Gurney wrote:
> Hi rpress,
>
> Sorry, I'm not fit with compiling. Could you describe how to build the
> driver?
>
> I'm not sure whether it builds just a module or a full blown kernel.
>
> Thanks a lot!
It can be built either way. To build as a module you need the exact
kernel headers and co
Hi rpress,
Sorry, I'm not fit with compiling. Could you describe how to build the
driver?
I'm not sure whether it builds just a module or a full blown kernel.
Thanks a lot!
Gurney's Profile: http://forums.slimdevices.com
The driver you need is on my github, you shouldn't need anything else.
It should work with Raspberrry PI as it was designed for this in the
first place.
With the power sequence, I did not do anything special. But now that
you mention it I see the SSD1322 datasheet mentions the sequence. The
di
rpress wrote:
> The FT232RL does not support MPSSE, so sorry that won't work. But the
> good news is that with the Raspberry Pi you can hook it up parallel, or
> SPI, directly with just wires and you do not need the FTDI adapter.
>
> I have not tested the PMOD-OLED2, but it should work just lik
rpress wrote:
> I received the Noritake display, unfortunately the grayscale one is
> discontinued. It's too big for my case! I didn't pay close enough
> attention, it's about 10mm too wide. It's big and beautiful, there is
> something indeed special about a VFD display. The drivers are worki
rpress wrote:
> The FT232RL does not support MPSSE, so sorry that won't work. But the
> good news is that with the Raspberry Pi you can hook it up parallel, or
> SPI, directly with just wires and you do not need the FTDI adapter.
>
> I have not tested the PMOD-OLED2, but it should work just lik
Gurney wrote:
> Hi board,
>
> I'm about to go ahead and buy this. My plan is to build an
> XBMC/Squeezebox/Rsnapshot backup unit in my bedroom with a Raspberry Pi.
> :)
>
> I've just one question, I can only find FT232RL in France, this model:
> http://www.sparkfun.com/commerce/product_info.php
Hi board,
I'm about to go ahead and buy this. My plan is to build an
XBMC/Squeezebox/Rsnapshot backup unit in my bedroom with a Raspberry Pi.
:)
I've just one question, I can only find FT232RL in France, this model:
http://www.sparkfun.com/commerce/product_info.php?products_id=9115
Would it be
Triode wrote:
> rpres - interested in your views of how accurate the spectrum analyser
> is - on the 1980x1080 skin it doesn't look too accurate to me - I think
> the gain is too high (some bars saturate, but also not sure how well it
> matches the music) - have you done any tuning in this area -
rpres - interested in your views of how accurate the spectrum analyser
is - on the 1980x1080 skin it doesn't look too accurate to me - I think
the gain is too high (some bars saturate, but also not sure how well it
matches the music) - have you done any tuning in this area - I think you
may have u
rpress wrote:
> Great! Jivelite needed one small fix of adding -lpthread to the LDFLAGS
> but otherwise it is working just fine
>
Should be fixed now - for some reason not needed on ubuntu for me...
Triode's Profile: ht
Triode wrote:
> I've added a vis branch to my squeezelite and jivelite repos which adds
> visualizer support. Its based on your work, but with some changes to
> the shared struct and recovery from one or other processes restarting.
> Could you try it out? [Doesn't include your skin, but includ
I've added a vis branch to my squeezelite and jivelite repos which adds
visualizer support. Its based on your work, but with some changes to
the shared struct and recovery from one or other processes restarting.
Could you try it out? [Doesn't include your skin, but includes
equivalence to other
davidismynaim wrote:
> how would this play on your display, if cool, I might find the time to
> create all 25 positions, but dont want to do it if it does not look
> right!
Hey thanks! I'll see if I can try this out in the next few days.
gorman wrote:
> Considering one of the main disadvantag
Or a nice LCD display 720x272, by
LG:http://www.hy-line.de/fileadmin/hy-line/computer/csv/datasheets/LA060N01-SD01-B21_CAS_Final_120206_v1%200.pdf
Problem is I can't find it anywhere on sale...
gorman's Profile: http://for
Considering one of the main disadvantages of OLED is its performance
under direct light... I'm not sure it's the best choice. How do you see
it perform?
I would love to have a huge VFD display, something similar to how
Transporter put two together to have visualizations together with music
info f
how would this play on your display, if cool, I might find the time to
create all 25 positions, but dont want to do it if it does not look
right!
15149
rpress wrote:
>
> The VU meters are just multiple bitmaps with the needle drawn in
> different spots. I played with the Touch bitmap a bit in
Anyone who wants to use the OLED display can also buy it here:
https://www.digilentinc.com/Products/Detail.cfm?NavPath=2,719,1084&Prod=PMOD-OLED2
It's the same screen on a different carrier board than the one I have.
To run it as SPI a jumper wire must be installed but otherwise it looks
like it
JJZolx wrote:
> Damn. I think I'd design another case.
I'm certainly tempted to go that route, but I already made three
components (two amplifiers and a DAC/DSP) that are in the same size
case. There is a smaller VFD from Noritake, maybe I will try to sell
the large VFD.
-
Damn. I think I'd design another case.
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___
I received the Noritake display, unfortunately the grayscale one is
discontinued. It's too big for my case! I didn't pay close enough
attention, it's about 10mm too wide. It's big and beautiful, there is
something indeed special about a VFD display. The drivers are working
and the display is r
Pascal Hibon wrote:
> Great work!
> That seems like a big screen too. Which of those displays you tested has
> your preference?
Yes the size is good, it would look good in a 2U case; that's what I'm
doing, one of the HiFi2000 Galaxy Maggiorato cases in 2U height, 1/2
width.
I only tested with t
rpress wrote:
> I have a preliminary driver for the FTDI chip. It is working just fine,
> about 60 fps, very smooth; CPU usage is low as well. You can see in the
> photo that everything is over USB.
>
> https://github.com/presslab-us/ftdi_spigpio
>
> 15061
>
> The adapter is a FT2232H one I
I have a preliminary driver for the FTDI chip. It is working just fine,
about 60 fps, very smooth; CPU usage is low as well. You can see in the
photo that everything is over USB.
https://github.com/presslab-us/ftdi_spigpio
15061
The adapter is a FT2232H one I had laying around, but I think th
Pascal Hibon wrote:
> If Im not mistaken, the VU meters on the Squeezebox 3 was also a
> community effort and some people created nice VU meters for the Touch in
> the past. So it is doable.
> Can you post the images you already modified? Im willing to take a look
> at it but cant promise that
rpress wrote:
>
> The VU meters are just multiple bitmaps with the needle drawn in
> different spots. I played with the Touch bitmap a bit in Gimp to get it
> to fit on the display, but it could use more work, frankly. If anyone
> wants to draw a new VU meter, 128 x 64 pixels, with the needle
Triode wrote:
> Hi - visualisations definitely look interesting. I'm not near a linux
> machine right now, but interested in merging into squeezelite/jivelite
> based on this once you have something and I've looked at in more
> detail.
>
> For the squeezelite component do we really need to appl
rpress wrote:
> Thanks gorman. :)
>
> I've updated my repos with the code necessary to get it all working.
> It's not finished by any means but it's certainly workable for anyone
> who wants to play with it. You can use the skin on a desktop PC just
> fine, to get an idea.
>
> I also have im
rpress wrote:
> Thanks gorman. :)
>
> I've updated my repos with the code necessary to get it all working.
> It's not finished by any means but it's certainly workable for anyone
> who wants to play with it. You can use the skin on a desktop PC just
> fine, to get an idea.
>
> I also have im
Thanks gorman. :)
I've updated my repos with the code necessary to get it all working.
It's not finished by any means but it's certainly workable for anyone
who wants to play with it. You can use the skin on a desktop PC just
fine, to get an idea.
I also have implemented the visualizations, b
Rpress, you are a hero. Thanks so much for what you are doing. :)
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__
Pascal Hibon wrote:
> Can you elaborate a bit more on the parts modification of the Wandboard
> ?
Sorry, I meant the parts on the circuit board that is attached to the
OLED board. The "crosstalk" problem was in the image, where bright
pixels in a row caused other pixels to be darker. I fixed t
rpress wrote:
> Thanks guys! Here is the display I am using now. I had to modify the
> parts on the board a bit, it had some crosstalk problems; it looks
> pretty good now, though. I don't know if this is the best solution for
> everyone, due to the changes needed. Noritake has always had ver
I really like what you've done with the OLED display. To me it's like a
VFD for the 21st century :)
Have you got a link to that display? I'm just being nosey :)
'[project log] funkstars digital lifestyle'
(http://forums.hexus.net/hexus-lifestyle/179882-project-log-funkstars-digital-lifestyle.h
rpress wrote:
> I do like the OLED, but VFD would be nice too!
