Re: [Audyssey] swamp trucksitting

2012-07-21 Thread Steady Goh
atter how much he contribute. If you look at the chat, it's obvious that many there are very bias towards certain groups. Say if a truck sitter leads a mission and a searcher joins, the searcher turn in most of the crates and get kick out just before the last crate. 锦发/Steady Goh

Re: [Audyssey] swamp trucksitting

2012-07-19 Thread Steady Goh
crate found adds 3 minutes to the clock with no cap. Then all we have to do is to wait for them to run out of time. And no, killing zombies doesn't add on time. we don't need players who just keep shooting and saying they are providing cover for others. Thanks but no thanks. 锦发/Steady Goh

Re: [Audyssey] swamp weapons guide update

2012-07-05 Thread Steady Goh
锦发/Steady Goh - Original Message - From: "john" To: "gamers" Sent: Friday, July 06, 2012 6:36 AM Subject: [Audyssey] swamp weapons guide update Thanks to Jake, I have now added a section to the weapons guide about the riot shield. The updated link is: https://

Re: [Audyssey] Swamp XP Question

2012-06-20 Thread Steady Goh
my xp up fast. Many players hate me for that. haha! 锦发/Steady Goh - Original Message - From: "Dakotah Rickard" To: "Gamers Discussion list" Sent: Thursday, June 21, 2012 9:13 AM Subject: [Audyssey] Swamp XP Question Hi Jeremy and all, What determines how much

Re: [Audyssey] tennis, anyone?

2012-06-07 Thread Steady Goh
so we need more time to process then react. Given that, I still do miss the ball after training for 2 months and no where near being able to play a match yet, but i do see my progress. 锦发/Steady Goh - Original Message - From: "Ryan Strunk" To: "'Gamers Discussion list

Re: [Audyssey] Ambience in Swamp

2012-05-07 Thread Steady Goh
Hi, i'm not sure if that will help. If players are not able to go around the wall to look for the entrence or take note of the coordinates, they will still face the same obstacles no matter what sound kai and jeremy put in. 锦发/Steady Goh - Original Message - From: "Lori Du

Re: [Audyssey] swamp 2.2 thoughts

2012-05-03 Thread Steady Goh
o buy something or to join mission. If the server also save our helf stats and not always start with full health, then you won't be able to save on that med kit. 锦发/Steady Goh - Original Message - From: "john" To: "Gamers Discussion list" Sent: Thursday, Ma

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread Steady Goh
w, he can quit outside sz, relogin and have everything back to the time he left sz. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Johnny Tai" ; "Gamers Discussion list" Sent: Thursday, May 03, 2012 1:16 AM Subject: Re: [Audyssey] swamp 2.2

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Steady Goh
g for. Personally I feel that the rep given on a successful mission is on the high side. 锦发/Steady Goh - Original Message - From: "Michael Taboada" To: "Gamers Discussion list" Sent: Saturday, April 07, 2012 6:44 AM Subject: Re: [Audyssey] swamp missions and death

[Audyssey] swamp 1.9 minor sound bug

2012-02-05 Thread Steady Goh
Hi Jeremy, not sure if this has been reported. if i kill zombies while waiting for the mission i join to launch, both the kill and falling sound doesn't play. Once mission starts is ok. 锦发/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-ma

Re: [Audyssey] quests in new test version

2012-02-01 Thread Steady Goh
server. I wonder if jeremy can put in a temp code where we press a key stroke and it checks whether that item we are looking for exists anywhere the map. At least we will know whether it is a bug or the user fault. 锦发/Steady Goh - Original Message - From: "Richard Sherman&

Re: [Audyssey] Swamp question

2012-01-31 Thread Steady Goh
Hi Thomas, I hope you won't have the same type of so call slight confusion with those programming languages you didn't use for quite a while, didn't care about and again giving others the wrong information. 锦发/Steady Goh - Original Message - From: "Thomas

Re: [Audyssey] Some online MK matches for you guys.

2012-01-27 Thread Steady Goh
yes i know you were playing liu kang. i was supporting him in all fights except for match 6. haha! Armageddon is mono on my wii unless there is some audio setting that i didn't know. just like Tatsunoko vs Capcom, there is mono and stereo setting. 锦发/Steady Goh - Original Me

Re: [Audyssey] Some online MK matches for you guys.

