[EMAIL PROTECTED] wrote:
At this site http://hcilab.uniud.it/pan you can download the results of a joint
project between the HCI Lab of the University of Udine
and the aerobatic team of the Italian Air Force (the
Frecce Tricolori).
Today they made a lunch and fuel stop at my local Airport (EHT
Martin Spott wrote:
Gene Buckle wrote:
Martin Spott wrote:
Arnt Karlsen wrote:
..since we do have guns now in FG, and since Slobodan's shills didn't
dare challenge my "rulings" ;o) on Geneva Convention "disputes" in
soc.culture.yugoslavia, alt.war.yugoslavia etc a decade ago, I believe
w
Gene Buckle wrote:
> Martin Spott wrote:
>> Arnt Karlsen wrote:
>>>..since we do have guns now in FG, and since Slobodan's shills didn't
>>>dare challenge my "rulings" ;o) on Geneva Convention "disputes" in
>>>soc.culture.yugoslavia, alt.war.yugoslavia etc a decade ago, I believe
>>>we can code b
Dave Martin wrote:
On Friday 29 July 2005 14:18, Arnt Karlsen wrote:
..and, this latter bit can get us some seriously fat funding:
"FlightGear helps war game authors teach soldiers how
to prevent war crimes."
Or even just "helps Fight Pilots avoid Friendly-Fire incidents ;)
Better ye
Martin Spott wrote:
Arnt Karlsen wrote:
..since we do have guns now in FG, and since Slobodan's shills didn't
dare challenge my "rulings" ;o) on Geneva Convention "disputes" in
soc.culture.yugoslavia, alt.war.yugoslavia etc a decade ago, I believe
we can code both a kill score AI "engine", an
Martin Spott wrote:
I heavily object because this lets FlightGear definitely cross the line
between serious simulation and war games,
I think what we have to come to grips with is that just about any tool
... software or hardware can be used to benefit humanity (or our
enviroment or whate
On Fri, 29 Jul 2005 15:02:04 + (UTC), Martin wrote in message
<[EMAIL PROTECTED]>:
> Arnt Karlsen wrote:
>
> > ..since we do have guns now in FG, and since Slobodan's shills
> > didn't dare challenge my "rulings" ;o) on Geneva Convention
> > "disputes" in soc.culture.yugoslavia, alt.war.yug
Arnt Karlsen wrote:
> ..since we do have guns now in FG, and since Slobodan's shills didn't
> dare challenge my "rulings" ;o) on Geneva Convention "disputes" in
> soc.culture.yugoslavia, alt.war.yugoslavia etc a decade ago, I believe
> we can code both a kill score AI "engine", and a war crime "s
On Friday 29 July 2005 14:18, Arnt Karlsen wrote:
> ..and, this latter bit can get us some seriously fat funding:
> "FlightGear helps war game authors teach soldiers how
> to prevent war crimes."
Or even just "helps Fight Pilots avoid Friendly-Fire incidents ;)
Dave Martin.
Le vendredi 29 juillet 2005 à 15:18 +0200, Arnt Karlsen a écrit :
> On Fri, 29 Jul 2005 14:11:40 +0200, Gerard wrote in message
> <[EMAIL PROTECTED]>:
>
> > > ..._sexy_ way to sneak in war game features: we need to model
> > > anti-aircraft lava ammo 'n turbine blade ash etc damage. ;o)
> > >
>
On Fri, 29 Jul 2005 14:11:40 +0200, Gerard wrote in message
<[EMAIL PROTECTED]>:
> > ..._sexy_ way to sneak in war game features: we need to model
> > anti-aircraft lava ammo 'n turbine blade ash etc damage. ;o)
> >
>
> We don't need it, only watch the TV, and wait for Iraki News. :=(
..bull,
> ..._sexy_ way to sneak in war game features: we need to model
> anti-aircraft lava ammo 'n turbine blade ash etc damage. ;o)
>
We don't need it, only watch the TV, and wait for Iraki News. :=(
--
Gerard
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On Thu, 28 Jul 2005 23:01:28 +0100, Lee wrote in message
<[EMAIL PROTECTED]>:
> On Thursday 28 Jul 2005 15:15, Vivian Meazza wrote:
> > Dave Culp
> >
> > ... snip ...
