Re: [android-developers] bevel text

2012-07-23 Thread Francisco Marzoa
AFAIK there is no straightforward way to do that. You usually need to draw the stroke and the inner fill in two steps. There are several examples on stackoverflow. On Jul 23, 2012 5:17 PM, "bob" wrote: > Is there an easy way to dynamically bevel text on Android? > > I want to take something like

Re: [android-developers] Problem getting id of a resource when using a Library project

2012-07-25 Thread Francisco Marzoa
Please, stop asking your questions into every f*cking thread even when it has nothing to see. On Jul 24, 2012 2:09 PM, "Meena Rengarajan" wrote: > How do i wanna capture an Audio in Android please help me .. I am beginner > can anyone help me ? Programmatically i shoud do some operations like Pla

Re: [android-developers] Problem getting id of a resource when using a Library project

2012-07-25 Thread Francisco Marzoa
, 2012 12:02 PM, "Meena Rengarajan" wrote: > At fmmar...@gmail.com :- hello, mind your words -- I am new to > the android . If you wish tell otherwise do your own job .. Others will > help a lot ! > > On Wed, Jul 25, 2012 at 3:26 PM, Francisco Marzoa wrote: >

Re: [android-developers] How to put ads in live wallpapers?

2012-07-25 Thread Francisco Marzoa
I'm afraid it would not have many installs... On Jul 25, 2012 7:23 PM, "FiltrSoft" wrote: > Yea, but what if the live wallpaper is nothing but a big rotating ad? > That's gold! > > http://www.filtrsoft.com/ > > On Wednesday, July 25, 2012 1:10:12 PM UTC-4, Dianne Hackborn wrote: >> >> Mixing live

Re: [android-developers] Re: Do we need images for all versions HDPI , MDPI , LDPI

2012-07-26 Thread Francisco Marzoa
Also another point is the image to be scaled I itself. Some images may lost important details when scaled down while others won't do it. Photographs should scale down very will in most cases, but images generated by 2D design sometimes won't. For example, if you draw an straight line too thin that

Re: [android-developers] Storing an array of floats in SD Card

2012-07-29 Thread Francisco Marzoa
You can use Float.toString to convert these values into strings so you can write them into a regular text file, one by line or using some separator (i.e. 1.13:3.1416:8:...) You can load them further and convert again to float using Float.parseFloat. If you care a lot about speed and storing space,

Re: [android-developers] Goiogle Play - Dev Console not updating since July 25

2012-07-29 Thread Francisco Marzoa
Same problem here. It seems to be solved after sending a support request, though stats numbers for these days seems to be lost. El 28/07/2012 18:02, "Kaptkaos" escribió: > I was wondering if anyone else was seeing this. When I check my dev > console there are now stats for my apps after July 25.

Re: [android-developers] Re: Goiogle Play - Dev Console not updating since July 25

2012-07-29 Thread Francisco Marzoa
Thats not true, indeed. The original subject was clear about the starting date of the problem. El 29/07/2012 08:31, "Zsolt Vasvari" escribió: > It skipped one day, the 26th. Back on 27th. No big deal, the OP makes it > sounds like it hasn't updated for weeks. > > On Sunday, July 29, 2012 1:34:5

Re: [android-developers] Timeout

2012-07-30 Thread Francisco Marzoa
Hi, Could you paste the exact error message? Regards, El 29/07/2012 21:44, "Karlos Aizpurua" escribió: > Hello! > > I'm a beginner so forgive me for my lack of knowledge. > > I've done a simple App in Eclipse: However, when I run it both on the > smulator and my phone I get timeout errors. I've

Re: [android-developers] APKs different with the same source code

2012-07-30 Thread Francisco Marzoa
Hi, You will need to use a different package name for each app version, so you need to make a few changes in the code in each. Best way to achieve this is to use a library project to share all then common code. Read on Android Developers docs about these. Regards, El 29/07/2012 21:39, "ansj tw"

