[realXtend] Re: Viewer debianisation patch

2009-08-31 Thread Toni Alatalo
Mika Boström kirjoitti: In order to ease testing and distribution in future, we needed to create debian packages for the viewer. Thanks! (again, we've talked on irc too) funky problems later on, of which the python module should be the most obvious one. I'd like to use the system

[realXtend] Re: Configuring Modrex with latest opensim

2009-08-15 Thread Toni Alatalo
Jonne Nauha kirjoitti: Latest OpenSim and modrex seems to build fine. Running is another thing in your case than mine, because I'm running OS+modrex with gridserver and modcablebeach and cablebeach servers. I'm using Taiga trunk that has head revision of OpenSim and modrex. So have

[realXtend] Re: setting up bots to speak

2009-08-03 Thread Toni Alatalo
the hoods first. ~Toni On Aug 3, 1:22 pm, Toni Alatalo ant...@kyperjokki.fi wrote: Anu kirjoitti: Is it possible to setup a bot that can speak a pre-defined speech ? Yes, at least with the normal scripting system (for objects), just using llSay. I've done

[realXtend] Re: finding or making avatars parts and clothing

2009-08-03 Thread Toni Alatalo
AnthonyReisman kirjoitti: With objects I was able to use items on Sketchup to experiment with, but I'm not sure where to start for avatar bodies, shapes, clothing, First about making a full avatar body: Avatars in Rex are Ogre meshes, same as the other objects. For animating it needs to have

[realXtend] Re: How many concurrent clients does realXtend support?

2009-07-30 Thread Toni Alatalo
the spaces how they want, and nothing of that shows in the network protocol nor in the client code, so it perhaps can be optimized in clever ways for dense mass events vs. sparse large worlds etc. ~Toni On 7/29/09, *Toni Alatalo* ant...@kyperjokki.fi mailto:ant...@kyperjokki.fi wrote

[realXtend] Re: Fallo login with NAALI

2009-07-29 Thread Toni Alatalo
On Jul 29, 2009, at 10:24 PM, Gustavo Alberto Navarro Bilbao wrote: Thanks but login failed again ;-D With RX 4,1 we can log in the service without problems, but with NAALI is impossible i don't see anything wrong in the syntax in your latest screenshot, i guess you are sure that the ports

[realXtend] Re: Fallo login with NAALI

2009-07-29 Thread Toni Alatalo
-alpha / sub ver 0.1 testing :) Albert ~Toni 2009/7/29 Toni Alatalo ant...@kyperjokki.fi On Jul 29, 2009, at 10:24 PM, Gustavo Alberto Navarro Bilbao wrote: Thanks but login failed again ;-D With RX 4,1 we can log in the service without problems, but with NAALI is impossible i

[realXtend] Re: APPLICATION EXCEPTION DETECTED

2009-07-01 Thread Toni Alatalo
On Jul 1, 2009, at 7:03 PM, Gustavo Alberto Navarro Bilbao wrote: Exception: System.UriFormatException: URI no válido: el esquema del URI no es válido.    en System.Uri.CreateThis(String uri, Boolean dontEscape, UriKind uriKind)    en System.Uri..ctor(String uriString)    en

[realXtend] Re: RealXtend server 0.5

2009-06-30 Thread Toni Alatalo
On Jun 30, 2009, at 9:30 PM, Paul Fishwick wrote: 1. Taiga is build on top of evolving OpenSim trunk. We basically locked down the SVN and the Taiga-0.0.1 build is made with OpenSim r9952 and that is I believe from yesterday. We did this so that OpenSim commits won't break Taiga-0.0.1

[realXtend] Re: co-browse - click on links

2009-06-16 Thread Toni Alatalo
On Jun 16, 2009, at 10:38 PM, Jani Pirkola wrote: 1) is it possible to make this an interactive webpage (e.g. click on links, fill forms etc) 1) not with 0.4 version of the viewer - maybe with coming versions? yes, webkit integration (now from qt) is being worked on so that webpages would

[realXtend] Re: Browser based Realxtend?

