[Audyssey] Raceway for Mac or Linux

2008-01-04 Thread John Bannick
Thomas, Here are some technical accessibilty notes on porting your game. 1. Java talks to screen readers via the Java Access Bridge. The J A B does not work with all screen readers, specifically Window-Eyes. I've talked with Clarence at G W, and this isn't likely to change soon. The J A B may

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-04 Thread Valiant (on laptop)
everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 02, 2008 4:42 PM Subject: Re: [Audyssey] Raceway for Mac or Linux? hal is supposed to be up with it but with 5.2 access java, aah no. At 10:19 a.m. 3/01/2008, you wrote: Hi Willem, I just did some

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-04 Thread Thomas Ward
Hi Valiant, Yes, that is correct. If someone gets NVDA 0.5 it will work fine with the Java access bridge 2.0. In fact, I am using NVDA right now for my swing based Java applications under Windows and Orca for the same apps under Linux. So for games NVDA is a great alternative for any screen

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-04 Thread Thomas Ward
Hi Lisa, Yes, it most certainly is. I have been doing some research the past week on this very issue, and what we want to do isn't easy, but shouldn't be extremely difficult either. The main issue is just finding the proper stuff to work with Java to do force feedback for Raceway, getting

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-04 Thread Thomas Ward
Hi Cara, I appreciate your concern. However, as for Claudio He later wrote a responce that tried to clear up his earlier post by explaining that by calling me James North he was trying to point out I took his place as the developer of the game etc. Not necessarily that I was acting like James.

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-04 Thread Cara Quinn
Ah, very good then; Glad he cleared that up, and if I misspoke based on an incorrect assumption, then I'm truly sorry. :) AGreed on the ease of switching back and forth with languages. The only difficulty I find in switching / adapting code from one form to another is actually

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-04 Thread Lisa hayes
: Saturday, January 05, 2008 8:35 AM Subject: Re: [Audyssey] Raceway for Mac or Linux? Hi Lisa, Yes, it most certainly is. I have been doing some research the past week on this very issue, and what we want to do isn't easy, but shouldn't be extremely difficult either. The main issue is just

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-03 Thread Cara Quinn
Oh interesting, I found libraries for 1.5.6 but not 1.5.13... Well will keep looking and see what I find... Sorry I couldn't be of more help!... Smiles, Cara :) On Jan 2, 2008, at 1:19 PM, Thomas Ward wrote: Hi Willem, I just did some research on supported Java platforms and it

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-03 Thread Cara Quinn
Hi che, for myself, in the last two months, I've seen at the very least, 10 to fifteen new VI Mac users, and that's only in my own sphere. Now, that translates to about $450 if a game is $30 a pop. Now I'd personally rather spend $30 or so on an accessible game than install Win XP for

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-03 Thread Cara Quinn
Here if ya want me!!! Smiles, Cara :) On Jan 2, 2008, at 1:58 PM, Thomas Ward wrote: Hi William, Assuming I actually do this I would have to have some sort of small beta team to work out the actual specifics of targeting all three operating systems. As for Linux and Windows I have

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-03 Thread Sarah Haake
Hi, well, I myself am not a Linux or Mac user, but it would cirtainly be a great thing for others to have Raceway not only for Windows but also for these other OS. But it would really be a pitty if this only is possible at the cost of features that would be possible in Windows, but not for

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-03 Thread Stefen Hudson
: Cara Quinn [EMAIL PROTECTED] Sent: Thursday, January 03, 2008 1:12 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Raceway for Mac or Linux? thomas, though I obviously had nothing at all to do with the earlier post you're responding to, I'd like to extend my apologies

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-03 Thread Lisa hayes
, 2008 11:30 AM Subject: Re: [Audyssey] Raceway for Mac or Linux? Hi Lisa and all, Fortunately, I won't have to write a game three times to support Mac, Linux, and Windows all at the same time. The language we are looking at, Java, is very portible across Mac, Linux, and Windows operating systems

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-03 Thread Thomas Ward
Hi Sarah, Quote But it would really be a pitty if this only is possible at the cost of features that would be possible in Windows, but not for the other OS, for example force feedback support wich I would really love to see in the game. End quote Well, currently allot of the problem in this area