Re: [android-developers] Warning at hello world program

2012-07-30 Thread Francisco Marzoa
If you do not care about l10n, you can just ignore it. Also I think you can configure lint to not warn on such issues. El 29/07/2012 21:39, "Edlialbanian" escribió: > Hi guys i'm new here and i'm getting a warning i my firt app . > I get thir error > [I18N] Hardcoded string "Welcome", should use

Re: [android-developers] Help please-new android app suck - the target API is empty

2012-07-30 Thread Francisco Marzoa
Send your question to a phonegap forum if any, or contact phonegap support. El 29/07/2012 21:44, "kaitama3" escribió: > Hi, > > I start to develope app for android with phonegap.com > I created a new project and choose "new android application" > when i fill the app name i also need to choos an t

Re: [android-developers] Why do I need a MotoDev login to install sdk?

2012-07-30 Thread Francisco Marzoa
Do not install those and problem solved. El 29/07/2012 21:44, "huygir" escribió: > I was wondering the same thing (obviously I was very out of date on SDK > updates). > > This does not really answer the question... why in the world would > Motorola restrict access to their emulators such that app

Re: [android-developers] No "Android" in the preferences panel

2012-07-31 Thread Francisco Marzoa
You have better chances of find help on such issue on Eclipse ADT forum. Best regards, El 31/07/2012 08:18, "Miky Papa" escribió: > Hi! > > I'm very upset as I am a new Android developer and i've installed Eclipse, > ADT SDK several times. > I've been using Eclipse Indigo for a while on a Mac. A

Re: [android-developers] Lost Password of Keystore

2012-08-05 Thread Francisco Marzoa
On Aug 4, 2012 6:53 PM, "John Coryat" wrote: > > Let this be a lesson to EVERYONE: > > Send yourself an e-mail with the keystore attached and include your password, Thats crazy. Your mail message may pass through several untrusted routers so a lot of people may have access to both, the keystore a

Re: [android-developers] ANDROID - FORMATOS NUMÉRICOS EN SQLITE

2012-09-12 Thread Francisco Marzoa
El separador de miles es diferente en inglés y en español y otros idiomas. Seguro que esa es la fuente del problema. El 12/09/2012 23:05, "rafita" escribió: > > Tengo un problema con el formatos numéricos. He creado una base de datos > donde guardo coordenadas de latitud y longitud. En principio

Re: [android-developers] Massive unistalls starting Sept 6

2012-09-16 Thread Francisco Marzoa
They have had problems with stats on September, but normally what happens is that they are not updated, not massive uninstalls... I didn't experiment such problem at least. El 16/09/2012 20:45, "Jaxily" escribió: > Has anyone experienced lots of uninstalls across many apps, hope this is a > probl

Re: [android-developers] AS DEVELOPE ON NEXUS7

2012-09-17 Thread Francisco Marzoa
Connect an actual Nexus 7 device to your computer, and don't forget to enable Debug on the Nexus. On Sep 17, 2012 11:05 PM, "albeegeek" wrote: > Hi guys! Someone can help me? I wanna know what is the mode to test the > application create from Eclipse directly on the nexus7 whitout using AVD? > >

Re: [android-developers] Re: Programmatically publishing app in GooglePlay / Way to automate???

2012-09-17 Thread Francisco Marzoa
Since everything is done through an HTTP connection, you may do some script based on curl command line utility. But I do not see the utility of such thing. Do you really update all your applications at same time? On Sep 17, 2012 11:02 PM, "FiltrSoft" wrote: > This would be a very nice feature. >

Re: [android-developers] Advertising opt out

2012-09-17 Thread Francisco Marzoa
I have read this before, and it has the same sense: none. On Sep 17, 2012 6:20 PM, "John Coryat" wrote: > Many developers force users to purchase something in order to remove > advertisements from their apps. While this may seem to be a good revenue > model, it tends to annoy and anger users. It

