For whatever reason, the Linux server binaries are compiled with symbols,
while the Windows server binaries are compiled without.
Or at least they are in the Source engine.
On Thu, Aug 18, 2011 at 2:51 PM, Dudu Stein wrote:
> Kinda besides the point of this discussion but I've been always curio
Kinda besides the point of this discussion but I've been always curios why the
big difference in size between the content downloaded by the linux updated tool
compared to the windows one when downloading cstrike. I mean it's not big, but
noticeable. The linux one is around 670 mb and the win ~32
I think HLDS is done now, not much more to do.. :P
> From: alf...@valvesoftware.com
> To: hlds_linux@list.valvesoftware.com
> Date: Thu, 18 Aug 2011 18:21:58 +
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> Nope, when it is ready. Right now it need
Jay Singh
> Sent: Thursday, August 18, 2011 11:08 AM
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
>
> Is there an ETA on when the client update is supposed to be released?
> > From: nextra...@googlemail.com
&g
Is there an ETA on when the client update is supposed to be released?
> From: nextra...@googlemail.com
> Date: Thu, 18 Aug 2011 15:39:49 +0200
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> Alfred has received a
7;t fix
> anything". That is counterproductive.
>
>> 3. SVC_BAD
>
> Isn't them were fixed near 4883/5006? Also, same problem as with 2.
>
>>> Date: Thu, 18 Aug 2011 16:08:43 +0300
>>> From: p...@i.kiev.ua
>>> To: hlds_linux@list.valvesoftware
Isn't them were fixed near 4883/5006? Also, same problem as with 2.
>> Date: Thu, 18 Aug 2011 16:08:43 +0300
>> From: p...@i.kiev.ua
>> To: hlds_linux@list.valvesoftware.com
>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>>
>> Hello
>
le, they are kinda making part of the game.
>
>
> > - Original Message -
> > From: "px@ipt"
> > To: Dudu Stein ; Half-Life dedicated Linux
> > server mailing list
> > Cc:
> > Sent: Thursday, August 18, 2011 11:33 AM
> > Subject:
list
> Cc:
> Sent: Thursday, August 18, 2011 11:33 AM
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
> Hello
> While nobody reporting about this "more important issues", even echo
> thing may be fixed among other
>> @px: I don't want
game.
- Original Message -
From: "px@ipt"
To: Dudu Stein ; Half-Life dedicated Linux server mailing
list
Cc:
Sent: Thursday, August 18, 2011 11:33 AM
Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
Hello
While nobody reporting about this "more importan
an be based on
that. And if players can block groups
>
>From: Jesse Molina
>To: Half-Life dedicated Linux server mailing list
>
>Sent: Thursday, 18 August 2011, 10:18
>Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
Hello
While nobody reporting about this "more important issues", even echo
thing may be fixed among other
> @px: I don't want to sound disrespectful but there are really other
> more important issues than the sound echo thing. You could use a
> plugin or you could inform the players to type th
That's a very nice idea.
One of the communities that I work with has the issue where we have a
24-player TF2 server. Everyone wants to play with the same groupies, so
they pile into the one server, but the other servers we have sit idle,
even though they are available. We have some people w
@px: I don't want to sound disrespectful but there are really other more
important issues than the sound echo thing. You could use a plugin or you
could inform the players to type that command.
Now about the beta. I didn't get to test the latest release, but did anything
changed, client side I
gt;> > Fakeservers is fakeservers thats bad but redirect from a good server that
>> is actually full is not bad.
>> >
>> >> Date: Wed, 17 Aug 2011 17:48:34 -0400
>> >> From: mslee...@ismsleeperwrong.com
>> >> To: hlds_linux@list.valvesoftwar
> Fakeservers is fakeservers thats bad but redirect from a good server that
> is actually full is not bad.
