finally, sorry for delay, My new game. Wack a mole version 1. with bgt
Here is my first game. I have a drop box link to it. I am excited to release audio wack a mole. =contents of readme file.=Place a desktop shortcut to game.bat. Do this by pressing the applications key (shift f10) and going t
Re: stereo mix on windows 7 64 bit
ug, wish this sound driver had a more specific title, I could find out if stereo mix was supported that wayURL: http://forum.audiogames.net/viewtopic.php?pid=142279#p142279
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Re: stereo mix on windows 7 64 bit
Hi, after you click Show disabled devices it should Show up in the recording page of the sound dialog. right click stereo mix then click set as default device. when you're finished right click microphone and do the same thing.URL: http://forum.audiogames.net/vi
Re: Top Secret-Classified-DO NOT OPEN!!
Sounds cool. I love espionage. Can't wait till it's available.URL: http://forum.audiogames.net/viewtopic.php?pid=142281#p142281
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Re: Swamp, zombie fps by Aprone
This question may be already answered, but why so many weapons in the sounds folder if the Swamp development already ended?URL: http://forum.audiogames.net/viewtopic.php?pid=142282#p142282
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Re: mortal kombat 9 (complete edition) pc version released. jul 3
Very good game, I got it for the ps3 some time ago. I dont like the fact that all characters are available from the begining, you dont have to unlock them.Also dont forget the challenge tower, use a gamefaqs guide to know what to
a quick question about copyrighted materials in non-commercial product
Hi all,recently i've been working on building a side scroller, which has turned into what I can only describe as a superman game. However, the project is designed to be open source (with source code freely available,) not on
Re: Adventure At C:
hi!.haven't writen anything in this topic i think, but [[wow]], this game is really great!. lots of things to unlock, very hard, like a game must be. keep up the great work!.i finished the game and the post game stages, now i think i have to check some of the custom stages, a
Re: Please, I need some things uploaded
your welcome!.thanks to you for listening my recordings.URL: http://forum.audiogames.net/viewtopic.php?pid=142287#p142287
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Re: Swamp, zombie fps by Aprone
Because the sounds were already made in preparation for the weapons, but the weapons were never finished, and Aprone didn't want to remove the sounds from the folder when uploading the latest version.At least, we can now expect everyone to have said sounds in case
Re: a quick question about copyrighted materials in non-commercial product
Technically, it's probably still vulnerable to a DMCA takedown notice.In practice, only LucasArts seems to care about non-commercial fan games, so as long as it isn't Starwars or Indiana Jones and you don't go waving it i
Re: finally, sorry for delay, My new game. Wack a mole version 1. with bgt
quite a fun little game. keep it up.URL: http://forum.audiogames.net/viewtopic.php?pid=142289#p142289
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Re: mortal kombat 9 (complete edition) pc version released. jul 3
challenge tower is harder then i thought, i am only up to like challenge 8 or 9, but i really want to no how to fix the lagging, dont think i can cause my comp is running at 2.4 ghz anyway, still playable though!Just a curious que
Re: a quick question about copyrighted materials in non-commercial product
And even as far as Lucas arts goes I've seen several freeware starwars games kicking around, look, ust take a look on mudconnector for starwars muds as an example, and even if Dc or someone else did object, well the fact
Re: mortal kombat 9 (complete edition) pc version released. jul 3
Hi, i have still a Problem with the menus. I Try to get down to the storry mode but i cant get there. I Need help on how to Change the difficulty of the storry mode, how to get to the storry mode and how to Change the difficulty o
Re: Adventure At C:
hi!.haven't writen anything in this topic i think, but [[wow]], this game is really great!. lots of things to unlock, very hard, like a game must be. keep up the great work!.i finished the game and the post game stages, now i think i have to check some of the custom stages, a
Re: Solara
Hi,Hopefully soon the devs will add the ability to list shops with Voiceover, and with that, the ability to demolish the ones you don't want anymore with the touch of a demolish button after showing you how much [[gold]] each shop gives.URL: http://forum.audiogames.net/viewtopic.php?p
Re: Adventure At C:
you can put them in the same place you installed th program. And to tell the truth, I was bored so I made an auto it script to press the spacebar as fast as it could at the part with the bird on downloads, and I played on difficulty mod 12. As I slept I gained bits, and when
Re: Swamp, zombie fps by Aprone
Does anyone know how difficult it is to code keystrokes for Swamp? I ask because I know development has ended but I wonder if 3.0 could have 2 more favourite weapon keys. I use the function keys for my favourite weapons; my AK47 is on F1 and my riot shield is on F
Re: Harry Potter First Availability?
