Re: [Audiogames-reflector] Hoping to move out.

2014-05-05 Thread AudioGames.net Forum — Off-topic room: brad
Re: Hoping to move out. Hi.Thanks for all the information.Ill deffenetly use all that info.I have a talking microwave but only use it for the microwave, even though you can grill on it.Actually I might end up using the grill part of it when moving out.As for the Jorge foreman, i cant really use

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-05-05 Thread AudioGames.net Forum — New releases room: foralltoplay
Re: Grail to the Thief: An Interactive Audio Adventure hanif wrote:Ive tried navigating by heading but I dont see it.Anyway, the campaign was ended, so can I still see the backers list?And will you add music to the final game?Yes, now that the Kickstarter campaign has ended, you can see all the

Re: [Audiogames-reflector] latin

2014-05-05 Thread AudioGames.net Forum — Off-topic room: Dark
Re: latin Hi Tom. Well as Ive said before I dont believe that fundamentalist, simplistic christian view is half as common over here, and to be honest I would not considder such a view to be worth my time or considderation. If I believed that to be the be all and end all of christianity and that

Re: [Audiogames-reflector] I I'll do my best to stay right here usually

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: I I'll do my best to stay right here usually Seems like spam.URL: http://forum.audiogames.net/viewtopic.php?pid=174089#p174089 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Space channel 5

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Space channel 5 Yeah. I have no idea on how to enable this on the pc.URL: http://forum.audiogames.net/viewtopic.php?pid=174090#p174090 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Need help with shank

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Need help with shank I remember I also had issues with this level, but I dont remember what to do. I hope others can be more helpful here.URL: http://forum.audiogames.net/viewtopic.php?pid=174091#p174091 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-05 Thread AudioGames.net Forum — New releases room: Victorious
Re: Alter Aeon May 2014 Update Bone shields are powerful, flagged antique, and cannot be carved on. You can, however, carve on bone blades though. The basic carve runes skill lets you carve on wood, petroglyph rock, glass or crystal and as you mentioned earlier, scrimshaw bone. The vast

Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-05 Thread AudioGames.net Forum — New releases room: Victorious
Re: Alter Aeon May 2014 Update @Dentin: whats this interceptor game?@dark: Bone shields are powerful, flagged antique, and cannot be carved on. You can, however, carve on bone blades though. The basic carve runes skill lets you carve on wood, petroglyph rock, glass or crystal and as you

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-05-05 Thread AudioGames.net Forum — New releases room: SLJ
Re: Grail to the Thief: An Interactive Audio Adventure Hi.Congratulations! I look very, very much forward to the release of the game.I have an idea for trophies and secrets which wouldnt be fair for all people, but here goes:It would be awesome if you could find diferent secrets and trophies

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-05 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone [[wow]]! What an awesome update! URL: http://forum.audiogames.net/viewtopic.php?pid=174094#p174094 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Hoping to move out.

2014-05-05 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Hoping to move out. @tom, what on earth is hamburger helper? We dont have that over hear, or at least Ive never heard of it. The only burgers I know are the sort you can buy and grille. Likewise, Ive only ever had sloppy jos once (actually earlier this year),and that was sort of a

Re: [Audiogames-reflector] Hoping to move out.

2014-05-05 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Hoping to move out. @tom, what on earth is hamburger helper? We dont have that over hear, or at least Ive never heard of it. The only burgers I know are the sort you can buy and grille. Likewise, Ive only ever had sloppy jos once (actually earlier this year),and that was sort of a

Re: [Audiogames-reflector] MBraille anyone?

2014-05-05 Thread AudioGames.net Forum — Off-topic room: SLJ
Re: MBraille anyone? [[wow]]. Thanks for the english description. Ill check out this app.URL: http://forum.audiogames.net/viewtopic.php?pid=174096#p174096 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Diget eyes.

2014-05-05 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Diget eyes. Hmmm interesting. I do remember a talk a while ago about some sort of subscription service to tell you what stuff was through your Iphone I didnt know it got this advanced or finished. Just a couple of questions, firstly how much is the tap tap see subscription? or do you pay

Re: [Audiogames-reflector] Hoping to move out.

