Re: [hlds] Problems caused by connecting server favorites to IP address

2013-09-28 Thread List User
If a datacenter tells you moving your IP space is impossible, they are flat out lying. If that was the case, how would they assign more IPs when you order them? Not a single datacenter we work with it has any issue bringing up our IPs anywhere on the their network. On 9/28/2013 11:48 AM,

Re: [hlds] Problems caused by connecting server favorites to IP address

2013-09-28 Thread List User
* VPS = VDS * In a typical VPS setup, each host is assigned a block of IPs, and you are issued an IP from that block. So if you wanted to move your IP, they would need to move the whole block, and since they have other customers on that block, it's not happening. You could setup your network

Re: [hlds] Steam Server Ports

2013-08-31 Thread List User
: http://wipfw.sourceforge.net/ ? On 31 August 2013 04:56, List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: If he is on Windows then that might be a bit hard/impossible. I never found any linux-quality firewall(/options

Re: [hlds] Steam Server Ports

2013-08-30 Thread List User
Assuming you are on port 27015; #VAC Secure: Source Port(s): 27017,27018,27019,27020 Destination Port(s): 26901 Protocol(s): UDP #RCON: Source Port(s): 27015 Destination Port(s): 27015 Protocol(s): TCP #Client Query Source Ports(s): Any Destination Port(s): 27015 Protocol(s): UDP On

Re: [hlds] Steam Server Ports

2013-08-30 Thread List User
- From: Violent Crimes violentcri...@convictgaming.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, August 30, 2013 11:31 PM Subject: Re: [hlds] Steam Server Ports Nope that didn't work On 8/30/2013 11:04 PM, List User wrote: Assuming you

Re: [hlds] Steam Server Ports

2013-08-30 Thread List User
August 2013 04:56, List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: If he is on Windows then that might be a bit hard/impossible. I never found any linux-quality firewall(/options) for Windows. On 8/30/2013 11:40 PM, Calvin Judy wrote

Re: [hlds] Steampipe and /custom directory

2013-05-10 Thread List User
Are you getting errors in console like I am? They say something along the lines of error serializing filename.vmt. On 5/11/2013 12:06 AM, CTScrivener wrote: I'm back yet again. So after getting all my directories setup properly (like they were before) steampipe, I was able to (only be forcing

Re: [hlds] Very early betas of Source engine SDK tools released

2013-05-03 Thread List User
Can you run multiple betas? sdk and prerelease? On 5/3/2013 8:21 PM, Kyle Sanderson wrote: Thanks Fletcher! Kyle. On Fri, May 3, 2013 at 5:13 PM, Fletcher Dunn fletch...@valvesoftware.com mailto:fletch...@valvesoftware.com wrote: This is not really gameserver admin related, but

Re: [hlds] Prerelease updates available for TF2, CS:S, DoD:S, and HL2:MP

2013-05-01 Thread List User
Is it just me or is everyone missing the beta tab under CSS properties in the steam client? On 5/1/2013 6:11 PM, Fletcher Dunn wrote: Updates are available for the prerelease betas of TF2, CS:S, DoD:S, and HL2:MP. The update does not change the PatchVersion and will not be mandatory for

Re: [hlds] Pre-release updates available for CS:S, DoD:S, and HL2:DM

2013-04-26 Thread List User
So will this pre-release build be updated all the time and then you will do a single update on let's say Monday? On 4/26/2013 1:48 PM, Fletcher Dunn wrote: We're trying out different way to release updates that will hopefully reduce disruption to your communities. New builds are now

Re: [hlds] Pre-release updates available for CS:S, DoD:S, and HL2:DM

2013-04-26 Thread List User
branch active, even if it is the same build as the main branch. This way you can stay opted in. In other words, prerelease actually means the latest available build. *From:*hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *List User *Sent:* Friday