Re: [android-developers] Re: Advertising opt out

2012-09-17 Thread Francisco Marzoa
I agree. Also my ratio of 'I don't like ads' complains is about one on ten thousands or so... nothing to be worried about. Most -and I mean MOST- of users seems to find reasonable to have ads on free app. On Sep 18, 2012 2:49 AM, "William Ferguson" wrote: > Curious. I'm about to introduce the a

Re: [android-developers] Advertising opt out

2012-09-19 Thread Francisco Marzoa
On Sep 19, 2012 8:47 AM, "Rudolf Hornig" wrote: > > I just want to throw my 2cents here... > > While the math presented here is true, you left out an interesting side effect: Implementing an opt out can lead to higher click through rates and higher click through rates draw higher bids from the adv

Re: [android-developers] Re: Nexus 7 has no menu button?

2012-09-19 Thread Francisco Marzoa
What Mark said is that you did things the "standard" way, users without hard menu button will see a soft one. But if you did it another way, it won't be shown. So you should update your app. On Sep 19, 2012 11:08 PM, "Keith Wiley" wrote: > > > On Wednesday, September 19, 2012 1:58:42 PM UTC-7, b

Re: [android-developers] Re: Nexus 7 has no menu button?

2012-09-19 Thread Francisco Marzoa
What's your app? Is on Google play? On Sep 19, 2012 11:36 PM, "Keith Wiley" wrote: > Well, that's fair. I'm not denying the the current release is a little > old and targets older SDKs. The app could certainly benefit from some > sprucing up. However, I wanted to verify whether the app *should

Re: [android-developers] Re: Nexus 7 has no menu button?

2012-09-19 Thread Francisco Marzoa
Why it needs permission to call phone numbers? I rather like to try it on my N7, but no with such permission, indeed. On Sep 19, 2012 11:53 PM, "Keith Wiley" wrote: > Shead Spreet Lite. I would also be curious about WildSpectra Mobile > Lite. Since they are built in very similar ways (w.r.t. th

Re: [android-developers] Re: Nexus 7 has no menu button?

2012-09-19 Thread Francisco Marzoa
Well, bear in mind that I was about to install the application just for helping you for free, so I am actually not interested on it enough to read the app description... Anyway I realized after writing my previous message that N7 has no phone at all, so that permission has no effect neither... so

Re: [android-developers] Re: Advertising opt out

2012-09-23 Thread Francisco Marzoa
You could have -or simply claim to have, since there is no way for us to check it- an eCPM of $200 and you will be still wrong: the problem has nothing to see with your eCPM, the problem is that you are clearly miss understanding the meaning and calculation of such metrics. On the other hand l

Re: [android-developers] Adding another (framework) project correctly as in "Beginning Android Games"

2012-09-24 Thread Francisco Marzoa
Google for "android library project". Regards, On Sep 24, 2012 11:29 PM, "Michael Kolodziej" < kolodziej.mich...@googlemail.com> wrote: > Hi, > > I'm reading the book Beginning Andorid Games at the moment. > For those who don't know the book. It is about writing a framework for > games. And based

Re: [android-developers] Adding another (framework) project correctly as in "Beginning Android Games"

2012-09-24 Thread Francisco Marzoa
You wellcome. I did my first game also starting with that book. :-) On Sep 25, 2012 12:23 AM, "Michael Kolodziej" < kolodziej.mich...@googlemail.com> wrote: > Thank you, Fran! > > The solution was to set the "is library"-checkbox at the Android tab of > the framework project properties. And then a

Re: [android-developers] subscription period for google play?

2012-09-26 Thread Francisco Marzoa
Forever. On 09/26/2012 05:38 AM, rajlaxmi jagdale wrote: can i know what will be the subscription period once i register with google play for 25$? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to andr

Re: [android-developers] MPL sensors?

