Forgive him, he's French.
On 15 March 2011 19:18, fab han janp...@gmail.com wrote:
Ok sorry
Envoyé de mon iPhone
Le 15 mars 2011 à 20:17, John lists.va...@nuclearfallout.net a écrit :
On 3/15/2011 12:03 PM, fab han wrote:
Have some freeze on my dedicated server and you?
(Linux debian
Probably 1and1?
On 07/12/2010 17:30, Drogen Viech wrote:
A german provider?! Please tell us which one it is :O
(Or me, in a personal e-mail, if you don't want to advertise hosting
companies in here).
2010/12/7 Dominik Friedrichsd...@forlix.org:
Just as a note, I'm running a CS:S and TF2 on a
-Graham Mackie
On Thu, Aug 26, 2010 at 6:37 PM, Mark P tf2ma...@gmail.com wrote:
if this isnt trading i will murder everyone
2010/8/27 1nsane 1nsane...@gmail.com
Just wait till their emails are filled with thousands of server related
issues and other unrelated discussions. They will start
What exactly does Updated Steamworks stats gathering mean?
-Graham Mackie
On Wed, Aug 25, 2010 at 8:28 PM, Jason Ruymen jas...@valvesoftware.com wrote:
A required update to Team Fortress 2 is now live. Please run hldsupdatetool
to receive the update. The specific changes include:
Added
=TEXT_MFESRP_Local_MapsMenu_Resturants_1x1
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Cell: 780-908-2121
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I would ask him for a FRAPS video to prove he isn't using any aids
-Graham
You shouldn't have to tell him that, it's at the bottom of every email
Kitteny Berk wrote:
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Fernando Gorge wrote:
please, not send emails
Make sure that neither
writeid
nor
writecfg
are in your server.cfg or autoexec.cfg
Eric van Beesten wrote:
Hee guys,
I have a really strange thingy (bug?). I have multiple gameservers. 2x tf2
and 3x css. But on 1 of my Tf2 server and 1 of my css server the banlist is
empty everytime. I
the program hlsw... but I cant confirm that for sure!
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Graham M
Verzonden: maandag 12 mei 2008 12:33
Aan: Half-Life dedicated Win32 server mailing list
Onderwerp: Re: [hlds] Banlist is empty again
Make
Spencer 'voogru' MacDonald wrote:
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-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Rotaru Adrian
Sent: Friday, March
Please Please use some New Lines and paragraphs?
Bas Wijngaarden wrote:chop
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Very well done. I couldn't find the message if there is one.
Mr.angry wrote:snip
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You'd have to recopy that any time the file got updated with that method.
dtms Levinchuk wrote:
I found the issue
i just copy libSteamValidateUserIDTickets_i386.so and it x62 version to
/usr/lib/
and all works
it's strange may be it's CentOS feature or something
You shouldn't need to redownload it as the Entity section of the map
afaik (at least was the case for HLDS engine) only needs to be on the
server.
Tom Leighton wrote:
Could you not make a plugin that spawns something like a barrel there?
Would save people redownloading a stock map
StrontiumDog
Don Redhorse wrote:
Guys
could you do most of us a favor and STOP quoting ALL text for every
message you are writing?
If you need to quote please only quote the part which is necessary.
I don't even want to ask that you quote first and than reply.. which
makes also a lot more sense
--
Don
If everything else and all other maps are working fine then it must be a
bug in the map.
Eric van Beesten wrote:
Hee guys,
I just uploaded the map cp_toy_fort_beta2 to our server. But the map doesn't
change if we set this map on. So, if there is no admin we could play this
map the whole day
2007: Server Quit
Cheers
Graham
Alfred Reynolds wrote:
Make sure you remove any plugins you have installed, they can cause
issues like this.
-Original Message-
From: [EMAIL PROTECTED] [mailto:hlds-
[EMAIL PROTECTED] On Behalf Of Graham M
Sent: Saturday, December 22, 2007 12:48 PM
[-a] [-v] [-f format] program ...
-bash2-2.05b$ ldd bin/engine_i486.so
ldd: bin/engine_i486.so: not a FreeBSD ELF shared object
-bash2-2.05b$
Regards
Graham
Alfred Reynolds wrote:
Can you run the following commands and send me the output please:
cd game server dir/orangebox
export LD_LIBRARY_PATH
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Possibly not, but it was running fine before the last server update.
Graham
Roman Hatsiev wrote:
I wonder if you've got most recent linuxbase installed? The one which
comes with FreeBSD
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Thanks Santa :) Fixed FreeBSD as well.