2014-05-05 Thread AudioGames.net Forum — Off-topic room: brad
Re: Hoping to move out. Hi.Most of the stuff tomus mentions is american food.Ive never tried it myself but Im sure i could make it.I wont mind cooking on the hob.I actualy like cooking on electric cookers.URL: http://forum.audiogames.net/viewtopic.php?pid=174098#p174098

Re: [Audiogames-reflector] Diget eyes.

2014-05-05 Thread AudioGames.net Forum — Off-topic room: brad
Re: Diget eyes. Hi.well what you can do is download it and try out the pictures.you get 20 to try out so you can answer some of your questions that way.Im sure the stoop will be recognized as too different things.As for the taxi, hmm I dont know Ive never had to take pictures of taxis.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-05 Thread AudioGames.net Forum — New releases room: popthof
Re: Swamp, zombie fps by Aprone Thanks for the update Aprone!!!Greetz,Peter aka Braillemaster.URL: http://forum.audiogames.net/viewtopic.php?pid=174100#p174100 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-05 Thread AudioGames.net Forum — New releases room: Dark
Re: Alter Aeon May 2014 Update Hmmm, thats less good Victorious. Ive been a little disappointed that I spent several practices to learn the clerric enchant armor spell, but comparatively little melee armor is enchantable, this combined with the fact itll likely be a very long time until I get

Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-05 Thread AudioGames.net Forum — New releases room: Dark
Re: Alter Aeon May 2014 Update Hmmm, thats less good Victorious. Ive been a little disappointed that I spent several practices to learn the clerric enchant armor spell, but comparatively little melee armor is enchantable, this combined with the fact itll likely be a very long time until I get

Re: [Audiogames-reflector] nvda addons dropbox folder

2014-05-05 Thread AudioGames.net Forum — Off-topic room: Jesper
Re: nvda addons dropbox folder Hi. Can i join? My e-mail is jesperhuit...@gmail.comURL: http://forum.audiogames.net/viewtopic.php?pid=174102#p174102 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] PC Gamer article on cheating

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: PC Gamer article on cheating Interesting article though Im inclined to agree with the conclusion. Ive also noticed that in indi games that are run fairly there are indeed few to no cheaters even when the games are competitive.Also I confess I freely use cheats in many single player

Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-05 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Alter Aeon May 2014 Update also if you do find any armor made of bone, glass, crystal, rock or wood, you can ask another higher level druid to carve it up for you as the higher level druid you are, the more you can carve.URL: http://forum.audiogames.net/viewtopic.php?pid=174104#p174104

[Audiogames-reflector] Need help with sapi 5

2014-05-05 Thread AudioGames.net Forum — Off-topic room: hanif
Need help with sapi 5 hi, this morning I install acapela infovox desktop 2.0.I try the program but it doesnt work, so I remove it.After I remove that program, when I want to install some tts voices or open programs that uses sapi 5, it said that failed to load the dll.I also try it with NVDA

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-05-05 Thread AudioGames.net Forum — New releases room: hanif
Re: Grail to the Thief: An Interactive Audio Adventure I also look forward to the release of the game, including mobile version.Also will you add main menu and dificulty levels?URL: http://forum.audiogames.net/viewtopic.php?pid=174106#p174106 ___

Re: [Audiogames-reflector] Need help with shank

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: hanif
Re: Need help with shank ok never mine.Ill give it another try.URL: http://forum.audiogames.net/viewtopic.php?pid=174107#p174107 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] terraformers help

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: afsilva90
Re: terraformers help Hi Dark,Is the underwater lab in Level 1 or 2? If its on Level 1, is it located in the Eastrn part of the level or on the Western? Is it locked or unlocked? If its locked, how do I unlock it?Best wishes,AndréP.S: I dont know where the Edit post link is located. Could you

Re: [Audiogames-reflector] terraformers help

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: afsilva90
Re: terraformers help Hi Dark,Is the underwater lab in Level 1 or 2? If its on Level 1, is it located in the Eastern part of the level or on the Western? Is it locked or unlocked? If its locked, how do I unlock it?Best wishes,AndréP.S: I dont know where the Edit post link is located. Could you

Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-05 Thread AudioGames.net Forum — New releases room: Dark
Re: Alter Aeon May 2014 Update Yep keyisful, Im quite aware I could ask people for favours with armor etc, but I was more thinking in terms of whether druid would be a fun class to level in terms of activities. While it looks more fun than mage for that it doesnt seem Ill get much mileage out

