Or, as I mentioned, the parcel object bonus has an influence on a script memory bonus, that would work similiar the parcel bonus does. Dependant on total land mass person X owns in the sim. The parcel can hold more objects/Memory than it normally could, but it can't go above the total objects/Memory the parcels by the person in the sim put together would allow.
On Thu, Dec 17, 2009 at 16:32, Peter Leonard/Dante <dantefer...@gmail.com> wrote: > It cannot be fixed per square meter. There are hundreds of sims that fill > most of their land with nothing, trees and such to make it pretty. And use > parcel object bonus to stick most of there content into just a small parcel > in the sim. > > > If script limits are to be implimented as they are currently designed, then > the parcel object bonus feature must be removed. And this will ruin a large > percentage of private sim owners. The amount of money LL will lose if that > many people drop out is just crazy. > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges