Re: [hlds] Help with "Rubberband Effect"

2014-04-09 Thread pilger
Hey guys, Switched to Ubuntu 13 x86 and things got a little better but the hiccups are still there. I've noticed the "wa" value of top varies a bit during the hiccups. Here's what I have observed: [image: Inline images 1] Could that be related to the problem? I've googled it briefly and found i

Re: [hlds] Help with "Rubberband Effect"

2014-04-08 Thread pilger
The VPS is running OpenVZ virtualization, so I guess it should be fine. I also have a friend on the same hosting company with the same plan and Debian 7 x64 (which was the SO at the time I first posted about the problem) that works way better than my VPS. Not sure why. _pilger On 8 April 2014

Re: [hlds] Help with "Rubberband Effect"

2014-04-08 Thread pilger
Weasels, whew. Long text. But it was a good share of experience there. My VPS host offers Ubuntu 13 as the latest SO there, so I switched to it. On preliminary tests it did well, let's see how it goes when the server gets full and we reach peak time of day were the lousy neighbours are all screamin

Re: [hlds] Help with "Rubberband Effect"

2014-04-07 Thread Yun Huang Yong
collectd is fairly light which is why it is popular as a collection agent. I'm going to assume you are comfortable installing packages and configuring software. I don't have the time to write copy pasta instructions. I *strongly* recommend you read all of this & the links before you begin, and

Re: [hlds] Help with "Rubberband Effect"

2014-04-07 Thread Weasels Lair
I switched a number of years ago from Windows to Linux, and from a truly "dedicated server" to a "virtual-private server" (VPS), and also later from CentOS flavor of Linux to Debian flavor. Some observations that might help are outlined below. I am sure there are plenty of other Linux admins with

Re: [hlds] Help with "Rubberband Effect"

2014-04-07 Thread Weasels Lair
lling vino-server, everything now runs very smoothly. > > I may be completely on the wrong track here as a Linux noob, but just > trying to help if I can. > > > Regards > > Mick > > *From:* pilger > *Sent:* Monday, April 07, 2014 8:34 PM > *To:* Half-Life dedic

Re: [hlds] Help with "Rubberband Effect"

2014-04-07 Thread Mick Carter
if I can. Regards Mick From: pilger Sent: Monday, April 07, 2014 8:34 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Help with "Rubberband Effect" Changed it to -10 to see if it gets better. Although I changed it to -20 while trying to solve the "

Re: [hlds] Help with "Rubberband Effect"

2014-04-07 Thread pilger
Changed it to -10 to see if it gets better. Although I changed it to -20 while trying to solve the "hiccup", so the hiccup isn't related to it. _pilger On 7 April 2014 16:29, Ross Bemrose wrote: > I'm not sure it's a good idea to nice/renice srcds_linux to -20, as you're > literally telling t

Re: [hlds] Help with "Rubberband Effect"

2014-04-07 Thread Ross Bemrose
I'm not sure it's a good idea to nice/renice srcds_linux to -20, as you're literally telling the OS to give it every available CPU resource at the expense of everything else. On Mon, Apr 7, 2014 at 3:09 PM, pilger wrote: > I took that screenshot when the server was at its peak of the full > cap

Re: [hlds] Help with "Rubberband Effect"

2014-04-07 Thread pilger
I took that screenshot when the server was at its peak of the full capacity. It doesn't get any more loaded than that. We never experienced the server's FPS dropping, though ("sv" field of the net_graph keeps pretty stable at 66.7). I'm not sure what you mean by running out of memory. If I underst

Re: [hlds] Help with "Rubberband Effect"

2014-04-07 Thread ics
First of all, you are running out of CPU. Second, you are also running out of memory. System propably ate the other half of it. Check it with command "free" and see how much you have in buffers and swap. -ics pilger kirjoitti: Not sure if this can be of any help, but this is what it looks lik

Re: [hlds] Help with "Rubberband Effect"

2014-04-07 Thread pilger
Not sure if this can be of any help, but this is what it looks like when it's full (28/28): [image: Inline images 1] _pilger On 7 April 2014 11:50, pilger wrote: > I've noticed the yellow bars mainly on the Mem field. Don't know if that > might be related. Could it? > > About collectd, it s

Re: [hlds] Help with "Rubberband Effect"