Re: [Audiogames-reflector] terraformers help

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: terraformers help Hi Andre.You unlock all doors the same way in the game. Either by entering a number code or by using the tone wheels.URL: http://forum.audiogames.net/viewtopic.php?pid=174110#p174110 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] terraformers help

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: terraformers help Hi Andre.You unlock all doors the same way in the game. Either by entering a number code or by using the tone wheels.The edit post link is below your posts.URL: http://forum.audiogames.net/viewtopic.php?pid=174110#p174110 ___

Re: [Audiogames-reflector] terraformers help

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: terraformers help The underwater lab is on level 2 on the eastern side. if I remember rightly the lab itself isnt locked but there is a gate across it that prevents you from getting the computer part and a button to press to move the gate. The problem is being under water things are

Re: [Audiogames-reflector] terraformers help

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: terraformers help The underwater lab is on level 2 on the eastern side. if I remember rightly the lab itself isnt locked but there is a gate across it that prevents you from getting the computer part and a button to press to move the gate. The problem is being under water things are

Re: [Audiogames-reflector] Need help with shank

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Need help with shank I remember something like climb up, and then jump and run like crazy to the right, and flee from the grenades. Its described in one of the earlier Shank topics here on the forum.URL: http://forum.audiogames.net/viewtopic.php?pid=174112#p174112

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-05-05 Thread AudioGames.net Forum — New releases room: SLJ
Re: Grail to the Thief: An Interactive Audio Adventure How should difficulty levels fit into this game? Press one of the menu choices as fast as possible, otherwise, the game automatically choose that for you, on the highest difficulty level! I dont see how difficulty levels should fit into

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-05-05 Thread AudioGames.net Forum — New releases room: aaron
Re: Grail to the Thief: An Interactive Audio Adventure Hi,Im also looking forward to it, however I dont think there should be too many secrets that are platform dependent, as some folks might only want to buy it on one platform, some folks like gaming at home while others like gaming on the go,

Re: [Audiogames-reflector] terraformers help

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: afsilva90
Re: terraformers help Hi SLJ,How many parts of the computer are there in Terraformers? Where are these parts located? How do you get access to them?Best wishes,AndréURL: http://forum.audiogames.net/viewtopic.php?pid=174115#p174115 ___

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-05-05 Thread AudioGames.net Forum — New releases room: Phil
Re: Grail to the Thief: An Interactive Audio Adventure Difficulty levels?The King gives you three tasks:1. You must slay a foul beast,2. Save a child in danger,3. Rescue a beautiful princess.On Easy dificulty, you only need to do one,On normal, two and on hard you must do all three.URL:

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-05-05 Thread AudioGames.net Forum — New releases room: SLJ
Re: Grail to the Thief: An Interactive Audio Adventure Lol, Phil. URL: http://forum.audiogames.net/viewtopic.php?pid=174118#p174118 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] terraformers help

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: terraformers help There are six parts. As I said earlier the three levels are all pretty much the same layout, with a part on the west and east sides, and a terminal on the north and south. As to how you get them, well thats really the point of the game so you should try for yourself

Re: [Audiogames-reflector] terraformers help

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: terraformers help I dont remember how many parts there are, but if I remember correctly, thats mentioned all the time you found one part. I think its 6 parts, but Im not sure.where they are located? Well, youll figure that out when playing the game. Thats like asking for all the secrets in

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-05 Thread AudioGames.net Forum — New releases room: Tikki
Re: The blind swordsman - a flash audio only game Hi,hey, thanks for coming to the forum, thats great!I actually managed to play the game, but its a bit of a painfull process to get it working. So Im glad you found this site and are willing to adapt the game for us, thanks for that!I dont think

[Audiogames-reflector] Interceptor audiogame?

2014-05-05 Thread AudioGames.net Forum — New releases room: Orin
Interceptor audiogame? Hi all,Dentin in his recent change log posted something regarding an audio game called Interceptor. Does anyone other then Dentin know about it? The log entry said that they may be helping with a release, implying that he isnt working on it personally.Dentin, feel free to

Re: [Audiogames-reflector] Interceptor audiogame?

2014-05-05 Thread AudioGames.net Forum — New releases room: audiogamer101
Re: Interceptor audiogame? Hi,I think that this topic should be moved to the general game forum.The New Releases Room is for, well, newly released games.URL: http://forum.audiogames.net/viewtopic.php?pid=174123#p174123 ___ Audiogames-reflector

Re: [Audiogames-reflector] A Dropbox folder for Walkthrews / Game Reviews

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: mojsior
Re: A Dropbox folder for Walkthrews / Game Reviews hi my email is mojs...@gmail.comURL: http://forum.audiogames.net/viewtopic.php?pid=174124#p174124 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] terraformers help

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: afsilva90
Re: terraformers help Hi SLJ,Could you make an áudio walkthrough of this game, please? Without it, I wont be able to play this game successfully.Best wishes,AndréURL: http://forum.audiogames.net/viewtopic.php?pid=174125#p174125 ___

Re: [Audiogames-reflector] terraformers help

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: afsilva90
Re: terraformers help Hi SLJ,Could you make an audio walkthrough of this game, please? Without it, I wont be able to play this game successfully.Best wishes,AndréURL: http://forum.audiogames.net/viewtopic.php?pid=174125#p174125 ___

Re: [Audiogames-reflector] Interceptor audiogame?

2014-05-05 Thread AudioGames.net Forum — New releases room: Orin
Re: Interceptor audiogame? Yes, sorry about that. I unfortunately cant move it.URL: http://forum.audiogames.net/viewtopic.php?pid=174126#p174126 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Is audiogames.net audioguys.net?

2014-05-05 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: Is audiogames.net audioguys.net? True. Some of you onhere, Dark in particular, might remember that seven years ago I was enaged to a woman who turned out to be interested in games like Final Fantasy VI. In fact togeter we played our way about halfway through the game before we ended things.

Re: [Audiogames-reflector] Hoping to move out.

2014-05-05 Thread AudioGames.net Forum — Off-topic room: tward
Re: Hoping to move out. Brad, Im not sure what you mean by twisting your wrist when using a George Forman grill. The one I have is shaped like a clamshell , and all you do is set your hamburger paddy, steak, bacon, etc on the grill and close the lid and it cooks both sides at the same time. I

Re: [Audiogames-reflector] Interceptor audiogame?

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: audiogamer101
Re: Interceptor audiogame? Hi,I think that this topic should be moved to the general game forum.The New Releases Room is for, well, newly released games.URL: http://forum.audiogames.net/viewtopic.php?pid=174123#p174123 ___ Audiogames-reflector

[Audiogames-reflector] Interceptor audiogame?

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: Orin
Interceptor audiogame? Hi all,Dentin in his recent change log posted something regarding an audio game called Interceptor. Does anyone other then Dentin know about it? The log entry said that they may be helping with a release, implying that he isnt working on it personally.Dentin, feel free to

Re: [Audiogames-reflector] Interceptor audiogame?

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Interceptor audiogame? Moderation! As Audiogamer101 said, this isnt actually announcing a new release so doesnt belong in the New releases room. Imm therefore moving the topic.As regards the game intercepter, I was fairly intreagued by Dentins mention of that myself,but Im sure just as with

Re: [Audiogames-reflector] Interceptor audiogame?

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: Orin
Re: Interceptor audiogame? Yes, sorry about that. I unfortunately cant move it.URL: http://forum.audiogames.net/viewtopic.php?pid=174126#p174126 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] A Dropbox folder for Walkthrews / Game Reviews

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: afsilva90
Re: A Dropbox folder for Walkthrews / Game Reviews Hi,My email address is afsilv...@gmail.com.Best wishes,AndréURL: http://forum.audiogames.net/viewtopic.php?pid=174130#p174130 ___ Audiogames-reflector mailing list

[Audiogames-reflector] i want this

2014-05-05 Thread AudioGames.net Forum — Off-topic room: dongargon
i want this it seems my last message was deleted.Where can i get the vocalizer free 3.0.9 driver?URL: http://forum.audiogames.net/viewtopic.php?pid=174131#p174131 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] nvda addons dropbox folder

2014-05-05 Thread AudioGames.net Forum — Off-topic room: dongargon
Re: nvda addons dropbox folder my e-mail is andrefisher...@gmail.compost a vocalizer 3.0.9 driver hack, please.URL: http://forum.audiogames.net/viewtopic.php?pid=174132#p174132 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Hoping to move out.