Re: [hlds] Pre-release updates available for CS:S, DoD:S, and HL2:DM

2013-04-26 Thread List User
. *From:*hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *List User *Sent:* Friday, April 26, 2013 12:09 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Pre-release updates available for CS:S, DoD:S, and HL2:DM My

Re: [hlds] Pre-release updates available for CS:S, DoD:S, and HL2:DM

2013-04-26 Thread List User
for this beta or something? I'm using anonymous atm. On 4/26/2013 3:20 PM, Ross Bemrose wrote: According to the patch notes Fletcher posted, yes. On Fri, Apr 26, 2013 at 3:18 PM, List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: Was this update supposed to fix this spam on CSS

Re: [hlds] Pre-release updates available for CS:S, DoD:S, and HL2:DM

2013-04-26 Thread List User
Gah, someone needs to update the Wiki, it's using quotes for the examples. https://developer.valvesoftware.com/wiki/SteamCMD On 4/26/2013 6:01 PM, Saul Rennison wrote: Only use quotes on the command line On Fri, Apr 26, 2013 at 8:28 PM, List User l...@redspeedservers.com mailto:l

[hlds] [STEAMPIPE] Condition Zero no maps?

2013-04-25 Thread List User
It seems that the steampipe server of CS Condition Zero comes with no maps? I don't even see a game folder... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] [STEAMPIPE] Condition Zero no maps?

2013-04-25 Thread List User
Well, I had to run SteamCmd multiple times to get the game folder. Maybe someone should take a look from Valve. Used Cmd Line: steamcmd +login anonymous +force_install_dir E:\GameInstalls\CZ +app_set_config 90 mod czero +app_update 90 validate +quit On 4/25/2013 7:28 PM, List User wrote

Re: [hlds] [STEAMPIPE] Condition Zero no maps?

2013-04-25 Thread List User
the base valve server files and none of the game-specific ones. A second update seems to install the game-specific files (or at least I assume it does, I'm testing it now). On 4/25/2013 7:33 PM, List User wrote: Well, I had to run SteamCmd multiple times to get the game folder. Maybe someone

Re: [hlds] Counter-Strike:Source has been converted to SteamPipe

2013-04-16 Thread List User
The steampipe server keeps spitting this out in console. --- ForceModelBounds no longer supported. (models/player/ct_urban.mdl) ForceModelBounds no longer supported. (models/player/ct_gsg9.mdl) ForceModelBounds no longer supported. (models/player/ct_sas.mdl) ForceModelBounds no longer supported.

[hlds] SteamPipe: HL2DM Today?

2013-04-03 Thread List User
Is everything on track for today? VALVe? Let's not push this update too late! =) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] SteamPipe: HL2DM Today?

2013-04-03 Thread List User
. *From:*List User l...@redspeedservers.com mailto:l...@redspeedservers.com *To:* hlds@list.valvesoftware.com mailto:hlds@list.valvesoftware.com *Sent:* Wednesday, 3 April 2013, 17:52 *Subject:* [hlds] SteamPipe: HL2DM

Re: [hlds] SteamPipe: HL2DM Today?

2013-04-03 Thread List User
...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *List User *Sent:* Wednesday, April 03, 2013 12:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] SteamPipe: HL2DM Today? Fletcher, SteamCMD is giving us issues... --- Steam Console Client

[hlds] SRCDS query pattern?

2013-03-31 Thread List User
Does anyone know what pattern steam clients use for querying the server on the source port? The dest. port is 27015 of course. Thank you. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] SRCDS query pattern?