2012-01-27 Thread Steady Goh
wii. Is like a shrinked down version. Biggest disadvantage is mono and can't play online. 锦发/Steady Goh - Original Message - From: "Yohandy" To: "Gamers Discussion list" Sent: Saturday, January 28, 2012 9:19 AM Subject: [Audyssey] Some online MK matches for you guy

[Audyssey] swamp mission and character upgrade

2012-01-25 Thread Steady Goh
more worth it. 锦发/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages a

Re: [Audyssey] swamp idea for map 3

2012-01-24 Thread Steady Goh
must be a very good guard. Anyway, after a certain point, rep won't mean much. I am at lvl 79 and have 16 rep in my 1.8 account. I can easily afford 10 of each weapons. Even so, I'm not sure i can survive the attack. Anyhow, this idea just came to mind. Jeremy might not put it in at all.

[Audyssey] swamp idea for map 3

2012-01-24 Thread Steady Goh
/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can

Re: [Audyssey] swamp 1.9 game crash

2012-01-20 Thread Steady Goh
Hi Jeremy, almost all the items i tried crashed the client. Even the benelli also crashed it this time. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Thursday, January 19, 2012 4:18 PM Subject: Re: [Audyssey]

Re: [Audyssey] swamp mission suggestions

2012-01-20 Thread Steady Goh
will find before my health drops below 75%. One thing i noticed in 1.9 test1 is when in a mission is zombies never break any of my armer before. they only broke my weapons. 锦发/Steady Goh - Original Message - From: "Christopher Bartlett" To: "'Gamers Discussion list&#x

[Audyssey] swamp mission suggestions

2012-01-19 Thread Steady Goh
ce for the zombies. My suggestion is to make it 85 or 90%. The player with best armers may be able to sustain 2 or 3 hits before zombies have a chance to break their weapons. They would have to decide whether to use up more med kits or risking their weapons. 锦发/Steady Goh --- Gamers mailing list

Re: [Audyssey] swamp 1.9 game crash

2012-01-18 Thread Steady Goh
I remember to copy the message this time. it crashed when i try to donating a short gun while waiting for mission to start. "Swamp Run-time error '13': Type mismatch" to others, sorry for popping in and out of the mission. 锦发/Steady Goh - Original Message ----- Fro

[Audyssey] swamp 1.9 game crash

2012-01-18 Thread Steady Goh
donating a benelli doesn't crash the game. Haven't get to try with other items yet. Do you need the list of which items crash and which won't? 锦发/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.or

[Audyssey] swamp problem with ammo count when unloading

2012-01-16 Thread Steady Goh
think it should be standardised. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "audyssey" Sent: Monday, January 16, 2012 1:24 PM Subject: [Audyssey] Swamp needs some volunteer testers The version 1.9b update is still being finished up, but in the mea

Re: [Audyssey] Swamp needs some volunteer testers

2012-01-16 Thread Steady Goh
area. I suggest when tracking players is off, footsteps also off. A small problem is i didn't get the points to customize my character when i lvl up. I am lvl 4 now. Look forward to try out the missions. when ky was about to start 1, i got killed. haha! no power to help out. 锦发/Stead

[Audyssey] swamp silent killer

2011-12-27 Thread Steady Goh
till don't think zombies are that smart to plan this cool tactic on me by themselves. did you ...? haha! 锦发/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription

Re: [Audyssey] Merry Christmas

2011-12-26 Thread Steady Goh
Hi gamers list moderator, what game are you talking about? Since you allow this to go on, it must be game related and on topic and I must be missing something? What is the website to download this game? 锦发/Steady Goh - Original Message - From: "Thomas Ward" To: "Ga

[Audyssey] problem fixed Re: swamp, connection interrupted in save zone

2011-12-14 Thread Steady Goh
Thanks Jeremy, I just played a bit and looks like the partially save problem is fixed. hmm...the server's momma is pretty... 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Sunday, December 11, 2011 10:35 PM Subj

Re: [Audyssey] Swamp: spawning and loot questions.