I looked up the German title on Gooble and I got,Holy death, or Holy taker of the soulURL: http://forum.audiogames.net/viewtopic.php?pid=142296#p142296
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Re: Swamp, zombie fps by Aprone
Welshweyr, I have to agree I'd love a few more favorite weapon slots, I swear that's one of my favorite features. Even with the increased difficulty between that and the ability to reassign points I find that the game is still very manageable and enjoyable. I sa
Re: Link to the sapi version of BK1 needed
I'm not a fan of playing guided by a walkthrough for the entire game, but yeah, I suppose you can do it that way too...URL: http://forum.audiogames.net/viewtopic.php?pid=142298#p142298
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Re: Solara
There's already a demolish button, there's just currently no way to open shops to get to it. I used to hit it by accident all the time when you had to tap around to collect [[gold]].URL: http://forum.audiogames.net/viewtopic.php?pid=142299#p142299
Re: Adventure At C:
thanks!. now, working on my first stage. annoying stage 1?.URL: http://forum.audiogames.net/viewtopic.php?pid=142300#p142300
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Re: a quick question about copyrighted materials in non-commercial product
Legally speaking, you still have to ask for permission. There's tons of alternative sources for sound effects and the like if you're worried about this. In practice, so long as you don't shove it in their face, they'll
Re: stereo mix on windows 7 64 bit
No, burak. It's not always offered by the sound card anymore, and is no longer a windows feature. It must be specifically offered by your sound card manufacturer's drivers, and many aren't because it can be used in legally questionable ways (recording a phone
Re: Solara
Apparently it is in the works, though to be honest I'm less worried about it with what Alex said about not needing to demolish until later, personally I've just been continuing to build further castle upgrades and will continue with that. What I'm actually looking forward to myself is
Re: my fighting/mainstream games recordings
what is the challenge tower in mk means?URL: http://forum.audiogames.net/viewtopic.php?pid=142303#p142303
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Re: a quick question about copyrighted materials in non-commercial product
As I said though, there are already plenty of freeware starwars games and sound sorces on the net anyway, so there is more than enough grounds for having something else. legally speaking it's stilll required in British la
Re: Harry Potter First Availability?
"holy taker of the soul?" [[wow]]! that's quite creepy, or indeed it sounds slightly creepy in English, does the German version have a new ending where Harry summons the grim reaper who realizes voldemort has been avoiding him for such a long time and su
Re: my fighting/mainstream games recordings
it is a series of challenges. 300 to complete, and believe me, you have challenges for a long time. some challenges are difficult, like the "test your sight" ones.URL: http://forum.audiogames.net/viewtopic.php?pid=142307#p142307
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Re: trying to write a simple side scroller in DFE
there's now a main menu, or not really a menu, so much as a screen where you press enter and the game loads. Ironed out a few creases, but I really want to look at getting the wall impact bug sorted so that every time he swings his fist and he's
Re: Swamp, zombie fps by Aprone
o yes even on my nice high level the games grate now. the fun is only starting now. level 610 at time of righting. stil got a long way to go to the big 1000. woof!URL: http://forum.audiogames.net/viewtopic.php?pid=142309#p142309
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Re: Solara
The ones I have the most trouble with are the completely non-obvious ones, like Boggart, recluse and wiggly or squiggly. Boggart I especially have no idea, since as far as I was aware, they were a spirit type thing. However, in this one they sound more like a physical attacker with an
Re: a quick question about copyrighted materials in non-commercial product
Thanks for your support, all of you. I just don't want to get myself in hot water, which is why i'm asking now so i can attempt to take any appropriate actions.but 2 other things.1. if anyone has any wish to either inves
Re: Swamp, zombie fps by Aprone
While it's on my mind, I thought I'd mention this little bug:Every time I use the chat window, it turns me about 20-30 degrees, as soon as I leave the window.Not a huge issue, but I just want to make sure I say something, as it can be distracting and confusing som
Re: My swamp campaighns!
hy. well, ya can share your campaighns in here.Michael angel, a real terminator!Add me at skype! raton.miguelito.glpsURL: http://forum.audiogames.net/viewtopic.php?pid=142313#p142313
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Re: Swamp, zombie fps by Aprone
John, do you have "snap to cursor" enabled on your screen reader or in windows mouse settings? This might not be the exact name for it, but it's basically a feature that will move the mouse cursor to the location of any button/object you tab to using the keyboard
Re: Adventure At C:
Hello, sorry, files which are corrupt cannot be restored to my knowledge. I am sorry. If a future file corrupts, please do not hesitate to inform me. Happy virus-killing!URL: http://forum.audiogames.net/viewtopic.php?pid=142315#p142315
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Re: Content management system (CMS) for blind users
Do you need dynamic content? There's always markdown, if you simply want to generate a website from a template. The result is static and you can host it anywhere static files go.URL: http://forum.audiogames.net/viewtopic.php?pid=142316#p14231
Re: Adventure At C:
I doubt that file is corrupted. Perhaps you can change the numbers around or something. I know you can decrypt files, so perhaps it's ok.URL: http://forum.audiogames.net/viewtopic.php?pid=142317#p142317
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Re: a quick question about copyrighted materials in non-commercial product
Basically, if a copyright holder makes a claim under the DMCA, you either have to take down the infringing material, or file a counterclaim (either using fair use or claiming you own the material). Fair use is still merky
Re: need windows eyes
Doze is Windows, so named because you doze in front of it while it boots up (hasn't been true for a while now ).TK is the GUI used by Python and Tcl, so give it a look; I'd be interested to see how it fares on Windows nowadays. You can get ActiveState's ActiveTcl and writ
Re: Swamp, zombie fps by Aprone
I agree that more favorite slots would be great, but I think that speaks to a larger issue. Ideally, you could select which weapon in each category you want to come up first, so that pressing the relevant weapon button (accent through 0) would not arm the first we
OPENBook 5.0 Scanning Reading software 80%off
http://www.ebay.com/itm/121150027982?ss … 1558.l2649URL: http://forum.audiogames.net/viewtopic.php?pid=142321#p142321
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The Death Of The Mud Connector
For those of you who don't follow the drama over there, to make a long story short: the administrator of The Mud Connector put up a banner advertising a Christian website. When members of the community pointed out that this was against his own rules, because only
Re: trying to write a simple side scroller in DFE
I have now begun the implementation of random ambiences, but I had to comment out the function call as I can't get it working properly - I would like a random ambience sound to play every so often, but i don't know really where to start... should
Re: The Death Of The Mud Connector
I don't think he'll start culling the mud list. If he did that, he wouldn't have anything left to work with unless the mud was explicitly a simple christian talker. No killing, thou shalt not kill, would pretty much decimate 99% of the mud list. And even if he
Re: a quick question about copyrighted materials in non-commercial product
thanks for your information. if you find that blastbay post then it would be cool to see the responses if possible. Besides. I could always change this game completely if I receive such a notice, I have a great idea th
Re: The Death Of The Mud Connector
@bladestorm360: I'm not as sure of that as you seem to be. If Icculus is perfectly happy to drive mud administrators from his forum, no matter how badly it harms the community, what would make him any less willing to do that with his mud list? TMC is not a co
Re: L-works ordering not working
Hi,I've the same problem. I ordered the game last year. I got nothing for the mony my mother payd to liam.URL: http://forum.audiogames.net/viewtopic.php?pid=142327#p142327
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Re: a quick question about copyrighted materials in non-commercial product
hello the doctor,at first i was really afraid at what you were going to say, but now that i've read through it. you should be fine. as long as you cover all of your bases in the documentation. make sure you state exactl
Re: L-works ordering not working
Hi,I've the same problem. I ordered the game last year. I got nothing for the mony my mother payd to liam.I've send emails to him multiple times but he never responded.Liam, if you read this, can you please send me the registration key for Judgment day to sascha.