2014-04-07 Thread pilger
I've noticed the yellow bars mainly on the Mem field. Don't know if that might be related. Could it? About collectd, it seems very nice and a lot easier to visualize but you talked greek to me up there. Would you point me to some tutorial or show me some ropes on how to get it running so I can fin

Re: [hlds] Help with "Rubberband Effect"

2014-04-07 Thread Yun Huang Yong
Your concern about noisy VPS neighbours will show up as CPU steal - htop shows this as yellow bars by default. Disk latency could also be an issue. 66 tick means each tick has a time budget of around 15ms (1000/66). If disk latency exceeds 15ms you will get stuttering - I had this happen on s

Re: [hlds] Help with "Rubberband Effect"

2014-04-07 Thread pilger
And about the MTR, I thought I've done that already with the PingPlotter graph I sent you guys. It shows nothing wrong but it only queries every second. I'm not sure how may packets are sent each second by SRCDS. Could the connection be dropping packets in between the queries of the MTR test? I be

Re: [hlds] Help with "Rubberband Effect"

2014-04-07 Thread pilger
Hey guys, thanks for the replies. - The RAM seems all right when I look at it with htop; - We tried CentOS but the network was behaving poorly with it so we switched to Debian x64 and it became a lot better; - net_splitpacket_maxrate was set to 5 while the rates were from 3

Re: [hlds] Help with "Rubberband Effect

2014-04-07 Thread Supreet
Hey, Sorry for the late reply. There is one scenario where I have had this in the past - it's when I rented a VPS/Dedicated. A lot of scammer hosts say you're renting a full dedicated CPU but they lie to you about that and run it on some sort of VM posing as a dedicated. The CPU would be to blame

Re: [hlds] Help with "Rubberband Effect"

2014-04-06 Thread John
Its not the RAM. Its packet loss from server side - you won't see it on net graph as its only client side. Packet loss should show in net_graph output either way. But, to be safe, certainly run MTR tests. I've had this happen to me lots of times. Been running servers since the 1.5 days. Di

Re: [hlds] Help with "Rubberband Effect"

2014-04-06 Thread pilger
Hey Supreet, thanks for the reply. I'm running PingPlotter client side for quite a while and see no packet loss whatsoever. Here's 30 minutes of gaming: http://snag.gy/ihkOv.jpg So, is the packetloss undetectable anywhere or could it be something else? Monitoring the server with htop shows nothin

Re: [hlds] Help with "Rubberband Effect"

2014-04-06 Thread Supreet
Its not the RAM. Its packet loss from server side - you won't see it on net graph as its only client side. I've had this happen to me lots of times. Been running servers since the 1.5 days. Ditch your host and also ditch Debian BS. Ask ant corporation or enterprise, all use CentOS. If you're int

Re: [hlds] Help with "Rubberband Effect"

2014-04-06 Thread Nomaan Ahmad
Sounds like a VPS. On 6 April 2014 23:53, Mike Vail wrote: > Are you alone on this box or do you share it with others? It looks like > there's something else running on the box and its affecting your service as > well. Excessive memory use is the first thing to come to mind. I'd also be > curio

Re: [hlds] Help with "Rubberband Effect"

2014-04-06 Thread Mike Vail
Are you alone on this box or do you share it with others? It looks like there's something else running on the box and its affecting your service as well. Excessive memory use is the first thing to come to mind. I'd also be curious if the box is running a Minecraft server on it. Those symptoms are s

[hlds] Help with "Rubberband Effect"

2014-04-06 Thread pilger
Hey guys, We recently migrated to a Linux environment and we're experiencing some sort of "rubberband effect" or "server hiccups" in which the server hangs for a little moment and then everything comes back to normal. It is affecting all players when it happens. It's a TF2 server running on a De

Re: [hlds] help with tf2 replays

2013-03-13 Thread Rudy Bleeker
On my Linux TF2 server I had this issue as well, which turned out to be a permission issue. The replay files were obviously owned by the user the TF2 servers are running as and the permissions on those files were such that the user the apache webserver is running as wasn't allowed to read them and

Re: [hlds] help with tf2 replays

2013-03-13 Thread Rob
got everything working, except for the error:publish timed out after 60 seconds cant seems to work out why.. -Original Message- From: hlds-requ...@list.valvesoftware.com Sent: Wednesday, March 13, 2013 7:00 PM To: hlds@list.valvesoftware.com Subject: hlds Digest, Vol 24, Issue 22 Sen

