Did you make thinner hairs and up the fur count ? Nuno ? On 19 March 2013 11:21, Enrique Caballero <enriquecaball...@gmail.com>wrote:
> We've used fur ( ice strands) and Arnold for a few years now and have had > no issues, its fine. It is deathly slow at SSS though. > > > On Tue, Mar 19, 2013 at 6:15 PM, Nuno Conceicao < > nunoalexconcei...@gmail.com> wrote: > >> I might try to guess some people try to set up the fur using >> transparency. Although it helps making it look softer, i managed to get >> quite nice results on my test without any transparency at all. >> >> >> On Tue, Mar 19, 2013 at 4:10 AM, Raffaele Fragapane < >> raffsxsil...@googlemail.com> wrote: >> >>> At some point, before it even hit SI afaik, it was struggling with some >>> of the old paradigms for fur rendering. It's since earned this back alley >>> talk reputation of struggling with fur, despite the fact nowadays it's >>> probably the single strongest engine of its kind for it out there. >>> >>> It's not unlike the myths that you need an RnD department to do anything >>> with renderman at all, or that you can't do topology work in ZBrush and so >>> on. >>> >>> It should be dismissed, but a rumor will have been around the world >>> before the truth had the time to put its shoes on. >>> >>> >>> On Tue, Mar 19, 2013 at 3:04 PM, Gene Crucean < >>> emailgeneonthel...@gmail.com> wrote: >>> >>>> Say what? >>>> >>>> How on earth was fur/hair a problem for anyone using Arnold? Something >>>> else must have been very jacked up for this to make a "con" list. For me >>>> personally... I could give you a list a mile long about all of the pro's... >>>> and one single con. Interior rendering. Like the Classroom scene. Even >>>> then, you can make it look beautiful. It's just the main downside of it is >>>> that it takes a bit longer to render than all the other stuff. >>>> >>>> >> >