Re: a quick question about copyrighted materials in non-commercial product
hello the doctor,at first i was really afraid at what you were going to say, but now that i've read through it. you should be fine. as long as you cover all of your bases in the documentation. make sure you state exactl
Re: a quick question about copyrighted materials in non-commercial product
hello the doctor,at first i was really afraid at what you were going to say, but now that i've read through it. you should be fine. as long as you cover all of your bases in the documentation. make sure you state exactl
Re: trying to write a simple side scroller in DFE
if your new to programming the timers are a little unintuitive.time.init()returns a number, the current system time in miliseconds.When you use time.diff it returns the difference between the 2 timers. So if you subtract t1 from t2 you get the ti
Re: Ear Monsters and Game Center: Question from the Developer
yes i am running VO. i guess its just a matter of sitting down with it and memorizing the spots. ugg. thought this would be more clost to hit where it sounds like the monsters are. which i'm sad to say its not. unless i'm missing
Re: The Death Of The Mud Connector
The problem is, in most muds, you don't just kill the bad guys. You kill whoever, or whatever, you want. Want to go around mindlessly slaughtering the townsfolk in the peaceful elven village? By all means. There are bad guys to kill, but most people on muds jus
Re: The Death Of The Mud Connector
Well, this is true. But most muds do set up more and better quest rewards for being a big darn hero and killing the evil people. We can't predict exactly what anyone else will do, obviously. But I do think that what's happened over the past week or so on TMC
Re: Swamp, zombie fps by Aprone
I would like to agree with the poster who said how manageable and fun the game seems to be lately. I'm only level 295 so may change my mind later but the reset command has absolutely saved this game. It is true that we seem to find our favourite configurations, an
Re: need windows eyes
Do I have to do anything special to enable accessibility? I'd be curious too, and am going to go google it. If it's less of a horror than wx, I might be able to patch stuff in-IA2 looks both really awful and really cool at the same time. I can't find examples and don't k
Re: a quick question about copyrighted materials in non-commercial product
You've just spurred me into writing my documentation, which is something I should've done a while ago. but it was a good thing someone reminded me - otherwise i'd have a game that noone would know how to play! I will mo
Re: The Death Of The Mud Connector
I'm with bladestorm on this one. It's an eyebrow raiser at it's worst. I hardly think that if mudd connector is decidedly deleted from the internet, the comunity wouldn't be able to bring it back. While we can certainly keep ideas of what muds to play, or not t
Re: The Death Of The Mud Connector
Looks like things are...better than they were, for now:http://mudconnect.com/discuss/discuss.c … 6651#26651After the extreme backlash, the rules were changed to allow civil religious discussion once more. I am hopeful that more discussion will convince Icculus
Re: a quick question about copyrighted materials in non-commercial product
You've just spurred me into writing my documentation, which is something I should've done a while ago. but it was a good thing someone reminded me - otherwise i'd have a game that noone would know how to play! I will mo
Re: a quick question about copyrighted materials in non-commercial product
thanks for your information. if you find that blastbay post then it would be cool to see the responses if possible. Besides. I could always change this game completely if I feel like it I have a great idea that would c
Re: The Death Of The Mud Connector
Yes, I have. How to kill your web site. That thread is larger than the last month of mudconnect posts. If it comes to it, I'll throw up something on my sever and we'll hav a neutral mudding web site. It won't be a great mudding web site, but it wil at least
Re: The Death Of The Mud Connector
@camlorn: The thing that worries me is that most good mud developers are not good web developers. Look at how outdated most MUD websites are. Skills like C and LPC are quite different from skills like SQL, PHP, social media, forum management, and web design.