2013-03-31 Thread List User
or SrcDS Query: http://forlix.org/ . On Sun, Mar 31, 2013 at 5:50 PM, List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: Does anyone know what pattern steam clients use for querying the server on the source port? The dest. port is 27015 of course. Thank

Re: [hlds] Suggestion and query regarding MOTD

2013-03-29 Thread List User
Wasn't Pinion claiming VALVe is working with them? If so, why would a VAVLe employee say that they are going to drop the MOTD feature. Doesn't make sense. On 3/29/2013 6:10 PM, Nomaan Ahmad wrote: I agree with Paul. Pinion needs to be changed if someone cheats their system like this. On 29

Re: [hlds] Windows vs Linux

2013-03-24 Thread List User
All of these depend on the person you ask. I prefer Windows since my orangebox car plugin crashes on Linux (something with the vphysics that's shipped with it). CentOS is nice, but someone people use Debian as well. On 3/25/2013 1:02 AM, Felipe Fujihara wrote: Hello guys, I have some Team

Re: [hlds] Mandatory Counter-Strike: Source update released

2013-03-20 Thread List User
Updates went very smooth! Good work. Nothing broke. =) Hopefully this fixed my Linux copy of the game crashing (lots of custom materials). On 3/20/2013 5:26 PM, Eric Smith wrote: We've released a mandatory update for Counter-Strike: Source. The notes for the update are below. -Eric

Re: [hlds] [hlds_linux] Day of Defeat:Source SteamPipe dedicated server and client beta released

2013-03-14 Thread List User
Thank you Fletcher, I run a highly custom server for CSS, so it's very important to me. Questions: My mod uses a bunch of custom things (models/materials). Should those be in a .vpk or can I keep it as it, where client gets it from my FastDL? How different would these SteamPipe betas be

Re: [hlds] [hlds_linux] Day of Defeat:Source SteamPipe dedicated server and client beta released

2013-03-14 Thread List User
Of List User Sent: Thursday, March 14, 2013 9:00 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [hlds_linux] Day of Defeat:Source SteamPipe dedicated server and client beta released Thank you Fletcher, I run a highly custom server for CSS, so it's very important to me

Re: [hlds] [hlds_linux] Day of Defeat:Source SteamPipe dedicated server and client beta released

2013-03-14 Thread List User
(for boot / map changes). Having a few would probably will not impact server map change times by any real difference. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of List User Sent: Thursday, March 14, 2013 9:31 AM

Re: [hlds] hl2mp migrations

2013-03-14 Thread List User
This information is based for hosts. If your not actually hosting the server (buying from a GSP) the only thing you need to know is you put your maps in hl2mp\maps or hl2mp\custom\pick-a-name\maps If your hosting, you will need to move from hldsupdatetool tool to steamcmd, and move from

Re: [hlds] Half-Life 2: Deathmatch and Counter-Strike: Source SteamPipe Betas released

2013-03-14 Thread List User
If we do something like on the srcds server: cstrike/custom/myprop/models/myprop.mdl on the FastDL, how should we place it for client download: cstrike/custom/myprop/models/myprop.mdl or cstrike/myprop/models/myprop.mdl On 3/14/2013 10:19 PM, Fletcher Dunn wrote: SteamPipe Betas have been

[hlds] TF2Beta SteamPipe - Cannot Download as User

2013-03-14 Thread List User
You can't download the steampipe beta as a user? I tried to login with our steamcmd dedicated account and it said no subscriptions... anonymous worked fine tho. Is this intended? ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Wonkagamings servers blacklisted? after recent update?

2013-02-19 Thread List User
Probably getting DDoSed. And it's not a regular blacklist, it's a wonkablacklist. =) On 2/19/2013 7:40 PM, Doctor McKay wrote: Have you tried turning it off and on again http://www.wonkagaming.com/index.php?pageid=servers? Doctor McKay http://www.doctormckay.com mc...@doctormckay.com

Re: [hlds] SteamPipe is coming. Download the TF beta

2013-02-19 Thread List User
Fletcher, can you get CSS Beta moved over to steampipe as well? Thanks! On 2/19/2013 10:15 PM, Nicholas Hastings wrote: I stand corrected. The new addons filesystem mapping is treating the Metamod:Source binary as an override

[hlds] Update tool overloaded?

