Suprissed its still there, well people did have time enough to change
the xml files to ini files on newer versions.
For me, using long time ini files so you can remove it.
On 2014-04-11 03:03, Melanie wrote:
Hi,
the RegionInfo class supports an ancient form of XML, one that is
based on
Running my own grid works fine.
But for some reason if i make friends with users on diva or old 0.7
opens/grid.
Friends seems to fail. i have friend myself in osgriud and thats the
only one thats working right ?
Do i have a setting wrongh, or are the 0.7.6 grids setup wrong.
I use the build
Shame, its something that i mentoinded years ago. and still missing.
The logs are getting to big and not workable.
Make the log rolling optional a config parameter in the opensim.ini
Also before mentoined. but it then in seperate directory.
On 2014-03-26 07:59, Oren Hurvitz wrote:
I reverted
Uhmm, or you type it wrong or you think wrong.
default stuff must have no perms. so the owner decide what transfer or
copy perms need to be set. if it need to be set.
Set everything default to full perms is a killer and very wrong.
On 2014-03-25 15:23, Jim Williams wrote:
I don't really care
Its dev master, you neeed to compile that for yourself. i dont expect
there are binary's available for 0.8 soon.
It can take a few months before maby 0.8dev is ready for release. it can
take longer to !
SO if you want to try variables, and not afraid for a bunch of bugs you
can download and
The debug window sounds great, because now you never can read the whole
error report because the lsl error dialog dont handle line-wrap.
On 2014-01-20 20:57, Justin Clark-Casey wrote:
Hi David. That all sounds great to me. As you've described, these
LSL errors should not be generating
Nice you see the error to, i see it very much in 0.8dev or almost always.
On 2013-12-27 00:34, Zadark Portal wrote:
OpenSim.Region.ClientStack.LindenUDP.LLClientView.SendAppearance(UUID
agentID, Byte[] visualParams, Byte[] textureEntry)
has static value
Ok. am a bit sstuck on nasty problem.
I run my own robust test grid, core profiles, groups etc. it works fine.
But as soon am opening in the viewer (singularity 1.8.4 in this case)
the preference menu the following error appears in the viewer
Error requesting Preferences
and on the robust
Agree with justin, especially because people aroujd xmas maby like to
test dev version.
Gives hardhat to dahlia. :)
On 2013-12-13 01:54, Justin Clark-Casey wrote:
This needs to be done very soon or we need some imminent timeframe.
The rest of the code needs to be merged in so that master can
This not the first time it happend. It can be possible that something
got wrong with compileing mono.
But i have got this problem once before, for soem reason opensim or mono
thinks
that its running in 32bit mode and try to access lib instead of lib64
Exception:
Additionally, the large regions must be square.
Hmm. whats then the difference at the end between mega region and
variable region ?
Except that megaregions still misisng support for things.
On 2013-11-05 08:08, Mister Blue wrote:
An update on 'varregion' development:
As some of you know,
.
---
Means also with vars we only need 1 port for the region instead of 36
for mega. good.
Ok. this all turns the world upsidedown. :P
On 2013-11-05 19:15, R.Gunther wrote:
Ok. you have compleet my attention :) designed the 6x6 anyway for square.
only hope a var can handle right 330.000 prims. thats
whats the git command line to download your var opensim code ?
really want to try it before i move to some other steps.
On 2013-11-05 08:08, Mister Blue wrote:
An update on 'varregion' development:
As some of you know, I've taken on the task of porting the Aurora
variable region feature into
Its a bit more easy to setup normal groups then V2 groups.
My problem is that i get the error unable to create group and i dont
see where its going wrong.
Somewhere at the POST i see console error.
14:06:24 - [FORMS]: InvalidOperationException on receiving POST URL/groups
Am a bit lost, the
This happens everytime.
When i ask for help, the problem got found. 2 tiny misconfigurations.
Am going to post the config on the wiki
On 2013-10-26 14:12, R.Gunther wrote:
Its a bit more easy to setup normal groups then V2 groups.
My problem is that i get the error unable to create group and i
Wich 0.7.8 version ? the next version will be 0.8
On 2013-10-25 15:22, ssm2017 wrote:
hello
what do you think about the idea to take the opportunity for 0.7.8 to
unify the database tables names ?
for example, the uuid of a user in UserAccounts is PrincipalID, in the
Presence table, this is
such as
UpdatePhysicsEveryNFrames will cause massive avatar juddering. Are you
sure that you haven't changed these other parameters at some point? I
can't say what would happen with BulletSim.
