loads of hot keys
available to get around and use Windows 8 without the mouse or a
touchscreen.

Something else that improves the access of Windows 8 is being able to
pin commonly used applications to the task bar. Let's say you use
Internet Explorer all the time. You can press the context menu key on
it right arrow to Pin This Application to the Task Bar and it will
always be on your Task Bar and you don't have to go hunting through
the Start Screen to find it.Even better if it is the first item pinned
to your Task Bar pressing Windows+1 will jump directly to Internet
Explorer no matter where you are in Windows 8. Cool eh?

Cheers!

On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:
 How is Windows 8 more accessible than XP?  Also, is it more stable?  How
 well do older games that we have purchased run using Windows *?

 One thing I will say is that Windows Narrator has undergone vast
 improvements over what was in XP.

 --
 If guns kill people, writing implements cause grammatical and spelling
 errors!

---
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If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Scott Chesworth
Hey Tom,

Very quick question which isn't particularly game related but would be
good to know.

Is UI Automation backward compatible in any way? I'm asking from the
point of view of someone who finds themselves writing to plugin
developers quite often to see whether there's any interest in
improving the accessibility of their plugins. Should I be directing
them to documentation on UI Automation instead of exposing their GUI
via MSAA?


Cheers

Scott


On 5/1/13, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Charles,

 Well, one thing Microsoft has done in Windows 8 that is superior to XP
 is they have a new API called UI Automation which acts as a bridge
 between the graphical controls on your screen and your screen reader.
 It is for this reason that all the virtual intercept drivers and
 off-screen models that Jaws, Window-Eyes, Supernova, etc were using
 before are no longer necessary. Your screen reader can now get the
 identity of any control and its status directly from the Windows API.
 Unlike MsSAA, which is now deprecated, UI Automation is now a core
 part of the Windows API so software developers don't have to do
 anything special to make their Windows 8 applications screen reader
 accessible. They just have to follow some basic standards and
 guidelines.

 UI Automation is in part why Narrator works so much better in Windows
 8 than prior versions. All of Microsoft's flagship applications like
 Internet Explorer, windows Live Mail, Wordpad, Notepad, Microsoft
 Office 2010, use UI Automation so they are suppose to be screen reader
 friendly out of the box. A lot of the apps you can download for
 Windows 8 are fairly screen reader friendly because they use UI
 Automation. I found a few that needed some accessibility improvements,
 but by and large I think once UI Automation becomes more mainstream we
 will see access improve on Windows 8 and later versions in general.

 Microsoft SAPI has gotten a nice over hall as well. SAPI 5.5 comes
 with a bunch more voices and they are light years better compared to
 the SAPI voices for XP. Some of the new SAPI voices are almost as good
 as the Vocalizer/Realspeak voices that comes with Jaws and they are
 free. Plus they work with the SAPI 5 enabled games. While not
 necessarily an accessibility improvement per say I think the new
 voices is one reason to consider an upgrade.

 Another thing about Windows 8 is there are a lot of new Windows 8 hot
 keys to do various things such as Windows+f to find a file, Windows+c
 to go to the charm bar, Windows+i to open your settings, Windows+q to
 search your apps, Windows+tab to cycle throughopen apps,  Windows+w to
 search your settings, etc. Basically, there are loads of hot keys
 available to get around and use Windows 8 without the mouse or a
 touchscreen.

 Something else that improves the access of Windows 8 is being able to
 pin commonly used applications to the task bar. Let's say you use
 Internet Explorer all the time. You can press the context menu key on
 it right arrow to Pin This Application to the Task Bar and it will
 always be on your Task Bar and you don't have to go hunting through
 the Start Screen to find it.Even better if it is the first item pinned
 to your Task Bar pressing Windows+1 will jump directly to Internet
 Explorer no matter where you are in Windows 8. Cool eh?

 Cheers!

---
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread shaun everiss

I understand where you are coming from.
Yes I got jaws training and earlier keynote gold dos training within keysoft.
Everything else I have done I have done with trial error and reformat.
True I looked at a few manuals but hardly mostly relying on shortcuts 
I found in programs.

windows has been the same up to xp and 7 in some respects.
The fact I can switch between systems at will is definately something I like

At 06:44 PM 5/1/2013, you wrote:

Hello

   I tought myself how to use JAWS on XP back in 2010, but back in 
June of 2012 I started taking a computer class that is not only for 
the blind, but is tought by the blind. they tought me how to use 
JAWS on windows 7. Now I was tought one and learn the other on my 
own, and I still perfer to use the one that I learned on my own 
over the one that I was tought. XP has a much smoother feel to it 
over windows 7, Like I said in a earlier post I bilt my computer 
from ground up. At first I had XP on it, but after I rebilt my old 
PC I put windows 7 on the newer one and xp on the older one. now on 
my wife's laptop she has windows 8. so I have used all 3 of mS oS's 
and I still like the feel to xp over the other 2, and don't even 
get me started on windows 8. I hate it. Yes it is screen reader 
friendly it's just not very smooth as far as I think.


bfn
James

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread shaun everiss
Thats a good point dallas I am playing tactical battle and on this xp 
unit I am having issue with big maps lagging loads.
on this 64 bit unit even though its only running a 32 bit os for now 
thats not as bad.


At 06:48 PM 5/1/2013, you wrote:
It would also mean, that you can create games with very intense 
audio soundscapes, and still get very good response times out of the 
machine for navigating around and other actions within the game. 
Where as on 32-bit, you probably can't do that very easily, not with 
very intense audio soundscapes. It would take too much memory.


Regards:
Dallas


On 01/05/2013, at 16:05, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Enes,

 That is quite possible. I've not done a lot of performance testing on
 that yet, but one thing I can say is because 64-bit processors can
 handle long doubles it will be far more accurate and precise about in
 game calculations involving angles and distances. Plus if a game
 developer throws in multithreading, duel core support, etc it will
 certainly run far better than a single threaded application. Plus
 since 64-bit ops like Windows 7 and Windows 8 can support up to 128 GB
 of ram there is more ram to work with when loading sounds and music.
 Although, I don't know of any audio game that needs that much ram.
 Lol.

 Cheers!


 On 4/30/13, enes enes.sari...@gmail.com wrote:
 hi,
 so will games which are compiled as 64 bit have a performance difference
 when ran on a 64 bit capable pc

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread shaun everiss
well I am still storing files and folders on the drive root like I 
have always done.

ofcause uac is disabled right now on my personal and things are as normal.

At 06:57 PM 5/1/2013, you wrote:

Hello

   Yes that is the one thing I like about 7 is the search option. 
The only thing I don't like about it is that if you are looking for 
a file lets say it's name is sounds but there are 10 other sounds 
files in your computer it doesn't show u the path of that file so 
you don't know where that file is. It can be anywear so if you are 
looking for a spisific file with in a file you got to go through them all.


bfn
James

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread James Bartlett
Yes this much is true, but I don't think that there would be anoff room in a 
truck for all those people. So it is much eazier to just kidnap the one that 
started it all. lol


--
From: Dallas O'Brien dallas.r.obr...@gmail.com
Sent: Tuesday, April 30, 2013 6:23 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] challenge for developers, post xp windows

Why on earth would you go after Bill Gates, LOL. He no longer has very 
much to do with Microsoft. Most of everything has passed on to other 
people long ago.

LOL
Perhaps you should track down the people responsible for the changes you 
don't like, and chase them down and kidnap them.

Hehehehehehehehe

Regards 



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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread James Bartlett

Hi

   because of all the stuff I've seen mS put there costumers throu the 
years and just getting tyred of them pushing there stuff on people I'm 
making the move to Linnex. It will take some time getting use to, but I 
started with windows at one point not knowing nothing and I can do the same 
with Linnex.


bfn
James 



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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
Yeah, but Bill Gates didn't invent windows. LOL. A lot of people seem to think 
so, but he actually didn't. If anyone, technically speaking, Apple invented 
what we know as now as Windows.

On 01/05/2013, at 20:02, James Bartlett jab8...@gmail.com wrote:

 Yes this much is true, but I don't think that there would be anoff room in a 
 truck for all those people. So it is much eazier to just kidnap the one that 
 started it all. lol
 
 --
 From: Dallas O'Brien dallas.r.obr...@gmail.com
 Sent: Tuesday, April 30, 2013 6:23 PM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] challenge for developers, post xp windows
 
 Why on earth would you go after Bill Gates, LOL. He no longer has very much 
 to do with Microsoft. Most of everything has passed on to other people long 
 ago.
 LOL
 Perhaps you should track down the people responsible for the changes you 
 don't like, and chase them down and kidnap them.
 Hehehehehehehehe
 
 Regards 
 
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
It's kind of ironic. Apple in a lot of ways, invented what we now know as 
windows. Microsoft actually use the ideas that apple used originally. Mind you, 
Apple didn't invent it either really. They technically got it from Xerox. LOL. 
So blame Xerox.
The interesting thing about this, is that people are complaining about how 
different windows 8 is to Windows 7 and earlier. Because Microsoft didn't 
change very much in Windows for so long, So the  change now has come as 
somewhat of a shock to some people. Especially those that have been using 
windows for some time.
Of course, Apple has been changing continually, over a long period of time, 
making small changes here and there, so as not to make it such a jarring 
experience. Microsoft has made the mistake, of waiting too long before making a 
change to windows in a major way. Whereas Apple has done it slowly over about 
10 years.

It's kind of amusing, to hear people talking about 32-bit and 64-bit Windows, 
and what software can run on one and what can't run on the other. Because, 
quite simply, Apple made the choice to go permanently 64-bit. Because of this, 
they don't tend to have this kind of problem. About the only thing that doesn't 
run now, Would  be older apps designed for the old processes. So Apple have in 
fact made the jump to 64-bit completely, whereas windows is still again, a kind 
of half way measure, where you can do both. It would be so much simpler, if 
Microsoft would do the same. Make everything 64-bit, if you want support for 
anything else, you will have to use emulators, or an old computer.
And in fact, from all the information we have got now, the next major version 
of windows, is going to do Exactly that. There will be no 32-bit version. And 
it's about time. LOL. All of our computers that we have bought for the last six 
years or more, minus the netbooks, are 64-bit capable. So there is no reason to 
hold back, and keep using 32-bit versions of windows. Of course, this was done 
for compatibility, with older programs.

But what is being said now, is 99% of everything that is out there now, is 
either a 32-bit program, or a 64-bit program. There is little reason to stay in 
a 32-bit operating system from here on in.
Regards:
Dallas


On 01/05/2013, at 20:02, James Bartlett jab8...@gmail.com wrote:

 Yes this much is true, but I don't think that there would be anoff room in a 
 truck for all those people. So it is much eazier to just kidnap the one that 
 started it all. lol
 
 --
 From: Dallas O'Brien dallas.r.obr...@gmail.com
 Sent: Tuesday, April 30, 2013 6:23 PM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] challenge for developers, post xp windows
 
 Why on earth would you go after Bill Gates, LOL. He no longer has very much 
 to do with Microsoft. Most of everything has passed on to other people long 
 ago.
 LOL
 Perhaps you should track down the people responsible for the changes you 
 don't like, and chase them down and kidnap them.
 Hehehehehehehehe
 
 Regards
 
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread dark

Hi.

Well I will have a look at the mack alternative, provided I can actually try 
one first, and particularly see virtual xp working for backwards 
compatibility, however on the security front, that to me is technical specks 
rather than practical good. If I can run windows xp with an antivirus and be 
fine, well it's secure enough. Again, I think this comes down to an 
instrumental view of computers, looking at what they do rather than their 
stats.


Beware the grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread dark

Hi valllient.

i'm afraid that taking more than several hours with the windows 7 interface 
is precisely my point, particularly compared to sighted users who can 
instantly see and click.


As I said, that people can! use windows 7's display I don't dispute,  my 
issue is why should! people bother if the system doesn't actually have any 
bennifits over xp other than having a funkier interface.


it's like this. If you walk a mile to the station, and your local counsel 
(or whatever local authorities are called in your part of the world), open a 
new road that you could use to get to the station at a more roundabout route 
of two miles, your not going to walk down the new road simply because it is 
new, since it's of no bennifit to you.


The same may not be true of other systems, as I said, I will look into the 
mac business, but certainly with windows 7 this is my point and why I 
believe so many vi users are still using xp.


Beware the grue!

Dark.
-  



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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread dark

Nope steven, which indeed was one of my points.

Beware the Grue!

dark.
- Original Message - 
From: Stephen whocr...@internode.on.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 01, 2013 6:06 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


if I switch to windows 7, will I still be able to play old dos games like 
fallthru effectively?

At 11:02 AM 5/1/2013, you wrote:

One of the biggest factors to consider is security. XP has been out on the
market for 13 years. That means people have had 13 years to figure out all
its little exploits. Windows 7 is more secure. It runs faster. It's more
efficient from an end-user standpoint.
There is a substantial difference between not liking something because it
has been poorly designed and not liking something because you aren't
comfortable using it. I would suspect this massive hate-on you're packing
for Windows is due to the latter.
I loved XP. I owned 6 computers over the course of 8 years, and that was 
the

only system I would run. I hated the idea of switching to Windows 7.
But now that I have, I wouldn't switch back if you paid me to. Windows 7
runs quicker, the search box is a dream, and I don't get fishing/virus
programs that pop up on my computer just for visiting a Trojan site.
Perhaps instead of railing against a system that will eventually replace
what you're comfortable with now, you might reach out for advice/tips on 
how

to use it better. You might surprise yourself.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Tuesday, April 30, 2013 3:38 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] challenge for developers, post xp windows

Hi tom.

touchscreens are the rub however with that one and why I don't want to
completely dismiss windows eight, since I do indeed like the touchscreen
interface on ios which has an icon setup much as you describe windows 8
having, which would I agree be a nightmare with arrows but is great with a
touch screen and speech.

Another part of this however, particularly where things like ribbons are
concerned, is why should! a user bother learning a new interface,  or 
to
put it a little less bluntly, what extra bennifits are provided with 
windows

7 or 8 that xp doesn't have, ie, what more will it do for me that justify
the time spend learning all this.

in the case of the Ios screen this was clear. if I wanted to play games 
like

king of dragon pass, as well as access phone functions like text messages,
siri etc, I had to learn the interface, there was a clear bennifit to 
doing
so. What however does windows 8 do that xp doesn't that justifies a 
persons

time?

This is more than just an idle question. For a visually impared user,
naturally stuff is more difficult, that is part of life, this means 
however
that a person needs to pick their battles a little more carefully and is 
my

point as to windows 7.

As you've already said, the practical functionality isn't that much over 
xp,

all it provides is extra trouble and work to learn, so why should! people
take the trouble for something that they can do anyway?

Windows 8 might be another beast entirely since touchscreens have a
different set of bennifits to keyboards, which is why I will likely wait 
to

try windows 8 (and specifically windows 8 with a touch screen), before
making up my mind entirely on the subject.

Beware the Grue!

dark.


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread dark

Hi tom.

Those do sound useful features, which is exactly what I was arguing in 
favour of, and what windows 7 does not have (I like the sound of the ui 
business), but it was however just this sort of thing I was asking about 
when I started this topic in the first place since such advantages might! 
make it worth a persons' time to upgrade even if that does mean abandoning 
certain old games or having to run them in a virtual machine.


Btw, does this ui automation thingy also work for emulators like dosbox? if 
so, then that would deffinately be a plus.


Beware the Grue!

Dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 01, 2013 8:00 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi Charles,

Well, one thing Microsoft has done in Windows 8 that is superior to XP
is they have a new API called UI Automation which acts as a bridge
between the graphical controls on your screen and your screen reader.
It is for this reason that all the virtual intercept drivers and
off-screen models that Jaws, Window-Eyes, Supernova, etc were using
before are no longer necessary. Your screen reader can now get the
identity of any control and its status directly from the Windows API.
Unlike MsSAA, which is now deprecated, UI Automation is now a core
part of the Windows API so software developers don't have to do
anything special to make their Windows 8 applications screen reader
accessible. They just have to follow some basic standards and
guidelines.

UI Automation is in part why Narrator works so much better in Windows
8 than prior versions. All of Microsoft's flagship applications like
Internet Explorer, windows Live Mail, Wordpad, Notepad, Microsoft
Office 2010, use UI Automation so they are suppose to be screen reader
friendly out of the box. A lot of the apps you can download for
Windows 8 are fairly screen reader friendly because they use UI
Automation. I found a few that needed some accessibility improvements,
but by and large I think once UI Automation becomes more mainstream we
will see access improve on Windows 8 and later versions in general.

Microsoft SAPI has gotten a nice over hall as well. SAPI 5.5 comes
with a bunch more voices and they are light years better compared to
the SAPI voices for XP. Some of the new SAPI voices are almost as good
as the Vocalizer/Realspeak voices that comes with Jaws and they are
free. Plus they work with the SAPI 5 enabled games. While not
necessarily an accessibility improvement per say I think the new
voices is one reason to consider an upgrade.

Another thing about Windows 8 is there are a lot of new Windows 8 hot
keys to do various things such as Windows+f to find a file, Windows+c
to go to the charm bar, Windows+i to open your settings, Windows+q to
search your apps, Windows+tab to cycle throughopen apps,  Windows+w to
search your settings, etc. Basically, there are loads of hot keys
available to get around and use Windows 8 without the mouse or a
touchscreen.

Something else that improves the access of Windows 8 is being able to
pin commonly used applications to the task bar. Let's say you use
Internet Explorer all the time. You can press the context menu key on
it right arrow to Pin This Application to the Task Bar and it will
always be on your Task Bar and you don't have to go hunting through
the Start Screen to find it.Even better if it is the first item pinned
to your Task Bar pressing Windows+1 will jump directly to Internet
Explorer no matter where you are in Windows 8. Cool eh?