2011-12-12 Thread Steady Goh
kills, no matter how much they have, they will be killed and back to square1. 锦发/Steady Goh - Original Message - From: "Dakotah Rickard" To: "Gamers Discussion list" Sent: Monday, December 12, 2011 11:56 PM Subject: Re: [Audyssey] Swamp: spawning and loot quest

Re: [Audyssey] Swamp weekend progress

2011-12-12 Thread Steady Goh
ce in efficiencies between one who has proper planning and someone who sounds like he knows everything but cannot even manage his own time. Ok, donating more items to the save zone and some $$ to the server cost. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: &

Re: [Audyssey] Swamp: spawning and loot questions.

2011-12-11 Thread Steady Goh
t complain that there isn't enough ammo or health kit anymore. 锦发/Steady Goh - Original Message - From: "john" To: "Gamers Discussion list" Sent: Monday, December 12, 2011 10:23 AM Subject: Re: [Audyssey] Swamp: spawning and loot questions. That's a sec

Re: [Audyssey] swamp, connection interrupted in save zone

2011-12-10 Thread Steady Goh
e reverted back to that 12 at the end. That explains why armer and weapons collected is there but not ammo because we only collect one of each type and i donated them away. Hope this will give you some clue to this problem. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky

Re: [Audyssey] Ok, escape has *got* to be changed.

2011-12-10 Thread Steady Goh
back to the game but losing all the ammo that i collected, but at least is quite nice to keep my weapons and armer. haha! pressing escape twice quickly will get the connection interrupted message with the same result of the game only partially saved. 锦发/Steady Goh - Original Message

Re: [Audyssey] swamp, connection interrupted in save zone

2011-12-06 Thread Steady Goh
problem. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Tuesday, December 06, 2011 9:56 PM Subject: Re: [Audyssey] swamp, connection interrupted in save zone It shouldn't have anything to do with your rep points

Re: [Audyssey] swamp: recoil can get you killed.

2011-12-06 Thread Steady Goh
situation. haha! As i fire, i retreat. this gives me a bit more space and time to switch weapons or recoil if need to. 锦发/Steady Goh - Original Message - From: "Christopher Bartlett" To: "'Gamers Discussion list'" Sent: Tuesday, December 06, 2011 5:4

[Audyssey] swamp, connection interrupted in save zone

2011-12-06 Thread Steady Goh
ts for the kills and messages come in fine. I tried deleting the key.ini and progress.ini and didn't fix the problem. No one else reporting this so looks like I am the only one getting this error. I wonder if it has any to do with my rep points having more than 1 or my level? I'm lev

[Audyssey] Panning sounds Re: ammo in swamp

2011-12-04 Thread Steady Goh
s the panning problem. When that happens, usually moving back a few steps the mouse will work again. As for the ambient sounds keep playing after we leave that place, it happens when that area has many bees all around, many zombies foot steps and growling at the same time. 锦发/Stead

Re: [Audyssey] Swamp, version 1.6b update

2011-12-02 Thread Steady Goh
cooperative team play. 锦发/Steady Goh - Original Message - From: "Richard Sherman" To: "Gamers Discussion list" Sent: Saturday, December 03, 2011 6:58 AM Subject: Re: [Audyssey] Swamp, version 1.6b update HI, I too think that deducting rep points based on chat

Re: [Audyssey] Swamp, version 1.6b update

2011-12-02 Thread Steady Goh
How about every text message sent have some experience and reputation points deducted? As for field kit, I think it should also heal the zombies near by which was hit but not dead yet. 锦发/Steady Goh - Original Message - From: "Kelvin Tan" To: "Gamers Discussion list

Re: [Audyssey] Swamp, version 1.6b update

2011-12-01 Thread Steady Goh
manage. this is what made those people who are not so much into playing coming in. I guess too many complains and jeremy have to give in a bit. 锦发/Steady Goh - Original Message - From: "Kelvin Tan" To: "Gamers Discussion list" Sent: Friday, December 02, 2011