Re: [hlds] Help

2012-07-23 Thread André Scattolin
[mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Yuki > *Sent:* Monday, July 23, 2012 10:08 AM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Help > > ** ** > > If you tried everything we can't fix it. :( > > On 23/0

Re: [hlds] Help

2012-07-23 Thread Marcus Kern
-boun...@list.valvesoftware.com] On Behalf Of Yuki Sent: Monday, July 23, 2012 10:08 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Help If you tried everything we can't fix it. :( On 23/07/2012 15:07, André Scattolin wrote: Hi, i was trying to creat my own dedi

Re: [hlds] Help

2012-07-23 Thread Craig Collinson
Try moving hldsupdatetool to c:/ On Jul 23, 2012 3:08 PM, "Yuki" wrote: > If you tried everything we can't fix it. :( > > On 23/07/2012 15:07, André Scattolin wrote: > > Hi, i was trying to creat my own dedicated server in l4d2 but i am having > a problem in HLDSupdater, i installed it in > > c

Re: [hlds] Help

2012-07-23 Thread Yuki
If you tried everything we can't fix it. :( On 23/07/2012 15:07, André Scattolin wrote: Hi, i was trying to creat my own dedicated server in l4d2 but i am having a problem in HLDSupdater, i installed it in c:\Programs file\HLDSupdater then i open the command prompt and type: cd c:\Programs f

[hlds] Help

2012-07-23 Thread André Scattolin
Hi, i was trying to creat my own dedicated server in l4d2 but i am having a problem in HLDSupdater, i installed it in c:\Programs file\HLDSupdater then i open the command prompt and type: cd c:\Programs file\HLDsupdater and after that i type: hldsupdatetool -command update -game left4dead2 -di

Re: [hlds] Help with Team Fortress 2 dedicated server 'hiccups'

2011-08-10 Thread pilger
Well, considering the host has several other servers running on the server machine, couldn't that be the problem? I'm 100% aware that there are at very least 2 other servers running on the same IP, as you can see here: http://www.gametracker.com/search/_all/BR/?query=201.48.140.148. If it is, woul

Re: [hlds] Help with Team Fortress 2 dedicated server 'hiccups'

2011-08-09 Thread Cc2iscooL
I can see in the shorter video that your server drops to a double-digit framerate when the spike happens. It's likely you have something running on the box that is taking priority over the TF2 server, or you may have a plugin that's causing it. Have you done any monitoring on CPU or disk I/O? On T

[hlds] Help with Team Fortress 2 dedicated server 'hiccups'

2011-08-09 Thread pilger
Hey guys, I'm not certain if this is the right channel to be asking for this kind of support. If it isn't, please, forgive me and kindly direct me to a more suitable place to ask for help. I have a 28 slot server operating on a rented Windows machine that has been presenting an awful "hiccup" pr

Re: [hlds] Help.

2010-12-09 Thread Radical Subjectivist
Here are my questions. http://www.crazythoughts.com/ > From: alisaleem...@hotmail.com > To: hlds@list.valvesoftware.com > Date: Thu, 9 Dec 2010 22:16:57 +0500 > Subject: Re: [hlds] Help. > > > Yeah Alec was harsh with me :( lols well i have found a useful script for &g

Re: [hlds] Help.

2010-12-09 Thread Muhammad Ali
Yeah Alec was harsh with me :( lols well i have found a useful script for game server reporting :) if anybody want it, just ask me... And thanks for the help..Now u guys will ask and i will answer :) ___ To u

Re: [hlds] Help.

2010-12-09 Thread Nathan K. Ladwig (Netham45)
He has Parkinson Disease, stop ragging on his shift usage. On Wed, Dec 8, 2010 at 5:18 PM, Dell Conagher wrote: > > i think not > > > From: lambda1_...@hotmail.com > > To: hlds@list.valvesoftware.com > > Date: Thu, 9 Dec 2010 02:43:43 +0800 > > Subject:

Re: [hlds] Help.

2010-12-08 Thread Dell Conagher
i think not > From: lambda1_...@hotmail.com > To: hlds@list.valvesoftware.com > Date: Thu, 9 Dec 2010 02:43:43 +0800 > Subject: Re: [hlds] Help. > > > Tech question.. check. > another tech question.. check.. > hmm, a question that might not be tech

Re: [hlds] Help.