Cheers!

On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:

How is Windows 8 more accessible than XP?  Also, is it more stable?  How
well do older games that we have purchased run using Windows *?

One thing I will say is that Windows Narrator has undergone vast
improvements over what was in XP.

--
If guns kill people, writing implements cause grammatical and spelling
errors!


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread dark
Though practically speaking I see that as one of the less good points in 
windows 7-8, since I have already created shortcut keys on desktop icons 
that do the same thing, eg, I press ctrl alt o for outlook express.


Beware the grue!

Dark.
- Original Message - 
From: Dallas O'Brien dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 01, 2013 8:54 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Note. You could pin apps to the taskbar in Windows 7 as well. LOL. That is 
not a windows 8 thing.

Regards:
Dallas


On 01/05/2013, at 17:00, Thomas Ward thomasward1...@gmail.com wrote:


Hi Charles,

Well, one thing Microsoft has done in Windows 8 that is superior to XP
is they have a new API called UI Automation which acts as a bridge
between the graphical controls on your screen and your screen reader.
It is for this reason that all the virtual intercept drivers and
off-screen models that Jaws, Window-Eyes, Supernova, etc were using
before are no longer necessary. Your screen reader can now get the
identity of any control and its status directly from the Windows API.
Unlike MsSAA, which is now deprecated, UI Automation is now a core
part of the Windows API so software developers don't have to do
anything special to make their Windows 8 applications screen reader
accessible. They just have to follow some basic standards and
guidelines.

UI Automation is in part why Narrator works so much better in Windows
8 than prior versions. All of Microsoft's flagship applications like
Internet Explorer, windows Live Mail, Wordpad, Notepad, Microsoft
Office 2010, use UI Automation so they are suppose to be screen reader
friendly out of the box. A lot of the apps you can download for
Windows 8 are fairly screen reader friendly because they use UI
Automation. I found a few that needed some accessibility improvements,
but by and large I think once UI Automation becomes more mainstream we
will see access improve on Windows 8 and later versions in general.

Microsoft SAPI has gotten a nice over hall as well. SAPI 5.5 comes
with a bunch more voices and they are light years better compared to
the SAPI voices for XP. Some of the new SAPI voices are almost as good
as the Vocalizer/Realspeak voices that comes with Jaws and they are
free. Plus they work with the SAPI 5 enabled games. While not
necessarily an accessibility improvement per say I think the new
voices is one reason to consider an upgrade.

Another thing about Windows 8 is there are a lot of new Windows 8 hot
keys to do various things such as Windows+f to find a file, Windows+c
to go to the charm bar, Windows+i to open your settings, Windows+q to
search your apps, Windows+tab to cycle throughopen apps,  Windows+w to
search your settings, etc. Basically, there are loads of hot keys
available to get around and use Windows 8 without the mouse or a
touchscreen.

Something else that improves the access of Windows 8 is being able to
pin commonly used applications to the task bar. Let's say you use
Internet Explorer all the time. You can press the context menu key on
it right arrow to Pin This Application to the Task Bar and it will
always be on your Task Bar and you don't have to go hunting through
the Start Screen to find it.Even better if it is the first item pinned
to your Task Bar pressing Windows+1 will jump directly to Internet
Explorer no matter where you are in Windows 8. Cool eh?

Cheers!

On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:

How is Windows 8 more accessible than XP?  Also, is it more stable?  How
well do older games that we have purchased run using Windows *?

One thing I will say is that Windows Narrator has undergone vast
improvements over what was in XP.

--
If guns kill people, writing implements cause grammatical and spelling
errors!


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread dark
besides, the man has so much money, shaking him until lots of cash falls out 
you could use it to pay off everyone else :D.


Beware the Grue!

dark.
- Original Message - 
From: James Bartlett jab8...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 01, 2013 11:02 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Yes this much is true, but I don't think that there would be anoff room in 
a truck for all those people. So it is much eazier to just kidnap the one 
that started it all. lol


--
From: Dallas O'Brien dallas.r.obr...@gmail.com
Sent: Tuesday, April 30, 2013 6:23 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] challenge for developers, post xp windows

Why on earth would you go after Bill Gates, LOL. He no longer has very 
much to do with Microsoft. Most of everything has passed on to other 
people long ago.

LOL
Perhaps you should track down the people responsible for the changes you 
don't like, and chase them down and kidnap them.

Hehehehehehehehe

Regards



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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
LOL, he probably loses more money per hour, by mistakingly dropping it, or 
other various ways, and we would make in several years. LOL.
Dallas


On 01/05/2013, at 22:53, dark d...@xgam.org wrote:

 besides, the man has so much money, shaking him until lots of cash falls out 
 you could use it to pay off everyone else :D.
 
 Beware the Grue!
 
 dark.
 - Original Message - From: James Bartlett jab8...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, May 01, 2013 11:02 AM
 Subject: Re: [Audyssey] challenge for developers, post xp windows
 
 
 Yes this much is true, but I don't think that there would be anoff room in a 
 truck for all those people. So it is much eazier to just kidnap the one that 
 started it all. lol
 
 --
 From: Dallas O'Brien dallas.r.obr...@gmail.com
 Sent: Tuesday, April 30, 2013 6:23 PM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] challenge for developers, post xp windows
 
 Why on earth would you go after Bill Gates, LOL. He no longer has very much 
 to do with Microsoft. Most of everything has passed on to other people long 
 ago.
 LOL
 Perhaps you should track down the people responsible for the changes you 
 don't like, and chase them down and kidnap them.
 Hehehehehehehehe
 
 Regards
 
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
More secure, does not necessarily mean antivirus. Yes, having an anti-virus 
package in place can help, but in the end, viruses are actually the least of 
your worries. There are a lot of gaps in Windows XP, that have yet to be 
filled. Ways and means, that people can use, to get hold of information from 
your computer, or even take control of it. They have been trying to patch a lot 
of them, but it's so old, that this is very difficult. Where as newer versions 
of windows, have newer and better ways of dealing with this, and have a lot of 
those Loopholes blocked.
I am not saying necessarily that having XP is completely a bad thing, what I am 
saying, is that there are far more benefits with security, speed, and 
stability, in Windows 7 and Windows 8 and upwards in the future, then XP. You 
say that it's mostly a UI change, this is, I am afraid to say, not true. 
Windows 7 is far more stable, and fast, then XP. And windows 8 is even more so.
Dallas


On 01/05/2013, at 22:34, dark d...@xgam.org wrote:

 Hi.
 
 Well I will have a look at the mack alternative, provided I can actually try 
 one first, and particularly see virtual xp working for backwards 
 compatibility, however on the security front, that to me is technical specks 
 rather than practical good. If I can run windows xp with an antivirus and be 
 fine, well it's secure enough. Again, I think this comes down to an 
 instrumental view of computers, looking at what they do rather than their 
 stats.
 
 Beware the grue!
 
 Dark. 
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Dark,

Actually, there is an important difference here. When you press
alt+control+o to launch Outlook Express it launches a new instance of
the program. What makes pinning programs to the Task Bar special is if
the application is running pressing the hot key for the application
will immediately take you to that open window instead of launching a
new instance of the program. So if you have Internet Explorer and
Notepad open, and they are assigned to Windows+1 and Windows++2, you
can jump back and forth between them by pressing those hot keys
regardless of how many other windows are open or how many other
programs are running on your Task Bar so its not the same old thing in
a different form Its actually more useful as it serves a duel
purpose..

Cheers!


On 5/1/13, dark d...@xgam.org wrote:
 Though practically speaking I see that as one of the less good points in
 windows 7-8, since I have already created shortcut keys on desktop icons
 that do the same thing, eg, I press ctrl alt o for outlook express.

 Beware the grue!

 Dark.

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Dark,

No, UI Automation wouldn't effect Dosbox one way or another because
Dosbox doesn't use the Windows API which is precisely why it doesn't
work in the first place. UI Automation is simply a bridge between
Windows applications built using the standard Windows API and adaptive
technologies such as screen readers. In order to make Dosbox work it
has to be rewritten from the ground up using standard Windows GUI
components which probably isn't going to happen any time soon.

Cheers!



On 5/1/13, dark d...@xgam.org wrote:
 Hi tom.

 Those do sound useful features, which is exactly what I was arguing in
 favour of, and what windows 7 does not have (I like the sound of the ui
 business), but it was however just this sort of thing I was asking about
 when I started this topic in the first place since such advantages might!
 make it worth a persons' time to upgrade even if that does mean abandoning
 certain old games or having to run them in a virtual machine.

 Btw, does this ui automation thingy also work for emulators like dosbox? if

 so, then that would deffinately be a plus.

 Beware the Grue!

 Dark.

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Cara Quinn
Hi Dark, if you can get to an Apple store you can try a Mac to your heart's 
content. :)

Also, if you run a virtual machine, you do not need virus protection. YOu back 
up your VM and if something happens to it, you simply throw it away and bring 
up the backup. Since you're not running Windows on a partition, you're not 
exposing your boot sector.

HTH

Cara :)
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http://www.onemodelplace.com/CaraQuinn

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On May 1, 2013, at 5:34 AM, dark d...@xgam.org wrote:

Hi.

Well I will have a look at the mack alternative, provided I can actually try 
one first, and particularly see virtual xp working for backwards compatibility, 
however on the security front, that to me is technical specks rather than 
practical good. If I can run windows xp with an antivirus and be fine, well 
it's secure enough. Again, I think this comes down to an instrumental view of 
computers, looking at what they do rather than their stats.

Beware the grue!

Dark. 

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Dark,

Since you insist on appraising Windows 7 totally on the basis of
benefits here are some benefits to consider. They may be important to
you or not but here are some things to consider all the same.

1. UI Automation. As mentioned earlier this is a new API available for
Windows 7 and Windows 8 users that will revolutionize the way screen
readers work with both the operating system and newer Windows
applications. Since the technology is only available on newer Windows
platforms those who choose to stick with XP will not be able to obtain
and use newer applications written using this new API.

2. Improved security. Besides User Account Control there are a number
of free tools to protect your Windows 7 system free of viruses and
other malware including Microsoft Security Essentials, Windows
Defender, as well as security fixes for many other vulnerabilities.

3. Internet Explorer 10. The web is changing and HTML 5 is becoming
more standardized across the web and you may need a current web
browser like Internet Explorer 10 to stay up to date and compatible
with the Internet. Plus Internet Explorer 10 is faster and more secure
than older versions.

4. Improved stability. One thing Microsoft did right with Windows 7 is
they took the OS and removed a lot of legacy code that had been in the
OS for several years, did some performance tuning, and as a result
turned out a faster and more stable OS.

To give you an example of this in action I have here a desktop PC with
a 3 GHZ Intel Pentium IV processor, 2 GB of ram, etc. I put Windows XP
on it with service pack 3 with all the latest updates and the system
ran sort of slow. I erased XP and put Windows 7 on it and there was a
dramatic improvement in performance. It booted twice as fast, shutdown
twice as fast, and applications seemed to load faster. It crashed less
and was arguably the more stable of the two.

5. Improved search capabilities. The new search capabilities of
Windows 7 are nothing short of great. You can type in the name of a
setting like UAC into the search box, press enter, and it will take
you immediately to the dialog box to configure your User Account
Control Settings. If you want to launch a program like Notepad quickly
you can press the Windows key and type Notepad into the search field,
press enter, and it will load Notepad for you. You can press the
Windows key,type a web address into the search field, and it will open
it in Internet Explorer. If you know the name of a file you can type
the name of the file into the search field and have it automatically
find and open said file. I us the search field so much I forget the
Programs menu is there and half the time don't even bother looking in
my Home directory for files because the search field does it all.

6. Pinning apps to the Task Bar. As previously mentioned on list what
I love about this feature if I know the hot key for a specific
application window I can just press Windows+1 through Windows+0 to
jump to and from all the applications I have running rather than
alt+tabbing through each and every window that happens to be open.
This is one of those features that might not sound like much, but once
you get use to having it you will greatly appreciate it.

These are just a few benefits that a person might consider when
upgrading to Windows 7. The basic thing I want to point out here is
contrary to what some people have been saying Windows 7 is not just a
new UI and that's it. A lot of time and work has gone into the OS and
was a drastic improvement over Windows Vista and in many cases some
things were improved over XP too. I realize you may have had some bad
experiences, but I don't know if that was simply your unfamiliarity
with the OS or just the fact you went into it expecting
disappointment, but I for one really am happy with Windows 7. I really
do believe the benefits out weigh the cons here.

As for Valiant's assertion that it takes hours to learn the Windos 7
interface I think that comes down to a person's technical skills. I
installed Windows 7 and had no troubles adapting to it myself. It only
took me a couple of hours to get use to the OS and figure out where
everything was. After that it was smooth sailing ever since. All the
same I think everyone needs to have enough time to get acquainted with
an OS before they make a decision about it.

Cheers!


On 5/1/13, dark d...@xgam.org wrote:
 Hi valllient.

 i'm afraid that taking more than several hours with the windows 7 interface

 is precisely my point, particularly compared to sighted users who can
 instantly see and click.

 As I said, that people can! use windows 7's display I don't dispute,  my
 issue is why should! people bother if the system doesn't actually have any
 bennifits over xp other than having a funkier interface.

 it's like this. If you walk a mile to the station, and your local counsel
 (or whatever local authorities are called in your part of the world), open a

 new road that you could use to get to the 

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi,

Not only that, but if you are not putting your Windows VM on the
Internet then your chances of getting a virus or some other nasty
piece of malware is slim. If your VM is not exposed to high risk
situations like Internet sites, email infections, etc then it will
probably be pretty safe, and if it gets nuked by a virus as Cara said
delete the VM and copy over a new one.

Cheers!

On 5/1/13, Cara Quinn caraqu...@caraquinn.com wrote:
 Hi Dark, if you can get to an Apple store you can try a Mac to your heart's
 content. :)

 Also, if you run a virtual machine, you do not need virus protection. YOu
 back up your VM and if something happens to it, you simply throw it away and
 bring up the backup. Since you're not running Windows on a partition, you're
 not exposing your boot sector.

 HTH

 Cara :)
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Dallas,

Agreed. It is sort of amusing because as you said Microsoft has stuck
with the XP look and feel for so long that users forgot what it was
like to go from Windows 3.1 to Windows 95 or from Windows 98 to XP.
Both offered major changes in the user interface and I don't remember
people screaming quite as loudly or as fanatically as they are over
Windows 7 and Windows8.

However, what I think they need is a point of comparison. As you
pointed out is that other operating systems haven't stood still or
been quite as static as Windows has been for the last ten or so years.
The Linux graphical desktop environments like Gnome have constantly
been updating and evolving little by little until we have something
completely different from what we had ten ore more years ago. Today
Gnome 3.8 is as different from Gnome 2.8 as Windows 8 is from XP, but
that change was gradual rather than over night. There was some
grumbling on the Orca list when Gnome whent from Gnome 2.32 to 3.0,
but those were mainly over access issues rather than the UI changes.

This might sound a bit harsh,but I think Windows users are a bit
spoiled by the fact Microsoft chose to keep their user interface as
long as they have. Apple, Linux, FreeBSD, Solaris, and pretty much
anybody who is anyone has been changing their user interfaces from
version to version and Microsoft just chose to hit their customers all
at once rather than ease them into it the way other software companies
have.

On 5/1/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 It's kind of ironic. Apple in a lot of ways, invented what we now know as
 windows. Microsoft actually use the ideas that apple used originally. Mind
 you, Apple didn't invent it either really. They technically got it from
 Xerox. LOL. So blame Xerox.
 The interesting thing about this, is that people are complaining about how
 different windows 8 is to Windows 7 and earlier. Because Microsoft didn't
 change very much in Windows for so long, So the  change now has come as
 somewhat of a shock to some people. Especially those that have been using
 windows for some time.
 Of course, Apple has been changing continually, over a long period of time,
 making small changes here and there, so as not to make it such a jarring
 experience. Microsoft has made the mistake, of waiting too long before
 making a change to windows in a major way. Whereas Apple has done it slowly
 over about 10 years.

 It's kind of amusing, to hear people talking about 32-bit and 64-bit
 Windows, and what software can run on one and what can't run on the other.
 Because, quite simply, Apple made the choice to go permanently 64-bit.
 Because of this, they don't tend to have this kind of problem. About the
 only thing that doesn't run now, Would  be older apps designed for the old
 processes. So Apple have in fact made the jump to 64-bit completely, whereas
 windows is still again, a kind of half way measure, where you can do both.
 It would be so much simpler, if Microsoft would do the same. Make everything
 64-bit, if you want support for anything else, you will have to use
 emulators, or an old computer.
 And in fact, from all the information we have got now, the next major
 version of windows, is going to do Exactly that. There will be no 32-bit
 version. And it's about time. LOL. All of our computers that we have bought
 for the last six years or more, minus the netbooks, are 64-bit capable. So
 there is no reason to hold back, and keep using 32-bit versions of windows.
 Of course, this was done for compatibility, with older programs.

 But what is being said now, is 99% of everything that is out there now, is
 either a 32-bit program, or a 64-bit program. There is little reason to stay
 in a 32-bit operating system from here on in.
 Regards:
 Dallas


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi James,

FYI it is called Linux not Linnex. Just thought you might want to know
the proper spelling. Do you hav a distribution in mind?

Cheers!