2012-09-26 Thread Francisco Marzoa
I agree On Sep 27, 2012 3:42 AM, "TreKing" wrote: > On Wed, Sep 26, 2012 at 3:58 PM, bob wrote: > >> Anyone know what MPL means in this context? > > > http://justfuckinggoogleit.com/ > > > - > TreKing

[android-developers] Reusing gradients in different places

2012-10-17 Thread Francisco Marzoa
Hi there, I draw a grid on a surface, and each cell of the grid is filled with a gradient, so what I do is to create a LinearGradient for each cell, then set as a shader for a Paint, and finally create a Rect using that Paint. Something in the way of: Paint cellPaint = new Paint(); ... for (

Re: [android-developers] Re: Gradients on PNGs

2012-10-18 Thread Francisco Marzoa
In fact, the problem was with the format, but with RGB_. I have had problems like this before, but for some reason I forgot it, and I recall just a minute after sending that question. The obvious solution was to use RGB_ instead. Best regards, On 09/24/2012 08:11 PM, bob wrote: Maybe

Re: [android-developers] Re: Advertising opt out

2012-10-31 Thread Francisco Marzoa
That's what others has said before, the problem is that they have not support that claim with ANY proof. You didn't neither, so... Best regards, On 10/31/2012 12:30 AM, Daniel wrote: Admob and others use the CTR when determining what bids to give your app, or to give any at all. If you have a

[android-developers] Remote resources

2012-10-31 Thread Francisco Marzoa
Hi there, I have a real problem when providing different resources for different displays, according to their density. Putting all the needed graphics on the same apk file makes it really big, and most of the graphics will not be used by the device where they are installed never. I have seen

Re: [android-developers] Re: Remote resources

2012-10-31 Thread Francisco Marzoa
Hi, You are right. I thought this was just for breaking too big apks into smaller parts, but thats not the case. This solves a great percent of the problem, and although you still have the inconvenience of managing multiple builds, this may be the best approach anyway, having in account the

Re: [android-developers] Re: Remote resources

2012-10-31 Thread Francisco Marzoa
not look like the best approach neither, but it was important to know about even for discarding it, so thank you again. Best regards, On 10/31/2012 05:57 PM, Francisco Marzoa wrote: Hi, You are right. I thought this was just for breaking too big apks into smaller parts, but thats not the case

Re: [android-developers] Re: Remote resources

2012-11-01 Thread Francisco Marzoa
That's the approach I was talking about on my first message, but it's not so simple as downloading a file. You must also manage by yourself resource selection on localized apps, for example. And also resource changes among different app versions. It is not very difficult, but if there is something

[android-developers] Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag

2012-11-18 Thread Francisco Marzoa
Hi, I am getting many reports of crashes with this error condition: android.util.AndroidRuntimeException: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag. Is this really what you want? The problem is that the reported stack does not made r

[android-developers] SGS3 max VM budget

2012-11-18 Thread Francisco Marzoa
Does anyone by chance know what is the maximum VM heap memory size for a SGS3? Thanks in advance, -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from

Re: [android-developers] Re: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag

2012-11-19 Thread Francisco Marzoa
On 11/18/2012 12:56 PM, Piren wrote: |It actually says it right there:|3 at android.webkit.CallbackProxy.uiOverrideUrlLoading(CallbackProxy.java:236) The user is clicking a hyperlink in a webview which is attached to the Application Context. Figure out which webview it is, set a webViewClient a

Re: [android-developers] Re: Calling startActivity() from outside of an Activity context requires the FLAG_ACTIVITY_NEW_TASK flag

2012-11-20 Thread Francisco Marzoa
09:31 AM, Nikolay Elenkov wrote: On Tue, Nov 20, 2012 at 3:33 AM, Francisco Marzoa wrote: On 11/18/2012 12:56 PM, Piren wrote: It actually says it right there: 3 at android.webkit.CallbackProxy.uiOverrideUrlLoading(CallbackProxy.java:236) The user is clicking a hyperlink in a webview which is