> >
> >> Date: Wed, 17 Aug 2011 17:48:34 -0400
> >> From: mslee...@ismsleeperwrong.com
> >> To: hlds_linux@list.valvesoftware.com
> >> Subject: R
-0400
>> From: mslee...@ismsleeperwrong.com
>> To: hlds_linux@list.valvesoftware.com
>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>>
>> There's not much difference between doing that, and setting up fake
>> servers to lure in clients. Red
s
>> Sent: Tuesday, August 16, 2011 9:55 AM
>> To: Half-Life dedicated Linux server mailing list;
>> 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
>> Subject: [hlds_linux] Half-Life 1 engine beta update released
>>
>> We h
has 32 players a admin connects then players use to get
> redirected to another server.
> >
> >> From: alf...@valvesoftware.com
> >> To: hlds_linux@list.valvesoftware.com
> >> Date: Wed, 17 Aug 2011 21:41:37 +
> >> Subject: Re: [hlds_linux] Half-Life 1 e
mslee...@ismsleeperwrong.com
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> There's not much difference between doing that, and setting up fake
> servers to lure in clients. Redirection needs to be removed
> al
tware.com
>> To: hlds_linux@list.valvesoftware.com
>> Date: Wed, 17 Aug 2011 21:41:37 +0000
>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>>
>> We are working on one of those things, and there are client changes pending
>> in thi
rected to another server.
> From: alf...@valvesoftware.com
> To: hlds_linux@list.valvesoftware.com
> Date: Wed, 17 Aug 2011 21:41:37 +
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> We are working on one of those things, and there are client changes
tt
> Sent: Wednesday, August 17, 2011 2:40 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> Now, if only there was a solution to fake advertisement
> servers/redirect
> servers which clog the server list
boun...@list.valvesoftware.com [mailto:hlds_linux-
>> > boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
>> > Sent: Tuesday, August 16, 2011 9:55 AM
>> > To: Half-Life dedicated Linux server mailing list;
>> > 'h...@list.valvesoftware.com';
27;; 'hlds_annou...@list.valvesoftware.com'
> > Subject: [hlds_linux] Half-Life 1 engine beta update released
> >
> > We have released an update to the beta, run the hldsupdatetool with "-
> > beta hlbeta" to get this update. Changes for this update are:
> >
ds
> Sent: Tuesday, August 16, 2011 9:55 AM
> To: Half-Life dedicated Linux server mailing list;
> 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
> Subject: [hlds_linux] Half-Life 1 engine beta update released
>
> We have released an
We have released an update to the beta, run the hldsupdatetool with "-beta
hlbeta" to get this update. Changes for this update are:
- fixed sometimes voice stopping during gameplay
- Added "-nobreakpad" command line option to let plugin authors still get old
style minidumps if they need it (win
ssage-
>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
>> boun...@list.valvesoftware.com] On Behalf Of C Szabo
>> Sent: Wednesday, July 27, 2011 11:52 AM
>> To: hlds_linux@list.valvesoftware.com
>> Subject: Re: [hlds_linux] Half-Life 1 engine beta u
Is there any other client side fixes planned to protect the client?
Specifically, the motdfile and motd_write commands that servers use to
maliciously edit client files.
> There is also a couple client side fixes, if you run your Steam client with
> "-beta hlbeta" on its command line and run
Some debug logs...
--
CRASH: Fri Jul 29 09:39:07 EEST 2011
Start Line: ./hlds_i686 -game cstrike +ip +port +maxplayers 31
+map jail_crime +sv_lan 0 -insecure -pingboost 3 +sys_ticrate 1040 -zone
8192 -debug +condebug -nomaster -pidfile hlds.
x] Half-Life 1 engine beta update released
Hm, i think hlbeta broke sv_voiceenable "1".
Confirm anyone?
From: alf...@valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Date: Wed, 27 Jul 2011 16:52:57 +
Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
> boun...@list.valvesoftware.com] On Behalf Of C Szabo
> Sent: Wednesday, July 27, 2011 11:52 AM
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
>
> Hm, i think hlbeta broke sv_voiceenable "1".
>
&
Hm, i think hlbeta broke sv_voiceenable "1".
Confirm anyone?
> From: alf...@valvesoftware.com
> To: hlds_linux@list.valvesoftware.com
> Date: Wed, 27 Jul 2011 16:52:57 +0000
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> Crashhandler.s
e.com] On Behalf Of Anthony Stoyanov
> Sent: Tuesday, July 26, 2011 11:49 PM
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> Now back to more important stuff :)
>
> What is crashhandler.so for?
> Servers still
ds_linux@list.valvesoftware.**com
Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
I'm not saying CS 1.6 is irrelevant; I shouldn't have compared it to
Quake 2 and that was my mistake. Yes, CS 1.6 is hugely popular
worldwide, and yes, it's still a great game. But Valve
is a lot of cheaters in 1.6. Or they should make CS2 so they can
>>> make money again on 1.6 players.
>>>
>>> Date: Tue, 26 Jul 2011 14:07:32 -0400
>>>> From: dpar...@utica.edu
>>>> To: hlds_linux@list.valvesoftware.**com
>>>> Subject:
hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> From the little I heard about Counter-strike 2, it probably turns out very
> different. And due to the little press around it, it's probably in the "we
> test what sticks
ly catches cheaters and then they would
>> make money again! :)
>> There is a lot of cheaters in 1.6. Or they should make CS2 so they can
>> make money again on 1.6 players.
>>
>> Date: Tue, 26 Jul 2011 14:07:32 -0400
>>> From: dpar...@utica.edu
>>>
a lot of cheaters in 1.6. Or they should make CS2 so they can
>> make money again on 1.6 players.
>>
>>> Date: Tue, 26 Jul 2011 14:07:32 -0400
>>> From: dpar...@utica.edu
>>> To: hlds_linux@list.valvesoftware.com
>>> Subject: Re: [hlds_linux] Half-Li
ica.edu
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
I'm not saying CS 1.6 is irrelevant; I shouldn't have compared it to
Quake 2 and that was my mistake. Yes, CS 1.6 is hugely popular
worldwide, and yes, it's still a great g
lds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> I'm not saying CS 1.6 is irrelevant; I shouldn't have compared it to
> Quake 2 and that was my mistake. Yes, CS 1.6 is hugely popular
> worldwide, and yes, it's still a great
ney on it? :P
Date: Tue, 26 Jul 2011 20:24:49 +0300
From: fanta...@inbox.lv
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
Ok, I understand you, but Counter-Strike was the most played game in
The STEAM before TF2 F2P, and now it is in second pla
They should started to work on CS2 two years ago. A realse Januari 2012 would
been perfect. :)
> Date: Tue, 26 Jul 2011 20:48:30 +0300
> From: i...@ics-base.net
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> One
I can't see the Steam stats from work, but last time I checked, CS 1.6 and
CS:S were jockeying back and forth for their position on the steam stats
(Note: This was before TF2 was free).