On 20/10/13 20:20, R.Gunther wrote:
I figured out on my standalone that the not smooth moveing world i
can fix by changeing
I figured out on my standalone that the not smooth moveing world i can
fix by changeing
;MinFrameTime = 0.089 to MinFrameTime = 0.025
with MinFrameTime = 0.025, flying is buttersmooth. really its super
compared to shocking movement with ;MinFrameTime = 0.089
And then only changeing this
Well, putting all database connector string inside the opensim.ini file
is not local.
Then its harder to figure out what connector string belongs to what.
But maby a seperate database.ini is some idea.
Not sure you can customize some things so it appears in seperate ini files.
I have done that
Does this class the same as what i ever tried with apache.
With apache it worked, but as soon you used groups and the DDOS apaceh
filter where set too low it got jammed and stuck.
But if you set it to high the use is possible zero. Not saying its
useless. But maby good to understand how it
A quick reply, i see one problem. most of the servers (inlcudeing mine)
dont have realy openCL support.
So not sure what benneifit you want to get from openCL if the GPU dont
support it.
On 2013-09-10 19:30, Sean McNamara wrote:
Hi, all.
I think my proposal mostly speaks for itself, so I
i agree verb-object is a bit confuseing with typeing compared to verb
object.
delete-region is for me not really logic, delete region is more clear.
On 2013-08-30 15:32, Ai Austin wrote:
At 11:00 30/08/2013, opensim-dev-requ...@lists.berlios.de wrote:
I'm still not sure whether verb-object is
/on this blog, the describe a short part that can be intressting. Can be
intressting for opensim to.
/
/http://modemworld.wordpress.com/2013/08/13/sl-projects-new-week-33-1-server-grey-box-attachment-issue-ssa-materials/
/
/The region crossing code basically un-sits avatars from an object,
Am trying to implement admin load_heightmap , but what i do region_id or
regionid
its keep generating this error on console. and i dont see anythinh wrong
in my code.
testing on 0.7.5 release.
13:29:46 - [RADMIN]: Load height maps request started
13:29:46 - [RADMIN]: Method
Note: just tried admin_save_heightmap and thats generating the same error.
Not have got any problems with most of the other remote admin commands.
On 2013-08-12 13:35, R.Gunther wrote:
Am trying to implement admin load_heightmap , but what i do region_id
or regionid
its keep generating
Well, that would be a nice default option maby to. keeps things readable
and seperated.
On 2013-08-01 02:49, OpenSimFan wrote:
I need a small favor. I want to add bulletsim log to OpenSim.exe.config
as a separate logfile for debugging, but not sure how.. please help
here is mine
Are sensors and Sensors and At_Target running in its own thread now ?
It works fine when you move 1 train. But as soon i add another train
things stop
moveing after a while. possible because the sensor or traget dont get
trigger at the right time.
Still not coimpleet sure whats all blocking
Secondlife comes with more new lsl commands, the are maby intressting
To implement at soem point in opensim. or sooner.
* *list llJson2List(string json)* -- converts the top level of the
json string to a list.
* *string llList2Json(string type, list values)* -**
o Type is JSON_ARRAY
The last time i tried it with windows 8 you need visual studio 2012
desktop. i remember soemthing the say 2010
not compatible with windows 8. But sofar i know it compiles fine on
2012. but i used the s010 bat in
opensim to generate the sln file and VS C# converts it if needed. Right
now no win8
Ok, i where looking and testing the profile module from
http://opensimulator.org/wiki/Profile
But for some reason when you get at step 3. and you do a search on part
of the word. the following part
is not found in any ini file. is the wiki outdated ? or is moved to
config-include but not
For some reason opensim thats running on mono 3.0.4 (dont have other mono)
is ignoring the ctrl-A d key compleet. tried a screen session with MC
and that works fine.
is there a problem with opensim 0.7.5 and ctrl key ?
___
Opensim-dev mailing list
Compileing with mono 3.0.6 still giv ethe same gmcs.exe error.
i have readed something that there's a problem with that. so still
failing need to look further.
On 2013-03-13 21:35, R.Gunther wrote:
That is not the problem justin if you compile and run mono in
userspace i have domne many times
Well installed mono 3 in userspace like i do always, try to compile
opensim 0.7.5 release but it fails and complaining about gmcs.exe
gmcs.exe is in /the user director bin mono directory. also export lines
are set and mono -V tells me that i use mono -V
[csc] Cannot open
Looks like i have the answhere, you need to compile mono 2.10.9 in my
case first in userspace.
after that you can compile mono 3.0.6 without problems. dont ask me
why.. the system did have mono 2.10.6 default installed.