Re: The Death Of The Mud Connector
Arq, not sure what you mean by religion can just stay away from gaming. That's a pretty broad statement. I'd guess what you mean is that people shouldn't be messing with games on the grounds of religion, like if this game goes against my religion, it dies one w
Re: my fighting/mainstream games recordings
hey mr. brunete, how long did it take you to beat challenge 300? lol it took me at least 12 hours of total play time spread across a couple weeks if I remember rightalso if you don't mind, I have a few questions on MGS2 and 3, how do you do these thing
Re: Fyquest (a Swamp campaign) updated for 2.9
Hi,Where to install the sounds?URL: http://forum.audiogames.net/viewtopic.php?pid=142342#p142342
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Re: Solara
Yep, that's all true, but as I've said before I just don't find monster names on their own half as interesting to battle as properly described monsters, just saying "rags" or "mummy" or whatever doesn't really convey much of the atmosphere to me, particularly with some of the ambiguou
Re: The Death Of The Mud Connector
What i meant was keep religious beliefs from hindering a good game, or getting a good comunity in a flame war. Such things can be left at the door. I'm also bordering agnostic, but i hate it when people say things like, i won't play this game because you can co
Re: The Death Of The Mud Connector
Arq, not sure what you mean by religion can just stay away from gaming. That's a pretty broad statement. I'd guess what you mean is that people shouldn't be messing with games on the grounds of religion, like if this game goes against my religion, it dies one w
Re: The Death Of The Mud Connector
Yeah, the edit to my post above kind of says exactly what you said Arq, heh. I swear people in the world today just look for prejudice and racism in every single comment or post. It gets really old.As for the database becoming more advanced, it probably has the
Re: Adventure At C:
I didn't write the file format. To my understanding, the method of fixing the file is to go in by-hand and somehow actually figure out which value commits the boundry violation. If you could do that, you could find the value and cut it then recompute all the checksums but tha
Re: Adventure At C:
I didn't write the file format. To my understanding, the method of fixing the file is to go in by-hand and somehow actually figure out which value commits the boundry violation. If you could do that, you could find the value and cut it then recompute all the checksums but tha
Re: Ear Monsters and Game Center: Question from the Developer
Hi,The training helps for the most part, but its still rather hard. a lot of the positions sound identical to each other. In this case, it doesn't help the fact that I hear a monster on the left, I go to the left and it says more to t
Re: The Death Of The Mud Connector
If TMC dies, a MUD wiki would be a good option.URL: http://forum.audiogames.net/viewtopic.php?pid=142348#p142348
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Re: Scrolling Battles 2
hi this game doesn't really have a story. as of now, you just seem to jump through levels, killing enemys and could you add bonus items because my health gets down pritty fast if I'm not carefull.URL: http://forum.audiogames.net/viewtopic.php?pid=142349#p142349
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Re: a quick question about copyrighted materials in non-commercial product
thanks for your information. if you find that blastbay post then it would be cool to see the responses if possible. Besides. I could always change this game completely if I feel like it I have a great idea that would c
Re: mortal kombat 9 (complete edition) pc version released. jul 3
THe story mode is the second option in the menu, you have to down once. What I dont remember is wether there is a difficulty setting both for the arcade and story, or only for the arcade.The arcade difficulty is selectable after c
Re: my fighting/mainstream games recordings
hi bruinit, do you use an emulator to play dreamcast games? If you using chankast, what can I do to run dreamcast games successfuly?URL: http://forum.audiogames.net/viewtopic.php?pid=142351#p142351
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Re: Scrolling Battles 2
Remember, this is a concept demo. He's just showing you what the game will be like. I'm sure the completed version will have bonus items, a store and a lot of other things just like the previous one, and he's already said it will have a storyline.URL: http://forum.audioga
Re: Scrolling Battles 2
Remember, this is a concept demo. He's just showing you what the game will be like. I'm sure the completed version will have bonus items, a store and a lot of other things just like the previous one, and he never really said it would have a storyline, just that it was kin
Re: Harry Potter First Availability?