2010-12-08 Thread Radical Subjectivist
Tech question.. check. another tech question.. check.. hmm, a question that might not be tech related... BURN THE HERETIC! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: h

Re: [hlds] Help.

2010-12-08 Thread Alec Sanger
Wed, 8 Dec 2010 16:37:36 + > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Help. > > Try http://www.gametracker.com/ for server statistics. It can also show you > how many players have connected and your game server's rank. > > Alec, I don't think he

Re: [hlds] Help.

2010-12-08 Thread ]HeLL[ Nomy
Try http://www.gametracker.com/ for server statistics. It can also show you how many players have connected and your game server's rank. Alec, I don't think he's asking on how to create a community lol -.- On 8 December 2010 12:09, Muhammad Ali wrote: > > Any One Know About Game ReportinG - Ple

Re: [hlds] Help.

2010-12-08 Thread Zuko
; > > Sent: Wednesday, December 08, 2010 14:27 > Subject: Re: [hlds] Help. > > >> Theres forums for that: >> >> http://forums.srcds.com >> >> Regards, >> Chris >> >> Den 08/12/2010 kl. 13.09 skrev Muhammad Ali: >> >>> &g

Re: [hlds] Help.

2010-12-08 Thread Dominik Friedrichs
Are There Also ForumS For This Very IrritatinG Use Of The Shift-KeY? - Original Message - From: "Christoffer Pedersen" To: "Half-Life dedicated Win32 server mailing list" Sent: Wednesday, December 08, 2010 14:27 Subject: Re: [hlds] Help. Theres fo

Re: [hlds] Help.

2010-12-08 Thread Christoffer Pedersen
Theres forums for that: http://forums.srcds.com Regards, Chris Den 08/12/2010 kl. 13.09 skrev Muhammad Ali: > > Any One Know About Game ReportinG - Please tell me or provide me something. > Mean How Much User Connected Per DaY On Server - How Much New Users Etc >

Re: [hlds] Help.

2010-12-08 Thread Alec Sanger
get a community started and whatever this "Game Reporting" thing is. Good Luck > From: alisaleem...@hotmail.com > To: hlds@list.valvesoftware.com > Date: Wed, 8 Dec 2010 17:09:11 +0500 > Subject: Re: [hlds] Help. > > > Any One Know About Game ReportinG - Please tell

Re: [hlds] Help.

2010-12-08 Thread Muhammad Ali
Any One Know About Game ReportinG - Please tell me or provide me something. Mean How Much User Connected Per DaY On Server - How Much New Users Etc ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Help.

2010-12-07 Thread Jeremy D. Pavleck
That's the thing about it, too. You could ask them to click on the MOTD as well, which would violate Googles ToS and be really noticeable, or have an ingame announcement ask people to please click on the ads in the MOTD - which would work, but would also violate the ToS - though hard to catch unles

Re: [hlds] Help.

2010-12-07 Thread Bence Nagy
ds-boun...@list.valvesoftware.com >> Date: Tue, 7 Dec 2010 15:25:18 >> To: Half-Life dedicated Win32 server mailing >> list >> Reply-To: Half-Life dedicated Win32 server mailing list >> >> Subject: Re: [hlds] Help. >> >> I'd be worried Go

Re: [hlds] Help.

2010-12-07 Thread DarthNinja
You wont make any money from adsense unless people click on things, which they wont. Views get you shit (I tried it). So unless you find an ad site that gives you $$ for views, meh. > ___ To unsubscribe, edit your list preferences, or view the list ar

Re: [hlds] Help.

2010-12-07 Thread msleeper
" > Sender: hlds-boun...@list.valvesoftware.com > Date: Tue, 7 Dec 2010 15:25:18 > To: Half-Life dedicated Win32 server mailing list > Reply-To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] Help. > > I'd be worried Google would disabl

Re: [hlds] Help.

2010-12-07 Thread Steven Polley
To: Half-Life dedicated Win32 server mailing list Reply-To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Help. I'd be worried Google would disable the ads anyway, because they don't quite 'get' how they're being served. Still, I should t

Re: [hlds] Help.

2010-12-07 Thread Jeremy D. Pavleck
> > Ads on motd = profit? :O > > > http://www.wdzclan.com > > > > > > -Original Message- > > > From: Alec Sanger > > > Sender: hlds-boun...@list.valvesoftware.com > > > Date: Tue, 7 Dec 2010 15:49:51 > > > To: > > >

Re: [hlds] Help.

