Subject: Re: [hlds_linux] L4D dedicated server: reserved for
group and public
If you use only a search key and no steamgroup exclusive, it will act
exactly as you wish. The server will only be used by lobby
leaders who have
the correct search key set, no pub lobbies will join it.
Also
Thanks for all the replies. The search key as MIke Zimmermann describes
initially seemed to do what I wanted, but after playing on the server, I
continued to see public people initiate games that shouldn't have done
(unless they guessed the key). Perhaps I did something wrong.
However, the
Welcome to the wonderful world that is known as Valve figure it out
yourself documentation. I do agree though that L4D does need a much better
server lobbying system. It's almost like they were halfway into it and
decided to have the lobby idea instead of the classic direct-connect method.
I
What is the behaviour when all members of a steam group leave a reserved
server and public players are on it?
The matchmaking gets more public people in the server until its full, and
the match is played until the last level is over.
On Wed, Jul 8, 2009 at 10:40 AM, Mike Zimmermann
Hi All,
There seems to be a lot of misleading/confusing information on forums and
3rd party support sites regarding dedicated server setup for L4D
Here's what I want my dedicated server to do:
1) not be used unless the lobby leader is in a specific steam group
AND
2) be automatically
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Matt,
I do the same thing with my servers that you want to do by making use of the
sv_search_key, and *not* sv_steamgroup_exclusive (using the two of them together
resulted in not being able to use the lobby to connect to my servers at all).
All you
The way I have my server set is I have sv_steamgroup_excluse set to a group,
so anyone in the group can start a lobby from it. The leader does
ms_force_dedicated_server IPADDRESS. I have been using this with only slight
issues for 3-4 months. The only problem I have found is that sometimes it
People have asked for an easier way to deal with Steam group servers in
the past, but so far Valve has not implemented anything.
http://www.mail-archive.com/hlds_linux@list.valvesoftware.com/msg49008.html
http://www.mail-archive.com/hlds_linux@list.valvesoftware.com/msg49130.html
A list of
If you use only a search key and no steamgroup exclusive, it will act
exactly as you wish. The server will only be used by lobby leaders who have
the correct search key set, no pub lobbies will join it. Also, once you do
start a game and say someone leaves, the server is now open to anyone. So
: Re: [hlds_linux] l4d Dedicated server notes
Are you running guests with multiple cores? Have you noticed any issues
with
the Timer being out of sync between the two cores? VMWare published a
white
paper ( http://www.*vmware*.com/pdf/*vmware*_*time*keeping.pdf) on the
subject, which to me
Milton's description of how Valve starts up some of their servers
After taking a look at this, I modified my command line to basically this:
./srcds_run -netconport 28029+## -netconpassword foo +hostport
27030+## -steamport 26030+## +clientport 25030+## +matchmakingport
24030+##
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Patrick
Shelley
Sent: Wednesday, November 12, 2008 3:36 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
Why take it off list? Why not share
that we couldn't actually run that many servers before :P
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Flubber
Sent: 13 November 2008 10:08
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
I
Of Flubber
Sent: 13 November 2008 10:08
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
I must have missed some mail during the last days, so it is
normal that my server launch as this :
./srcds_run -game left4dead +map
I must have missed some mail during the last days, so it is normal that my
server launch as this :
./srcds_run -game left4dead +map l4d_dem_hospital01_apartment +ip xx.x.x.x
-fork 15 +exec fork_cfg##.cfg
End up on 27015-16-17-18-19-25-27-29-31-33-35-38-41-44 47 instead of a
straight 27015 to
PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Patrick
Shelley
Sent: Wednesday, November 12, 2008 3:36 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
Why take it off list? Why not share
-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Patrick
Shelley
Sent: Wednesday, November 12, 2008 3:36 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
Why take it off list? Why not share
: Thursday, November 13, 2008 12:09 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] l4d Dedicated server notes
Milton's description of how Valve starts up some of their servers
After taking a look at this, I modified my command line to basically this:
./srcds_run -netconport 28029
Console Admin:
That log looks normal to me. If you are using -fork and want to see
console output you need to specify a port for the parameter -netconport
and connect to that port through telnet.
e.g. I run four servers, so I do:
-netconport 100##
which opens telnet ports on 10001, 10002,
: Wednesday, November 12, 2008 10:40 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
Right now I don't xen gameserver's so I wouldn't be able to tell you
much.