Re: [Audyssey] Swamp: a couple of insects crawling around the game

2011-11-30 Thread Steady Goh
. 锦发/Steady Goh - Original Message - From: "Christopher Bartlett" To: "'Gamers Discussion list'" Sent: Thursday, December 01, 2011 9:21 AM Subject: Re: [Audyssey] Swamp: a couple of insects crawling around the game Kelvin, do you mean that it only h

Re: [Audyssey] cheated again

2011-11-27 Thread Steady Goh
it worked correctly most of the time. so far only once rep point deducted ammo not added. anyway, looks like that big bug is squashed. I think the most important thing that Jeremy should do is to have a good rest and just forget about the small little problems for now. 锦发/Steady Goh

Re: [Audyssey] swamp

2011-11-26 Thread Steady Goh
make sense to make zombies growl continuously. We need to put more heads together to find a way around it. now we actually waste a lot of ammo shooting at friends. 锦发/Steady Goh - Original Message - From: "Che" To: "Gamers Discussion list" Sent: Sunday, Novembe

Re: [Audyssey] swamp---extreme shortage on ammo

2011-11-21 Thread Steady Goh
Hi, I feel that the biggest problem now is the zombie sound pending bug because it affects playability. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Tuesday, November 22, 2011 11:32 AM Subject: Re: [Audyssey] swam

[Audyssey] swamp, little tips on getting out of buildings

2011-11-21 Thread Steady Goh
will show you the entrance/exit. but most of the time we can't just move towards it. the range radars will help you find the opening. It will also help if you know the coordinates of the entrance/exit. 锦发/Steady Goh - Original Message - From: "Che" To: "Game

Re: [Audyssey] Swamp and finding the safe zone in new version

2011-11-21 Thread Steady Goh
to track the save zone is the ~ key shift + `. It's good to take note of the coordinates since you will have to go there a lot. 锦发/Steady Goh - Original Message - From: "Sylvester Thomas" To: "Gamers Discussion list" Sent: Monday, November 21, 2011 4:07 PM

[Audyssey] swamp zombies Re: Steady the butcher in zombie land

2011-11-20 Thread Steady Goh
from far. Sometimes, the swamp is quite safe that I weel that we can picnic over there. How I wish I can be one of the zombies attacking other players. haha! 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Sunday, No

[Audyssey] Steady the butcher in zombie land

2011-11-20 Thread Steady Goh
://dl.dropbox.com/u/2106729/steady%20the%20butcher.mp3 锦发/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo

Re: [Audyssey] swamp saving game question

2011-11-15 Thread Steady Goh
gn it this way i can certainly accept that. Loading up the weapons is nothing as compared to having to swing the axe quite blindly without knowing exactly how close am I to the zombies. Anyway, thought I ask just in case is something he overlooked. 锦发/Steady Goh - Original Message -

Re: [Audyssey] swamp saving game question

2011-11-15 Thread Steady Goh
e but they are smart enough stay put. haha! 锦发/Steady Goh - Original Message - From: "Che" To: "Gamers Discussion list" Sent: Wednesday, November 16, 2011 11:27 AM Subject: Re: [Audyssey] swamp saving game question hey ya steady, i learned through darren'

[Audyssey] swamp saving game question

2011-11-15 Thread Steady Goh
not the number of bullets left when i quit. Is it ment to be? The server also doesn't save the player's health info. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Wednesday, November 16, 2011 3:29 AM

Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Steady Goh
Is there any advantage of using the axe besides hearing the cool slashing sound? I find it hard not to be attacked by zombies when using it. To make it worst, miss swings are counting against my accuracy stats. haha! 锦发/Steady Goh - Original Message - From: "Kelvin Tan" To

Re: [Audyssey] swamp suggestions and questions

2011-11-14 Thread Steady Goh
when throwing it. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Tuesday, November 15, 2011 3:09 AM Subject: Re: [Audyssey] swamp suggestions and questions Well it has been somewhat of an unofficial secret, but since

Re: [Audyssey] Castaways version 2.4

2011-09-29 Thread Steady Goh
when there is injurys or illness. When playing a real game, I don't see a need to create such a large population. Now I want to see how many people my computer can cope before it becomes sluggish and crash. haha! 锦发/Steady Goh Steady strum and sing guitar lessons; learn to play like the ori