2014-05-05 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Hoping to move out. @Slj,I have tried those little steaming tins you get for the microwave for bacon, but to be honest I didnt like the way it turned out, not as good as using the george imho,I likewise wouldnt want to cook bacon in the oven as you said sinse it can end up pretty fatty

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-05 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game So for RPGs, can you give me some exemples of RPGs youve been able to play?Are they RPGs that work with NVDA where you can hear what all the buttons and texts are saying? I have NVDA, I could try some. See how it works.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-05 Thread AudioGames.net Forum — New releases room: Nikos
Re: Swamp, zombie fps by Aprone [[wow]] man awesome update One thought, I feel that to advance the level requirement for HC should be lowered to 40 or 50. I personally am not a fan of HC and I can assure you that I will only go HC to advance in rank, and use the new weapons have you ever

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-05 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone [[wow]], thanks Aprone! Ill get to updating the Readme as soon as I can… Itll take a bit though. As Ive said before, I agree that titles should be attainable either with less time spent in HC mode, or none. That said, the increased loot drop rate may help, but

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-05-05 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: bokurano daiboukenn 3 The Gravity killer is still a bug, but I promise! I will get that Magical ball soon. Now playing the hyper wolf mode.URL: http://forum.audiogames.net/viewtopic.php?pid=174137#p174137 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-05 Thread AudioGames.net Forum — New releases room: mattymc2
Re: Swamp, zombie fps by Aprone Heya. so i installed the patch for swamp and the game starts but when i try to use custom maps or multiplayer it hangs as it connects to the map. I think its actually connecting. when i bring up task manager to end the process it starts working for a second but

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-05 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: The blind swordsman - a flash audio only game The only audio RPG we have in english right now is Entombed.http://www.blind-games.comThere are several text RPGs that are very simple, and some roguelikes that some people have been able to play as well. There are some other basic audio rpgs

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-05 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: The blind swordsman - a flash audio only game The only audio RPG we have in english right now is Entombed.http://www.blind-games.comThere are several text RPGs that are very simple, and some roguelikes that some people have been able to play as well. There are some other basic audio rpgs

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-05 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: The blind swordsman - a flash audio only game The only audio RPG we have in english right now is Entombed, which is just a simple, very randomized dungeon crawler.http://www.blind-games.comThere are several text RPGs that are very simple, and some roguelikes that some people have been able

Re: [Audiogames-reflector] terraformers help

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: afsilva90
Re: terraformers help Hi SLJ,I already got two computer parts in Level 1. Do I need one more part or these are the only ones? How many parts for the computer are there in Level 1?Best wishes,AndréURL: http://forum.audiogames.net/viewtopic.php?pid=174141#p174141

Re: [Audiogames-reflector] Need help with shank

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: hanif
Re: Need help with shank so, what platform that I must jump?URL: http://forum.audiogames.net/viewtopic.php?pid=174142#p174142 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] terraformers help

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: afsilva90
Re: terraformers help Hi Dark,Isnt there a code lock that enables you to progresso to Level 2? Is this code lock located in the Nortern part of the Level? One of the communication devices had a message that said that there was a gate to the North. I could be wrong. Im not sure.Best

Re: [Audiogames-reflector] terraformers help

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: afsilva90
Re: terraformers help Hi Dark,Isnt there a code lock that enables you to progress to Level 2? Is this code lock located in the Nortern part of the Level? One of the communication devices had a message that said that there was a gate to the North. I could be wrong. Im not sure.Best

Re: [Audiogames-reflector] Hoping to move out.

2014-05-05 Thread AudioGames.net Forum — Off-topic room: brad
Re: Hoping to move out. Hi.as for the sauces. Im going to try to make my own.Since i wont be getting a job in the near future, ill have the time to make them. And honestly? They taste a lot nicer than store bought stuff.As for the Jorge not cooking on both sides. it does, my nan told me, its

[Audiogames-reflector] Jaws eloquence crash strings

2014-05-05 Thread AudioGames.net Forum — Off-topic room: Victorious
Jaws eloquence crash strings Hi AllIve always thought that the latest versions of jaws were no longer vulnerable to eloquenc crash strings, but I was unfortunately proven wrong. Does anyone know how to prevent jaws from crashing when encountering a string? Tried changing pronunciations in

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-05-05 Thread AudioGames.net Forum — New releases room: hanif
Re: Grail to the Thief: An Interactive Audio Adventure hi, what is the bumper stiker? and is the script a sourcecode?and how will you send the voice message?URL: http://forum.audiogames.net/viewtopic.php?pid=174147#p174147 ___ Audiogames-reflector

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-05 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Yeah a Final Fantasy style RPG would be really neat! Especially if its all voiced! Would be epic!URL: http://forum.audiogames.net/viewtopic.php?pid=174148#p174148 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Braillemon status update!