On 5/1/13, James Bartlett jab8...@gmail.com wrote:
 Hi

 because of all the stuff I've seen mS put there costumers throu the
 years and just getting tyred of them pushing there stuff on people I'm
 making the move to Linnex. It will take some time getting use to, but I
 started with windows at one point not knowing nothing and I can do the same

 with Linnex.

 bfn
 James

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Scott,

No. UI Automation is strictly speaking only available for Windows 7
and Windows 8.. I'm not sure if Microsoft has plans of making it
available for Windows Vista, but I know they have no plans to make it
available for XP. Given the fact XP is about to be dropped anyway I
can't say I am too surprised.

Cheers!


On 5/1/13, Scott Chesworth scottcheswo...@gmail.com wrote:
 Hey Tom,

 Very quick question which isn't particularly game related but would be
 good to know.

 Is UI Automation backward compatible in any way? I'm asking from the
 point of view of someone who finds themselves writing to plugin
 developers quite often to see whether there's any interest in
 improving the accessibility of their plugins. Should I be directing
 them to documentation on UI Automation instead of exposing their GUI
 via MSAA?


 Cheers

 Scott

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Stephen,

Yes, it does. UI Automation was initially developed and released for
Windows 7, but naturally is included on Windows 8 as a part of the new
OS as well.

On 5/1/13, Stephen whocr...@internode.on.net wrote:
 Doesn't UIA automation work on windows 7 too?

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Dallas,

Yes, I know that. The issue in question was comparing Windows 8 to
Windows XP not Windows 8 to Windows 7. So from that perspective
pinning apps to the Task Bar is certainly a Windows 8 thing from the
point of view of a XP user. :D

Cheers!


On 5/1/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 Note. You could pin apps to the taskbar in Windows 7 as well. LOL. That is
 not a windows 8 thing.
 Regards:
 Dallas


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Scott Chesworth
Hi Tom,

Thanks, good to know. So then, what would happen for a screen reader
user who was attempting to use a program under XP if a developer had
gone with UI Automation as their accessibility API? Do the screen
readers have some way of bridging the gap between UI Automation and
MSAA, or would that program just be seen as being inaccessible?
Doesn't affect me directly seeing as I'm already running 7, but
thought it was worth asking. I haven't yet heard of any programs that
are accessible in 7 and 8 but totally unusable in XP, so just trying
to get my head around the implications.

Cheers

Scott


On 5/1/13, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Scott,

 No. UI Automation is strictly speaking only available for Windows 7
 and Windows 8.. I'm not sure if Microsoft has plans of making it
 available for Windows Vista, but I know they have no plans to make it
 available for XP. Given the fact XP is about to be dropped anyway I
 can't say I am too surprised.

 Cheers!

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread James Bartlett
Yes I do know that little tidbit, but I was just joking around l o l. I was 
just trying to add a little huommer to the topic. I think that some people 
are missunderstanding what Dark was trying to say. He's not pointing the 
finger at the programers. Just at MS for not thinking things out like all 
ways. They did the same thing back with windows 2000 that had so many bugs 
it wasn't funny. then what they do they fix the problems and no time later 
they releassed the same produck, but just by a different name. Hello windows 
mE. then they did the same thing with vista and 7. they are the same thing 
just with all the bugs worked out, and now they have win 8. witch to me just 
is not screen reader friendlyI'm running jaws 14 that was made for win 8 and 
it is still a pain in the but. I think what Dark was trying to do here was 
bring us togetheras a community and try to solv this problem as far as not 
being abel to run 16 bit games anymore.


bfn
James 



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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread James Bartlett
L O L 


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread James Bartlett

Hello

   this is something that a a lot of people don't know about Mr.gates, But 
do you know that he has anarest rackerd. I Found it back like 6years ago. I 
don't know what it was for, but it was def his mug shot. it looked to me to 
be from the 70s. I'll never forget that smile and those big nerdy glasses. 
Even thoe I'll never be abel to see again that pitcher will all ways be 
burnt in to my brain. l o l


bfn
James 



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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
I'm sorry, but I don't see how just because jaws can't access windows eight 
correctly, that it means windows eight is in accessible. Due to the fact that 
NVDA works with it perfectly well, and yes, I have tested jaws 14 myself. And I 
agree, JAWS 14 is hopeless in windows eight. But I don't think that that is 
Windows as a problem, I believe that that is Freedom scientific, saying that 
they have adapted the program for windows eight, when in actual fact, when I 
have tested it, it has very little access to the new functions of windows eight 
at all. So I would hazard a guess, that if you tried something like NVDA, I 
would think that you would find windows eight as accessible, if not more so, 
then other versions.
Regards:
Dallas


On 02/05/2013, at 4:45, James Bartlett jab8...@gmail.com wrote:

 Yes I do know that little tidbit, but I was just joking around l o l. I was 
 just trying to add a little huommer to the topic. I think that some people 
 are missunderstanding what Dark was trying to say. He's not pointing the 
 finger at the programers. Just at MS for not thinking things out like all 
 ways. They did the same thing back with windows 2000 that had so many bugs it 
 wasn't funny. then what they do they fix the problems and no time later they 
 releassed the same produck, but just by a different name. Hello windows mE. 
 then they did the same thing with vista and 7. they are the same thing just 
 with all the bugs worked out, and now they have win 8. witch to me just is 
 not screen reader friendlyI'm running jaws 14 that was made for win 8 and it 
 is still a pain in the but. I think what Dark was trying to do here was bring 
 us togetheras a community and try to solv this problem as far as not being 
 abel to run 16 bit games anymore.
 
 bfn
 James 
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
Exactly, and although I have yet to use a Mac to any great extent, I can see 
the benefits of how their Scheme works. Upgrade slowly, get the users used to 
something slowly, so that it's not a jarring experience.
And of course means, that they don't tend to bring in new features very 
quickly, but it means that the system is continually evolving, and not staying 
static for 10 years.
Regards:
Dallas


On 02/05/2013, at 2:04, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Dallas,
 
 Agreed. It is sort of amusing because as you said Microsoft has stuck
 with the XP look and feel for so long that users forgot what it was
 like to go from Windows 3.1 to Windows 95 or from Windows 98 to XP.
 Both offered major changes in the user interface and I don't remember
 people screaming quite as loudly or as fanatically as they are over
 Windows 7 and Windows8.
 
 However, what I think they need is a point of comparison. As you
 pointed out is that other operating systems haven't stood still or
 been quite as static as Windows has been for the last ten or so years.
 The Linux graphical desktop environments like Gnome have constantly
 been updating and evolving little by little until we have something
 completely different from what we had ten ore more years ago. Today
 Gnome 3.8 is as different from Gnome 2.8 as Windows 8 is from XP, but
 that change was gradual rather than over night. There was some
 grumbling on the Orca list when Gnome whent from Gnome 2.32 to 3.0,
 but those were mainly over access issues rather than the UI changes.
 
 This might sound a bit harsh,but I think Windows users are a bit
 spoiled by the fact Microsoft chose to keep their user interface as
 long as they have. Apple, Linux, FreeBSD, Solaris, and pretty much
 anybody who is anyone has been changing their user interfaces from
 version to version and Microsoft just chose to hit their customers all
 at once rather than ease them into it the way other software companies
 have.
 
 On 5/1/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 It's kind of ironic. Apple in a lot of ways, invented what we now know as
 windows. Microsoft actually use the ideas that apple used originally. Mind
 you, Apple didn't invent it either really. They technically got it from
 Xerox. LOL. So blame Xerox.
 The interesting thing about this, is that people are complaining about how
 different windows 8 is to Windows 7 and earlier. Because Microsoft didn't
 change very much in Windows for so long, So the  change now has come as
 somewhat of a shock to some people. Especially those that have been using
 windows for some time.
 Of course, Apple has been changing continually, over a long period of time,
 making small changes here and there, so as not to make it such a jarring
 experience. Microsoft has made the mistake, of waiting too long before
 making a change to windows in a major way. Whereas Apple has done it slowly
 over about 10 years.
 
 It's kind of amusing, to hear people talking about 32-bit and 64-bit
 Windows, and what software can run on one and what can't run on the other.
 Because, quite simply, Apple made the choice to go permanently 64-bit.
 Because of this, they don't tend to have this kind of problem. About the
 only thing that doesn't run now, Would  be older apps designed for the old
 processes. So Apple have in fact made the jump to 64-bit completely, whereas
 windows is still again, a kind of half way measure, where you can do both.
 It would be so much simpler, if Microsoft would do the same. Make everything
 64-bit, if you want support for anything else, you will have to use
 emulators, or an old computer.
 And in fact, from all the information we have got now, the next major
 version of windows, is going to do Exactly that. There will be no 32-bit
 version. And it's about time. LOL. All of our computers that we have bought
 for the last six years or more, minus the netbooks, are 64-bit capable. So
 there is no reason to hold back, and keep using 32-bit versions of windows.
 Of course, this was done for compatibility, with older programs.
 
 But what is being said now, is 99% of everything that is out there now, is
 either a 32-bit program, or a 64-bit program. There is little reason to stay
 in a 32-bit operating system from here on in.
 Regards:
 Dallas
 
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread shaun everiss

well thats a good point for vms keeping your host os secure is fine.

At 03:16 AM 5/2/2013, you wrote:
Hi Dark, if you can get to an Apple store you can try a Mac to your 
heart's content. :)


Also, if you run a virtual machine, you do not need virus 
protection. YOu back up your VM and if something happens to it, you 
simply throw it away and bring up the backup. Since you're not 
running Windows on a partition, you're not exposing your boot sector.


HTH

Cara :)
---
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https://twitter.com/ModelCara

On May 1, 2013, at 5:34 AM, dark d...@xgam.org wrote:

Hi.

Well I will have a look at the mack alternative, provided I can 
actually try one first, and particularly see virtual xp working for 
backwards compatibility, however on the security front, that to me 
is technical specks rather than practical good. If I can run windows 
xp with an antivirus and be fine, well it's secure enough. Again, I 
think this comes down to an instrumental view of computers, looking 
at what they do rather than their stats.


Beware the grue!

Dark.

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread shaun everiss

I aggree with you on that tom.
I am still working on xp and 7 on 2 laptops.
I have not done to much gaming on the 7 box though as I have spent 
most of my time sorting out files.


At 03:40 AM 5/2/2013, you wrote:

Hi Dark,

Since you insist on appraising Windows 7 totally on the basis of
benefits here are some benefits to consider. They may be important to
you or not but here are some things to consider all the same.

1. UI Automation. As mentioned earlier this is a new API available for
Windows 7 and Windows 8 users that will revolutionize the way screen
readers work with both the operating system and newer Windows
applications. Since the technology is only available on newer Windows
platforms those who choose to stick with XP will not be able to obtain
and use newer applications written using this new API.

2. Improved security. Besides User Account Control there are a number
of free tools to protect your Windows 7 system free of viruses and
other malware including Microsoft Security Essentials, Windows
Defender, as well as security fixes for many other vulnerabilities.

3. Internet Explorer 10. The web is changing and HTML 5 is becoming
more standardized across the web and you may need a current web
browser like Internet Explorer 10 to stay up to date and compatible
with the Internet. Plus Internet Explorer 10 is faster and more secure
than older versions.

4. Improved stability. One thing Microsoft did right with Windows 7 is
they took the OS and removed a lot of legacy code that had been in the
OS for several years, did some performance tuning, and as a result
turned out a faster and more stable OS.

To give you an example of this in action I have here a desktop PC with
a 3 GHZ Intel Pentium IV processor, 2 GB of ram, etc. I put Windows XP
on it with service pack 3 with all the latest updates and the system
ran sort of slow. I erased XP and put Windows 7 on it and there was a
dramatic improvement in performance. It booted twice as fast, shutdown
twice as fast, and applications seemed to load faster. It crashed less
and was arguably the more stable of the two.

5. Improved search capabilities. The new search capabilities of
Windows 7 are nothing short of great. You can type in the name of a
setting like UAC into the search box, press enter, and it will take
you immediately to the dialog box to configure your User Account
Control Settings. If you want to launch a program like Notepad quickly
you can press the Windows key and type Notepad into the search field,
press enter, and it will load Notepad for you. You can press the
Windows key,type a web address into the search field, and it will open
it in Internet Explorer. If you know the name of a file you can type
the name of the file into the search field and have it automatically
find and open said file. I us the search field so much I forget the
Programs menu is there and half the time don't even bother looking in
my Home directory for files because the search field does it all.

6. Pinning apps to the Task Bar. As previously mentioned on list what
I love about this feature if I know the hot key for a specific
application window I can just press Windows+1 through Windows+0 to
jump to and from all the applications I have running rather than
alt+tabbing through each and every window that happens to be open.
This is one of those features that might not sound like much, but once
you get use to having it you will greatly appreciate it.

These are just a few benefits that a person might consider when
upgrading to Windows 7. The basic thing I want to point out here is
contrary to what some people have been saying Windows 7 is not just a
new UI and that's it. A lot of time and work has gone into the OS and
was a drastic improvement over Windows Vista and in many cases some
things were improved over XP too. I realize you may have had some bad
experiences, but I don't know if that was simply your unfamiliarity
with the OS or just the fact you went into it expecting
disappointment, but I for one really am happy with Windows 7. I really
do believe the benefits out weigh the cons here.

As for Valiant's assertion that it takes hours to learn the Windos 7
interface I think that comes down to a person's technical skills. I
installed Windows 7 and had no troubles adapting to it myself. It only
took me a couple of hours to get use to the OS and figure out where
everything was. After that it was smooth sailing ever since. All the
same I think everyone needs to have enough time to get acquainted with
an OS before they make a decision about it.

Cheers!


On 5/1/13, dark d...@xgam.org wrote:
 Hi valllient.

 i'm afraid that taking more than several hours with the windows 7 interface

 is precisely my point, particularly compared to sighted users who can
 instantly see and click.

 As I said, that people can! use windows 7's display I don't dispute,  my
 issue is why should! people bother if the system doesn't actually have any
 bennifits over xp other than having a 

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread shaun everiss
Hmmm I would aggree with ou tomas but really, my issue is that ms 
just banged changes on us.

If it was slowly done then maybe it wouldn't matter.

At 04:04 AM 5/2/2013, you wrote:

Hi Dallas,

Agreed. It is sort of amusing because as you said Microsoft has stuck
with the XP look and feel for so long that users forgot what it was
like to go from Windows 3.1 to Windows 95 or from Windows 98 to XP.
Both offered major changes in the user interface and I don't remember
people screaming quite as loudly or as fanatically as they are over
Windows 7 and Windows8.

However, what I think they need is a point of comparison. As you
pointed out is that other operating systems haven't stood still or
been quite as static as Windows has been for the last ten or so years.
The Linux graphical desktop environments like Gnome have constantly
been updating and evolving little by little until we have something
completely different from what we had ten ore more years ago. Today
Gnome 3.8 is as different from Gnome 2.8 as Windows 8 is from XP, but
that change was gradual rather than over night. There was some
grumbling on the Orca list when Gnome whent from Gnome 2.32 to 3.0,
but those were mainly over access issues rather than the UI changes.

This might sound a bit harsh,but I think Windows users are a bit
spoiled by the fact Microsoft chose to keep their user interface as
long as they have. Apple, Linux, FreeBSD, Solaris, and pretty much
anybody who is anyone has been changing their user interfaces from
version to version and Microsoft just chose to hit their customers all
at once rather than ease them into it the way other software companies
have.

On 5/1/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 It's kind of ironic. Apple in a lot of ways, invented what we now know as
 windows. Microsoft actually use the ideas that apple used originally. Mind
 you, Apple didn't invent it either really. They technically got it from
 Xerox. LOL. So blame Xerox.
 The interesting thing about this, is that people are complaining about how
 different windows 8 is to Windows 7 and earlier. Because Microsoft didn't
 change very much in Windows for so long, So the  change now has come as
 somewhat of a shock to some people. Especially those that have been using
 windows for some time.
 Of course, Apple has been changing continually, over a long period of time,
 making small changes here and there, so as not to make it such a jarring
 experience. Microsoft has made the mistake, of waiting too long before
 making a change to windows in a major way. Whereas Apple has done it slowly
 over about 10 years.

 It's kind of amusing, to hear people talking about 32-bit and 64-bit
 Windows, and what software can run on one and what can't run on the other.
 Because, quite simply, Apple made the choice to go permanently 64-bit.
 Because of this, they don't tend to have this kind of problem. About the
 only thing that doesn't run now, Would  be older apps designed for the old
 processes. So Apple have in fact made the jump to 64-bit 
completely, whereas

 windows is still again, a kind of half way measure, where you can do both.
 It would be so much simpler, if Microsoft would do the same. Make 
everything

 64-bit, if you want support for anything else, you will have to use
 emulators, or an old computer.
 And in fact, from all the information we have got now, the next major
 version of windows, is going to do Exactly that. There will be no 32-bit
 version. And it's about time. LOL. All of our computers that we have bought
 for the last six years or more, minus the netbooks, are 64-bit capable. So
 there is no reason to hold back, and keep using 32-bit versions of windows.
 Of course, this was done for compatibility, with older programs.

 But what is being said now, is 99% of everything that is out there now, is
 either a 32-bit program, or a 64-bit program. There is little 
reason to stay

 in a 32-bit operating system from here on in.
 Regards:
 Dallas


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi,

 Agreed. For those users looking to upgrade to Windows 8 I found the
Jaws 14 demo to be unsatisfactory compared to free solutions like NVDA
which has continued to offer superior access to Windows 8 throughout
the betas and now the stable releases. I don't think because Jaws is a
poor product that should reflect upon Windows 8 because the access
issues said people are experiences is their screen reader not the OS.
Window-Eyes 8, for example, has far better support for Windows 8 than
Jaws 14, and if people would compare screen readers more often they
would see things like that.