On 2013-03-11 20:15, R.Gunther wrote:
Well installed mono 3 in userspace
Hi, i expect you made a code error. tested this scipt
default
{
touch_start(integer num_detected)
{
key id = llDetectedKey(0);
string info = Visit the Second Life website!;
string url = http://www.secondlife.com;;
llLoadURL(id, info, url);
}
}
it
Yes you can chane in the viewer, in preferences the setting to
PG,Mature,Adult.
Its most times called Rating: and in singularity , possibe others to you
can find that under the general tab in preferences.
On 2013-02-04 15:29, Oren Hurvitz wrote:
Did you say that you CAN change that flag in
Is this a bug ?
Or missinf functinality ?
But if im try to use ground sit on sculpt am always ending on the
terrain below.
If i do ground sit on flat normal prim it works fine.
Like to know if its wrong before am makeing a useless mantis.
___
I have this problem for ages. Sometimes you need to get script back in
the state it appeares after you save it.
You would think that the reset button is doing that. But until today it
never worked. the only way i can bring script to halt is to
do a new script save (add space in lsl and save)
SignpostMarv, if it
can help you:
http://opensimulator.org/mantis/view.php?id=6112
Joined: lsl script used to test llSetKeyframedMotion in its actual state.
GCI
Le 26/12/2012 21:49, R.Gunther a écrit :
Hello robert,
I where testing if the LlSetKeyframedMotion worked in opensim
-dev] PRIM_PHYSICS_SHAPE_TYPE and
PRIM_PHYSICS_SHAPE_CONVEX missing.
standard opensim with ODE physics does not support convex hull
collision shapes. I believe BulletSim does but I don't know if it's
been extended into the LSL API.
On Fri, Dec 21, 2012 at 4:43 PM, R.Gunther ri...@rigutech.nl
i just wanted to try a default example ofllSetKeyframedMotion script on
http://wiki.secondlife.com/wiki/LlSetKeyframedMotion
The Universal Hinged Motion in 8 Key Frames is useing
llSetLinkPrimitiveParamsFast(LINK_THIS, [PRIM_PHYSICS_SHAPE_TYPE,
PRIM_PHYSICS_SHAPE_CONVEX]);
It seems opensim
Firestorm bloated ? there some bugs that make it not useable for me. As
example i cannot use teapot because there's no vector copy in edit.
A viewer need to have at least the following extra things.
-Radar
-AO
-Advanced edit tools, like vector copy and texture align, also the wider
setting
Sofar i know from previous thread.
http://opensim-users.2152040.n2.nabble.com/Grid-Security-td7578752.html
You can block most robust ports if the robust server is in the same
local network as your regions. then other strange sims cant connect.
Why blog, this mailinglist works much better.
On 2012-11-08 05:32, OpenSimFan wrote:
maybe create a blog to explain things, and for users to share idea's...
-
_
Keep up the good work.!!! - OpenSimFan
My Opensim/Second Life Blog
Mijn sims zijn nu 4 dagen up met een aangepaste registery setting in
windows.
Het lijkt hier voor mijn gevoel even wat soepeler te lopen. Ik he aan
windows7 de volgende key toegevoegt.
NonBlockingSendSpecialBuffering Its also available for other windows
version, only location is slightly
)
On 2012-11-05 22:51, Dahlia Trimble wrote:
Can you describe the symptoms you are seeing that this registry
setting corrects for you?
On Mon, Nov 5, 2012 at 12:40 PM, R.Gunther ri...@rigutech.nl
mailto:ri...@rigutech.nl wrote:
Mijn sims zijn nu 4 dagen up met een aangepaste registery setting
Are the Collisions and Sensors running now in own thread ?
It seems to work fine. until i use it on 2 ODE verhicles (bullet still
fail here)
___
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
-Original Message- From:
opensim-dev-boun...@lists.berlios.de
[mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of R.Gunther
Sent: Monday, October 01, 2012 3:57 PM To: opensim-dev@lists.berlios.de
Subject: [Opensim-dev] Whats best way to get more debug info on linux
mono. Well i switched back
Well i switched back to linux.
But my train is crashing the sim regulair sofar in 24 hours with stacktrace.
My train is a good stresstest. grin.
Maby i can get more intressting data for the devs.
Only need to keep a bit simple to get the data.
Useing opensuse.
Thats intressting, need to play a bit with it in sl to udnerstand it.
I looks like my train under linux use more cpu then windows.
This command also could save prims.
On 2012-09-27 20:25, SignpostMarv Martin wrote:
I started work on an implementation of llSetKeyframedMotion at work
the other
i run since a short time linux again. it runs fine with opensuse 12.2.
But my mega train region is prett crash happy. the previous one i did
have stacktrace from.
But today i just could get this information.