Hi.The translation from swedish to english would be Harry Potter and the death relics (Harry Potter ohch dödsrelikerna)I got the book in one of those cases, with casettes inside, like, um, 8 years from now I think. It was read by Krister Henriksson, a very n
Re: The Death Of The Mud Connector
We have a wiki, somewhere. Mud players are very, very anti-wiki, it seems. You get 1 or 2 that care, and the rest are "figure it out like I did" gamers.I'm not sure why web development skills are needed to create a listing. Give a form: name, genre, descript
Re: Death Match
Yay! a game that is actually mainstreamish! yayayayayayayayayay!URL: http://forum.audiogames.net/viewtopic.php?pid=142355#p142355
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zombie pownage campaigns for swamp
hey all,this is the link to my 4 campaigns for swamp which bassically consist of powning large swarms of zombies. here it is...https://www.dropbox.com/s/7wa2vsgs6l91v … paigns.zipEnjoy! thanks,THe ghost riderURL: http://forum.audiogames.net/viewtopic.php?pid=14
Re: a quick question about copyrighted materials in non-commercial product
i think that you sould be fine on those grounds, but again if you want to get in contact with my off the forum you can. btw yes if they use anything from the game that you include under the GPL they have to credit you w
Re: a quick question about copyrighted materials in non-commercial product
Gpl is a bad choice. If I use anything released under the gpl, my software must perforce be gpl or a gpl compatible license, all of which are at least as restrictive in terms of commercial/closed source. I can think of
Re: Death Match
What will happen if you complete the game?I wish that you'd get cutscenes like say if the player fails the mission, things would be hilarious.but it's a long story so I'll just have to stick with What is to come in death match.URL: http://forum.audiogames.net/viewtopic.php?pid=14
Re: Swamp, zombie fps by Aprone
Thanks Aprone, that was it. Good call, and sorry for the false alarm.URL: http://forum.audiogames.net/viewtopic.php?pid=142360#p142360
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Re: Adventure At C:
Hmmm. An Autoit script to hit space as fast as you can? That could come in... very useful, methinks. Any chance I can have a copy?URL: http://forum.audiogames.net/viewtopic.php?pid=142361#p142361
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Re: Adventure At C:
can I have that too?only question though, how do you stop it? lolURL: http://forum.audiogames.net/viewtopic.php?pid=142362#p142362
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Re: Swamp, zombie fps by Aprone
For what it's worth, the item loss bug has struck again. I found a shortbow, and now it's gone. I don't care since I figure the shortbow is just the longbow on light pull, so I hate having both, but I thought I'd mention it. I'd hate to find something I actually w
Re: Wanting to put windows eight on my mac.
Hi.sorry I've been away for a couple days.my mac is deffenetly 64 bit then since it is running mountain lion.oh I have another question.if I by this vertion of windows eight, will I be able to install the japanese langwich pack? so I can get a ruff tra
Re: The Death Of The Mud Connector
That thread. Ugh! So very much pain, hatred and intolerance on all sides. How does the Internet breed such nasty people? I do think the OP was being unreasonable (I'm Agnostic too, BTW) but hopefully the site will survive. It's obviously a bit guttered after th
Re: need windows eyes
No, I think you simply use tile and you get accessibility. Last I looked, tile was part of the ActiveState distro (or could be installed using teacup). Good luck.URL: http://forum.audiogames.net/viewtopic.php?pid=142366#p142366
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Re: OPENBook 5.0 Scanning Reading software 80%off
But who in their right mind would pay for that? Aren't we up to version 9 now?BTW, if you're a spammer, nice job for being more relevant than most of the rest. It's a shame it's still spam, though.URL: http://forum.audiogames.net/viewtopic.php?pi
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