>
> http://noritake-vfd.com/gu256x64f-3900.aspx
>
> This is nice and big (6.7" diagonal), I might get one of these to play
> with too. The electrical interface is different than mine, but there is
> a USB option. Or an adapter to
Thanks guys! Here is the display I am using now. I had to modify the
parts on the board a bit, it had some crosstalk problems; it looks
pretty good now, though. I don't know if this is the best solution for
everyone, due to the changes needed. Noritake has always had very good
quality so maybe
I do like the OLED, but VFD would be nice too!
http://noritake-vfd.com/gu256x64f-3900.aspx
This is nice and big (6.7" diagonal), I might get one of these to play
with too. The electrical interface is different than mine, but there is
a USB option. Or an adapter to SPI (like my OLED) is not so
Well I have the OLED display working in Jivelite. You can see that the
skin is way too big! :)
15036
So I've decided for now to make a new skin rather than try to use the
old Boom interface. Hopefully the UI will work nicely with this aspect
ratio. The font rendering looks pretty nice with 1
Nice. What are the physical dimensions of the display area?
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__
The viewing area is 136x34mm (5.35x1.34") or 5.5" diagonal.
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___
Triode wrote:
> There's no actual server support for greyscale rendering of the classic
> interface. This should do everything a boom/classic will do except
> scroll the text as I didn't add that to the server.
Yeah, when I did the "empeg" I saw that it uses one 32 bit word for the
32 pixels ve
rpress wrote:
> Thanks Triode and Ralphy!
>
> With a few more minor changes I have RetroBrowser working on Jivelite.
> I modified the resolution to that of the display I plan to use at
> 256x64. The downside is the decreased resolution in Y (RetroBrowser
> already doubles the pixels) and also
Thanks Triode and Ralphy!
With a few more minor changes I have RetroBrowser working on Jivelite.
I modified the resolution to that of the display I plan to use at
256x64. The downside is the decreased resolution in Y (RetroBrowser
already doubles the pixels) and also there is no support for gra
Thanks for the replies!
RetroBrowser looks really interesting and I'd like to play with it. But
it doesn't work with Jivelite as it uses deprecated functions
"addCategory" along with other problems I imagine. Has anyone got it
working with more modern Squeezeplay/Jivelite?
It seems the fundam
rpress wrote:
> Thanks for the replies!
>
> RetroBrowser looks really interesting and I'd like to play with it. But
> it doesn't work with Jivelite as it uses deprecated functions
> "addCategory" along with other problems I imagine. Has anyone got it
> working with more modern Squeezeplay/Jive
rpress wrote:
> Thanks for the replies!
>
> RetroBrowser looks really interesting and I'd like to play with it. But
> it doesn't work with Jivelite as it uses deprecated functions
> "addCategory" along with other problems I imagine. Has anyone got it
> working with more modern Squeezeplay/Jive
Nowadays with a quite powerful client like the wandboard I would prefer
to let the UI code reside on the client side.
Without knowing too much about jivelite's internals I can imagine that
it should not be be too complicated to create a character based or even
a graphics lcd compatible renderer f
rpress wrote:
> I'd like to do a Boom type user interface using the Wandboard and
> Community Squeeze OS.
>
> The hardware will consist of a 256x64 OLED display along with an RF
> remote control.
>
> The display interface with the SPI port will be easy enough; the remote
> is USB. The software
Triode's 'RetroBrowser applet'
(http://triodeplugins.googlecode.com/files/RetroBrowser-1.0.zip) might
be worth looking at for ideas.
It displays the contents of an SB3 player on the controller and allows
you to navigate the menus.
It runs on squeezeplay as well.
---
I'd like to do a Boom type user interface using the Wandboard and
Community Squeeze OS.
The hardware will consist of a 256x64 OLED display along with an RF
remote control.
The display interface with the SPI port will be easy enough; the remote
is USB. The software framebuffer driver needs writi
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