Re: [Audyssey] topspeed 3 custom tracks and vehicles

2011-09-19 Thread Steady Goh
Thanks. Hope you also like the crash sound. haha! 锦发/Steady Goh - Original Message - From: "burakyuksek" To: "Gamers Discussion list" Sent: Sunday, September 18, 2011 4:51 PM Subject: Re: [Audyssey] topspeed 3 custom tracks and vehicles Thanks, This car is re

Re: [Audyssey] topspeed 3 custom tracks and vehicles

2011-09-18 Thread Steady Goh
extract the tracks to C:\Program Files\Playing in the dark\Top Speed 3\Tracks. vehicles to C:\Program Files\Playing in the dark\Top Speed 3\Vehicles I'm using xp. Might be a different location for windows 7. 锦发/Steady Goh - Original Message - From: "Jess Varnell"

[Audyssey] topspeed 3 custom tracks and vehicles

2011-09-17 Thread Steady Goh
official vehicles, but the acceleration is slow. To make up for that, you can make hairpin turns at a higher speed. You will get the feel of catching up from behind, but since the top speed is so high, you need 8 gears to push it up. 锦发/Steady Goh - Original Message - From

Re: [Audyssey] sound for closed buildings in castaways

2011-09-04 Thread Steady Goh
oh, I didn't put my message it across clearly. I mean 1 more warning before the urge of starvation. when there is the actual starvation message, some1 has already stop work and waiting at the tavern to get food and I think the energy is already down to less than 5%. 锦发/Stead

Re: [Audyssey] sound for closed buildings in castaways

2011-09-03 Thread Steady Goh
n it. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Saturday, September 03, 2011 6:16 AM Subject: Re: [Audyssey] sound for closed buildings in castaways Actually after giving this a try, I think it might not work

Re: [Audyssey] Castaways: food report.

2011-08-26 Thread Steady Goh
idual energy status with g. 锦发/Steady Goh - Original Message - From: "Christopher Bartlett" To: "'Gamers Discussion list'" Sent: Friday, August 26, 2011 11:08 PM Subject: [Audyssey] Castaways: food report. I'm finding that I would like to see a ful

Re: [Audyssey] castaway suggestions

2011-08-25 Thread Steady Goh
I imagine it's quite hard for the AI to know what should be prioritised at different times of the game. Every1 plays differently. So I think if we have the ability to manually set a building on the map as their priority to give supply of resources to might work better. 锦发/Stead

[Audyssey] castaway suggestions

2011-08-25 Thread Steady Goh
building. Sometimes i have to close 4 or 5 other buildings for peasants to work on the 1 i need. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Thursday, August 25, 2011 3:32 PM Subject: Re: [Audyssey] question

[Audyssey] question about raiding enemy

2011-08-24 Thread Steady Goh
nd we can always expect something new added in the new release and not just minor changes here and there but is actually still the same thing. Thanks for your cool work and...thanks for giving me a hard time. haha! 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky"

Re: [Audyssey] discoveries in castaways

2011-08-24 Thread Steady Goh
textile up early. haha! 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Saturday, August 13, 2011 10:59 PM Subject: Re: [Audyssey] discoveries in castaways That's a really good idea for mission 2! I'll have to t

Re: [Audyssey] better control of troop training in castaways

2011-08-18 Thread Steady Goh
Leather becomes brigandine leather armor to train your soldier to become pikemen. Not available in mission 1 and 2. 锦发/Steady Goh - Original Message - From: "brice mellen" To: "Gamers Discussion list" Sent: Thursday, August 18, 2011 5:12 PM Subject: Re: [Audysse

Re: [Audyssey] arrangement of buildings list in castawaysand a suggestion.

2011-08-18 Thread Steady Goh
always the most important. haha! I close my tavern a lot just to get my peasants focuss on other buildings. 锦发/Steady Goh - Original Message - From: "Che" To: "Gamers Discussion list" Sent: Wednesday, August 17, 2011 12:17 PM Subject: Re: [Audyssey] arrangement

Re: [Audyssey] arrangement of buildings list in castawaysand a suggestion.