You''re right, it's a waste of resources to continue work on a 14-year old
engine. They should drop support for
: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
Ok, I understand you, but Counter-Strike was the most played game in
The STEAM before TF2 F2P, and now it is in second place, so VALVe
SHOULD release bugfixes and support this game, and I
TF2 is only bigger becuse its free. So they should stop support TF2 when they
dont even make money on it? :P
> Date: Tue, 26 Jul 2011 20:24:49 +0300
> From: fanta...@inbox.lv
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
Dave Parker, this discussion is now totally off-topic. CS1.6 still
sells, Quake2 doesn.'t.This thread should be for bug reporting and we
should encorage the effort Alfred has beeing doing. If you think
CS1.6 updates don't make sense and this thread is not useful for you,
you should just ignore the
Ok, I understand you, but Counter-Strike was the most played game in
The STEAM before TF2 F2P, and now it is in second place, so VALVe
SHOULD release bugfixes and support this game, and I think this game
is most popular First Person Shooter in The World, because there are
a lot of non-steam p
are in the
ground. Sometimes they "blink". :/
Tried to install STEAM and 1.6 from scratch and all original but that didnt
helped, maybe its ATI? :s
> Date: Tue, 26 Jul 2011 13:06:41 -0400
> From: dpar...@utica.edu
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [h
I don't want to get into a flame war here, but seriously, Counter Strike
is how old now? I think we're lucky that Valve is still putting effort
into it, and insulting Alfred for doing this work now instead of two
years ago isn't productive. I'm sure everyone at Valve, including
Alfred, has be
You don't have to restart CS after being on cs_siege. Just open your
console and: room_type 0
-Richard Eid
On Tue, Jul 26, 2011 at 12:57 PM, Janis Petrovs wrote:
>
> Did you read this bug with +voicerecord(voicecomm)? And what about
> cs_
Did you read this bug with +voicerecord(voicecomm)? And what about
cs_siege bug with "concert hall" sound? After this map I have to
restart my CS to get back normal sound. Also "Internet List" is full
with Fake Servers, please ban these servers or block. Counter-strike
is going down because V
now see my servers in the serverlist. :)
> >
> > Running debian.
> >
> > > Date: Thu, 21 Jul 2011 13:51:20 +0100
> > > From: frostfl...@netvisao.pt
> > > To: hlds_linux@list.valvesoftware.com
> > > Subject: Re: [hlds_linux] Half-Life 1 engine beta update relea
; From: frostfl...@netvisao.pt
> > To: hlds_linux@list.valvesoftware.com
> > Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
> >
> > I have libstdc++6 installed as well and it doesn't work. Maybe because it
> > has GLIBC 4.x and libstdc++5 had GLIBC
With the latest beta i now see my servers in the serverlist. :)
Running debian.
> Date: Thu, 21 Jul 2011 13:51:20 +0100
> From: frostfl...@netvisao.pt
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> I have libst
sage-
> > > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > > boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> > > Sent: Wednesday, July 20, 2011 2:08 PM
> > > To: Half-Life dedicated Linux server mailing li
ic
> subversion or it.
>
> Regards
> Steve
>
> - Original Message - From: "Alfred Reynolds" <
> alf...@valvesoftware.com>
> To: "'Half-Life dedicated Linux server mailing list'" valvesoftware.com >
> Sent: Thursday, July
, July 21, 2011 4:29 AM
Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
This is because you aren't loading libsteam.so, either upgrade your libstdc++v6 or wait for the release of the static release in
the next couple of days.
This e.
gt; -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > boun...@list.valvesoftware.com] On Behalf Of Anthony Stoyanov
> > Sent: Wednesday, July 20, 2011 9:36 PM
> > To: hlds_linux@list.valvesoftware.com
> > Subject: R
ednesday, July 20, 2011 9:36 PM
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> Please fix the buggy radar and the f*cked up camera on a 32 slot
> server!
> Thanks.
> Nice to finally see some updates for HL1 engine.
Linux server mailing list;
'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
We have released an update to the beta, run the hldsupdatetool with
"-
beta hlbeta" to get this update.
ated Linux server mailing list;
> 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> We have released an update to the beta, run the hldsupdatetool with "-
> beta hlb
com] On Behalf Of C Szabo
> Sent: Wednesday, July 20, 2011 6:57 PM
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
>
> The servers dont show in serverlist with the latest beta. :/
>
> From: sza...@hotmail.com
&
The servers dont show in serverlist with the latest beta. :/
From: sza...@hotmail.com
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Half-Life 1 engine beta update released
Date: Wed, 20 Jul 2011 23:16:32 +0200
What is "updated steam support binary drop"? :P
&
ist;
> 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> We have released an update to the beta, run the hldsupdatetool with "-
> beta hlbeta" to get this update
_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of José Santos
> Sent: Wednesday, July 20, 2011 5:21 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> Ubuntu is o
Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
You need to update your version of glibc, sometimes this can be done
with a package
update but other times you may need to update the entire OS.