Cheers!


On 5/1/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 I'm sorry, but I don't see how just because jaws can't access windows eight
 correctly, that it means windows eight is in accessible. Due to the fact
 that NVDA works with it perfectly well, and yes, I have tested jaws 14
 myself. And I agree, JAWS 14 is hopeless in windows eight. But I don't think
 that that is Windows as a problem, I believe that that is Freedom
 scientific, saying that they have adapted the program for windows eight,
 when in actual fact, when I have tested it, it has very little access to the
 new functions of windows eight at all. So I would hazard a guess, that if
 you tried something like NVDA, I would think that you would find windows
 eight as accessible, if not more so, then other versions.
 Regards:
 Dallas

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi James,

Excuse me here, but what in the blue blazes does that have to do with
the topic at hand?

Cheers!

On 5/1/13, James Bartlett jab8...@gmail.com wrote:
 Hello

 this is something that a a lot of people don't know about Mr.gates, But

 do you know that he has anarest rackerd. I Found it back like 6years ago. I

 don't know what it was for, but it was def his mug shot. it looked to me to

 be from the 70s. I'll never forget that smile and those big nerdy glasses.
 Even thoe I'll never be abel to see again that pitcher will all ways be
 burnt in to my brain. l o l

 bfn
 James

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Scott,

Well, I just did some research on your question and it turns out that
service pack 3 for XP contains UI Automation so in answer to your
question they should receive the same or equal access as a Windows 8
user when UI Automation is used assuming the screen reader has UI
Automation support. That's really the rub here. A lot of people are
still running Jaws 7 or something like that which doesn't support UI
Automation so even though an XP user can install service pack 3 and
get UI Automation support on the OS side of things if their screen
reader is out of date it won't matter if UI Automation is available or
not as the screen reader won't use it.

However, that does sort of bring us back to your original question.
What happens if a developer uses UI Automation and either the OS or
screen reader doesn't support it? The answer is that Jaws,
Window-Eyes, etc will fall back on other means such as video intercept
drivers etc to try and determine the WPF controls so the application
should still be accessible. Its just that the screen reader won't be
able to have as accurate firsthand information from the application
itself on what the control is.

Cheers!

On 5/1/13, Scott Chesworth scottcheswo...@gmail.com wrote:
 Hi Tom,

 Thanks, good to know. So then, what would happen for a screen reader
 user who was attempting to use a program under XP if a developer had
 gone with UI Automation as their accessibility API? Do the screen
 readers have some way of bridging the gap between UI Automation and
 MSAA, or would that program just be seen as being inaccessible?
 Doesn't affect me directly seeing as I'm already running 7, but
 thought it was worth asking. I haven't yet heard of any programs that
 are accessible in 7 and 8 but totally unusable in XP, so just trying
 to get my head around the implications.

 Cheers

 Scott

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Scott Chesworth
Gotcha. Thanks for the explanation man, helped a lot.

Scott


On 5/2/13, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Scott,

 Well, I just did some research on your question and it turns out that
 service pack 3 for XP contains UI Automation so in answer to your
 question they should receive the same or equal access as a Windows 8
 user when UI Automation is used assuming the screen reader has UI
 Automation support. That's really the rub here. A lot of people are
 still running Jaws 7 or something like that which doesn't support UI
 Automation so even though an XP user can install service pack 3 and
 get UI Automation support on the OS side of things if their screen
 reader is out of date it won't matter if UI Automation is available or
 not as the screen reader won't use it.

 However, that does sort of bring us back to your original question.
 What happens if a developer uses UI Automation and either the OS or
 screen reader doesn't support it? The answer is that Jaws,
 Window-Eyes, etc will fall back on other means such as video intercept
 drivers etc to try and determine the WPF controls so the application
 should still be accessible. Its just that the screen reader won't be
 able to have as accurate firsthand information from the application
 itself on what the control is.

 Cheers!

 On 5/1/13, Scott Chesworth scottcheswo...@gmail.com wrote:
 Hi Tom,

 Thanks, good to know. So then, what would happen for a screen reader
 user who was attempting to use a program under XP if a developer had
 gone with UI Automation as their accessibility API? Do the screen
 readers have some way of bridging the gap between UI Automation and
 MSAA, or would that program just be seen as being inaccessible?
 Doesn't affect me directly seeing as I'm already running 7, but
 thought it was worth asking. I haven't yet heard of any programs that
 are accessible in 7 and 8 but totally unusable in XP, so just trying
 to get my head around the implications.

 Cheers

 Scott

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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Lisa Hayes

Does he mean an arrest record? if so how not relevant.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 02, 2013 10:41 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi James,

Excuse me here, but what in the blue blazes does that have to do with
the topic at hand?

Cheers!

On 5/1/13, James Bartlett jab8...@gmail.com wrote:

Hello

this is something that a a lot of people don't know about Mr.gates, 
But


do you know that he has anarest rackerd. I Found it back like 6years ago. 
I


don't know what it was for, but it was def his mug shot. it looked to me 
to


be from the 70s. I'll never forget that smile and those big nerdy 
glasses.

Even thoe I'll never be abel to see again that pitcher will all ways be
burnt in to my brain. l o l

bfn
James


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
Another thing to bear in mind, when considering how fast Microsoft have change 
things on people, is that it was not actually that surprising. For example VB, 
and other codes, Microsoft in fact told people years ago what it was going to 
do. Same with Windows XP, it's not as if Microsoft have come to us this year, 
and said we're going to take XP away from you next year, In fact,
We knew that It was going to be disappearing in 2014, at least five years ago. 
LOL. So people have had plenty of time to look at changing, it's just that some 
people have stuck to XP, for compatibility reasons, or simply because they 
Don't realise the benefits of changing sooner. Or perhaps that they are I'm 
able to learn, hands-on, with an operating system. Some people do prefer to use 
an operating system some, before they use it permanently on their own machine. 
So I would say that this is not entirely Microsoft's fault, I would say that 
it's actually the user's fault, at least in part, for not taking note as to 
what Microsoft have been warning them for years, would be happening.
Regards:
Dallas


On 02/05/2013, at 9:00, shaun everiss sm.ever...@gmail.com wrote:

 Hmmm I would aggree with ou tomas but really, my issue is that ms just banged 
 changes on us.
 If it was slowly done then maybe it wouldn't matter.
 
 At 04:04 AM 5/2/2013, you wrote:
 Hi Dallas,
 
 Agreed. It is sort of amusing because as you said Microsoft has stuck
 with the XP look and feel for so long that users forgot what it was
 like to go from Windows 3.1 to Windows 95 or from Windows 98 to XP.
 Both offered major changes in the user interface and I don't remember
 people screaming quite as loudly or as fanatically as they are over
 Windows 7 and Windows8.
 
 However, what I think they need is a point of comparison. As you
 pointed out is that other operating systems haven't stood still or
 been quite as static as Windows has been for the last ten or so years.
 The Linux graphical desktop environments like Gnome have constantly
 been updating and evolving little by little until we have something
 completely different from what we had ten ore more years ago. Today
 Gnome 3.8 is as different from Gnome 2.8 as Windows 8 is from XP, but
 that change was gradual rather than over night. There was some
 grumbling on the Orca list when Gnome whent from Gnome 2.32 to 3.0,
 but those were mainly over access issues rather than the UI changes.
 
 This might sound a bit harsh,but I think Windows users are a bit
 spoiled by the fact Microsoft chose to keep their user interface as
 long as they have. Apple, Linux, FreeBSD, Solaris, and pretty much
 anybody who is anyone has been changing their user interfaces from
 version to version and Microsoft just chose to hit their customers all
 at once rather than ease them into it the way other software companies
 have.
 
 On 5/1/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
  It's kind of ironic. Apple in a lot of ways, invented what we now know as
  windows. Microsoft actually use the ideas that apple used originally. Mind
  you, Apple didn't invent it either really. They technically got it from
  Xerox. LOL. So blame Xerox.
  The interesting thing about this, is that people are complaining about how
  different windows 8 is to Windows 7 and earlier. Because Microsoft didn't
  change very much in Windows for so long, So the  change now has come as
  somewhat of a shock to some people. Especially those that have been using
  windows for some time.
  Of course, Apple has been changing continually, over a long period of time,
  making small changes here and there, so as not to make it such a jarring
  experience. Microsoft has made the mistake, of waiting too long before
  making a change to windows in a major way. Whereas Apple has done it slowly
  over about 10 years.
 
  It's kind of amusing, to hear people talking about 32-bit and 64-bit
  Windows, and what software can run on one and what can't run on the other.
  Because, quite simply, Apple made the choice to go permanently 64-bit.
  Because of this, they don't tend to have this kind of problem. About the
  only thing that doesn't run now, Would  be older apps designed for the old
  processes. So Apple have in fact made the jump to 64-bit completely, 
  whereas
  windows is still again, a kind of half way measure, where you can do both.
  It would be so much simpler, if Microsoft would do the same. Make 
  everything
  64-bit, if you want support for anything else, you will have to use
  emulators, or an old computer.
  And in fact, from all the information we have got now, the next major
  version of windows, is going to do Exactly that. There will be no 32-bit
  version. And it's about time. LOL. All of our computers that we have bought
  for the last six years or more, minus the netbooks, are 64-bit capable. So
  there is no reason to hold back, and keep using 32-bit versions of windows.
  Of course, this was done for compatibility, with older programs.
 
  

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Thomas Ward
Hi Dallas,

Yes, that is true. Microsoft is generally pretty good of keeping their
customer base in the know of what is changing and why, but either
because of lack of funds or a desire simply not to upgrade a lot of
blind gamers choose not to update knowing it years in advance. So I
agree regardless of what the reason is for not updating they can't
really be surprised when something like this happens. If they are
surprised by all the changes in user interface then they must not be
paying attention to changes in the computer tech field, or simply
indifferent to what is going on around them until they have no choice
but to recognize the changes are coming.

Cheers!


On 5/2/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 Another thing to bear in mind, when considering how fast Microsoft have
 change things on people, is that it was not actually that surprising. For
 example VB, and other codes, Microsoft in fact told people years ago what it
 was going to do. Same with Windows XP, it's not as if Microsoft have come to
 us this year, and said we're going to take XP away from you next year, In
 fact,
 We knew that It was going to be disappearing in 2014, at least five years
 ago. LOL. So people have had plenty of time to look at changing, it's just
 that some people have stuck to XP, for compatibility reasons, or simply
 because they Don't realise the benefits of changing sooner. Or perhaps that
 they are I'm able to learn, hands-on, with an operating system. Some people
 do prefer to use an operating system some, before they use it permanently on
 their own machine. So I would say that this is not entirely Microsoft's
 fault, I would say that it's actually the user's fault, at least in part,
 for not taking note as to what Microsoft have been warning them for years,
 would be happening.
 Regards:
 Dallas


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Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Stephen
I don't think it's the changes to the interface that is the sole 
concern.  It's more like not being able to play 16 bit games on a 64 
bit system, the dropping of old legacy hardware from new pcs such as 
serial ports and parallel ports, I still use my old artic transport 
to play old dos games that don't read well with jaws and NVDA, and 
some hardware I use requires the use of an lpt port and no, it's not 
a printer, and it's USB counterpart is extremely buggy.  So I think 
the main concern that's holding me back is, Can I get a 64 bit 
machine with onboard parallel and serial ports? Can I make full use 
of these serial and parallel ports from within a virtual machine like VMware?
if the answer is yes, then I may just may considering upgrading to w7 
and running legacy software and hardware under a virtual machine.


At 03:31 PM 5/2/2013, you wrote:

Hi Dallas,

Yes, that is true. Microsoft is generally pretty good of keeping their
customer base in the know of what is changing and why, but either
because of lack of funds or a desire simply not to upgrade a lot of
blind gamers choose not to update knowing it years in advance. So I
agree regardless of what the reason is for not updating they can't
really be surprised when something like this happens. If they are
surprised by all the changes in user interface then they must not be
paying attention to changes in the computer tech field, or simply
indifferent to what is going on around them until they have no choice
but to recognize the changes are coming.

Cheers!


On 5/2/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 Another thing to bear in mind, when considering how fast Microsoft have
 change things on people, is that it was not actually that surprising. For
 example VB, and other codes, Microsoft in fact told people years 
ago what it
 was going to do. Same with Windows XP, it's not as if Microsoft 
have come to

 us this year, and said we're going to take XP away from you next year, In
 fact,
 We knew that It was going to be disappearing in 2014, at least five years
 ago. LOL. So people have had plenty of time to look at changing, it's just
 that some people have stuck to XP, for compatibility reasons, or simply
 because they Don't realise the benefits of changing sooner. Or perhaps that
 they are I'm able to learn, hands-on, with an operating system. Some people
 do prefer to use an operating system some, before they use it 
permanently on

 their own machine. So I would say that this is not entirely Microsoft's
 fault, I would say that it's actually the user's fault, at least in part,
 for not taking note as to what Microsoft have been warning them for years,
 would be happening.
 Regards:
 Dallas


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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Trouble
Well were you live you might be able to get another xp box, but here 
in the states those are memories. The shops and stores sense win7 
came out now support that op and won't even think of selling xp. Its 
just like computers you may have a good running box. However, 
progress makes that box out dated before the year is out. Progress 
always moves forward not backward in the case of xp. Even software 
creators see that and move with it those that don't no longer 
have  saleable software. So you keep that xp box and when the new 
stuff won't work on it don't cry, because you chose that option not 
software providers.



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Draconis
Hi Dark,

My responses are throughout.

*snip*
 1: compatibility with dos applications. 
 
 As a huge fan of text rpgs, I play not a few games with dos such as fallthru, 
 and age of legends, yet thanks to microsoft that would not be possible on a 
 64 bit machine. For sighted users this isn't a problem since they can use the 
 dosbox emulator, and indeed newer dos, or dos style applications are still 
 being developed using it, noteably Eamon deluxe (and since there are over 270 
 Eamon games that is quite a lot just on it's own). If a developer created a 
 screen reader friendly version of dosbox or a similar way to run 16 bit 
 console window applications, it would mean that older games, which have been 
 playable for the past 30 years would continue to be so for the blind 
 community. This is something I know the developer of Eamon deluxe has been 
 looking into and discussing with the dosbox dev team, but perhaps some 
 assistance from a programmer with more knolidge of screen readers' 
 interaction with windows would be of help, that is unless someone cannot 
 create say a small application that outputs dos text to sapi or similar. 
 *snip*

 First, there is a certain amount of irony that the first point on your list 
 is essentially that you want to be able to cling to the past in order to move 
 into the future. It is sort of like saying, thirty years ago, that you 
 wouldn't use a CD player because it couldn't play your vinyl records. I use 
 this analogy as someone who has a fair number of rare vinyl records which do 
 not exist in modern formats. This doesn't keep me from having a CD player, 
 or, these days, using iTunes. The vast, vast, vast majority of Windows users 
 never upgrade their existing machine. They go buy a cheap new computer which 
 happens to have the latest OS on it. When this occurs, rather than going 
 through channels to keep using obsolete software, hang on to the old machine 
 to play such games, and keep that machine in as good repair as possible, much 
 as I have had to do with vinyl record players over the years.

I still have my working Apple 2GS computer as well, specifically for the 
nostalgia playing the old games I had for it. I've had it for, likely, longer 
than many of the participants of this list have been alive, and it still works, 
because I've taken care of it.

So, while your option of an accessible DOS emulator would be the ideal, it is 
something that is relatively easily worked around.

*snip*
 2: audio games created using vb6 and direct x. 
 
 Microsoft have, as we've been told dropped vb6 support and messed about with 
 many of their direct x components. with the number of accessible games being 
 so small, it is a real shame when they cannot be run on newer machines due to 
 lack of support for the components. 
 
 Again, since windows xp existed as a viable os for close to 10 years and is 
 still largely in use today, we're talking about a long period of time and not 
 a few games, indeed a post last year on audiogames.net was from a 64 bit 
 windows user who complained that the upgrade actually lost! them more than it 
 gained. If I could be certain the dependencies to run games like classic pipe 
 were still available in some sense for post xp windows, I'd be less concerned 
 about upgrading my os. 
 
 While I know vb6 is likely to continue as a viable option provided 
 dependencies are installed, which is why developers like Jim and Aprone can 
 still write games in it, I'm less certain regarding other components, 
 especially with what I've heard of other games not working under later 
 windows versions.
 *snip*

This point is really just the same as your first point, with the same solutions 
available, be that virtual machines, emulation, or hanging on and maintaining 
an older machine for the time being.

And, as far as Draconis goes, we are working to move our games forward to 
modern operating systems.

*snip*
 3: interface. 
 
 There is no denying that microsoft have by their nature created an interface 
 which is more graphical, less logical and less customizable, a trend 
 continued in windows 8. It is not for instance possible to have listed menues 
 or coherent folder structures, not to mention the los of simpler, but more 
 user friendly things like outlook express (a program I'd really! miss). This 
 is frankly a pain in the arse, but is something I,  and likely others 
 would be willing to suffer if it were for an over all bennifit, however that 
 bennifit has not materialized. 
 *snip*

While I disagree that more graphical inherently means less accessible…I 
think that age-old myth has been dispelled for years…there's no denying that 
Microsoft has made a mess of things for everyone, not just visually impaired 
users. This is why I am a Mac user. It is less frustration, less expensive, and 
a far more productive and pleasant computing experience than what Microsoft 
currently offers. And, with the ability to install and boot 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Mich
Hi Dark and all. on the topic of upgrading to windows 7 from xp I agree with 
you in all that you have said hear. I use xp for my maine pc use and have a 
laptop running windows 7 for a backup but I hardley ever use that unless say 
I am traviling. I agree with all your points that xp is mutch simplier to 
use then say windows 7 is since I like the idea of the start menu witch they 
took away in 7 and i of korce love outlook express. so in short I will use 
this xp pc for as long as possible. from Mich.
- Original Message - 
From: dark d...@xgam.org

To: Gamers@audyssey.org
Sent: Monday, April 29, 2013 7:54 PM
Subject: [Audyssey] challenge for developers, post xp windows


There have been lots of messages from certain developers commenting that 
people with windows do not have the latest versions, that they can't 
support this that and the other, that such and such a component is old, 
etc etc.


