Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-09-17 Thread bugs buggy
On 9/16/08, Angus Lees <[EMAIL PROTECTED]> wrote: > > > > On Tue, Sep 16, 2008 at 3:30 AM, bugs buggy <[EMAIL PROTECTED]<[EMAIL > PROTECTED]> > > wrote: > >> On 9/15/08, Angus Lees <[EMAIL PROTECTED] <[EMAIL PROTECTED]>> wrote: >> >>> On Tue, Sep 2, 2008 at 10:24 PM, bugs buggy <[EMAIL PROTECTED]<

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-09-13 Thread Christian Ohm
On Sunday, 31 August 2008 at 23:22, Angus Lees wrote: > Please let me know if you notice any quality problems - I'm not aware of any > remaining video or audio problems with the conversion process. I only had a short look at the files, fullscreen quality seems quite abysmal by my standards, but I

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-08-31 Thread Angus Lees
On Tue, Aug 26, 2008 at 1:43 PM, Christian Ohm <[EMAIL PROTECTED]> wrote: > On Thursday, 12 June 2008 at 23:54, Angus Lees wrote: > > For reference, a no-fancy-options recompression of the rpl files into ogg > > ends up at about this resulting size: > > > > 187Msequences_ogg.zip > > 777M

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-08-31 Thread Angus Lees
On Tue, Aug 26, 2008 at 9:48 PM, Dennis Schridde <[EMAIL PROTECTED]> wrote: > Am Dienstag, 26. August 2008 14:43:28 schrieb Christian Ohm: > > On Thursday, 12 June 2008 at 23:54, Angus Lees wrote: > > > So .ogg theora/vorbis is a pretty big saving in size. > sequences_ogg.zip > > > was generated

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-08-26 Thread Dennis Schridde
Am Dienstag, 26. August 2008 14:43:28 schrieb Christian Ohm: > On Thursday, 12 June 2008 at 23:54, Angus Lees wrote: > > So .ogg theora/vorbis is a pretty big saving in size. sequences_ogg.zip > > was generated via my rpl2avi wine program with the original eidos dlls > > and then reencoded using f

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-08-26 Thread Christian Ohm
On Thursday, 12 June 2008 at 23:54, Angus Lees wrote: > For reference, a no-fancy-options recompression of the rpl files into ogg > ends up at about this resulting size: > > 187Msequences_ogg.zip > 777Msequences_rpl.zip Could you upload the Theora files somewhere? As nobody seems to do

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-14 Thread Giel van Schijndel
Christian Ohm schreef: > On Friday, 13 June 2008 at 23:20, Giel van Schijndel wrote: >> AFAIK copyright law doesn't concern itself with the language or medium >> of expression that is used. It is only concerned with the originality of >> the work being expressed. Thus, if it would just be a plain t

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-14 Thread Christian Ohm
On Saturday, 14 June 2008 at 0:35, bugs buggy wrote: > Right, there is no new information just by doubling the scan lines, > but to my eyes, it did look better than stretching the original > 320x240 to 640x480. http://xs128.xs.to/xs128/08246/linear776.png http://xs128.xs.to/xs128/08246/double-and

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread bugs buggy
On 6/13/08, Per Inge Mathisen <[EMAIL PROTECTED]> wrote: > On Fri, Jun 13, 2008 at 6:00 AM, bugs buggy <[EMAIL PROTECTED]> wrote: > > I'll get back to the other parts, but I would like to know why the > > extremely short gestation period for the new contract/readme ? > > > > You blink, and you

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread bugs buggy
On 6/13/08, Freddie Witherden <[EMAIL PROTECTED]> wrote: > Hi all, > > > > On Friday, 13 June 2008 at 0:19, bugs buggy wrote: > >> I haven't done much with video stuff, but I used ffmpeg with a > >> bitrate > >> of 2400K, and used the 'double sized' video (as in, it skips ever > >> other scan

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread bugs buggy
On 6/13/08, Angus Lees <[EMAIL PROTECTED]> wrote: > On Fri, Jun 13, 2008 at 5:19 AM, bugs buggy <[EMAIL PROTECTED]> wrote: > > > I haven't done much with video stuff, but I used ffmpeg with a bitrate > > of 2400K, and used the 'double sized' video (as in, it skips ever > > other scanline to make th

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Christian Ohm
On Friday, 13 June 2008 at 23:20, Giel van Schijndel wrote: > AFAIK copyright law doesn't concern itself with the language or medium > of expression that is used. It is only concerned with the originality of > the work being expressed. Thus, if it would just be a plain translation > then I am quite

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Giel van Schijndel
Dennis Schridde schreef: > Am Freitag, 13. Juni 2008 16:18:12 schrieb Christian Ohm: >> On Friday, 13 June 2008 at 13:37, Dennis Schridde wrote: >>> Last time I tried to create (kdenlive and avidemux, iirc) a MKV video, it >>> would have ugly video/sound asyncs in mplayer and not play at all in >>>