2014-05-05 Thread AudioGames.net Forum — New releases room: daigonite
Re: Braillemon status update! Thanks for the error logs. Some of them appear cosmetic, but most seem to be serious issues. I havent personally experienced issues with the boxes, so I think I might have pushed that to the next update. Still working hard on stuff, but I will address these issues

[Audiogames-reflector] Jaws eloquence crash strings

2014-05-05 Thread AudioGames.net Forum — Off-topic room: Victorious
Jaws eloquence crash strings Hi AllIve always thought that the latest versions of jaws were no longer vulnerable to eloquenc crash strings, but I was unfortunately proven wrong. Does anyone know how to prevent jaws from crashing when encountering a string? Tried changing pronunciations in

Re: [Audiogames-reflector] Braillemon status update!

2014-05-05 Thread AudioGames.net Forum — New releases room: daigonite
Re: Braillemon status update! Thanks for the error logs. Some of them appear cosmetic, but most seem to be serious issues. I havent personally experienced issues with the boxes, so I think I might have pushed that to the next update. Still working hard on stuff, but I will address these issues

Re: [Audiogames-reflector] Braillemon status update!

2014-05-05 Thread AudioGames.net Forum — New releases room: daigonite
Re: Braillemon status update! Thanks for the error logs. Some of them appear cosmetic, but most seem to be serious issues. I havent personally experienced issues with the boxes, so I think I might have pushed that to the next update. Still working hard on stuff, but I will address these issues

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-05 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Yeah a Final Fantasy style RPG would be really neat! Especially if its all voiced! Would be epic!Like I was telling Brad, who introduced me to this forum, if I would want to make a quality blind game with voices and a good story and programming

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-05 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Well said Harp. This is definitely something I will think about, and I look forward to hearing what others have to say about it too.URL: http://forum.audiogames.net/viewtopic.php?pid=174151#p174151 ___

Re: [Audiogames-reflector] Interceptor audiogame?

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: Dentin
Re: Interceptor audiogame? Interceptor is a pure audiogame that Ive been helping with. Were hoping to get it released in the next month or two, as its mostly complete. Ill let the creators know theres a thread about it here.URL: http://forum.audiogames.net/viewtopic.php?pid=174152#p174152

Re: [Audiogames-reflector] Braillemon status update!

2014-05-05 Thread AudioGames.net Forum — New releases room: Haramir
Re: Braillemon status update! Hello folks. Good to see you back again Rachel. I really hope youre doing well in your personal life. I know that me and the majority of the forum users here doesnt know you well enough and because of this we tend to be shy when the subject turn to personal issues.

Re: [Audiogames-reflector] Braillemon status update!

2014-05-05 Thread AudioGames.net Forum — New releases room: bjaxstriker
Re: Braillemon status update! My thoughts exactly, with what Haramir said about the shyness on personal stuff. Damn, well hope youre doing better now. JackieURL: http://forum.audiogames.net/viewtopic.php?pid=174154#p174154 ___ Audiogames-reflector

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-05 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: The blind swordsman - a flash audio only game Be careful with kickstarter campaigns. Depending on how much money youre looking for, they can easily flatten just relying on support from the blind community. In my experience, many blind people are either cheapskates, or do not have the money

Re: [Audiogames-reflector] Interceptor audiogame?