?

Okay, I offer this as a direct challenge to developers.

There are three reasons I principley stick with xp:

1: compatibility with dos applications.

As a huge fan of text rpgs, I play not a few games with dos such as 
fallthru, and age of legends, yet thanks to microsoft that would not be 
possible on a 64 bit machine. For sighted users this isn't a problem since 
they can use the dosbox emulator, and indeed newer dos, or dos style 
applications are still being developed using it, noteably Eamon deluxe 
(and since there are over 270 Eamon games that is quite a lot just on it's 
own). If a developer created a screen reader friendly version of dosbox or 
a similar way to run 16 bit console window applications, it would mean 
that older games, which have been playable for the past 30 years would 
continue to be so for the blind community. This is something I know the 
developer of Eamon deluxe has been looking into and discussing with the 
dosbox dev team, but perhaps some assistance from a programmer with more 
knolidge of screen readers' interaction with windows would be of help, 
that is unless someone cannot create say a small application

that outputs dos text to sapi or similar.

?

Of course virtual xp is always an option, but neither a simple nor 
straight forward one, nor one which works successfully for many people.


?

2: audio games created using vb6 and direct x.

Microsoft have, as we've been told dropped vb6 support and messed about 
with many of their direct x components. with the number of accessible 
games being so small, it is a real shame when they cannot be run on newer 
machines due to lack of support for the components.


Again, since windows xp existed as a viable os for close to 10 years and 
is still largely in use today, we're talking about a long period of time 
and not a few games, indeed a post last year on audiogames.net was from a 
64 bit windows user who complained that the upgrade actually lost! them 
more than it gained. If I could be certain the dependencies to run games 
like classic pipe were still available in some sense for post xp windows, 
I'd be less concerned about upgrading my os.


?

While I know vb6 is likely to continue as a viable option provided 
dependencies are installed, which is why developers like Jim and Aprone 
can still write games in it, I'm less certain regarding other components, 
especially with what I've heard of other games not working under later 
windows versions.


?

3: interface.

?

There is no denying that microsoft have by their nature created an 
interface which is more graphical, less logical and less customizable, a 
trend continued in windows 8. It is not for instance possible to have 
listed menues or coherent folder structures, not to mention the los of 
simpler, but more user friendly things like outlook express (a program I'd 
really! miss). This is frankly a pain in the arse, but is something 
I,  and likely others would be willing to suffer if it were for an 
over all bennifit, however that bennifit has not materialized.


In general, for myself at least, the things I use a computer for would be 
far more harmed than bennifited from upgrading, since I'd have less access 
to software and games, a harder to use interface, and nothing I've seen 
related to the other things I use a computer for,  music, dvds, 
writing, using e mail that would particularly be of help, even in terms of 
net brousing, this business of mp3 playback is the first thing I've heard 
of that ie9 does which would actually be of help to me.


All that aside, if the compatibility issues were solved, if there was a 
screen reader friendly dosbox and stored components for runing older games 
I think people might be a little more willing to upgrade, --- I know I 
would, especially if as draconis has indicated more games that do not 
support xp are likely in the future.


?

Yes, there is an arguement that if Draconis or other developers create 
games as good as the older ones, running the older ones becomes 
superfluous, but while this may be true 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi trouble.

As I said, I am not aversed to upgrading when it is of bennifit to me, and 
indeed this is I think the reason most people do not do so. If something 
ain't broke, why fix it.


i also question your progress forward analogy for this reason, since 
something with a less friendly interface, with inconvenient programs that 
won't run much older software isn't forwarrd, it's simply different.


My point was that instead of everyone being forced to upgrade and things 
being lost, or developers saying well tough luck since we're microsoft has 
forced us to upgrae we look at the reasons why! people do not, since 
contrary to your message, choice to continue using xp is not an irrational 
one or simply a question of liking one flavour of icecream over another.


As to the xp box, well it is the same hear, however I do know where I can 
get a reconditioned machine of good quality.


Beware the grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi Dark,

Like so many things in life there are two sides to every argument, and
I certainly can't dispute that the issues you raised are valid, but
there is another side to the debate as well.

It is true that on 64-bit versions of Vista, Windows 7, and Windows 8
it is not possible to play older 16-bit Dos games without a
third-party emulator like Dosbox which is unfortunately not
accessible. However, the real problem is not Windows, but the newer
64-bit processors themselves as they can not execute 16-bit
applications natively which is why Microsoft dropped 16-bit support in
newer versions of Windows.  The problem for developers like Microsoft
is why should they spend time and money trying to support old 16-bit
applications that is no longer supported by the hardware of today when
there are free applications like Dosbox available?

However, the problem with making Dosbox accessible is easier said than
done. From what I know of Dosbox in order to make it accessible a
developer would be better off rewriting the emulator completely from
scratch. That is no minor undertaking, and are you and the rest of the
V.I. community willing to pay for this to be done?

The second issue you raised is that of Visual Basic 6 support. I
frankly don't know what you expect us developers to do about that
situation. In my opinion there is frankly nothing we can do about that
situation directly. The only thing we can do as end users and
developers is encourage those using Visual Basic to upgrade to
something more modern as quickly as they can to avoid any more
needless compatibility issues. Otherwise we are going to experience
more issues like those with the BSC games and Windows 8 as newer
versions of Windows become available.

What I am about to say will sound harsh to many, but I think it needs
to be said. As early as 2006 I remember Microsoft actively encouraging
Visual Basic 6 developers to upgrade to VB .NET and to move away from
DirectX 8 as time was running out. Most of the mainstream developers
listened and chose to begin upgrading their software to VB .NET 2005.
Here we are nearly 7 years later and the majority of audio game
developers are still using it even though Visual Basic 6 was
discontinued as far back as 2008. So any compatibility issues we have
with games and Windows 8 are the fault of those audio game developers
who have chosen for one reason or another not to adopt newer
programming languages and tools. It is the audio game developers who
are making it difficult to upgrade to say Windows 8 without worrying
if game x will or won't be compatible not Microsoft. Its not like
Microsoft didn't repeatedly warn VB developers what would happen years
in advance. So let's begin by placing the blame where blame is due.

Regarding the user interface it is definitely different in Windows 7
and in Windows 8 but there are workarounds for what you want. The
Classic Shell application restores many of the Windows XP U.I.
elements you are talking about including the classic Start Menu etc.
So saying it is not possible to have listed menus and coherent folder
structures, is absolutely false. If you were to install the Classic
Shell add-on for Windows you would restore a semblance of the Windows
XP look and feel to modern versions of Windows.

Finally, while it is certainly your right to choose to upgrade or not
upgrade let me say that it puts us game developers in an untenable
situation. What I mean by that is sometimes it is not possible to
support both older versions of Windows and newer versions of Windows
at the same time. The way technology changes a developer has to make
decisions weather to create games for a legacy operating system like
XP or stick with whatever is current. There are technical
considerations that you, the end user, do not have to make but we do.

For example, consider virtual 3d audio. While DirectSound has virtual
3d support the fact of the matter is it isn't very good and it doesn't
work properly on Windows 7 and Windows 8. The solution or fix for the
problem is to switch to Microsoft's new DirectX audio API XAudio2
which works fine on Windows 7 and Windows 8. However, next year
Microsoft will no longer be providing updates for Windows XP,
including XAudio2 for XP, so as a game developer my options are
limited. Either I build against an older version of XAudio2 which may
be buggy to maintain XP support or I tell XP users they are simply out
of luck. Either way I am between a rock and a hard place because next
year it won't be possible to build against new versions of DirectX and
support Windows XP at the same time.

There is a similar situation going on with the .NET Framework. I
believe Windows XP will support up to .NET 4 but no later. Since XP is
about to be officially dropped that means the new applications written
in Visual Studio 2012 using .NET 5 won't run on Windows XP, but are
Windows 8 ready. Once again the developer is force to sacrifice newer
APIs, libraries and tools to support XP or 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread john

Hi Dark,
	After reading your message, I'd like to know how much actual 
experience you have with windows seven. The only part of your 
message I can't completely contradict is the part about dos 
applications, and even those should run under a 32-bit version of 
the OS, if you really want them to. All vb6 games run under 
windows seven; I have yet to find an audiogame I couldn't run on 
my machine. As regards interface, it's simply a matter of getting 
used to a few things. There are some absolutely massive upgrades 
in windows seven, the search box especially. I've found that only 
once a month or so will I even need to open up my programs 
folder; all I need to do is type in a small portion of the file 
name in the search box and I'm ready to go.


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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi,

Not only that, but the problem for people wanting to maintain XP after
2014 is hardware support. After next year most hardware manufacturers
will no longer be providing drivers for sound cards, video cards,
network cards, etc for XP. So if someone needs to replace a hardware
component for any reason someone running XP will have to go to Ebay or
a used computer parts store to get XP compatible hardware just because
 all hardware and software support for XP ends next year weather
people like it or not.

Cheers!

On 4/30/13, Trouble troub...@columbus.rr.com wrote:
 Well were you live you might be able to get another xp box, but here
 in the states those are memories. The shops and stores sense win7
 came out now support that op and won't even think of selling xp. Its
 just like computers you may have a good running box. However,
 progress makes that box out dated before the year is out. Progress
 always moves forward not backward in the case of xp. Even software
 creators see that and move with it those that don't no longer
 have  saleable software. So you keep that xp box and when the new
 stuff won't work on it don't cry, because you chose that option not
 software providers.


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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Draconis
Hi Tom and Trouble,

All the more reason to have a dedicated, essentially frozen, machine for 
playing old games, etc. The less wear-and-tear you can put on it, using it just 
for the specific tasks it needs to be, the longer it is likely to last. Keeping 
it off the Internet most of the time would also be a good idea.


On Apr 30, 2013, at 9:03 AM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi,
 
 Not only that, but the problem for people wanting to maintain XP after
 2014 is hardware support. After next year most hardware manufacturers
 will no longer be providing drivers for sound cards, video cards,
 network cards, etc for XP. So if someone needs to replace a hardware
 component for any reason someone running XP will have to go to Ebay or
 a used computer parts store to get XP compatible hardware just because
 all hardware and software support for XP ends next year weather
 people like it or not.
 
 Cheers!
 
 On 4/30/13, Trouble troub...@columbus.rr.com wrote:
 Well were you live you might be able to get another xp box, but here
 in the states those are memories. The shops and stores sense win7
 came out now support that op and won't even think of selling xp. Its
 just like computers you may have a good running box. However,
 progress makes that box out dated before the year is out. Progress
 always moves forward not backward in the case of xp. Even software
 creators see that and move with it those that don't no longer
 have  saleable software. So you keep that xp box and when the new
 stuff won't work on it don't cry, because you chose that option not
 software providers.
 
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Dallas O'Brien
Hi, also, I'm not too sure where the idea that Microsoft has not been helping 
accessibility in more modern versions of windows.
In fact, Windows 7, and more especially windows 8, are far more accessible than 
XP ever was. And their knew protocols, and APIs, that provide better 
accessibility now, then before. So again, not sure where this one came from.
And I agree,, having an old machine with the older OS, is often the better 
option. Obviously, if you're fine with what you have now, then stay with it.
However, XP will be losing support as of this time next year. So I would 
suggest, that you start looking at moving ahead now, before you're forced to.
Mainly, because of the security risk you will be dealing with, when XP no 
longer is being provided the security updates. And in this modern world, where 
you are connected so much, to the Internet, it would be pointless to remain in 
a less secure OS. 
I myself, am seriously considering going with a Mac for my next computer, and 
dual booting windows on it. Best of both worlds. The only problem with that, is 
the cost of a Mac out right. Anyway, on with the games. LOL.
Regards:
Dallas


On 30/04/2013, at 22:39, Draconis i...@dracoent.com wrote:

 Hi Dark,
 
 My responses are throughout.
 
 *snip*
 1: compatibility with dos applications. 
 
 As a huge fan of text rpgs, I play not a few games with dos such as 
 fallthru, and age of legends, yet thanks to microsoft that would not be 
 possible on a 64 bit machine. For sighted users this isn't a problem since 
 they can use the dosbox emulator, and indeed newer dos, or dos style 
 applications are still being developed using it, noteably Eamon deluxe (and 
 since there are over 270 Eamon games that is quite a lot just on it's own). 
 If a developer created a screen reader friendly version of dosbox or a 
 similar way to run 16 bit console window applications, it would mean that 
 older games, which have been playable for the past 30 years would continue 
 to be so for the blind community. This is something I know the developer of 
 Eamon deluxe has been looking into and discussing with the dosbox dev team, 
 but perhaps some assistance from a programmer with more knolidge of screen 
 readers' interaction with windows would be of help, that is unless someone 
 cannot create say a small application that outputs dos text to sapi or 
 similar. 
 *snip*
 
 First, there is a certain amount of irony that the first point on your list 
 is essentially that you want to be able to cling to the past in order to 
 move into the future. It is sort of like saying, thirty years ago, that you 
 wouldn't use a CD player because it couldn't play your vinyl records. I use 
 this analogy as someone who has a fair number of rare vinyl records which do 
 not exist in modern formats. This doesn't keep me from having a CD player, 
 or, these days, using iTunes. The vast, vast, vast majority of Windows users 
 never upgrade their existing machine. They go buy a cheap new computer which 
 happens to have the latest OS on it. When this occurs, rather than going 
 through channels to keep using obsolete software, hang on to the old machine 
 to play such games, and keep that machine in as good repair as possible, 
 much as I have had to do with vinyl record players over the years.
 
 I still have my working Apple 2GS computer as well, specifically for the 
 nostalgia playing the old games I had for it. I've had it for, likely, longer 
 than many of the participants of this list have been alive, and it still 
 works, because I've taken care of it.
 
 So, while your option of an accessible DOS emulator would be the ideal, it is 
 something that is relatively easily worked around.
 
 *snip*
 2: audio games created using vb6 and direct x. 
 
 Microsoft have, as we've been told dropped vb6 support and messed about with 
 many of their direct x components. with the number of accessible games being 
 so small, it is a real shame when they cannot be run on newer machines due 
 to lack of support for the components. 
 
 Again, since windows xp existed as a viable os for close to 10 years and is 
 still largely in use today, we're talking about a long period of time and 
 not a few games, indeed a post last year on audiogames.net was from a 64 bit 
 windows user who complained that the upgrade actually lost! them more than 
 it gained. If I could be certain the dependencies to run games like classic 
 pipe were still available in some sense for post xp windows, I'd be less 
 concerned about upgrading my os. 
 
 While I know vb6 is likely to continue as a viable option provided 
 dependencies are installed, which is why developers like Jim and Aprone can 
 still write games in it, I'm less certain regarding other components, 
 especially with what I've heard of other games not working under later 
 windows versions.
 *snip*
 
 This point is really just the same as your first point, with the same 
 solutions available, be that virtual machines, 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread James Bartlett

Hello there

   Yes and now they are pushing windows 8 how sickening, but if U have a 
old computer that runs xp there is always the code in the back of the 
computer that you can download xp and put that code in. aslong as you are 
not running 2 computers with the same code your good. I just got a very 
nasty bug 3 or 4 months ago that fried my pc. I bilte a new pc from ground 
up and downloaded xp to a thumbdrive, but after that I just put the old code 
in and it was as good as new. you just have to make shore that you have the 
proper xp version for the code. Like pro for pro and home for home, but that 
still doesn't solv the problom that mS is pushing there new junk on us and 
there is nothing wrong with there old stuff.


bfn
James

--
From: Trouble troub...@columbus.rr.com
Sent: Tuesday, April 30, 2013 8:24 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] challenge for developers, post xp windows

Well were you live you might be able to get another xp box, but here in 
the states those are memories. The shops and stores sense win7 came out 
now support that op and won't even think of selling xp. Its just like 
computers you may have a good running box. However, progress makes that 
box out dated before the year is out. Progress always moves forward not 
backward in the case of xp. Even software creators see that and move with 
it those that don't no longer have  saleable software. So you keep that xp 
box and when the new stuff won't work on it don't cry, because you chose 
that option not software providers.



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list,

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Dallas O'Brien
Hi, on top of all this, there is one simple thing to look at. Look at the main 
gaming industry. There are a lot of games out there that do not support 
anything less than Windows 7. So we aren't the first to see this happen. In 
fact, the audio games industry is being held back by the fact that we are being 
encouraged to keep supporting old OSs.
So I think it's time that we look at the bigger picture of computing, and the 
capabilities that new OSs provide, and look at upgrading and what it would 
providers, rather than what it does not provide us!

Regards:
Dallas


On 30/04/2013, at 22:50, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Dark,
 
 Like so many things in life there are two sides to every argument, and
 I certainly can't dispute that the issues you raised are valid, but
 there is another side to the debate as well.
 
