Is it possible to know if a class is being used in a flash movie? If
so, how?
Put a trace statement in the constructor of the class:
class foo {
function foo() {
trace(new foo);
}
}
___
Flashcoders mailing
http://www.ghostwire.com/
The Ghostwire components are slim, quick, use the same methods that MMs
components use (dataProvider and what not), are easily skinnable, are
written in AS1 so you can go in and hack them if you like, etc.
I highly recommend them.
-Original Message-
From:
components. Ghostwire is great most of the time, but there
are problems with
the AS1 component model. Things like conflicts between
different versions,
etc.
-David R
On 2/1/06, Steven Sacks [EMAIL PROTECTED] wrote:
http://www.ghostwire.com/
The Ghostwire components are slim
Fast, bug-free ones. ;)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Robert Chyko
Sent: Wednesday, February 01, 2006 12:10 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Tell me more about _global
I'm just curious to know
AS1 syntax is deprecated? That's news to me.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Mike Britton
Sent: Wednesday, February 01, 2006 12:10 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] v2 components - are you kidding me?
They're theorycoders, the type that post pseudocode to forums and mailing
lists. More often than not their pseudocode doesn't work and only serves to
confuse others who think they're getting a lesson from a smart and
experienced coder. These theorycoders have book smarts but lack street
smarts.
is designed to run indefinitely on a
computer and as such is fast, efficient, extremely stable, and has extensive
memory management.
Oh, and it uses a global namespace. :P
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Steven Sacks
Sent
Apart from that, your email takes a kind of
i-won't-use-names-but-I'll-try-to-offend-you-all anyway tone, and your
assumptions are just plain wrong on multiple levels. As I
said simply the
tone of your email makes it clear there is no use discussing
it as well, you
seem to have it all
I'm not opposed to writing classes. I'm opposed to overcomplicating things
that are simple and should stay simple. You seem to get the impression that
I am a noob coder.
A global namespace as an object is all you need for managing global
variables.
If you have variables that need complicated
You are clearly an idiot.
Scott
Thanks for noticing. :)
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Making a class for globals is lame. I don't get why people do stuff like
that. It's completely unnecessary. Here's how I make a namespace for
globals in one line.
On frame one of the root timeline:
_global.APP = {};
Wow. That was so hard.
APP.someglobal
APP.someotherglobal
APP.etc
I like Dreamweaver MX. Sorry to mention it after you said not to, but it's
a great XML editor because it's slim and quick to load. Granted, it doesn't
have the little XML conveniences that XMLSpy does, for instance, but I still
like it.
Every Dreamweaver version after MX is a bloated slow
A quick search through the flashcoders archives is a good idea as this
question recently came up. At any rate, the host movie needs to have the
ComboBox component in its library.
HTH,
Steven
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of [EMAIL
One solution:
http://www.ghostwire.com/
:)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of [EMAIL PROTECTED]
Sent: Tuesday, January 24, 2006 7:03 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] ComboBox Focus problem
Hi
JesterXL wrote:
XML.ignoreWhite = true;
XML.load
In response but
david kraftsow wrote:
Setting the ignoreWhite property does nothing.
Bad Jesse! No cookie!
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
Did you install Remoting for Flash 8?
Did you put the remoting components on the stage of your movie?
Did you try manually tracing?
NetDebug.trace(Hello world);
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Grant Cox
Sent: Thursday, January
It's easy to do with vector or bitmap graphics. For bitmap, make your
buttons color free transparent PNGs, using semi-transparent greyscale
shading and shaping. Under the button, mask a movieclip with a rectangle in
it - have the button shape be the mask (usually works, you might need to
play
Here is a refined version of my function:
function printImage(mc) {
var realW = mc._width;
var realH = mc._height;
pj = new PrintJob();
var pageCount = 0;
if (pj.start()) {
var cXscale, cYscale;
if
Because they're system level not application level.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Roman Blöth
Sent: Wednesday, January 18, 2006 1:57 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] MX 2004 and keyboard
Hey all,
In Flash 7, how would you print a bmovie frame in a dynamically created
movieclip using createMovieClip()?
Thanks,
Steven
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Hey,
I did a Google to figure out how to set a PrintJob to default to landscape
and found this page:
http://tinyurl.com/8uqbw
PrintJob.orientation = landscape;
But it doesn't work. Any ideas?
Thanks,
Steven
___
Flashcoders mailing list
Hello everyone,
I'm posting this here in order to provide another solution to the terrible
misinformation available on Macromedia's site about how to convert a
landscape image to portrait for printing using the PrintJob class.
The code posted here at Macromedia's forums is VERY WRONG:
function change() {
trace(change);
}
MyCmb.addEventListener(change, this);
MyCmb.selectedIndex = MyCmb.selectedIndex + 1;
Does not fire a change event. How do I detect when the combo box has
changed from code not from direct user interaction with the component? This
seems completely
Yeah, do they support telecommuting?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of JesterXL
Sent: Friday, January 13, 2006 8:07 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Job Opportunity in Madrid (Spain)
Do they support
3rd party compilers are reported to be ridiculously faster than the IDE.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Nathan Derksen
Sent: Wednesday, January 11, 2006 8:09 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] reducing
Hey,
Any reason why the static and dynamic text in my Flash 8 movie aren't
showing up in the Flash 7 player on Windows or Linux? Nothing Flash 8 about
the text. It just doesn't show up on Flash Player 7.0r14.