> >
> > > The present system makes smoke/contrails by releasing AI
> > > objects rapidly. There are three problems with it now:
>
On Thursday 28 Jul 2005 15:15, Vivian Meazza wrote:
> Dave Culp
>
> ... snip ...
>
> > The present system makes smoke/contrails by releasing AI
> > objects rapidly. There are three problems with it now:
> >
> > 1) Orienting the objects properly. Only applies for long
> > (i.e. cylindrical,
> > re
On Thu, 28 Jul 2005 09:34:13 -0700 (PDT), Craig wrote in message
<[EMAIL PROTECTED]>:
> Hello all,
>
> Where do I find this aircraft. Is it released yet?
..chk down the $FGROOT/data/aircraft/ tree.
> Craig
>
> Arnt Karlsen <[EMAIL PROTECTED]> wrote:
> On Thu, 28 Jul 2005 08:48:01 -0500, Dave
> From: Erik Hofman
>
> Jim Wilson wrote:
> >>From: Erik Hofman
>
> >>Which they do, they clearly added modified versions of FlightGear
> >>configuration files to the systems and sound directory.
> >>
> >>If they want us to respect their copyright I expect them to respect ours
> >>and make clea
On Thu, 28 Jul 2005 19:20:38 +0200, Erik wrote in message
<[EMAIL PROTECTED]>:
> Andy Ross wrote:
>
> > Basically, it seems to me like these guys are fine, with a few
> > nit-picky exceptions like the joystick configuration. I don't think
>
> Yes, but why the joystick configuration and not the
Le jeudi 28 juillet 2005 à 19:07 +0200, Harald JOHNSEN a écrit :
> >I think Harald is working on this as an offshoot of his 3d clouds. I'm quite
> >sure we can't do better with the AI ballistic approach as it stands.
> >
> >Vivian
> Not really working on it atm becaue I need to advance on the sh
Andy Ross wrote:
Basically, it seems to me like these guys are fine, with a few
nit-picky exceptions like the joystick configuration. I don't think
Yes, but why the joystick configuration and not the sound configuration
(which was created by me for the c172) for instance.
we need to raise
Vivian Meazza wrote:
Dave Culp
... snip ...
The present system makes smoke/contrails by releasing AI objects rapidly.
There are three problems with it now:
1) Orienting the objects properly. Only applies for long (i.e.
cylindrical,
rectangular) models.
2) Matching the release rate to t
Erik Hofman wrote:
> You can always argue what would be derived work: just the modified files
> or the complete package. Personally I would say the first.
Modifying a file is, pretty obviously, creating a "derived work" under
any reasonable interpretation. :)
> There is no argument possible about
Hello all,
Where do I find this aircraft. Is it released yet?
CraigArnt Karlsen <[EMAIL PROTECTED]> wrote:
On Thu, 28 Jul 2005 08:48:01 -0500, Dave wrote in message <[EMAIL PROTECTED]>:> > Since the MB-339 PAN is an on-going project, we plan to release> > an improved version of the aircraft (wi
Jim Wilson wrote:
From: Erik Hofman
Which they do, they clearly added modified versions of FlightGear
configuration files to the systems and sound directory.
If they want us to respect their copyright I expect them to respect ours
and make clean which versions are derived from FlightGear an
On Thu, 28 Jul 2005 08:48:01 -0500, Dave wrote in message
<[EMAIL PROTECTED]>:
> > Since the MB-339 PAN is an on-going project, we plan to release
> > an improved version of the aircraft (with smokes?).
>
> We have smoke/contrails now, but they need a lot of work:
>
> http://home.comcast.n
> From: Erik Hofman
>
> Erik Hofman wrote:
>
> > As long as they haven't used *any* FlightGear supplied code, sound
> > files, textures, configuration files or anything else included in the
> > base package, they can do whatever they want.