Not sure if valve are relying on a feature of
@list.valvesoftware.com] On Behalf Of Steven Hartland
> > Sent: Wednesday, July 20, 2011 4:26 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
> >
> > You need to update your version of glibc
-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of Steven Hartland
> Sent: Wednesday, July 20, 2011 4:26 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update
headaches :(
Regards
Steve
- Original Message -
From: "Janis Petrovs"
To: "Half-Life dedicated Linux server mailing list"
Sent: Thursday, July 21, 2011 12:10 AM
Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
x@:/path/to/server
x@:/path/to/server$ ldd -d libsteam.so
./libsteam.so: /usr/lib32/libstdc++.so.6: version `GLIBCXX_3.4.14'
not found (required by ./libsteam.so)
linux-gate.so.1 => (0xf77ad000)
libdl.so.2 => /lib32/libdl.so.2 (0xf743a000)
libpthread.so.0 => /lib32/libpthread.s
anis Petrovs
> Sent: Wednesday, July 20, 2011 3:33 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
>
>Nope libsteam.so isn't missing, it is on right place, I don't
> modify any file or
gt;> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
>> boun...@list.valvesoftware.com] On Behalf Of C Szabo
>> Sent: Wednesday, July 20, 2011 2:17 PM
>> To: hlds_linux@list.valvesoftware.com
>> Subject: Re: [hlds_linux] Half-Life 1 engine beta upda
Nope libsteam.so isn't missing, it is on right place, I don't
modify any file or copy, I just restart my server and update it with
"-autoupdate -beta hlbeta" parameter.
Before this update setmaster was working, but now shows none :(
___
To unsubscr
-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of Janis Petrovs
> Sent: Wednesday, July 20, 2011 3:02 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update rel
And what about masterservers? Before this beta update server get
register on Internet, now I see:
setmaster
Usage:
Setmaster
Current: None
Before this update Current shows two IPs
___
To unsubscribe, edit your list preferences, or view the list
_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of C Szabo
> Sent: Wednesday, July 20, 2011 2:17 PM
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
>
> What is "u
re.com] On Behalf Of Alfred Reynolds
> > Sent: Monday, July 18, 2011 3:43 PM
> > To: Half-Life dedicated Linux server mailing list;
> > 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
> > Subject: Re: [hlds_linux] Half-Life 1 eng
ated Linux server mailing list;
> 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> We have released an update to the beta, run the hldsupdatetool with "-
> beta hlbet
d a couple bug reports over the weekend so I am going to
> > take
> > > > the time to dig into those, expect another beta release or two
> > before a
> > > > full release.
> > > >
> > > > > -Original Message---
> boun...@list.valvesoftware.com] On Behalf Of José Santos
> Sent: Tuesday, July 19, 2011 3:55 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> What is the difference between cvars sv_allowdownload and
> sv_allow_dlfil
esoftware.com] On Behalf Of Alfred Reynolds
> > Sent: Monday, July 18, 2011 10:37 AM
> > To: Half-Life dedicated Linux server mailing list;
> > 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
> > Subject: Re: [hlds_linux] Half-Life 1 engine
What is sv_logsecret?
> From: alf...@valvesoftware.com
> To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com;
> hlds_annou...@list.valvesoftware.com
> Date: Mon, 18 Jul 2011 22:43:13 +
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> Sent: Monday, July 18, 2011 10:37 AM
> To: Half-Life dedicated Linux server mailing list;
> 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
Autobuy was fixed long time ago in the beta release.