Merry Christmas Alfred
-Graham
Alfred Reynolds wrote:
Actually it was easier than expected, run the hldsupdatetool to get the
fix if you are running linux
!
Thanks
Graham
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*bump*
I just downloaded a new copy of the server and I'm still getting the
same error :(
Graham
Graham M wrote:
Having a problem with my server since the update
bash2-2.05b$ ./srcds_run -game tf -ip 85.236.103.34 -port 27060
-tickrate 66 +map cp_dustbowl +maxplayers 24
Auto detecting CPU
Whats up with the server update error in blah blah.cpp? It's been like
that since TF2 was released and was normally fixed by deleting the bin
folder but this time 'round, even that isn't helping!!
Graham
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umm... wut?
Ahmad Ridzwan wrote:
--
[ Picked text/plain from multipart/alternative ]
confirm 275725
_
Publish your photos to your Space easily with Photo Gallery
http://www.get.live.com/wl/all
--
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Ah brilliant! Thanks! Server updated when I tried that :) Seems to be an
all-round bug
Graham
Kyle Cassidy wrote:
--
[ Picked text/plain from multipart/alternative ]
I'm in the same boat
dumped)
So it won't get the update?
Cheers
Graham
Joseph H Harrison wrote:
This is a multi-part message in MIME format.
--
I just did the update... Must have the new one as its showing 64+ FPS.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Jason Ruymen
Umm not really HLDS related I'm afraid, but to any admins who have
servers on this firm and they have disappaered today and you don't know
why? I'm sorry to have to tell you they have gone belly up! :(
My community has just lost 4 servers.
Great!
Yours,
Graham
I really disliked the respawn time until I realised that it is fast
for attackers, slow for defenders and equal on normal maps. This does
make for a far more attacking game where on the final point it gives
an extra 10 seconds or so for the attacking team to move towards your
point. It's
Valve aren't very well known for their restriction CVARs (unless of
course, you mean cl_restrictservercommands, but I'm not at all bitter
about that!) I've no doubt that Mani or something of it's Genes will be
along to save the day in time to come!
Graham
MrGoodWrench wrote:
Thanks
Hrr It depends entirely on what folder the TF content downloads
into, if the folder is called tf then yes, it would be -game tf, if it
downloads into tf2 then it'd be -game tf2, it's THAT simple ;)
Graham
Andrew Armstrong wrote:
Mike, could you please elaborate on how a TF2 server
[xXx] con wrote:
wow , i have asked several legit questions in hopes of anyone helping and
you fucking fags ignore me?
fuck you asshole lil nerd bitches.
- Original Message -
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, June 21, 2007 1:40 PM
Subject: hlds
Sorry should've snipped that last message :)
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Well he IS on AOL... so technically deserves it anyway!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chad
Sent: 17 June 2007 16:42
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] REMOVE ME
I haven't been reading mail a lot lately from all of
Make sure there is no firewall blocking HLDS
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrey Egorov
Sent: 22 April 2007 15:19
To: hlds@list.valvesoftware.com
Subject: [hlds] Half-Life Dedicated Server. Problems.
This is a multi-part message in
about licences:
Presses 'forward' and types [EMAIL PROTECTED]
Thank you for having the time for any of this Alfred, I know a lot of
companies don't tend to listen anywhere, never mind reply.
Graham
On 10/01/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
Sorry for starting all this guys. I just
But they might also find it annoying to not be able to connect to a
server showing 20/23
because of 3 reserve slots.
I'm afraid to say this but you are doing your reserve slot system
wrong then. You want sv_visiblemaxplayers set to 20
___
To
Is it just Europe that cannot log into steam today?
No server in the entire United Kingdom is full and according to game
monitor there are only about 200-300 players playing at all.
http://www.game-monitor.com/search.php?game=cstrike2country=GB
___
I disagree.
I think that Valve will take a while to fix this problem and people
like me rely on this mailing list to let me know of the problems that
are likely to crash my servers.
In this case, I wonder how many people will have DWP on by the weekend...
On 29/11/06, milchworld [EMAIL
Best workaround for the moment seems to be
http://forums.mattie.info/cs/forums/viewtopic.php?t=9940
Only problem with it was with bots but that has been fixed in the last
hour. Also worth noting that the mattie beta is now not required.
Running on my warcraft mod at the moment.
I'm running the mattie script that I mentioned about
cl_restrict_server_commands. Everyone in the UK seems to be fine
swapping but most of the trouble is with my German and French players.
Could someone please post the translation to this in your language so
that we all can have a multi-lingual
Another vote for Valve breaking their own game.