2009-06-15 Thread Toni Alatalo
Ryan McDougall kirjoitti: Is it possible to view Realxtend through a normal webpage without downloading and installing anything? This is not possible for any 3D application, as web browsers do not yet come with 3D rendering capabilities. However this is changing, as That said,

[realXtend] Re: Browser based Realxtend?

2009-06-15 Thread Toni Alatalo
will emerge at some point.. ~Toni On Monday 15 June 2009 06:21:52 Toni Alatalo wrote: Ryan McDougall kirjoitti: both Firefox and Chrome will at some point include JavaScript 3D rendering APIs: Yah this will be very interesting, IIRC Adam was already testing to make some

[realXtend] Re: building macviewer

2009-06-09 Thread Toni Alatalo
On Jun 9, 2009, at 11:55 AM, Lc wrote: • First, the Mac doesn't use any package managment tools by default and cmake relays on pkgtools to find all the ports does seem to have pkgconfig though, is building it for me right now .. so perhaps we can still use that for cmake to

[realXtend] Re: Streaming audio

2009-05-27 Thread Toni Alatalo
Gustavo Alberto Navarro Bilbao kirjoitti: Perhaps this post from Jani can help you: http://maxping.org/technology/platforms/realxtend/mp3-player-for-realxtend.aspx There was a misleading comment there so I replied, just for info here if someone already read it and saw that comment but not my

[realXtend] Re: vertex animation

2009-05-14 Thread Toni Alatalo
On May 13, 2009, at 4:35 PM, Paul Fishwick wrote: do procedural animation, and not play back a pre-made vertex animation? I am looking now at both: what is possible procedurally or w/ playback. Are either, or both, possible given the current python API in rex ? afaik there is no support

[realXtend] Re: vertex animation

2009-05-13 Thread Toni Alatalo
On May 12, 2009, at 5:51 PM, Paul Fishwick wrote: An existing OGRE demo is facial animation, which involves moving vertices yes, ogre has both skeletal animation and vertex animation. i think exporters usually support both too (i.e. you can export shape keys or such from an animation

[realXtend] Re: a look at 'web 3.0': semantic web and/or virtual worlds?

2009-04-21 Thread Toni Alatalo
suunnittelu' i.e. web information systems design. i think the other students there are Finnish speaking, but if there are some who are not, i can speak in English (and the material is in English anyway). ~Toni On Apr 18, 9:00 am, Toni Alatalo ant...@kyperjokki.fi wrote: Hi, I'm giving

[realXtend] Re: Student Experiment - stability problems...

2009-04-21 Thread Toni Alatalo
Andreas Schmeil kirjoitti: Exception: System.ExecutionEngineException: Couldn't create thread at (wrapper managed-to-native) System.Object:__icall_wrapper_mono_delegate_begin_invoke at System.Threading.ThreadPool.QueueUserWorkItem ...which could indeed be a memory issue - right?

[realXtend] Re: Status of ReX-NG?

2009-04-19 Thread Toni Alatalo
Mark Malewski kirjoitti: Does anyone know the status of ReX-NG? Is it currently under development, or are we still in the early planning stages? The implementation started in early March, and the very basics are there: it runs, loads modules, including a networking module that can connect

[realXtend] Re: Status of ReX-NG?

2009-04-19 Thread Toni Alatalo
, should be going to sleep now, but hopefully got some good info cross -- thanks for asking :) ~Toni On Sun, Apr 19, 2009 at 1:56 PM, Toni Alatalo ant...@kyperjokki.fi mailto:ant...@kyperjokki.fi wrote: Mark Malewski kirjoitti: Does anyone know the status of ReX-NG? Is it currently

skinning/ui (Re: [realXtend] Re: Status of ReX-NG?)