2010-12-07 Thread Oh Noes!
dedicated Win32 server mailing list Subject: Re: [hlds] Help. didn't steam switch from IE to Webkit? On Tue, Dec 7, 2010 at 4:08 PM, msleeper wrote: > Actually nvm, somebody else told me it does work. I'm not sure if > Adsense changed or the move away from the IE browser

Re: [hlds] Help.

2010-12-07 Thread Michael Krasnow
Message- > > > From: Alec Sanger > > > Sender: hlds-boun...@list.valvesoftware.com > > > Date: Tue, 7 Dec 2010 15:49:51 > > > To: > > > Reply-To: Half-Life dedicated Win32 server mailing list > > > > > > Subject: Re: [hlds] Help.

Re: [hlds] Help.

2010-12-07 Thread msleeper
ey wrote: > > Ads on motd = profit? :O > > http://www.wdzclan.com > > > > -Original Message- > > From: Alec Sanger > > Sender: hlds-boun...@list.valvesoftware.com > > Date: Tue, 7 Dec 2010 15:49:51 > > To: > > Reply-To: Half-Life

Re: [hlds] Help.

2010-12-07 Thread msleeper
t; From: Alec Sanger > Sender: hlds-boun...@list.valvesoftware.com > Date: Tue, 7 Dec 2010 15:49:51 > To: > Reply-To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] Help. > > > You're in the wrong business if you're looking to make

Re: [hlds] Help.

2010-12-07 Thread Steven Polley
Ads on motd = profit? :O http://www.wdzclan.com -Original Message- From: Alec Sanger Sender: hlds-boun...@list.valvesoftware.com Date: Tue, 7 Dec 2010 15:49:51 To: Reply-To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Help. You're in the wrong bus

Re: [hlds] Help.

2010-12-07 Thread Dominik Friedrichs
I think playing the lottery would be easier. - Original Message - From: "Muhammad Ali" To: Sent: Tuesday, December 07, 2010 21:44 Subject: Re: [hlds] Help. Thanks a lot to everyone, Actually i was not expecting such healthy replies :p thats why i just write it casuall

Re: [hlds] Help.

2010-12-07 Thread Alec Sanger
mething to the gaming community, we don't do it to make anything. > From: alisaleem...@hotmail.com > To: hlds@list.valvesoftware.com > Date: Wed, 8 Dec 2010 01:44:44 +0500 > Subject: Re: [hlds] Help. > > > Thanks a lot to everyone, Actually i was not expecting such he

Re: [hlds] Help.

2010-12-07 Thread Muhammad Ali
Thanks a lot to everyone, Actually i was not expecting such healthy replies :p thats why i just write it casually ignoring spells :) @ Twilite :pAnyways Special thanks to Anon because i would have gone crazy searching google :dConcluded:Buy a good and Expensive Game Server, Then also buy a doma

Re: [hlds] Help.

2010-12-07 Thread Dominik Friedrichs
dedicated Win32 server mailing list" Sent: Tuesday, December 07, 2010 20:23 Subject: Re: [hlds] Help. There is nothing wrong with virtualisation as long as you use it for web servers etc... Not some busy game servers... because the CPU and the RAM is SHARED. The network connection on the pa

Re: [hlds] Help.

2010-12-07 Thread Jeremy D. Pavleck
; > Date: Tue, 7 Dec 2010 18:42:46 > > To: Half-Life dedicated Win32 server mailing list< > > hlds@list.valvesoftware.com> > > Reply-To: Half-Life dedicated Win32 server mailing list > > > > Subject: Re: [hlds] Help. > > > > http://www.gtxgaming.co.uk/

Re: [hlds] Help.

2010-12-07 Thread Kevin b er
; Sent from my BlackBerry® phone powered by Koodo Mobile®. >>> >>> -Original Message- >>> From: "]HeLL[ Nomy" >>> Sender: hlds-boun...@list.valvesoftware.com >>> Date: Tue, 7 Dec 2010 18:42:46 >>> To: Half-Life dedicated Win32 server mail

Re: [hlds] Help.