> >
> > If, however, they have used one or more parts
> From: Erik Hofman
>
> Gerard Robin wrote:
>
> > We could wonder about the License compatibility with GNU.
> >
> > FlighGear Team should probably discuss that with HCI Lab of the
> > University of Udine, before official FG distribution.
> > That licence goes against our "up to now policy".
> >
Erik Hofman wrote:
and make clean which versions are derived from FlightGear and hence are
Eh, ... clear, "make clear which files are derived" ...
Erik
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Erik Hofman wrote:
As long as they haven't used *any* FlightGear supplied code, sound
files, textures, configuration files or anything else included in the
base package, they can do whatever they want.
If, however, they have used one or more parts included in the base
package, then their wor
Gerard Robin wrote:
We could wonder about the License compatibility with GNU.
FlighGear Team should probably discuss that with HCI Lab of the
University of Udine, before official FG distribution.
That licence goes against our "up to now policy".
The HCI Lab licence look like many External devel
Dave Culp
... snip ...
>
> The present system makes smoke/contrails by releasing AI objects rapidly.
> There are three problems with it now:
>
> 1) Orienting the objects properly. Only applies for long (i.e.
> cylindrical,
> rectangular) models.
>
> 2) Matching the release rate to the airpla
> Is it better to ask to the Author to solve it?
> I did it on my side
>
> We could wonder about the License compatibility with GNU.
>
> FlighGear Team should probably discuss that with HCI Lab of the
> University of Udine, before official FG distribution.
> That licence goes against our "up
Le jeudi 28 juillet 2005 à 14:39 +0100, Dave Martin a écrit :
> > Congratulation to the Author.
> >
> > The flight is wonderful, very accurate.
> >
> > Only little difficulties under Linux with the "Upper-case, Lower-case"
> > mixing (direct.xml => Direct.xml, *.ase => *.ASE, instruments name, and
Dave Culp wrote:
3) Making a smoke model that merges well with the others. I've heard (on
this list) that this may be a plib limitation. It may require the use of a
different visual model, like billboards or particle fields.
I'm sure someone has already done some work on particle smoke. IS
> Since the MB-339 PAN is an on-going project, we plan to release
> an improved version of the aircraft (with smokes?).
We have smoke/contrails now, but they need a lot of work:
http://home.comcast.net/~davidculp2/contrails.jpg
They look OK from some angles, and look bad from others. I tri
> Congratulation to the Author.
>
> The flight is wonderful, very accurate.
>
> Only little difficulties under Linux with the "Upper-case, Lower-case"
> mixing (direct.xml => Direct.xml, *.ase => *.ASE, instruments name, and
> flap => Flap).
>
> Arrh MS Windows.
>
I would fix the faults and m
> Since the MB-339 PAN is an on-going project, we plan to release
> an improved version of the aircraft (with smokes?). If anyone
> at flightgear.org would like to link our MB-339 PAN project in
> the "Related Projects" section, we would be very happy.
>Bye, Augusto.
I will mention it in the u
> > Nice model. I particularly like the horizon ball.
>
> I particularly like the fact that they used FlightGear :-D
And I also like the fact that they used JSBSim and started with aeromatic :)
Dave
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Le jeudi 28 juillet 2005 à 08:37 +, [EMAIL PROTECTED] a écrit :
> At this site http://hcilab.uniud.it/pan you can download the results of a
> joint
> project between the HCI Lab of the University of Udine
> and the aerobatic team of the Italian Air Force (the
> Frecce Tricolori).
>
> The Lab
Vivian Meazza wrote:
[EMAIL PROTECTED]
At this site http://hcilab.uniud.it/pan you can download the results of a
joint
project between the HCI Lab of the University of Udine
and the aerobatic team of the Italian Air Force (the
Frecce Tricolori).
The Lab has produced a detailed, flyable model
[EMAIL PROTECTED]
>
>
> At this site http://hcilab.uniud.it/pan you can download the results of a
> joint
> project between the HCI Lab of the University of Udine
> and the aerobatic team of the Italian Air Force (the
> Frecce Tricolori).
>
> The Lab has produced a detailed, flyable model
> of
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