2013-02-18 Thread List User
Is the update tool overloaded right now? Can't get any updates... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] [hlds_linux] Counter-Strike: Source update next week

2013-01-31 Thread List User
Well, thanks for the heads up. Lot's of gamedata files to update, haha! On 1/31/2013 3:34 PM, Kyle Sanderson wrote: Thanks for the heads up Eric! Kyle. On Thu, Jan 31, 2013 at 10:13 AM, Eric Smith er...@valvesoftware.com mailto:er...@valvesoftware.com wrote: We're working on a

Re: [hlds] Counter-Strike 1.6 beta server

2013-01-28 Thread List User
YES YES YES YES! On 1/28/2013 6:28 PM, Alfred Reynolds wrote: (and some fixes are still in progress, I am looking at you redirect servers) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] MOTD.TXT changer for adfly

2013-01-25 Thread List User
You just complained about spam and are already advertising something else? Why not release it on the sourcemod forums? On 1/25/2013 6:22 PM, Ross Bemrose wrote: I write plugins. Not for a living, not because I get paid, but because I want to. So, when I point out (repeatedly) that the game

Re: [hlds] What is up with all the spam?

2013-01-25 Thread List User
His SourceBans still say SourceBans, not WonkaBans haha. http://wonkagaming.com/sourcebans/index.php On 1/25/2013 8:34 PM, Joseph Miller wrote: Take anything this Willy Wonka guy says with a grain of salt. He's pretty much an idiot. For one thing, all of the SourceMod plugins on his servers

[hlds] Web UI not working?

2013-01-24 Thread List User
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Is that timing out for everyone or am I blocked? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Web UI not working?

2013-01-24 Thread List User
. We haven't had time to fix it with the holiday load. On Thu, Jan 24, 2013 at 8:01 PM, List User l...@redspeedservers.com wrote: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Is that timing out for everyone or am I blocked

Re: [hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled

2013-01-24 Thread List User
What game are you seeing this on, TF2? On 1/24/2013 10:08 PM, Essay Tew Phaun wrote: This is very, very, VERY interesting to me. We have been battling small lag spikes on our server and clients timing out in bunches. Just yesterday everyone on our server timed out all at once. I submitted a

Re: [hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled

2013-01-24 Thread List User
I checked a couple of TF2 servers we host for people and I don't see that, and these are pretty full servers. It may be the network, can you provide an IP so I can lookup the network? On 1/24/2013 10:16 PM, Essay Tew Phaun wrote: Yep. On Thu, Jan 24, 2013 at 10:12 PM, List User l

Re: [hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled

2013-01-24 Thread List User
running MM:SM or not. On Thu, Jan 24, 2013 at 10:20 PM, List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: I checked a couple of TF2 servers we host for people and I don't see that, and these are pretty full servers. It may be the network, can you provide

Re: [hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled

2013-01-24 Thread List User
Phaun wrote: Test IP: 69.147.224.122 On Thu, Jan 24, 2013 at 11:24 PM, List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: Essay, Are you located in the US or elsewhere? Test IP? Pilger, It might be the network. I've looked over the network carriers

[hlds] Steam backend is having issues.

2012-10-23 Thread RSS List User
We're actively investigating a server outage that impacts AuthenticateUserTicket (part of the multiplayer authentication system). I will update this thread when we have more details or the issue is resolved. This means our SourceMod does not work, since it won't accept invalid client by

Re: [hlds] Mandatory Team Fortress 2 update released

2012-10-17 Thread RSS List User
Can we bring CSS up to date with srcds changes? On 10/17/2012 6:26 PM, Eric Smith wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. -Eric -- Source Engine Changes (TF2, DoD:S, HL2:DM) - Fixed the disconnect command

Re: [hlds] Dah! No Half-Life / Valve

2012-10-14 Thread RSS List User
Add +map de_whatever to the command and the custom map will load and therefore, start your mapcycle. On 10/14/2012 12:07 PM, Paul Williams wrote: Hi there. Yes, sorry was too tired to bother earlier. ZZzzz. (Aside: I am still having trouble with mapcycle.txt seemingly being ignored, but

[hlds] Steam update broke HL2DM vanilla server.