2010-12-07 Thread John
d by Koodo Mobile®. -Original Message- From: "]HeLL[ Nomy" Sender: hlds-boun...@list.valvesoftware.com Date: Tue, 7 Dec 2010 18:42:46 To: Half-Life dedicated Win32 server mailing list< hlds@list.valvesoftware.com> Reply-To: Half-Life dedicated Win32 server mailing li

Re: [hlds] Help.

2010-12-07 Thread ]HeLL[ Nomy
uot; > Sender: hlds-boun...@list.valvesoftware.com > Date: Tue, 7 Dec 2010 18:42:46 > To: Half-Life dedicated Win32 server mailing list< > hlds@list.valvesoftware.com> > Reply-To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] Help. > &

Re: [hlds] Help.

2010-12-07 Thread superrawr
46 To: Half-Life dedicated Win32 server mailing list Reply-To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Help. http://www.gtxgaming.co.uk/dedicated-servers Pretty good price... hosted in good datacentre... Don't get the VPS tho but some people like laggy servers

Re: [hlds] Help.

2010-12-07 Thread ]HeLL[ Nomy
e bit of a gambling when trying out new providers, >>> thats for sure. Good thing is, some allow you to try out a VPS for a >>> certain >>> time for free. >>> >>> - Original Message - From: "Shane Arnold"< >>> clontar...@iin

Re: [hlds] Help.

2010-12-07 Thread Dallas Behling
Of Graham M Sent: Tuesday, December 07, 2010 12:52 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Help. Probably 1and1? On 07/12/2010 17:30, Drogen Viech wrote: > A german provider?! Please tell us which one it is :O (Or me, in a > personal e-mail, if you don&

Re: [hlds] Help.

2010-12-07 Thread Graham M
sure. Good thing is, some allow you to try out a VPS for a certain time for free. - Original Message - From: "Shane Arnold" To: "Half-Life dedicated Win32 server mailing list" Sent: Tuesday, December 07, 2010 16:35 Subject: Re: [hlds] Help. "This isn't th

Re: [hlds] Help.

2010-12-07 Thread Drogen Viech
w you to try out a VPS for a certain > time for free. > > - Original Message - From: "Shane Arnold" > To: "Half-Life dedicated Win32 server mailing list" > > Sent: Tuesday, December 07, 2010 16:35 > Subject: Re: [hlds] Help. > > >> "

Re: [hlds] Help.

2010-12-07 Thread Dominik Friedrichs
7, 2010 16:35 Subject: Re: [hlds] Help. "This isn't the case when using certain virtualization software and decent hardware, while giving dedicated resources to the servers." And until the day every other VPS provider follows this mindset, VPS's will always be unsuitable for

Re: [hlds] Help.

2010-12-07 Thread Oh Noes!
there's going to be naysayers. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Shane Arnold Sent: Tuesday, December 07, 2010 10:36 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Help. "

Re: [hlds] Help.

2010-12-07 Thread Shane Arnold
alf Of ]HeLL[ Nomy Sent: Tuesday, December 07, 2010 10:15 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Help. Dont get a Virtual Server... all it will do is lag, that's why its cheaper to get one Dont believe people or websites when they say its possible to host gam

Re: [hlds] Help.

2010-12-07 Thread Oh Noes!
2010 10:15 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Help. Dont get a Virtual Server... all it will do is lag, that's why its cheaper to get one Dont believe people or websites when they say its possible to host game servers virtually... You can host it vi

Re: [hlds] Help.

2010-12-07 Thread ]HeLL[ Nomy
software.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Muhammad Ali > Sent: Tuesday, December 07, 2010 6:23 AM > To: hlds@list.valvesoftware.com > Subject: [hlds] Help. > > > I am using Window XP and want to host my own game server on linux, I rented > a

Re: [hlds] Help.

2010-12-07 Thread Oh Noes!
- Oh Noes! MAX POWER Gaming: Senior Admin MAX POWER - Voltage: Clan Leader -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Muhammad Ali Sent: Tuesday, December 07, 2010 6:23 AM To: hlds@list.valvesoftware.com Subject:

Re: [hlds] Help.

2010-12-07 Thread [»Twilight«]
07.12.2010 15:42, anon4...@comcast.net wrote: It's very likely that English isn't his first language so no need to demean him Neither mine. I didn't mean his spelling. 07.12.2010 15:42, anon4...@comcast.net wrote: Anyway, to add a little more to the previous response You are my hero now.

Re: [hlds] Help.