Perhaps I should take the single core2duo quad core out and install
ubuntu
and xen and see
]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul
Bowsher
Sent: Thursday, November 13, 2008 3:04 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
Are you running guests with multiple cores? Have you noticed any issues
with
the Timer being out of sync
On Thu, Nov 13, 2008 at 10:56, Chris Green [EMAIL PROTECTED] wrote:
I don't think every option supports the +## syntax. All _do_ support embedded
## though. I'd try dropping most of those and letting the port search work,
or using a syntax like +tv_port 230##.
The idea was to sort of align
: Thursday, November 13, 2008 4:35 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
On Thu, Nov 13, 2008 at 10:56, Chris Green [EMAIL PROTECTED] wrote:
status
#status
child 0
child 1
snip
child 9
child 10
pid : 10
map
-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
Sent: Tuesday, November 11, 2008 9:55 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] l4d Dedicated server notes
Hi,
Thanks for sharing the information. One more question for this, have you
made
, 2008 9:41 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
Currently I am running the vanilla Lenny kernel. I have not done any tuning
to it yet. If it looks like there is a need then we will. But right now we
are happy with the performance we
: Wednesday, November 12, 2008 12:41 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
Currently I am running the vanilla Lenny kernel. I have not done any tuning to
it yet. If it looks like there is a need then we will. But right now we are
happy
mailing list'
hlds_linux@list.valvesoftware.com
Sent: Wednesday, November 12, 2008 7:11 PM
Subject: Re: [hlds_linux] l4d Dedicated server notes
Is anyone out there successfully running 40 servers on one box? Milton's
data from our servers is that (at least on an 8-core
xeon system with 8gb of ram
: [hlds_linux] l4d Dedicated server notes
Is anyone out there successfully running 40 servers on one box?
Milton's data from our servers is that (at least on an 8-core xeon
system with 8gb of ram), 40 should be workable.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED
] [mailto:hlds_linux-
[EMAIL PROTECTED] On Behalf Of Chris Green
Sent: 12 November 2008 19:11
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] l4d Dedicated server notes
Is anyone out there successfully running 40 servers on one box?
Milton's data from our servers
: Wednesday, November 12, 2008 9:11 AM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] l4d Dedicated server notes
Is anyone out there successfully running 40 servers on one box?
Milton's data from our servers is that (at least on an 8-core xeon
system with 8gb of ram), 40
dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
Why not xen?
On Wed, Nov 12, 2008 at 11:57 AM, Rick Payton [EMAIL PROTECTED]
wrote:
Ahh silly me converting both my dual quad xeon 5405's w/ 8GB to ESX
hosts :/
mauirixxx
-Original Message-
From
and haven't looked back.
mauirixxx
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of J T
Sent: Wednesday, November 12, 2008 10:22 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
Why not xen
, 2008 9:41 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
Currently I am running the vanilla Lenny kernel. I have not done any tuning
to it yet. If it looks like there is a need then we will. But right now we
are happy with the performance we
and haven't looked back.
mauirixxx
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of J T
Sent: Wednesday, November 12, 2008 10:22 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
Why not xen
Why take it off list? Why not share?
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
Why take it off list? Why not share?
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo
-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Patrick
Shelley
Sent: Wednesday, November 12, 2008 3:36 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
Why take it off list? Why not share
I'm trying to start a 2nd forked server and I'm running into some problems
with getting it started up.
If I use this line to start it, it hangs.
screen -A -m -d -S l4dserver1 ./srcds_run -console -game left4dead +map
l4d_dem_hospital01_apartment -ip 192.168.0.199 -rcon_port 27037 -port 27037
I have been working with Chris to get all of the dedicated servers up and
running with the new features.
What I have been using to host dedicated servers for L4D is:
2x 2.66 GHz Core 2 Quad (Yorkfield) or 2x 2.5GHz LV Core 2 Quad (Yorkfield)
8GB RAM
Debian Lenny (2.6.26-1-amd64)
On this
this is very helpful, thank you!
- Original Message -
From: Milton Ngan [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, November 11, 2008 3:58 PM
Subject: [hlds_linux] l4d Dedicated server notes
I have been working with Chris to get all of the dedicated servers
12, 2008 12:58 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] l4d Dedicated server notes
I have been working with Chris to get all of the dedicated servers up and
running with the new features.
What I have been using to host dedicated servers for L4D is:
2x 2.66 GHz Core 2 Quad
12, 2008 12:58 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] l4d Dedicated server notes
I have been working with Chris to get all of the dedicated servers up and
running with the new features.