-s
___
Flashcoders mailing list
Wow. It looks like vector shapes aren't showing up in Flash player 7 from a
Flash 8 swf either. I swore that there was a certain amount of backwards
compatibility.
What gives?
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
Have you set an interval to trace your XML object to see if the XML even
loads on the Mac at all regardless of the onLoad method being called?
function traceXML() {
trace(myXML);
}
checkXMLInterval = setInterval(this, traceXML, 1000);
myXML = new XML();
myXML.ignoreWhite = true;
I have a class that I'm using to make remoting calls. When a result comes
back, it dispatches an event passing the result.
Sometimes, one of the remoting calls will go out to multiple listeners but
only the one who made the request should handle the result event, the other
will ignore it unless
with which requester. I won't be getting anything back from the server
that tells me which it is supposed to go to.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Steven Sacks
Sent: Monday, January 09, 2006 5:01 AM
To: 'Flashcoders mailing list
delete something that garbage collection would take over after the
function exits. Someone correct me if I'm wrong.
Yes, you can do that with Flash methods like onEnterFrame, but not objects.
Notice, just because you delete an object like that and it doesn't respond
to methods that cause a
Hehe, you don't Jesse too well. I can't imagine him slowing down for
anything, especially writing comments. Consider that he probably gets more
done in a day than most of us and he still takes the time to answer many
threads on Flashcoders.
I don't write comments either. I just write good,
Put a combobox component in the loading movie (the root movie).
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Mike Boutin
Sent: Thursday, December 22, 2005 11:16 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Combo troubles
I have
I'm sure at places like Microsoft, etc. where you have many people working
on the same project, which will eventually be upgraded to new versions,
possibly by a mostly new team, in a coding language that doesn't receive
major revisions every year or so, then yes it makes sense.
The reason Jesse
If you're going to constantly be creating enemies, you might want to simple
do a check of existing enemies and if an enemy is dead, delete it when you
create one.
The important thing to note is that an enemy cannot call the destroyEnemy()
method of its manager because then it's still the same
the fastest loop through an array is:
var len = myArray.length;
while( len-- ) {
...
}
yes, it's faster then for..in.
Not always. Sometimes, this loop is faster than a while (i--)
for (var i = items.length; --i - (-1); ) {
...
}
It's ugly, yes, but it is faster than
You have to wait one frame before selecting an item in the combo box. Flash
needs to have one frame to draw/instantiate the combo box before you select
something on it from code.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
com.customerdomainname.entity.web.project.eshop.shoppingcart.SCManager
find replace all customerdomainname to cdn.
I'm going to assume customerdomainname actually varies here.
Sometimes, people really go overkill with this type of organization. You
really don't need to make that many levels.
Remember the days when Flash was touted as the cross-platform cross-browser
solution for making webpages without having to deal with all the differences
between them and it would look and act the same no matter where it was
displayed?
Those were the days.
-Original Message-
From:
What's your frame rate set to?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Kurt Dommermuth
Sent: Wednesday, December 21, 2005 6:35 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Game plays beautiful on PC/ not on mac. wtf?
Hi
Actually, the person who told you to use just autosize has it wrong. If you
set a textfield to autosize, it will expand the right edge to fit the text,
so unless you're putting linebreaks in your text manually, it won't adjust
the height of the textfield.
There's a kludge workaround for making
Welcome to Macromedia components. There really isn't a way around this
except to wait a frame or two to draw the combo boxes on the screen (which
simply delays the inevitable) OR download some slimmer components.
I highly recommend the Ghostwire component sets. They've worked very well
for me.
Why not make an empty movieclip in your library ahead of time, set its
linkage identifier to something like SYM_SPContent, and then
mysp.contentPath = SYM_SPContent;
var mc = mysp.content;
mc.attachMovie(...);
Sometimes the most straightforward solution eludes the best of us.
-Steven
Instead of setting dynamic text values, set variables and assign the
variables to the textfields.
Textfield.variable = thevariablename;
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Kevin Boyd (MMCR)
Sent: Friday, November 25, 2005 11:15 AM
Dreamweaver MX.
Dreamweaver MX 2004 and above are absolute garbage. I will never install a
newer version of Dreamweaver because they are bloated and slow. Eventually,
I'll end up using a completely different file editor rather than install
MM's super slow bloated excuse for one. DW used to be
Assuming this is the swf/clip you loaded into the scrollpane:
After it is finished loading, have the swf call the following:
this._parent.setScrollProperties(this._width, 1, this._height, 1);
Hope this works for you.
-Steven
-Original Message-
From: [EMAIL PROTECTED]
Hey Flashcoders,
We're looking for a Math Whiz Flash programmer who can write a component for
us.
Please contact me off list if you have time and are interested, along with
your hourly rate.
Thanks,
Steven Sacks
[EMAIL PROTECTED]
___
Flashcoders
://osflash.org/mailman/listinfo/screenweaver_osflash.org
http://www.screenweaver.org/forums/index.php
regards,
Muzak
- Original Message -
From: Steven Sacks [EMAIL PROTECTED]
To: 'Flashcoders mailing list' flashcoders@chattyfig.figleaf.com
Sent: Tuesday, November 08, 2005 11:00
I've seen this behavior before. Try putting a ComboBox component in the
library of the loading SWF (the one with the scrollpane) and see if that
fixes it.
I am really at a lose here. I have a SWF file which has
multiple Combobox
components in it. I load this SWF into a ScrollPane compoent
1001 - 1049 of 1049 matches
Mail list logo