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Dennis Schridde
Am Freitag, 13. Juni 2008 16:18:12 schrieb Christian Ohm: > On Friday, 13 June 2008 at 13:37, Dennis Schridde wrote: > > Last time I tried to create (kdenlive and avidemux, iirc) a MKV video, it > > would have ugly video/sound asyncs in mplayer and not play at all in > > xine. Found no way to fix t

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Giel van Schijndel
Christian Ohm schreef: > On Friday, 13 June 2008 at 14:06, Giel van Schijndel wrote: >> As mentioned before, I don't think ffmpeg is a good option. This due to >> complications with distributing it. > > Yeah, as I said, I thought everything in Debian is free enough for the > others as well. If it'

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Christian Ohm
On Friday, 13 June 2008 at 14:06, Giel van Schijndel wrote: > As mentioned before, I don't think ffmpeg is a good option. This due to > complications with distributing it. Yeah, as I said, I thought everything in Debian is free enough for the others as well. If it's not, well, then the choice is e

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Christian Ohm
On Friday, 13 June 2008 at 13:37, Dennis Schridde wrote: > Last time I tried to create (kdenlive and avidemux, iirc) a MKV video, it > would have ugly video/sound asyncs in mplayer and not play at all in xine. > Found no way to fix that. Hm, all I've ever done was remuxing different containers i

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Giel van Schijndel
Christian Ohm schreef: > On Friday, 13 June 2008 at 8:40, Giel van Schijndel wrote: >> Christian Ohm schreef: >>> I prefer MKV to OGM as a movie container, though for a game it doesn't >>> really matter. Codec-wise Theora/Vorbis seems a good choice. >> I do like Matroska as a container as well, th

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Dennis Schridde
Am Freitag, 13. Juni 2008 11:24:34 schrieb Christian Ohm: > On Friday, 13 June 2008 at 8:40, Giel van Schijndel wrote: > > Christian Ohm schreef: > > > I prefer MKV to OGM as a movie container, though for a game it doesn't > > > really matter. Codec-wise Theora/Vorbis seems a good choice. > > > >

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Freddie Witherden
Hi all, > On Friday, 13 June 2008 at 0:19, bugs buggy wrote: >> I haven't done much with video stuff, but I used ffmpeg with a >> bitrate >> of 2400K, and used the 'double sized' video (as in, it skips ever >> other scanline to make the FMV appear bigger than it is), so while >> the > > Skip

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Christian Ohm
On Friday, 13 June 2008 at 0:19, bugs buggy wrote: > I haven't done much with video stuff, but I used ffmpeg with a bitrate > of 2400K, and used the 'double sized' video (as in, it skips ever > other scanline to make the FMV appear bigger than it is), so while the Skip every other line means inse

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Christian Ohm
On Friday, 13 June 2008 at 8:40, Giel van Schijndel wrote: > Christian Ohm schreef: > > I prefer MKV to OGM as a movie container, though for a game it doesn't > > really matter. Codec-wise Theora/Vorbis seems a good choice. > > I do like Matroska as a container as well, though I have no clue how

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Christian Ohm
On Friday, 13 June 2008 at 8:35, Per Inge Mathisen wrote: > On Fri, Jun 13, 2008 at 1:35 AM, Christian Ohm <[EMAIL PROTECTED]> wrote: > > For playback I'd prefer using FFMPEG to the OGG libraries directly, > > since this will make it easier for others to make movies for mods > > without lossy reen

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Christian Ohm
On Friday, 13 June 2008 at 0:28, bugs buggy wrote: > On 6/12/08, Christian Ohm <[EMAIL PROTECTED]> wrote: > > For playback I'd prefer using FFMPEG to the OGG libraries directly, > > since this will make it easier for others to make movies for mods > > without lossy reencoding into obscure forma

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Giel van Schijndel
bugs buggy schreef: > On 6/12/08, Angus Lees <[EMAIL PROTECTED]> wrote: >> The patch I sent some time ago supported both .ogg and .rpl formats, again >> my intention being allowing those few people with the original game to use >> their .rpls (or something) and the rest of us can use .oggs. And th

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Giel van Schijndel
Christian Ohm schreef: > On Thursday, 12 June 2008 at 16:11, Giel van Schijndel wrote: >> Dennis Schridde schreef: >>> Am Donnerstag, 12. Juni 2008 13:13:49 schrieb Per Inge Mathisen: I would like some input from the people who worked with the FMVs on how much work remains to integrate th

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Angus Lees
On Fri, Jun 13, 2008 at 12:35 AM, Christian Ohm <[EMAIL PROTECTED]> wrote: > > For reference, a no-fancy-options recompression of the rpl files into ogg > > ends up at about this resulting size: > > > > 187Msequences_ogg.zip > > 777Msequences_rpl.zip > > > > So .ogg theora/vorbis is a pr