[android-developers] Emulator parameters for different devices

2012-11-20 Thread Francisco Marzoa
Hi there, Is there any kind of page or archive or whatsoever that has parameters on several Android devices so they can be copied into emulator instances to be as close as possible to their config? It is not difficult to find things like image resolution, display size (so dpi), RAM, etc. but

Re: [android-developers] debugging crashes on some systems ( not all )

2012-11-21 Thread Francisco Marzoa
Hi, This is one of the worst things of Android development ever. I am facing similar problems, also most of them with SGSIII, getting OOM crashes with no apparent reason. I have run the app in several different actual devices, also different emulator instances, one of them trying to fit as closed

[android-developers] ICS 4.0.4 emulator image?

2012-11-21 Thread Francisco Marzoa
Hi there, I have problems with some devices that uses ICS 4.0.4, mainly with Samsung Galaxy SIII ones. I have create an emulator instance to try to debug this as closed as possible to SGS3, but I have been unable to reproduce the problem at all. I only have ICS 4.0.3 on the emulator that come

Re: [android-developers] debugging crashes on some systems ( not all )

2012-11-21 Thread Francisco Marzoa
On 11/21/2012 03:20 PM, Piren wrote: Indeed, one of android's strong advantages (to the consumer) is also a big disadvantage (to the developer). That's exactly what I write down in my Google+ profile this weekend, so I fuuullyy gre with that. ;-) I was faced with similar heap issues,

[android-developers] OOM with heap enough

2012-11-21 Thread Francisco Marzoa
Look at this: 0java.lang.OutOfMemoryError: (Heap Size=48547KB, Allocated=33541KB) 1at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) 2at android.graphics.BitmapFactory.decodeResource(BitmapFactory.java:595) 3at com.badlogic.androidgames.framework.impl.AndroidGraphics.newPixmap(A

Re: [android-developers] ICS 4.0.4 emulator image?

2012-11-21 Thread Francisco Marzoa
Ok, thanks for your answer, Mark. On 11/21/2012 03:28 PM, Mark Murphy wrote: On Wed, Nov 21, 2012 at 9:10 AM, Francisco Marzoa wrote: I have problems with some devices that uses ICS 4.0.4, mainly with Samsung Galaxy SIII ones. I have create an emulator instance to try to debug this as closed

Re: [android-developers] OOM with heap enough

2012-11-21 Thread Francisco Marzoa
, Nov 21, 2012 at 9:48 AM, Francisco Marzoa <mailto:fmmar...@gmail.com>> wrote: Look at this: 0java.lang.OutOfMemoryError: (Heap Size=48547KB, Allocated=33541KB) 1at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) 2at android.graphics.BitmapFactory.

Re: [android-developers] Re: OOM with heap enough

2012-11-21 Thread Francisco Marzoa
As told to Mark, I do not think so: the game is just starting, loading the first Screen at all. Also I have never experienced such problems on my own devices or emulators, and I have spent many time watching DDMS... of course it cannot be discarded at 100%, though. Regards, On 11/21/2012 04:0

Re: [android-developers] SurfaceView

2012-11-21 Thread Francisco Marzoa
According to Mario Zechner's book "Beginning Android Games", you need a SurfaceView so you can render from a thread different from the UI one, and also because the Surface may be hardware accelerated. Bests, On 11/21/2012 05:26 PM, bob wrote: Can someone tell me in layman's terms why you wou

Re: [android-developers] Windows 8

2012-11-21 Thread Francisco Marzoa
You should ask Microsoft about that, thought. Anyway I do not know what you understand for a decent PC. If it is a laptop, you are likely to be forced to use the SO that the manufactured have said, but if it is a PC box, it its really easy to buy one without SO at all and install it by yoursel

Re: [android-developers] OOM with heap enough

2012-11-21 Thread Francisco Marzoa
is no single >> contiguous block that meets your needs. >> >> Well, it may happen, but the evidence on that is really weak. The game >> has just started and it is loading the main menu screen, with only a few >> objects in memory, so it is unlikely that in these circ