-Ursprüngliche Nachricht-
From: C Szabo
Sent: Monday, July 18, 2011 7:53 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
I'm really glad that you are taking the tim
re.com;
> hlds_annou...@list.valvesoftware.com
> Date: Mon, 18 Jul 2011 17:36:59 +
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> I received a couple bug reports over the weekend so I am going to take the
> time to dig into those, expect another beta
e.com] On Behalf Of Alfred Reynolds
> Sent: Friday, July 15, 2011 1:29 PM
> To: 'h...@list.valvesoftware.com'; Half-Life dedicated Linux server
> mailing list; 'hlds_annou...@list.valvesoftware.com'
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
&g
Hello
Sorry to re-ask, but did you get my mail about voice_inputfromfile
lag exploit ?
> We have released an update to the beta, run the hldsupdatetool with
> "-beta hlbeta" to get this update. Changes for this update are:
> - more input checking on some MSG_X functions
> There were no know
We have released an update to the beta, run the hldsupdatetool with "-beta
hlbeta" to get this update. Changes for this update are:
- more input checking on some MSG_X functions
There were no known exploits this is fixing but better safe than sorry. My plan
is to release this publically on Mond
Hey,
It would be nice if you actually fixed the bugged radar on a 32 slot
server and the camera.
On 15.7.2011 г. 10:33 ч., Claudio Beretta wrote:
On Fri, Jul 15, 2011 at 6:19 AM, Amer wrote:
On Sat, Jul 9, 2011 at 10:28 PM, AnAkIn . wrote:
Is anything going to be done about the thousands
On Fri, Jul 15, 2011 at 6:19 AM, Amer wrote:
> On Sat, Jul 9, 2011 at 10:28 PM, AnAkIn . wrote:
> > Is anything going to be done about the thousands fake servers that I can
> > find in the server browser instead of the real ones?
> > I live in France and can't find any french servers anymore, al
On Sat, Jul 9, 2011 at 10:28 PM, AnAkIn . wrote:
> Is anything going to be done about the thousands fake servers that I can
> find in the server browser instead of the real ones?
> I live in France and can't find any french servers anymore, all I see are
> cracked and fake servers from eastern eur
It's intentional so then people can't go spec->team to gain money for
joining.
Kind regards,
*Saul Rennison*
2011/7/14 px
> Hello
>
> A small question: when somebody ingame goes to spectators, and than
> goes back to one of the team, he looses his money, is this intended
> behavior, or
Hello
A small question: when somebody ingame goes to spectators, and than
goes back to one of the team, he looses his money, is this intended
behavior, or bug? Tested on clean server, even no metamod installed
> Seems like there are no problems with this update so I expect we
> will set it
@valvesoftware.com
> To: hlds_linux@list.valvesoftware.com
> Date: Thu, 14 Jul 2011 05:48:20 +0000
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> This crash is fixed is you opt into the hlds beta, and will soon be fixed in
> the public release.
>
4:47 PM
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
>
> bind "TAB" "+showscores;cl_setautobuy fuck
> 123456789012345678901234567890 12"
>
> This crashes the servers.
>
> > F
Wed, 13 Jul 2011 21:47:25 +0000
> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
>
> Seems like there are no problems with this update so I expect we will set it
> to be the public version soon, if you haven't already tested this update with
> your server do so
Seems like there are no problems with this update so I expect we will set it to
be the public version soon, if you haven't already tested this update with your
server do so now or forever hold your peace.
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> bo
We have released an update to the beta, run the hldsupdatetool with "-beta
hlbeta" to get this update. Changes for this update are:
- Changed sv_filetransfermaxsize to 1mbyte by default
- Disallow the dlfile command if the server is configured with a sv_downloadurl
The dlfile command is used in
ust use any other .wad
>>
>> I tried with cstrike.wad and crashed the server..."
>>
>> :/
>>
>> And what about the buybug that can crash the server?
>>
>> > From: alf...@valvesoftware.com
>> > To: hlds_linux@list.valvesoftware.com; h...@list.valve
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