2009-04-19 Thread Toni Alatalo
? Thank-you for all that you do, Mark On Sun, Apr 19, 2009 at 1:56 PM, Toni Alatalo ant...@kyperjokki.fi mailto:ant...@kyperjokki.fi wrote: Mark Malewski kirjoitti: Does anyone know the status of ReX-NG? Is it currently

[realXtend] Re: how to receive data from outside world

2009-04-09 Thread Toni Alatalo
try: sock = urllib.urlopen(url) reponseBody = sock.read() perhaps a bit strange to use different libs for the different directions in the same module, but at least it shows that both ways work :p Jani ~Toni 2009/4/9 Toni Alatalo ant...@kyperjokki.fi mailto:ant...@kyperjokki.fi

[realXtend] Re: how to receive data from outside world

2009-04-08 Thread Toni Alatalo
zeshu wrote: I have some data on a php web page.Now i need that data in realXtend.i checked two methods in LSL one is httprequest and XML-RPC.How i can use these functions in Python. are they exposed in the rexscript system? basically it always calls the opensim scripting api, i.e. is

[realXtend] Re: how to receive data from outside world

2009-04-08 Thread Toni Alatalo
existing http impl) there is some http lib in opensim, right? Jani ~Toni 2009/4/8 Toni Alatalo ant...@kyperjokki.fi mailto:ant...@kyperjokki.fi zeshu wrote: I have some data on a php web page.Now i need that data in realXtend.i checked two methods in LSL one

[realXtend] Re: how to receive data from outside world

2009-04-08 Thread Toni Alatalo
Toni Alatalo wrote: though i think just using the standard python urllib for it would work too, if/as ironpython has implemented all the base types (like socket) so seems that FePy project was helping with that back then, ---from: http://lists.ironpython.com/pipermail/users

[REX] Re: Material slots

2009-02-23 Thread Toni Alatalo
doeko.cass...@gmail.com kirjoitti: If I understand correctly, basically what you're saying is that 2x + 4y + 7z = 3 (not 13), because you can include all the x's in the same i was not talking about that, but simply having several images in one bigger bitmap - what you also mentioned: Also,

[REX] [Fwd: [Opensim-dev] User Authentication]

2009-02-23 Thread Toni Alatalo
this kinda sounds like trying to achieve what rexauth does, no? perhaps someone could write how it is w.r.t to that case? i might be able, but too tired now and probably busy tomorrow. also John Hurliman is planning new auth stuff with openid and some openid related token thing (i forgot the

[REX] Re: rexviewer questions

2009-02-20 Thread Toni Alatalo
://ogre3d.org/docs/manual/manual_78.html#SEC338 -p ~Toni Toni Alatalo wrote: On Feb 19, 2009, at 4:56 PM, Paul Fishwick wrote: I have no access. Blender has an OGRE mesh exporter. However, when you say .bvh files are not supported by rex avatar, I interpret this to (...) 2) to create

[REX] Re: Caelum and hydrax integration to current viewer

2009-02-03 Thread Toni Alatalo
On Feb 4, 2009, at 8:14 AM, Mark Malewski wrote: Is anyone familiar with the Newton Dynamics Physics Engine? I've tested the demos some time last year. Have used Bullet more (easy to do quick tests as it's integrated to Blender), which is also a very robust one (Bullet is open source, but

[REX] Re: [sldev] [AWG][OGP] generic client plugin/scripting API

2008-12-18 Thread Toni Alatalo
On Dec 17, 2008, at 7:48 PM, Lawson English wrote: I am not on sldev myself, and don't think my reply touches scripting nor grids, so removed those 3 groups from the recipients. Feel free to forward this as you please, for further talks pyogp list is fine for me - but also Realxtend, as it is

[REX] Re: new bsd-viewer

2008-12-16 Thread Toni Alatalo
On Dec 16, 2008, at 7:10 PM, Peter Quirk wrote: Can you elaborate on the porting problems of Ogre to .NET? I see there i don't know what probs exactly Jeroen was referring to, is a now a Mogre project to replace OgreDotNet. Are there problems with Mogre too? but Mogre has existed for quite

[REX] Re: Rigged Character Models

2008-12-07 Thread Toni Alatalo
On Dec 7, 2008, at 1:40 PM, Tommi wrote: mentioned. Are they productions of realXtend team and if so can you name any names I could talk to if I have questions about the model yes, I think Tomi Kujanpää has done the rigging. models. Do you know if there are any industry standard skeletons

[REX] Re: change MediaUrl with script??

2008-10-29 Thread Toni Alatalo
stema kirjoitti: hi there! hi, first time by editing the media-url-property of the texture as described in the rex-doc. But how can I update the texture? I would like to load another texture out of the web. As far as I know, in LSL it was possible by using the

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