Turn this idiotic choice off now. Bunch of tossers.
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Then wouldn't the perfect setup be that this
doesn't allow the server operator to use the command bind, change this
restrict setting and not use quit, and just put your settings back to
the way they were on a change of server?
Not this. This is
Our clients pay for the game, not the server
The entire of Warcraft Mod has died in one update.
Nice valve, nice.
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Clients should have the right to choose not to have settings imposed on them
against their will, but this shouldn't be default behaviour - as this
command has only come about due to abuse.
Abuse or purpose. On a warcraft mod server you can have your weapon
dropped by players of a certain race.
According to all the moderators on the steam forums we're running too
many mods on our servers anyway. Because CS wouldn't have been born if
it wasn't for those mods.
Time to organise a day where GSPs shut down their servers for a day in protest?
On 17/11/06, Roman Hatsiev [EMAIL PROTECTED]
Don't forget he's probably working today but...
http://www.mani-admin-plugin.com/forums/index.php?topic=3303.0
... he has posted here.
On 17/11/06, Andreas Grimm [EMAIL PROTECTED] wrote:
perfect ...
mani ? are you out there ? your plugin need that function, too
Fortunately
How many public server use mani or beetle? I guess 80%.
How many out of 36,000 players won't be able to join once mani places
an autokick on people without the right setting (see mani frontpage).
How many days until Valve do something then? I guess 2
What will valve do?
It's been a while since I did it but flash plays in the motd window so
just make yourself a webpage with a flash mp3 player in it. If you
have php running you could load a particular mp3 by using Mani's
webshortcuts.txt
victory http://www.unics.co.uk/musicplayer.php?song=victory.mp3
classical
I don't see this mentioned above. If you have mani to sort out the
client exec you also have name change protection
// *
// Module : Anti-cheat
//
// Desc : For the most part this code is now out of date as Vac should
Swapping your name slightly every few seconds so admins cannot find
the person that needs banning. It normally chooses a name that is
incredibly close to a currently playing player.
On 10/11/06, Ghost [EMAIL PROTECTED] wrote:
I heard from one of my CS:S server admins that VAC banned a guy for
.
It is a linux server but I'm sure the spray downloading works the same on both.
Graham Robinson
University of Counter Strike
server,unics.co.uk
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I agree with Ian. You'll find 15 replies of
'I think servers4u will be perfect for what you are asking for, thanks
[EMAIL PROTECTED]'
I found my original host by opening up steam, selecting the right
upload speed and then let it find servers. The ones constantly at the
top were the ones I wanted
I'm going back a while but that option in steam where it asks you what
your internet connection is is best set to your upload speed. That
setting is used when pinging the servers around you to ensure that not
too many are pingged at the same time if your connection cannot handle
it.
What happens
Sorry for the immediate re-post. Finding it was easier than I thought...
Alfred Reynolds to hlds More options 25/05/05
The upload speed is the important value. Specifically, we assume your
upload speed be the same as the value you selected in that drop down (as
does the game, it does NOT
I'm being kicked out with this message too. Best to presume it's part
of the big VAC problem in the other mailing lists.
On 01/10/06, Biscuits [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
Hey Peoples,
I saw a new message popup while playing tonite, it's
Well, I got kicked off my own server and I haven't updated since the
myg0t crashing command update.
On 01/10/06, J. Laws - Hi-Definition Gaming [EMAIL PROTECTED] wrote:
Hopefully this means 64bit VAC2.
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Since when were there 10-bits to the byte???
Kevin Ottalini wrote:
All three servers are running pretty much wide open.
snip
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Joey,
if they are crashing your server then please make sure you installed
the non-mandatory update that valve released this week.
Also, if they have the ability to hack your server you either have a)
a very poorly written addon or b) they have properly hacked into your
server and banning them
Just in case the windows people also don't know about the workaround
for the exploit yet
-- Forwarded message --
From: Graham Robinson [EMAIL PROTECTED]
Date: 19-Sep-2006 12:21
Subject: Re: [hlds_linux] CSS DODS exploit being used widely
To: hlds_linux@list.valvesoftware.com
Insert into the MOTD something like
a href=steam://connect/192.168.2.1:270151.6 Server/a
Obviously replacing the IP after connect/ with your own server and port
number
regs
Graham
kama wrote:
Is it possible to connect to a server from the motd?
Like if I add all server to the motd and make
Make sure your HLDS install is up to date.
James McDonnell wrote:
Well this has been going on for ever and well its annoying I know its
not sv_lan because its set to 0 plus my friends can join. But I want
other people to join (without me having to tell them to join). I have
all my ports
Well can anyone connect to your server from the outside? Are you hosting it
at home?