2010-12-07 Thread anon4321
; To: Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com> Sent: Tue, 07 Dec 2010 11:32:51 - (UTC) Subject: Re: [hlds] Help. Try to finish school first 07.12.2010 13:22, Muhammad Ali wrote: > I am using Window XP and want to host my own game server on linux, I r

Re: [hlds] Help.

2010-12-07 Thread [�Twilight�]
Try to finish school first 07.12.2010 13:22, Muhammad Ali wrote: I am using Window XP and want to host my own game server on linux, I rented a domain and it is providing me unlimited space, so i want to remotely run HLDS.exe on it so that the ip address of my hlds is the same as my domain and

Re: [hlds] Help.

2010-12-07 Thread Karl Labrador
So you want to host an instance of HLDS on your webhosting account? Not possible. On 7 December 2010 12:22, Muhammad Ali wrote: > > I am using Window XP and want to host my own game server on linux, I rented > a domain and it is providing me unlimited space, so i want to remotely run > HLDS.exe

[hlds] Help.

2010-12-07 Thread Muhammad Ali
I am using Window XP and want to host my own game server on linux, I rented a domain and it is providing me unlimited space, so i want to remotely run HLDS.exe on it so that the ip address of my hlds is the same as my domain and my window resources are not used and if i sutdown my window the se

Re: [hlds] Help With "sv_pure" Settings to Block Cheating

2010-07-10 Thread HL-SDK Synths
Bypassing consistency is easy, bypassing pure is harder. No combination or configuration will make harder since kigen's tool will attempt to Jerusalem alongside settings. It is rendered impotent once cvars are renamed. I would write a serverside anticheat if I got paid for it. Otherwise, you are d

Re: [hlds] Help With "sv_pure" Settings to Block Cheating

2010-07-10 Thread DontWannaName!
sv_pure 1 and setup your whitelist to allow sprays and the models that you use. Whatever the paths are to the models and materials they use will need to be whitelisted. Sprays is already in the file. sv_consistency 1. Get a voteban feature. On Sat, Jul 10, 2010 at 7:34 PM, Mike Vail wrote: > Hel

[hlds] Help With "sv_pure" Settings to Block Cheating

2010-07-10 Thread Mike Vail
Hello Fellow Server Ops, Our Community has 5 CSS Servers. Cheating has always been an issue, but with the new Orange-Box update, I'm actually seeing an increase in wall hacks and aimbots rather than a decrease as promised by Valve. The Kigen's anticheat and the Admin staff of our community stays v

Re: [hlds] Help with Multiple IPs & SRCDS

2009-12-26 Thread Kyle Sanderson
people > to > > read it. > > > > Just my 2 cents. > > > > Merry Christmas, > > Mike Vail > > > > -Original Message- > > From: hlds-boun...@list.valvesoftware.com > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matt Stan

Re: [hlds] Help with Multiple IPs & SRCDS

2009-12-26 Thread Craig H
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matt Stanton > Sent: Saturday, December 26, 2009 10:52 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Help with Multiple IPs & SRCDS > > Yeah, I would imagine there is some sort of ipchain/iptables m

Re: [hlds] Help with Multiple IPs & SRCDS

2009-12-26 Thread Mike Vail
ailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matt Stanton Sent: Saturday, December 26, 2009 10:52 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Help with Multiple IPs & SRCDS Yeah, I would imagine there is some sort of ipchain/iptables magic that could be performed

Re: [hlds] Help with Multiple IPs & SRCDS

2009-12-26 Thread Matt Stanton
lto:hlds-boun...@list.valvesoftware.com] On Behalf Of Shane Arnold >> Sent: 26. december 2009 11:17 >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] Help with Multiple IPs& SRCDS >> >> In my experience, srcds binds to whatever IP address the

Re: [hlds] Help with Multiple IPs & SRCDS

2009-12-26 Thread Shane Arnold
11:17 > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Help with Multiple IPs& SRCDS > > In my experience, srcds binds to whatever IP address the local hostname > resolves to. So you need to specify this (or your interface metrics) in your > hosts file

Re: [hlds] Help with Multiple IPs & SRCDS

2009-12-26 Thread Christoffer Pedersen
e.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Shane Arnold Sent: 26. december 2009 11:17 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Help with Multiple IPs & SRCDS In my experience, srcds binds to whatever IP address the local hostname resolves to. So you need t