 It is true that on 64-bit versions of Vista, Windows 7, and Windows 8
 it is not possible to play older 16-bit Dos games without a
 third-party emulator like Dosbox which is unfortunately not
 accessible. However, the real problem is not Windows, but the newer
 64-bit processors themselves as they can not execute 16-bit
 applications natively which is why Microsoft dropped 16-bit support in
 newer versions of Windows.  The problem for developers like Microsoft
 is why should they spend time and money trying to support old 16-bit
 applications that is no longer supported by the hardware of today when
 there are free applications like Dosbox available?
 
 However, the problem with making Dosbox accessible is easier said than
 done. From what I know of Dosbox in order to make it accessible a
 developer would be better off rewriting the emulator completely from
 scratch. That is no minor undertaking, and are you and the rest of the
 V.I. community willing to pay for this to be done?
 
 The second issue you raised is that of Visual Basic 6 support. I
 frankly don't know what you expect us developers to do about that
 situation. In my opinion there is frankly nothing we can do about that
 situation directly. The only thing we can do as end users and
 developers is encourage those using Visual Basic to upgrade to
 something more modern as quickly as they can to avoid any more
 needless compatibility issues. Otherwise we are going to experience
 more issues like those with the BSC games and Windows 8 as newer
 versions of Windows become available.
 
 What I am about to say will sound harsh to many, but I think it needs
 to be said. As early as 2006 I remember Microsoft actively encouraging
 Visual Basic 6 developers to upgrade to VB .NET and to move away from
 DirectX 8 as time was running out. Most of the mainstream developers
 listened and chose to begin upgrading their software to VB .NET 2005.
 Here we are nearly 7 years later and the majority of audio game
 developers are still using it even though Visual Basic 6 was
 discontinued as far back as 2008. So any compatibility issues we have
 with games and Windows 8 are the fault of those audio game developers
 who have chosen for one reason or another not to adopt newer
 programming languages and tools. It is the audio game developers who
 are making it difficult to upgrade to say Windows 8 without worrying
 if game x will or won't be compatible not Microsoft. Its not like
 Microsoft didn't repeatedly warn VB developers what would happen years
 in advance. So let's begin by placing the blame where blame is due.
 
 Regarding the user interface it is definitely different in Windows 7
 and in Windows 8 but there are workarounds for what you want. The
 Classic Shell application restores many of the Windows XP U.I.
 elements you are talking about including the classic Start Menu etc.
 So saying it is not possible to have listed menus and coherent folder
 structures, is absolutely false. If you were to install the Classic
 Shell add-on for Windows you would restore a semblance of the Windows
 XP look and feel to modern versions of Windows.
 
 Finally, while it is certainly your right to choose to upgrade or not
 upgrade let me say that it puts us game developers in an untenable
 situation. What I mean by that is sometimes it is not possible to
 support both older versions of Windows and newer versions of Windows
 at the same time. The way technology changes a developer has to make
 decisions weather to create games for a legacy operating system like
 XP or stick with whatever is current. There are technical
 considerations that you, the end user, do not have to make but we do.
 
 For example, consider virtual 3d audio. While DirectSound has virtual
 3d support the fact of the matter is it isn't very good and it doesn't
 work properly on Windows 7 and Windows 8. The solution or fix for the
 problem is to switch to Microsoft's new DirectX audio API XAudio2
 which works fine on Windows 7 and Windows 8. However, next year
 Microsoft will no longer be providing updates for Windows XP,
 including XAudio2 for XP, so as a game developer my 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi Josh and all,
 Snip
The vast, vast, vast majority of Windows users never upgrade their
existing machine. They go buy a cheap new computer which happens to
have the latest OS on it. When this occurs, rather than going through
channels to keep using obsolete software, hang on to the old machine
to play such games, and keep that machine in as good repair as
possible, much as I have had to do with vinyl record players over the
years.
End Snip

Exactly. I've done that very thing myself many times and I think it is
the most practical solution to the problem of upgrading from one
technology to another.

For example, when DVDs came out I did not immediately throw out all my
VHS tapes. Instead what I did was buy a DVD player and slowly collect
my favorite movies and shows on DVD. Once I had replaced all my VHS
tapes with DVDs I got rid of the VHS tapes. I used both a VCR and DVD
player for many years and I didn't consider it an all or nothing
situation.
This situation with XP is just as easy to resolve. If Dark or someone
had a laptop running XP they could easily put it in a carrying case
and store it in a closet when not using XP, but get it out when they
want to play older games and run older applications while at the same
time own a brand spanking new laptop with Windows 8 on it. Why not
have the best of both worlds?
Snip

And, as far as Draconis goes, we are working to move our games forward
to modern operating systems.
End Snip

Same here with USA Games. One of our goals right now is finding out
what we have to do to make our games more compatible with Windows
Vista, Windows 7, and Windows 8. Things like making our games work
with User Account Control and XAudio2 are more valuable to us over the
long term than maintaining backwards compatibility with XP.

Snip
At some point, you will be forced to upgrade. You can do it on your
own terms and find solutions to these challenges yourself, or you can
wait until circumstance makes it necessary, and have squandered the
time you had to make the upgrade smoother. I suppose it comes down to
where the tipping point for each individual will be. When does the
future hold more promise than retreading the ground of the past.
End Snip

I am in full agreement. The people who dig there heals in and go
kicking and screaming into the future would be better off trying to
resolve problems now rather than waiting until circumstances forces
the decision on a person. Progress stops for no man, and if someone
stops to fight it progress will eventually run them over.

Snip
I agree that upgrading just to be able to say you have the latest and
greatest is not a sound mindset. An upgrade should offer tangible
benefits. If it doesn't, you're clearly using the wrong OS for you,
and perhaps should consider alternatives.
End Snip

Agreed. I certainly don't believe in the idea that people should
upgrade just for the sake of upgrading. There always should be some
benefit to upgrading, and usually there are benefits that a person may
or may not know about in advance. As long as someone has the mindset
that there is absolutely nothing good about Windows 7, Windows 8, etc
then they won't be able to see those benefits because they have
already made their mind up to dislike it benefits or no benefits.

Snip

The above points you raise are less reasons than justifications, in my
opinion. There are solutions, some of them reasonably simple, to both
of them.
End snip

Yes, agreed. There are reasonably simple solutions to the problems
Dark raised such as maintaining two computers instead of one, but   I
haven't heard anything that justifies his points. All I see is a bunch
of reasons why he dislikes the new versions of Windows so much, and
weather I agree with him or not that won't change the fact that no
matter how much he likes or dislikes Windows 8 it is the present and
XP is the past. Neither Microsoft or any other developer will continue
to support it forever. Sooner or later all good things must come to an
end.

Cheers!

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi.

one of my intrinsic problems with this upgrade business is to do with 
practical good and also practicality of how many computers one can actually 
own.


i do not actually have the space for more than one desktop, plus laptops 
have a shorter life generally. Virtual xp is always a solution next to a 
main os, but how well that runs I'm not sure over all.


As regards windows 7 generally however, one of my main issues with this 
debate is that programmers take a look at a new system and say wow, look at 
the specs, look at the hardware, support for this that and the other etc


Myself, i don't give a monkey's rear how much ram a computer has, what 
programs it runs what processor it has etc, it's all a question of what can 
I do with it. This is also wy i cryticize post xp windows and microsoft's 
over all approach to interface generally, since frankly having used windows 
7 on several machines I do not agree with dallas point, and while classic 
shell might be an option, well why should I move from an interface I'm 
comfortable with, that I can personally customize to one I must jigger with 
in order to work? and that's not just in the programs either.


if there were hundreds of great new games which required windows 7, well I'd 
likely have a good reason to, but that is simply not the case, which is 
quite ironic given that I did make a similar switch from windows 98 to xp 
back in 2002 for precisely that reason.


From a pure usability perspective, mac is probably a better option than post 
xp windows at the moment, however legacy support is a severe issue, 
particularly with developers who continue to essentially write for xp, and 
even more specifically when there are comparatively few audio games on mac.


while I do appreciate the issues that developers have, at the same time 
there is an element of give and take needed I think, which is exactly why I 
suggested developers aide in this situation, eg, by writing a guide on 
virtual xp emulation with download for mac and windows 7, for trying to do 
something about dosbox and vb6 etc, since at least for some people sticking 
with xp it is a bit more than simple bloodymindedness, and if developers do 
indeed want more people to shift to newer os so that they can take advantage 
of all this stuff, maybe this is something that they can help with.


Beware the grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi Dallas,

Correct. One of the things Windows 8 brings to the table regarding
accessibility is Microsoft Narrator is vastly improved over prior
versions.Wile I wouldn't take it over something like NVDA it is far
better than anything else Microsoft has provided before. Better screen
review commands, and better Sapi voices as well. Some of the new
Microsoft voices on Windows 8 are easily as good as the Vocalizer
voices and they come free with the OS. I've used Microsoft David with
NvDA and Narrator and it isn't too bad.

Further more Microsoft has replaced MSAA with U.I. Automation which is
a far better API than MSAA ever was. U.I. Automation is the way of the
future and will revolutionize access on Windows 8 and beyond. As a
result of technologies like U.I. Automation screen readers like Jaws
and Window-Eyes no longer need off-screen models and video drivers to
read the screen because they can get it from the Windows API directly.
This will only aid not  hinder access.

Bottom line, the user interface has changed drastically in Windows 8
since Windows XP, but different is not the same as inaccessible. The
statement that Microsoft is getting less accessible is just propaganda
bandied about by people who are trying to justify not upgrading to
Windows 8.

Cheers!


On 4/30/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 Hi, also, I'm not too sure where the idea that Microsoft has not been
 helping accessibility in more modern versions of windows.
 In fact, Windows 7, and more especially windows 8, are far more accessible
 than XP ever was. And their knew protocols, and APIs, that provide better
 accessibility now, then before. So again, not sure where this one came from.
 And I agree,, having an old machine with the older OS, is often the better
 option. Obviously, if you're fine with what you have now, then stay with it.
 However, XP will be losing support as of this time next year. So I would
 suggest, that you start looking at moving ahead now, before you're forced
 to.
 Mainly, because of the security risk you will be dealing with, when XP no
 longer is being provided the security updates. And in this modern world,
 where you are connected so much, to the Internet, it would be pointless to
 remain in a less secure OS.
 I myself, am seriously considering going with a Mac for my next computer,
 and dual booting windows on it. Best of both worlds. The only problem with
 that, is the cost of a Mac out right. Anyway, on with the games. LOL.
 Regards:
 Dallas

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Draconis
Hi Tom and all,

I agree entirely, which is why, in my previous note, I specified that the mess 
isn't just for screen reader users. Windows 8 is widely getting slammed by 
users because it is a mess, but that has nothing to do with the accessibility. 
Microsoft is improving with access, even if it is extremely late to the party.

On Apr 30, 2013, at 11:04 AM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Dallas,
 
 Correct. One of the things Windows 8 brings to the table regarding
 accessibility is Microsoft Narrator is vastly improved over prior
 versions.Wile I wouldn't take it over something like NVDA it is far
 better than anything else Microsoft has provided before. Better screen
 review commands, and better Sapi voices as well. Some of the new
 Microsoft voices on Windows 8 are easily as good as the Vocalizer
 voices and they come free with the OS. I've used Microsoft David with
 NvDA and Narrator and it isn't too bad.
 
 Further more Microsoft has replaced MSAA with U.I. Automation which is
 a far better API than MSAA ever was. U.I. Automation is the way of the
 future and will revolutionize access on Windows 8 and beyond. As a
 result of technologies like U.I. Automation screen readers like Jaws
 and Window-Eyes no longer need off-screen models and video drivers to
 read the screen because they can get it from the Windows API directly.
 This will only aid not  hinder access.
 
 Bottom line, the user interface has changed drastically in Windows 8
 since Windows XP, but different is not the same as inaccessible. The
 statement that Microsoft is getting less accessible is just propaganda
 bandied about by people who are trying to justify not upgrading to
 Windows 8.
 
 Cheers!
 
 
 On 4/30/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 Hi, also, I'm not too sure where the idea that Microsoft has not been
 helping accessibility in more modern versions of windows.
 In fact, Windows 7, and more especially windows 8, are far more accessible
 than XP ever was. And their knew protocols, and APIs, that provide better
 accessibility now, then before. So again, not sure where this one came from.
 And I agree,, having an old machine with the older OS, is often the better
 option. Obviously, if you're fine with what you have now, then stay with it.
 However, XP will be losing support as of this time next year. So I would
 suggest, that you start looking at moving ahead now, before you're forced
 to.
 Mainly, because of the security risk you will be dealing with, when XP no
 longer is being provided the security updates. And in this modern world,
 where you are connected so much, to the Internet, it would be pointless to
 remain in a less secure OS.
 I myself, am seriously considering going with a Mac for my next computer,
 and dual booting windows on it. Best of both worlds. The only problem with
 that, is the cost of a Mac out right. Anyway, on with the games. LOL.
 Regards:
 Dallas
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard
As for having to upgrade to a newer OS because the older ones aren't being 
supported, shouldn't the game developers use the tools of the trade that 
their customers can use?  If you decide to create software that the newer 
systems can run but older systems cannot, and your customers are still using 
the older OS, aren't you shooting yourself in the foot?  I don't follow the 
logic that dictates that users must upgrade to a less user friendly OS that 
won't run the software you have been accumulating because it is not being 
supported by the developers.  It makes more sense to me that the developers 
should not be the determining factors as to what is produced for the end 
user.  The end user should be the one to determine what is produced.


If the majority of blind people cannot afford to upgrade their machines 
every few years, and the upgrades won't be easily accessible without major 
modifications and headaches, we should not have to be forced to make that 
upgrade, and developers should offer what the end user can use.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 7:50 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi Dark,

Like so many things in life there are two sides to every argument, and
I certainly can't dispute that the issues you raised are valid, but
there is another side to the debate as well.

It is true that on 64-bit versions of Vista, Windows 7, and Windows 8
it is not possible to play older 16-bit Dos games without a
third-party emulator like Dosbox which is unfortunately not
accessible. However, the real problem is not Windows, but the newer
64-bit processors themselves as they can not execute 16-bit
applications natively which is why Microsoft dropped 16-bit support in
newer versions of Windows.  The problem for developers like Microsoft
is why should they spend time and money trying to support old 16-bit
applications that is no longer supported by the hardware of today when
there are free applications like Dosbox available?

However, the problem with making Dosbox accessible is easier said than
done. From what I know of Dosbox in order to make it accessible a
developer would be better off rewriting the emulator completely from
scratch. That is no minor undertaking, and are you and the rest of the
V.I. community willing to pay for this to be done?

The second issue you raised is that of Visual Basic 6 support. I
frankly don't know what you expect us developers to do about that
situation. In my opinion there is frankly nothing we can do about that
situation directly. The only thing we can do as end users and
developers is encourage those using Visual Basic to upgrade to
something more modern as quickly as they can to avoid any more
needless compatibility issues. Otherwise we are going to experience
more issues like those with the BSC games and Windows 8 as newer
versions of Windows become available.

What I am about to say will sound harsh to many, but I think it needs
to be said. As early as 2006 I remember Microsoft actively encouraging
Visual Basic 6 developers to upgrade to VB .NET and to move away from
DirectX 8 as time was running out. Most of the mainstream developers
listened and chose to begin upgrading their software to VB .NET 2005.
Here we are nearly 7 years later and the majority of audio game
developers are still using it even though Visual Basic 6 was
discontinued as far back as 2008. So any compatibility issues we have
with games and Windows 8 are the fault of those audio game developers
who have chosen for one reason or another not to adopt newer
programming languages and tools. It is the audio game developers who
are making it difficult to upgrade to say Windows 8 without worrying
if game x will or won't be compatible not Microsoft. Its not like
Microsoft didn't repeatedly warn VB developers what would happen years
in advance. So let's begin by placing the blame where blame is due.

Regarding the user interface it is definitely different in Windows 7
and in Windows 8 but there are workarounds for what you want. The
Classic Shell application restores many of the Windows XP U.I.
elements you are talking about including the classic Start Menu etc.
So saying it is not possible to have listed menus and coherent folder
structures, is absolutely false. If you were to install the Classic
Shell add-on for Windows you would restore a semblance of the Windows
XP look and feel to modern versions of Windows.

Finally, while it is certainly your right to choose to upgrade or not
upgrade let me say that it puts us game developers in an untenable
situation. What I mean by that is sometimes it is not possible to
support both older versions of Windows and newer versions of Windows
at the same time. The way technology changes a developer has to make
decisions weather

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard
What if you're not sure of the name of what you're looking for?  Is there a 
way to hunt for something you would recognize when you find it?


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: john jpcarnemo...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 7:52 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi Dark,
After reading your message, I'd like to know how much actual experience 
you have with windows seven. The only part of your message I can't 
completely contradict is the part about dos applications, and even those 
should run under a 32-bit version of the OS, if you really want them to. 
All vb6 games run under windows seven; I have yet to find an audiogame I 
couldn't run on my machine. As regards interface, it's simply a matter of 
getting used to a few things. There are some absolutely massive upgrades 
in windows seven, the search box especially. I've found that only once a 
month or so will I even need to open up my programs folder; all I need to 
do is type in a small portion of the file name in the search box and I'm 
ready to go.


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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard
Isn't this exactly why older hardware should be supported?  People still use 
them.  Supply what the people want rather than the other way around.  If l7 
out of 10 of my customers use older machines, I would produce stuff they can 
use.  To me, saying that we are moving on and it is up to you as to whether 
you follow the trends is counterproductive when dealing with visually 
impaired customers based on their very valid reasons for not wanting to 
upgrade.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 8:03 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi,

Not only that, but the problem for people wanting to maintain XP after
2014 is hardware support. After next year most hardware manufacturers
will no longer be providing drivers for sound cards, video cards,
network cards, etc for XP. So if someone needs to replace a hardware
component for any reason someone running XP will have to go to Ebay or
a used computer parts store to get XP compatible hardware just because
all hardware and software support for XP ends next year weather
people like it or not.