2011-08-18 Thread Steady Goh
always the most important. haha! I close my tavern a lot just to get my peasants focuss on other buildings. 锦发/Steady Goh Steady strum and sing guitar lessons; learn to play like the original and sound like a professional! http://www.soft.com.sg/forum/teacher-available/201635-steady-guitar

Re: [Audyssey] Castaways version 1.6b including Mission 3

2011-08-16 Thread Steady Goh
eople injured and queueing up so I assigned a doctor to work on them, but he chose to be a weaver instead. Yes, I have cloth in the hospital. Another case was the monk insisted in creating leather when I already have stock. I think the job assigned to them should be their first priority. 锦发/Stead

Re: [Audyssey] discoveries in castaways

2011-08-14 Thread Steady Goh
how I wish i can find such short cuts in real live. A job that others take for hours and still in testing stage and i only take two minutes to complete. haha! But for gaming, i will still take the normal route even when I know there is this way to complete the mission. 锦发/Steady Goh

Re: [Audyssey] discoveries in castaways

2011-08-13 Thread Steady Goh
does work on hard difficulty. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Friday, August 12, 2011 11:22 PM Subject: Re: [Audyssey] discoveries in castaways I've gone through and made those differences a bit mo

Re: [Audyssey] Castaways, finished mission 2 on normal

2011-08-11 Thread Steady Goh
s up. Looking forward to playing mission 3. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Thursday, August 11, 2011 11:39 PM Subject: Re: [Audyssey] Castaways, finished mission 2 on normal Congratulations on beating mi

Re: [Audyssey] suggestion for building constructions in castaways.

2011-08-10 Thread Steady Goh
buildings that are under construction. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Thursday, August 11, 2011 3:49 AM Subject: Re: [Audyssey] suggestion for building constructions in castaways. Alex, I was actually

Re: [Audyssey] custaways light lunch survival game

2011-08-08 Thread Steady Goh
r I can go. then I have to get my population back up...pragnent can't work means left with 4 or maybe 3 working...food, resources, and defence also have to be up early because goblins are much faster...hmm...how am I going to get through this?!! haha! 锦发/Steady Goh - Original Message ---

[Audyssey] custaways light lunch survival game

2011-08-08 Thread Steady Goh
many people can survive to have their meal at this initial stage and not die of starvation? 锦发/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] guard tower

2011-08-07 Thread Steady Goh
Hi Jeremy, thanks for your detailed explanation. It's clear now. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Sunday, August 07, 2011 10:18 PM Subject: Re: [Audyssey] guard tower Steady, I'm glad t

[Audyssey] guard tower

2011-08-07 Thread Steady Goh
ights be when not attacking goblins? 锦发/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org

Re: [Audyssey] Lunimals mission 10

2011-06-11 Thread Steady Goh
else won't be a problem. Once again, thanks for the game. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Friday, June 10, 2011 3:02 PM Subject: Re: [Audyssey] Lunimals version 2.5b You're quite welcome Stead

Re: [Audyssey] Lunimals version 2.5b

2011-06-09 Thread Steady Goh
reason instead. We gamers will be playing mission 1 over and over again for years to try out the results of the same game in different programming language. Enough examples of that. Btw, I'm halfway through mission 10 now. Thanks for the great game. Steady Goh - Original Me

Re: [Audyssey] accessible console games.

2011-02-26 Thread Steady Goh
s are standing after your first throw. If you are into fighting games, mortal kombat Armageddon and tatsunoko vs capcom. 锦发/Steady Goh http://www.dropbox.com/gallery/2106729/1/Steady%27s%20interview?h=bc0b40 - Original Message - From: "alex wallis" To: Sent: Sunday, February 2

Re: [Audyssey] WII Bowling

2010-07-28 Thread Steady Goh
row 2 column 4. 锦发/Steady Goh 吴聊 http://www.dropbox.com/gallery/2106729/1/Steady%27s%20interview?h=bc0b40 About my guitar lessons: http://soft.com.sg/forum/teacher-available/151434-customized-chinese-pop-guitar-lessons-your-preference.html - Original Message - From: Jim Kitchen To