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Angus Lees
On Fri, Jun 13, 2008 at 5:19 AM, bugs buggy <[EMAIL PROTECTED]> wrote: > I haven't done much with video stuff, but I used ffmpeg with a bitrate > of 2400K, and used the 'double sized' video (as in, it skips ever > other scanline to make the FMV appear bigger than it is), so while the > original FM

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-13 Thread Angus Lees
On Fri, Jun 13, 2008 at 7:35 AM, Per Inge Mathisen <[EMAIL PROTECTED]> wrote: > On Fri, Jun 13, 2008 at 1:35 AM, Christian Ohm <[EMAIL PROTECTED]> wrote: > > For playback I'd prefer using FFMPEG to the OGG libraries directly, > > since this will make it easier for others to make movies for mods >

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-12 Thread Per Inge Mathisen
On Fri, Jun 13, 2008 at 6:00 AM, bugs buggy <[EMAIL PROTECTED]> wrote: > I'll get back to the other parts, but I would like to know why the > extremely short gestation period for the new contract/readme ? > > You blink, and you miss everything. > > I left the issues about this on the forums, but I

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-12 Thread Per Inge Mathisen
On Fri, Jun 13, 2008 at 1:35 AM, Christian Ohm <[EMAIL PROTECTED]> wrote: > For playback I'd prefer using FFMPEG to the OGG libraries directly, > since this will make it easier for others to make movies for mods > without lossy reencoding into obscure formats. Note that ffmpeg is not distributed b

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-12 Thread bugs buggy
On 6/12/08, Per Inge Mathisen <[EMAIL PROTECTED]> wrote: > Here are my very preliminary thoughts: > * we ship beta3 once we have run some quick network tests on it, > tomorrow or Saturday, with an announcement of the above good news, > adding that we will attempt to integrate as much as possib

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-12 Thread bugs buggy
On 6/12/08, Christian Ohm <[EMAIL PROTECTED]> wrote: > On Thursday, 12 June 2008 at 23:54, Angus Lees wrote: > > My intention with the fmvs originally was to provide a separate 'fmv.wz' > > which could just be dropped into the right directory - as other's have > > suggested. Look for the movie

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-12 Thread bugs buggy
On 6/12/08, Angus Lees <[EMAIL PROTECTED]> wrote: > The patch I sent some time ago supported both .ogg and .rpl formats, again > my intention being allowing those few people with the original game to use > their .rpls (or something) and the rest of us can use .oggs. And the code > is structured to

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-12 Thread bugs buggy
On 6/12/08, Per Inge Mathisen <[EMAIL PROTECTED]> wrote: > For those of you who have not followed the latest events on the forum > and/or IRC, EIDOS have now granted us permission to distribute both > the FMVs and the soundtracks from the original game under the GPL. > This bodes well for the fu

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-12 Thread Dennis Schridde
Am Freitag, 13. Juni 2008 01:13:39 schrieb Christian Ohm: > For the Windows world, rather a zip than a tarball. And a torrent would > be nice as well, to spare GNA's bandwidth a bit. Last time I talked to Gna about this, they said that bandwith is not remotely an issue for them. --Dennis signat

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-12 Thread Christian Ohm
On Thursday, 12 June 2008 at 23:54, Angus Lees wrote: > My intention with the fmvs originally was to provide a separate 'fmv.wz' > which could just be dropped into the right directory - as other's have > suggested. Look for the movie and fall back to current behaviour if not > found (and when the

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-12 Thread Christian Ohm
On Thursday, 12 June 2008 at 16:11, Giel van Schijndel wrote: > Dennis Schridde schreef: >> Am Donnerstag, 12. Juni 2008 13:13:49 schrieb Per Inge Mathisen: >>> I believe there is some expectation that our next release >>> will include the missing data now, and we should discuss if this is a >>> go

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-12 Thread Angus Lees
On Thu, Jun 12, 2008 at 12:13 PM, Per Inge Mathisen <[EMAIL PROTECTED]> wrote: > For those of you who have not followed the latest events on the forum > and/or IRC, EIDOS have now granted us permission to distribute both > the FMVs and the soundtracks from the original game under the GPL. > This b

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-12 Thread Giel van Schijndel
Dennis Schridde schreef: Am Donnerstag, 12. Juni 2008 13:13:49 schrieb Per Inge Mathisen: I believe there is some expectation that our next release will include the missing data now, and we should discuss if this is a good idea. I'd say we don't include the FMVs for beta3, it'll only delay bet

Re: [Warzone-dev] FMVs released as GPL, and the 2.1 release

2008-06-12 Thread Dennis Schridde
Am Donnerstag, 12. Juni 2008 13:13:49 schrieb Per Inge Mathisen: > For those of you who have not followed the latest events on the forum > and/or IRC, EIDOS have now granted us permission to distribute both > the FMVs and the soundtracks from the original game under the GPL. > This bodes well for t