=
Region (root) # Bad call to mono_mutex_lock result 22
* Assertion at
Before i fill the mantis useless,
I discovered today that when i try to save a scipt in a linked child prim.
That the 'script saved' blue dialog shows in viewer. but not the 'save
completed' message in the editor.
after some while you get the following error
Unable to upload path+uuid.lsl Du
It can be some script error, but if you have a linked poseball.
The mouselook camera mogves to the root prim position.
When i unlink the poseball the mouselook camera reverts back to the
poseball and works then good.
Right now i use the following script.
---
key agent;
key sitter;
Just want to keep this not back.
It can be the system. The system the give problems is under testing, and
get reinstalled anyway without some program that i suspect it gives
problems.
But opensim is so visible in the debug file that it looks like its doing
maby something wrong to.
But i dont
Dahlia, how long did you run memtest ?
Bad memory is already replaced 10 days ago.
Almost done 2 memtest passes. without any errros 5 hours running. so i
dont suspect memory problems, unless its a very rare case/combination.
On 2012-07-29 20:45, Dahlia Trimble wrote:
I've seen that error
, even if these issues were to go away, the timer events would
still have to be fired through the event mechanism. I'm not sure how
efficient firing lots of timers is, or what impact it would have on
other scripts in the region.
On 16/07/12 15:13, R.Gunther wrote:
I work on some project that move
I work on some project that move prims.
Right now i do it with small do/while loop. thats the fastest way to
move a prim smooth.
But have technical some problems.
If i move the prim with timer event. and i have set it to 0.01 because
its anyway not seems todo much below 0.5
not sure whats the
Just a short question. why did we not named the NPC's OSNPC ? then i
think you dont get quick problems with sl.
On 2012-07-10 02:30, Justin Clark-Casey wrote:
Argus, I'm a little confused. Some of what you say seems to concern
NPCs going to other regions via Hypergrid. But OS NPCs are bound
the regions.
On 08/06/12 15:40, R.Gunther wrote:
Small correction, i run the latest osgrid 06-02 version.
But have seen same problems with 05-20 version.
On 2012-06-08 13:44, R.Gunther wrote:
On 2012-06-08 05:38, Justin Clark-Casey wrote:
How are these regions laid out spatially?
The region
Can it be done without cookie to, because some European cookie law that
maby can give problems ?
i hope this site gives some more information http://silktide.com/cookielaw
On 2012-06-21 02:38, James Hughes wrote:
Hi Todd,
The included one will work, or at least I have used it to auth to a
i looked at the wiki and it looks very intressting. i really need to
test that command in uhmm sl.
It sounds a very p[romesing command for opensim. and solve some
headaces. like cant us smooth movement or be stuck with but phyics and
high timeings.
On 2012-06-11 04:18, Mike Higgins wrote:
todo my first opensim
compieling in that. For now i cannot run latest version.
Hope you have some usefull information.
On 07/06/12 13:44, R.Gunther wrote:
I see since yesterday a weird problem. and possible before to.
when i fly around a few sims. in this case simsquare metaverse
1,3,4,2
Small correction, i run the latest osgrid 06-02 version.
But have seen same problems with 05-20 version.
On 2012-06-08 13:44, R.Gunther wrote:
On 2012-06-08 05:38, Justin Clark-Casey wrote:
How are these regions laid out spatially?
The region layout is as follow,
4 3
I see since yesterday a weird problem. and possible before to.
when i fly around a few sims. in this case simsquare metaverse 1,3,4,2
(in that order)
then when am in simsquare metaverse 2, i dont see anymore simsquare
metaverse astro astrosea.
If am waiting long enough on simsquare metaverse
I created a difefrent script, with waypoints.
If the last waypoint is reached, then i try to load new data
with the llsensor and sensor event from inside the at_target event.
Now am not sure if this a bug or some limitation in lsl.
But when i final reacht the last target, i see with a llownersay
that this stopped working after 0.7.3.RC2 since
very little has changed in terms of physics or target code between
then and now.
The most helpful thing would be to know when it stopped working, or at
least if the full 0.7.3 release also had the issue.
On 29/03/12 20:32, R.Gunther wrote:
No its
)
On 2012-03-29 18:38, Garmin Kawaguichi wrote:
Look at http://opensimulator.org/mantis/view.php?id=5947
May be it is on the same idea ; if so, add comment to the Mantis
GCI
- Original Message -
*From:* R.Gunther mailto:ri...@rigutech.nl
*Sent:* Thursday, March 29, 2012 1:40 PM
With the new opensim versions scripts get compiled first, until that is
done region logins are disable for stability.
Thats why you see the logins disabled message. And offcorse it can take
longer before you can login if you have more scripts.
In the past avatars that did a login while scripts
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