What I have been using to host dedicated servers for L4D is:
2x 2.66 GHz Core 2 Quad
Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Raphael Hehl
Sent: Wednesday, November 05, 2008 11:07 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] l4d Dedicated server notes
* All of the code is now being compiled with gcc 4.3.0
'
Subject: Re: [hlds_linux] l4d Dedicated server notes
* All of the code is now being compiled with gcc 4.3.0 and glibc 2.8-8
in order to take advantage of compiler fixes and optimization
enhancements. In order to run the l4d Linux dedicated server, you
will need a system which
- Original Message -
From: Chris Green [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Thursday, November 06, 2008 1:36 AM
Subject: [hlds_linux] l4d Dedicated server notes
Linux dedicated server changes for Left4Dead
There have been many changes, enhancements
] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland
Sent: Thursday, November 06, 2008 3:06 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] l4d Dedicated server notes
- Original Message -
From: Chris Green [EMAIL PROTECTED]
To: hlds_linux
server mailing list'
Subject: Re: [hlds_linux] l4d Dedicated server notes
* All of the code is now being compiled with gcc 4.3.0 and glibc 2.8-8
in order to take advantage of compiler fixes and optimization
enhancements. In order to run the l4d Linux dedicated server, you
will need a system
Linux dedicated server changes for Left4Dead
There have been many changes, enhancements, and optimizations with the
dedicated server for Linux:
* All of the code is now being compiled with gcc 4.3.0 and glibc 2.8-8
in order to take advantage of compiler fixes and optimization
enhancements.
The remote access thing looks excellent!
On Thu, Nov 6, 2008 at 12:36 PM, Chris Green [EMAIL PROTECTED]wrote:
Linux dedicated server changes for Left4Dead
There have been many changes, enhancements, and optimizations with the
dedicated server for Linux:
* All of the code is now being
game servers. Just wondering if I will need to get additional ports
opened up for this box.
Thanks,
Dave
- Original Message -
From: Chris Green [EMAIL PROTECTED]
Date: Wednesday, November 5, 2008 8:36 pm
Subject: [hlds_linux] l4d Dedicated server notes
To: 'hlds_linux
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] L4D dedicated server and muiltple cores
I'd let the os sort it out. You should be able to run a lot more than 2
server instances on that box.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED
Just for planning the integration: When will the Client Demo be
released? Or is it already released? ;) Sorry for that question
cheers
Marcel
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
@list.valvesoftware.com'
Betreff: [hlds_linux] l4d Dedicated server notes
Linux dedicated server changes for Left4Dead
There have been many changes, enhancements, and optimizations with the
dedicated server for Linux:
* All of the code is now being compiled with gcc 4.3.0 and glibc 2.8-8
in order to take advantage
] [mailto:[EMAIL PROTECTED] On Behalf Of Raphael Hehl
Sent: Wednesday, November 05, 2008 11:07 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] l4d Dedicated server notes
* All of the code is now being compiled with gcc 4.3.0 and glibc 2.8-8
in order to take advantage
Hi
Just for planning the integration: When will the Client Demo be
released? Or is it already released? ;) Sorry for that question
If you pre-purchased Left 4 Dead, you may download Demo now.
More information
http://store.steampowered.com/news/1977/
Andrey.
Hello,
Will the L4D dedicated server take advantage of multiple CPU cores?
Thanks,
Dave
--
Dave Parker
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177
___
To unsubscribe, edit your
A. Parker
Sent: Tuesday, November 04, 2008 12:31 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] L4D dedicated server and muiltple cores
Hello,
Will the L4D dedicated server take advantage of multiple CPU cores?
Thanks,
Dave
--
Dave Parker
Utica College
Integrated Information
-
From: Chris Green [EMAIL PROTECTED]
Date: Tuesday, November 4, 2008 5:18 pm
Subject: Re: [hlds_linux] L4D dedicated server and muiltple cores
To: 'Half-Life dedicated Linux server mailing list'
hlds_linux@list.valvesoftware.com
Only slightly. A single l4d server takes significantly less than
: Re: [hlds_linux] L4D dedicated server and muiltple cores
Thanks for the response and the information.
The box I'm hoping to use is a 3.0 GHz Core2Duo. Assuming the box is dedicated
to L4D and it is hosting multiple server instances, would it be more efficient
to use taskset to lock each server
Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David
Parker
Sent: Tuesday, November 04, 2008 3:03 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] L4D dedicated server and muiltple cores
Thanks for the response and the information.
The box I'm
60 matches
Mail list logo