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-03 Thread Thomas Ward
Hi Cara, I have seen similar things in my own Sphere. I have been on and off the Linux blind user forums, and it seams every time I go back there are fresh new users on the lists asking questions of how to get Orca working, what media player is most accessible, help getting Evolution setup for

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-03 Thread Thomas Ward
Hi, Well, by the time I have anything ready for the Mac i suspect Mac OS will catch up with the newer Java runtime environments and development kits anyway. The version I am using on my desktop is 1.5.14 which is a stable and good version of the JRE and JDK. Cara Quinn wrote: Oh

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-03 Thread Thomas Ward
Hi Tom, Well, hopefully I won't have to drop anything to support force feedback racing wheels on the Windows platform. Another lister and I have been talking about an open source game library called JInput off list which is suppose to wrap DirectX for Java based games. As a result I could

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-03 Thread Che
Kara rote: Hi che, for myself, in the last two months, I've seen at the very least, 10 to fifteen new VI Mac users, and that's only in my own sphere. Now, that translates to about $450 if a game is $30 a pop. end quote. Well, that is assuming every one of those mac users bought the game

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Valiant (on laptop)
: [Audyssey] Raceway for Mac or Linux? Hello gamers, For about a month or so I have been doing research for USA Games on how to expand our future titles to target Mac, Linux, and Windows operating systems all at the same time. While my research isn't complete I do have some options on how I might

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Claudio
Hello Thomas! I don't understand why do you wand make a version for mac and linux. Thomas, you are now james nord and your job is to complete raceway!!! There several people here who have orderet the game a 3 years ago and you? You relax and say: Yes, i have all time of my life! I make a mac and

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Robin Kipp
before posting messages like the last one to the list or any other list. Thanks! Robin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Claudio Sent: Wednesday, January 02, 2008 2:11 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Raceway

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Willem
Claudio, I also thought your message was a little um strong worded. - Original Message - From: Robin Kipp [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, January 02, 2008 4:20 PM Subject: Re: [Audyssey] Raceway for Mac or Linux? Hello Claudio

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread william lomas
hi would you be willing to have mac and linnux testers to help you test pre-beta releases, to make sure it all works as you expect? thanks, will i of course would love raceway on the mac tombraider, etc. however, i do understand the steering wheel issue On 2 Jan 2008, at 16:22, Mike Reiser

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Thomas Ward
Hi Willem and all, Quote I'm not against cross platform games, but there sure are a lot of drawbacks. End quote Yes. There are certainly complications in attempting to support multiple operating systems. Part of the problem is a lack of standards for Mac, Windows, and Linux that can be shared

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Thomas Ward
Hi, Quote hmm one wild idea I can think of is maybe 3 different versions of raceway. I mean really 3 different version, wouldn't it rock having to code all that? End quote Not hardly. Parish the thought. It is bad enough writing one version let alone three completely new versions from scratch.

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Karl
waiting long enough for Raceway as it is. Karl - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 02, 2008 1:48 PM Subject: Re: [Audyssey] Raceway for Mac or Linux? Hi, Quote hmm one wild idea I can think

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Thomas Ward
Hi Claudio, Quote I don't understand why do you wand make a version for mac and linux. End quote I can give several reasons why I think I should. First, probably the biggest reason is that I am a Linux user myself and know of several Linux blind users that aren't even on this list since up

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Willem
Subject: Re: [Audyssey] Raceway for Mac or Linux? Hi, Quote hmm one wild idea I can think of is maybe 3 different versions of raceway. I mean really 3 different version, wouldn't it rock having to code all that? End quote Not hardly. Parish the thought. It is bad enough writing one

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Thomas Ward
Hi Robin, Quote So instead of just using his current programming language C-Sharp he decided to go and learn a new programming language which is really great because it really isn't easy to learn a new programming language at first. End quote Actually, it is more like brushing up old skills

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Thomas Ward
Hi Willem, I just did some research on supported Java platforms and it appears Mac X Leopard comes with Java 1.5.13 , and of course there is both Windows and Linux versions of Java 1.5.13. As a result if I write my future games in Java making a game cross platform should be a piece of cake.