2012-09-21 Thread RSS List User
** For Half-Life 2 Deathmatch ** All our servers since upgrading to the new update today will not load any map with this update. To double-check, we downloaded a fresh copy from hldsupdatetool and tried to run it, with the console saying map started, but the map not

Re: [hlds] Steam update broke HL2DM vanilla server.

2012-09-21 Thread RSS List User
List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: ** For Half-Life 2 Deathmatch ** All our servers since upgrading to the new update today will not load any map with this update. To double-check, we downloaded a fresh copy from

Re: [hlds] Steam update broke HL2DM vanilla server.

2012-09-21 Thread RSS List User
...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User *Sent:* Friday, September 21, 2012 4:57 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Steam update broke HL2DM vanilla server. Can Valve provide a fix? I have customers breathing down my

Re: [hlds] Steam update broke HL2DM vanilla server.

2012-09-21 Thread RSS List User
, 2012 at 7:14 PM, RSS List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: This is also valid for DOD:S and GMOD (garry's problem right? =P). Do we have any further information like if this affects a certain OS? Thanks, Artie On 9/21/2012 8:01 PM

Re: [hlds] Steam update broke HL2DM vanilla server.

2012-09-21 Thread RSS List User
: Is this issue affecting tf2? If so Debian seems fine and running with no issues. On 9/21/2012 5:17 PM, RSS List User wrote: Excellent, thank you Mark. =) I will also add that ingame grav gun for HL2DM is malfunctioning in a way I can't describe. I'm sure someone will describe

Re: [hlds] Steam update broke HL2DM vanilla server.

2012-09-21 Thread RSS List User
...@list.valvesoftware.com] *On Behalf Of *RSS List User *Sent:* Friday, September 21, 2012 5:57 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Steam update broke HL2DM vanilla server. Our TF2 servers seen to be working fine. Thanks, Artie On 9/21/2012 8:56 PM

Re: [hlds] Mandatory DoD:s and HL2:DM updates released

2012-09-21 Thread RSS List User
HL2:DM is now working, so confirmed. Thanks, Artie On 9/21/2012 9:19 PM, Eric Smith wrote: We've released mandatory updates to DoD:S and HL2:DM. The notes for the updates are below. -Eric -- - Updated with other Orange Box client/server fixes

[hlds] write logs with crash

2012-09-15 Thread RSS List User
What was that cvar for srcds which disables the log buffer so it will write the logs, even if crashed? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] [hlds_linux] TriggerBot/Prediction hack(Crit hack/No spread) detection plugin

2012-09-10 Thread RSS List User
I don't see how taking screenshots is a problem. Punkbuster does it and no one complains. It's a powerful cheater stopping tool. I'd enjoy it. I do think that the plugin should have a option to not make any outside connections, especially because it's closed source. On 9/10/2012 10:40 AM,

Re: [hlds] Mandatory TF2 update coming later TOMORROW

2012-08-21 Thread RSS List User
Haven't we screwed with client's TF2 servers enough? Cant even get a days worth of break time! :) On 8/21/2012 7:22 AM, Sampson Rogers wrote: Very doubtful. On Mon, Aug 20, 2012 at 10:52 PM, Yuki d...@dazzozo.com mailto:d...@dazzozo.com wrote: ...first thing tomorrow? On

Re: [hlds] [hlds_linux] TF MvM hosting questions

2012-08-14 Thread RSS List User
Great! Then people won't expect to us to let them host a 6 slot person 28 bot server for $6 dollars. Pay for 32 and let your bots run wild! On 8/14/2012 2:27 PM, Fletcher Dunn wrote: The server will need to launch with -maxplayers 32 to host MvM properly. -Original Message- From:

Re: [hlds] Server Delisting, does it need some changes?