Cheers!

On 4/30/13, Trouble troub...@columbus.rr.com wrote:

Well were you live you might be able to get another xp box, but here
in the states those are memories. The shops and stores sense win7
came out now support that op and won't even think of selling xp. Its
just like computers you may have a good running box. However,
progress makes that box out dated before the year is out. Progress
always moves forward not backward in the case of xp. Even software
creators see that and move with it those that don't no longer
have  saleable software. So you keep that xp box and when the new
stuff won't work on it don't cry, because you chose that option not
software providers.


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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi Tom.

My statement was primarily regarding windows 7. I've had no experiences with 
8 so haven't drawn a judgement, indeed I was tempted to skip windows 7 
entirely since what I've tried of the os I completely disliked. however, it 
is the layout and lack of abilities to customize that irritate me 
specificaly.


Beware the grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi Charles.e

i wouldnt' go that far, I do think it's a two sided problem ccombined with 
lack of support for older systems and microsoft's bad approach to ui's in 
post xp windows (or at least in 7), however I do get a little tired of 
developers constantly saying well microsoft is doing this that and the 
other and the new stuff is better so we must all upgrade to make better 
games


Fundimentally, if 7 had the same ui as xp and same functionality, I'd 
upgrade like a shott and the same goes for others.


Windows 8 I don't have an opinion on yet since on the one hand I don't like 
lack of customization in the Ui, on the other I do appreciate that microsoft 
are finally! doing something decent about access at the basic level, though 
how well this works in practice when we get down to the nuts and bolts I 
can't say having not ried a windows 8 system yet.


beware the Grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard

If it ain't broke, why fix it until it is broken?

--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: James Bartlett jab8...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 8:35 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hello there

   Yes and now they are pushing windows 8 how sickening, but if U have a 
old computer that runs xp there is always the code in the back of the 
computer that you can download xp and put that code in. aslong as you are 
not running 2 computers with the same code your good. I just got a very 
nasty bug 3 or 4 months ago that fried my pc. I bilte a new pc from ground 
up and downloaded xp to a thumbdrive, but after that I just put the old 
code in and it was as good as new. you just have to make shore that you 
have the proper xp version for the code. Like pro for pro and home for 
home, but that still doesn't solv the problom that mS is pushing there new 
junk on us and there is nothing wrong with there old stuff.


bfn
James

--
From: Trouble troub...@columbus.rr.com
Sent: Tuesday, April 30, 2013 8:24 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] challenge for developers, post xp windows

Well were you live you might be able to get another xp box, but here in 
the states those are memories. The shops and stores sense win7 came out 
now support that op and won't even think of selling xp. Its just like 
computers you may have a good running box. However, progress makes that 
box out dated before the year is out. Progress always moves forward not 
backward in the case of xp. Even software creators see that and move with 
it those that don't no longer have  saleable software. So you keep that 
xp box and when the new stuff won't work on it don't cry, because you 
chose that option not software providers.



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi charlse.

i do agree, particularly since a lot of the changes in windows 7 are 
cosmetic at best (heck, nobody blind or sighted likes the ui either but 
microsoft are forcing people to use it since you can't buy a new computer 
without).


The same goes for other programs and products too, for example microsoft 
outlook express is by far my favourite male client since it does what I want 
and no more. I've tried windows messenger and indeed thunderbird on windwos 
77, but both had the practice of chuck as much at the screen as possible, so 
that a bazillion functions and controls were all over the place, indeed this 
seems to be a regular thing with all modern ui's, instead of having 
different functions in different windows, menues and the like that could be 
open, stuff is just chucked everywhere regardless.


This works on a tablet with a touch screen because you have the spacial 
relations to go on,  though even so I do miss just pressing one letter 
to instantly find something, however without! a touch screen that sort of 
thing is murder, or at least it seemed that way given the several hours I 
spent with a win7 machine trying to work the blooody thing out and 
constantly having stuff change position and muck about on me.


yes, I could get used to it, but why should I if there aren't any actual new 
functions on the computer that would help me do what I do better?


Beware the grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi Dark,

Snip
Virtual XP is always a solution next to a main os, but how well that
runs I'm not sure over all.
End Snip

Well, unfortunately that all depends on how much CPU power and memory
you have to spare for a secondary OS. Generally running XP in a
virtual machine will runn a bit slower than natively and that means
games may not perform as well on that virtual machine. I have heard of
cases where input and graphics lag so it can be problematic. Still, if
you really can't afford the space for a secondary machine then its
about the best you can do when it comes to running older software on a
modern PC.

Snip
As regards windows 7 generally however, one of my main issues with
this debate is that programmers take a look at a new system and say
wow, look at the specs, look at the hardware, support for this that
and the other etc
End Snip

Maybe some programmers look at it that way, but many professional
developers, including myself, do not look at new versions of Windows
that way. For most people I know it is viewed from the perspective of
sustained compatibility. What do we have to do in order to make sure
what we write today will still be compatible on the next generation
OS? What libraries will be removed, deprecated, or replaced on the new
version of Windows? What features can we use to make our software
better for new customers?

The point I am getting at is its not about looking at a new OS and
looking strictly at specs, hardware, or anything like that. While
those things will certainly influence a developers decisions it isn't
the whole story. There is more to it than you indicate in your
message.

Snip
Well why should I move from an interface I'm comfortable with, that I
can personally customize to one I must jigger with in order to work?
End Snip

Well, how long do you think Windows XP is going to last? Do you see
yourself 30 years from now still running a computer made in 2005 with
Windows XP on it?

The point Dallas and I have been making is that weather you like the
new interface or not it doesn't matter in the long run. We can argue
back and forth until the end of time, but it won't change a thing.
Sooner or later the computers you have will break down, parts will be
hard to obtain, and new copies of XP will not be available. Weather
that day comes ten, fifteen, or twenty years down the road you will
probably end up buying anew computer running something other than XP
and you'll just have to accept the new interface regardless if you
like it or not.

Snip
while I do appreciate the issues that developers have, at the same
time there is an element of give and take needed I think, which is
exactly why I suggested developers aide in this situation, eg, by
writing a guide on virtual xp emulation with download for mac and
windows 7, for trying to do something about dosbox and vb6 etc, since
at least for some people sticking with xp it is a bit more than simple
bloodymindedness, and if developers do indeed want more people to
shift to newer os so that they can take advantage of all this stuff,
maybe this is something that they can help with.
End Snip

Well, to be fair there is already a lot of documentation and tutorials
on how to do this already. VMWare the company that produces VMWare
Player, Fusion, and Workstation already have indepth guides on setting
up and running virtual machines. I don't know that any more
documentation is necessary and if so what we could add to what is
already there. Plus while it is not strictly legal it is possible to
download ready made virtual machines of XP and all you need do is
extract them, run VMWare Player, and tell it to boot the new virtual
machine you just installed. When you here the XP start sound you can
then install Jaws, MVDA, Supernova, or whatever screen reader you
want. So its not as complex as you might think.

Cheers!

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard
Why shouldn't it be the other way around?  Support what is used by the users 
rather than use what isn't supported and then try to support what is used?


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Dallas O'Brien dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 8:42 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Hi, on top of all this, there is one simple thing to look at. Look at the 
main gaming industry. There are a lot of games out there that do not 
support anything less than Windows 7. So we aren't the first to see this 
happen. In fact, the audio games industry is being held back by the fact 
that we are being encouraged to keep supporting old OSs.
So I think it's time that we look at the bigger picture of computing, and 
the capabilities that new OSs provide, and look at upgrading and what it 
would providers, rather than what it does not provide us!


Regards:
Dallas


On 30/04/2013, at 22:50, Thomas Ward thomasward1...@gmail.com wrote:


Hi Dark,

Like so many things in life there are two sides to every argument, and
I certainly can't dispute that the issues you raised are valid, but
there is another side to the debate as well.

It is true that on 64-bit versions of Vista, Windows 7, and Windows 8
it is not possible to play older 16-bit Dos games without a
third-party emulator like Dosbox which is unfortunately not
accessible. However, the real problem is not Windows, but the newer
64-bit processors themselves as they can not execute 16-bit
applications natively which is why Microsoft dropped 16-bit support in
newer versions of Windows.  The problem for developers like Microsoft
is why should they spend time and money trying to support old 16-bit
applications that is no longer supported by the hardware of today when
there are free applications like Dosbox available?

However, the problem with making Dosbox accessible is easier said than
done. From what I know of Dosbox in order to make it accessible a
developer would be better off rewriting the emulator completely from
scratch. That is no minor undertaking, and are you and the rest of the
V.I. community willing to pay for this to be done?

The second issue you raised is that of Visual Basic 6 support. I
frankly don't know what you expect us developers to do about that
situation. In my opinion there is frankly nothing we can do about that
situation directly. The only thing we can do as end users and
developers is encourage those using Visual Basic to upgrade to
something more modern as quickly as they can to avoid any more
needless compatibility issues. Otherwise we are going to experience
more issues like those with the BSC games and Windows 8 as newer
versions of Windows become available.

What I am about to say will sound harsh to many, but I think it needs
to be said. As early as 2006 I remember Microsoft actively encouraging
Visual Basic 6 developers to upgrade to VB .NET and to move away from
DirectX 8 as time was running out. Most of the mainstream developers
listened and chose to begin upgrading their software to VB .NET 2005.
Here we are nearly 7 years later and the majority of audio game
developers are still using it even though Visual Basic 6 was
discontinued as far back as 2008. So any compatibility issues we have
with games and Windows 8 are the fault of those audio game developers
who have chosen for one reason or another not to adopt newer
programming languages and tools. It is the audio game developers who
are making it difficult to upgrade to say Windows 8 without worrying
if game x will or won't be compatible not Microsoft. Its not like
Microsoft didn't repeatedly warn VB developers what would happen years
in advance. So let's begin by placing the blame where blame is due.

Regarding the user interface it is definitely different in Windows 7
and in Windows 8 but there are workarounds for what you want. The
Classic Shell application restores many of the Windows XP U.I.
elements you are talking about including the classic Start Menu etc.
So saying it is not possible to have listed menus and coherent folder
structures, is absolutely false. If you were to install the Classic
Shell add-on for Windows you would restore a semblance of the Windows
XP look and feel to modern versions of Windows.

Finally, while it is certainly your right to choose to upgrade or not
upgrade let me say that it puts us game developers in an untenable
situation. What I mean by that is sometimes it is not possible to
support both older versions of Windows and newer versions of Windows
at the same time. The way technology changes a developer has to make
decisions weather to create games for a legacy operating system like
XP or stick with whatever is current. There are technical
considerations that you, the end user, do not have to make but we do.

For example, consider virtual 3d audio. While DirectSound has

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Draconis
Hi Dark,

Responses throughout again.

*snip*
 one of my intrinsic problems with this upgrade business is to do with 
 practical good and also practicality of how many computers one can actually 
 own.
 
 i do not actually have the space for more than one desktop, plus laptops have 
 a shorter life generally. Virtual xp is always a solution next to a main os, 
 but how well that runs I'm not sure over all.
 *snip*

These days, with SSD's and the like, laptops have comparable life-spans to 
desktops. And, since several options proposed do *not* involve having multiple 
machines, I fail to see the problem here, either.

*snip*
 As regards windows 7 generally however, one of my main issues with this 
 debate is that programmers take a look at a new system and say wow, look at 
 the specs, look at the hardware, support for this that and the other etc
 
 Myself, i don't give a monkey's rear how much ram a computer has, what 
 programs it runs what processor it has etc, it's all a question of what can I 
 do with it. This is also wy i cryticize post xp windows and microsoft's over 
 all approach to interface generally, since frankly having used windows 7 on 
 several machines I do not agree with dallas point, and while classic shell 
 might be an option, well why should I move from an interface I'm comfortable 
 with, that I can personally customize to one I must jigger with in order to 
 work? and that's not just in the programs either.
 *snip*

No one here has said anything about RAM or any other hardware specs, so that 
argument is coming out of left field. Generally speaking, i don't care that 
much about hardware specs either. It is the usability of the machine that is 
the main concern.

People have given you quite a few good reasons to upgrade in this thread, you 
just aren't listening, because your mind is already made up, and you aren't 
really considering other possible scenarios. If in a couple of years you're 
still running XP and a newly discovered security exploit leaves you high and 
dry, then that is the risk you are choosing to take. If you still go out and 
purchase another XP machine after that, then you've got no one to blame but 
yourself.

*snip*
 if there were hundreds of great new games which required windows 7, well I'd 
 likely have a good reason to, but that is simply not the case, which is quite 
 ironic given that I did make a similar switch from windows 98 to xp back in 
 2002 for precisely that reason.
 *snip*

Back then, there wasn't a contingency of users trying to keep developers from 
moving on to XP, hence you were forced to change. I propose developers do this 
again to help move things along. *grin*

*snip*
 From a pure usability perspective, mac is probably a better option than post 
 xp windows at the moment, however legacy support is a severe issue, 
 particularly with developers who continue to essentially write for xp, and 
 even more specifically when there are comparatively few audio games on mac.
 *snip*

Since on a Mac you can have a native install of XP or any other version of 
Windows you like since, I fail to understand this argument. By having a Mac 
with a *native* install of XP, or Win7, or whatever you want, you have the best 
of both worlds in a machine that you will probably be able to use for years and 
years to come. A modern OS for debs who are moving forward, and an XP install 
for your old titles.

*snip*
while I do appreciate the issues that developers have, at the same time there 
is an element of give and take needed I think, which is exactly why I suggested 
developers aide in this situation, eg, by writing a guide on virtual xp 
emulation with download for mac and windows 7, for trying to do something about 
dosbox and vb6 etc, since at least for some people sticking with xp it is a bit 
more than simple bloodymindedness, and if developers do indeed want more people 
to shift to newer os so that they can take advantage of all this stuff, maybe 
this is something that they can help with.
 *snip*

As I said, for our part, we're moving our games forward to modern OS's. I think 
asking developers to give up what they are working on to solve your problems is 
a bit much, especially when there are simpler solutions already available than 
what you are proposing be done. Windows 7 with a classic shell, XP on a dual 
boot system, Mac/Windows dual boot system, etc.

Many of your arguments are based on incorrect or long out-of-date assumptions, 
much like your assertion in previous discussions about iTunes music, etc. You 
have several folks here explaining to you that things don't need to be the doom 
and gloom you say, and giving you several possible options to the problems you 
raise.

If sticking with XP is what you want, by all means stick with it, but 
understand that you can't rely on others to bail you out if that decision 
backfires…whether that means that you start missing out on games that won't run 
on XP, your security is compromised by a new 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi Tom.

I completely agree that in 10, 20 years down the line etc things will 
change, however that is not the current decision. When I considder do I 
change from xp to a newer os, I way up the costs and bennifits. It is 
entirely possible that windows 8 (with a touch screen), windows 9, mac os 
etc will have sufficient bennifits in terms of new and interesting stuff to 
do on it for me to want to upgrade, heck I've already bought an Iphone just 
for that reason.


Equally however one thing I do notice betwene pc and console games is that 
while mainstream console games are heavily supported on newer systems,   
indeed I hear of ac ompletely retro console under developement, so that if 
my snes ever gave up the ghost I wouldn't lose my games, the same is simply 
not true for pc titles which is why legacy support is such an important 
factor.


Fundamentally, if microsoft did! do their job properly and support all their 
old libraries on newer versions of windows, just as windows right up to xp 
had ful dos support meaning that you could run a peace of software written 
in the late 70's right up to now, we would not be having this conversation 
since even if there were! newer games that only ran on newer windows you 
wouldn't be asking users to give up what games they had already in addition 
to accepting microsoft's silly interface.


Beware the Grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi Charles,

When it comes to hardware manufacturers they are looking at it from
the perspective of PC builders and manufacturers like Del, HP,
Gateway, etc. Those companies are building new PCs with Windows 7 and
Windows 8 on them so that is where the market is for hardware
manufacturers. Trying to sustain backwards compatibility with XP
wouldn't be in their best interests long term.

What I mean by that is it all comes down to money. Del, HP, Gateway,
Toshiba,etc make their money buy selling new computers.  The hardware
manufacturers Intel, AMD, Asuse, ATI, and so on make their money by
selling parts to the PC builders. Microsoft as the largest software
manufacturer in the world also insures their OS is designed for the
new hardware rather than making it backwards compatible with systems
older than five years or so. Neither group has any interest or desire
to insure your five or ten year old machine can be upgraded because
everyone loses money from the hardware manufacturers, the software
providers, and the PC builders on down the line.

Put another way if 7 out of every 10 customers have XP then the goal
of a PC manufacturer like Del and a software developer like Microsoft
is to find a way to get as many of those people to upgrade to the
latest hardware and software for sale. One way to do that is by simply
stopping all support for the prior OS, and stop making parts for it.
Sooner or later the reluctant  customer has a choice to upgrade or do
without.

Cheers!

On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:
 Isn't this exactly why older hardware should be supported?  People still use

 them.  Supply what the people want rather than the other way around.  If l7

 out of 10 of my customers use older machines, I would produce stuff they can

 use.  To me, saying that we are moving on and it is up to you as to whether

 you follow the trends is counterproductive when dealing with visually
 impaired customers based on their very valid reasons for not wanting to
 upgrade.