Re: [Audyssey] WII Bowling

2010-07-23 Thread Steady Goh
takes some getting used to. It's ok if you click on the wrong 1. If you click on the bottom left which is the back, you will go back to the starting point when you turn on the game. 锦发/Steady Goh 吴聊 http://www.dropbox.com/gallery/2106729/1/Steady%27s%20interview?h=bc0b40 - Original Messag

Re: [Audyssey] WII Bowling

2010-07-23 Thread Steady Goh
Yes. You need the motion + sensor attached to each controller to play wii resort, but is worth it. The bowling throw is more realistic. Besides that, we can play table tennis, basket ball 3 point challenge and sword play without any sighted guide. 锦发/Steady Goh 吴聊 http://www.dropbox.com

[Audyssey] palace punch-up

2010-07-11 Thread Steady Goh
Hi, any 1 want some rocks your way can buzz me on msn. Address is 8wl272k...@sneakemail.com 锦发/Steady Goh 吴聊 http://www.dropbox.com/gallery/2106729/1/Steady%27s%20interview?h=bc0b40 About my guitar lessons: http://soft.com.sg/forum/teacher-available/151434-customized-chinese-pop-guitar-lessons

Re: [Audyssey] Palace Punch-up Released!

2010-07-11 Thread Steady Goh
tell me that i am left with last square and low for my oponent. 锦发/Steady Goh 吴聊 http://www.dropbox.com/gallery/2106729/1/Steady%27s%20interview?h=bc0b40 About my guitar lessons: http://soft.com.sg/forum/teacher-available/151434-customized-chinese-pop-guitar-lessons-your-preference.html

Re: [Audyssey] 140mafia on twitter

2009-12-17 Thread Steady Goh
Yeah! is fun attacking others, but I know they will revenge very soon. Help! help! Join my mob. http://140mafia.com/invite/direct_link?uid=1000547432 锦发/Steady Goh 吴聊 http://www.dropbox.com/gallery/2106729/1/Steady%27s%20interview?h=bc0b40 - Original Message - From: Kelvin Tan

Re: [Audyssey] Gma games on chinese Xp

2009-07-27 Thread Steady Goh
Chinese xp so don't know the exact steps for that. The steps to do it on English xp might give them some clue on where to find it on Chinese xp. Refer to super egg hunt readme section 8. hth. They can contact me on msn. 8wl272k...@sneakemail.com 锦发/Steady Goh - Original Me

Re: [Audyssey] 3D Shooter Game Under Development

2009-06-19 Thread Steady Goh
Hi, earlier on When Kelvin and I were testing battle racing for Che, we felt that it could be overwellming for many gamers out there and we had ideas for a new multi-player game. coincidently, Our ideas and your plans have their similarities. I think it will be fun and adictive and yet not diff

Re: [Audyssey] Super egg hunt 1.2 is here

2009-06-09 Thread Steady Goh
problems starting rail racer with other language settings. 锦发/Steady Goh - Original Message - From: Liam Erven To: 'Gamers Discussion list' Sent: Wednesday, June 10, 2009 7:13 AM Subject: Re: [Audyssey] Super egg hunt 1.2 is here How does one change this? That might

Re: [Audyssey] Super egg hunt 1.2 is here

2009-06-09 Thread Steady Goh
non-unicode programs to English US. ??/Steady Goh - Original Message - From: Angellko21 To: Gamers Discussion list Sent: Tuesday, June 09, 2009 9:59 PM Subject: Re: [Audyssey] Super egg hunt 1.2 is here Liam,I want to ask you,what I can do with the registration or

Re: [Audyssey] still having problems with making cars with TS2

2009-04-11 Thread Steady Goh
open your .vhc file with notepad or any text editor to see what you missed out. 锦发/Steady Goh - Original Message - From: Cory Kadlik To: Gamers Discussion list Sent: Saturday, April 11, 2009 3:48 AM Subject: [Audyssey] still having problems with making cars with TS2 Hi all,

Re: [Audyssey] Rail racer - looking for a way to avoid losing moneywhilst configuring a control pad