Re: [hlds] Help with Multiple IPs & SRCDS

2009-12-26 Thread Shane Arnold
>> From: jeffsu...@gmail.com >> Date: Fri, 25 Dec 2009 22:07:09 -0800 >> To: hlds@list.valvesoftware.com >> Subject: [hlds] Help with Multiple IPs& SRCDS >> >> Okay, so-- >> >> We have to move IPs for our gameserver soon, but as of now we have access

Re: [hlds] Help with Multiple IPs & SRCDS

2009-12-25 Thread Blood Letter
Redirect all traffic at the NIC level? > From: jeffsu...@gmail.com > Date: Fri, 25 Dec 2009 22:07:09 -0800 > To: hlds@list.valvesoftware.com > Subject: [hlds] Help with Multiple IPs & SRCDS > > Okay, so-- > > We have to move IPs for our gameserver soon, but as of

Re: [hlds] Help with Multiple IPs & SRCDS

2009-12-25 Thread Cc2iscooL
Setup extra servers with no plugins that are locked and just say to go to the new IP address at x.x.x.x. On Sat, Dec 26, 2009 at 12:07 AM, Jeff Sugar wrote: > Okay, so-- > > We have to move IPs for our gameserver soon, but as of now we have access > to > both the old and new IPs in order to make

[hlds] Help with Multiple IPs & SRCDS

2009-12-25 Thread Jeff Sugar
Okay, so-- We have to move IPs for our gameserver soon, but as of now we have access to both the old and new IPs in order to make it easier to transition the players to the new address. The plan was to have the server accessible from both the new and old IPs, and then eventulaly drop off the old I

Re: [hlds] Help - TF2 Server showing red "Connection lost" error randomly and disconnects everyone

2009-05-27 Thread Steve
Ok, I've actually fixed my problem. TCAdmin Server Compatibility was not set properly, I had it configured as Source instead of Halflife2, so TCadmin thought the server was down and was restarting it... Thanks everyone. On Wed, May 27, 2009 at 4:35 PM, Clyde cide wrote: > See if there is someway

Re: [hlds] Help - TF2 Server showing red "Connection lost" error randomly and disconnects everyone

2009-05-27 Thread Clyde cide
See if there is someway to casue a disconnection to steam, IVe heard and have seen when this happens that it will spew out unlocks before disconnecting. When I saw it happen this red connection warning message was comming out quite alot On Wed, May 27, 2009 at 4:21 PM, FPSB | Goerge wrote: > migh

Re: [hlds] Help - TF2 Server showing red "Connection lost" error randomly and disconnects everyone

2009-05-27 Thread FPSB | Goerge
might be related, but one of my servers seems to like to now get stuck at 10 fps for maybe 10 seconds, then jump back up to normal for a while, then dip down to 10 again. causes terrible lag in-game i have unloaded metamod, so this is now a pure vanalla server. valve fucked something up. started

Re: [hlds] Help - TF2 Server showing red "Connection lost" error randomly and disconnects everyone

2009-05-27 Thread Steve
That is the only game server running on the box for me, so this doesn't apply. I've tried to run the service as normal, abovenormal and high, and all 3 will show this random 'disconnect' issue when running as a service. Again, when i start the game server normally from the console, it won't show th

Re: [hlds] Help - TF2 Server showing red "Connection lost" error randomly and disconnects everyone

2009-05-27 Thread Cc2iscooL
I've noticed this on servers when I forget to set them to the same priority as the other tf2 servers. As of the last few updates it seems to affect other servers on the box if they're not the same priority. On 5/27/09, Steve wrote: > There are no plugins installed, which puzzles me even more. > N

Re: [hlds] Help - TF2 Server showing red "Connection lost" error randomly and disconnects everyone

2009-05-27 Thread Steve
There are no plugins installed, which puzzles me even more. Now I did a few more tests later, and I don't get this problem when running the server directly instead of running it as a service, or at least it didn't crash in 40 minutes while when running as a service it crashes constantly every few m

Re: [hlds] Help - TF2 Server showing red "Connection lost" error randomly and disconnects everyone

2009-05-27 Thread Craig Collinson
is this a vanila server ? im also getting the same problem with the latest metamod installed, steambans plugin & sourcemod both servers are on the same machine but both are running different versions of sourcemod. 1 is running the latest release and the other is running the latest 1.2.1 dev. im a

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