2012-08-10 Thread RSS List User
Is there any way VALVe can notify providers (such as us) if our IPs are being used for such things? On 8/10/2012 9:04 PM, Todd Pettit wrote: Any server who wants to squeeze 50 Ads in a MOTD window that is their prerogative. The window displays one time on connection. Also if you have a

Re: [hlds] Server Delisting, does it need some changes?

2012-08-10 Thread RSS List User
Your right, does anyone have a list of what the codes that thing returns mean? On 8/10/2012 9:13 PM, 1nsane wrote: You can use the API fletcher posted to check your ips against at any time. On Fri, Aug 10, 2012 at 9:11 PM, RSS List User l...@redspeedservers.com mailto:l

Re: [hlds] Half-Life 1 dedicated server update released

2012-08-09 Thread RSS List User
That's what I thought as well, but from another hand, if people can't do that, they might rage quit and the game might die. Its a 2 edged sword. On 8/9/2012 4:57 PM, AnAkIn wrote: Fixing the redirect exploit would make them stop making fake servers. 2012/8/9 Dominik Friedrichs d...@forlix.org

Re: [hlds] TF2 Server with WordPress Sites Hacked Help

2012-07-23 Thread RSS List User
Am I missing something or why can't he just put the WordPress blog on WordPress.com? They host it for you. myBB recently did that and it's working out fine for them. On 7/23/2012 8:38 AM, Albert Davis wrote: In all honesty, I would run the TF2 server on it's own box or GSP. On Mon, Jul 23,

Re: [hlds] Is the policy of truth still going?

2012-07-14 Thread RSS List User
Unless VALVe runs a ranked service provider program, they will not be able to ban this stuff. It's too time consuming to check and ban/delist these servers. On 7/14/2012 8:59 PM, Cameron Munroe wrote: Eventually people will learn and just blacklist your server. The biggest thing is that valve

Re: [hlds] Hide the srcds console

2012-07-11 Thread RSS List User
You could run them with ServiceEx, where it will run as a Service and set interactive to false. The benefit with this is also that when the machine reboots, you will not need to login for the servers to start. http://serviceex.com/ On 7/11/2012 2:32 AM, Bruno Garcia wrote: Hello, I'm using a

Re: [hlds] Steam CMD

2012-07-06 Thread RSS List User
Where can we get this other account? I am tried of sharing my personal account for work. On 7/6/2012 12:54 PM, Alfred Reynolds wrote: - CS:GO is a special case because it is in closed beta, access to its dedicated server is limited to blessed accounts which is why you need a special login. If

[hlds] Steam CMD

2012-07-05 Thread RSS List User
Hello all, I don't really keep up to date on steamcmd, but what games are currently using steamcmd? Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Steam CMD

2012-07-05 Thread RSS List User
: CS:GO Beta On 6 July 2012 00:32, RSS List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: Hello all, I don't really keep up to date on steamcmd, but what games are currently using steamcmd? Thanks

Re: [hlds] hldsupdatetool problem

2012-01-04 Thread RSS List User
Try using this. hldsupdatetool -command update -game Counter-Strike Source -dir C:\CSSServer I believe Counter-Strike Source must be in quotes. On 1/4/2012 9:36 PM, jarett ambrosat wrote: I'm trying to set up a CS:S server and i'm having trouble with the update tool. I enter in the cmd

Re: [hlds] Merry Christmas!

2011-12-24 Thread RSS List User
Merry Christmas to you too. And happy holidays to everyone who has other traditions! And if this is what we got in 2011 with the list, imagine what 2012 will be. On 12/25/2011 12:11 AM, Ook wrote: Seriously. Merry Christmas

Re: [hlds] Let's be honest

2011-12-08 Thread RSS List User
I've seen this email multiple times, but I have yet to see any policing. Please, what actions have you taken right now? As I still see these servers. On 12/8/2011 7:39 PM, Fletcher Dunn wrote: Date for expected compliance: right now. *From:*hlds-boun...@list.valvesoftware.com