2009-04-01 Thread Steady Goh
Hi Scott, If you race online, you don't need to pay entry fee. It's a way to test your configurations without losing any money. 锦发/Steady Goh - Original Message - From: Scott Chesworth To: Gamers Discussion list Sent: Thursday, April 02, 2009 1:14 AM Subject:

Re: [Audyssey] Rail Racer official tracks

2009-03-27 Thread Steady Goh
Hi, grab the zip file with the 40 new official tracks at www.blindAdrenaline.com/uploads/allOfficialTracks.zip 锦发/Steady Goh - Original Message - From: Ryan Conroy To: gamers@audyssey.org Sent: Saturday, March 28, 2009 7:55 AM Subject: [Audyssey] Rail Racer official tracks

Re: [Audyssey] Rail Racer tournament was Rail Racer Key.

2009-03-24 Thread Steady Goh
. See you on the tracks. Happy racing. Let's not continue arguing on the tini wini thing and spend your precious time practicing instead. Btw, the rr key is tied to a single computer. Last I heard is Che will charge a bit for the second key. 锦发/Steady Goh - Original Message -

Re: [Audyssey] Blood money Online fighting

2009-03-20 Thread Steady Goh
le game for the blind to a mainstream game. 锦发/Steady Goh - Original Message - From: Che To: Gamers Discussion list Sent: Friday, March 20, 2009 1:36 PM Subject: [Audyssey] Blood money Online fighting Hi all, For now the working title of the online fighting game is Bl

Re: [Audyssey] Blind Adrenaline's online fighting game

2009-03-19 Thread Steady Goh
, you cannot expect much from him. His end product will be easy and won't be much fun to play. 锦发/Steady Goh - Original Message - From: Kelvin Tan To: Che ; Gamers Discussion list Sent: Thursday, March 19, 2009 11:47 AM Subject: Re: [Audyssey] Blind Adrenaline's on

Re: [Audyssey] Good news: how to make the WIIawholelotmoreaccessible

2009-02-10 Thread Steady Goh
games not using the DPad to nevigate through the menus, you can try using the nunchuck. Some works and some don't. If you are into sports games, give mario and sonic at the olympic games a shot. Steady Goh - Original Message - From: Ken To: Gamers Discussion list Sent:

Re: [Audyssey] Good news: how to make the WII a wholelotmoreaccessible

2009-02-10 Thread Steady Goh
Yes, wii does. The music or sound could be a loop or short depending on individual games. For mortal kombat armageddon is a simple 2 fierce notes. Steady Goh - Original Message - From: Clement Chou To: Gamers Discussion list Sent: Wednesday, February 11, 2009 1:42 AM

Re: [Audyssey] Good news: how to make the WII a whole lot moreaccessible

2009-02-10 Thread Steady Goh
nd on the read disk icon. ??/Steady Goh - Original Message - From: Ken To: Gamers Discussion list Sent: Tuesday, February 10, 2009 4:09 PM Subject: [Audyssey] Good news: how to make the WII a whole lot moreaccessible If any of you have played the Wii, you know that it&#

Re: [Audyssey] what games are people playing on the wii

2009-01-28 Thread Steady Goh
xcept that you can swing the wii mode to do certain moves. The move list for all the 63 characters can be found at http://www.gamefaqs.com/console/wii/home/934714.html Also heard from Che that many items in wii fit is accessible. Not tried it yet. Steady Goh - Original Message - From:

Re: [Audyssey] sound RTS

2008-08-24 Thread Steady Goh
Your external IP. 锦发/Steady Goh - Original Message - From: aiden gardiner To: Gamers Discussion list Sent: Monday, August 25, 2008 3:28 AM Subject: Re: [Audyssey] sound RTS Hi, Is it my internal IP I need to give out, IE 192.168.xx.xx, or my external IP? Thanks

Re: [Audyssey] sound RTS

2008-08-24 Thread Steady Goh
/Steady Goh - Original Message - From: aiden gardiner To: Gamers Discussion list Sent: Monday, August 25, 2008 1:36 AM Subject: Re: [Audyssey] sound RTS Thanks thomas, I'll get my dad to help me have a look, see if I can squash this little problem, because I really

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