Graham
- Original Message -
From: john flabergaster [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, July 17, 2006 5:59 AM
Subject: [hlds] Cant see my server in the master list
Ummm... no.
kthxbai
- Original Message -
From: [EMAIL PROTECTED]
To: hlds hlds@list.valvesoftware.com
Sent: Monday, July 03, 2006 7:40 AM
Subject: [hlds] Are You Naughty or Nice?
--
[ Picked text/plain from multipart/alternative ]
Hi hlds,
I just took the Are You Naughty or Nice?
No I dont think so, but we can subscribe his email address to loads of
mailing lists perhaps? :)
- Original Message -
From: Jason [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, July 03, 2006 8:37 AM
Subject: Re: [hlds] Are You Naughty or Nice?
can we ban morons like
Perhaps contact your data provider and ask them what the resources are like
on the box your server is on.
Graham
- Original Message -
From: Matt Albiniak [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, July 03, 2006 7:27 PM
Subject: [hlds] Weird SRCDS lag - banlist
Use the Internal IP of the server in the configuration, the router performs
all the forwarding required.
Graham
- Original Message -
From: Alex Dignam [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 02, 2006 2:36 PM
Subject: [hlds] Port Forward?!
I port forwarded
read my post. When you do port forwarding, you enter the INTERNAL IP in the
config.
HTH
Graham
- Original Message -
From: Alex Dignam [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 02, 2006 3:01 PM
Subject: RE: [hlds] Port Forward?!
I have changed ports several
Have you set sv_lan to 0?
Graham
- Original Message -
From: Alex Dignam [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 02, 2006 3:07 PM
Subject: Re: [hlds] Port Forward?!
tried that... still none else can join :(
From: Graham [EMAIL PROTECTED]
Reply-To: hlds
Hmm... What Ports/Protocols have you forwarded?
Graham
- Original Message -
From: Alex Dignam [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 02, 2006 3:16 PM
Subject: Re: [hlds] Port Forward?!
Yes sv_lan 0... *SCREAMS*
From: Graham [EMAIL PROTECTED]
Reply
Am I the only one that stopped reading this message right about here and
laughed?
Nope :)
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You can't ask to be removed from the list. You need to read what is
written at the bottom of ever email
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On 11/05/06, Freshman [EMAIL PROTECTED] wrote:
L.S.
There is no HLMP: Source at the moment, I havent heard of any plans to make
it? And I think Deathmatch Classic and HLMp are the same game?
I could of course be wrong
Graham.
- Original Message -
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Wednesday, May 03, 2006 5:34
And there's your answer :)
Graham
- Original Message -
From: Andreas Grimm [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Wednesday, May 03, 2006 6:30 PM
*snip*
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Alfred, it turns out he was looking for the Source version that isn't
available til June 1st.
Graham
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Wednesday, May 03, 2006 7:28 PM
Subject: RE: [hlds] hldsupdatetool: how to install ds
How many players are you trying to run from that?
Graham
- Original Message -
From: Derek Hyde [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, April 28, 2006 11:56 PM
Subject: Re: [hlds] Mystery Lag at 75% CPU (Dual CPU) usage.
Hmmnope, that's not the problem
Do your CPUs have Hyperthreadng? If so, have you tried disabling it?
Graham
- Original Message -
From: Derek Hyde [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Saturday, April 29, 2006 12:05 AM
Subject: Re: [hlds] Mystery Lag at 75% CPU (Dual CPU) usage.
No more than 14
What a great way to make friends...
When you have some many stupid people saying stupid things it gets a
little
confusing even for someone with an IQ of 156...
So in closing when you have been retired for over 10 years, been to 19
different countries, have an IQ of 156, are ex Oakland ca
You could, but I set my cl_minmodels so that it only shows one model
and I wouldn't want a server changing it without my knowledge, just
because it's the way they think it should be.
2 cents.
Graham
On 13/04/06, Adam Sando [EMAIL PROTECTED] wrote:
I am pretty sure this is a client-based
kyle wrote:
--
[ Picked text/plain from multipart/alternative ]
Copy and past this into a motd.txt file and use it to redirect to a motd
HTML on your website.
HTML frameset cols=* framespacing=0 frameborder=no border=0
frame src=YOURHTTPMOTD.HTMLHERE name=frame_main / /frameset /HTML
snip
Daniel Morris wrote:
--
[ Picked text/plain from multipart/alternative ]
Since im hosting a map depository, is there any way i can become a STEAM
content server provider ?