Re: [hlds] TF2 Player Count Drop After Halloween

2011-11-04 Thread RSS List User
Same just happened to me! On 11/4/2011 11:04 PM, Team BOOM! wrote: ALL 7 my servers are full again! How bizarre! *From:*hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-28 Thread RSS List User
I have a question: What can us, GSPs, do to control and get information regarding what customers are doing with our IP addresses? On 10/28/2011 3:13 PM, Fletcher Dunn wrote: Just one last comment. Engaged game server administrators who police their community, experiment with rule changes

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread RSS List User
WOOT! Halloween time is the only time where I run a TF2 server. On 10/27/2011 9:25 PM, Brian Cagle wrote: FINALLY!!! *Dances* From: jas...@valvesoftware.com To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Fri, 28 Oct 2011

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread RSS List User
Lucky. I can't update this server since release. On 10/27/2011 10:08 PM, gamead...@127001.org wrote: I don't know if we were just ahead of the curve or something, but the updates tonight were incredibly quick. *From:*hlds-boun...@list.valvesoftware.com

Re: [hlds] Halloween 2011

2011-10-24 Thread RSS List User
Has any launch date been announced yet? On 10/25/2011 12:23 AM, Fletcher Dunn wrote: Yes, drops are tied to particular maps. *From:*hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *m33crob *Sent:* Monday, October 24, 2011 9:22 PM *To:*

[hlds] CSS Bot Help

2011-10-14 Thread RSS List User
I currently have the following commands running on my server: bot_quota 4 bot_quota_mode: fill bot_auto_vacate 1 The bots are in the server 24/7 with or without the players. I want the bots to leave when a players joins, for example if 1 player joins 1 bot leaves, if 2 players join 2 bots leave

[hlds] Update today?

2011-10-13 Thread RSS List User
Hello, Does anyone know if the update for source engine 2009 has been released? I believe it's the one which locks FPS. Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Update today?

2011-10-13 Thread RSS List User
Did Tony say anything about the update getting pushed back today as well? Or are we still on plan? Thanks! On 10/13/2011 4:23 PM, Jonah Hirsch wrote: There has been no update released yet today. --- Jonah Hirsch On Thu, Oct 13, 2011 at 1:20 PM, RSS List User li

Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread RSS List User
Well, actually they seem not to care. We always wait until around 4 hours before updating. Can anyone confirm that SourceMod works with this update? On 10/13/2011 5:32 PM, Ant wrote: You mean since last update. I am sure they will address this issue ASAP.

Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread RSS List User
--- On Thu, Oct 13, 2011 at 2:38 PM, RSS List User li...@redspeedservers.com mailto:li...@redspeedservers.com wrote: Can anyone confirm that SourceMod works

Re: [hlds] Latest Update Issues

2011-10-13 Thread RSS List User
Hello, I've been unable to get this update to work. Connecting to 216.172.106.26:27015... The server you are trying to connect to is running an older version of the game. Server has been updated with -verify_all flag as well. Any ideas? On 10/14/2011 1:06 AM, pilger wrote: It's nothing but

Re: [hlds] Latest Update Issues

2011-10-13 Thread RSS List User
is not the intended recipient, you are hereby notified that any dissemination, distribution, or copying of this communication is strictly prohibited. Thank you. *From:*hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User *Sent:* Friday

Re: [hlds] Latest Update Issues

2011-10-13 Thread RSS List User
Hmm, did cstrike get put into css from orangebox? On 10/14/2011 1:19 AM, RSS List User wrote: Ah yes. Counter-Strike Source. Windows 2008 Standard R2. All modifications on that server are disabled. On 10/14/2011 1:18 AM, Lane Eckley wrote: You may want to mention which game J *Lane

Re: [hlds] Latest Update Issues

2011-10-13 Thread RSS List User
It's not on the update list and it's downloading css/cstrike. Should be orangebox/cstrike. On 10/14/2011 1:29 AM, Ant wrote: maybe you should read the update list posted *From:*hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User