Re: [android-developers] OOM with heap enough

2012-11-22 Thread Francisco Marzoa
ent as to whether or not that >>>> limitation has been fixed. If it is still the case, though, your issue may >>>> not so much that you are out of memory, but that there is no single >>>> contiguous block that meets your needs. >>>> >>>>

[android-developers] Heap debugging with bugsense

2012-11-22 Thread Francisco Marzoa
Hi there, I can pass some parameters to bugsense so they get reported with the crash report in case app crashes. As I have too many OOM in some devices, I wonder how I could send some valuable information about the heap state with them, you know, things like: - Maximum heap size - Current he

Re: [android-developers] OOM with heap enough

2012-11-22 Thread Francisco Marzoa
On 11/22/2012 12:48 PM, Piren wrote: Well, getting mad of this issue or trying to blame something else, wouldn't really benefit you, would it? Actually yes: it would not solve my crashes, but helps me to unload a bit of stress, you know... ;-D Also swearing is not incompatible with coding, I

Re: [android-developers] OOM with heap enough

2012-11-22 Thread Francisco Marzoa
ov 21, 2012 at 9:48 AM, Francisco Marzoa <mailto:fmmar...@gmail.com>> wrote: Look at this: 0java.lang.OutOfMemoryError: (Heap Size=48547KB, Allocated=33541KB) 1at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) 2at android.graphics.BitmapFactory.

Re: [android-developers] OOM with heap enough

2012-11-22 Thread Francisco Marzoa
On 11/22/2012 03:19 PM, Piren wrote: - yeah, swearing does help calm the psyche, does not help so much with the code crashing :-P I admit you are right. But I need to calm my psyche before starting coding!... ;-) - "it is unlikely i need so much memory" Fact is you have an OOM exception... yo

Re: [android-developers] OOM with heap enough

2012-11-23 Thread Francisco Marzoa
tation has been fixed. If it is still the case, though, your issue may not so much that you are out of memory, but that there is no single contiguous block that meets your needs. On Wed, Nov 21, 2012 at 9:48 AM, Francisco Marzoa <mailto:fmmar...@gmail.com>> w

Re: [android-developers] Re: OOM with heap enough

2012-11-23 Thread Francisco Marzoa
You cannot use it all if you have images with alpha transparency, that's the case of many images in most games, and so its in my game. Actually I already use RGB_565 where I can. Best regards, On 11/23/2012 10:46 AM, b0b wrote: A good way to cut bitmap memory usage in half is to load them with

Re: [android-developers] Re: OOM with heap enough

2012-11-23 Thread Francisco Marzoa
On 11/23/2012 10:30 AM, a1 wrote: As told to Mark, I do not think so: the game is just starting, loading the first Screen at all. Really? Well, that's what I can see on that stack trace. Data suggest quite the contrary: I think that data may suggest a wide number of different things

Re: [android-developers] Re: OOM with heap enough

2012-11-23 Thread Francisco Marzoa
On 11/23/2012 01:19 PM, a1 wrote: W dniu piątek, 23 listopada 2012 12:31:22 UTC+1 użytkownik Fran napisał: On 11/23/2012 10:30 AM, a1 wrote: As told to Mark, I do not think so: the game is just starting, loading the first Screen at all. Really? Well, that's wha

[android-developers] Wrong resolution ???

2012-11-23 Thread Francisco Marzoa
Hi there, I have an emulator instance that seems to be reporting wrong resolution, but I am not sure if it is a problem of the emulator or may be also a problem in an actual device with same setup since I have no one. I use this code to get the resolution: getWindowManager().getDefaultDispla

Re: [android-developers] Re: Wrong resolution ???