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: vga
Re: Interceptor audiogame? Dentin made a side note announcement in his change log to help generate some buzz, and this is the first fruit outside of the Alter_aeon community. Im one of the pair of people developing Interceptor. As Dentin mentioned, we hope to have the game released in 1 to 3

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-05 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Yeah thats the thing, for the same reason that revenues with blind games are not really possible, the same applies with funding not being possible. The audience is just too small. Anyhow, Ill start by adapting the flash version of The Blind

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-05 Thread AudioGames.net Forum — New releases room: Tikki
Re: The blind swordsman - a flash audio only game Hi,another problem with kickstarter is, that you need a credit card to help the campaign. That may be fine for people living in the US, but in Europe for example its not so common that everyone has a credit card. I live in Germany and dont have

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-05 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Yeah thats very true!URL: http://forum.audiogames.net/viewtopic.php?pid=174160#p174160 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-05 Thread AudioGames.net Forum — New releases room: Evil-Dog
Re: The blind swordsman - a flash audio only game Yeah thats very true!And theres 2 things I wanna make clear, I dont mean no offense when I say blind games, audio games seems too general a term when Im talking about games specifically made for blind people hahaAlso I dont wanna sound like a

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-05 Thread AudioGames.net Forum — New releases room: Nikos
Re: Swamp, zombie fps by Aprone I say for now, leave everything the way it is, the update just came out 12 hours ago LOL. Like I said I feel we should have multiple options for us to rank, also do you plan to add the new weapons to the practice mode?URL:

[Audiogames-reflector] The type of wisdom and intellectual

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: dur.fitymu
The type of wisdom and intellectual The type of wisdom and intellectual curiosity I that people like say the former Speaker of the House when asked you know what the what she thought about the constitutional concerns about Macabre was I you clearly lacked Russia’s are you serious because of

Re: [Audiogames-reflector] The type of wisdom and intellectual

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: Haramir
Re: The type of wisdom and intellectual Just a quick observation, it is not game related so it was made upon the wrong category.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=174163#p174163 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-05 Thread AudioGames.net Forum — New releases room: JenniferM
Re: Swamp, zombie fps by Aprone I dont agree with the not being able to buy stuff from the sz, especially if you die, and need some stuff to get started good again.Also, after the server crashed, the missions are messed up. They keep giving a Error, the variable was not found message.Thanks for

Re: [Audiogames-reflector] terraformers help

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: terraformers help You can get to level 2 by just going north from the terminal at the far north side of level 1. I believe there is a terminal you have to input a code into, but its easy to work out by listening to the bleeps in the background and matching them to the tones on the terminal,

Re: [Audiogames-reflector] Interceptor audiogame?

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Interceptor audiogame? [[wow]] sounds interesting, I like the idea of a strategic combat game with that length of play, and Ill look forward to trying it out myself.Just one question, sinse you have developed the game in BGt I assume it is on windows, (though your mention of voiceover

Re: [Audiogames-reflector] Interceptor audiogame?

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: vga
Re: Interceptor audiogame? Dark,Oops! Im the creative half of the team, so I will mangle technical details more than likely. As of right now the game will be playable only on Windows though, I would assume it would work with an emulator as well. By voice over scripts, I am referring to Aarons

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-05-05 Thread AudioGames.net Forum — New releases room: Nikos
Re: Swamp, zombie fps by Aprone oh another special item day? Explain!!URL: http://forum.audiogames.net/viewtopic.php?pid=174173#p174173 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-05 Thread AudioGames.net Forum — New releases room: assault_freak
Re: The blind swordsman - a flash audio only game Hi there. Just wanted to say welcome to the forum and that Ive been one of the ones trying to get the game up and running with little success. As a bit of a different color... I just want to say that not all blind people would have the desire to

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-05-05 Thread AudioGames.net Forum — New releases room: Omar Alvarado
Re: bokurano daiboukenn 3 Ee.Finally redid my save file after an epic failed attempt that was loading it in bk III chaos.Can we just confirm on one subject, those massacred souls are so... weird...Anyone been able to get any sort of background information on what they are and how they came to

Re: [Audiogames-reflector] Interceptor audiogame?

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Interceptor audiogame? I do see where the confusion came from if you werent aware that the in built screen reader for apple machines is also called voiceover, though sinse Im on windows myself Im not worried about running the game. Ive looked at the site and the instructions for the game.

Re: [Audiogames-reflector] Interceptor audiogame?

2014-05-05 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Interceptor audiogame? I do see where the confusion came from if you werent aware that the in built screen reader for apple machines is also called voiceover, though sinse Im on windows myself Im not worried about running the game. Ive looked at the site and the instructions for the game.

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