 --
 If guns kill people, writing implements cause grammatical and spelling
 errors!

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi josh.

I never said I would not! upgrade, only that I had looked at the pros and 
cons and decided against it. Remember, my comments about the interface in 
windows 7 do not just reflect the main start menue and windows explorer, but 
also programs like outlook express, microsoft office etc, since in windows 7 
all of those things change. Also bare in mind these are not based upon 
unwarrented assumptions, but on several hours spen looking around a number 
of machines running windows 7. It is true I have not yet tried windows 8, so 
my comments are mostly directed at windows 7 in particular.


as far as virtual machines go, this is precisely why I suggest! people put 
out more information. for a none programmer, running a virtual machine is 
not such a simple matter at all, aprticularly without vision, and though I 
have red articals on the subject nothing has looked symple particularly when 
you cannot read the windows boot screen etc, hence my original suggestion.


as to creating post xp games, well that would give a reason to upgrade, 
though bare in mind there are so many negatives with windows 7 there would 
need to be a lot of extremely good games to count the balance,  as 
indeed there are currently on Iphone.


Beware the Grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Draconis
Charles,

The biggest reason for this is the future. Look what has happened to BSC games. 
XP has far more years behind than ahead. We can't afford to make games that 
might, at best, have only 2 or 3 years of a life span.

And, at present, we are in a weird transition time. We have roughly equal 
numbers of Win7 and Win XP users at the moment, with XP only a very slight 
advantage, judging by the visitor stats to the Draconis website. If we focus on 
XP, we're compromising the experience for users of new versions of Windows, in 
order to support users who can only realistically continue using XP for a very 
short time to come, comparatively speaking.

The only logical thing to do is support as much as we can, with a focus on the 
newer systems, which eventually everyone will be using like it or not. 
Otherwise, we're pouring our effort into something that, in just a few years, 
will be useless. Draconis, at least, is trying to avoid the fate BSC titles now 
face.

Microsoft could have made this transition smoother for developers and users 
alike, but didn't . We're all muddling through.

On Apr 30, 2013, at 12:28 PM, Charles Rivard wee1s...@fidnet.com wrote:

 Why shouldn't it be the other way around?  Support what is used by the users 
 rather than use what isn't supported and then try to support what is used?
 
 --
 If guns kill people, writing implements cause grammatical and spelling errors!
 - Original Message - From: Dallas O'Brien 
 dallas.r.obr...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, April 30, 2013 8:42 AM
 Subject: Re: [Audyssey] challenge for developers, post xp windows
 
 
 Hi, on top of all this, there is one simple thing to look at. Look at the 
 main gaming industry. There are a lot of games out there that do not support 
 anything less than Windows 7. So we aren't the first to see this happen. In 
 fact, the audio games industry is being held back by the fact that we are 
 being encouraged to keep supporting old OSs.
 So I think it's time that we look at the bigger picture of computing, and 
 the capabilities that new OSs provide, and look at upgrading and what it 
 would providers, rather than what it does not provide us!
 
 Regards:
 Dallas
 
 
 On 30/04/2013, at 22:50, Thomas Ward thomasward1...@gmail.com wrote:
 
 Hi Dark,
 
 Like so many things in life there are two sides to every argument, and
 I certainly can't dispute that the issues you raised are valid, but
 there is another side to the debate as well.
 
 It is true that on 64-bit versions of Vista, Windows 7, and Windows 8
 it is not possible to play older 16-bit Dos games without a
 third-party emulator like Dosbox which is unfortunately not
 accessible. However, the real problem is not Windows, but the newer
 64-bit processors themselves as they can not execute 16-bit
 applications natively which is why Microsoft dropped 16-bit support in
 newer versions of Windows.  The problem for developers like Microsoft
 is why should they spend time and money trying to support old 16-bit
 applications that is no longer supported by the hardware of today when
 there are free applications like Dosbox available?
 
 However, the problem with making Dosbox accessible is easier said than
 done. From what I know of Dosbox in order to make it accessible a
 developer would be better off rewriting the emulator completely from
 scratch. That is no minor undertaking, and are you and the rest of the
 V.I. community willing to pay for this to be done?
 
 The second issue you raised is that of Visual Basic 6 support. I
 frankly don't know what you expect us developers to do about that
 situation. In my opinion there is frankly nothing we can do about that
 situation directly. The only thing we can do as end users and
 developers is encourage those using Visual Basic to upgrade to
 something more modern as quickly as they can to avoid any more
 needless compatibility issues. Otherwise we are going to experience
 more issues like those with the BSC games and Windows 8 as newer
 versions of Windows become available.
 
 What I am about to say will sound harsh to many, but I think it needs
 to be said. As early as 2006 I remember Microsoft actively encouraging
 Visual Basic 6 developers to upgrade to VB .NET and to move away from
 DirectX 8 as time was running out. Most of the mainstream developers
 listened and chose to begin upgrading their software to VB .NET 2005.
 Here we are nearly 7 years later and the majority of audio game
 developers are still using it even though Visual Basic 6 was
 discontinued as far back as 2008. So any compatibility issues we have
 with games and Windows 8 are the fault of those audio game developers
 who have chosen for one reason or another not to adopt newer
 programming languages and tools. It is the audio game developers who
 are making it difficult to upgrade to say Windows 8 without worrying
 if game x will or won't be compatible not Microsoft. Its not like
 Microsoft didn't

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark
Which is also why there needs to be better reasons to stop using xp than 
currently, aprticularly given the buggered interface and lack of 
customization. Frankly microsoft need shooting over that one saying well 
you get what we give and like it rather than giving people choices about 
what they want in a new os.


Beware the grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Draconis
Well, as Tom said, and I eluded to, there isn't really much to add. The process 
for installing a VM, at least on Mac, is extremely simple for anyone. It 
literally consists of these steps:

1. Install the VMWare Fusion app, which is 100% accessible.
2. Insert a Windows XP install disc and click to create a new VM.
3. Follow the prompts and type in the key for the Windows XP disc.
4. VMWare does all of the inaccessible Windows installation screens for you, so 
you're done. install your screen reader and use Windows.

That's literally all there is to it. I've actually done this several times 
already.

On Apr 30, 2013, at 12:46 PM, dark d...@xgam.org wrote:

 Hi josh.
 
 I never said I would not! upgrade, only that I had looked at the pros and 
 cons and decided against it. Remember, my comments about the interface in 
 windows 7 do not just reflect the main start menue and windows explorer, but 
 also programs like outlook express, microsoft office etc, since in windows 7 
 all of those things change. Also bare in mind these are not based upon 
 unwarrented assumptions, but on several hours spen looking around a number of 
 machines running windows 7. It is true I have not yet tried windows 8, so my 
 comments are mostly directed at windows 7 in particular.
 
 as far as virtual machines go, this is precisely why I suggest! people put 
 out more information. for a none programmer, running a virtual machine is not 
 such a simple matter at all, aprticularly without vision, and though I have 
 red articals on the subject nothing has looked symple particularly when you 
 cannot read the windows boot screen etc, hence my original suggestion.
 
 as to creating post xp games, well that would give a reason to upgrade, 
 though bare in mind there are so many negatives with windows 7 there would 
 need to be a lot of extremely good games to count the balance,  as indeed 
 there are currently on Iphone.
 
 Beware the Grue!
 
 Dark. 
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard
The rub is that, unlike the majority of sighted, and employed, computer 
users, the visually impaired, for the most part, are unemployed, and don't 
have the money to go out and buy a new machine that is up to today's 
standards.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 8:50 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi Josh and all,
Snip
The vast, vast, vast majority of Windows users never upgrade their
existing machine. They go buy a cheap new computer which happens to
have the latest OS on it. When this occurs, rather than going through
channels to keep using obsolete software, hang on to the old machine
to play such games, and keep that machine in as good repair as
possible, much as I have had to do with vinyl record players over the
years.
End Snip

Exactly. I've done that very thing myself many times and I think it is
the most practical solution to the problem of upgrading from one
technology to another.

For example, when DVDs came out I did not immediately throw out all my
VHS tapes. Instead what I did was buy a DVD player and slowly collect
my favorite movies and shows on DVD. Once I had replaced all my VHS
tapes with DVDs I got rid of the VHS tapes. I used both a VCR and DVD
player for many years and I didn't consider it an all or nothing
situation.
This situation with XP is just as easy to resolve. If Dark or someone
had a laptop running XP they could easily put it in a carrying case
and store it in a closet when not using XP, but get it out when they
want to play older games and run older applications while at the same
time own a brand spanking new laptop with Windows 8 on it. Why not
have the best of both worlds?
Snip

And, as far as Draconis goes, we are working to move our games forward
to modern operating systems.
End Snip

Same here with USA Games. One of our goals right now is finding out
what we have to do to make our games more compatible with Windows
Vista, Windows 7, and Windows 8. Things like making our games work
with User Account Control and XAudio2 are more valuable to us over the
long term than maintaining backwards compatibility with XP.

Snip
At some point, you will be forced to upgrade. You can do it on your
own terms and find solutions to these challenges yourself, or you can
wait until circumstance makes it necessary, and have squandered the
time you had to make the upgrade smoother. I suppose it comes down to
where the tipping point for each individual will be. When does the
future hold more promise than retreading the ground of the past.
End Snip

I am in full agreement. The people who dig there heals in and go
kicking and screaming into the future would be better off trying to
resolve problems now rather than waiting until circumstances forces
the decision on a person. Progress stops for no man, and if someone
stops to fight it progress will eventually run them over.

Snip
I agree that upgrading just to be able to say you have the latest and
greatest is not a sound mindset. An upgrade should offer tangible
benefits. If it doesn't, you're clearly using the wrong OS for you,
and perhaps should consider alternatives.
End Snip

Agreed. I certainly don't believe in the idea that people should
upgrade just for the sake of upgrading. There always should be some
benefit to upgrading, and usually there are benefits that a person may
or may not know about in advance. As long as someone has the mindset
that there is absolutely nothing good about Windows 7, Windows 8, etc
then they won't be able to see those benefits because they have
already made their mind up to dislike it benefits or no benefits.

Snip

The above points you raise are less reasons than justifications, in my
opinion. There are solutions, some of them reasonably simple, to both
of them.
End snip

Yes, agreed. There are reasonably simple solutions to the problems
Dark raised such as maintaining two computers instead of one, but   I
haven't heard anything that justifies his points. All I see is a bunch
of reasons why he dislikes the new versions of Windows so much, and
weather I agree with him or not that won't change the fact that no
matter how much he likes or dislikes Windows 8 it is the present and
XP is the past. Neither Microsoft or any other developer will continue
to support it forever. Sooner or later all good things must come to an
end.

Cheers!

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark
Fair enough, well that is likely a reason for me to possibly considder a mac 
in the future, though I'll have to try windows 8 first.


Beware the grue!

dark.
- Original Message - 
From: Draconis i...@dracoent.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 5:55 PM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Well, as Tom said, and I eluded to, there isn't really much to add. The 
process for installing a VM, at least on Mac, is extremely simple for 
anyone. It literally consists of these steps:


1. Install the VMWare Fusion app, which is 100% accessible.
2. Insert a Windows XP install disc and click to create a new VM.
3. Follow the prompts and type in the key for the Windows XP disc.
4. VMWare does all of the inaccessible Windows installation screens for 
you, so you're done. install your screen reader and use Windows.


That's literally all there is to it. I've actually done this several times 
already.


On Apr 30, 2013, at 12:46 PM, dark d...@xgam.org wrote:


Hi josh.

I never said I would not! upgrade, only that I had looked at the pros and 
cons and decided against it. Remember, my comments about the interface in 
windows 7 do not just reflect the main start menue and windows explorer, 
but also programs like outlook express, microsoft office etc, since in 
windows 7 all of those things change. Also bare in mind these are not 
based upon unwarrented assumptions, but on several hours spen looking 
around a number of machines running windows 7. It is true I have not yet 
tried windows 8, so my comments are mostly directed at windows 7 in 
particular.


as far as virtual machines go, this is precisely why I suggest! people 
put out more information. for a none programmer, running a virtual 
machine is not such a simple matter at all, aprticularly without vision, 
and though I have red articals on the subject nothing has looked symple 
particularly when you cannot read the windows boot screen etc, hence my 
original suggestion.


as to creating post xp games, well that would give a reason to upgrade, 
though bare in mind there are so many negatives with windows 7 there 
would need to be a lot of extremely good games to count the balance,   
as indeed there are currently on Iphone.


Beware the Grue!

Dark.

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard
As a blind person, I still very much prefer pulldown menus rather than 
ribbons, and I use Outlook Express because it is user friendly and for a 
visually impaired person, it! works!  Why be forced to switch from what 
works well to what doesn't only because it is newer?


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 11:17 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi charlse.

i do agree, particularly since a lot of the changes in windows 7 are 
cosmetic at best (heck, nobody blind or sighted likes the ui either but 
microsoft are forcing people to use it since you can't buy a new computer 
without).


The same goes for other programs and products too, for example microsoft 
outlook express is by far my favourite male client since it does what I 
want and no more. I've tried windows messenger and indeed thunderbird on 
windwos 77, but both had the practice of chuck as much at the screen as 
possible, so that a bazillion functions and controls were all over the 
place, indeed this seems to be a regular thing with all modern ui's, 
instead of having different functions in different windows, menues and the 
like that could be open, stuff is just chucked everywhere regardless.


This works on a tablet with a touch screen because you have the spacial 
relations to go on,  though even so I do miss just pressing one letter 
to instantly find something, however without! a touch screen that sort of 
thing is murder, or at least it seemed that way given the several hours I 
spent with a win7 machine trying to work the blooody thing out and 
constantly having stuff change position and muck about on me.


yes, I could get used to it, but why should I if there aren't any actual 
new functions on the computer that would help me do what I do better?


Beware the grue!

Dark.

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Bryan Peterson
Especially in view of the fact that, as has been pointed out before, the 
vast majority of blind folks are unemployed, some by choice I'm sure but 
most not, and therefore can't afford to go out and buy new machines, 
even if they would actually like to upgrade.


But thou must!

On 4/30/2013 10:28 AM, Charles Rivard wrote:
Why shouldn't it be the other way around?  Support what is used by the 
users rather than use what isn't supported and then try to support 
what is used?


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - From: Dallas O'Brien 
dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 8:42 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Hi, on top of all this, there is one simple thing to look at. Look at 
the main gaming industry. There are a lot of games out there that do 
not support anything less than Windows 7. So we aren't the first to 
see this happen. In fact, the audio games industry is being held back 
by the fact that we are being encouraged to keep supporting old OSs.
So I think it's time that we look at the bigger picture of computing, 
and the capabilities that new OSs provide, and look at upgrading and 
what it would providers, rather than what it does not provide us!


Regards:
Dallas


On 30/04/2013, at 22:50, Thomas Ward thomasward1...@gmail.com wrote:


Hi Dark,

Like so many things in life there are two sides to every argument, and
I certainly can't dispute that the issues you raised are valid, but
there is another side to the debate as well.

It is true that on 64-bit versions of Vista, Windows 7, and Windows 8
it is not possible to play older 16-bit Dos games without a
third-party emulator like Dosbox which is unfortunately not
accessible. However, the real problem is not Windows, but the newer
64-bit processors themselves as they can not execute 16-bit
applications natively which is why Microsoft dropped 16-bit support in
newer versions of Windows.  The problem for developers like Microsoft
is why should they spend time and money trying to support old 16-bit
applications that is no longer supported by the hardware of today when
there are free applications like Dosbox available?

However, the problem with making Dosbox accessible is easier said than
done. From what I know of Dosbox in order to make it accessible a
developer would be better off rewriting the emulator completely from
scratch. That is no minor undertaking, and are you and the rest of the
V.I. community willing to pay for this to be done?

The second issue you raised is that of Visual Basic 6 support. I
frankly don't know what you expect us developers to do about that
situation. In my opinion there is frankly nothing we can do about that
situation directly. The only thing we can do as end users and
developers is encourage those using Visual Basic to upgrade to
something more modern as quickly as they can to avoid any more
needless compatibility issues. Otherwise we are going to experience
more issues like those with the BSC games and Windows 8 as newer
versions of Windows become available.

What I am about to say will sound harsh to many, but I think it needs
to be said. As early as 2006 I remember Microsoft actively encouraging
Visual Basic 6 developers to upgrade to VB .NET and to move away from
DirectX 8 as time was running out. Most of the mainstream developers
listened and chose to begin upgrading their software to VB .NET 2005.
Here we are nearly 7 years later and the majority of audio game
developers are still using it even though Visual Basic 6 was
discontinued as far back as 2008. So any compatibility issues we have
with games and Windows 8 are the fault of those audio game developers
who have chosen for one reason or another not to adopt newer
programming languages and tools. It is the audio game developers who
are making it difficult to upgrade to say Windows 8 without worrying
if game x will or won't be compatible not Microsoft. Its not like
Microsoft didn't repeatedly warn VB developers what would happen years
in advance. So let's begin by placing the blame where blame is due.

Regarding the user interface it is definitely different in Windows 7
and in Windows 8 but there are workarounds for what you want. The
Classic Shell application restores many of the Windows XP U.I.
elements you are talking about including the classic Start Menu etc.
So saying it is not possible to have listed menus and coherent folder
structures, is absolutely false. If you were to install the Classic
Shell add-on for Windows you would restore a semblance of the Windows
XP look and feel to modern versions of Windows.

Finally, while it is certainly your right to choose to upgrade or not
upgrade let me say that it puts us game developers in an untenable
situation. What I mean by that is sometimes it is not possible to
support both older versions of Windows and newer versions of Windows

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