2012-11-23 Thread Francisco Marzoa
On 11/23/2012 07:52 PM, jtoolsdev wrote: Probably confusion. It's kind of hard to sort out information from those documents. In fact I found that emulators and real devices were picking up different dimens.xml files I was using for setting font sizes than what the documentation claimed. Fortu

Re: [android-developers] Re: Wrong resolution ???

2012-11-23 Thread Francisco Marzoa
Exactly the same wrong resolution, and dpi at 160 in all cases as expected since it is a mdpi device. metricsDisplayMetrics (id=830019718568) density1.0 densityDpi160 heightPixels752 noncompatDensity1.0 noncompatHeightPixels752 noncompatScaledDens

[android-developers] android.database.sqlite.SQLiteDiskIOException: disk I/O error: COMMIT;

2012-11-23 Thread Francisco Marzoa
Hi, I am experimenting some crashes with this exception: android.database.sqlite.SQLiteDiskIOException: disk I/O error: COMMIT; I think it may occur by several reasons, including low storage for example, or a broken sd card, or so... but there may be another reasons. The question is: Is the

[android-developers] Does anyone have a Samsung Galaxy Tablet 10.1?

2012-11-23 Thread Francisco Marzoa
Does anyone have a Samsung Galaxy Tablet 10.1'' with 1280x800 pixels of screen resolution? I rather like to know what DisplayMetrics reports to him, since I am trying to emulate it but getting wrong parameters with the emulator, and I suspect that the problem is with the emulator itself. Thank

Re: [android-developers] Does anyone have a Samsung Galaxy Tablet 10.1?

2012-11-23 Thread Francisco Marzoa
Thanks a million Mark. On Nov 23, 2012 10:11 PM, "Mark Murphy" wrote: > On Fri, Nov 23, 2012 at 3:44 PM, Francisco Marzoa > wrote: > > Does anyone have a Samsung Galaxy Tablet 10.1'' with 1280x800 pixels of > > screen resolution? I rather like to kno

Re: [android-developers] AppSurfer

2012-11-24 Thread Francisco Marzoa
H... I tried with Angry Birds and in my Chrome it runs slow as hell... On Nov 24, 2012 7:37 PM, "bob" wrote: > Have you guys tried AppSurfer? > > Somehow these guys made our apps run in the web browser. > > Works really well too. No kidding. > > > -- > You received this message because you a

Re: [android-developers] Re: AppSurfer

2012-11-24 Thread Francisco Marzoa
What are you talking about? On Nov 24, 2012 8:04 PM, "John Coryat" wrote: > I am against any company that touches my apps without my written > permission. All they can do is create a support headache and make users > unhappy. > > I suggest telling them to remove your apps from their system. I cer

Re: [android-developers] Unable to upload a draft APK for In-App Billing testing?

2012-11-25 Thread Francisco Marzoa
Write to Google Play support. On Nov 25, 2012 11:11 AM, "Roni Yaniv" wrote: > Hi all, > > We have a published app in the store and are in the process of developing > In-App Billing features. > Part of the testing process involves uploading an APK without publishing > it. > We were able to do that

[android-developers] Working sets in Eclipse?

2012-11-27 Thread Francisco Marzoa
Hi there, I do not know if I have very clear the concept of Working Set on Eclipse, and if they work with Android projects. I am working right now in two different apps, but each one has several Android projects: first a library with common things, and then free and pay versions different fo

Re: [android-developers] Problems with facebook sdk for android

2012-11-29 Thread Francisco Marzoa
Same problem here. The only workaround I found was registering a credit card, so you are trusted that way without verifying your phone. Best regards, On Nov 28, 2012 10:08 AM, "Elena Aa" wrote: > When I try to registred as a Developer, I never recive the code to verify! > Somebody can help me?

Re: [android-developers] When can every developer reply to reviews?

2012-11-30 Thread Francisco Marzoa
Spot on! On Nov 30, 2012 7:34 AM, "Techni" wrote: > I am getting some really STUPID comments and it's infuriating that I can > do nothing about them > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email