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread shaun everiss
hal is supposed to be up with it but with 5.2 access java, aah no. At 10:19 a.m. 3/01/2008, you wrote: Hi Willem, I just did some research on supported Java platforms and it appears Mac X Leopard comes with Java 1.5.13 , and of course there is both Windows and Linux versions of Java 1.5.13. As a

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Thomas Ward
Hi Karl, That sounds like some pretty sound advice there. I think as you suggested I shouldn't drop the idea of cross platform games, but delay their introduction until I finish Raceway. Too many gamers have already come to want Raceway the way it was planned, and taking things out to make it

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Che
I would do a survey before going through the trouble of cross developing any accessible game. I'm afraid given the limited amount of Linux and Mac users using accessible technology, it simply would not be worth the effort, especially if you end up cutting out features to make it work on all

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Thomas Ward
Hi William, Assuming I actually do this I would have to have some sort of small beta team to work out the actual specifics of targeting all three operating systems. As for Linux and Windows I have both here to get the initial testing done, but I don't have a Mac Leopard system on hand to test

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Thomas Ward
Hi, Yes, I am beginning to see that. Like you I have had personal experience dealing with Linux and Mac users outside of Audyssey, and perhaps that is the forum that needs to be asked separately regarding this matter. I'll probably drop in on the Mac Visionaries list and see who all over there

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Draconis Entertainment
And after a quick Google, here's some extra info: http://lists.apple.com/archives/java-dev/2007/Oct//msg00370.html Draconis Entertainment [EMAIL PROTECTED] Draconis Entertainment Feel the power...wield the magic... http://www.DraconisEntertainment.com http://www.DracoEnt.com --- Gamers

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Thomas Ward
Hi Cara, Quote in that VoiceOver does really well with plain text as well, and I'm assuming that linux screen readers would too?... So you might be able to output plain text via Perl methods and then simply let the individual tts software already on each system render it itself?... End quote

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Jeremy Gilley
] Raceway for Mac or Linux? Hello Thomas! I don't understand why do you wand make a version for mac and linux. Thomas, you are now james nord and your job is to complete raceway!!! There several people here who have orderet the game a 3 years ago and you? You relax and say: Yes, i have all

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Jeremy Gilley
agreed, and a dude needs time away from work once in a blue moon anyways. - Original Message - From: Lisa hayes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 02, 2008 6:38 PM Subject: Re: [Audyssey] Raceway for Mac or Linux? Oh god, I can't

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Lisa hayes
[EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 03, 2008 5:48 AM Subject: Re: [Audyssey] Raceway for Mac or Linux? Hi, Quote hmm one wild idea I can think of is maybe 3 different versions of raceway. I mean really 3 different version, wouldn't

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Thomas Ward
Hi Lisa and all, Fortunately, I won't have to write a game three times to support Mac, Linux, and Windows all at the same time. The language we are looking at, Java, is very portible across Mac, Linux, and Windows operating systems and was designed especially for developers wanting to run a

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-02 Thread Tom Randall
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, January 01, 2008 10:16 PM To: gamers@audyssey.org Subject: [Audyssey] Raceway for Mac or Linux? Hello gamers, For about a month or so I have been doing research for USA Games on how

[Audyssey] Raceway for Mac or Linux?

2008-01-01 Thread Thomas Ward
Hello gamers, For about a month or so I have been doing research for USA Games on how to expand our future titles to target Mac, Linux, and Windows operating systems all at the same time. While my research isn't complete I do have some options on how I might actually target all three major

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-01 Thread Willem
supposed to be freeware? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, January 02, 2008 8:15 AM Subject: [Audyssey] Raceway for Mac or Linux? Hello gamers, For about a month or so I have been doing research for USA Games on how to expand

Re: [Audyssey] Raceway for Mac or Linux?

2008-01-01 Thread Willem
also isn't it posible for people using other opperating systems to run windows emilators and play the games like that? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, January 02, 2008 8:15 AM Subject: [Audyssey] Raceway for Mac or Linux