If so, how and where do i sign up, cuz it helps me out as much as everyone
else ^^
--
IMHO I was hoping that this was the reason that his account was banned
and thought that it was disgusting that it was put into a mailing
list.
Flame over.
On 29/03/06, RaynServ [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
After getting a call from their
RaynServ wrote:
--
[ Picked text/plain from multipart/alternative ]
Valve can kiss my ass, Alfred and his pompus comments can kiss my ass,
Valve's lawyers can kiss my ass and as far as I'm concerned with meeting a
total stranger...thank you but I'll save a spot for you too. Welcome to
Stephen Moretti wrote:
I've been seen a lot of players tagged with [NO AC] on a lot of DoD
Source servers recently. A quick google hasn't turned anything up.
I just wondered if anyone knew what the hell it is? Its making me kind
of nervous like its some kind of steam login bypass or some
Ook wrote:
Please stop spamming the list. You added yourself to the list, so take
the
initiative and remove your sorry ass from the list. Every message
comes with
instructions on how to remove yourself from the list. Please follow
them and
stop spamming us.
Please trim posts like that!!!
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kyle wrote:
--
[ Picked text/plain from multipart/alternative ]
On the map change over 70% of the players got kicked and this error
-Snip-
Nobody Knows -.-
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Daniel Morris wrote:
--
[ Picked text/plain from multipart/alternative ]
One of my dedicated servers is suffering terribly to lag and choke
P4 3.0 Ghz 630 ( so 64 bit and HT technologys ) CPU, 1GB ram, 100mbit
connection
1x 24 Slot 100 Tick Rate server ( Public)
1x 13 Slot 100 Tick Rate
Frazer wrote:
I have been googling for a while now and can't seem to find the answer:
could someone tell me (or point me to a link that tells me) how to enable
verbose event logging? I am sure I had this turned on once, and got events
like Player x attacked Player y with wep1 etc, etc yet I
Alfred Reynolds wrote:
When quoting my position on plugins, please keep in mind I am the
creator of Admin Mod, plugins hold a special place in my heart.
I dont think its the Mod itself that tends to cause problems but rather
the shakey coding in a lot of 3rd party plugins. Coding in Small can
[EMAIL PROTECTED] wrote:
sigh! There are people who've never seen a
non-windowed interface in the business world. I find that
unsettling somehow...
Now I *really* feel old! Geez, it hasn't been that long since I was
running
Sperry Univac V76 machines where our console was a TI Silent 700
Adam Sando wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi guys,
I'm in the process of writing some scripts to manage my log file archive
process, and have a couple of questions some of you may know the answers
to:
1. Why has Valve
There is
// Server contact name / url / email
sv_contact The BOFH - www.UniCS.co.uk
Its more of a general question about who is admin on given servers. Is
there a list someplace? I am admin on my server, FOR EXAMPLE.
There is not. In the future Valve may choose to provide a
attitude or something, God knows we get enough of those.
Graham
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Alfred Reynolds wrote:
We have a beta release available for both the Source and HL1 engine.
This beta fixes the steam id swapping problem amongst other small fixes.
You can apply the beta by running the hldsupdatetool and adding -beta
swapbeta to the command line.
A couple of users in an
Alfred Reynolds wrote:
Nothing in the logging subsystem changed, double check your setup.
- Alfred
Graham M. wrote:
snip
We've updated and the only problem I can see is that you can now not
get
a SRCDS RCON Log thru HLSW or similar. 1.6 is fine, but Source server
refuses to send the log
If you headshot the person calling after they have given their credit
card details do you get to divert the pizza to your own house?
I personally don't have any problem with a billboard on the side of
road for example but things like airwaves in splinter cell is just
going over the top.
How
Rick Payton wrote:
Making sure email works. Plz don't flame me :P
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*adons Flame Proof Suit and Hat*
But what's the point when people have said over and over again that to
redirect your motd to an external webpage all you have to do is put
the link in with nothing else at all?
(I fear you may not have known because you didn't read all the
replies, 9 of them, gasp!)
On 23/01/06, Deacon - Digital
I should mention, sorry, that I seem to have 2 scroll bars and not one
when I do that. If you were trying to get one then maybe it will work
*feel silly now*
On 23/01/06, Graham Robinson [EMAIL PROTECTED] wrote:
But what's the point when people have said over and over again that to
redirect
YT wrote:
Why do you insist on sending this crap to everyonw?
What? You're signed up to the HLDS mailing list, if you dont like it,
unsubscribe, there are instructions at the bottom of EVERY message. *sighs*
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